James Schmalz, CEO and founder of Digital Extremes, noted that the decision to work on the critically acclaimed project didn't even require a brain. "When 2K approached us to assist with development on BioShock for the PLAYSTATION 3 system, it was a no-brainer," he said. "You really can't ask for a more exciting, technically impressive world to work in than Rapture, and the incredible knowledge and talent between the 2K studios and our team at Digital Extremes is unprecedented." Apparently, when it launches this October, BioShock will make the PS3 "sing with Big Daddy goodness and Little Sister 'thank you's'."
BioShock being 'optimized' for PS3 by Digital Extremes
James Schmalz, CEO and founder of Digital Extremes, noted that the decision to work on the critically acclaimed project didn't even require a brain. "When 2K approached us to assist with development on BioShock for the PLAYSTATION 3 system, it was a no-brainer," he said. "You really can't ask for a more exciting, technically impressive world to work in than Rapture, and the incredible knowledge and talent between the 2K studios and our team at Digital Extremes is unprecedented." Apparently, when it launches this October, BioShock will make the PS3 "sing with Big Daddy goodness and Little Sister 'thank you's'."
Today in Joystiq: July 27, 2008
Joystiquery
DS Fanboy Lite: June 21 - June 27
Joystiq hands-on: EA Sports All-Play
Joystiq Podcast 055 - Public access edition
This Week in Review is Left 4 Dead ... again
WRUP: Bonus! Includes Lights Out game cart edition
X3F Week in Review: June 20. 2008 - July 26, 2008
News
Super Street Fighter II HD beta: borked, but fun
Blizzard Splash Screen Update for June 27
Microsoft: Byron regulations may make games more expensive in UK
McFarlane Toys casting Guitar Hero in plastic
White Knight Story to be told in Sony's fiscal 2008
Will Wright talks Spore and defensive cows
Full-page Kmart ad showing $299 Xbox 360
Official PS3 Bluetooth headset revealed, bundled with SOCOM
Hudson crafting a new Adventure Island
Soul Calibur IV getting tag teams of some kind
38 Studios bags former THQ, EA art guy
Röck Band Weekly: Accrüe the awesöme Crüefest DLC
Rainbow Six Vegas 2 getting free multiplayer maps in July
Rumors & Speculation
Rumor: UGO-owned E3.net lists Kid Icarus, Alan Wake, HL2: Episode 3
Culture & Community
One of the easiest Wii homebrew guides you'll find
Amazon's gold box deal: Smash Bros Brawl for $26
Blizzard offers live streams of Worldwide Invitational
PAX 2008 exhibitor list is quite large
BioShock PC install limits removed, DRM remains
Elizabeth does provide some assurance to those who worry about the DRM. "I believe, as you seem to, that BioShock will be the kind of game we will want to revisit 5, 10, 15 or more years from now. I want my copy to be playable, just as you do, and so does 2K," she said. We know Mr. Bubbles would be happy, and we'd hate to see him feeling otherwise.
BioShock movie may be out in time for BioShock 3

Additionally, while no specific details were shed on what we can expect from the movie, Take Two certainly appears to be taking a somewhat hands-off approach to the project. Zelnick commented that while the company "feels it is something that could be beneficial," Take Two has "structured the deal so we have no economic structure or risk."
BioShock ships over 2.2 million
It's clear that with this news, Take-Two's gearing up for BioShock mania. Combine strong sales with the recent announcement of BioShock on PS3, news of the Verbinski-directed BioShock film, and the inevitable BioShock 2 announcement from 2K Marin, and we're on the cusp of the next big franchise in gaming. Good thing or bad thing?
PS3 BioShock getting 'as-yet-unannounced' bits
According to 2K Marin exec Alyssa Finley, the game is being handled by four different studios, with 2K Marin sharing kitchen space with 2K Australia, 2K Boston, and another mystery partner "with some outstanding PS3-specific coding chops." In addition, Finley notes that the devs at 2K Boston are currently banging out code for the version's "as-yet-unannounced components," while simultaneously refining the game's physics to take "maximum advantage" of the PS3's inner voodoo. All said, we're more than interested to see how this latest take on one of last year's landmark releases measures up, even as platform zealots prepare to sling mantra to the effect of 'my Big Daddy can beat up your Big Daddy!'
Rumor: In-game XMB and BioShock trophies caught on video
Continue reading Rumor: In-game XMB and BioShock trophies caught on video
First screens of BioShock on PS3

Click to "Big Daddy" size
As mentioned in our previous post about the game's PS3 debut, developer 2K Marin is looking into ways to enhance the game for Sony's platform, but stopped short of providing any hard details. The latest issue of Electronic Gaming Monthly reports that the game essentially looks indistinguishable from the 360 original, and that the only "enhancements" at present are the plasmid additions and bug fixes that were pushed out to the 360 release via Xbox Live. 2K Marin has told EGM that it is working with Sony on more substantial enhancements, but at present they remain as murky as the sea enveloping Rapture.
BioShock surfaces on PS3 this October
Having wrenched free from its Xbox 360 and Windows exclusivity, the waterlogged dystopia sim hopes to win those Game of the Year awards all over again, especially with the aid of "new features and content that will make this a must-have game for its new audience, as well as for those who enjoyed it on the other platforms." We're not sure what developer 2K Marin plans to add, but we hope it's less upsetting than our idea of SixAxis-powered Little Sister shakin'.
BioShock officially coming to PS3
All we know at this point is that the game may get some graphical improvements, it's due in time for the 2008 holiday season and that the port is being headed up by new BioShock creative director Jordan Thomas, a designer on the original. Check out the July issue of EGM for screens and some more info.
BioShock 'pimp supreme' Ken Levine to keynote PAX 2008
Says Penny Arcade business mastermind, "Obviously, Ken is pimp supreme...We're super excited to have him open up the show." Given Levine's involvement with one of last year's biggest releases as well as a sequel that already ranks among our most anticipated in 2009, we're sure he'll have plenty to talk about -- and we expect to be left hanging on every word.
Spend Mother's Day playing games with mom

Does your mom miss those classic card game nights around the kitchen table? Fire up UNO on Xbox Live Arcade. Is she a tad overprotective of her offspring? She might relate to BioShock's Big Daddies (yes, we get the irony). Does she dig cooking and adorably mispronounced English? Then it's Cooking Mama all the way.
Of course, for moms who are less than avid gamers, there are also a plethora of excellent casual games out there. Titles like Peggle, Diner Dash, and Puzzle Pirates could prove to be perfect distractions for the mom with a lot on her plate. Happy Mother's Day to all the Joystiq-reading maternal units.
BioShock movie in development, Gore Verbinski directing
There's also an interview with Verbinski on Variety's Cut Scene blog where he discusses the project. He believes the movie will be rated "R" and says, in terms of the Little Sisters, that he'll take the issue "right up to the edge," not wanting the core audience to feel "betrayed." Though no release date is currently targeted, Verbinski says he'll start pre-production when Logan's script is finished and approved.
[Update: If there was any doubt as to the validity of this story, Take Two itself just issued confirmation that the movie adaptation of its undersea adventure is indeed in the works.]
Rumorang: BioShock PS3 port in September
Weekly Webcomic Wrapup has vivid dreams
"What is it, Weekly Webcomic Wrapup?"
"I just had the craziest dream. I was in the movie theater with my mom and grandmother and we were trying to decide what to buy tickets for. There were two movies: A Flicker, and one called Ludwig Kietzmann."
"Isn't that your editor?"
"Yeah, but there's nothing weird about dreaming about your superior's name, is there? ... Anyway, so we buy tickets to Flicker, and we walk into the theater -- no bigger than my college dorm room, mind you -- and the screen starts showing BioShock footage. It was an origins of BioShock movie, except instead of splicers the people turned into demons. And the Big Daddy, he was skipping and dancing around like from a 1950s musical!"
"Skipping? Webby, I think you need to stick to your namesake."
- A Preview (Penny Arcade)
- Wheel of Fate (2P Start)
- Nested Ironies (Penny Arcade)
- Theory of Evolution (2P Start)
- Make it Double (VG Cats)
- If buying a car was like Bad Company (Extra Life)
- Zero Punctuation, Multiple Puncture Wounds (Dueling Analogs)
- Some Restrictions Apply (Digital Unrest)




























