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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Behemoth still tinkering with that Castle Crashers patch]]></title><link>http://www.joystiq.com/2008/12/01/the-behemoth-still-tinkering-with-that-castle-crashers-patch/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/01/the-behemoth-still-tinkering-with-that-castle-crashers-patch/</guid><comments>http://www.joystiq.com/2008/12/01/the-behemoth-still-tinkering-with-that-castle-crashers-patch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.xbox360fanboy.com/2008/12/01/the-behemoth-release-of-castle-crashers-patching-nearing-end-o"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/c-crashers-490.jpg" alt="" /></a><br />
<div align="left">The fact The Behemoth's fun, but undeniably broken <a href="http://www.joystiq.com/tag/castle-crashers/"><em>Castle Crashers</em></a> hasn't yet been patched boggles the mind. More than two years after the game's initial reveal, what players are left with is a crippled 1200<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> icon on their dashboard and months of <a href="http://www.joystiq.com/2008/08/31/pax-2008-the-behemoth-talks-castle-crashers-pricing-patches-an/">promises</a> for something better down the road. Not good enough guys, <em>not even close</em>.<br /><br />Our sister site, <a href="http://www.xbox360fanboy.com/2008/12/01/the-behemoth-release-of-castle-crashers-patching-nearing-end-o">Xbox 360 Fanboy</a>, stepped up and asked The Behemoth point blank what's the hold up, to which they were treated to the same sort of non-information we've been reading for months. Yes, a patch <em>is </em>coming, and the devs say they are working to "get the title update out as quickly as we can." Also, the patch is "definitely reaching the end of the process," though a release date <a href="http://www.joystiq.com/2008/09/05/castle-crashers-patch-still-without-release-date">remains unknown</a>. We've reached out to The Behemoth to see if we can find out more, but come on guys. Some things bend your line of credulity. Others, like this fiasco, just break it right in two. </div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/01/the-behemoth-still-tinkering-with-that-castle-crashers-patch/">The Behemoth still tinkering with that Castle Crashers patch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Dec 2008 18:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2008/12/01/the-behemoth-release-of-castle-crashers-patching-nearing-end-o>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/01/the-behemoth-still-tinkering-with-that-castle-crashers-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1387758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/01/the-behemoth-still-tinkering-with-that-castle-crashers-patch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>delay</category><category>patch</category><category>the-behemoth</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 01 Dec 2008 18:10:00 EST</pubDate></item><item><title><![CDATA[Joystiq interview: The Behemoth talks crashing castles]]></title><link>http://www.joystiq.com/2008/09/09/joystiq-interview-the-behemoth-talks-crashing-castles/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/09/joystiq-interview-the-behemoth-talks-crashing-castles/</guid><comments>http://www.joystiq.com/2008/09/09/joystiq-interview-the-behemoth-talks-crashing-castles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/castle.crashers.xblaw.490.jpg" /><br /></div>
Despite keeping players salivating over<em> Castle Crashers</em>' eventual price and release date, The Behemoth's hand-drawn epic nonetheless remained near the top of a short list of 2008's most anticipated titles right up until the game's recent XBLA debut. Since then, <em>Castle Crashers</em> has more or less delivered on its promises of manic 2D brawling, though a near-crippled online experience threatened to send us stomping off to our rooms in contempt. Nevertheless, at the end of the day <em>Castle Crashers</em> is still a heck of a lot of fun to play. <br /><br />Fun as it is, however, we recently managed to put the controllers down long enough to speak with The Behemoth's Emil Ayoubkhan and Dan Paladin to discuss their game's price, what took the game so long and what the team has planned now that <em>Castle Crashers</em> is out the door. <br /><br />A quick addendum: This interview was conducted just before its release on XBLA but, due to Wednesday's <a href="http://www.cnn.com/2008/TECH/09/08/lhc.collider/index.html">Large Hadron Collider</a> test, got lost in a black hole. Read on little soldiers! And for more, be sure to check out <a href="http://www.joystiq.com/2008/08/31/pax-2008-the-behemoth-talks-castle-crashers-pricing-patches-an/">our PAX interview</a> with The Behemoth as well.<p><a href="http://www.joystiq.com/2008/09/09/joystiq-interview-the-behemoth-talks-crashing-castles/" rel="bookmark">Continue reading <em>Joystiq interview: The Behemoth talks crashing castles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/09/joystiq-interview-the-behemoth-talks-crashing-castles/">Joystiq interview: The Behemoth talks crashing castles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Sep 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/09/joystiq-interview-the-behemoth-talks-crashing-castles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1288148/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/09/joystiq-interview-the-behemoth-talks-crashing-castles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behemoth</category><category>castle-crashers</category><category>castlecrashers</category><category>joystiqfeatures</category><category>the-behemoth</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 09 Sep 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers jumps through another hoop, gets rated 'Teen']]></title><link>http://www.joystiq.com/2008/06/15/castle-crashers-jumps-through-another-hoop-gets-rated-teen/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/15/castle-crashers-jumps-through-another-hoop-gets-rated-teen/</guid><comments>http://www.joystiq.com/2008/06/15/castle-crashers-jumps-through-another-hoop-gets-rated-teen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.xbox360fanboy.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/c-crashers-490.jpg" /></a><br /></div>
We love the Xbox Live Arcade Service (<strong>fanboy placation</strong>: we love the PlayStation Network and WiiWare too), but it's a well-known fact that <a href="http://www.gamesetwatch.com/2007/08/xbla_certification_jeff_minter.php">there are a number of hurdles a finished game has to clear</a> before it can find its way onto the imponderable <em>internets</em>. One of said hurdles, labeled "the rating process" is actually three-hundred feet tall, covered in flaming, poison-coated spikes, and surrounded by a moat filled with bull sharks in mating season. Metaphorically speaking, of course.<br /><br />Thankfully, in an act of incredible vaulting prowess, Behemoth's upcoming <a href="http://www.joystiq.com/2006/10/20/castle-crashers-is-racist-claims-strange-interpretation/"><strike>racist</strike></a> multiplayer beat-'em-up <a href="http://www.xbox360fanboy.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/"><em>Castle Crashers</em> recently cleared said hurdle</a>, receiving a decisive "Teen" rating (the German judges, obviously confused and unimpressed, gave the effort a 7.5). There are a number of other hoops <a href="http://www.joystiq.com/search/?q=castle+crashers&amp;x=0&amp;y=0">the adorable brawler</a> must jump through before attaining that coveted XBLA certification, but we're hopeful that we'll be storming cartoon strongholds relatively soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/15/castle-crashers-jumps-through-another-hoop-gets-rated-teen/">Castle Crashers jumps through another hoop, gets rated 'Teen'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jun 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/15/castle-crashers-jumps-through-another-hoop-gets-rated-teen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1226019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/15/castle-crashers-jumps-through-another-hoop-gets-rated-teen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behemoth</category><category>castle-crashers</category><category>castlecrashers</category><category>certification</category><category>microsoft</category><category>xbla</category><category>Xbox-360</category><category>xbox-live-arcade</category><category>xbox360</category><category>xboxlivearcade</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 15 Jun 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers isn't only done, but now it's rated!]]></title><link>http://www.joystiq.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/</guid><comments>http://www.joystiq.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><center><img vspace="4" hspace="0" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/-tadatizcastly39.jpg" /></center>Yes, we'll admit, we're a bit obsessively excited to play The Behemoth's <a href="http://www.joystiq.com/tag/castle-crashers"><em>Castle Crashers</em></a>. And ever since we learned that <a href="http://www.joystiq.com/2008/05/17/castle-crashers-is-so-done-you-dont-know-how-done-it-is/">development has wrapped</a> we've been experiencing reserved excitement. Reserved only because our <em>Castle Crashers</em> wait has been full of delays, more development and more waiting which leaves us believing that there may be a chance that The Behemoth will announce that they've jumped back into development for some crazy reason, ultimately leading to a 2010 release. Scary thought, no? But we're pleased to reveal that there is absolutely no turning back with <em>Castle Crashers</em>' release, because we just learned that the game has been rated "T" (for teen) by the <a href="http://www.esrb.org/ratings/search.jsp">ESRB</a>. This means we can now go from reserved excitement to full fledged, ecstatic, ADD filled excitement. We say, bring on the blood, gore, cartoon violence and crude humor! We're ready!<br /><br />[Thanks, <a href="http://www.gamestooge.com">Jonah Falcon</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/">Castle Crashers isn't only done, but now it's rated!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jun 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/ratings/search.jsp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1225822/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/15/castle-crashers-isnt-only-done-but-now-its-rated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>esrb</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 15 Jun 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Adorable! Castle Crashers' Bitey Bat and Giraffey]]></title><link>http://www.joystiq.com/2008/05/28/adorable-castle-crashers-bitey-bat-and-giraffey/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/28/adorable-castle-crashers-bitey-bat-and-giraffey/</guid><comments>http://www.joystiq.com/2008/05/28/adorable-castle-crashers-bitey-bat-and-giraffey/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><center><img vspace="4" hspace="0" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/biteyandgiraffbehe.jpg" /></center>Just as they've done for the past month or so, <a href="http://www.thebehemoth.com/">The Behemoth</a> just took the (100% Egyptian cotton) shroud of mystery off of two more of <em><a href="http://www.joystiq.com/tag/castle-crashers">Castle Crashers</a></em>' Animal Orbs and this time the adorable-meter is off the charts. Meet <a href="http://devblog.thebehemoth.com/?p=153">Bitey Bat</a> and <a href="http://devblog.thebehemoth.com/?p=149">Giraffey</a>. They're Animal Orbs. During battle, Bitey Bat promises to gnaw on your foes' heads and Giraffey will use his magically limp tongue to aid in leveling up your character quicker. You'll probably come across each floating orb of helpfulness alongside <a href="http://www.joystiq.com/2008/05/08/castle-crashers-bronze-and-a-seahorse-too/">Seahorse</a>, <a href="http://www.joystiq.com/2008/04/10/castle-crashers-bears-and-cats-and-fish-oh-my/">Scratchpaw</a> and a bunch of other zoo'licious Animal Orbs  when <em>Castle Crashers </em>releases later this year . Admit it, they're freakin' adorable!<br /><br /><a href="http://devblog.thebehemoth.com/?p=153">Read</a> - Bitey Bat animal orb<br /><a href="http://devblog.thebehemoth.com/?p=149">Read</a> - Giraffey animal orb<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/28/adorable-castle-crashers-bitey-bat-and-giraffey/">Adorable! Castle Crashers' Bitey Bat and Giraffey</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 May 2008 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/28/adorable-castle-crashers-bitey-bat-and-giraffey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1208307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/28/adorable-castle-crashers-bitey-bat-and-giraffey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 28 May 2008 14:45:00 EST</pubDate></item><item><title><![CDATA[The Behemoth says Castle Crashers is finally complete]]></title><link>http://www.joystiq.com/2008/05/16/the-behemoth-says-castle-crashers-is-finally-complete/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/16/the-behemoth-says-castle-crashers-is-finally-complete/</guid><comments>http://www.joystiq.com/2008/05/16/the-behemoth-says-castle-crashers-is-finally-complete/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://devblog.thebehemoth.com/?p=137"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/cc_newscreen_1.jpg" /></a><br /></div>
It seems like just yesterday that <em>Alien Hominid</em> creator The Behemoth <a href="http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/">first announced</a> its upcoming XBLA release <a href="http://www.joystiq.com/tag/castlecrashers"><em>Castle Crashers</em></a>. Well, that's an outright <em>lie</em>. It's been a near unbearable wait, but according to a post by artist extraordinaire Dan Paladin on the <a href="http://devblog.thebehemoth.com/?p=137">studio's blog</a> that game is. finally. complete.<br /><br />But don't take up your swords and shields just yet, as it appears that it could be a little while before the decidedly old school, not to mention stylish brawler is available for download. Writes Paladin, "It has to go through all the required hoops of certification/final testing &amp; all that jazz before it will actually become available on the service." He adds that "it's a good feeling know that the crashers are working their way into the world," though with the company noting that it could be a "couple months" before we're finally able to play the game the only feeling we're left with is impatience.<br /><br />[Thanks Obvious]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/16/the-behemoth-says-castle-crashers-is-finally-complete/">The Behemoth says Castle Crashers is finally complete</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 May 2008 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://devblog.thebehemoth.com/?p=137>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/16/the-behemoth-says-castle-crashers-is-finally-complete/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1198163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/16/the-behemoth-says-castle-crashers-is-finally-complete/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><category>thebehemoth</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 16 May 2008 23:30:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers bronze and a seahorse too]]></title><link>http://www.joystiq.com/2008/05/08/castle-crashers-bronze-and-a-seahorse-too/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/08/castle-crashers-bronze-and-a-seahorse-too/</guid><comments>http://www.joystiq.com/2008/05/08/castle-crashers-bronze-and-a-seahorse-too/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><center><img vspace="4" hspace="0" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/itsaseahorsefromcastle3.jpg" alt="" /></center>It has been far too long since we've talked <a href="http://www.joystiq.com/tag/castle-crashers"><em>Castle Crashers</em></a> (eight days to be exact), so we figured we'd jump over to the <a href="http://devblog.thebehemoth.com/"><em>Castle Crashers</em> dev blog</a> to see what's new. Upon arriving, we found out that our The Behemoth friends have attempted a <a href="http://devblog.thebehemoth.com/?p=127">first pour cast</a> of the promised <em>Castle Crashers</em> <a href="http://www.joystiq.com/2008/04/30/the-behemoth-will-be-awarding-bronze-castle-crashers-trophies/">bronze trophies</a>. So far, they have a few kinks to work out, but nobody ever said bronze casting was an easy process. The other piece of newsy news is the reveal of the <a href="http://devblog.thebehemoth.com/?p=131">Seahorse animal orb</a>! Not only will this little guy make you move quicker in water, but it'll also melt your enemy's hearts with its stone-faced smile.<br /><br />Okay, we're good. That should be enough <em>Castle Crashers </em>news for at least twelve hours.<br /><br /><a href="http://devblog.thebehemoth.com/?p=127">Read</a> - First Bronze Trophy Pour<br /><a href="http://devblog.thebehemoth.com/?p=131">Read</a> - It's a Seahorse!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/08/castle-crashers-bronze-and-a-seahorse-too/">Castle Crashers bronze and a seahorse too</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 May 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/08/castle-crashers-bronze-and-a-seahorse-too/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1190321/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/08/castle-crashers-bronze-and-a-seahorse-too/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 08 May 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Video: Castle Crashers drawing fun times three]]></title><link>http://www.joystiq.com/2008/04/24/video-castle-crashers-drawing-fun-times-three/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/24/video-castle-crashers-drawing-fun-times-three/</guid><comments>http://www.joystiq.com/2008/04/24/video-castle-crashers-drawing-fun-times-three/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><center><object type="application/x-shockwave-flash" width="415" height="208" data="http://www.vimeo.com/moogaloop.swf?clip_id=934805&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=c9ff23">	<param name="quality" value="best" />	<param name="allowfullscreen" value="true" />	<param name="scale" value="showAll" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=934805&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=c9ff23" /></object></center>Don't hate us because we love <a href="http://www.joystiq.com/tag/castle-crashers"><em>Castle Crashers</em></a> and their dev blog's entertainingly mesmerizing <a href="http://devblog.thebehemoth.com/?cat=8">animation videos</a>. Hate us because we force them down your throat. We say this because we're bringing you three (count 'em) three new <em>Castle Crashers </em>animation videos done by Mr. Dan Paladin himself. Watch in awe as he draws, paints and colors a <a href="http://devblog.thebehemoth.com/?p=102">Tall Grass Field</a> or make your way towards the break to view the King's Boat get completed in an epic <a href="http://devblog.thebehemoth.com/?p=80">two</a> <a href="http://devblog.thebehemoth.com/?p=81">part</a> saga! It's <em>Castle Crashers</em>. It's video. It's awesome. <br /><br /><a href="http://devblog.thebehemoth.com/?p=102">Read</a> - Tall Grass Field video<br /><a href="http://devblog.thebehemoth.com/?p=80">Read</a> - King's Boat 1 video<br /><a href="http://devblog.thebehemoth.com/?p=81">Read</a> - King's Boat 2 video<p><a href="http://www.joystiq.com/2008/04/24/video-castle-crashers-drawing-fun-times-three/" rel="bookmark">Continue reading <em>Video: Castle Crashers drawing fun times three</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/24/video-castle-crashers-drawing-fun-times-three/">Video: Castle Crashers drawing fun times three</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Apr 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/24/video-castle-crashers-drawing-fun-times-three/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1176466/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/video-castle-crashers-drawing-fun-times-three/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 24 Apr 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Video: Jaw-dropping Castle Crashers 3D render]]></title><link>http://www.joystiq.com/2008/04/16/video-jaw-dropping-castle-castles-3d-render/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/16/video-jaw-dropping-castle-castles-3d-render/</guid><comments>http://www.joystiq.com/2008/04/16/video-jaw-dropping-castle-castles-3d-render/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><object type="application/x-shockwave-flash" width="415" height="332" data="http://www.vimeo.com/moogaloop.swf?clip_id=786084&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=c9ff23">	<param name="quality" value="best" />	<param name="allowfullscreen" value="true" />	<param name="scale" value="showAll" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=786084&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=c9ff23" /></object><br />Just look at him, he's ... beautiful. Behold the <a href="http://www.vimeo.com/786084">3D rendering artwork</a> of Andre Mercier who, after suffering from a serious case of boredom, decided to create the traditionally 2D <a href="http://www.joystiq.com/tag/castle-crashers"><em>Castle Crashers</em></a> red knight into a fully rotatable 3D model. The thirteen minute video showcases the two and a half hours that were spent creating the 3D knight and well, just watch and be amazed. If The Behemoth ever wants to take the <em>Castle Crashers </em>crew into the third dimension, we recommend Mercier for the job.<br /><br />[Via <a href="http://www.thebehemoth.com/">The Behemoth</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/16/video-jaw-dropping-castle-castles-3d-render/">Video: Jaw-dropping Castle Crashers 3D render</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Apr 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vimeo.com/786084>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/video-jaw-dropping-castle-castles-3d-render/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1169130/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/video-jaw-dropping-castle-castles-3d-render/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 16 Apr 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers: 40 weapon unlocks and a periwinkle knight]]></title><link>http://www.joystiq.com/2008/03/22/castle-crashers-40-weapon-unlocks-and-a-periwinkle-knight/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/22/castle-crashers-40-weapon-unlocks-and-a-periwinkle-knight/</guid><comments>http://www.joystiq.com/2008/03/22/castle-crashers-40-weapon-unlocks-and-a-periwinkle-knight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/periwinkleblue3333.jpg" />The <a href="http://www.joystiq.com/tag/castlecrashers"><em>Castle Crashers</em></a> news keeps on flowing from The Behemoth's <a href="http://www.joystiq.com/2008/03/17/super-new-castle-crashers-dev-blog-goes-live/">recently launched</a> dev blog with news of weapon count and another playable character getting the "big reveal" treatment.<br /><br />Today, we learn that <em>Castle Crashers</em> will feature 40 (count 'em), <a href="http://devblog.thebehemoth.com/?p=25">40 different unlockable weapons</a> to dish out the pwnage and can be discovered via a shop purchase, in hidden treasure chests, buried underground and bosses will even give up their weaponry. Not only will<em> Castle Crashers</em> be overflowing with weapons galore, we also get a first glimpse at <a href="http://devblog.thebehemoth.com/?p=46">another playable character</a> (seen above) and even though it doesn't have an official name (The Behemoth admits they hate naming things) we're going with "periwinkle knight". And yes, he is holding a blue lightsaber. <br /><br /><a href="http://devblog.thebehemoth.com/?p=25">Read</a> - Weapons list<br /><a href="http://devblog.thebehemoth.com/?p=46">Read</a> - It's the periwinkle knight.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/22/castle-crashers-40-weapon-unlocks-and-a-periwinkle-knight/">Castle Crashers: 40 weapon unlocks and a periwinkle knight</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 22 Mar 2008 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/22/castle-crashers-40-weapon-unlocks-and-a-periwinkle-knight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1146110/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/22/castle-crashers-40-weapon-unlocks-and-a-periwinkle-knight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 22 Mar 2008 11:45:00 EST</pubDate></item><item><title><![CDATA[22 unlockable characters confirmed for Castle Crashers]]></title><link>http://www.joystiq.com/2008/03/19/22-unlockable-characters-confirmed-for-castle-crashers/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/19/22-unlockable-characters-confirmed-for-castle-crashers/</guid><comments>http://www.joystiq.com/2008/03/19/22-unlockable-characters-confirmed-for-castle-crashers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://devblog.thebehemoth.com/?p=34"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/castle_crashers_unlock_select.jpg" alt="" /></a><br /></div>
You'll need more than your fingers and toes when counting up the number of playable characters in The Behemoth's upcoming (and <a href="http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/">long awaited</a>) XBLA opus <a href="http://www.joystiq.com/tag/CastleCrashers/"><em>Castle Crashers</em></a>, as the devs have confirmed that the game's roster will pack in "about" twenty-two unlockable slots. <br /><br />How exactly characters will be unlocked remains, much like the game's <a href="http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/">eventual release date</a>, a mystery, with Behemoth blogger Emil <a href="http://devblog.thebehemoth.com/?p=34">teasing</a> only that characters will be added "by various different means." However, given that since it was first announced some two years ago the heavily-stylized side scroller has remained near the top of a short list of titles we cannot wait to sink our thumbs into, it's just shy of hyperbole to say that we'd do anything <em>Castle Crashers</em> asked of us anyway. <br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/03/18/castle-crashers-will-have-22-unlockable-characters/">Xbox 360 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/19/22-unlockable-characters-confirmed-for-castle-crashers/">22 unlockable characters confirmed for Castle Crashers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Mar 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://devblog.thebehemoth.com/?p=34>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/19/22-unlockable-characters-confirmed-for-castle-crashers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1143884/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/19/22-unlockable-characters-confirmed-for-castle-crashers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>side-scroller</category><category>sidescroller</category><category>the-behemoth</category><category>thebehemoth</category><category>unlock</category><category>xbla</category><category>Xbox-360</category><category>xbox-live-arcade</category><category>xboxlive</category><category>xboxlivearcade</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 19 Mar 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers will have 22 unlockable characters]]></title><link>http://www.joystiq.com/2008/03/18/castle-crashers-will-have-22-unlockable-characters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/18/castle-crashers-will-have-22-unlockable-characters/</guid><comments>http://www.joystiq.com/2008/03/18/castle-crashers-will-have-22-unlockable-characters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><center><a href="http://devblog.thebehemoth.com/?p=34"><img vspace="4" hspace="0" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/castlecrashermycharact33.jpg" alt="" /></a></center>Putting their <a href="http://www.joystiq.com/2008/03/17/super-new-castle-crashers-dev-blog-goes-live/">newly launched</a><em> Castle Crashers </em>dev blog to good use, The Behemoth posted news that our little XBLA game will allow players to unlock a handful of <a href="http://devblog.thebehemoth.com/?p=34">new characters</a>. Twenty-two new characters to fight alongside our four colorful knights, all unlocked through various means and all completely playable. The new characters are still shrouded in mystery, but we've been promised that a few unlockables will be revealed in the future and, of course ... we just can't wait! This is exactly why we have the<em> Castle Crashers</em> dev blog added to our bookmark list, because edible bits of info like this just need to be consumed.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/18/castle-crashers-will-have-22-unlockable-characters/">Castle Crashers will have 22 unlockable characters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Mar 2008 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://devblog.thebehemoth.com/?p=34>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/18/castle-crashers-will-have-22-unlockable-characters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1143153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/18/castle-crashers-will-have-22-unlockable-characters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 18 Mar 2008 14:45:00 EST</pubDate></item><item><title><![CDATA[Super new Castle Crashers dev blog goes live]]></title><link>http://www.joystiq.com/2008/03/17/super-new-castle-crashers-dev-blog-goes-live/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/17/super-new-castle-crashers-dev-blog-goes-live/</guid><comments>http://www.joystiq.com/2008/03/17/super-new-castle-crashers-dev-blog-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><center><a href="http://devblog.thebehemoth.com/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/castlecrashersdevblogger.jpg" align="top" vspace="4" border="0" /></a></center>We've just been sent word that our buddies over at The Behemoth have launched a super new and super informative <a href="http://devblog.thebehemoth.com/"><em>Castle Crashers</em> development blog</a> over on their official site. A blog aimed at giving fans and insider's look into the development process and the crazy minds behind one of the most highly anticipated XBLA games this year.<br /><br />Currently, the <em><a href="http://www.joystiq.com/tag/castlecrashers">Castle Crashers</a></em> dev blog is a little bare bones (it did just launch, so be understanding), but already they've posted a <a href="http://devblog.thebehemoth.com/?p=43">brief introduction</a> and an <a href="http://devblog.thebehemoth.com/?p=40">intriguing video</a> where we get to watch artist extraordinaire Dan Paladin create the game's world map in super fast motion. Man does that guy have talent. The Behemoth promises regular weekly updates and a behind the scenes look at the game, so be sure to place a bookmark and refresh often. We know we will, because, truth be told, we have a <em>Castle Crashers</em> addiction that needs to be fed. Feed us The Behemoth, feed us until our tummy hurts with painful joy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/17/super-new-castle-crashers-dev-blog-goes-live/">Super new Castle Crashers dev blog goes live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Mar 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://devblog.thebehemoth.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/17/super-new-castle-crashers-dev-blog-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1141528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/17/super-new-castle-crashers-dev-blog-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 17 Mar 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Video: It's a Castle Crashers playthrough]]></title><link>http://www.joystiq.com/2008/02/26/video-its-a-castle-crashers-playthrough/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/26/video-its-a-castle-crashers-playthrough/</guid><comments>http://www.joystiq.com/2008/02/26/video-its-a-castle-crashers-playthrough/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="420" height="343">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=31125"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=31125" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="420" height="343"></embed> </object><br />Coming straight from the <a href="http://www.joystiq.com/tag/gdc08">GDC</a> floor and onto your computer screen is actual <a href="http://www.gametrailers.com/player/31125.html">gameplay video</a> of The Behemoth's little XBLA game that could, <em><a href="http://www.joystiq.com/tag/castle-crashers">Castle Crashers</a></em>. And it's an informative video at that. In the vid, The Behemoth briefly shows off some of the game's hack and slash combat as they string together a few combos, kill some baddies and explain how the magic system works. We also get to see the game's level map that encompasses twenty levels and get to preview what the character stats screen looks like. But most interesting of all is the fact that <em>Castle Crashers</em> will incorporate some mild RPG elements that'll allow you to level up your character, gain experience points and unlock new abilities. Enough talk though, just start viewing. It's <em>Castle Crashers</em> ... 'nuff said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/26/video-its-a-castle-crashers-playthrough/">Video: It's a Castle Crashers playthrough</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Feb 2008 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/31125.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/26/video-its-a-castle-crashers-playthrough/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1124580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/26/video-its-a-castle-crashers-playthrough/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>castlecrashers</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 26 Feb 2008 12:15:00 EST</pubDate></item><item><title><![CDATA[Video: Some Castle Crashers versus multiplayer]]></title><link>http://www.joystiq.com/2007/08/30/video-some-castle-crashers-versus-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/30/video-some-castle-crashers-versus-multiplayer/</guid><comments>http://www.joystiq.com/2007/08/30/video-some-castle-crashers-versus-multiplayer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="420" height="358">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=24307"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=24307" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="420" height="358"></embed> </object><br />Embedded above for the obsessed or simply curious <em>Castle Crashers</em> enthusiast is never before seen footage of the game's <a href="http://www.gametrailers.com/player/24307.html">versus multiplayer modes</a> taken from a PAX 07 demo. And, after giving the video quick look over, we can truthfully and wholeheartedly say that our excitement-ometer for <em>Castle Crashers</em> just got higher which we didn't even think was possible. Right now the game features four different multiplayer versus modes where up to four players will be able to duke it out in various events including a straight up brawl (with giant kitty cats), some bow and arrow shooting and a gametype where chickens turn you into Hulk-sized characters. Give the video a watch and tell us you aren't excited about the chicken eating versus mode ... just try.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/30/video-some-castle-crashers-versus-multiplayer/">Video: Some Castle Crashers versus multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Aug 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/24307.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/30/video-some-castle-crashers-versus-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/977287/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/30/video-some-castle-crashers-versus-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlecrashers</category><category>thebehemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 30 Aug 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[The Joystiq Weekend: August 18 - 20, 2007]]></title><link>http://www.joystiq.com/2007/08/20/the-joystiq-weekend-august-18-20-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/20/the-joystiq-weekend-august-18-20-2007/</guid><comments>http://www.joystiq.com/2007/08/20/the-joystiq-weekend-august-18-20-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"> </div>
<div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/castlecostumers.jpg"  alt="" /></a></div>
Do you see <a href="http://www.xbox360fanboy.com/2007/08/19/its-time-for-castle-crashers-dress-up/">what you miss</a> when you don't read X3F, the blog formerly known as Xbox 360 Fanboy? This <em>Castle Crashers </em>costume is about as awesome as it gets; view an entire gallery of the creation <a href="http://www.flickr.com/photos/grumblefoot/sets/72157601544915068/">here</a>. Check out the highlights for the weekend:<br /><br /><strong>Joystiquery<br /></strong><a href="http://www.joystiq.com/2007/08/18/metareview-bioshock-xbox-360-pc/" title="View Metareview -- BioShock (Xbox 360, PC) on Joystiq" target="_blank">Metareview -- BioShock (Xbox 360, PC)</a><br /><a href="http://www.joystiq.com/2007/08/18/joystiq-podcast-013-unlucky-edition/" title="View Joystiq Podcast 013 - Unlucky edition on Joystiq" target="_blank">Joystiq Podcast 013 - Unlucky edition</a><br /><a href="http://www.joystiq.com/2007/08/19/podcast-rodeo-for-august-19-ears-where-everybody-knows-your-n/" title="View Podcast Rodeo for August 19: Ears - Where everybody knows your name on Joystiq" target="_blank">Podcast Rodeo for August 19: Ears - Where everybody knows your name</a><br /><a href="http://www.joystiq.com/2007/08/20/reminder-win-bioshock-xbox-360-faceplate-and-t-shirt/" title="View Reminder: Win BioShock Xbox 360 faceplate &amp; T-shirt on Joystiq" target="_blank">Reminder: Win BioShock Xbox 360 faceplate &amp; T-shirt</a><br /><a href="http://www.joystiq.com/2007/08/20/todays-chiefiest-sequel-master-chief-sucks-at-halo-2/" title="View Today's chiefiest sequel: Master Chief Sucks at Halo 2 on Joystiq" target="_blank">Today's chiefiest sequel: Master Chief Sucks at Halo 2</a><br /><a href="http://www.joystiq.com/2007/08/18/todays-nerd-check-video-dandd-4th-edition/" title="View Today's nerd-check video: D&amp;D 4th Edition on Joystiq" target="_blank">Today's nerd-check video: D&amp;D 4th Edition</a><br /><a href="http://www.joystiq.com/2007/08/19/weekly-webcomic-wrapup-new-and-exciting-edition/" title="View Weekly Webcomic Wrapup: new and exciting edition on Joystiq" target="_blank">Weekly Webcomic Wrapup: new and exciting edition</a><br /><br /><strong>News<br /></strong><a href="http://www.joystiq.com/2007/08/18/world-of-warcrafts-spectral-tiger-sells-for-2000/" title="View World of Warcraft's Spectral Tiger sells for $2000 on Joystiq" target="_blank">World of Warcraft's Spectral Tiger sells for $2000</a><br /><a href="http://www.joystiq.com/2007/08/19/ratchet-and-clank-video-dump-with-pretty-colors/" title="View Ratchet and Clank video dump with pretty colors on Joystiq" target="_blank">Ratchet and Clank video dump with pretty colors</a><br /><a href="http://www.joystiq.com/2007/08/19/jack-thompson-files-bioshock-ad-complaint-with-ftc/" title="View Jack Thompson files BioShock ad complaint with FTC on Joystiq" target="_blank">Jack Thompson files BioShock ad complaint with FTC</a><br /><a href="http://www.joystiq.com/2007/08/19/bioshock-pc-demo-is-really-coming-monday/" title="View BioShock PC demo is really coming Monday on Joystiq" target="_blank">BioShock PC demo is really coming Monday</a><br /><a href="http://www.joystiq.com/2007/08/20/new-games-this-week-bioshock-edition/" title="View New games this week: BioShock edition on Joystiq" target="_blank">New games this week: BioShock edition</a><br /><a href="http://www.joystiq.com/2007/08/20/super-metroid-shinobi-iii-neutopia-hit-virtual-console/" title="View Super Metroid, Shinobi III, Neutopia hit Virtual Console on Joystiq" target="_blank">Super Metroid, Shinobi III, Neutopia hit Virtual Console</a><br /><a href="http://www.joystiq.com/2007/08/20/xbox-360-gets-european-price-drop-on-august-24/" title="View Xbox 360 gets European price drop on August 24 on Joystiq" target="_blank">Xbox 360 gets European price drop on August 24</a><br /><a href="http://www.joystiq.com/2007/08/20/timothy-olyphant-talks-about-playing-agent-47/" title="View Timothy Olyphant talks about playing Agent 47 on Joystiq" target="_blank">Timothy Olyphant talks about playing Agent 47</a><br /><a href="http://www.joystiq.com/2007/08/20/more-freedom-with-ea-says-crysis-developer/" title="View More freedom with EA, says Crysis developer on Joystiq" target="_blank">More freedom with EA, says Crysis developer</a><br /><a href="http://www.joystiq.com/2007/08/20/too-human-release-date-and-demo-coming-soon/" title="View Too Human release date and demo 'coming soon' on Joystiq" target="_blank">Too Human release date and demo 'coming soon'</a><br /><a href="http://www.joystiq.com/2007/08/20/eidos-crossfire-is-now-conflict-denied-ops/" title="View Eidos' Crossfire is now Conflict: Denied Ops on Joystiq" target="_blank">Eidos' Crossfire is now Conflict: Denied Ops</a><br /><a href="http://www.joystiq.com/2007/08/20/this-wednesday-space-giraffe-and-street-trace-light-up-xbla/" title="View This Wednesday: Space Giraffe and Street Trace light up XBLA on Joystiq" target="_blank">This Wednesday: Space Giraffe and Street Trace light up XBLA</a><br /><a href="http://www.joystiq.com/2007/08/20/metroid-prime-3s-token-feature-a-small-taste-of-achievements/" title="View Metroid Prime 3's token feature a small taste of achievements on Joystiq" target="_blank">Metroid Prime 3's token feature a small taste of achievements</a><br /><a href="http://www.joystiq.com/2007/08/20/upcoming-john-woo-film-to-become-chinese-mmo/" title="View Upcoming John Woo film to become Chinese MMO on Joystiq" target="_blank">Upcoming John Woo film to become Chinese MMO</a><br /><a href="http://www.joystiq.com/2007/08/20/dreamcast-still-strong-two-new-indie-games-at-leipzig/" title="View Dreamcast still strong, two new indie games at Leipzig on Joystiq" target="_blank">Dreamcast still strong, two new indie games at Leipzig</a><br /><a href="http://www.joystiq.com/2007/08/20/paramount-and-dreamworks-ditch-blu-ray-for-hd-dvd-exclusivity/" title="View Paramount and Dreamworks ditch Blu-Ray for HD-DVD exclusivity on Joystiq" target="_blank">Paramount and Dreamworks ditch Blu-Ray for HD-DVD exclusivity</a><br /><a href="http://www.joystiq.com/2007/08/20/keep-a-playstation-eye-out-for-trials-of-topoq/" title="View Keep a PlayStation Eye out for Trials of Topoq on Joystiq" target="_blank">Keep a PlayStation Eye out for Trials of Topoq</a><br /><a href="http://www.joystiq.com/2007/08/20/epic-believes-people-can-fly-acquires-majority-stake/" title="View Epic believes People Can Fly, acquires majority stake on Joystiq" target="_blank">Epic believes People Can Fly, acquires majority stake</a><br /><a href="http://www.joystiq.com/2007/08/20/wednesday-to-bring-new-content-folklore-demo-to-the-eu-psn/" title="View Wednesday to bring new content, Folklore demo to the EU PSN on Joystiq" target="_blank">Wednesday to bring new content, Folklore demo to the EU PSN</a><br /><a href="http://www.joystiq.com/2007/08/20/lair-dev-calls-esrb-bizarre-urges-push-the-sex/" title="View Lair dev calls ESRB 'bizarre', urges 'push the sex!' on Joystiq" target="_blank">Lair dev calls ESRB 'bizarre', urges 'push the sex!'</a><br /><a href="http://www.joystiq.com/2007/08/20/square-enix-opening-us-merchadise-store-midnight-tonight/" title="View Square Enix opening US merchadise store midnight tonight on Joystiq" target="_blank">Square Enix opening US merchadise store midnight tonight</a><br /><a href="http://www.joystiq.com/2007/08/20/crysis-special-edition-promises-featurette-vignette-and-kitchen/" title="View Crysis Special Edition promises featurette, vignette and kitchenette sink on Joystiq" target="_blank">Crysis Special Edition promises featurette, vignette and kitchenette sink</a><br /><a href="http://www.joystiq.com/2007/08/20/bioshock-pc-demo-is-now-available/" title="View BioShock PC demo is now available on Joystiq" target="_blank">BioShock PC demo is now available</a><br /><br /><strong>Rumors &amp; Speculation<br /></strong><a href="http://www.joystiq.com/2007/08/18/pachter-says-ps3-outsold-xbox-360-in-july/" title="View Pachter says PS3 outsold Xbox 360 in July on Joystiq" target="_blank">Pachter says PS3 outsold Xbox 360 in July</a><br /><a href="http://www.joystiq.com/2007/08/20/rumor-ninja-gaiden-2-for-360-to-be-at-tokyo-game-show/" title="View Rumor: Ninja Gaiden 2 for 360 to be at Tokyo Game Show on Joystiq" target="_blank">Rumor: Ninja Gaiden 2 for 360 to be at Tokyo Game Show</a><br /><br /><strong>Culture &amp; Community<br /></strong><a href="http://www.joystiq.com/2007/08/18/metriod-retrospective-part-4-ds-games-and-corruption/" title="View Metroid retrospective: Part 4 -- DS games and Corruption on Joystiq" target="_blank">Metroid retrospective: Part 4 -- DS games and Corruption</a><br /><a href="http://www.joystiq.com/2007/08/20/vast-memory-card-claims-tool-less-unlock-for-playstation-2/" title="View 'Vast' memory card claims tool-less unlock for PlayStation 2 on Joystiq" target="_blank">'Vast' memory card claims tool-less unlock for PlayStation 2</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/20/the-joystiq-weekend-august-18-20-2007/">The Joystiq Weekend: August 18 - 20, 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Aug 2007 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/20/the-joystiq-weekend-august-18-20-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/969879/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/20/the-joystiq-weekend-august-18-20-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlecrashers</category><category>dailyrecap</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 20 Aug 2007 23:59:00 EST</pubDate></item><item><title><![CDATA[It's time for Castle Crashers dress up!]]></title><link>http://www.joystiq.com/2007/08/19/its-time-for-castle-crashers-dress-up/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/19/its-time-for-castle-crashers-dress-up/</guid><comments>http://www.joystiq.com/2007/08/19/its-time-for-castle-crashers-dress-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><center><a href="http://www.flickr.com/photos/grumblefoot/sets/72157601544915068/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/castlecrashcostblue.jpg" align="top" vspace="4" border="0" /></a></center>Diehard Xbox 360 fanboy, <a href="http://www.joystiq.com/2006/11/20/combine-fear-the-half-life-2-case-mod/"><em>Half-Life</em> case</a> modder to the stars and all around <em>Castle Crashers</em> enthusiast PiNPOiNT thought he'd share his latest artsy project with the fanboy community. So go ahead, take a look at the photo above and witness his brand new, custom made <a href="http://www.flickr.com/photos/grumblefoot/sets/72157601544915068/"><em>Castle Crashers</em> costume</a> modeled after the game's blue knight. It's very well made, designed beautifully, so very attractive and the big head makes us chuckle for some reason. It's a damn nice costume design PiNPOiNT, but we're sorry to say that it'll be a long wait until <em>Castle Crashers</em> is playable on the XBLA. Ah who cares, all we know right now is that<em> Castle Crashers</em> dress up rocks!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/19/its-time-for-castle-crashers-dress-up/">It's time for Castle Crashers dress up!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 19 Aug 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flickr.com/photos/grumblefoot/sets/72157601544915068/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/19/its-time-for-castle-crashers-dress-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/968886/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/19/its-time-for-castle-crashers-dress-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlecrashers</category><category>thebehemoth</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 19 Aug 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers still looks beautiful]]></title><link>http://www.joystiq.com/2007/07/31/castle-crashers-still-looks-beautiful/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/31/castle-crashers-still-looks-beautiful/</guid><comments>http://www.joystiq.com/2007/07/31/castle-crashers-still-looks-beautiful/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="490" height="473" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D13467%26ordinal%3D1185912076295%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D13467%26ordinal%3D1185912076295%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="473" width="490"/></object></center>With the race to complete photorealism continuing at full tilt, it's kind of nice to see a game like <em><a href="http://www.joystiq.com/tag/CastleCrashers/">Castle Crashers</a> </em>that still looks so ... gamey. We know it makes us sound like a cranky 80-year-old, but Behemoth's latest project seems to have been transported to us from a time when games were <em>games.<br /><br /></em>Take a look at the above footage from the floor of Comic-Con and see if you don't agree that while you may swoon for the girls with the high-res faces, there will always be a place in your heart for a game that makes up for its lack of polygons with an abundance of panache.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2007/07/29/video-castle-crashers-at-comic-con/">X3F</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/31/castle-crashers-still-looks-beautiful/">Castle Crashers still looks beautiful</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Jul 2007 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/13467>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/31/castle-crashers-still-looks-beautiful/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/954296/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/31/castle-crashers-still-looks-beautiful/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behemoth</category><category>castlecrashers</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 31 Jul 2007 16:55:00 EST</pubDate></item><item><title><![CDATA[Video: Castle Crashers at Comic Con]]></title><link>http://www.joystiq.com/2007/07/29/video-castle-crashers-at-comic-con/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/29/video-castle-crashers-at-comic-con/</guid><comments>http://www.joystiq.com/2007/07/29/video-castle-crashers-at-comic-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="420" height="405" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D13467%26ordinal%3D1185693161544%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D13467%26ordinal%3D1185693161544%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="405" width="420"/></object><br> If you've been wondering why there has been a lack of <em>Castle Crashers</em> news, then know that you aren't alone as we share the same curiosity. So, we all should be happy to hear that The Behemoth is at Comic Con this year showing off their latest <em>Castle Crashers</em> build and we can't think of a better way to celebrate the re-emergence of the game than with some gameplay footage from the show floor. Embedded above is the new footage featuring our colorful <em>Castle Crashers</em> knights in a boss battle and kicking bum. Be sure to watch until the end when our heroes are forced to turn on eachother to win a kiss from their princess. We so got five bucks on the red knight.<br /><br />[Via <a href="http://www.gamestooge.com/2007/07/28/comic-con-castle-crashers-gameplay-video/">Game Stooge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/29/video-castle-crashers-at-comic-con/">Video: Castle Crashers at Comic Con</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 29 Jul 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/13467>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/29/video-castle-crashers-at-comic-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/952697/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/29/video-castle-crashers-at-comic-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlecrashers</category><category>comiccon</category><category>thebehemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 29 Jul 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[The Behemoth gives Major Trophy]]></title><link>http://www.joystiq.com/2007/06/18/the-behemoth-gives-major-trophy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/18/the-behemoth-gives-major-trophy/</guid><comments>http://www.joystiq.com/2007/06/18/the-behemoth-gives-major-trophy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.majornelson.com/archive/2007/06/14/today-s-mysterious-package.aspx"><img width="225" vspace="4" hspace="4" height="419" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/mntrophy.jpg" /></a>Showing what an awesome development team they are, The Behemoth gave Major Nelson a custom, hand made FBI Agent <a href="http://www.majornelson.com/archive/2007/06/14/today-s-mysterious-package.aspx">trophy</a>. This was in thanks for his support of their first title for Xbox Live Arcade, <a href="http://www.joystiq.com/tag/alienhominid"><em>Alien Hominid HD</em></a>, back in late February. Now, some of you may remember that The Behemoth was going to <a href="http://www.joystiq.com/2007/05/03/alien-hominid-hd-trophies-awarded/">give away</a> <a href="http://www.joystiq.com/2007/02/26/alien-hominid-details-and-shiny-trophies/">trophies</a> for those at the top of the leaderboards of the game. <br /><br />Major, being an MS employee was not eligible to win, no matter how mad his <em>skillz</em>, so they hooked him up with this absolutely badass trophy, and he's <a href="http://www.flickr.com/photos/majornelson/sets/72157600360871739/">posted</a> pics on his flickr page of the gift and the thank you letter included in the package. Hopefully, The Behemoth will remember X3F and our <a href="http://podcasts.xbox360fanboy.com/2007/03/12/xbox-360-fancast-007-behemoth-tastic/">GDC interview</a> when <em><a href="http://www.joystiq.com/tag/castlecrashers">Castle Crashers</a></em> lands on Arcade, right guys?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/18/the-behemoth-gives-major-trophy/">The Behemoth gives Major Trophy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2007 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/06/14/today-s-mysterious-package.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/the-behemoth-gives-major-trophy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/the-behemoth-gives-major-trophy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alien Hominid</category><category>Alien Hominid HD</category><category>AlienHominid</category><category>AlienHominidHd</category><category>Behemoth</category><category>Castle Crashers</category><category>CastleCrashers</category><category>The Behemoth</category><category>TheBehemoth</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 18 Jun 2007 08:30:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers still 50 megs]]></title><link>http://www.joystiq.com/2007/03/12/castle-crashers-still-50-megs/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/12/castle-crashers-still-50-megs/</guid><comments>http://www.joystiq.com/2007/03/12/castle-crashers-still-50-megs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img width="425" vspace="4" hspace="0" height="240" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/castlecrashers-sm.jpg" alt="" /><br />We ran a <a href="http://www.joystiq.com/2007/03/09/castle-crashers-gets-bumped-into-2008/">story</a> on Friday stating that <a href="http://www.joystiq.com/2007/03/07/gdc-07-castle-crashers-hands-on/"><em>Castle Crashers</em></a> will release in 2008 because of the recent size limit increase on Xbox Live Arcade games. This info was apparently communicated to Joystiq during GDC. Since running the story, The Behemoth's Tom Fulp contacted us to let us know that <a href="http://www.thebehemoth.com">The Behemoth</a> is busy cramming as much as they can into <em>Castle Crashers</em>, but are still adhering to the 50 MB limit. In fact, Fulp noted that The Behemoth enjoys the challenge of meeting the size restriction. It seems the size limit increase is decided on a case by case basis, and The Behemoth has not requested a size increase at this time.<br /><br />Size increase or not, we wouldn't expect the game to hit anytime soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/12/castle-crashers-still-50-megs/">Castle Crashers still 50 megs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Mar 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/12/castle-crashers-still-50-megs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/851115/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/12/castle-crashers-still-50-megs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>behemoth</category><category>castle crashers</category><category>CastleCrashers</category><category>live arcade</category><category>LiveArcade</category><category>the behemoth</category><category>TheBehemoth</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 12 Mar 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers gets bumped into 2008]]></title><link>http://www.joystiq.com/2007/03/09/castle-crashers-gets-bumped-into-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/09/castle-crashers-gets-bumped-into-2008/</guid><comments>http://www.joystiq.com/2007/03/09/castle-crashers-gets-bumped-into-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/gdc-07/" rel="tag">GDC '07</a></p><a href="http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/castlecrashdelay.jpg" align="top" vspace="4" border="0" /></a><br /><a href="http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/">Joystiq</a> cornered The Behemoth's Dan Paladin after the GDC <a href="http://www.joystiq.com/2007/03/08/gdc-awards-gears-takes-home-the-hardware/">awards</a> ceremony and asked about a release time-frame for <em>Castle Crashers</em>. To their (and our) dismay, Mr. Paladin stated that there was still "<em>about a year of development left</em>" on the XBLA title. Shocked, Joystiq then inquired to whether The Behemoth was going to take advantage of the 100MB bump in the XBLA <a href="http://www.joystiq.com/2007/03/05/512mb-memory-card-and-exciting-xbla-news/">size limit</a> and were pleased to learn that <em>Castle Crashers</em> would benefit by adding additional features and content. So, we'll be seeing more <em>Castle Crashers</em> content, but will also have to suffer a longer wait. With a year or more of development nobody will be having any <em>Castle Crashers</em> fun until 2008 ... so you better make one hell of a game Mr. Paladin, because this hurts. This hurts a bunch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/09/castle-crashers-gets-bumped-into-2008/">Castle Crashers gets bumped into 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Mar 2007 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/09/castle-crashers-gets-bumped-into-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/849483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/09/castle-crashers-gets-bumped-into-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle crashers</category><category>CastleCrashers</category><category>gdc</category><category>gdc 07</category><category>GDC-2007</category><category>Gdc07</category><category>the behemoth</category><category>TheBehemoth</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 09 Mar 2007 13:45:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers likely due 2008, receiving more content]]></title><link>http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/</guid><comments>http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/tgs/" rel="tag">TGS</a></p><a href="http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/castle_crashers_art_425.jpg" /><br /></a><span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>It seems that Microsoft's decision to <a href="http://www.joystiq.com/2007/03/05/microsoft-reveals-512-mb-memory-unit-increases-xbla-size-limit/">expand the size restriction</a> of Xbox Live Arcade games has become a double-edged sword, especially to fans of sword-swinging, skull-crushing adventure, <a href="http://www.joystiq.com/tag/castlecrashers"><em>Castle Crashers</em></a>. After congratulating The Behemoth's Dan Paladin on the team's <a href="http://www.joystiq.com/2007/03/08/gears-of-war-takes-best-game-at-gdca-aquaria-wins-igf-best-game/">IGF award</a> win at the Wednesday evening's ceremony, we enquired about the game's release timeframe and were met with less than pleasing information.<br /><br />Mr. Paladin noted that the XBLA title still had "about a year of development left," thus placing the completed <em>Castle Crashers</em> in 2008 at the earliest. Disappointing news, certainly, but not entirely without one of those consolatory silver linings that people love to point and stare at. When Joystiq asked about the length of the game, Paladin noted that the 100MB boost in the XBLA size limit had allowed The Behemoth to include even more content and features in the game, making it a fuller and more satisfying adventure overall.<br /><br />Alright, 2008. Come over here please.<br /><br />See also: <a href="http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/">Castle Crashers GDC '07 impressions</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/">Castle Crashers likely due 2008, receiving more content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Mar 2007 11:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/848275/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>Castle Crashers</category><category>CastleCrashers</category><category>GDC07</category><category>Microsoft</category><category>TGS</category><category>The Behemoth</category><category>TheBehemoth</category><category>XBLA</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 09 Mar 2007 11:52:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers GDC '07 impressions]]></title><link>http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/</guid><comments>http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><em><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/castcrash3.jpg" alt="" />Castle Crashers</em> is a chaotic storm of spinning swords, overly aggressive primary colors and the occasional (but never displeasing) decapitation -- which is why we like it. Though the GDC demo boasts only a few notable changes from previous iterations, it still warrants a look. A long and loving look accompanied by a forlorn sigh and the formation of a gently sparkling tear. <br /><br />One of the most interesting things about the game is the manner in which it draws your attention. It's even a little conflicting, as if two sets of fingers are snapping in your face in an alternating pattern. When you're not trying to spot your character deep within the colorful anarchy of battle, you're adopting a wider view of all the over-the-top action. It's like a tug of war, and one not too dissimilar from the battle between order and chaos that's at the core of the game.<p><a href="http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/" rel="bookmark">Continue reading <em>Castle Crashers GDC '07 impressions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/">Castle Crashers GDC '07 impressions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Mar 2007 05:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/847791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/08/castle-crashers-gdc-07-impressions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alien Hominid</category><category>AlienHominid</category><category>Castle Crashers</category><category>CastleCrashers</category><category>Double Dragon</category><category>DoubleDragon</category><category>GDC</category><category>GDC07</category><category>Microsoft</category><category>The Behemoth</category><category>TheBehemoth</category><category>XBLA</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 08 Mar 2007 05:15:00 EST</pubDate></item><item><title><![CDATA[Joystiq not-so-live coverage of the IGF and GDCA awards]]></title><link>http://www.joystiq.com/2007/03/08/joystiq-not-so-live-coverage-of-the-igf-and-gdca-awards/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/08/joystiq-not-so-live-coverage-of-the-igf-and-gdca-awards/</guid><comments>http://www.joystiq.com/2007/03/08/joystiq-not-so-live-coverage-of-the-igf-and-gdca-awards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><div align="center"><strong><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/gdca07-front-01425.jpg"  alt="" /></strong><br /></div>
<strong>6:20 p.m.:</strong> The Joystiq crew walks the red carpet, because we're just that important.<br /><br /><strong>6:33 p.m.:</strong> Gnarls Barkley's cover of the Violent Femmes' "Gone Daddy Gone" is blasting as we find seats in the press section. Cushy seats with recline-able chairs.<br /><br /><strong>6:42 pm:</strong> Sam and Max introduce the start for the independent games festival. The mention of projectile vomiting is disturbing, but welcoming somehow. <br /><strong><br />6:43 pm:</strong> Jamil Moledina and Simon Carless march onto stage, noting that the show is being broadcast to the entire world. We sense somewhat sinister undertones.<br /><strong><br /></strong><p><a href="http://www.joystiq.com/2007/03/08/joystiq-not-so-live-coverage-of-the-igf-and-gdca-awards/" rel="bookmark">Continue reading <em>Joystiq not-so-live coverage of the IGF and GDCA awards</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/08/joystiq-not-so-live-coverage-of-the-igf-and-gdca-awards/">Joystiq not-so-live coverage of the IGF and GDCA awards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Mar 2007 04:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/08/joystiq-not-so-live-coverage-of-the-igf-and-gdca-awards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/848180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/08/joystiq-not-so-live-coverage-of-the-igf-and-gdca-awards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aquaria, samorost</category><category>Aquaria,Samorost</category><category>bang howdy</category><category>BangHowdy</category><category>castle crashers</category><category>CastleCrashers</category><category>cliffy b</category><category>CliffyB</category><category>epic</category><category>epic games</category><category>EpicGames</category><category>game developers choice awards</category><category>GameDevelopersChoiceAwards</category><category>gdc</category><category>gdc 07</category><category>Gdc07</category><category>gdca</category><category>gears of war</category><category>GearsOfWar</category><category>miyamoto</category><category>PC</category><category>PS2</category><category>PSP</category><category>schafer</category><category>shigeru miyamoto</category><category>ShigeruMiyamoto</category><category>tim schafer</category><category>TimSchafer</category><category>twilight princess</category><category>TwilightPrincess</category><category>wii sports</category><category>WiiSports</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 08 Mar 2007 04:15:00 EST</pubDate></item><item><title><![CDATA[Gears of War takes best game at GDCA, Aquaria wins IGF best game prize]]></title><link>http://www.joystiq.com/2007/03/08/gears-of-war-takes-best-game-at-gdca-aquaria-wins-igf-best-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/08/gears-of-war-takes-best-game-at-gdca-aquaria-wins-igf-best-game/</guid><comments>http://www.joystiq.com/2007/03/08/gears-of-war-takes-best-game-at-gdca-aquaria-wins-igf-best-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/aquaria-and-gears-of-war.jpg" />At tonight's Game Developers Choice Awards, Epic Games' <em>Gears of War</em> took home three awards: best technology, visual arts, and the coveted Game of the Year award. On the independent side of things, <em>Bit Blot's</em> Aquaria won the Seumas McNally Grand Prize from the Independent Games Festival.<br /><br /><span style="font-style: italic;">Okami</span> picked up a win in one of the four categories it was nominated in (take that, <a href="http://www.joystiq.com/2007/01/28/capcom-snubbed-by-aias-awards/">AIAS</a>). Unfortunately, <span style="font-style: italic;">Loco Roco</span> did not pick up any awards despite two nominations (character design and audio). Independent game <span style="font-style: italic;">Everyday Shooter</span> won two awards and a distribution deal from GameTap.<br /><br />View the full list winners and <a href="http://www.joystiq.com/2007/02/06/oblivion-okami-top-gdc-awards-nominations/">nominees</a> from both events below.<p><a href="http://www.joystiq.com/2007/03/08/gears-of-war-takes-best-game-at-gdca-aquaria-wins-igf-best-game/" rel="bookmark">Continue reading <em>Gears of War takes best game at GDCA, Aquaria wins IGF best game prize</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/08/gears-of-war-takes-best-game-at-gdca-aquaria-wins-igf-best-game/">Gears of War takes best game at GDCA, Aquaria wins IGF best game prize</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Mar 2007 02:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/08/gears-of-war-takes-best-game-at-gdca-aquaria-wins-igf-best-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/848190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/08/gears-of-war-takes-best-game-at-gdca-aquaria-wins-igf-best-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aquaria, samorost</category><category>Aquaria,Samorost</category><category>bang howdy</category><category>BangHowdy</category><category>breaking news</category><category>BreakingNews</category><category>castle crashers</category><category>CastleCrashers</category><category>cliffy b</category><category>CliffyB</category><category>epic</category><category>epic games</category><category>EpicGames</category><category>game developers choice awards</category><category>GameDevelopersChoiceAwards</category><category>gdc</category><category>gdc 07</category><category>Gdc07</category><category>gdca</category><category>gears of war</category><category>GearsOfWar</category><category>miyamoto</category><category>PC</category><category>PS2</category><category>schafer</category><category>tim schafer</category><category>TimSchafer</category><category>twilight princess</category><category>TwilightPrincess</category><category>wii sports</category><category>WiiSports</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 08 Mar 2007 02:12:00 EST</pubDate></item><item><title><![CDATA[GDC 07: Castle Crashers hands on]]></title><link>http://www.joystiq.com/2007/03/07/gdc-07-castle-crashers-hands-on/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/07/gdc-07-castle-crashers-hands-on/</guid><comments>http://www.joystiq.com/2007/03/07/gdc-07-castle-crashers-hands-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/gdc-07/" rel="tag">GDC '07</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/castlecrashers-gdc07.jpg" alt="" /><br />We heard the rumblings. We smelled the awesome. We <em>knew</em> that <a href="http://www.joystiq.com/2007/02/21/new-castle-crashers-trailer/"><em>Castle Crashers</em></a> was <em>somewhere</em> at <a href="http://www.joystiq.com/tag/gdc07">GDC</a>. It was just a matter of finding it. After what seemed like days of searching, we found the title in the Independent Games Festival pit, loaded up on an HD screen with some pumping speakers, <em>Castle Crashers</em> was ready and raring to go.<p><a href="http://www.joystiq.com/2007/03/07/gdc-07-castle-crashers-hands-on/" rel="bookmark">Continue reading <em>GDC 07: Castle Crashers hands on</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/07/gdc-07-castle-crashers-hands-on/">GDC 07: Castle Crashers hands on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Mar 2007 18:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/07/gdc-07-castle-crashers-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/847950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/07/gdc-07-castle-crashers-hands-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>behemoth</category><category>castle crashers</category><category>CastleCrashers</category><category>GDC-2007</category><category>gdc07</category><category>live arcade</category><category>LiveArcade</category><category>the behemoth</category><category>TheBehemoth</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 07 Mar 2007 18:05:00 EST</pubDate></item><item><title><![CDATA[The Behemoth's Dan Paladin interviewed]]></title><link>http://www.joystiq.com/2007/03/01/the-behemoths-dan-paladin-interviewed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/01/the-behemoths-dan-paladin-interviewed/</guid><comments>http://www.joystiq.com/2007/03/01/the-behemoths-dan-paladin-interviewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.gamealmighty.com/story-individual/story/Dan_Paladin_Creator_of_Alien_Hominid_Interviewed/"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/alienhominidxbox.jpg" align="right" vspace="4" border="0" /></a><a href="http://www.gamealmighty.com/story-individual/story/Dan_Paladin_Creator_of_Alien_Hominid_Interviewed/">Game Almighty</a> posted an interview with Dan Paladin, The Behemoth's artist extraordinaire for <em>Alien Hominid HD</em> and upcoming XBLA title <em>Castle Crashers</em>. In the interview, Dan talks about the differences in the art style between the games, where he gets his inspiration, and why he is so cool. He also talks about the challenges and changes they've encountered while developing <em>Castle Crashers</em>, including reducing the size of the knights on screen and dealing with the complex code. One of the most interesting tidbits from the interview is when Mr. Paladin talks about a few of <em>Castle</em> <em>Crashers'</em> game features stating:<br /><br /><em>"In Castle Crashers, when holding down the right trigger all 4 of the buttons on top become spells that are intuitive to the player. For instance, press jump without right trigger and you jump normally. Press jump with the right trigger held down and you do a magic boosted jump. You can unlock a lot of characters to play as - as well as weapons, pets, and items! Every character has their own magic abilities which affect the enemies in different ways."<br /><br /></em>We must admit, we are uber excited for some four player co-op over Xbox Live and beating on those bad dudes. Anyone satisfied with XBLA title <em>Alien Hominid HD</em> and overly pumped for some <em>Castle Crashers</em> later this year?<br /><br />[Thanks, Chris]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/01/the-behemoths-dan-paladin-interviewed/">The Behemoth's Dan Paladin interviewed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Mar 2007 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamealmighty.com/story-individual/story/Dan_Paladin_Creator_of_Alien_Hominid_Interviewed/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/01/the-behemoths-dan-paladin-interviewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/843762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/01/the-behemoths-dan-paladin-interviewed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alien hominid</category><category>alien hominid hd</category><category>AlienHominid</category><category>AlienHominidHd</category><category>arcade</category><category>castle crashers</category><category>CastleCrashers</category><category>dan paladin</category><category>DanPaladin</category><category>the behemoth</category><category>TheBehemoth</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 01 Mar 2007 17:15:00 EST</pubDate></item><item><title><![CDATA[New Castle Crashers trailer(!)]]></title><link>http://www.joystiq.com/2007/02/21/new-castle-crashers-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/21/new-castle-crashers-trailer/</guid><comments>http://www.joystiq.com/2007/02/21/new-castle-crashers-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
<param value="sameDomain" name="allowScriptAccess" />
<param value="http://www.gametrailers.com/remote_wrap.php?mid=17191" name="movie" />
<param value="high" name="quality" /> <embed width="425" height="362" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?mid=17191"></embed> </object><br />It's been a long time coming, but we <em>finally</em> have new <a href="http://www.joystiq.com/2006/07/20/crashing-castles-on-xbox-live-arcade/"><em>Castle Crashers</em></a> media to share. The last time we had a new <em>Castle Crashers</em> video was in July, and that's just too long. Granted, we know what a beast the Xbox Live Arcade <a href="http://www.joystiq.com/2007/02/21/worms-delayed-twice-during-development/">certification process</a> can be, so we're not getting our hopes up that we'll actually be able to <em>play</em> <em>Castle Crashers</em> anytime soon. For now, all we can do is watch this video and dream of co-op hack &amp; slash action with some seriously large bosses. Watch the video, and enjoy.<br /><br />For more intrepid readers, you can even download an <a href="http://www.gametrailers.com/player.php?type=wmv&amp;id=17190">HD version</a>, stream it to your Xbox 360, and pretend you're actually playing <em>Castle Crashers</em>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/21/new-castle-crashers-trailer/">New Castle Crashers trailer(!)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Feb 2007 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/02/21/new-castle-crashers-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/817757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/21/new-castle-crashers-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>behemoth</category><category>castle crashers</category><category>CastleCrashers</category><category>live arcade</category><category>LiveArcade</category><category>the behemoth</category><category>TheBehemoth</category><category>xbla</category><category>xbox live arcadde</category><category>xbox live arcade</category><category>XboxLiveArcadde</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 21 Feb 2007 17:45:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers is racist, claims strange interpretation]]></title><link>http://www.joystiq.com/2006/10/20/castle-crashers-is-racist-claims-strange-interpretation/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/20/castle-crashers-is-racist-claims-strange-interpretation/</guid><comments>http://www.joystiq.com/2006/10/20/castle-crashers-is-racist-claims-strange-interpretation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.bitsbytespixelssprites.com/blog/2006/10/19/castle-crashers-dustup/"><img vspace="4" hspace="4" border="0" align="right" alt="Castle Crashers" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/castcrash3.jpg" /></a>GameTrailers recently received an alarming phone message referencing a <span style="font-style: italic;">Castle Crashers</span> clip that the site had posted during PAX 06. A babbling voice was insisting that The Behemoth's upcoming Xbox Live Arcade title was racist, depicting "brown and black characters" being slaughtered by "pure-white characters." It sounds absurd -- it <span style="font-style: italic;">is</span> absurd. But for someone who seems so obviously removed from mainstream gaming culture and the intentions of The Behemoth, could <span style="font-style: italic;">Castle Crashers</span> be rationally interpreted as racist?<br /><br />The message has since been overlaid on top of gameplay footage (see embedded video), giving us a chance to inspect its claim. Interestingly, if we suspend our understanding of the game -- that is, if remove this clip from the context of mainstream gaming culture -- we see what appears to be white figures mercilessly butchering brown and black characters. If we also take into account that a history of racist media and entertainment exists (often guised in cartoonish fashion), than the interpretation in question is actually not absurd. But the interpretation is, we must contend, inaccurate.<p><a href="http://www.joystiq.com/2006/10/20/castle-crashers-is-racist-claims-strange-interpretation/" rel="bookmark">Continue reading <em>Castle Crashers is racist, claims strange interpretation</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/20/castle-crashers-is-racist-claims-strange-interpretation/">Castle Crashers is racist, claims strange interpretation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Oct 2006 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bitsbytespixelssprites.com/blog/2006/10/19/castle-crashers-dustup/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/20/castle-crashers-is-racist-claims-strange-interpretation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/688261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/20/castle-crashers-is-racist-claims-strange-interpretation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castle Crashers</category><category>CastleCrashers</category><category>The Behemoth</category><category>TheBehemoth</category><category>XBLA</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLiveArcade</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 20 Oct 2006 16:25:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers, most racist game of 2006?]]></title><link>http://www.joystiq.com/2006/10/18/castle-crashers-most-racist-game-of-2006/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/18/castle-crashers-most-racist-game-of-2006/</guid><comments>http://www.joystiq.com/2006/10/18/castle-crashers-most-racist-game-of-2006/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/castlecrashers-sm.jpg" /><br />We love <em><a href="http://www.joystiq.com/2006/07/20/crashing-castles-on-xbox-live-arcade/">Castle Crashers</a>.</em> That's no secret. It sits at the top of our XBLA wish list, right next to <em><a href="http://www.joystiq.com/2006/10/13/xbla-videos-from-digital-life/">Small Arms</a>.</em> We could think of many words to describe it. Awesome, sweet, phat, dope, cool, all of these words leap to mind. But racist? That was the thought of one concerned mother upon seeing the trailer on GameTrailers.com. First of all, what mom is cruising GameTrailers? That's awesome. Second, racist? Apparently, she thinks the multicolored knights are actually white supremacists. We'll just let you absorb that for a minute ... and there we go. Listen to her bewildered phone call after the break.<br /><br />[Via <a href="http://www.xboxic.com/news/1815">Xboxic</a>]<p><a href="http://www.joystiq.com/2006/10/18/castle-crashers-most-racist-game-of-2006/" rel="bookmark">Continue reading <em>Castle Crashers, most racist game of 2006?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/18/castle-crashers-most-racist-game-of-2006/">Castle Crashers, most racist game of 2006?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Oct 2006 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/18/castle-crashers-most-racist-game-of-2006/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687155/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/18/castle-crashers-most-racist-game-of-2006/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>behemoth</category><category>castle crashers</category><category>CastleCrashers</category><category>live arcade</category><category>LiveArcade</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 18 Oct 2006 16:30:00 EST</pubDate></item><item><title><![CDATA[Joyswag: A Castle Crashers tee for your thoughts ... the revenge! [update 1]]]></title><link>http://www.joystiq.com/2006/09/12/joyswag-a-castle-crashers-tee-for-your-thoughts-the-revenge/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/12/joyswag-a-castle-crashers-tee-for-your-thoughts-the-revenge/</guid><comments>http://www.joystiq.com/2006/09/12/joyswag-a-castle-crashers-tee-for-your-thoughts-the-revenge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/joyswag/" rel="tag">Joyswag</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><img width="425" vspace="4" hspace="4" height="318" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/castle_crashers_tee.jpg" alt="" /><br />On Sunday we asked you to <a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/">leave a comment</a> with your feedback on <em>Castle Crashers</em> for a chance to win an adorable <em>Castle Crashers</em> tee. 210 of you did and, after running the numbers at random.org, our first result was #76. The seventy-sixth comment was posted by one Mr. Franky Digital, who <a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/2#c2070573">wrote</a>, "This could very well resurrect the side-scrolling beat-'em-up genre for a new generation. Every generation should have a <em>Turtles in Time</em>."<br /><br />That got us thinking. We have another <em>Castle Crashers</em> tee to hand out (size XL), but who to give it to? All you have to do is leave a comment telling us what your favorite side-scrolling beat-'em-up is/was and why. Hate side-scrolling beat-'em-ups? We'd like to know that also (but you better have a good reason <em>why</em>). We'll select one at random and award them the final tee. Good luck!<br /><br />[<font color="red">Upate</font>: A quick roll of the random.org die and we've got <a href="http://www.joystiq.com/2006/09/12/joyswag-a-castle-crashers-tee-for-your-thoughts-the-revenge/2#c2087227">comment 96</a>, in which Kiey chose Konami's classic Genesis beat 'em up <a href="http://en.wikipedia.org/wiki/Sunset_Riders"><em>Sunset Riders</em></a>. Congrats Kiey, you won the tee!]<p><a href="http://www.joystiq.com/2006/09/12/joyswag-a-castle-crashers-tee-for-your-thoughts-the-revenge/" rel="bookmark">Continue reading <em>Joyswag: A Castle Crashers tee for your thoughts ... the revenge! [update 1]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/12/joyswag-a-castle-crashers-tee-for-your-thoughts-the-revenge/">Joyswag: A Castle Crashers tee for your thoughts ... the revenge! [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Sep 2006 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/12/joyswag-a-castle-crashers-tee-for-your-thoughts-the-revenge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/667782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/12/joyswag-a-castle-crashers-tee-for-your-thoughts-the-revenge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castle Crashers</category><category>CastleCrashers</category><category>Joyswag</category><category>shirt</category><category>T-shirt</category><category>tee</category><category>The Behemoth</category><category>TheBehemoth</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 12 Sep 2006 15:55:00 EST</pubDate></item><item><title><![CDATA[Watch Castle Crashers, win swag!]]></title><link>http://www.joystiq.com/2006/09/11/watch-castle-crashers-win-swag/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/11/watch-castle-crashers-win-swag/</guid><comments>http://www.joystiq.com/2006/09/11/watch-castle-crashers-win-swag/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/"><img width="425" vspace="4" hspace="4" height="318" border="1" alt="" src="http://www.joystiq.com/media/2006/09/castle_crashers_tee.jpg" /></a><br />Head on over to <a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/">Joystiq</a> to take a gander at the latest Castle Crashers footage. As an added bonus, you'll have chance to win a sweet Castle Crashers tee. Everybody loves free tee shirts! You've got until 2:30 EST (GMT -4). Check out the <a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/">post</a> for official rules and whatnot. Good luck!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/11/watch-castle-crashers-win-swag/">Watch Castle Crashers, win swag!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Sep 2006 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/watch-castle-crashers-win-swag/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/666632/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/watch-castle-crashers-win-swag/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle crashers</category><category>CastleCrashers</category><category>joyswag</category><category>the behemoth</category><category>TheBehemoth</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 11 Sep 2006 09:30:00 EST</pubDate></item><item><title><![CDATA[Joyswag: A Castle Crashers tee for your thoughts]]></title><link>http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/</guid><comments>http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/joyswag/" rel="tag">Joyswag</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><center><img width="425" vspace="4" hspace="4" height="318" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/castle_crashers_tee.jpg" id="vimage_1" alt="This tee is so HAWT" /></center>One of the greatest parts about   <a href="http://www.joystiq.com/2006/09/10/pax-the-castle-crashers-test/"> meeting</a> The Behemoth's Tom Fulp at PAX (hi Tom!) was hearing how he read and incorporated our reader's feedback into the <em>Castle Crashers</em>' PAX build, specifically Psaakyrn's <a href="http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/#c1771085">comment</a> that enemies appeared to get stuck outside the screen. In the footage from the PAX build you'll notice a dearth of such behavior, with most of the action concentrated towards the center of the screen.<br /><br />In the spirit of continuing this line of communication, we'll be giving away two of these super sweet <em>Castle Crashers</em> tees to a randomly selected comment containing feedback. Do you like the graphics? How much would you pay for a title like this? Did you manage to acquire the coveted "first post"? Just kidding, that last one doesn't count. Let us, and The Behemoth, know what you think of their latest effort and you could win a tee (continue reading for the rules). Get to it, we'll give you another chance tomorrow.<br /><br />P.S.- Tom agrees <a href="http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/">with us</a>, the world would be a much better place with a <em><span id="intelliTxt"><span class="bodytext"> <a href="http://www.joystiq.com/2006/04/26/pirate-babys-cabana-battle-street-fight-2006/">Pirate Baby's Cabana Battle Street Fight 2006</a></span></span></em> game. He didn't say they're making one, he was just saying. We're gonna puff up our cheeks and hold our breath until <em>PBCBSF2006</em> climbs out of its animated grave and into our interactive world. Starting. Now.<p><a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/" rel="bookmark">Continue reading <em>Joyswag: A Castle Crashers tee for your thoughts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/">Joyswag: A Castle Crashers tee for your thoughts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 10 Sep 2006 15:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/666567/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/10/joyswag-a-castle-crashers-tee-for-your-thoughts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castle Crashers</category><category>CastleCrashers</category><category>PAX</category><category>shirts</category><category>t-shirts</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Sun, 10 Sep 2006 15:35:00 EST</pubDate></item><item><title><![CDATA[PAX: The Castle Crashers test]]></title><link>http://www.joystiq.com/2006/09/10/pax-the-castle-crashers-test/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/10/pax-the-castle-crashers-test/</guid><comments>http://www.joystiq.com/2006/09/10/pax-the-castle-crashers-test/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><img width="421" vspace="4" hspace="4" height="449" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/castlecrashers_banner.jpg" id="vimage_1" alt="" /></center>The exhibition space at PAX was a bit cramped, but that didn't stop Redmond neighbors <a href="http://www.engadget.com/2006/08/26/microsofts-pax-booth-tour/">Microsoft</a> and <a href="http://www.engadget.com/2006/08/26/nintendos-pax-booth-tour/">Nintendo</a> from representing, <em>Guitar Hero II</em> from rocking out, game import shop extraordinaire <a href="http://www.pinkgodzillagames.com/">Pink Godzilla</a> from selling, and The Behemoth from having one of the most popular games at the show. Who are The Behemoth? They're the small game studio responsible for the adorable <em>Alien Hominid</em> and the delicious <a href="http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/"><em>Castle Crashers</em></a>, both headed to Xbox Live Arcade.<br /><br />The line around <em>Castle Crashers</em> was continuously full -- all four controllers being put to the singular use of button mashing the baddies and quaffing all one could quaff -- while programmer (and Newgrounds chief) Tom Fulp watched on, paternally. One thing he heard continuously through the show, and I corroborated several times, was the repeated claim that players would "buy" an Xbox 360 "just for this game." Seriously, I heard the claim about four times within a half hour, and Tom said he'd been hearing it incessantly since the show floor opened. It was a sort of test. Will this game -- a throwback to the arcade 4-player beat-em-ups of yore dolled up with high-def graphics and (hopefully) an online multiplayer component -- sell next-gen systems to an audience that <em>Gears of War</em> can't? <br /><br />Don't have an Xbox 360 but still want to play <em>Castle Crashers</em>? I overheard Tom saying there's no reason the title couldn't come out for whatever platform Sony has up their sleeve ... although we have a hard time imagining rows of people proclaiming a similar purchasing intent for the pricier PlayStation 3. Check out GameTrailer's shakycam footage of <em>Castle Crasher's</em> PAX build after the break.<p><a href="http://www.joystiq.com/2006/09/10/pax-the-castle-crashers-test/" rel="bookmark">Continue reading <em>PAX: The Castle Crashers test</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/10/pax-the-castle-crashers-test/">PAX: The Castle Crashers test</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 10 Sep 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/10/pax-the-castle-crashers-test/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/661960/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/10/pax-the-castle-crashers-test/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castle Crashers</category><category>CastleCrashers</category><category>PAX</category><category>The Behemoth</category><category>TheBehemoth</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Sun, 10 Sep 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers: an XBLA original from The Behemoth]]></title><link>http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/</guid><comments>http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><object width="425" height="405" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="ExternalInterface">
<param name="allowScriptAccess" value="sameDomain" />
<param name="movie" value="http://gamevideos.com:80/swf/video.swf?plylst=http%3A%2F%2Fgamevideos.com%3A80/video/asx%3Ffileurl%3Dgv.com.CastleCrashersXboxlive_320x180.flv%26videoid%3D4679%26usersubmitted%3Dfalse%26runtime%3D311&amp;showlogo=false&amp;playAuto=no" />
<param name="quality" value="high" />
<param showlogo="false" /> 		 <embed width="425" height="405" align="middle" src="http://gamevideos.com:80/swf/video.swf?plylst=http%3A%2F%2Fgamevideos.com%3A80/video/asx%3Ffileurl%3Dgv.com.CastleCrashersXboxlive_320x180.flv%26videoid%3D4679%26usersubmitted%3Dfalse%26runtime%3D311&amp;showlogo=false&amp;playAuto=no" swliveconnect="true" name="ExternalInterface" allowscriptaccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed> 		 </object><br />After seeing this video it was clear that The Behemoth's new XBLA offering <span style="font-style: italic;">Castle Crashers</span> needed more than just a one line nod at the bottom of an <em>Alien Hominid</em> <a href="http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/">post</a>. We've been doing the retro arcade thing long enough; now it's time to bring the multiplayer fun of arcade side-scrollers to Xbox Live Arcade. Forget about porting <span style="font-style: italic;">Golden Axe</span> (though we'd take that too), <span style="font-style: italic;">Castle Crashers</span> promises high-def resolutions with their old-school, beat 'em up action. Let's review, from 1UP: <br /><span id="intelliTxt"><span class="bodytext"><br style="font-style: italic;" /><span style="font-style: italic;">"What [an XBLA release] means for players is a much cheaper price, as well as overhauled visuals that -- when combined with the game's widescreen capability -- allow a lot more to take place on the screen at once. With any four-player game where all the characters are on the screen at the same time, there's a risk of too much going on and players getting confused, so the visual overhaul makes the game much easier to follow than it was in the version we saw last year."</span><br /><br />This is the sort of mindless arcade fun we need! Now if these guys would go ahead and secure the rights to <a href="http://www.joystiq.com/2006/04/26/pirate-babys-cabana-battle-street-fight-2006/">Pirate Baby's Cabana Battle Street Fight 2006</a> we'd die happy. Very happy, indeed. <br /></span></span><br />[Via <a href="http://www.xbox360fanboy.com/2006/07/20/crashing-castles-on-xbox-live-arcade/">Xbox 360 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/">Castle Crashers: an XBLA original from The Behemoth</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Jul 2006 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3152336>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/645157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/20/castle-crashers-an-xbla-original-from-the-behemoth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Behemoth</category><category>Castle Crashers</category><category>CastleCrashers</category><category>The Behemoth</category><category>TheBehemoth</category><category>XBLA</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 20 Jul 2006 16:25:00 EST</pubDate></item><item><title><![CDATA[Crashing castles on Xbox Live Arcade]]></title><link>http://www.joystiq.com/2006/07/20/crashing-castles-on-xbox-live-arcade/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/20/crashing-castles-on-xbox-live-arcade/</guid><comments>http://www.joystiq.com/2006/07/20/crashing-castles-on-xbox-live-arcade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/multiplayer/" rel="tag">Multiplayer</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><object width="425" height="405" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="ExternalInterface">
<param name="allowScriptAccess" value="sameDomain" />
<param name="movie" value="http://www.gamevideos.com:80/swf/video.swf?plylst=http%3A%2F%2Fwww.gamevideos.com%3A80/video/asx%3Ffileurl%3Dgv.com.CastleCrashersXboxlive_320x180.flv%26videoid%3D4679%26usersubmitted%3Dfalse%26runtime%3D311&amp;showlogo=false&amp;playAuto=no" />
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<param showlogo="false" />       <embed width="425" height="405" align="middle" src="http://www.gamevideos.com:80/swf/video.swf?plylst=http%3A%2F%2Fwww.gamevideos.com%3A80/video/asx%3Ffileurl%3Dgv.com.CastleCrashersXboxlive_320x180.flv%26videoid%3D4679%26usersubmitted%3Dfalse%26runtime%3D311&amp;showlogo=false&amp;playAuto=no" swliveconnect="true" name="ExternalInterface" allowscriptaccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed>     </object><br />Behemoth has <a href="http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/">announced</a> that they are bringing <em>Alien Hominid</em> and a new original title to Xbox Live Arcade. The new title, <a href="http://www.castlecrashers.com">Castle Crashers</a>, is sure to remind many of old school beat 'em ups like <em>Golden Axe</em> and <em>Guardian Heroes</em>. The game features lots of enemies, 4 player co-op, and some serious action. Bonus points to Behemoth for making the characters look like the <a href="http://en.wikipedia.org/wiki/Black_Knight_%28Monty_Python%29">Black Knight</a> (who, as you know, always triumphs). After you watch the gameplay video above, be sure and check out the official <a href="http://www.xboxyde.com/stream_2809_en.html">trailer</a> on Xboxyde.<br /><br />I'm just going to abandon all journalistic objectivity here and say <em>Castle Crashers</em> looks like it's going to kick ass.<br /><br />[Via <a href="http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/20/crashing-castles-on-xbox-live-arcade/">Crashing castles on Xbox Live Arcade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Jul 2006 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxyde.com/stream_2809_en.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/20/crashing-castles-on-xbox-live-arcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/645056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/20/crashing-castles-on-xbox-live-arcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alien hominid</category><category>AlienHominid</category><category>behemoth</category><category>castle crashers</category><category>CastleCrashers</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 20 Jul 2006 13:00:00 EST</pubDate></item><item><title><![CDATA[Alien Hominid to crash land on XBLA this year [update 1]]]></title><link>http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/</guid><comments>http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.gameinformer.com/News/Story/200607/N06.0719.1835.22843.htm"><img width="225" vspace="4" hspace="4" height="331" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/alienhominid_xbla.jpg" alt="" /></a>There's two ways you could look at this, depending on how cynical and jaded you are. You could jump up and down knowing that <em>Alien Hominid</em>, one of the most successful and interesting indie games ever made, is coming to Microsoft's popular Xbox Live Arcade service this winter ... or you could grind your teeth knowing that your perfectly suitable Xbox copy isn't <a href="http://www.xbox.com/en-US/games/backwardcompatibilitygameslist.htm">backwards compatible</a> (yet?) so, if you want that side scrolling action, you'll be shelling out for the same game <em>again</em>. Granted, it was only $20 to begin with, and a $10 XBLA price would still keep the total well below your average AAA title, but it's the principle dammit! <br />
<br />
This is a slippery slope for Microsoft to be on. Cynical (and/or cheap) gamers have foretold the day when Microsoft would use future profits to determine the fate of backwards compatibility on a particular title. Conspiracy theorists will point to <em>Alien Hominid's</em> relatively spartan and humble graphics as proof positive that Redmond isn't playing fair. Of course, these accusations will be premature since there are certain to be more backcompat updates before the Fall console launches, but they'll be made regardless. <br />
<br />
Game Informer <a href="http://www.gameinformer.com/News/Story/200607/N06.0719.1835.22843.htm">reports</a> that<em> Alien Hominid</em> developer The Behemoth is also bringing their in development title <em>Castle Crashers</em> to XBLA in early 2007. For more indie-dev goodies, check out the excellent <a href="http://www.gdcradio.net/2006/07/gdc_radio_presents_gamasutra_p_1.html">Gamasutra podcast</a> this week for an interview with The Behemoth's John Baez.<br />
<br />
[Thanks, <a href="http://games.shizzle.be">Shizzle</a>]<br />
<br />
[<font color="#ff0000">Update 1</font>: 1UP <a href="http://www.1up.com/do/previewPage?cId=3152338">previewed</a> the game at the Comic-Con expo that began today. They confirm the obligatory 360 upgrades like high-def and widescreen support, but also note that "<span id="intelliTxt"><span class="bodytext">the developers are looking into adding a few bonuses here and there to give the Live Arcade version something extra for players who are familiar with the original" but add "we don't have any details on that front at this point."]<br />
</span></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/">Alien Hominid to crash land on XBLA this year [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Jul 2006 10:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameinformer.com/News/Story/200607/N06.0719.1835.22843.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/645038/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/20/alien-hominid-to-crash-land-on-xbla-this-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alien Hominid</category><category>Alien-Hominid</category><category>Alien-Hominid-XBLA</category><category>AlienHominid</category><category>Behemoth</category><category>Castle Crashers</category><category>CastleCrashers</category><category>Microsoft</category><category>Microsoft-Game-Studios</category><category>O3-Entertainment</category><category>The Behemoth</category><category>The-Behemoth</category><category>TheBehemoth</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 20 Jul 2006 10:05:00 EST</pubDate></item></channel></rss>
