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Posts tagged Art

Gravity Rush's love affair with the 'bande dessinee' art style

Gravity Rush's art draws heavily from the Franco-Belgian comic book style bande dessinee, which is marked by exaggerating elements that the reader should pay the most attention to. For Gravity Rush, this means creating a large, lush world with multiple, vertical layers and buildings, done with a ...

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Touring the Louvre with a 3DS

The Nintendo 3DS debuted in its latest occupation last week, as tour guide at the biggest and best museum in the world, Paris' legendary Musée du Louvre. I just happened to be in the neighborhood this week while on a month-long trek across Europe, so I paid my 5 € along with the 10 ...

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Look at this incredible, fan-made Isaac Clarke figurine

We tried making our own custom figure of Isaac Clarke from Dead Space, but it wound up looking like exactly what it was: a twisted mass of rainbow-colored pipe cleaners. This figure is much, much better. ...

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The Joystiq Indie Pitch: PaintScape

Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a ...

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Art in service of gameplay: Gravity Rush

Sony's next big internally developed PlayStation Vita game, Gravity Rush, is still a few months from launch in North America. In Japan, however, the game has been out since early February, freeing up art director Yoshiaki Yamaguchi to present his work on the already completed game to a room of ...

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Etrian Odyssey IV coming to the 3DS in Japan, classes detailed

Atlus has officially confirmed that Etrian Odyssey IV is on its way to the Nintendo 3DS in Japan later this year. The fourth in the series of popular RPGs (Etrian Odyssey 3 arrived in North America last year) will have an easier casual difficulty setting, and will boast seven different classes, ...

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Ron Gilbert shares more art from his Double Fine game

Ron Gilbert has posted two new pieces of art from the game he's working on with Tim Schafer's Double Fine Studios. Don't get too excited -- as far as we know, it's not that, extremely well-funded game. Nope, it's the pre-Maniac Mansion idea he's working up, and apparently it carnival booths and ...

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Kingdoms of Amalur: Reckoning trailer ventures into art design

The latest trailer for Kingdoms of Amalur: Reckoning adds color commentary to the artistic choices its design team made during development, delving into the thought process of world creation and character design. To see some of that work in action, check out the Reckoning demo, which is ...

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iam8bit's American Icons gallery features portraits of toys and old consoles

Jason Brockert is traditionally a landscape painter, but one day he noticed a Star Wars Stormtrooper figurine sitting on his shelf, and decided to try painting it. "The first one came out terrible," he says. "A week later, I was like I'll try again. The second one, I was like oh, that's kind of ...

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Tomb Raider celebrates 15th anniversary with a Lara Croft art gallery

The Tomb Raider franchise celebrated its 15th anniversary (which is crystal, by the way -- get your mom, girlfriend, wife, sister or sister-wives something from Swarovski, cheapskate) with an artistic tribute to Lara Croft, featuring digital renditions from eight legacy artists and newcomers. ...

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