Posts with tag BlueDragon
by Ross Miller Feb 1st 2008 5:00PM
Filed under: Nintendo DS, RPGs

Last month, publisher AQ Interactive confirmed that
Blue Dragon Plus for the Nintendo DS had been
delayed, but that it would be coming
this summer. Translations from the publisher's
official BDP site (via
NeoGAF) indicate the game is set to be a "simulation RPG." The description and subsequent new screenshots remind us of
Final Fantasy XII: Revenant Wings (
not a bad comparison, mind you).
The site also seems to indicate that
BDP takes place just after the events of the first
Blue Dragon. So with a bold-faced
spoiler alert we caution you against clicking on the main website as, once it loads, it gives away a big part of the Xbox 360 version's storyline. Same warning goes for the gallery below.
[Via
DS Fanboy]
by Ross Miller Jan 11th 2008 6:00PM
Filed under: Nintendo DS, RPGs
French gaming site Jeux-France is reporting that the Nintendo DS adaptation of Mistwalker's
Blue Dragon has been delayed without a future release window. The title was planned for a
March release, although given its original
September revelation, we thought the date was a bit suspect.
Despite the indefinite loss of a portable
Blue Dragon, fans of Hironobu Sakaguchi's work can look forward to other DS releases from the studio, including
ASH: Archaic Sealed Heat (already out in Japan) and
Away: Shuffle Dungeon. [Via
DS Fanboy]
by Ludwig Kietzmann Jan 2nd 2008 6:30AM
Filed under: Nintendo DS, Features, PC, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360
Zack & Wiki: Quest for Barbaros' Treasure (Wii)
Though its puzzles may occasionally infuriate, the real source of frustration regarding
Zack & Wiki stems from the fact that
nobody bought it. Every year has its share of titles that deserve an audience yet never find one, and in this regard,
Zack & Wiki is easily one of the most tragic games to put an uncontrollable smile on your face. Relentlessly charming and beautifully presented, the debut of Capcom's choc-chomping pirate and his simian sidekick challenges the mind and warms that cynical, meh-spouting lump in your chest. How refreshing it was to overcome obstacles and bosses by choosing the power of the mind over an impossibly large bazooka.
Continue reading Best of the Rest: Ludwig's picks of 2007
by Griffin McElroy Jan 2nd 2008 2:30AM
Filed under: Nintendo DS, Features, Nintendo Wii, Microsoft Xbox 360
Resident Evil 4: Wii Edition (Wii)
For a port of a two-year-old game,
RE4: Wii Edition didn't have a whole lot going for it. It had the same extra features as the PS2 port of the game, not-so-updated graphics, and slightly lower reviews than its original iteration -- and yet, somehow, just by changing how the game is controlled, Capcom created an entirely new adventure. When the peculiar controls for the Wii were first announced, this is the type of interactivity that I imagined from the future games for the system -- responsive, accurate, and realistic. The only way they could have made the gunplay feel any more natural would have been to package the game with an actual gun, which you shot at the on-screen zombies. Once.
Continue reading Best of the Rest: Griffin's Picks of 2007
by Ross Miller Sep 28th 2007 7:00PM
Filed under: Microsoft Xbox 360, RPGs
For those out there who thought Mistwalker's
Blue Dragon was too easy for your tastes, Microsoft has just released
new content aimed at upping the ante for the RPG's difficulty. Best of all? It's free.
Dubbed the Ultra Hard Mod, the new content has three aspects. The first is Game Plus, which allows you to start a new game using a saved file from near the end. The other two are specifically for the masochistic: Hard Mode, reportedly twice as challenging as normal, and Impossible, which is meant to play with characters starting at level 50 or higher. (If you want to do the Impossible at level 10, however, by all means go for it. Let us know how that works out.)
by Ross Miller Jul 11th 2007 1:27AM
Filed under: Microsoft Xbox 360, Online, RPGs
One secret that Microsoft left out of the press conference: a demo for Mistwalker's
Blue Dragon is now available on
Xbox Live. The enthusiastic description for the 1.1GB download reads as follows: "The Blue Dragon Demo is available! Play the grand adventure in two dungeons filled with Mecha Robos and Ancient Monsters!" Enjoy.
by Ross Miller Jul 6th 2007 10:56PM
Filed under: Microsoft Xbox 360, Online, RPGs, MMO
Mistwalker founder Hironobu Sakaguchi has revealed that he is working on a new Xbox 360 title that is "50% MMO and 50% RPG," according to
Total Video Games. Speaking at an anime event in Paris, France, Sakaguchi reportedly said that the project is not previously-announced titles
Blue Dragon sequel or
Cry On. (Though there has been talk about
Blue Dragon 2 going online.)
The announcement has not been confirmed and we have no other details, so consider this a rumor for now. Should the news end up being true, we just hope the 50% MMO and 50% RPG comment doesn't equate to twice the level grinding and only half the story of most genre-oriented games.
by Christopher Grant Jul 5th 2007 11:58AM
Filed under: Microsoft Xbox 360, RPGs
Can't wait until
August 28th to play the Xbox 360-exclusive JPRG
Blue Dragon? You could always import the Japanese release and stumble your way through three discs of inscrutable Japanese text or, if you can settle for a slightly smaller experience, just download the demo on Xbox Live Marketplace July 20th. The Japanese language Dengeki Online claims a 1.1GB demo will be released overseas (that's over here, folks) on July 20th, containing roughly 120 minutes of playtime. But you'd best make sure you download it in that 2-week window, since the demo will fly away on August 3rd. Now let's see, if we only play for about three and a quarter minutes a day, this demo should just last us until the retail release.
Just ...
[Via
X3F]
by Christopher Grant Jun 28th 2007 10:53AM
Filed under: Microsoft Xbox 360, RPGs
We knew Microsoft's
Blue Dragon -- the Japanese RPG by famed Final Fantasy creator Hironobu Sakaguchi -- would be barreling into American shores
in August, but we didn't know the specific date. Good news for fans of the month of August then, the much anticipated RPG will get in just under the cutoff making an August 28th touchdown for $59.99.
More interesting for European gamers is the August 24th European release date. Originally scheduled for September in that part of the globe, the title has managed to leapfrog the North American release date by four days; however, at £44.99, they're paying nearly $90 for the privilege. We don't think Americans mind waiting. Now, if we only knew when
Mass Effect was coming out ...
Read - Japanese RPG "Blue Dragon" Lifts Its Wings and Flies To Europe
Continue reading Blue Dragon gets dated: August 28th, 24th in Europe
by John Bardinelli Jun 23rd 2007 7:01PM
Filed under: Culture, Microsoft Xbox 360, Business
The marketing team behind
Blue Dragon, the Xbox 360 RPG out in Japan and coming to North America later this summer,
struck gold with their recent "Big Shadow" interactive installation in Shibuya, Tokyo, Japan. Shadows of participants' movements were projected upon a wall in the middle of town. When they perform certain actions, such as raising their arms over their heads, a giant dragon appears above their shadow. Enemy dragons would swoop or attack the shadow humans, and sometimes a giant
Monty Python-esque foot would crash down on their heads. Web surfers could even participate in real-time using a webcam!
Creative director Koshi Uchiyama, joined by art director Naoki Ito, and producer Yasuhisa Kudo, received the Gold Lion award for outdoor advertising at the Cannes Advertising Awards, one of the most prestigious award shows in advertising. Check out a
video presentation of the installation as well as the
awards page for more images.
by Ross Miller May 23rd 2007 7:26PM
Filed under: Microsoft Xbox 360, RPGs

Microsoft has released a version of
Blue Dragon with English subtitles ... in Hong Kong, Taiwan, Korea and Singapore. That's not exactly helpful for US and European Xbox 360 owners who are yearning for the role-playing game from
Mistwalker.
According to Siliconera, this release of the game features Japanese and Korean voice acting alongside English and Chinese subtitles. And though you might be thinking of importing the title, we should warn you that it's region locked, requiring a console from the area. We're not quite sure how Microsoft has defined (and subsequently locked) the regions, but Siliconera suggests that a Japanese Xbox 360 would work.
If you can wait,
Blue Dragon will arrive
in August for the US and September for Europe.
by Ross Miller Apr 25th 2007 9:27PM
Filed under: Microsoft Xbox 360, Online, RPGs
The sequel to the Xbox 360 Japanese RPG
Blue Dragon may include online play. Speaking to Japanese website Gpara.com (translated by Eurogamer), Mistwalker producer Hironobu Sakaguchi said that they are in talks with Microsoft about developing a sequel and that, "specifics aren't finalised, but there's a possibility that it will be produced as an online title."
To what extent Sakaguchi is considering integrating online play is unknown; it could be anywhere from online trading to a full-blown MMO. It is pretty much assured Microsoft, with a minimal-at-best library of RPGs for the Xbox 360, will greenlight a sequel to the one title that has so far proven to be successful in Japan.
Blue Dragon will be arriving in North America August 15 and Europe in September.
by Ludwig Kietzmann Apr 23rd 2007 2:05PM
Filed under: Microsoft Xbox 360, Action, RPGs

A
CVG report asserts that the Xbox 360's role-playing
space opera,
Mass Effect, has been "delayed" until the horrifyingly distant month of September. Of course, having never had an official release date to begin with, it seems exceedingly impatient to consider the game delayed just as its first
potential release window is revealed. Though there have been
hints pointing towards a May or June release, September would be the first month Microsoft and BioWare have openly committed to -- if indeed the report is wholly accurate.
We'd prefer a month that was
sooner (like April), but it seems the utterly blinding level of
light bouncing off all the shiny spaceships, futuristic weapons and revoltingly moist aliens in the game just isn't enough for BioWare to stop polishing. The only worrying aspect of such a September release is that it would be awfully close to the
August arrival of Hironobu Sakaguchi's
Blue Dragon. Having access to both time-consuming RPGs within 30 days could prove socially, economically and hygienically disastrous for fans of the genre.
Curiously, when asked for comment on the September date (which could specifically be for Europe), the
Mass Effect publisher only offered, "Microsoft has not announced a release date for
Mass Effect."
Update: "We have not made any official announcements regarding release timing for
Mass Effect," adds Microsoft. "At this time, any information about the game's release date is purely rumor and speculation."
Joystiq contacted CVG for clarification. We were politely informed that the information originated from a Microsoft employee and that it has yet to be "officially" announced. In other words, we're waiting on that official announcement letting us know we have to wait until September for the game -- point being, we're
waiting.
by Ross Miller Apr 20th 2007 4:55PM
Filed under: Microsoft Xbox 360, Online, RPGs
Having already released extra downloadable
difficulty settings, Mistwalker and Microsoft have announced plans to release a random dungeon generator for
Blue Dragon on April 27. The downloadable content is available in Japan only (no surprise, seeing as the full game is only available in Japan) and, according to a translation by
Siliconera, will cost 300 MS points (¥444, US $3.75).
The value of the random dungeon generator is tantamount to its construction, and we don't know how well Mistwalker implemented the feature. For all we know, a faulty algorithm may lead to an entire wing of the dungeon being blocked off by an impassable
Sarlacc Pit!
Blue Dragon will be available August 15 in North America and September in Europe.
[Via
Xbox 360 Fanboy]
by James Ransom-Wiley Mar 6th 2007 5:54PM
Filed under: Microsoft Xbox 360, RPGs, GDC, Galleries

1UP recently scored some face time with Mistwalker head Hironobu Sakaguchi, squeezing some vague release dates outta the man who's
brave enough paid enough to develop rpgs for Xbox 360. Word is,
Lost Odyssey will launch
simultaneously in Japan and the US 'round Christmas time (mid- to late-December) worldwide 'round the holidays, a favorable deviation from the release strategy currently being employed for
Odyssey's cutesy predecessor
Blue Dragon. While
Blue Dragon was
released in Japan last December, US audiences are still waiting -- and according to Sakaguchi's estimates, they'll be waiting till August. But
Lost Odyssey is apparently being developed with an eye toward Western aesthetics; even the lip-syncing will match English voice actors (the Japanese version will be dubbed).
As for Europe, well, we didn't forget about y'all, but Sakaguchi must have. No word on when Mistwalker's rpgs will go PAL. Update:
Blue Dragon's European release is scheduled for September. The original Japanese voice tracks will be available in the US release (unconfirmed for PAL version). Sakaguchi has also revealed plans for an unspecified pre-order bonus (more
Zippos?).
Gallery: Lost Odyssey

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