Posts with tag BackwardsCompatible
by Kyle Orland Nov 14th 2006 1:00AM
Filed under: Sony PlayStation 3, Retro

Reuters has just posted an
article saying the Japanese PS3 has problems running roughly 200 games from the PlayStation and PlayStation 2 catalogs. Their source is the Japanese Sankei Shimbun newspaper, and a
bad Google translation of the original article does indeed say a "portion of the game software of PS and PS2 of the expectation which is compatibility not to operate just."
The short, translated article doesn't detail which of the thousands of PS and PS2 games aren't working or how many were tested, but it does quote someone from Sony as saying ""when system renewal of the substance and you improve with the software individual correction software, there is," which we can only assume means that future system updates will fix this problem (we've signed up for Japanese classes).
For reference, our backward compatibility tests with various PlayStation and PlayStation 2 software on the U.S. retail console turned up no problems. Then again, we only tested a handful of discs as we don't have the time or resources to test every PlayStation game ever made. If we hear about any similar problems with the American version of the system, you'll be the first to know.
[Update: fixed link to the Japanese translation.]
by James Ransom-Wiley Jun 20th 2006 12:55PM
Filed under: Microsoft Xbox, Microsoft Xbox 360, Action, Adventure

Despite
yesterday's promising development,
Psychonauts is still not guaranteed to make Xbox 360's backwards compatibility list. Microsoft's Emulation Ninjas are indeed working on the next batch of BC titles, which includes
Psychonauts, but Emulation Ninja Alan Stuart warns:
"Even though we are working on Psychonauts, there is no guarantee we will ever be able to make the game backward compatible. We may run into technical limitations that will prevent us from ever shipping the game; we don't know yet."Ominous words from an official Ninja. But hope lives on ...
by Dan Choi Jun 3rd 2006 12:20PM
Filed under: Arcade, Retro, Microsoft Xbox, Microsoft Xbox 360, Action, Driving, Fighting, First Person Shooters, Online

Thanks to the folks at the Gamerscore Blog, we've learned that the next Xbox back compat update "should be out in the next few weeks."
In his earlier blast against BC, Peter Moore proclaimed that nobody is concerned about it anymore, but thankfully the gentler Gamerscore peeps have set the record straight, stating: "We know for a fact that there are
lots of people who continue to care about backwards compatibility, including the 'Emulation Ninjas' who are working full time on the updates. And those of us posting on this blog. And, of course, many of you."
We suppose quarterly updates to the BC list aren't TOO bad (hey, they sure beat semiannual dashboard updates), but getting more than a dozen titles to work each time would definitely help a lot more for those with original Xbox favorites they'd prefer to play on their new machines. Personally, this blogger would like to see the following titles added to the list:
Dead or Alive Ultimate,
Doom 3,
Capcom vs. SNK 2,
Marvel vs. Capcom 2,
Project Gotham Racing 2,
LEGO Star Wars,
Street Fighter Anniversary Collection,
Soul Calibur II, and
Capcom Classics Collection. It may not be realistic to expect
Street Fighter support when
Hyper Fighting is set to hit Live Arcade sometime in the near future, but one can (vainly) hope.
[Via
Major Nelson's blog]
See also:
by Dan Choi May 6th 2006 2:45AM
Filed under: Nintendo DS, Nintendo GameCube, PC, Sony PlayStation 2, Portable, Sony PSP, Microsoft Xbox, Microsoft Xbox 360, Action
LEGO Star Wars II: The Original Trilogy will now be making an appearance on the Xbox 360, along with its earlier announced platforms (which include pretty much every current-gen system).
Whether creating a Han Solo-Greedo, lightsaber-wielding humanoid hybrid is really the wisest course of action or not is a debate best left to the fan community, however. (A green HanGreedo on the 360 -- it could work.)
Our only hope is that the original
LEGO Star Wars will make its way onto the official Xbox backward-compatibility list by the time the sequel's released in September. Getting those unlockable characters from the prequels onto the next generation would be awfully nice. (Transferable saves? Even better.) The complete Lucasfilm press release follows below.
See also:
Continue reading LEGO Star Wars II jumps onto the Xbox 360
by Dan Choi Mar 15th 2006 1:43AM
Filed under: Sony PlayStation 2, Sony PlayStation 3, Sony PSP, Online, Business

It looks like the PS3 press conference is just getting started.
IGN
reports Ken Kutaragi's opening statement as follows: "It is my aim to clear things up about the PlayStation 3
today. The PS2, the PS3, the network, and Future Cell Network, this will all be addressed."
More as we
get it...
Update 16--the wrap-up: The PS3 will launch "in early November 2006 in Japan, North America and
Europe simultaneously." Incorporating the final specifications of the Blu-ray format will enable "playback of
BD software at a high bit rate," with "a maximum storage capacity of 50 GB (dual layer) and robust
security." The PS3 will be compatible with all kinds of TVs and a high-speed broadband connection.
Update
19 (via
1UP's updated page): DRM was what delayed the
launch, but the system will come with a 60GB HDD preinstalled before 11/11/06.
[Thanks,
bv; pics
used to create new montage from
Watch Impress]
Continue reading PS3 worldwide in November [UPDATE 21]