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Epic Games takes seat, acquires Chair Entertainment Group


Epic Games today announced its acquisition of Utah-based Undertow developer, Chair Entertainment Group. Under directors Donald and Geremy Mustard, and CEO Ryan Holmes, Chair Entertainment becomes a wholly owned subsidiary of Epic, keeping both its name and "its focus on creating new original game properties which utilize Epic's Unreal Engine technology."

We've placed the full press release, which contains the usual "We're thrilled to buy this awesome company!" and "We're so glad this amazing company bought us!" quotes, after the break. Not specifically mentioned is how the acquisition will affect Chair's Ender's Game projects, if at all. After requesting comment, we were promised an update "as soon as one is available." Funny, we were just about to tell you readers the same thing.

Continue reading Epic Games takes seat, acquires Chair Entertainment Group

Microsoft apologizes for Xbox Live issues with free Undertow download

undertow
Nothing says "sorry" like a free game, and so, due to previous – and reportedly ongoing – Xbox Live service issues, Microsoft is going to offer Undertow free for download beginning next Wednesday, at 2 am PST, through Sunday. Two weeks ago, Xbox Live GM Marc Whitten posted a letter to Live subscribers apologizing for poor performance during the holidays and promising a freebie was on the way. There are currently no plans to offer a substitute game for those who already own Undertow.

Gallery: Undertow (XBLA)

This Wednesday: Undertow washes ashore on XBLA island

Although the hubbub may be about the new, downloadable Halo 3 maps socking it to you next month, Microsoft also used today's announcement to remind us that we'll finally be seeing Undertow on the Xbox Live Arcade this week. As you can see from the above trailer, it's basically BioShock meets Aquaman meets shooting things. ... Or something.

But this XBLA release got our old friend Stephen Totilo wondering: How do publishers make the most of their 50 XBLA megabytes? He got the answer to his question recently, via a pie chart from developer Chair Entertainment. If you're part of the tiny subset of the human race curious about this sort of thing (yes, that includes us), you can check out the breakdown right here.

Indie dev Chair signs exclusive deal with Epic, new Undertow images

undertow
Despite 2005's disastrous Advent Rising, which was built on Unreal Engine 2.0, Chair Entertainment will continue to use Epic's tech ... for-ev-AR. The indie developer has signed an exclusive deal with Epic to license Unreal Engine for all current and future projects. While the deal extends across the PC, PlayStation 3, and Xbox 360 platforms (no Unreal for Wii, remember?), Undertow, Xbox Live Arcade's submerged shooter, is the studio's only project known to be in development (not that we've been holding our breath for the rest of the canned Advent trilogy).

As previously disclosed, Undertow will feature both a 15-level campaign (with co-op support) and a pair of 16-player multiplayer modes, packed tight like shredded tuna into the old 50MB XBLA standard. Undertow is tentatively scheduled for release this summer.

[Via press release]

Gallery: Undertow (XBLA)

Unreal Engine 3-based Undertow coming to XBLA

After the big budget (and disappointing sales) of Advent Rising, Chair Entertainment has set its sights on the much more manageable Xbox Live Arcade platform with their latest project, Undertow. Like RoboBlitz (oh, and Gears of War), Undertow uses Unreal Engine 3 to bring the pretty. The game will feature a 15-level single player and co-op campaign and two multiplayer modes for up to 16 players, but how does it play? IGN does their best Hollywood pitch, describing it as "Geometry Wars meets Battlefield," 3D graphics with 2D gameplay. Undertow is scheduled to be released on Xbox Live this summer ... if the certification gremlins don't get in the way.

DIY gaming chair for $80, BYO wheel/pedals


This'll be the second DIY gaming project requiring welding skillz this month! If you shied away from the DIY DDR dancepad due to lack of welding equipment, tool-blog Toolmonger has some suggestions. First, check out their awesome guide to inexpensive welders (they settled on the $380 Hobart's Handler 125 EZ), then head over to their guide on how to build a totally badass gaming chair with $80 worth of materials. That covers the chair, steel, and paint; it's bring-your-own-steering-wheel-pedal-set.

The best part? Even though they've spelled it all out for you, you're still not going to do anything about it ... but you could enter their contest to win the thing! Just make a comment somewhere on Toolmonger before July 31, and your lazy ass might win an awesome chair to stick it in.

[Via MAKE: Blog]

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