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Posts tagged @reviews

Far Cry 3: Blood Dragon review: Neon Genesis Elation

The year is 20xx, and the world is starved ... of imagination. An evil army of soulless game clones is hell-bent on taking over The Industry. No one is brave enough or mad enough to stop them from reshaping the gaming landscape into their drab, browny-grey vision. No one ... except one spin-off ...

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Monaco review: A good day to spy hard

I'm a terrible thief. If ever there were an investigation into a string of high-profile burglaries in my neighborhood, all I'd have to do to clear my name is invite some police officers to sit down, get comfortable, and watch me play Monaco for five minutes. The officers would see my glowing, ...

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Dead Island Riptide review: DNR

Dead Island was a bit strange. A showy, standout marketing campaign belied a familiar zombie game, its roots in Dead Rising and weapon-heavy looters like Borderlands obvious. For all the modesty of its combat, for all the bugs and rough edges, it was satisfying. The endless array of swipes, kicks, ...

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Moga Pro controller makes Android games better

We got our hands on one of PowerA's new Moga Pro Android controllers, and so we decided to put together a little video detailing how it works. The Moga Pro is a full-sized console styled controller, complete with a cradle to attach Android phones (and a separate stand for tablets). Overall, the ...

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Dragon's Dogma: Dark Arisen review: Cheating Death

Death has always been an integral part of Dragon's Dogma. From the intoxicating notion that it could come at any time while travelling the world of Gransys to the corpses that litter an area once you've torn through it, death permeates the narrative like a foul odor. The punishing difficulty ...

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The Last Door pixelates gothic horror

This is a Snapshot, a quick, un-scored review of a game we think you should know about. Pixelated horror seems to be all the rage these days. Lone Survivor, Home and now The Last Door – none of them need high tech visuals to give you goosebumps. I spent yesterday morning playing the first ...

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Injustice: Gods Among Us review: From Outworld to Elseworlds

Comic books and fighting games have a lot in common. Both are known for featuring absurd, contrived premises, overly sexualized women and mythology so complicated even Tolkien couldn't reconcile all the pre-Crisis continuity issues. It's strange then, that up until now there's never been a solid ...

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Ouya: The infinite garage sale

One summer, when I was a kid, I wandered into a garage sale and came across an old Atari 2600 and a shoebox full of games. I don't remember how much they wanted for it, but it was low enough that a kid without a job could afford it, so it wasn't much. I took it home, immediately hooked it up to the ...

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Portabliss: Gemini Rue (iOS)

Gritty, futuristic adventure game Gemini Rue started as a student project by Joshua Nuernberger. Nuernberger received help from Wadjet Eye Games, the husband and wife tandem of Dave and Janet Gilbert, who helped bring the point-and-click adventure to Steam in October 2011. The game runs on the ...

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Toki Tori 2 review: Not for birdbrains

Despite the decade plus between the first and second Toki Tori games, Two Tribes's Wii U (and soon PC) evolution of the Game Boy Color game is striking. The 2001 puzzle-platformer was neat, charming, and challenging. Its compact levels and tool-contextual actions evoked Lemmings, albeit with the ...

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