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Posts tagged @reviews

Starhawk review: Drop in, blast off

Decked out with garish signs and weatherworn workers, the refueling platform looks more like a truck stop than a sophisticated piece of engineering. That is, until I walk to the edge of the platform and see an entire desert planet looming below. There's no time, however, to drink in the view. My ...

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Deja Review: Minecraft (XBLA)

We're of the firm opinion that your time is too precious, too valuable to be spent reading a full review for a game that was already reviewed many, many years ago. What's the point of applying a score to a game that's old enough to be enrolled in the sixth grade? That's why we invented Deja Review: ...

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The rules have changed: Suiting up for Super Monday Night Combat

As free-to-play games are constantly changing, traditional reviews can't really do them justice, so Joystiq relies on a series of unscored review diaries to record our experiences with them. Today brings part one of our Super Monday Night Combat diaries. In the future, the American dream is a crowd ...

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The diary of a murderous skier: Spending real money in Tribes: Ascend

As free-to-play games are constantly changing, traditional reviews can't really do them justice, so we rely on a series of unscored review diaries to record our experiences with them. Today brings part two of our Tribes: Ascend diaries. I gave in. I dropped $50 on Tribes: Ascend and haven't looked ...

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Fable Heroes review: For every choice, no consequence

In Fable Heroes, you and some friends take the role of cutesy Fable-based puppets, battling through a number of cookie-cutter levels on the couch or online. Put frankly, the game is a shameless abuse of the Fable property. The idea of a cartoonish hack-and-slash isn't necessarily a bad idea, if ...

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Awesomenauts review: Feel the magic, hear the roar

The theme song for Awesomenauts' Leon Chameleon goes like this: "Donnez-moi ton argent. Donnez-moi ton fromage. Je donne tu mon amour." My high school French teacher, Madame Rose, would probably take issue with the grammar, but it translates to "Give me your money. Give me your cheese. I give you ...

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Bloodforge review: God of sore ... thumbs

Even before diving into Bloodforge's gore-soaked, beast-slaying combat or encountering one of its screen-enveloping enemies, the XBLA brawler announces itself as a God of War wannabe. From its pissed-off protagonist to its female narrator, the hack-and-slasher channels Kratos' exploits before the ...

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Legend of Grimrock review: Less is more

I think I have video game amnesia. Nowadays, I play something, watch the credits roll, and then involuntarily purge it from my memories. Admittedly, that's a bit odd, seeing as today's games are chock-full of lavish setpieces and retina-searing "water-cooler moments." Meanwhile, my childhood ...

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Prototype 2 review: Stalkin' New York

For the sake of fun, we're willing to put up with a lot a ham-fisted plots, characters, settings and whatever else isn't directly related to gameplay. I'm not exactly sure how much I'm willing to put up with, but it's a line that Prototype 2 crossed very quickly. Like its predecessor, Prototype 2 ...

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The Walking Dead: Episode 1 review: The value of people

In the zombie apocalypse, we'll all be human resource managers. We'll need to make harsh critiques on the value of one human against another in a post-apocalyptic scenario. At least, that's what the first episode of Telltale's The Walking Dead adaptation has taught me. As someone who's mapped out ...

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