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Posts tagged BottleRocket

Splatterhouse review: All guts, no glory

If there's one thing Splatterhouse isn't, it's precise. It seems to take pride in being sloppy as it revels in letting you lop off limbs, crush skulls, and tear ribcages from spines. Unfortunately, thanks to that same sloppy attitude, you might find yourself wishing the game could do the same to...

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New Splatterhouse screens -- now with more blood!

If you're anything like us, you've had the upcoming Splatterhouse remake fresh in your mind ever since this week's positively terrifying reveal of Splatterhouse shoes. Thankfully, Namco also released a handful of fresh screens of the game, riddled with various creature parts and – shock!...

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Splatterhouse opens its doors in Q3 2010

Click to enter SplattergalleryWe had kind of forgotten that, despite the closure of developer BottleRocket, Namco Bandai's current-gen Splatterhouse revamp was still in the works. And even if we had remembered that, we would have assumed that the supposed 2010 release had been quietly canceled in...

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See 'The Flash' superhero game in action -- before it disappeared

We'll be the first to admit that the early gameplay footage for a canned The Flash game -- the one BottleRocket was rumored to be making for Brash -- looks a little rough, as you'll see right after the break. But considering how early the footage is (just six months into development), we can't help...

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BottleRocket fizzles out of existence

BottleRocket Entertainment, the company that had worked on Splatterhouse and a game based on The Flash, has shut down. Studio founder Jay Beard confirmed the closure and noted in an email that he plans to make a new operation "from the ground up." According to Beard, BottleRocket had been in a...

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BottleRocket confirms work on Splatterhouse

A BottleRocket representative has confirmed an earlier report suggesting that members of the former Splatterhouse developer's team had been brought on by Namco Bandai to help finish the job. "Yes, that is true," commented the rep, who added the while the studio couldn't talk about how many...

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Report: BottleRocket devs hired to finish Splatterhouse

Earlier this year, it was revealed that Namco had taken development of its Splatterhouse revival away from developer BottleRocket, opting to move the game to the internal studio behind Afro Samurai. Namco cited a "performance issue" as its reason for pulling development, a claim that BottleRocket...

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BottleRocket responds to 'performance issue' claims

And the drama continues between publisher Namco Bandai and BottleRocket, with the former Splatterhouse developer responding this afternoon to claims last week that a "performance issue" was to blame for the project being yanked off the California studio's plate. Obviously miffed, the company noted...

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Namco: BottleRocket 'performance issue' to blame for Splatterhouse flap

Namco Bandai has broken its silence: "So, basically, the only reason why publishers pull the project out from the developer is when the developer isn't really meeting the requirements," COO Makoto Iwai told Gamasutra, as he carefully began the first official explanation for the removal of...

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Sneak a peek at BottleRocket's Flash game

From the "Things That Might Have Been" file, early images from a game based on DC's The Flash (reportedly in development for now-defunct Brash) have popped up on personal sites of artists Bryan Johnson and Veronica Lynn Harper. Both sites say the work was being done for an unannounced 360 title...

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