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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Capcom registers trademark for potential new game 'Remember Me']]></title><link>http://www.joystiq.com/2012/05/28/capcom-registers-trademark-for-potential-new-game-remember-me/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/28/capcom-registers-trademark-for-potential-new-game-remember-me/</guid><comments>http://www.joystiq.com/2012/05/28/capcom-registers-trademark-for-potential-new-game-remember-me/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/28/capcom-registers-trademark-for-potential-new-game-remember-me/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/capcomlogo.jpg" style="width: 530px; height: 229px; " /></a></div>It would seem Capcom is gearing up to announce a brand new game. According to a trademark that recently <a href="http://www.trademarkia.com/remember-me-85631901.html">surfaced online</a>, the new title is called <em>Remember Me.</em> There isn't anything else to go on right now outside of a filing date of May 22, 2012, and that the trademark was filed in both the US and Europe.<br /><br />With <a href="http://www.joystiq.com/tag/e3-2012">E3</a> around the corner, it's likely we'll hear about this game next week. We're not ones to usually speculate, but our money's on <em>Remember Me</em> being an entirely new property. Nothing in <a href="http://en.wikipedia.org/wiki/List_of_Capcom_games">Capcom's past</a> suggests <em>Remember Me</em> is a reboot or an installment in one of Capcom's numerous established franchises.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/28/capcom-registers-trademark-for-potential-new-game-remember-me/">Capcom registers trademark for potential new game 'Remember Me'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 May 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/28/capcom-registers-trademark-for-potential-new-game-remember-me/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20246367/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/28/capcom-registers-trademark-for-potential-new-game-remember-me/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>remember-me</category><category>trademark</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 28 May 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Capcom CEO wants shorter dev times, faster Devil May Cry turnaround]]></title><link>http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/</guid><comments>http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/23/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmcdevilmaycrycaptivatescreenshot11_530x330.jpg" style="width: 530px; height: 330px; " /></a></div>Capcom Chairman and CEO Kenzo Tsujimoto told investors of the company's plan to "reduce the time needed to develop major titles from the usual three to four years to only two and a half years," as part of a briefing on the fiscal year 2011 financial results earlier this month.<br /><br />"Speeding up development will probably raise the cost," he said. "But creating quality content will be vital to Capcom's ability to survive by overcoming intense global competition. We will make substantial investments to develop this content."<br /><br />President and COO of Capcom Haruhiro Tsujimoto added to the CEO's comments in his own address, saying the company's plan is also "to increase [DLC] sales from 2.8 billion yen in the past fiscal year to 3.5 billion yen in the current fiscal year." The COO also noted that the upcoming <a href="http://www.joystiq.com/game/resident-evil-6"><em>Resident Evil 6</em></a> will release approximately three and a half years after <a href="http://www.joystiq.com/game/resident-evil-5"><em>Resident Evil 5</em></a>, and <a href="http://www.joystiq.com/game/lost-planet-3"><em>Lost Planet 3</em></a> will launch after a two and a half year development cycle, both in a shorter time span than with past games.<br /><br />He added that <a href="http://www.joystiq.com/game/dmc-devil-may-cry"><em>DmC Devil May Cry</em></a> will require five years of development due to a decision to switch to an external developer, with the end goal of creating new games in the series every two and a half years. With <em>DmC Devil May Cry</em> <a href="http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/">shipping in 2013</a>, that equates to another game in the series in 2015.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/">Capcom CEO wants shorter dev times, faster Devil May Cry turnaround</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20246056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>development-cycle</category><category>dmc-devil-may-cry</category><category>haruhiro-tsujimoto</category><category>kenzo tsujimoto</category><category>KenzoTsujimoto</category><category>lost-planet-3</category><category>resident-evil-6</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 27 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Street Fighter X Tekken adds costume and gem DLC on June 5]]></title><link>http://www.joystiq.com/2012/05/26/street-fighter-x-tekken-adds-costume-and-gem-dlc-on-june-5/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/26/street-fighter-x-tekken-adds-costume-and-gem-dlc-on-june-5/</guid><comments>http://www.joystiq.com/2012/05/26/street-fighter-x-tekken-adds-costume-and-gem-dlc-on-june-5/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/25/street-fighter-x-tekken-adds-costume-and-gem-dlc-on-june-5/"><img alt="Image" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sfxtekkencostumeswap.jpg" style="text-align: -webkit-auto; margin: 4px; " width="530" /></a></div>Before it <a href="http://www.joystiq.com/2012/05/21/patch-to-fix-street-fighter-x-tekken-patch-incoming/">patches the latest patch</a> in <em>Street Fighter X Tekken</em> in mid-June, old blue-and-gold wants to sell you some more gems. On June 5, Capcom will make a bevy of new gems and the complete costume swap pack available for purchase.<br /><br />That doesn't mean there aren't freebies up for grabs. A new color palette and Wild Card booster pack - the latter is only available for download until June 19 - will debut alongside several new gem packs priced at 80 MS Points ($1) a pop. Finally, there's the complete swap costume pack to consider, which will set fightin' fashionistas back a hefty 1440 MS Points ($18).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/26/street-fighter-x-tekken-adds-costume-and-gem-dlc-on-june-5/">Street Fighter X Tekken adds costume and gem DLC on June 5</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 May 2012 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/26/street-fighter-x-tekken-adds-costume-and-gem-dlc-on-june-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20245609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/26/street-fighter-x-tekken-adds-costume-and-gem-dlc-on-june-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>costumes</category><category>dlc</category><category>gems</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>street-fighter-x-tekken</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 26 May 2012 01:00:00 EST</pubDate></item><item><title><![CDATA[Resident Evil: Chronicles HD Collection makes calculated moves to PSN on June 26]]></title><link>http://www.joystiq.com/2012/05/25/resident-evil-chronicles-hd-collection-makes-calculated-moves-t/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/25/resident-evil-chronicles-hd-collection-makes-calculated-moves-t/</guid><comments>http://www.joystiq.com/2012/05/25/resident-evil-chronicles-hd-collection-makes-calculated-moves-t/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/25/resident-evil-chronicles-hd-collection-makes-calculated-moves-t/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rehdccaptivatedarksidechronicles02bmpjpgcopy125125.jpg" /></a></div>On June 26, <a href="http://www.joystiq.com/game/resident-evil-chronicles-hd-collection"><em>Resident Evil: Chronicles HD</em></a> launches on the PlayStation 3's PlayStation Network for $26.99, targeting those of us who own a PlayStation Move/PlayStation 3, are way into rail shooters, and didn't play the original versions of the <em>Chronicles</em>' games on Wii. That's a ridiculously specific group of people if you ask us.<br /><br />Should you have played one of the two games that the collection comprises - <em>The Umbrella Chronicles</em> and <em>The Darkside Chronicles</em> - each game will be individually released for $14.99 a few weeks later on July 17. <p><a href="http://www.joystiq.com/2012/05/25/resident-evil-chronicles-hd-collection-makes-calculated-moves-t/" rel="bookmark">Continue reading <em>Resident Evil: Chronicles HD Collection makes calculated moves to PSN on June 26</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/25/resident-evil-chronicles-hd-collection-makes-calculated-moves-t/">Resident Evil: Chronicles HD Collection makes calculated moves to PSN on June 26</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 May 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/25/resident-evil-chronicles-hd-collection-makes-calculated-moves-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20245343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/25/resident-evil-chronicles-hd-collection-makes-calculated-moves-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>playstation</category><category>playstation-network</category><category>ps3</category><category>psn</category><category>re-release</category><category>release-date</category><category>resident-evil-chronicles-hd-collection</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 25 May 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Crank, twist and pull down a Steel Battalion: Heavy Armor demo on Xbox Live]]></title><link>http://www.joystiq.com/2012/05/25/crank-twist-and-pull-down-a-steel-battalion-heavy-armor-demo-o/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/25/crank-twist-and-pull-down-a-steel-battalion-heavy-armor-demo-o/</guid><comments>http://www.joystiq.com/2012/05/25/crank-twist-and-pull-down-a-steel-battalion-heavy-armor-demo-o/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/24/crank-twist-and-pull-down-a-steel-battalion-heavy-armor-demo-o/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/sbhamsspringshowcasescreenshot14bmpjpgcopy_530x298.jpg" /></a></div>Most of us will never know what it's like to pilot a gigantic, bipedal mech in real life - that technology is <em>years</em> off - but the next best thing can be experienced if you've got an Xbox Live Gold subscription and a Kinect sensor.<br /><br />A demo for <a href="http://www.joystiq.com/game/steel-battalion-heavy-armor"><em>Steel Battalion: Heavy Armor</em></a> is available for download on Xbox Live right now. Perhaps you'll enjoy it <a href="http://www.joystiq.com/2012/03/05/conducting-a-symphony-of-destruction-in-steel-battalion-heavy-a/">as much as we did</a> during our preview session back in March. If not, it's much easier to eject those gigglebites from your storage unit than it is to eject yourself from one of those massive machines.<br /><br /><em>Steel Battalion: Heavy Armor</em> launches on June 19 in North America.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/25/crank-twist-and-pull-down-a-steel-battalion-heavy-armor-demo-o/">Crank, twist and pull down a Steel Battalion: Heavy Armor demo on Xbox Live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 May 2012 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/25/crank-twist-and-pull-down-a-steel-battalion-heavy-armor-demo-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20244637/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/25/crank-twist-and-pull-down-a-steel-battalion-heavy-armor-demo-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>demo</category><category>kinect</category><category>microsoft</category><category>steel-battalion-heavy-armor</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 25 May 2012 03:00:00 EST</pubDate></item><item><title><![CDATA[Metareview: Dragon's Dogma]]></title><link>http://www.joystiq.com/2012/05/23/metareview-dragons-dogma/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/23/metareview-dragons-dogma/</guid><comments>http://www.joystiq.com/2012/05/23/metareview-dragons-dogma/#comments</comments><description><![CDATA[<div style="text-align: center;"> <div style="text-align: center; ">  <div style="text-align: center; ">   <a href="http://www.joystiq.com/2012/05/23/metareview-dragons-dogma/"><img alt="Image" height="336" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogma530.jpg" style="margin:4px" width="530" /></a></div>  <div style="text-align: left;">   We had some issues with <em><a href="http://www.joystiq.com/game/dragons-dogma">Dragon's Dogma</a></em>. Ok, we had more than a few issues, calling it "<a href="http://www.joystiq.com/2012/05/21/dragons-dogma-review/">50 or so hours of mundane drudgery</a>" in our review. That doesn't mean our opinion is the only one that matters. There's a whole internet out there with glowing reviews. Maybe not "glowing," but certainly more accepting.</div> </div></div><ul> <li>  <a href="http://www.gameinformer.com/games/dragons_dogma/b/xbox360/archive/2012/05/18/capcom-delivers-an-open-world-worth-exploring.aspx">Game Informer</a> (<span style="font-weight: bold;">85</span><strong>/100</strong>): "Combat feels like a necessary part of the game's design, rather than something that was begrudgingly added to provide interaction between cutscenes. I left the game feeling that I made my mark on Gransys the way I chose to, instead of being escorted from plot point to plot point. When you're talking about an open-world game, I can't think of higher praise."</li> <li>  <a href="http://www.destructoid.com/review-dragon-s-dogma-227595.phtml">Destructoid</a> (<span style="font-weight: bold;">75</span><strong>/100</strong>): "Should you play <em>Dragon's Dogma</em>? Yes. The high points are so very worth getting to, and while the main game will be cleared in a number of hours, there are lots of monsters to battle and a dose of end-game content to clear, providing more than enough to rival the <em>Skyrim</em>s and <em>Diablo</em>s of the world."</li> <li>  <a href="http://www.eurogamer.net/articles/2012-05-18-dragons-dogma-review">Eurogamer</a> (<span style="font-weight: bold;">70</span><strong>/100</strong>): "Expectedly, coming as it does from an action game developer, its jewels are to be found in the dynamic combat, stat-tweaking party-building and defining boss battles. In this way, the game echoes the adventurous, dragon-hunting spirit of its (second- and third-hand) literary influences: that sense of unpredictable peril that could be lurking in every cave and thicket. "</li> <li>  <a href="http://www.oxmonline.com/dragons-dogma-review">OXM</a> (<span style="font-weight: bold;">60</span><strong>/100</strong>): "<em>Dragon's Dogma </em>has its merits, but for every great idea there's a design fumble that just leaves you scratching your head. Though it's technically sound, the game lacks the spark to elevate it beyond a "sometimes fun, mostly mediocre" experience. Much like the main character's chest cavity, this RPG ultimately feels hollow, with no real heart."</li></ul><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/">Dragon's Dogma (The Ur-Dragon)</a></strong></p><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014039"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014045"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon07_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/23/metareview-dragons-dogma/">Metareview: Dragon's Dogma</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/23/metareview-dragons-dogma/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20243376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/23/metareview-dragons-dogma/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>dragons-dogma</category><category>metareview</category><category>metareviews</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 23 May 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Enormous Street Fighter box set arrives September 18]]></title><link>http://www.joystiq.com/2012/05/23/enormous-street-fighter-box-set-arrives-september-18/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/23/enormous-street-fighter-box-set-arrives-september-18/</guid><comments>http://www.joystiq.com/2012/05/23/enormous-street-fighter-box-set-arrives-september-18/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/05/23/enormous-street-fighter-box-set-arrives-september-18/"><img alt="Image" height="453" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sfset523.jpg" style="margin:4px" width="530" /></a></center>For the Street Fighter fan who <em>thinks</em> he or she has everything, Capcom has revealed the $150 Street Fighter 25th Anniversary Collector's Set, due September 18 on Xbox 360 and PS3.<br /><br />The box includes no fewer than 15 discs, containing <em>Super Street Fighter 2 Turbo HD Remix, Street Fighter 3 Third Strike Online Edition, Super Street Fighter IV Arcade Edition</em> (and its DLC), and <em>Street Fighter X Tekken</em> (and its DLC), along with a documentary, two anime movies, the full Street Fighter animated series, and eleven discs of music.<br /><br />The set also includes an art book and a light-up Ryu statue.<br /><br />And Ryu's belt.<br /><br />Alongside the announcement, Capcom also revealed some dates for 25th anniversary tournaments this year, which you can find after the break.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/street-fighter-25th-anniversary-collectors-set/">Street Fighter 25th Anniversary Collector's Set</a></strong></p><a href="http://www.joystiq.com/photos/street-fighter-25th-anniversary-collectors-set/#5041631"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sf25thcollectorsbeauty-shot-general-only_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/street-fighter-25th-anniversary-collectors-set/#5041632"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sf25thcollectorsopenbox2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/street-fighter-25th-anniversary-collectors-set/#5041630"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sf25thcollectors25thsfryustatue2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/street-fighter-25th-anniversary-collectors-set/#5041633"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sf25thcollectorssf25-colordetail_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/05/23/enormous-street-fighter-box-set-arrives-september-18/" rel="bookmark">Continue reading <em>Enormous Street Fighter box set arrives September 18</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/23/enormous-street-fighter-box-set-arrives-september-18/">Enormous Street Fighter box set arrives September 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/23/enormous-street-fighter-box-set-arrives-september-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20243529/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/23/enormous-street-fighter-box-set-arrives-september-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>for-insane-people-only</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>street-fighter</category><category>street-fighter-25th-anniversary</category><category>street-fighter-x-tekken</category><category>super-street-fighter-ii-turbo-hd-remix</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 23 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Lost Planet 3 footage drills our weak spots]]></title><link>http://www.joystiq.com/2012/05/23/lost-planet-3-footage-drills-our-weak-spots/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/23/lost-planet-3-footage-drills-our-weak-spots/</guid><comments>http://www.joystiq.com/2012/05/23/lost-planet-3-footage-drills-our-weak-spots/#comments</comments><description><![CDATA[<center> <iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/LNASF5DGmDc" width="530"></iframe><img alt="Image" height="332" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/screen-shot-2012-05-23-at-8.16.23-am.png" style="margin: 4px; display: none" width="609" /></center><br />Capcom released some new gameplay footage of <a href="http://joystiq.com/game/lost-planet-3"><em>Lost Planet 3</em></a>, accompanied by some quotes from German press. Spark Unlimited's sequel alternates between almost Dead Spacey third-person skulks through atmospherically underlit hallways, and first-person assaults on aliens while inside a giant mech suit.<br /><br />There's also an emphasis on attacking an enemy's "weak spots" (joints, basically) with a big drill arm that actually makes us kind of sympathetic to the alien.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/23/lost-planet-3-footage-drills-our-weak-spots/">Lost Planet 3 footage drills our weak spots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/23/lost-planet-3-footage-drills-our-weak-spots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20243382/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/23/lost-planet-3-footage-drills-our-weak-spots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>lost-planet-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 23 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[DmC Devil May Cry delayed, hitting January 2013]]></title><link>http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/</guid><comments>http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmcdevilmaycrycaptivatescreenshot11_530x330.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 330px; " /></div><em><a href="http://www.joystiq.com/game/dmc-devil-may-cry/">DmC Devil May Cry</a></em> has been delayed. The redesigned Dante will now perform endless aerial combos and smart-ass quips on consoles starting January 15, 2013 in North America and Europe. A PC version has also been announced, and is set to strike "later in 2013."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dmc-devil-may-cry-4-10-12/">DmC: Devil May Cry (4/10/12)</a></strong></p><a href="http://www.joystiq.com/photos/dmc-devil-may-cry-4-10-12/#4954256"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmcdevilmaycrycaptivatescreenshot1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dmc-devil-may-cry-4-10-12/#4954257"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmcdevilmaycrycaptivatescreenshot2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dmc-devil-may-cry-4-10-12/#4954258"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmcdevilmaycrycaptivatescreenshot3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dmc-devil-may-cry-4-10-12/#4954259"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmcdevilmaycrycaptivatescreenshot4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dmc-devil-may-cry-4-10-12/#4954260"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmcdevilmaycrycaptivatescreenshot5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/" rel="bookmark">Continue reading <em>DmC Devil May Cry delayed, hitting January 2013</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/">DmC Devil May Cry delayed, hitting January 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 May 2012 19:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20242216/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Delay</category><category>delays</category><category>dmc-devil-may-cry</category><category>microsoft</category><category>ninja-theory</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 21 May 2012 19:09:00 EST</pubDate></item><item><title><![CDATA[Patch to fix Street Fighter X Tekken patch incoming]]></title><link>http://www.joystiq.com/2012/05/21/patch-to-fix-street-fighter-x-tekken-patch-incoming/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/21/patch-to-fix-street-fighter-x-tekken-patch-incoming/</guid><comments>http://www.joystiq.com/2012/05/21/patch-to-fix-street-fighter-x-tekken-patch-incoming/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/21/patch-to-fix-street-fighter-x-tekken-patch-incoming/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/kumawtf.jpg" style="width: 530px; height: 298px; " /></a></div>As you may have noticed during online play, or perhaps heard about on <a href="http://www.joystiq.com/2012/05/17/patch-breaks-street-fighter-x-tekken-in-new-and-exciting-ways/">an internet website</a>, <a href="http://www.joystiq.com/game/street-fighter-x-tekken"><em>Street Fighter X Tekken</em></a>'s reccent Patch 1.04 introduced a major, game-breaking glitch, wherein any knife-like projectile will cause the game to hard freeze, should it come into contact with any fireball.<br /><br />"The development team is currently examining the problem and planning to patch the game as quickly as possible," said producer Tomoaki Ayano in a statement to <a href="http://www.capcom-unity.com/brelston/blog/2012/05/21/street_fighter_x_tekken_patch_coming_soon_regarding_new_glitch">Capcom Unity</a>. "The patch to fix the glitch should be released by mid June." Patch 1.04 was originally released with the intention of correcting infinite combos and <a href="http://www.youtube.com/watch?v=3mhrDyFEAgA">other game-breaking glitches</a> that had been discovered.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/21/patch-to-fix-street-fighter-x-tekken-patch-incoming/">Patch to fix Street Fighter X Tekken patch incoming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 May 2012 16:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/21/patch-to-fix-street-fighter-x-tekken-patch-incoming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20242084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/21/patch-to-fix-street-fighter-x-tekken-patch-incoming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>microsoft</category><category>patch-1.04</category><category>pc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>street-fighter-x-tekken</category><category>vita</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 21 May 2012 16:50:00 EST</pubDate></item><item><title><![CDATA[Dragon's Dogma review: Heartache every moment]]></title><link>http://www.joystiq.com/2012/05/21/dragons-dogma-review/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/21/dragons-dogma-review/</guid><comments>http://www.joystiq.com/2012/05/21/dragons-dogma-review/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/21/dragons-dogma-review/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmalogo.png" style="margin: 4px; width: 530px; height: 185px; " /></a></div>I have slain a dragon. I have walked the coasts of this land more times than I can count, treading upon the lives of creatures most foul. I have felled the beasts of the forest with arrows and steel and pillaged their leavings for aught. I have died, thousands of times, as have those who have adventured with me. And, in the end, I think back on almost none of it with fondness, or the nostalgic recollection given to hard fought, hard won battles. I am no hero.<br /><br />Listen now, as I play for you the song of my heartache. Let me spin you a tale of confusion, anger, humility and bona fide bewilderment in the face of abject mediocrity. Let me tell of Seraphina the Arisen, her loyal pawn Josephine, and their stupid, stupid quest to save the kingdom of Gransys. Let me tell you of <a href="http://www.joystiq.com/game/dragons-dogma"><em>Dragon's Dogma</em></a>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dragons-dogma-4-10-12/">Dragon's Dogma (4/10/12)</a></strong></p><a href="http://www.joystiq.com/photos/dragons-dogma-4-10-12/#4954338"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dragonsdogmacapture0528-00000bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-4-10-12/#4954339"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dragonsdogmacapture0676-00000bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-4-10-12/#4954340"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dragonsdogmacapture0693-00000bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-4-10-12/#4954341"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dragonsdogmacapture0774-00000bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-4-10-12/#4954342"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dragonsdogmacapture4824-00000bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/05/21/dragons-dogma-review/" rel="bookmark">Continue reading <em>Dragon's Dogma review: Heartache every moment</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/21/dragons-dogma-review/">Dragon's Dogma review: Heartache every moment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 May 2012 11:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/21/dragons-dogma-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20241075/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/21/dragons-dogma-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>dragons-dogma</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 21 May 2012 11:20:00 EST</pubDate></item><item><title><![CDATA[Patch breaks Street Fighter X Tekken in new and exciting ways]]></title><link>http://www.joystiq.com/2012/05/17/patch-breaks-street-fighter-x-tekken-in-new-and-exciting-ways/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/17/patch-breaks-street-fighter-x-tekken-in-new-and-exciting-ways/</guid><comments>http://www.joystiq.com/2012/05/17/patch-breaks-street-fighter-x-tekken-in-new-and-exciting-ways/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/rvVDAmB9EB4" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/05/17/patch-breaks-street-fighter-x-tekken-in-new-and-exciting-ways/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/glitch.png" style="display:none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 287px; " /></a></div><br />Let's face it: <a href="http://www.joystiq.com/game/street-fighter-x-tekken"><em>Street Fighter X Tekken</em></a> just wouldn't be <em>Street Fighter X Tekken</em> without at least one game-breaking bug. This was probably Capcom's thought process when it launched the latest patch, which introduces a glitch that freezes the game whenever Rolento's knife hits an opponent's fireball.<br /><br />The above video demonstrates the bug, which affects Xbox 360 and PlayStation 3 games that have been updated to version 1.04, <a href="http://shoryuken.com/2012/05/16/street-fighter-x-tekken-version-1-04-has-a-game-breaking-bug/">Shoryuken</a> reports. The patch does fix a few problems, such as hit box issues.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/17/patch-breaks-street-fighter-x-tekken-in-new-and-exciting-ways/">Patch breaks Street Fighter X Tekken in new and exciting ways</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/17/patch-breaks-street-fighter-x-tekken-in-new-and-exciting-ways/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20240259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/17/patch-breaks-street-fighter-x-tekken-in-new-and-exciting-ways/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bug</category><category>Capcom</category><category>game-breaking</category><category>glitch</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>street-fighter-x-tekken</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 17 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[EX Troopers: a Lost Planet spinoff for ... 3DS and PS3]]></title><link>http://www.joystiq.com/2012/05/16/ex-troopers-a-lost-planet-spinoff-for-3ds-and-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/16/ex-troopers-a-lost-planet-spinoff-for-3ds-and-ps3/</guid><comments>http://www.joystiq.com/2012/05/16/ex-troopers-a-lost-planet-spinoff-for-3ds-and-ps3/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/05/16/ex-troopers-a-lost-planet-spinoff-for-3ds-and-ps3/"><img alt="Image" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/lp3516.jpg" style="margin:4px" width="530" /></a></center>We certainly didn't expect a 3DS spinoff of<em> Lost Planet</em> ... and we definitely didn't expect a 3DS-slash-PS3 spinoff. <em>EX Troopers</em>, revealed in this week's Famitsu magazine, is also unexpectedly anime styled, featuring manga panel cutscenes and a theme by Jpop star <a href="http://mayn.jp/">May'n</a>.<br /><br /><em>EX Troopers</em> takes place on EDN-3rd, in some kind of academy. Bren Turner is new in school, and seems to jump right into the Akrid fighting in what producer Shintaro Kojima describes as a beginners' action shooter.<br /><br />No official images have been released yet (above is <em>Lost Planet 3</em>), but expect to see a lot of this, as Capcom indicated plans to use this IP outside of games, like its other "<a href="http://www.joystiq.com/2010/09/18/capcom-profits-plummet-in-fiscal-2009-new-strategy-outlined/">Single Content Multiple Usage</a>" initiatives.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/16/ex-troopers-a-lost-planet-spinoff-for-3ds-and-ps3/">EX Troopers: a Lost Planet spinoff for ... 3DS and PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2012 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/16/ex-troopers-a-lost-planet-spinoff-for-3ds-and-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239168/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/16/ex-troopers-a-lost-planet-spinoff-for-3ds-and-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>capcom</category><category>ex-troopers</category><category>lost-planet</category><category>nintendo</category><category>playstation</category><category>ps3</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 May 2012 10:45:00 EST</pubDate></item><item><title><![CDATA[Capcom re-evaluating on-disc DLC, is 'listening']]></title><link>http://www.joystiq.com/2012/05/15/capcom-re-evaluating-on-disc-dlc-is-listening/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/15/capcom-re-evaluating-on-disc-dlc-is-listening/</guid><comments>http://www.joystiq.com/2012/05/15/capcom-re-evaluating-on-disc-dlc-is-listening/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/15/capcom-re-evaluating-on-disc-dlc-is-listening/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/street.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Capcom is revising its DLC strategy to include less content on-disc at launch, senior vice president Christian Svensson writes in a post in the Capcom forums. "We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future," Svensson says.<br /><br />This introspection follows <a href="http://www.joystiq.com/2012/04/03/report-capcom-sees-no-distinction-between-on-disc-and-off-dis/">vicious complaints</a> about <a href="http://www.joystiq.com/game/street-fighter-x-tekken"><em>Street Fighter X Tekken</em></a>'s on-disc DLC, to which Capcom responded that it sees no distinction between on- and off-disc DLC. A few titles currently in production will ship with on-disc DLC, including<em> Dragon's Dogma</em>, Svensson writes.<br /><br />Capcom decided to add DLC on <em>Dragon's Dogma</em> discs "at the beginning of the game's development cycle as at the time this was determined to be the most efficient way of ensuring certain content was made available," according to Svensson. "You are being heard," Svensson concludes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/15/capcom-re-evaluating-on-disc-dlc-is-listening/">Capcom re-evaluating on-disc DLC, is 'listening'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 May 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/15/capcom-re-evaluating-on-disc-dlc-is-listening/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20238631/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/15/capcom-re-evaluating-on-disc-dlc-is-listening/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>DLC</category><category>microsoft</category><category>on-disc-dlc</category><category>pc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>street-fighter-x-tekken</category><category>vita</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 15 May 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Street Fighter X Tekken sales fall short of Capcom expectations, 'cannibalism' blamed]]></title><link>http://www.joystiq.com/2012/05/15/street-fighter-x-tekken-sales-fall-short-of-capcom-expectations/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/15/street-fighter-x-tekken-sales-fall-short-of-capcom-expectations/</guid><comments>http://www.joystiq.com/2012/05/15/street-fighter-x-tekken-sales-fall-short-of-capcom-expectations/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/05/15/street-fighter-x-tekken-sales-fall-short-of-capcom-expectations/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sft57.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></center><em>Street Fighter X Tekken</em> may have sold <a href="http://www.joystiq.com/2012/05/07/capcom-earnings-down-in-fiscal-2012-monster-hunter-tri-g-racco/">over a million units</a> since launch, but Capcom recently declared that the game didn't hit internal expectations.<br /><br />"Sales of <em>Street Fighter X Tekken</em> have fallen short of our plan. We believe one of causes is cannibalism because of the large number of other games in this genre that were launched within a short time," Capcom stated in a <a href="http://www.capcom.co.jp/ir/english/data/explanation.html#qa_4q">Q&amp;A</a> following its earnings release.<br /><br />Although such a quote could be directed at companies like Warner Bros.' <em>Mortal Kombat</em>, Namco Bandai's <em>Soulcalibur 5</em> or indie titles like <a href="http://www.joystiq.com/tag/skullgirls">Skullgirls</a>, we prefer to imagine Capcom speaking that quote into a mirror.<br /><br />As <a href="http://www.eurogamer.net/articles/2012-05-15-capcom-sales-of-street-fighter-x-tekken-have-fallen-short-of-our-plan">Eurogamer</a> notes, since bringing back the fighting genre to popular consciousness with <em>Street Fighter 4</em> in 2008 (consoles in 2009), the company itself has launched: <em>Super Street Fighter 4, Super Street Fighter 4 Arcade Edition, Tatsunoko vs. Capcom: Ultimate All-Stars, Marvel vs. Capcom 3, Ultimate Marvel vs. Capcom 3, Street Fighter x Tekken</em>, along with PSN and XBLA re-releases of fighters from its back catalog.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/15/street-fighter-x-tekken-sales-fall-short-of-capcom-expectations/">Street Fighter X Tekken sales fall short of Capcom expectations, 'cannibalism' blamed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 May 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/15/street-fighter-x-tekken-sales-fall-short-of-capcom-expectations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20238392/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/15/street-fighter-x-tekken-sales-fall-short-of-capcom-expectations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>street-fighter-x-tekken</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 15 May 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Good morning, here's the Dragon's Dogma launch trailer]]></title><link>http://www.joystiq.com/2012/05/13/good-morning-heres-the-dragons-dogma-launch-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/13/good-morning-heres-the-dragons-dogma-launch-trailer/</guid><comments>http://www.joystiq.com/2012/05/13/good-morning-heres-the-dragons-dogma-launch-trailer/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/13/good-morning-heres-the-dragons-dogma-launch-trailer/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmalaunchtrailer.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; display:none;" /></a><!--[if IE]><object width="599" height="357" id="viddlerOuter-d7e75766" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/d7e75766/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=31861175&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-d7e75766"><video id="viddlerVideo-d7e75766" src="//www.viddler.com/file/d7e75766/html5mobile?openURL=31861175" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/d7e75766/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/d7e75766/" height="357" id="viddlerOuter-d7e75766" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/d7e75766/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=31861175&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-d7e75766"><video controls="controls" height="337" id="viddlerVideo-d7e75766" poster="//www.viddler.com/thumbnail/d7e75766/" src="//www.viddler.com/file/d7e75766/html5mobile?openURL=31861175" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Most people may not know this, but starting your day off with dragons, burning ouroboroses and cheesy, overwrought voice acting is just as important as eating a well-balanced breakfast. It's something to do with fiber, and having your humors balanced ... Look, we're not nutritionists, okay?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/13/good-morning-heres-the-dragons-dogma-launch-trailer/">Good morning, here's the Dragon's Dogma launch trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 May 2012 10:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/13/good-morning-heres-the-dragons-dogma-launch-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20237063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/13/good-morning-heres-the-dragons-dogma-launch-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>dragons-dogma</category><category>launch-trailer</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 13 May 2012 10:46:00 EST</pubDate></item><item><title><![CDATA[Capcom projections: Resident Evil 6 sells 7 million, DmC does 2 million]]></title><link>http://www.joystiq.com/2012/05/11/capcom-projections-resident-evil-6-sells-7-million-dmc-does-2/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/11/capcom-projections-resident-evil-6-sells-7-million-dmc-does-2/</guid><comments>http://www.joystiq.com/2012/05/11/capcom-projections-resident-evil-6-sells-7-million-dmc-does-2/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/11/capcom-projections-resident-evil-6-sells-7-million-dmc-does-2/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/re6captivate0013bmpjpgcopy_530x298.jpg" /></a></div>Capcom has laid out commercial projections for its biggest upcoming games, and expects <em>Resident Evil 6</em> to sell seven million copies. <em>Resident Evil 5</em> sold <a href="http://www.joystiq.com/2009/10/30/reuters-re5-sold-1-94m-in-us-dead-space-2-in-development-for-2/">almost two million</a> in its first six months or so in the US alone.<br /><br /><em>Resident Evil 6</em> is just one of four big titles in the pipeline from Capcom. The Ninja Theory reboot of <a href="http://www.joystiq.com/game/dmc-devil-may-cry"><em>Devil May Cry</em></a> is expected to sell two million, and this month's launch of <em>Dragon's Dogma</em> is expected to yield a total of 1.5 million units sold. Finally, the recently announced <a href="http://www.joystiq.com/game/lost-planet-3"><em>Lost Planet 3</em></a> - which is in development at Spark Unlimited - is expected to sell the least of the bunch, with 1.4 million copies.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/11/capcom-projections-resident-evil-6-sells-7-million-dmc-does-2/">Capcom projections: Resident Evil 6 sells 7 million, DmC does 2 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 May 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/11/capcom-projections-resident-evil-6-sells-7-million-dmc-does-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20236784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/11/capcom-projections-resident-evil-6-sells-7-million-dmc-does-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>Devil-May-Cry</category><category>dmc-devil-may-cry</category><category>dragons-dogma</category><category>lost-planet-3</category><category>microsoft</category><category>ninja-theory</category><category>pc</category><category>playstation</category><category>ps3</category><category>resident-evil-6</category><category>spark-unlimited</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 11 May 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Dragon's Dogma features asynchronous co-op 'Ur-Dragon' slaying]]></title><link>http://www.joystiq.com/2012/05/09/dragons-dogma-features-asynchronous-co-op-ur-dragon-slaying/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/09/dragons-dogma-features-asynchronous-co-op-ur-dragon-slaying/</guid><comments>http://www.joystiq.com/2012/05/09/dragons-dogma-features-asynchronous-co-op-ur-dragon-slaying/#comments</comments><description><![CDATA[<center><!--[if IE]><object width="530" height="318" id="viddlerOuter-ce2ae4f1" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/ce2ae4f1/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=56062471&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-ce2ae4f1"><video id="viddlerVideo-ce2ae4f1" src="//www.viddler.com/file/ce2ae4f1/html5mobile?openURL=56062471" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/ce2ae4f1/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/ce2ae4f1/" height="318" id="viddlerOuter-ce2ae4f1" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/ce2ae4f1/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=56062471&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-ce2ae4f1"><video controls="controls" height="298" id="viddlerVideo-ce2ae4f1" poster="//www.viddler.com/thumbnail/ce2ae4f1/" src="//www.viddler.com/file/ce2ae4f1/html5mobile?openURL=56062471" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="Image" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragons59.jpg" style="display: none; margin:4px" width="530" /></center><br /><em>Dragon's Dogma</em> will feature a dragon so big, so dogmatic (why not) that it'll take the collective efforts of everyone playing to kill it. The "Ur-Dragon" is an event in which every player party will be able to fight the giant beast in their own games, with all damage dealt to it worldwide contributing to the depletion of its health.<br /><br />The person to strike the final, decisive blow will get the "maximum reward," but players who cause damage will also receive item drops. Of course, if hacking away at a big old dragon weren't rewarding enough on its own, nobody would ever play <em>Dragon's Dogma</em>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/">Dragon's Dogma (The Ur-Dragon)</a></strong></p><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014039"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-dogma-the-ur-dragon/#5014045"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragonsdogmaur-dragon07_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/05/09/dragons-dogma-features-asynchronous-co-op-ur-dragon-slaying/" rel="bookmark">Continue reading <em>Dragon's Dogma features asynchronous co-op 'Ur-Dragon' slaying</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/09/dragons-dogma-features-asynchronous-co-op-ur-dragon-slaying/">Dragon's Dogma features asynchronous co-op 'Ur-Dragon' slaying</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 May 2012 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/09/dragons-dogma-features-asynchronous-co-op-ur-dragon-slaying/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20234663/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/09/dragons-dogma-features-asynchronous-co-op-ur-dragon-slaying/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>dragons-dogma</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>ur-dragon</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 09 May 2012 13:15:00 EST</pubDate></item><item><title><![CDATA[Capcom earnings down in fiscal 2012; Monster Hunter Tri-G, Raccoon City, Street Fighter X Tekken sell a million each]]></title><link>http://www.joystiq.com/2012/05/07/capcom-earnings-down-in-fiscal-2012-monster-hunter-tri-g-racco/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/07/capcom-earnings-down-in-fiscal-2012-monster-hunter-tri-g-racco/</guid><comments>http://www.joystiq.com/2012/05/07/capcom-earnings-down-in-fiscal-2012-monster-hunter-tri-g-racco/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/05/07/capcom-earnings-down-in-fiscal-2012-monster-hunter-tri-g-racco/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sft57.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></center>Capcom's net sales are down 16 percent year over year, for the fiscal year ending March 31. The company brought in 82.1 billion yen (just over $1 billion), with its Consumer Online Games division responsible for 53.5 billion yen of that (23.9 percent lower than that division's performance last year).<br /><br />The performance dip can be attributed to the movement of <a href="http://joystiq.com/game/dragons-dogma"><em>Dragon's Dogma</em></a> out of the fiscal year (and into this month), and to outstanding performance of the company's titles last year. Capcom experienced <a href="http://www.joystiq.com/2011/05/06/capcom-profits-soar-with-help-from-record-aaa-game-sales/">record sales</a> of its big games in fiscal 2011, and fiscal 2012 pales in comparison. <em>Monster Hunter Tri-G</em>, the Japan-exclusive 3DS version, topped the company's sales chart at 1.6 million copies. <em>Resident Evil: Operation Raccoon City</em> also sold well; <em>Street Fighter X Tekken</em> "lagged" in comparison to expectations, though both it and ORC broke a million. <br /><br />Capcom didn't share sales data for its other releases, <em>Asura's Wrath, Ultimate Marvel vs. Capcom 3, </em>and<em> Resident Evil Revelations</em>, merely acknowledging the games as things that came out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/07/capcom-earnings-down-in-fiscal-2012-monster-hunter-tri-g-racco/">Capcom earnings down in fiscal 2012; Monster Hunter Tri-G, Raccoon City, Street Fighter X Tekken sell a million each</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/07/capcom-earnings-down-in-fiscal-2012-monster-hunter-tri-g-racco/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20232666/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/07/capcom-earnings-down-in-fiscal-2012-monster-hunter-tri-g-racco/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>asuras-wrath</category><category>capcom</category><category>earnings</category><category>financial</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>resident-evil-operation-raccoon-city</category><category>street-fighter-x-tekken</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 07 May 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Next Street Fighter X Tekken update in May, kills infinite combos]]></title><link>http://www.joystiq.com/2012/04/27/next-street-fighter-x-tekken-update-in-may-kills-infinite-combo/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/27/next-street-fighter-x-tekken-update-in-may-kills-infinite-combo/</guid><comments>http://www.joystiq.com/2012/04/27/next-street-fighter-x-tekken-update-in-may-kills-infinite-combo/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/27/next-street-fighter-x-tekken-update-in-may-kills-infinite-combo/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/sfxt0214123bmpjpgcopy_530x298.jpg" /></a></div>Come around mid-May, Capcom will drop another update for <a href="http://www.joystiq.com/game/street-fighter-x-tekken"><em>Street Fighter X Tekken</em></a>. The highlights include infinite combo fixes for Kazuya, Xiaoyu, Pac-Man and Kuro (so no more of <a href="http://www.youtube.com/watch?v=EG2wvzyypvU">this</a>). The last update, which went live <a href="http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/">earlier this week</a>, added new gems to the in-game store.<br /><br /><a href="http://www.capcom-unity.com/brelston/blog/2012/04/27/street_fighter_x_tekken_patch_notes,_infinites,_frame_data_and_more_addressed">Capcom-Unity</a> has the full list of changes. Other fixes include changes to some damage properties and frame data for a bunch of fighters, including Ogre, Juri, Rufus, Zangief and more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/27/next-street-fighter-x-tekken-update-in-may-kills-infinite-combo/">Next Street Fighter X Tekken update in May, kills infinite combos</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Apr 2012 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/27/next-street-fighter-x-tekken-update-in-may-kills-infinite-combo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20226257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/27/next-street-fighter-x-tekken-update-in-may-kills-infinite-combo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>microsoft</category><category>patch</category><category>playstation</category><category>ps3</category><category>street-fighter-x-tekken</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 27 Apr 2012 23:59:00 EST</pubDate></item><item><title><![CDATA[Easter egg: Pac-Man is on Pac-Man in Street Fighter x Tekken]]></title><link>http://www.joystiq.com/2012/04/24/easter-egg-pac-man-is-on-pac-man-in-street-fighter-x-tekken/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/24/easter-egg-pac-man-is-on-pac-man-in-street-fighter-x-tekken/</guid><comments>http://www.joystiq.com/2012/04/24/easter-egg-pac-man-is-on-pac-man-in-street-fighter-x-tekken/#comments</comments><description><![CDATA[<center> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/pacmansfxtekken530px.jpg" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 291px; " /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/gwwHIWJSM8w" width="530"></iframe></center><br />You may not have noticed during the frenzy of battle, but Pac-Man's got something interesting going on with his battle bot in <em><a href="http://www.joystiq.com/game/street-fighter-x-tekken">Street Fighter X Tekken</a>.</em> On the back, there's an animated classic <a href="http://www.joystiq.com/tag/pac-man">Pac-Man</a> game board where Pac's chasing down his next ghastly snack!<br /><br />Too bad nobody will be able to notice the intricate Easter egg mid-fight. Instead, you'll probably want to check it out in the customization screen - or, by simply hitting the play button on the video above.<br /><br />[Thanks, Robert.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/24/easter-egg-pac-man-is-on-pac-man-in-street-fighter-x-tekken/">Easter egg: Pac-Man is on Pac-Man in Street Fighter x Tekken</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/24/easter-egg-pac-man-is-on-pac-man-in-street-fighter-x-tekken/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20223089/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/24/easter-egg-pac-man-is-on-pac-man-in-street-fighter-x-tekken/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>easter-egg</category><category>microsoft</category><category>namco-bandai</category><category>pac-man</category><category>playstation</category><category>ps3</category><category>street-fighter-x-tekken</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 24 Apr 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Street Fighter X Tekken update dropping tomorrow with new gems, replay analyzer]]></title><link>http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/</guid><comments>http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/kumawtf.jpg" /></a></div>Now that <a href="http://www.joystiq.com/2012/04/03/hello-street-fighter-x-tekken-sound-and-gem-patch-drops-april-1/">the pesky sound issue</a> in <a href="http://www.joystiq.com/game/street-fighter-x-tekken"><em>Street Fighter X Tekken</em></a>'s online modes has been taken care of, Capcom has time to focus on what really matters: <em>More gems</em>. A massive, <em>massive</em> batch of gems is to delivered to the game tomorrow via update, along with a "replay analyzer." It caught us off guard at first, because the analyzer's purpose/function is not described in the <a href="http://www.capcom-unity.com/brelston/blog/2012/04/23/street_fighter_x_tekken_update_arrives_tomorrow_w_replay_analyzer_and_tons_o_gems">Capcom Unity</a> announcement from which this news originates.<br /><br />Ater a little digging, however, we uncovered an <a href="http://us.playstation.com/games-and-media/add-ons/street-fighter-x-tekken-replay-analyzer.html">official description</a> of the feature, which describes it as "a tool that will show you various data from a replay." Ah, yes, <em>of course</em>. It all seems so obvious in hindsight. The full list of tomorrow's gems can be found <a href="http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow/#continued">beyond the veil</a>.<p><a href="http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/" rel="bookmark">Continue reading <em>Street Fighter X Tekken update dropping tomorrow with new gems, replay analyzer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/">Street Fighter X Tekken update dropping tomorrow with new gems, replay analyzer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2012 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20222216/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/23/street-fighter-x-tekken-update-dropping-tomorrow-with-new-gems/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>gems</category><category>microsoft</category><category>patch</category><category>playstation</category><category>ps3</category><category>replay-analyzer</category><category>SFXT</category><category>street-fighter-x-tekken</category><category>update</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 23 Apr 2012 19:45:00 EST</pubDate></item><item><title><![CDATA[Xbox 360 'Chrome series' controllers include Dragon's Dogma DLC in Japan]]></title><link>http://www.joystiq.com/2012/04/23/xbox-360-chrome-series-controllers-include-dragons-dogma-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/23/xbox-360-chrome-series-controllers-include-dragons-dogma-dlc/</guid><comments>http://www.joystiq.com/2012/04/23/xbox-360-chrome-series-controllers-include-dragons-dogma-dlc/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/23/xbox-360-chrome-series-controllers-include-dragons-dogma-dlc/"><img alt="Image" height="364" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/chrome423.jpg" style="margin:4px" width="530" /></a></center>Given the Xbox 360's niche status in Japan, it takes more than a shiny exterior to lure customers to a new controller. For the Japanese release of the eye-catching new <a href="http://www.joystiq.com/2012/04/02/microsoft-goes-baller-with-chromed-out-360-controllers/">"chrome" Xbox 360 controllers</a>, Microsoft and Capcom have bundled bonus <em><a href="http://joystiq.com/game/dragons-dogma">Dragon's Dogma</a> </em>content. We bet deadly dragon fire looks lovely reflected in the polished surface of the new controller.<br /><br />Each &yen;5,775 ($71) controller will include a code for eight "special" downloadable quests. Both the game and the controllers (in red, blue, and silver) will be released in Japan on May 24.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/23/xbox-360-chrome-series-controllers-include-dragons-dogma-dlc/">Xbox 360 'Chrome series' controllers include Dragon's Dogma DLC in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2012 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/23/xbox-360-chrome-series-controllers-include-dragons-dogma-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20222152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/23/xbox-360-chrome-series-controllers-include-dragons-dogma-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>chrome-series</category><category>controller</category><category>dragons-dogma</category><category>japan</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 23 Apr 2012 17:15:00 EST</pubDate></item><item><title><![CDATA[Dragon's Dogma digital comic, part 2: Pawns]]></title><link>http://www.joystiq.com/2012/04/22/dragons-dogma-digital-comic-part-2-pawns/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/22/dragons-dogma-digital-comic-part-2-pawns/</guid><comments>http://www.joystiq.com/2012/04/22/dragons-dogma-digital-comic-part-2-pawns/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/22/dragons-dogma-digital-comic-part-2-pawns/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dragonsdogmacomic2.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 297px; display:none;" /></a><!--[if IE]><object width="599" height="357" id="viddlerOuter-6530c66c" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/6530c66c/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=52328256&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-6530c66c"><video id="viddlerVideo-6530c66c" src="//www.viddler.com/file/6530c66c/html5mobile?openURL=52328256" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/6530c66c/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/6530c66c/" height="357" id="viddlerOuter-6530c66c" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/6530c66c/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=52328256&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-6530c66c"><video controls="controls" height="337" id="viddlerVideo-6530c66c" poster="//www.viddler.com/thumbnail/6530c66c/" src="//www.viddler.com/file/6530c66c/html5mobile?openURL=52328256" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />The latest issue/episode of the <a href="http://www.joystiq.com/game/dragons-dogma"><em>Dragon's Dogma</em></a> digital comic details the narrative justification for the game's "pawn" system, which allows players to borrow NPCs from another user's single-player game. Obviously, that involves giant glowing rocks and murdered people in front of castles.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/22/dragons-dogma-digital-comic-part-2-pawns/">Dragon's Dogma digital comic, part 2: Pawns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 22 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/22/dragons-dogma-digital-comic-part-2-pawns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20221304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/22/dragons-dogma-digital-comic-part-2-pawns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>digital-comic</category><category>dragons-dogma</category><category>microsoft</category><category>pawn</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 22 Apr 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Battlefield 3, Darkstalkers 3 and some other stuff hits PSN April 24]]></title><link>http://www.joystiq.com/2012/04/20/battlefield-3-darkstalkers-3-and-some-other-stuff-hits-psn-apri/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/20/battlefield-3-darkstalkers-3-and-some-other-stuff-hits-psn-apri/</guid><comments>http://www.joystiq.com/2012/04/20/battlefield-3-darkstalkers-3-and-some-other-stuff-hits-psn-apri/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/20/battlefield-3-darkstalkers-3-and-some-other-stuff-hits-psn-apri/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/karkand-5-1319924208_530x298.jpg" /></a></div>Tuesday will be a big day for PS3-owning FPS fans who have forsaken the corporeal confines of <em>physical media</em>, as well as classic fighting game kids and the eighteen people that still remember <em>Future Cop: LAPD</em>.<br /><em><a href="http://joystiq.com/game/battlefield-3"><br />Battlefield 3</a></em>, <em>Darkstalkers 3</em>, <em>Bejeweled 3</em>, <em>The Cursed Crusade</em>, <em>Grease Dance</em> and <em>Future Cop: LAPD</em> will all be available on the PlayStation Network this Tuesday, April 24, according to the <a href="http://blog.us.playstation.com/2012/04/19/playstation-blogcast-021-capcom-crossplay/">latest episode</a> of the PlayStation Blogcast. This also means we still live in a world where <em>Grease Dance</em> is a perfectly acceptable name for a video game, which means we've haven't been tampering with the past nearly hard enough.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/20/battlefield-3-darkstalkers-3-and-some-other-stuff-hits-psn-apri/">Battlefield 3, Darkstalkers 3 and some other stuff hits PSN April 24</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/20/battlefield-3-darkstalkers-3-and-some-other-stuff-hits-psn-apri/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20220752/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/20/battlefield-3-darkstalkers-3-and-some-other-stuff-hits-psn-apri/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Battlefield-3</category><category>Capcom</category><category>Darkstalkers-3</category><category>DICE</category><category>future-cop-LAPD</category><category>grease-dance</category><category>playstation</category><category>ps3</category><category>PSN</category><category>release-date</category><category>Sony</category><category>the-cursed-crusade</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 20 Apr 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Marvel vs. Capcom 2 begins a new New Age of Heroes on iOS]]></title><link>http://www.joystiq.com/2012/04/20/marvel-vs-capcom-2-begins-a-new-new-age-of-heroes-on-ios/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/20/marvel-vs-capcom-2-begins-a-new-new-age-of-heroes-on-ios/</guid><comments>http://www.joystiq.com/2012/04/20/marvel-vs-capcom-2-begins-a-new-new-age-of-heroes-on-ios/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/20/marvel-vs-capcom-2-begins-a-new-new-age-of-heroes-on-ios/"><img alt="Image" height="353" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mvc420.jpg" style="margin:4px" width="530" /></a></center>The craziest, flashiest, most screen-fillingly manic fighting game ever is being shrunk down for iOS. <em>Marvel vs. Capcom 2: New Age of Heroes</em> is coming to iPhone and iPad on April 25, finally allowing <em>you</em> to take <em>it</em> for a ride in your pocket.<br /><br />All 56 characters are present, as are the three-character team format and the tag functionality. What doesn't appear to be present, at least in the screens shared by Capcom, are virtual buttons. As of right now the controls for this iOS release are a mystery. Unless the game is iCade exclusive, however, expect an adjustment period (perhaps an infinite adjustment period) before you get comfortable playing this on a phone.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/marvel-vs-capcom-2-ios/">Marvel vs. Capcom 2 (iOS)</a></strong></p><a href="http://www.joystiq.com/photos/marvel-vs-capcom-2-ios/#4976242"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mvc21_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/marvel-vs-capcom-2-ios/#4976243"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mvc22_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/marvel-vs-capcom-2-ios/#4976244"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mvc23_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/marvel-vs-capcom-2-ios/#4976245"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mvc24_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/marvel-vs-capcom-2-ios/#4976246"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mvc25_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/20/marvel-vs-capcom-2-begins-a-new-new-age-of-heroes-on-ios/">Marvel vs. Capcom 2 begins a new New Age of Heroes on iOS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2012 11:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/20/marvel-vs-capcom-2-begins-a-new-new-age-of-heroes-on-ios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20220262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/20/marvel-vs-capcom-2-begins-a-new-new-age-of-heroes-on-ios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>ios</category><category>ipad</category><category>iphone</category><category>Marvel-Vs-Capcom-2</category><category>mobile</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 20 Apr 2012 11:05:00 EST</pubDate></item><item><title><![CDATA[Capcom's throwing a party and your fan art, music is invited (you aren't)]]></title><link>http://www.joystiq.com/2012/04/19/capcoms-throwing-a-party-and-your-fan-art-music-is-invited-yo/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/19/capcoms-throwing-a-party-and-your-fan-art-music-is-invited-yo/</guid><comments>http://www.joystiq.com/2012/04/19/capcoms-throwing-a-party-and-your-fan-art-music-is-invited-yo/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2012/04/19/capcoms-throwing-a-party-and-your-fan-art-music-is-invited-yo/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sf25-logo-small.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; padding-right: 10px; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; float: left; height: 278px; " /></a>Capcom is pretty bad at planning surprise parties. The first rule it's broken is "Don't put your plans on a big-time gaming blog" and the second is "Don't spoil the theme." Ryu is going to be <em>so </em>suspicious. Regardless, Capcom is celebrating Street Fighter's 25th anniversary - which lands on August 30 - with a call for fan art and remixes, to potentially be used in some sort of official capacity.<br /><br />Capcom urges submissions to include the "anniversary" theme in a recognizable way, with "reflection and nostalgia" as main points, community manager Brett Elston writes on the Capcom-Unity blog. The full rules for art submissions are <a href="http://www.streetfighter.com/SF25Art/">here</a>, and the musical notes can be found <a href="http://www.streetfighter.com/SF25Music/">here</a>. The deadline for both contests is May 4, 11:59 p.m. PST.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/19/capcoms-throwing-a-party-and-your-fan-art-music-is-invited-yo/">Capcom's throwing a party and your fan art, music is invited (you aren't)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Apr 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/19/capcoms-throwing-a-party-and-your-fan-art-music-is-invited-yo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20219536/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/19/capcoms-throwing-a-party-and-your-fan-art-music-is-invited-yo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>25th-anniversary</category><category>anniversary</category><category>Capcom</category><category>fan-art</category><category>microsoft</category><category>music</category><category>pc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>Street-Fighter-IV</category><category>vita</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 19 Apr 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Savan has arisen in this Dragon's Dogma digital comic]]></title><link>http://www.joystiq.com/2012/04/18/savan-has-arisen-in-this-dragons-dogma-digital-comic/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/18/savan-has-arisen-in-this-dragons-dogma-digital-comic/</guid><comments>http://www.joystiq.com/2012/04/18/savan-has-arisen-in-this-dragons-dogma-digital-comic/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/dogma92.jpg" style="display:none" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-c1020822" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/c1020822/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=68355632&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-c1020822"><video id="viddlerVideo-c1020822" src="//www.viddler.com/file/c1020822/html5mobile?openURL=68355632" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/c1020822/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/c1020822/" height="357" id="viddlerOuter-c1020822" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/c1020822/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=68355632&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-c1020822"><video controls="controls" height="337" id="viddlerVideo-c1020822" poster="//www.viddler.com/thumbnail/c1020822/" src="//www.viddler.com/file/c1020822/html5mobile?openURL=68355632" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />Protip: If you're an ordinary man, just like those before you, and you love your dad a whole bunch, you should expect to get your heart stolen by a dragon. It's just a fact of life, revealed in this latest <a href="http://www.joystiq.com/game/dragons-dogma"><em>Dragon's Dogma</em></a> trailer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/18/savan-has-arisen-in-this-dragons-dogma-digital-comic/">Savan has arisen in this Dragon's Dogma digital comic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Apr 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/18/savan-has-arisen-in-this-dragons-dogma-digital-comic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20218094/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/18/savan-has-arisen-in-this-dragons-dogma-digital-comic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>dragons-dogma</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 18 Apr 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[Project X Zone screens show a mob of Sega, Capcom and Namco stars]]></title><link>http://www.joystiq.com/2012/04/12/project-x-zone-screens-show-a-mob-of-sega-capcom-and-namco-star/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/12/project-x-zone-screens-show-a-mob-of-sega-capcom-and-namco-star/</guid><comments>http://www.joystiq.com/2012/04/12/project-x-zone-screens-show-a-mob-of-sega-capcom-and-namco-star/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/12/project-x-zone-screens-show-a-mob-of-sega-capcom-and-namco-star/"><img alt="Image" height="318" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/projectxzone530px.jpg" style="margin:4px" width="530" /></a></div>The first screens of the combat system in <em><a href="http://www.joystiq.com/2012/04/11/srpg-project-x-zone-is-namco-sega-and-capcoms-3ds-crossover/">Project X Zone</a>, </em>a collaborative strategy-RPG from Namco, Sega and Capcom, have been released, revealing chibi-like versions of staple characters from each house.<br /><br />Ever wanted to see Ryu and Ken team up against Tyrant? How about Ulala dancing <em>and</em> fighting? Head over to <a href="http://www.famitsu.com/news/201204/12012868.html">Famitsu</a> to see that and more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/12/project-x-zone-screens-show-a-mob-of-sega-capcom-and-namco-star/">Project X Zone screens show a mob of Sega, Capcom and Namco stars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/12/project-x-zone-screens-show-a-mob-of-sega-capcom-and-namco-star/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20214449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/12/project-x-zone-screens-show-a-mob-of-sega-capcom-and-namco-star/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>capcom</category><category>namco-bandai</category><category>nintendo</category><category>project-x-zone</category><category>sega</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 12 Apr 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Resident Evil 6 'Mercenaries' maps spread across retailers as pre-order bonuses]]></title><link>http://www.joystiq.com/2012/04/12/resident-evil-6-mercenaries-maps-spread-across-retailers-as-pr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/12/resident-evil-6-mercenaries-maps-spread-across-retailers-as-pr/</guid><comments>http://www.joystiq.com/2012/04/12/resident-evil-6-mercenaries-maps-spread-across-retailers-as-pr/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/04/12/resident-evil-6-mercenaries-maps-spread-across-retailers-as-pre/"><img alt="Image" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/re6map530.jpg" style="margin:4px" width="530" /></a></div><em><a href="http://joystiq.com/game/resident-evil-6">Resident Evil 6</a></em> will feature "Mercenaries Mode." That's the good news. The bad news is that Capcom is spreading three additional maps for the mode across three separate retailers as pre-order bonuses.<br /><br />Gamestop pre-order customers will receive The Catacombs map, Amazon purchasers will obtain the High Seas Fortress and Best Buy buyers will be granted the Rail Yard. Capcom has some teaser images of each on its <a href="http://www.capcom-unity.com/mikeeb13/blog/2012/04/11/resident_evil_6:_pre-order_bonus_mercenaries_maps_detailed">Unity</a> site.<br /><br />If you aren't looking to spend $180 to obtain all three merc maps, we're sure Capcom will make them available as DLC for a nominal fee sometime after launch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/12/resident-evil-6-mercenaries-maps-spread-across-retailers-as-pr/">Resident Evil 6 'Mercenaries' maps spread across retailers as pre-order bonuses</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/12/resident-evil-6-mercenaries-maps-spread-across-retailers-as-pr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20214077/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/12/resident-evil-6-mercenaries-maps-spread-across-retailers-as-pr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>Mercenaries</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>resident-evil-6</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 12 Apr 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[SRPG 'Project X Zone' is Namco, Sega, and Capcom's 3DS crossover]]></title><link>http://www.joystiq.com/2012/04/11/srpg-project-x-zone-is-namco-sega-and-capcoms-3ds-crossover/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/11/srpg-project-x-zone-is-namco-sega-and-capcoms-3ds-crossover/</guid><comments>http://www.joystiq.com/2012/04/11/srpg-project-x-zone-is-namco-sega-and-capcoms-3ds-crossover/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/11/srpg-project-x-zone-is-namco-sega-and-capcoms-3ds-crossover/"><img alt="Image" height="287" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/pxz411.jpg" style="margin:4px" width="530" /></a></center>If you assumed the Namco, Capcom, and Sega <a href="http://www.joystiq.com/2012/02/29/capcom-namco-sega-3ds-game-teased-with-character-chromosomes/">crossover 3DS project</a> would be some kind of strategy RPG, you assumed correctly. <a href="http://pxz.channel.or.jp/"><em>Project X Zone</em></a> is not an official follow-up to 2006's <a href="http://en.wikipedia.org/wiki/Namco_%C3%97_Capcom"><em>Namco X Capcom</em></a> for PS2, but the idea of a crossover SRPG is similar - and this time, of course, Namco is bringing Sega characters into the mix. The name "Project X Zone" was chosen because using the company names would have implied a sequel to <em>Namco X Capcom</em>, producer Kensuke Tsukanaka <a href="http://andriasang.com/con0lq/project_x_zone_interview/">told Famitsu</a>.<br /><br />Pairs of characters team up to battle using their signature fighting styles, including Ryu and Ken, Chris Redfield and Jill Valentine, Jin and Xiaoyu, and ... <em>Space Channel 5's</em> Ulala and <em>Shining Force EXA's</em> <a href="http://shining.wikia.com/wiki/Toma">Toma</a>? Specific details of the combat system have yet to be revealed, as all we know at this point is from Famitsu leaks. The game is due in Japan this year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/11/srpg-project-x-zone-is-namco-sega-and-capcoms-3ds-crossover/">SRPG 'Project X Zone' is Namco, Sega, and Capcom's 3DS crossover</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/11/srpg-project-x-zone-is-namco-sega-and-capcoms-3ds-crossover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20213250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/11/srpg-project-x-zone-is-namco-sega-and-capcoms-3ds-crossover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>capcom</category><category>japan</category><category>Namco-Bandai</category><category>nintendo</category><category>project-x-zone</category><category>sega</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 11 Apr 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Japan's Resident Evil 6 premium edition designed for Oswell E. Spencer]]></title><link>http://www.joystiq.com/2012/04/11/japans-resident-evil-6-premium-edition-designed-for-oswell-e-s/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/11/japans-resident-evil-6-premium-edition-designed-for-oswell-e-s/</guid><comments>http://www.joystiq.com/2012/04/11/japans-resident-evil-6-premium-edition-designed-for-oswell-e-s/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/11/japans-resident-evil-6-premium-edition-designed-for-oswell-e-s/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/leon.jpg" /></a></div>We're used to premium editions costing a bit extra, but <a href="http://www.joystiq.com/game/resident-evil-6"><em>Resident Evil 6</em></a>'s bundle for Japan costs a whopping $1,300. This premium edition contains <em>Resident Evil 6</em>, Leon's leather jacket (seriously) and four different phone cases - one designed for Leon, one for Chris, one for <a href="http://www.joystiq.com/2012/04/10/resident-evil-6-gets-new-october-2-release-date-in-leaked-traile/">newly revealed Luke</a> and another random case.<br /><br />It makes sense the bundle would include four phone cases, as you're going to need at least three friends to help you buy this $1,300 bundle. We guess you could share Leon's leather jacket too, <a href="http://en.wikipedia.org/wiki/The_Sisterhood_of_the_Traveling_Pants"><em>Sisterhood of the Traveling Pants</em></a> style. It comes in sizes S, M, L and XL.<br /><br />Only 5,000 of these premium edition bundles will be made available for &yen;100,000 ($1,300) each. Pre-orders are open now, and conclude on June 11.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/11/japans-resident-evil-6-premium-edition-designed-for-oswell-e-s/">Japan's Resident Evil 6 premium edition designed for Oswell E. Spencer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/11/japans-resident-evil-6-premium-edition-designed-for-oswell-e-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20213091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/11/japans-resident-evil-6-premium-edition-designed-for-oswell-e-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>chris</category><category>for-crazy-people</category><category>japan</category><category>leon</category><category>luke</category><category>microsoft</category><category>playstation</category><category>premium-edition</category><category>ps3</category><category>resident-evil-6</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 11 Apr 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Dragon's Dogma unleashes Phantom Ogre and Undead trailers]]></title><link>http://www.joystiq.com/2012/04/10/dragons-dogma-unleashes-phantom-ogre-and-undead-trailers/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/10/dragons-dogma-unleashes-phantom-ogre-and-undead-trailers/</guid><comments>http://www.joystiq.com/2012/04/10/dragons-dogma-unleashes-phantom-ogre-and-undead-trailers/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/dragonsdogma612.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-eec94b6f" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/eec94b6f/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=38275293&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-eec94b6f"><video id="viddlerVideo-eec94b6f" src="//www.viddler.com/file/eec94b6f/html5mobile?openURL=38275293" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/eec94b6f/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/eec94b6f/" height="357" id="viddlerOuter-eec94b6f" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/eec94b6f/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=38275293&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-eec94b6f"><video controls="controls" height="337" id="viddlerVideo-eec94b6f" poster="//www.viddler.com/thumbnail/eec94b6f/" src="//www.viddler.com/file/eec94b6f/html5mobile?openURL=38275293" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br /><em>Dragon's Dogma</em>, the game that will be <a href="http://www.joystiq.com/2012/01/31/dragons-dogma-out-in-may-includes-access-to-resident-evil-6-de/">bundled with the beta for <em>Resident Evil 6</em></a>, has broken free in a pair of trailers from the <a href="http://www.joystiq.com/tag/captivate-2012/">Captivate</a> event. If you're still unsure what the game's about, check out our <a href="http://www.joystiq.com/2011/10/31/breaking-down-capcoms-dragons-dogma-press-demo/">preview</a> from late last year.<p><a href="http://www.joystiq.com/2012/04/10/dragons-dogma-unleashes-phantom-ogre-and-undead-trailers/" rel="bookmark">Continue reading <em>Dragon's Dogma unleashes Phantom Ogre and Undead trailers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/10/dragons-dogma-unleashes-phantom-ogre-and-undead-trailers/">Dragon's Dogma unleashes Phantom Ogre and Undead trailers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/10/dragons-dogma-unleashes-phantom-ogre-and-undead-trailers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20212463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/10/dragons-dogma-unleashes-phantom-ogre-and-undead-trailers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>captivate-2012</category><category>dragons-dogma</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 10 Apr 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Steel Battalion has four-player co-op, two videos and one pack of screens]]></title><link>http://www.joystiq.com/2012/04/10/steel-battalion-has-four-player-co-op-two-videos-and-one-pack-o/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/10/steel-battalion-has-four-player-co-op-two-videos-and-one-pack-o/</guid><comments>http://www.joystiq.com/2012/04/10/steel-battalion-has-four-player-co-op-two-videos-and-one-pack-o/#comments</comments><description><![CDATA[<div style="text-align: center; "><!--[if IE]><object width="530" height="318" id="viddlerOuter-6674e705" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/6674e705/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=70749887&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-6674e705"><video id="viddlerVideo-6674e705" src="//www.viddler.com/file/6674e705/html5mobile?openURL=70749887" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/6674e705/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/6674e705/" height="318" id="viddlerOuter-6674e705" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/6674e705/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=70749887&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-6674e705"><video controls="controls" height="298" id="viddlerVideo-6674e705" poster="//www.viddler.com/thumbnail/6674e705/" src="//www.viddler.com/file/6674e705/html5mobile?openURL=70749887" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/10/steel-battalion-motions-in-two-heavy-armor-videos-a-batch-of-sc/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/steel-battalion-1334075418.jpg" style="display:none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div><a href="http://www.joystiq.com/game/steel-battalion-heavy-armor"><br /><em>Steel Battalion: Heavy Armor</em></a> has an intriguing array of tanks and mech-like vehicles (with gigantic guns) for you to control. You use Kinect to grab, pull and lean, and a controller to view, aim and shoot. <em>Steel Battalion</em> will feature four-player co-op, Capcom announced, meaning that's eight arms flailing and 40 fingers flying at a single time.<br /><br />This schema could get messy, but if the three-hour line to play <em>Steel Battalion </em>at PAX was any indication, From Software may have found the perfect balance between ergonomics and entertainment.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/steel-battalion-heavy-armor-4-10-12/">Steel Battalion: Heavy Armor (4/10/12)</a></strong></p><a href="http://www.joystiq.com/photos/steel-battalion-heavy-armor-4-10-12/#4954413"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sbhacaptivatescreenshot1bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/steel-battalion-heavy-armor-4-10-12/#4954414"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sbhacaptivatescreenshot2bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/steel-battalion-heavy-armor-4-10-12/#4954415"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sbhacaptivatescreenshot3bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/steel-battalion-heavy-armor-4-10-12/#4954416"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sbhacaptivatescreenshot4bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/steel-battalion-heavy-armor-4-10-12/#4954417"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sbhacaptivatescreenshot5bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/04/10/steel-battalion-has-four-player-co-op-two-videos-and-one-pack-o/" rel="bookmark">Continue reading <em>Steel Battalion has four-player co-op, two videos and one pack of screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/10/steel-battalion-has-four-player-co-op-two-videos-and-one-pack-o/">Steel Battalion has four-player co-op, two videos and one pack of screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/10/steel-battalion-has-four-player-co-op-two-videos-and-one-pack-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20212447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/10/steel-battalion-has-four-player-co-op-two-videos-and-one-pack-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>From-Software</category><category>kinect</category><category>microsoft</category><category>steel-battalion-heavy-armor</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 10 Apr 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Bleszinski: On-disc DLC an unfortunate necessity]]></title><link>http://www.joystiq.com/2012/04/10/bleszinski-on-disc-dlc-an-unfortunate-necessity/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/10/bleszinski-on-disc-dlc-an-unfortunate-necessity/</guid><comments>http://www.joystiq.com/2012/04/10/bleszinski-on-disc-dlc-an-unfortunate-necessity/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/10/bleszinski-on-disc-dlc-an-unfortunate-necessity/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/sfxt0214125bmpjpgcopy_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 298px; " /></a></div>With the recent kerfuffle surrounding <em>Street Fighter X Tekken</em>'s on-disc downloadable content, Epic's Cliff Bleszinski chimed in on the issue, calling it "an ugly truth of the gaming industry." Speaking to <a href="http://au.gamespot.com/news/on-disc-dlc-an-ugly-truth-says-gears-of-war-designer-6370601">GameSpot</a>, the well-known designer noted that prior to a game finally shipping, there are "often three or four months where the game is basically done," leaving developers with "an idle team that needs to be working on things."<br /><br />For the sake of compatibility, some downloadable content may need to be located on the disc itself. "It's an ugly truth of the gaming industry," Bleszinski added, "I'm not the biggest fan of having to do it, but it is one of the unfortunate realities." Once the industry goes entirely digital, he said, the issue will be obsolete.<br /><br />Capcom recently raised the ire of its fans when it was discovered that upcoming downloadable characters were already on the disc. The publisher stated that the content was included on the disc in order to <a href="http://www.joystiq.com/2012/03/05/capcom-street-fighter-x-tekken-dlc-on-disc-to-ensure-compatibil/">ensure compatibility</a> by offering a "single, unified version of the game." In a <a href="http://www.joystiq.com/2012/04/03/report-capcom-sees-no-distinction-between-on-disc-and-off-dis/">response to Better Business Bureau complaints</a>, the company later stated its belief that there is "effectively no distinction" between bonus content included on a disc and downloaded content.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/10/bleszinski-on-disc-dlc-an-unfortunate-necessity/">Bleszinski: On-disc DLC an unfortunate necessity</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/10/bleszinski-on-disc-dlc-an-unfortunate-necessity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20212293/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/10/bleszinski-on-disc-dlc-an-unfortunate-necessity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>cliff-bleszinski</category><category>dlc</category><category>microsoft</category><category>on-disc-dlc</category><category>playstation</category><category>ps3</category><category>street-fighter-x-tekken</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 10 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Lost Planet 3 coming in 2013 from Spark Unlimited]]></title><link>http://www.joystiq.com/2012/04/10/lost-planet-3-coming-in-2013-from-spark-unlimited/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/10/lost-planet-3-coming-in-2013-from-spark-unlimited/</guid><comments>http://www.joystiq.com/2012/04/10/lost-planet-3-coming-in-2013-from-spark-unlimited/#comments</comments><description><![CDATA[<center> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/lp3headerimg530px1125.jpg" style="width: 530px; height: 204px; display:none" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-b386524a" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/b386524a/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=56520036&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-b386524a"><video id="viddlerVideo-b386524a" src="//www.viddler.com/file/b386524a/html5mobile?openURL=56520036" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/b386524a/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="530" height="318" id="viddlerOuter-b386524a" type="application/x-shockwave-flash" data="//www.viddler.com/simple/b386524a/"> <param name="movie" value="//www.viddler.com/simple/b386524a/"> <param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=56520036&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-b386524a"> <video id="viddlerVideo-b386524a" src="//www.viddler.com/file/b386524a/html5mobile?openURL=56520036" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/b386524a/" controls="controls" x-webkit-airplay="allow"></video> </object></object> <!--<![endif]--></center><p> <br /> The proverbial lid on Capcom's annual Captivate news has lifted over the past 12 hours, with trailers for <a href="http://www.joystiq.com/2012/04/10/new-devil-may-cry-trailer-starts-with-a-near-nude-dude-and-then/"><em>Devil May Cry</em></a>, <a href="http://www.joystiq.com/2012/04/10/resident-evil-6-gets-new-october-2-release-date-in-leaked-traile/"><em>Resident Evil 6</em></a>, and now, <em>Lost Planet 3</em> surfacing. Wait, that last one's not an announced game! Hot dog!<br /> <br /> Spark Unlimited (<em>Legendary</em>, <em>Call of Duty: Finest Hour</em>) is putting together a third Lost Planet for Capcom, heading to Xbox 360, PlayStation 3 and PC in "early 2013." It seems Spark is ditching the sultry locales of <a href="http://www.joystiq.com/game/lost-planet-2"><em>Lost Planet 2</em></a> for the frozen wastelands of the first game, at least as far as this trailer is concerned. It also seems there'll be some sort of a giant storm to deal with during your return trip to Capcom's misplaced orb. Expect a full, "official" announcement from sooner rather than later.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/lost-planet-3/">Lost Planet 3</a></strong></p><a href="http://www.joystiq.com/photos/lost-planet-3/#4954193"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/captivatelp3crab02tifjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lost-planet-3/#4954194"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/captivatelp3jimhangartifjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lost-planet-3/#4954195"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/captivatelp3manandvstifjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lost-planet-3/#4954196"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/captivatelp3packkilltifjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lost-planet-3/#4954197"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/captivatelp3struggle02tifjpgcopy_thumbnail.jpg" alt="" title="" /></a></div></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/10/lost-planet-3-coming-in-2013-from-spark-unlimited/">Lost Planet 3 coming in 2013 from Spark Unlimited</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2012 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/10/lost-planet-3-coming-in-2013-from-spark-unlimited/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20212174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/10/lost-planet-3-coming-in-2013-from-spark-unlimited/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>captivate</category><category>captivate-2012</category><category>lost-planet-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>spark</category><category>spark-unlimited</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 10 Apr 2012 09:15:00 EST</pubDate></item><item><title><![CDATA[Resident Evil 6 gets new October 2 release date in leaked trailer]]></title><link>http://www.joystiq.com/2012/04/10/resident-evil-6-gets-new-october-2-release-date-in-leaked-traile/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/10/resident-evil-6-gets-new-october-2-release-date-in-leaked-traile/</guid><comments>http://www.joystiq.com/2012/04/10/resident-evil-6-gets-new-october-2-release-date-in-leaked-traile/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/re6headerimg530px13513.jpg" style="width: 528px; height: 220px; display:none" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-e2879a2a" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/e2879a2a/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=28794780&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-e2879a2a"><video id="viddlerVideo-e2879a2a" src="//www.viddler.com/file/e2879a2a/html5mobile?openURL=28794780" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/e2879a2a/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="530" height="318" id="viddlerOuter-e2879a2a" type="application/x-shockwave-flash" data="//www.viddler.com/simple/e2879a2a/"> <param name="movie" value="//www.viddler.com/simple/e2879a2a/"> <param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=28794780&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-e2879a2a"> <video id="viddlerVideo-e2879a2a" src="//www.viddler.com/file/e2879a2a/html5mobile?openURL=28794780" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/e2879a2a/" controls="controls" x-webkit-airplay="allow"></video> </object></object> <!--<![endif]--></div><br />What happens when you have a big ol' press event in Italy? Apparently, you get <a href="http://www.joystiq.com/game/resident-evil-6"><em>Resident Evil 6</em></a> trailers with Italian subtitles. This latest trailer pushes up <em>Resident Evil 6</em>'s release date <a href="http://www.joystiq.com/2012/01/19/resident-evil-6-re-revealed-by-capcom-arriving-november-20-on-3/">from November 20</a> to October 2.<br /><br />In case you're in a situation that prevents streaming video, you should also know that the third protagonist (aka <a href="http://www.joystiq.com/2012/01/20/new-resident-evil-6-details-freshly-imported-from-japan/">"the man who's told to save the world"</a>) is Albert Wesker's son. The trailer is rife with high-level RE drama, ending on a standoff between the perfectly coiffed Leon S. Kennedy and the significantly gruffer Chris Redfield. And no, there aren't any zombie presidents in this one. Not a single one.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/resident-evil-6-4-10-12/">Resident Evil 6 (4/10/12)</a></strong></p><a href="http://www.joystiq.com/photos/resident-evil-6-4-10-12/#4954208"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/re6captivate0001bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-6-4-10-12/#4954209"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/re6captivate0002bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-6-4-10-12/#4954211"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/re6captivate0003bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-6-4-10-12/#4954212"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/re6captivate0004bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-6-4-10-12/#4954213"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/re6captivate0005bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/10/resident-evil-6-gets-new-october-2-release-date-in-leaked-traile/">Resident Evil 6 gets new October 2 release date in leaked trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2012 08:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/10/resident-evil-6-gets-new-october-2-release-date-in-leaked-traile/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20212146/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/10/resident-evil-6-gets-new-october-2-release-date-in-leaked-traile/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>captivate</category><category>captivate-2012</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>q4-2012</category><category>release-date</category><category>resident-evil-6</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 10 Apr 2012 08:20:00 EST</pubDate></item><item><title><![CDATA[Take a peek at Resident Evil: Operation Raccoon City's first round of DLC]]></title><link>http://www.joystiq.com/2012/04/09/take-a-peek-at-resident-evil-operation-raccoon-citys-first-rou/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/09/take-a-peek-at-resident-evil-operation-raccoon-citys-first-rou/</guid><comments>http://www.joystiq.com/2012/04/09/take-a-peek-at-resident-evil-operation-raccoon-citys-first-rou/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/07/take-a-peek-at-resident-evil-operation-raccoon-citys-first-rou/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/reorcdlcheader.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 291px; display:none;" /></a><!--[if IE]><object width="599" height="357" id="viddlerOuter-4ff0795e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/4ff0795e/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=104747477&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-4ff0795e"><video id="viddlerVideo-4ff0795e" src="//www.viddler.com/file/4ff0795e/html5mobile?openURL=104747477" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/4ff0795e/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/4ff0795e/" height="357" id="viddlerOuter-4ff0795e" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/4ff0795e/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=104747477&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-4ff0795e"><video controls="controls" height="337" id="viddlerVideo-4ff0795e" poster="//www.viddler.com/thumbnail/4ff0795e/" src="//www.viddler.com/file/4ff0795e/html5mobile?openURL=104747477" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />The first batch of DLC for <a href="http://www.joystiq.com/game/resident-evil-operation-raccoon-city"><em>Resident Evil: Operation Raccoon City</em></a> drops next week and, in addition to its <a href="http://www.joystiq.com/2012/03/15/resident-evil-operation-free-dlc-deploys-on-april-10/">inherent freeness</a>, it features explosions, squishy deadish things, and everyone's friendly neighborhood NE-&alpha; Type parasite-infused monstrosity, as shown in the trailer above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/09/take-a-peek-at-resident-evil-operation-raccoon-citys-first-rou/">Take a peek at Resident Evil: Operation Raccoon City's first round of DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Apr 2012 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/09/take-a-peek-at-resident-evil-operation-raccoon-citys-first-rou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20210676/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/09/take-a-peek-at-resident-evil-operation-raccoon-citys-first-rou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>DLC</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>resident-evil-operation-raccoon-city</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 09 Apr 2012 01:00:00 EST</pubDate></item><item><title><![CDATA[Put your right hand in, put your right hand out, do the Steel Battalion]]></title><link>http://www.joystiq.com/2012/04/03/put-your-right-hand-in-put-your-right-hand-out-do-the-steel-ba/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/03/put-your-right-hand-in-put-your-right-hand-out-do-the-steel-ba/</guid><comments>http://www.joystiq.com/2012/04/03/put-your-right-hand-in-put-your-right-hand-out-do-the-steel-ba/#comments</comments><description><![CDATA[<div style="text-align: center; "><!--[if IE]><object width="530" height="318" id="viddlerOuter-64bb5ada" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/64bb5ada/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=22809887&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-64bb5ada"><video id="viddlerVideo-64bb5ada" src="//www.viddler.com/file/64bb5ada/html5mobile?openURL=22809887" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/64bb5ada/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/64bb5ada/" height="318" id="viddlerOuter-64bb5ada" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/64bb5ada/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=22809887&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-64bb5ada"><video controls="controls" height="298" id="viddlerVideo-64bb5ada" poster="//www.viddler.com/thumbnail/64bb5ada/" src="//www.viddler.com/file/64bb5ada/html5mobile?openURL=22809887" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/03/put-your-right-hand-in-put-your-right-hand-out-do-the-steel-ba/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/steel-battalion.jpg" style="display:none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 274px; " /></a></div><a href="http://www.joystiq.com/2012/03/05/conducting-a-symphony-of-destruction-in-steel-battalion-heavy-a/"><br />We've found</a> that <em><a href="http://www.joystiq.com/game/steel-battalion-heavy-armor">Steel Battalion: Heavy Armor</a> </em>offers a surprisingly refined, intuitive Kinect-controller hybrid scheme, and the above video explains in more detail how that whole thing works. Reach up and pull to do this, lean forward to do that, do the hokey pokey to... well, do the hokey pokey.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/03/put-your-right-hand-in-put-your-right-hand-out-do-the-steel-ba/">Put your right hand in, put your right hand out, do the Steel Battalion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/03/put-your-right-hand-in-put-your-right-hand-out-do-the-steel-ba/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20207639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/03/put-your-right-hand-in-put-your-right-hand-out-do-the-steel-ba/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>From-Software</category><category>kinect</category><category>microsoft</category><category>steel-battalion-heavy-armor</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 03 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Devil May Cry HD Collection requests your dope/crazy combos, please]]></title><link>http://www.joystiq.com/2012/04/03/devil-may-cry-hd-collection-requests-your-dope-crazy-combos-ple/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/03/devil-may-cry-hd-collection-requests-your-dope-crazy-combos-ple/</guid><comments>http://www.joystiq.com/2012/04/03/devil-may-cry-hd-collection-requests-your-dope-crazy-combos-ple/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmchdc599pxheaderimg12512.jpg" style="width: 599px; height: 202px; display:none" /> <!--[if IE]><object width="599" height="357" id="viddlerOuter-6d0d03f0" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/6d0d03f0/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=33718654&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-6d0d03f0"><video id="viddlerVideo-6d0d03f0" src="//www.viddler.com/file/6d0d03f0/html5mobile?openURL=33718654" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/6d0d03f0/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/6d0d03f0/" height="357" id="viddlerOuter-6d0d03f0" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/6d0d03f0/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=33718654&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-6d0d03f0"><video controls="controls" height="337" id="viddlerVideo-6d0d03f0" poster="//www.viddler.com/thumbnail/6d0d03f0/" src="//www.viddler.com/file/6d0d03f0/html5mobile?openURL=33718654" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />There simply aren't enough games telling us that we're doing something crazy and/or dope. <a href="http://www.joystiq.com/game/devil-may-cry-hd-collection"><em>Devil May Cry HD Collection</em></a>, however, is more than happy to do just that. Frankly, we appreciate it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/03/devil-may-cry-hd-collection-requests-your-dope-crazy-combos-ple/">Devil May Cry HD Collection requests your dope/crazy combos, please</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Apr 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/03/devil-may-cry-hd-collection-requests-your-dope-crazy-combos-ple/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20207413/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/03/devil-may-cry-hd-collection-requests-your-dope-crazy-combos-ple/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>devil-may-cry-hd-collection</category><category>gameplay</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>team-little-devils</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 03 Apr 2012 16:30:00 EST</pubDate></item></channel></rss>
