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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bit.Trip Core joins Beat and Runner on Steam]]></title><link>http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/</guid><comments>http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/"><img alt="BitTrip Core now available for PC and Mac on Steam" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/btc.jpg" /></a></center>The Bit.Trip series continues its strange, out of order journey to PC and Mac. Following successful releases of the first game in the series (<em>Beat</em>) and the fourth (<em>Runner</em>), <a href="http://joystiq.com/game/bit-trip-core"><em>Bit.Trip Core</em></a> is available today on Steam for PC and Mac. It's $9.99 alone, or $11.99 with a downloadable soundtrack.<br /><br />The chronological second game in the pixelated series uses nothing but a D-pad (or, we suppose, keys to represent four directions on a D-pad), and involves deceptively simple rhythm gameplay. All you have to do is press a direction when a dot reaches the middle of the screen. <br /><br />Of course, it's a Bit.Trip game, so you'll be screaming and wailing at that "simple" gameplay within a few minutes. In a fun way.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/">Bit.Trip Core joins Beat and Runner on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Oct 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20340338/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>Bit-Trip-Core</category><category>Core</category><category>gaijin-games</category><category>mac</category><category>pc</category><category>vita</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 03 Oct 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[PlayStation Move strategy to focus on 'more core titles,' says Sony's Koller]]></title><link>http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/</guid><comments>http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/#comments</comments><description><![CDATA[<p style="text-align: center;">
	<a href="http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/socom-4-011410-530w.jpg" vspace="4" /></a></p>
John Koller, director of hardware marketing for PlayStation, acknowledged to the <a href="http://blogs.wsj.com/digits/2011/01/13/sony-going-for-the-core-with-motion-games/">Wall Street Journal</a> that Microsoft's <a href="http://www.joystiq.com/2011/01/05/microsoft-kinect-sells-8-million-units-worldwide/">8 million shipped</a> Kinect units amount to a "very impressive" figure, though he assured that his company is still "happy where we are in the market" with Move. As of the end of November, Sony had <a href="http://www.joystiq.com/2010/11/30/sony-playstation-move-reaches-4-1-million-in-worldwide-sales/">shipped 4.1 million</a> units of its motion controller and believes it has an edge over Microsoft in the race to earn the hard-won affections of the "hardcore" consumer. That's <em>you,</em> right?<br />
<br />
"The limitations are such that you can't create all the games you want to do," Koller suggested of Kinect, implying that Microsoft's controller-less technoloy lacks the precision control necessary to support so-called "core" titles -- just what Sony has in mind for Move in the coming months.<br />
<br />
The apparent strategy involves "layering on more and more core titles," Koller explained, and there are at least two Sony titles around the corner that fit the bill.<br />
<br />
While Move was intended to launch with core support in <em>SOCOM 4,</em> that game's delay to April, coupled with <a href="http://www.joystiq.com/game/killzone-3"><em>Killzone 3</em></a> in late February, means that Sony will have two of its core franchises equipped with Move support in the market within a few months. Microsoft and Kinect? <a href="http://www.joystiq.com/2010/01/31/halo-reach-not-a-natal-title-being-made-with-a-controller-in/">Still</a> <a href="http://www.joystiq.com/2010/11/16/no-kinect-in-gears-of-war-3-bleszinski-assures/">zero</a>.<br />
<br />
In a <a href="http://www.joystiq.com/game/killzone-3">recent preview</a> of <em>Killzone 3's</em> Move controls, our own Rany Nelson concluded, "I am now committed to using the Move for my first full playthrough of the game. Not only does its integration seem justified to me, but I'm sold on its improved accuracy and greater sense of immersion over the DualShock controller." Koller and Sony sure hope a lot more of us core-types will be <em>sold,</em> too.<br />
<br />
[Thanks, <a href="http://www.operationkhaos.com/">Devin</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/">PlayStation Move strategy to focus on 'more core titles,' says Sony's Koller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Jan 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19802054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-strategy</category><category>core</category><category>hardcore</category><category>john-koller</category><category>kinect</category><category>playstation</category><category>playstation-move</category><category>ps3</category><category>socom-4</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 14 Jan 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft: Core games 'sell themselves,' Project Natal will broaden audience]]></title><link>http://www.joystiq.com/2009/12/16/microsoft-core-games-sell-themselves-natal-will-broaden-audi/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/16/microsoft-core-games-sell-themselves-natal-will-broaden-audi/</guid><comments>http://www.joystiq.com/2009/12/16/microsoft-core-games-sell-themselves-natal-will-broaden-audi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamesindustry.biz/articles/microsoft-hardcore-games-easiest-to-sell"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/pnatal_e309.jpg" alt="" /></a></div>
Microsoft's taken steps to appeal to the casual crowd, sure. The first was <a href="http://www.joystiq.com/2008/10/29/video-tour-new-xbox-experience-exposed">NXE</a>, which brought us all things like Avatars and Netflix, with subsequent updates adding <a href="http://www.joystiq.com/2009/10/19/video-preview-xbox-live-fall-2009-dashboard-update-facebook-t/">Facebook, Twitter and Last.fm</a>. These are experiences meant to broaden the appeal of the Xbox 360 to casual gamers, a group that Microsoft spokesperson David Dennis told <a href="http://www.gamesindustry.biz/articles/microsoft-hardcore-games-easiest-to-sell">GI.biz</a> is pretty tricky to hook.<br />
<br />
<a href="http://joystiq.com/tag/project-natal">Project Natal</a> will play a big part in Microsoft's continuing goal to interest more casual players, Dennis said. He compared the interactive, controller-less experience to having the broad appeal of a title like <em>Wii Fit</em> -- something Dennis calls "an experience done right" that goes beyond the core yet still manages to "capture the imagination of the core." It's this dual-catering that Dennis thinks Natal excel at, as he predicts the hardware will enable experiences that the core will look forward to, as well as "casual game experiences that are easy to jump in and play." <br />
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In the interim, we offer Microsoft this ProTip for appealing to more casual players: Make more games with "Party" in the title. Who doesn't like a party?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/16/microsoft-core-games-sell-themselves-natal-will-broaden-audi/">Microsoft: Core games 'sell themselves,' Project Natal will broaden audience</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Dec 2009 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/microsoft-hardcore-games-easiest-to-sell>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/16/microsoft-core-games-sell-themselves-natal-will-broaden-audi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19283628/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/16/microsoft-core-games-sell-themselves-natal-will-broaden-audi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>core</category><category>david-dennis</category><category>Microsoft</category><category>project-natal</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 16 Dec 2009 17:25:00 EST</pubDate></item><item><title><![CDATA[Legacy of Kain: Soul Reaver, more PSone Classics rated by the ESRB]]></title><link>http://www.joystiq.com/2009/10/09/legacy-of-kain-soul-reaver-more-psone-classics-rated-by-the-es/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/09/legacy-of-kain-soul-reaver-more-psone-classics-rated-by-the-es/</guid><comments>http://www.joystiq.com/2009/10/09/legacy-of-kain-soul-reaver-more-psone-classics-rated-by-the-es/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.esrb.org"><img border="1" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/lok.sr.psone.100909-580px.jpg" /></a><br />
<div align="left">The ESRB has exposed a new round of PSone Classics for PS3 and PSP on its <a href="http://www.esrb.org">ratings site</a>, including Naughty Dog creative director -- and <a href="http://www.joystiq.com/tag/uncharted"><em>Uncharted</em></a> creator -- Amy Hennig's 32-bit opus, <em>Legacy of Kain: Soul Reaver</em>. Other titles recently rated for re-release via PlayStation network include <em>Bomberman Party Edition</em>, <em>Fighting Force</em>, <em>Dirt Jockey</em> and <em>International Track &amp; Field</em>.<br /><br />After <a href="http://www.joystiq.com/2009/10/01/psn-thursday-all-systems-are-psp-go-for-a-massive-update/">last week's deluge</a> of classic PlayStation games gone downloadable on PSN, we were befuddled by the utter lack of any new additions with <a href="http://www.joystiq.com/2009/10/08/psn-thursday-vomit-up-7-for-critter-crunch-support-the-disgus/">yesterday's update</a>. We could very likely be looking at the next round in the list -- the only question is when Sony will push them out the digital distribution door.<br /><br />[Thanks, Dylan!]</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/09/legacy-of-kain-soul-reaver-more-psone-classics-rated-by-the-es/">Legacy of Kain: Soul Reaver, more PSone Classics rated by the ESRB</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Oct 2009 16:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/09/legacy-of-kain-soul-reaver-more-psone-classics-rated-by-the-es/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19191081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/09/legacy-of-kain-soul-reaver-more-psone-classics-rated-by-the-es/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bomberman-party-edition</category><category>core</category><category>crystal-dynamics</category><category>dirt-jockey</category><category>eidos</category><category>fighting-force</category><category>hudson</category><category>international-track-and-field</category><category>konami</category><category>legacy-of-kain-soul-reaver</category><category>psn</category><category>psone</category><category>psone-classics</category><category>sony</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 09 Oct 2009 16:22:00 EST</pubDate></item><item><title><![CDATA[Review: Bit.Trip Core (WiiWare)]]></title><link>http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/</guid><comments>http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/#comments</comments><description><![CDATA[<div align="center"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/bittripcore_580.jpg" alt="" /></div>
Gaijin Games returns with another installment in its <em>Bit.Trip</em> series: <a href="http://www.joystiq.com/tag/bit-trip-core"><em>Bit.Trip: Core</em></a>, and if you found yourself hyperventilating at the prospect of zapping pixels from a whole bunch of different directions, know those fears are well-founded. <em>Bit.Trip: Core</em> is <em>very </em>tough, but like its predecessor, it's not frustrating.<br />
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[Note: There's also a <a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/#video">video review</a>!]<p><a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/" rel="bookmark">Continue reading <em>Review: Bit.Trip Core (WiiWare)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/">Review: Bit.Trip Core (WiiWare)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Jul 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19100838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-beat</category><category>bit-trip-core</category><category>Core</category><category>Gaijin-Games</category><category>Nintendo</category><category>Wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 17 Jul 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip: Core to be 100th WiiWare game upon its July 6 release]]></title><link>http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/</guid><comments>http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/#comments</comments><description><![CDATA[<center><a href="http://www.gaijingames.com/?p=563"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/btc0625.jpg" alt="" /></a></center>Gaijin Games posted this semi-cryptic puzzle to its official <a href="http://www.gaijingames.com/?p=563">blog</a> yesterday, offering what seems to be the release date for <a href="http://www.joystiq.com/2009/05/13/prepare-for-pain-with-this-bit-trip-core-trailer/"><em>Bit.Trip: Core</em></a><em>, </em>the follow-up to the retro-rhythm-<em>Pong</em>-shooter, <em>Bit.Trip: Beat</em>. The numbers "7+6+9" correspond to a date: July 6, 2009, which just <em>happens</em> to be a Monday. We've gotten confirmation from Gaijin Games that this is indeed the meaning of the image. <br />
<br />
"Absolutely," Gaijin's Chris Osborn told us. "And it will be the 100th WiiWare release!" Given that Nintendo saves its milestone Virtual Console releases for things like <em>Zelda </em>games, it seems like quite a distinction to be the hundredth game on WiiWare.<br />
<br />
[Via <a href="http://gonintendo.com/viewstory.php?id=87082">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/">Bit.Trip: Core to be 100th WiiWare game upon its July 6 release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jun 2009 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gaijingames.com/?p=563>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19078290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-core</category><category>Core</category><category>gaijin-games</category><category>retro</category><category>rhythm</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 25 Jun 2009 14:15:00 EST</pubDate></item><item><title><![CDATA[Gaijin Games ups the ante on WiiWare with Bit.Trip: Core]]></title><link>http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/</guid><comments>http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamespot.com/wii/puzzle/bittripcore/news.html?sid=6209060&amp;tag=topslot;img;2"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bittripbeat_580.jpg" alt="" /></a></div>
The sequel to the very fun (yet, very <em>punishing</em>) <a href="http://www.joystiq.com/2009/03/20/joystiq-review-bit-trip-beat-wiiware/"><em>Bit.Trip: Beat</em></a> has been revealed in <em>Bit.Trip: Core, </em><a href="http://www.gamespot.com/wii/puzzle/bittripcore/news.html?sid=6209060&amp;tag=topslot;img;2">GameSpot reports</a>. If you thought it was tough keeping track of rogue pixels assaulting you from one direction, then you're going to have an even tougher time with <em>Core</em>, as the player must now defend against attacking pixels from <em>four</em> <em>different directions</em>. <br />
<br />
Another big change comes in the controls department. The first game featured motion-based controls, but in <em>Core</em> you're stuck in the middle of the screen, pushing directions on the d-pad to shine a beam of light toward rushing pixels. It's essentially the same type of gameplay, combining rhythm and shmup elements, so if you liked <em>Bit.Trip: Beat</em>, then you'll likely find value in this. The game also adds a progress meter showing you how far you've made it into a stage, as well as a screen clearing ability that will hopefully ease the experience up a bit. <em><br />
<br />
Bit.Trip: Core</em> is due for release on WiiWare sometime this summer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/">Gaijin Games ups the ante on WiiWare with Bit.Trip: Core</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 May 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/wii/puzzle/bittripcore/news.html?sid=6209060&amp;tag=topslot;img;2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1535761/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-beat</category><category>bit-trip-core</category><category>Core</category><category>gaijin-games</category><category>wiiware</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 04 May 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[Nintendo talks core, third parties, and DSi ]]></title><link>http://www.joystiq.com/2009/04/06/nintendo-talks-core-third-parties-and-dsi/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/06/nintendo-talks-core-third-parties-and-dsi/</guid><comments>http://www.joystiq.com/2009/04/06/nintendo-talks-core-third-parties-and-dsi/#comments</comments><description><![CDATA[<a href="http://gamasutra.com/php-bin/news_index.php?story=22979"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/denisekaigler225pxwide.jpg" /></a>During a recent interview with <a href="http://gamasutra.com/php-bin/news_index.php?story=22979">Gamasutra</a>, Nintendo's <a href="http://www.joystiq.com/tag/denise-kaigler">Denise Kaigler</a> spoke about a slew of subjects sensitive to the Nintendo loyal. <a href="http://www.joystiq.com/2009/03/28/gdc09-joystiq-interviews-nintendos-denise-kaigler-about-ninten/">Core gaming</a>, third-party support, and the new DSi were just a few of the subjects Kaigler touched on. In regards to the core, Kaigler says that developing games for that audience is important for "everybody, the industry, certainly for Nintendo, but most of all, for consumers." She points to <a href="http://www.joystiq.com/tag/zelda-spirit-tracks"><em>Zelda: Spirit Tracks</em></a> as a game for that audience.<br /><br />Moving on to third-party support, we're starting to see more and more third parties recognize Nintendo's platforms. Kaigler says that being able to offer that 150 million user base between the two systems is very enticing to those developers. But, she notes that Nintendo wants to impart its own success on the platform and show these developers how it has achieved success (see: characters with floating, circular hands <em>in everything</em>), which might tie into those poor sales figures for the recent original, mature games <a href="http://www.joystiq.com/tag/madworld"><em>MadWorld</em></a> and <a href="http://www.joystiq.com/tag/house-of-the-dead-overkill"><em>House of the Dead: Overkill</em></a>.<br /><br />Finally, no interview with a Nintendo exec can skip the company's latest handheld, the <a href="http://www.joystiq.com/tag/nintendo-dsi">Nintendo DSi</a>. Some folks (especially commenters on Joystiq) have felt the handheld doesn't improve enough over the DS Lite, especially for the price it's demanding. Kaigler, however, argues that the new handheld has plenty to offer, pointing out the DSi's popularity on Amazon and at GameStop through pre-order figures, as well as the one feature that we think too many people are overlooking: <a href="http://www.joystiq.com/tag/dsiware">DSiWare</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/06/nintendo-talks-core-third-parties-and-dsi/">Nintendo talks core, third parties, and DSi </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Apr 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamasutra.com/php-bin/news_index.php?story=22979>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/06/nintendo-talks-core-third-parties-and-dsi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1509097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/06/nintendo-talks-core-third-parties-and-dsi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>denise-kaigler</category><category>DS</category><category>dsiware</category><category>house-of-the-dead-overkill</category><category>madworld</category><category>Nintendo</category><category>nintendo-dsi</category><category>sega</category><category>Wii</category><category>zelda-spirit-tracks</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 06 Apr 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Is Sega right?]]></title><link>http://www.joystiq.com/2009/01/20/wii-warm-up-is-sega-right/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/20/wii-warm-up-is-sega-right/</guid><comments>http://www.joystiq.com/2009/01/20/wii-warm-up-is-sega-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div align="center"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/sega_logo_whbg_lg.jpg" /><br /></div>
Sega recently made some <a href="http://www.joystiq.com/2009/01/19/sega-mature-themed-games-the-way-forward/">opinionated claims</a> toward the Wii and the future to the tune of "it's all about the hardcore" and "casual games are dumb." We're paraphrasing a bit, but you get the idea. When stacked side-by-side, the amount of core titles to casual titles isn't very comparable. But does the Wii need more core games in 2009? Is that the best approach for a third party on the Wii? What do you all think?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/20/wii-warm-up-is-sega-right/">Wii Warm Up: Is Sega right?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jan 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/20/wii-warm-up-is-sega-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1434479/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/20/wii-warm-up-is-sega-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2009</category><category>casual</category><category>core</category><category>hardcore</category><category>sega</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 20 Jan 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[DS releases for the week of December 8th]]></title><link>http://www.joystiq.com/2008/12/08/ds-releases-for-the-week-of-december-8th/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/08/ds-releases-for-the-week-of-december-8th/</guid><comments>http://www.joystiq.com/2008/12/08/ds-releases-for-the-week-of-december-8th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=21411"><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/coremay22cgmain99.jpg"  alt="" /></a>Looks like everywhere is skinny on games this week. On the one hand, that's probably good; these release-heavy weeks can be hard on the ol' pocketbook, and this is supposed to be a season of giving, not a season of going out and buying all the games <span style="font-style: italic;">you</span> want. On the other hand, if you're in Europe, you're looking at just one game this week. At least it's <a href="http://dsfanboy.com/tag/harvest-moon"><span style="font-style: italic;">Harvest Moon</span></a> and not <span style="font-style: italic;">Teddy Bears Go Shopping</span> or something.<br /><br />So who's up for <a href="http://www.joystiq.com/2008/06/30/c-o-r-e-is-back-to-basics-in-the-first-trailer/"><span style="font-style: italic;">C.O.R.E.</span></a>? <br /><br />
<ul>
    <li><span style="font-style: italic;">Build-a-lot</span></li>
    <li><span style="font-style: italic;">Cate West The Vanishing Files</span></li>
    <li><span style="font-style: italic;">C.O.R.E.</span></li>
    <li><span style="font-style: italic;">Driver's Ed Portable</span></li>
    <li><span style="font-style: italic;">Left Brain Right Brain 2</span></li>
    <li><span style="font-style: italic;">Slingo Quest</span></li>
</ul>
<div class="postgallery">
<p><strong>Gallery: C.O.R.E.</strong></p>
<a href="http://www.joystiq.com/photos/c-o-r-e/819825/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/tmpphpzgxvi2_2222222_cg_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/819824/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/tmpphpuebeau_4444444_cg_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/819823/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/tmpphpnvfh7m_3333333_cg_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/819822/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/tmpphpei7jr1_1111111_cg_thumbnail.jpg" /></a></div><p><a href="http://www.joystiq.com/2008/12/08/ds-releases-for-the-week-of-december-8th/" rel="bookmark">Continue reading <em>DS releases for the week of December 8th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/08/ds-releases-for-the-week-of-december-8th/">DS releases for the week of December 8th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Dec 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=21411>Read</a>&nbsp;|&nbsp;<a href=http://www.vooks.net/calendar.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/08/ds-releases-for-the-week-of-december-8th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1394094/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/08/ds-releases-for-the-week-of-december-8th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chocobo</category><category>core</category><category>december</category><category>harvest-moon</category><category>releases</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 08 Dec 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo confident core will be satisfied in 2009]]></title><link>http://www.joystiq.com/2008/11/18/nintendo-confident-core-will-be-satisfied-in-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/18/nintendo-confident-core-will-be-satisfied-in-2009/</guid><comments>http://www.joystiq.com/2008/11/18/nintendo-confident-core-will-be-satisfied-in-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://multiplayerblog.mtv.com/2008/11/17/nintendos-plans-for-attracting-halo-gamers/"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/core_sm.jpg"  alt="" /></a>Well, we would think, given that there are a bunch of really unique and fun-looking games coming down the pipe next year. <a href="http://www.joystiq.com/2008/11/16/fresh-blood-from-madworld/"><em>MadWorld</em></a>, <a href="http://www.joystiq.com/2008/10/02/highlights-from-nintendos-big-news-day/"><em>Sin &amp; Punishment 2</em></a>, <a href="http://www.joystiq.com/2008/10/29/its-official-sega-to-publish-the-conduit/"><em>The Conduit</em></a>, and <a href="http://www.joystiq.com/2008/10/02/nintendo-conference-screen-mega-roundup/"><em>Punch-Out!!</em></a> are just a few of the games that the core are likely excited for. "I think that next year you're going to see the tide turn a little bit, in terms of people realizing that the Wii can have something of interest for everybody," said Cammie Dunaway in a MTV Multiplayer interview. "So, yeah, I think next year is going to be a pretty good year in terms of the breadth of offerings that are going to be out there for a bunch of folks."<br /><br />The full interview with Cammie hasn't been published yet, but we'll let you know when it does. Frankly, we're interested in hearing more from her on these games, because, well, we're as excited for them as you are!<br /><br />[Via <a href="http://www.computerandvideogames.com/article.php?id=201958">CVG</a>]<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/18/nintendo-confident-core-will-be-satisfied-in-2009/">Nintendo confident core will be satisfied in 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Nov 2008 13:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/11/17/nintendos-plans-for-attracting-halo-gamers/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/18/nintendo-confident-core-will-be-satisfied-in-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1375750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/18/nintendo-confident-core-will-be-satisfied-in-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cammie-dunaway</category><category>core</category><category>high-voltage</category><category>high-voltage-software</category><category>madworld</category><category>platinum-games</category><category>punch-out</category><category>sega</category><category>sin-and-punishment-2</category><category>the-conduit</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 18 Nov 2008 13:47:00 EST</pubDate></item><item><title><![CDATA[Miyamoto assures the core Nintendo is working on games for them]]></title><link>http://www.joystiq.com/2008/10/28/miyamoto-assures-the-core-nintendo-is-working-on-games-for-them/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/28/miyamoto-assures-the-core-nintendo-is-working-on-games-for-them/</guid><comments>http://www.joystiq.com/2008/10/28/miyamoto-assures-the-core-nintendo-is-working-on-games-for-them/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamedaily.com/articles/news/miyamoto-we-have-many-games-in-development-for-loyal-nintendo-fans/?biz=1"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/shiggy_points_sm.jpg" alt="" /></a>It's something Nintendo's been criticized of for awhile now, especially since <a href="http://www.joystiq.com/tag/e308">E3</a>: not caring about the core, and chasing down those almighty casual dollars. Well, during <a href="http://www.gamedaily.com/articles/news/miyamoto-we-have-many-games-in-development-for-loyal-nintendo-fans/?biz=1">an interview with GameDaily</a>, Miyamoto said a lot of the same stuff <a href="http://www.joystiq.com/2008/10/09/miyamoto-wants-big-new-ideas-in-next-zelda/">he's been saying</a> ever since <a href="http://www.joystiq.com/tag/wii-music"><em>Wii Music</em></a> has been completed (Nintendo hasn't forgotten about you, there's a lot of games in development, and so on and so forth).<br /><br />Miyamoto commented that 30 years he's been "making games" and for the majority of that time, these have been games "that the loyal Nintendo fans enjoy." He went on to say that those games are "the types of games that my career is based on and we're going to continue to make those types of games. In fact, we have many of those types of games in development right now." Sounds like a plan to us, Shiggy, but it doesn't make <a href="http://www.joystiq.com/2008/10/03/reggie-explains-mario-and-zelda-teams-are-working-on-new-games/">the waiting</a> any less painful!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/28/miyamoto-assures-the-core-nintendo-is-working-on-games-for-them/">Miyamoto assures the core Nintendo is working on games for them</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Oct 2008 13:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/miyamoto-we-have-many-games-in-development-for-loyal-nintendo-fans/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/28/miyamoto-assures-the-core-nintendo-is-working-on-games-for-them/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1355240/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/28/miyamoto-assures-the-core-nintendo-is-working-on-games-for-them/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>hardcore</category><category>miyamoto</category><category>shigeru-miyamoto</category><category>shiggy</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 28 Oct 2008 13:41:00 EST</pubDate></item><item><title><![CDATA[NXE storage solution: Free 512MB memory card or cheap 20GB HDD]]></title><link>http://www.joystiq.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/</guid><comments>http://www.joystiq.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://www.xboxstorageupgrade.com/"><img hspace="4" vspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/20gbhshadow.jpg" /></a>Last week, Microsoft informed us that they'd be <a href="http://www.joystiq.com/2008/10/10/ms-to-offer-nxe-storage-solutions-to-those-in-need/">offering</a> a "storage solution" to Xbox 360 Arcade and Core owners who didn't have 128MBs of storage to install the <a href="http://www.joystiq.com/tag/new-xbox-experience">New Xbox Experience</a>. We now have those storage solution specifics.<br /><br />Microsoft just launched a new <a href="http://www.xboxstorageupgrade.com/">Xbox Storage Upgrade website</a> where Arcade and Core owners can request their storage solution. All you have to do is enter your console's serial number and ID, then the system will check to make sure your console isn't an Elite or Pro. Some are reporting that the system knows if you have a HDD connected and will deny your storage upgrade, so be careful. Once your console is verified to be lacking 128MBs of storage, you'll be given a special offer based on which console you own. The storage solution offers are:<br />
<ul>
    <li>Xbox 360 Acade owners: Refurbished 20GB HDD + 3 months of Xbox Live for $30.</li>
    <li>Xbox 360 Core owners: 512MB memory card for free <strong>OR</strong> refurbished 20GB HDD for $20</li>
</ul>
[Thanks, to everyone who sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/">NXE storage solution: Free 512MB memory card or cheap 20GB HDD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Oct 2008 01:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxstorageupgrade.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1341358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>20-gb-hdd</category><category>arcade</category><category>core</category><category>dashboard-update</category><category>fall-update</category><category>memory-card</category><category>new-xbox-experience</category><category>nxe</category><category>peripherals</category><category>xbox-360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 01:20:00 EST</pubDate></item><item><title><![CDATA[Turncoat! Warren Spector developing for casual audience]]></title><link>http://www.joystiq.com/2008/10/01/turncoat-warren-spector-developing-for-casual-audience/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/01/turncoat-warren-spector-developing-for-casual-audience/</guid><comments>http://www.joystiq.com/2008/10/01/turncoat-warren-spector-developing-for-casual-audience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.forbes.com/technology/2008/09/29/hardcore-casual-gamer-tech-personal-cx_cm_0930hardcore.html"><span id="lingo_span" class="lingo_region"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/spector-mickey-490.jpg" /></span></a><br /><span id="lingo_span" class="lingo_region"></span></div>
<span id="lingo_span" class="lingo_region">"How <em>dare</em> he abandon us?" you may scream into your monitor (and later into your favorite pillow). Warren Spector, developer of core gamer classics such as <em>Thief</em> and <em>Deus Ex</em>, is working for the mainstream audience. In a <a href="http://www.forbes.com/technology/2008/09/29/hardcore-casual-gamer-tech-personal-cx_cm_0930hardcore.html">Forbes article</a> about casual gaming's increasing influence, Spector said, "</span><span id="lingo_span" class="lingo_region">I don't believe I'm compromising on my gameplay ideals at all. [But] any artist who doesn't want his or her work in front of the largest audience possible is nuts."</span><br /><span id="lingo_span" class="lingo_region"><br />Spector's "shift" shouldn't come as a surprise. For starters, we know his company, the Disney-owned Junction Point Studios, is currently working on a <a href="http://www.joystiq.com/2008/07/13/spectors-junction-point-working-on-disney-pixar-collaboration/">Pixar collaboration</a>. He also intimated his desire for more mainstream development at the <a href="http://www.joystiq.com/2008/06/18/spector-100-hour-games-out-asks-how-many-actually-finished-gta/">Games Education Summit in June</a>.<br /><br />"I'm sure a lot of the hardcore folks are going to be up in arms and I'm really looking forward to getting into that discussion with them," he said, later adding that he feels the hardcore genre is "completely safe" but "less relevant to major publishers" -- </span><span id="lingo_span" class="lingo_region"> <a href="http://www.joystiq.com/tag/gears-of-war-2">Cliff Bleszinki</a> can breathe a sigh of relief. </span><span id="lingo_span" class="lingo_region">What we're wondering, now more than ever, is what's going on with the untitled fantasy project we haven't heard about <a href="http://www.joystiq.com/2007/06/11/concept-art-for-new-warren-spector-game/">since June 2007</a>.<br /></span><br />[Via <a href="http://www.mcvuk.com/news/31905/Core-gamers-being-nudged-aside-says-Forbes">MCV</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/01/turncoat-warren-spector-developing-for-casual-audience/">Turncoat! Warren Spector developing for casual audience</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Oct 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.forbes.com/technology/2008/09/29/hardcore-casual-gamer-tech-personal-cx_cm_0930hardcore.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/01/turncoat-warren-spector-developing-for-casual-audience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1330055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/01/turncoat-warren-spector-developing-for-casual-audience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>core</category><category>disney</category><category>hardcore</category><category>junction-point</category><category>mainstream</category><category>warren-spector</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 01 Oct 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Impress Watch: Sony contemplating upgraded Cell for PlayStation 4]]></title><link>http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/</guid><comments>http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://pc.watch.impress.co.jp/docs/2008/0929/kaigai469.htm"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/moar-core-ps4.jpg" /></a></div>
Sure, it's been only 690 days since the PlayStation 3 officially launched, but it's never too early to for discussion on the <em>next</em> next-gen consoles. According to reputable Impress Watch technology writer <a href="http://pc.watch.impress.co.jp/docs/2008/0929/kaigai469.htm">Hiroshige Goto</a> (via <a href="http://ps3.ign.com/articles/914/914584p1.html?RSSwhen2008-09-30_085400&amp;RSSid=914584">IGN</a>), Sony is looking into using an upgraded version of the Cell processor for the PlayStation 4. <br /><br />Goto speculates that Sony's upgraded processor would feature between 10 and 20 cores (current Cell uses 8) and boast twice the power. Keeping with the Cell -- as opposed to developing a new chipset -- would not only be cost efficient for the company, but it would also likely prove beneficial to manufacturing costs, software development (it'd be a familiar architecture) and backwards compatibility. Remember: although this is from a reputable source, the news is unconfirmed and, given the PS4 is likely many years away, subject to change even if true.<br /><br />Fun fact: There are approximately 1900 days (over 5 years) between the PS2's March 2000 launch and Sony's E3 2005 unveiling of the PS3.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/">Impress Watch: Sony contemplating upgraded Cell for PlayStation 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Sep 2008 19:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.watch.impress.co.jp/docs/2008/0929/kaigai469.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1329270/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cell</category><category>core</category><category>cpu</category><category>impress-watch</category><category>playstation-4</category><category>PS3</category><category>ps4</category><category>rumor</category><category>sony</category><category>speculation</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 30 Sep 2008 19:10:00 EST</pubDate></item><item><title><![CDATA[Dear Core: Wait 2-3 years (Love, Nintendo)]]></title><link>http://www.joystiq.com/2008/08/26/dear-core-wait-2-3-years-love-nintendo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/dear-core-wait-2-3-years-love-nintendo/</guid><comments>http://www.joystiq.com/2008/08/26/dear-core-wait-2-3-years-love-nintendo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=225555"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/wagging-wink-490w.jpg" alt="striatic" title="flickr.com/photos/striatic/2192188228/" /></a></div>
Nintendo has affixed a timeline to the vague, yet sincere promise that games based on the company's "core" franchises are in development. "We still have developers working on popular core gaming franchises but we need longer to complete these games, approximately two to three years," Nintendo stated in the October issue of <em>Edge</em>, as reported by <a href="http://www.eurogamer.net/article.php?article_id=225555">Eurogamer</a>. "These games are not ready to launch in early 2009 but are being worked on by all development teams." So sit back, twiddle some other thumbsticks, and let those <em>other</em> folk <a href="http://www.joystiq.com/2008/08/13/go-skiing-with-fergie-in-celebrity-sports-showdown/">navigate the slopes</a> for a while. Your turn's a comin'.<br /><br />[Via <a href="http://www.nintendowiifanboy.com/2008/08/26/nintendo-pleads-patience-for-core-games/">Wii Fanboy</a>; image credit: <a href="http://flickr.com/photos/striatic/">striatic</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/26/dear-core-wait-2-3-years-love-nintendo/">Dear Core: Wait 2-3 years (Love, Nintendo)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Aug 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=225555>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/dear-core-wait-2-3-years-love-nintendo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1295909/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/dear-core-wait-2-3-years-love-nintendo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>DS</category><category>i-gar-run-tee</category><category>Wii</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 26 Aug 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo pleads patience for 'core' games]]></title><link>http://www.joystiq.com/2008/08/26/nintendo-pleads-patience-for-core-games/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/nintendo-pleads-patience-for-core-games/</guid><comments>http://www.joystiq.com/2008/08/26/nintendo-pleads-patience-for-core-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=225555"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/tmpphpr8nhli_oiyrwu.jpg" /></a></div>
<br />By now, we're all familiar with the chain of events that unfolded after <a href="http://www.joystiq.com/tag/e308">E3</a>. Nintendo showed off a <a href="http://www.joystiq.com/2008/07/15/e308-wii-sports-resort-announced/">bunch</a> of <a href="http://www.joystiq.com/2008/07/15/e308-animal-crossing-city-folk-confirmed/">games</a> in its E3 2008 press conference that apparently didn't meet the expectations of the "hardcore" set. Said group immediately accused Nintendo of abandoning them. Nintendo stepped in to say that, no, titles for more <em>serious</em> gamers were <a href="http://www.joystiq.com/2008/07/15/e308-iwata-mario-and-zelda-teams-hard-at-work/">currently being made</a>, so keep your hair on.<br /><br />Now, Nintendo has felt compelled to say it again, and warn us that we will have to wait for our treats. "We have developers working on popular core gaming franchises but we need longer to complete [them], approximately two to three years," the company stated in the latest issue of <em>Edge</em>, before adding that none will be ready to launch in early 2009.<br /><br />So it's going to be at least late next year before we see any new <a href="http://www.joystiq.com/tag/zelda"><em>Zelda</em></a>, <a href="http://www.joystiq.com/tag/mario"><em>Mario</em></a>, and presumably <a href="http://www.joystiq.com/2008/07/16/e308-a-new-pikmin-sprouts/"><em>Pikmin</em></a> also. Express your <em>rage</em> in the comments field below.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/26/nintendo-pleads-patience-for-core-games/">Nintendo pleads patience for 'core' games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Aug 2008 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=225555>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/nintendo-pleads-patience-for-core-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1295325/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/nintendo-pleads-patience-for-core-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>core</category><category>edge</category><category>hardcore</category><category>mario</category><category>pikmin</category><category>zelda</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Tue, 26 Aug 2008 16:25:00 EST</pubDate></item><item><title><![CDATA[Pachter: Nintendo has not abandoned the core audience]]></title><link>http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/</guid><comments>http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=19591"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/p1000572b_topper.jpg" /></a><br /></div>
Not everyone stumbled away from <a href="http://www.joystiq.com/2008/07/15/engadget-and-joystiq-live-from-nintendos-e3-2008-keynote/">Nintendo's E3 presser</a> feeling lightheaded and sick to their stomach. Some, like Wedbush Morgan soothsayer <a href="http://www.joystiq.com/tag/pachter/">Michael Pachter</a>, felt that the presentation was on point, offering an "even more positive view" of the company, while adding belief that Nintendo has not yet turned its back on the '<a href="http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/">critically important</a>' hardcore crowd.<br /><br />"We think that Nintendo focused upon building upon its formidable lead with the mass market," notes Pachter, "and do not consider the lack of major hard core game announcements to be an abandonment of <a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/">its core</a>." Granted, this is a man who has the ear of investors and not necessarily gamers, and given that the analyst anticipates Nintendo to report revenue of more than $3.9 billion for 2009's fiscal first quarter, with an estimated $17.7 billion expected for the year, try to at least look surprised when his world views don't align perfectly with your own.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/">Pachter: Nintendo has not abandoned the core audience</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jul 2008 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=19591>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1269578/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>core</category><category>DS</category><category>E3</category><category>e32008</category><category>hardcore</category><category>mass-market</category><category>nintendo</category><category>pachter</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 29 Jul 2008 09:15:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Do you feel abandoned?]]></title><link>http://www.joystiq.com/2008/07/29/wii-warm-up-do-you-feel-abandoned/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/29/wii-warm-up-do-you-feel-abandoned/</guid><comments>http://www.joystiq.com/2008/07/29/wii-warm-up-do-you-feel-abandoned/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div align="center"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/re4_mob_wwu_lg.jpg" alt="" /><br /></div>
Despite <a href="http://www.joystiq.com/2008/07/28/pachter-nintendo-hasnt-abandoned-core-gamers/">what Michael Pachter said yesterday</a>, many actually do feel that Nintendo has forgotten their core gamers and are instead shifting the company's focus to more casual titles. But, the question is are you one of these doubters? Do you think that Nintendo doesn't care about making new <em>Zelda </em>and <em>Mario </em>games for you anymore, or are they simply too impressed with how wonderful stuff like <em>Wii Fit</em> does in sales? Do you think that they'll put out other installments in the franchises that we all know and love, but the games will be reworked so as to be unrecognizable when compared to previous iterations? Do you think this is all a big fuss over nothing?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/29/wii-warm-up-do-you-feel-abandoned/">Wii Warm Up: Do you feel abandoned?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jul 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/29/wii-warm-up-do-you-feel-abandoned/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1269055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/wii-warm-up-do-you-feel-abandoned/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>core</category><category>gaer</category><category>hardcore</category><category>michael-pachter</category><category>pachter</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 29 Jul 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Pachter: Nintendo hasn't abandoned core gamers]]></title><link>http://www.joystiq.com/2008/07/28/pachter-nintendo-hasnt-abandoned-core-gamers/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/28/pachter-nintendo-hasnt-abandoned-core-gamers/</guid><comments>http://www.joystiq.com/2008/07/28/pachter-nintendo-hasnt-abandoned-core-gamers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=19591"><img hspace="4" vspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/pachter_smiles_sm.jpg" alt="" /></a>If you were disappointed with <a href="http://www.joystiq.com/2008/07/19/e308-wii-fanboys-e3-endgame-evaluation/">Nintendo's E3 showing</a>, then odds are you have a lot of like-minded folks to agree with you. A majority of the industry feels that Nintendo's showing at E3 wasn't really, uh ... <em>good</em>. If you're not looking for real games, then you were probably happy with <a href="http://www.joystiq.com/2008/07/25/wii-music-dated-in-japan/"><em>Wii Music</em></a>.<br /><br />Pachter thinks that Nintendo hasn't abandoned the core gamers. He went on to say that "some hardcore gamers were critical of Nintendo's failure to announce new <em>Mario</em> and <em>Zelda</em> games at the show... we think that Nintendo focused upon building upon its formidable lead with the mass market, and do not consider the lack of major hard core game announcements to be an abandonment of its core." Interesting, but what do you all think? Did Nintendo abandon the core gamer or is the hope for <a href="http://www.joystiq.com/2008/07/15/e308-iwata-mario-and-zelda-teams-hard-at-work/">a new <em>Zelda </em>and <em>Mario </em>game</a> sometime in the future proof that they haven't forgotten about those core folk?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/28/pachter-nintendo-hasnt-abandoned-core-gamers/">Pachter: Nintendo hasn't abandoned core gamers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=19591>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/pachter-nintendo-hasnt-abandoned-core-gamers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1268911/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/pachter-nintendo-hasnt-abandoned-core-gamers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>casual</category><category>core</category><category>core-gamer</category><category>e3</category><category>hardcore</category><category>mass-market</category><category>michael-pachter</category><category>pachter</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 28 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq interview: Nintendo spins 'core' gamer appeal, more]]></title><link>http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/</guid><comments>http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/ninty_core_e3.jpg" /><br /></div>
E3's oddly intoxicating cocktail of libation and lack of sleep can often give those in attendance a unique perspective on the industry. However, as we wandered into Nintendo's coolly lit corner of the LA convention center, we were quickly reminded that this is an outfit with a perspective all of its own. <br /><br />If the company's ambivalence during its own pre-E3 presser wasn't enough to convince us of Nintendo's indifference toward core gamers, our sit down during the show with Nintendo spokesman Charlie Scibetta proved that while the organization may preach that "hardcore" gamers play a <a href="http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/">critical role</a> in Nintendo's strategy, its actions paint a different picture altogether.<p><a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/" rel="bookmark">Continue reading <em>Joystiq interview: Nintendo spins 'core' gamer appeal, more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/">Joystiq interview: Nintendo spins 'core' gamer appeal, more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jul 2008 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>core</category><category>DS</category><category>E3</category><category>e32008</category><category>expanded</category><category>hardcore</category><category>joystiqfeatures</category><category>nintendo</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 23 Jul 2008 08:30:00 EST</pubDate></item><item><title><![CDATA[E308: E3 no longer ideal for core games -- Miyamoto]]></title><link>http://www.joystiq.com/2008/07/18/e308-e3-no-longer-ideal-for-core-games-miyamoto/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/18/e308-e3-no-longer-ideal-for-core-games-miyamoto/</guid><comments>http://www.joystiq.com/2008/07/18/e308-e3-no-longer-ideal-for-core-games-miyamoto/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://www.msnbc.msn.com/id/25710005/"><img hspace="4" vspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/miyamoto-cg-jul18-main99.jpg" /></a>Shigeru Miyamoto has weighed in on the grand debate that has raged over Nintendo's <a href="http://www.joystiq.com/2008/07/15/e308-wii-fanboy-reacts-to-nintendos-keynote/">E3 press conference</a>, addressing fan complaints that not enough "core" titles were shown. According to Shiggy, the shortage of more traditional games could be attributed to one thing: <a href="http://www.joystiq.com/tag/e308/">E3</a>.<br /><br />Whereas once E3 was perceived as an event for those who treated gaming as <em>serious business</em>, Miyamoto argues that the industry's red-letter day is now better suited to showing off "new concepts and new types of play that we intend to bring to the broader audience, particularly because of the media that gathers at E3 now."<br /><br />Nevertheless, Miyamoto did reassure diehard fans that classic franchises were being worked on, with the <span style="font-style: italic;">Zelda</span>, <span style="font-style: italic;">Mario</span>, and <a href="http://www.joystiq.com/2008/07/16/e308-a-new-pikmin-sprouts/"><span style="font-style: italic;">Pikmin</span></a> teams all concentrating on new games. "... We're still working on many of those titles," Miyamoto told MSNBC, "But [E3 is] just not the type of event where we'll be showcasing that anymore."<br /><br />It's interesting to note the different perspectives on this issue taken by Miyamoto and Reggie Fils-Aime. Whereas Reggie <a href="http://www.joystiq.com/2008/07/16/e308-reggie-baffled-by-outcry-over-conference/">refuted the suggestion</a> that Nintendo could have offered more "core" games, Miyamoto seems to admit that yes, there <em>was</em> a lack of such titles at E3, but that E3 itself was the reason behind this.<br /><br />[Via <a href="http://www.gamesindustry.biz/articles/miyamoto-e3-no-longer-for-core-games">GamesIndustry.biz</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/18/e308-e3-no-longer-ideal-for-core-games-miyamoto/">E308: E3 no longer ideal for core games -- Miyamoto</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jul 2008 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.msnbc.msn.com/id/25710005/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/e308-e3-no-longer-ideal-for-core-games-miyamoto/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1260221/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/e308-e3-no-longer-ideal-for-core-games-miyamoto/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>e3-2008</category><category>e308</category><category>industry</category><category>miyamoto</category><category>reggie-fils-aime</category><category>shigeru-miyamoto</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 18 Jul 2008 13:15:00 EST</pubDate></item><item><title><![CDATA[PS3 Core 80GB $399.99 [update]]]></title><link>http://www.joystiq.com/2008/07/15/ps3-core-80gb-399-99/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/15/ps3-core-80gb-399-99/</guid><comments>http://www.joystiq.com/2008/07/15/ps3-core-80gb-399-99/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/hardware/" rel="tag">Hardware</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"> </div>
<div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/core80gbps3.jpg" alt="" /><br /></div>
<p>New core configuration this fall with 80GB hard drive. Same as the current 40GB SKU with twice the hard drive. This will also include a DualShock 3 controller.</p>
<p>[Thanks, ajiezer!] </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/15/ps3-core-80gb-399-99/">PS3 Core 80GB $399.99 [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jul 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/15/ps3-core-80gb-399-99/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1256738/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/15/ps3-core-80gb-399-99/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>40gb</category><category>80gb</category><category>core</category><category>e308</category><dc:creator><![CDATA[Alan Tsang]]></dc:creator><pubDate>Tue, 15 Jul 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[C.O.R.E. is back to basics in the first trailer]]></title><link>http://www.joystiq.com/2008/06/30/c-o-r-e-is-back-to-basics-in-the-first-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/30/c-o-r-e-is-back-to-basics-in-the-first-trailer/</guid><comments>http://www.joystiq.com/2008/06/30/c-o-r-e-is-back-to-basics-in-the-first-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="347">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=35682"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=35682" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="347"></embed> </object></div>
We can't all be impressed by first-person shooters on the DS. <em>C.O.R.E.</em> is one of those games that fell smack-bang into Yawnsville after the <a href="http://www.joystiq.com/2008/05/22/c-o-r-e-spells-uninspiring/">first media</a> was released. Now we have a trailer to explain a bit of the story and show off a good chunk of gameplay. Is it droolworthy? Check out the trailer and see for yourself.<br /><br />In other words, no. As far as the story goes, a "special" research team is checking out a crashed UFO, and "special" troops are dispatched when the thing inevitably spawns some crazy critters. Nothing generic about that special story at all. The graphics seem okay (especially that hope-raising intro video), but the whole thing is a little jerky and the corridors might become too repetitive.<br /><br />Still, waiting on a hands-on experience to judge its merit, because developing a smooth, fluid FPS for the DS is <a href="http://www.joystiq.com/tag/hunters">hard enough as it is</a> before even thinking about decent design.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/c-o-r-e/">C.O.R.E.</a></strong></p><a href="http://www.joystiq.com/photos/c-o-r-e/#819825"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/tmpphpzgxvi2_2222222_cg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/#819824"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/tmpphpuebeau_4444444_cg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/#819823"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/tmpphpnvfh7m_3333333_cg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/#819822"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/tmpphpei7jr1_1111111_cg_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/30/c-o-r-e-is-back-to-basics-in-the-first-trailer/">C.O.R.E. is back to basics in the first trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Jun 2008 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/35682.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/30/c-o-r-e-is-back-to-basics-in-the-first-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1240824/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/30/c-o-r-e-is-back-to-basics-in-the-first-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>fps</category><category>no-way</category><category>shooter</category><dc:creator><![CDATA[Phil Larsen]]></dc:creator><pubDate>Mon, 30 Jun 2008 14:45:00 EST</pubDate></item><item><title><![CDATA[Nintendo promises 'core' gamers will be happy with E3 showing]]></title><link>http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/</guid><comments>http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.gamepro.com/news.cfm?article_id=192388"><img width="490" vspace="4" hspace="0" height="236" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/forgottenimagemain.jpg" alt="" /></a><br /></div>
Marc Franklin, director of public relations at Nintendo, tells <a href="http://www.gamepro.com/news.cfm?article_id=192388">GamePro</a> that "core gamers" will be interested in what the company has in store for E3. Although Franklin mentions <a href="http://www.joystiq.com/tag/mario-super-sluggers"><em>Mario Super Sluggers</em></a> (we can sense Europe going into fever pitch!), he gives very little detail on what else the company has planned.<br /><br />There's been plenty of <a href="http://www.joystiq.com/tag/kid-icarus">speculation</a> about what Nintendo may reveal, but Franklin's comments come as Nintendo's more casual oriented <a href="http://www.joystiq.com/tag/wii-fit"><em>Wii Fit</em></a> storms the sales charts and a certain executive takes <a href="http://www.joystiq.com/2008/06/13/nintendo-europe-exec-apologizes-for-geeks-and-otaku-remark/">a jab</a> at the Nintendo faithful. Franklin concludes that third-party publishers are rolling out more titles as they realize the "Wii is the current platform of choice in this generation." True, but these rollouts don't always equal payoffs. We're looking at you, <em><a href="http://www.joystiq.com/2008/06/16/boom-blox-a-bust-at-retail-sells-only-60k-units/">Boom Blox</a></em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/">Nintendo promises 'core' gamers will be happy with E3 showing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Jun 2008 12:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/news.cfm?article_id=192388>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1228114/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>e3</category><category>e3-2008</category><category>franklin</category><category>hardcore</category><category>nintendo</category><category>Wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 17 Jun 2008 12:55:00 EST</pubDate></item><item><title><![CDATA[C.O.R.E. spells 'uninspiring']]></title><link>http://www.joystiq.com/2008/05/22/c-o-r-e-spells-uninspiring/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/22/c-o-r-e-spells-uninspiring/</guid><comments>http://www.joystiq.com/2008/05/22/c-o-r-e-spells-uninspiring/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="www.joystiq.com/photos/c-o-r-e/819825/full"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/coremay22cgmain99.jpg" alt="" /></a>Top-drawer first-person shooters are a rare breed on the DS (and after <a href="http://www.joystiq.com/tag/hunters"><em>Metroid Prime Hunters</em></a> almost gave us carpal tunnel syndrome, we're still wondering whether they're a good idea), so when Polish developer NoWay announced that they had a new futuristic first-person shooter in the works, simply titled <em>C.O.R.E.</em>, our ears pricked up.<br /><br />Then we read the press release for the game, and scoured the <a href="http://www.joystiq.com/photos/c-o-r-e/819825/full">natty concept art</a>, and our eyelids suddenly began to feel <em>awfully heavy</em>. The truth is that <em>C.O.R.E.</em> sounds pretty hackneyed, what with its promise of marines, rocket launchers, and a sci-fi-tinged plot.<br /><br />Still, we'll forgive it for all of that if it provides us with a fast, fun shooting experience. Local play for up to four players off of one card is at least a decent start.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/c-o-r-e/">C.O.R.E.</a></strong></p><a href="http://www.joystiq.com/photos/c-o-r-e/#819825"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/tmpphpzgxvi2_2222222_cg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/#819824"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/tmpphpuebeau_4444444_cg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/#819823"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/tmpphpnvfh7m_3333333_cg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/c-o-r-e/#819822"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/tmpphpei7jr1_1111111_cg_thumbnail.jpg" alt="" title="" /></a></div><br />[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/22/c-o-r-e-spells-uninspiring/">C.O.R.E. spells 'uninspiring'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 May 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/22/c-o-r-e-spells-uninspiring/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1203252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/22/c-o-r-e-spells-uninspiring/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>fps</category><category>noway</category><category>shooter</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Thu, 22 May 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Devs still bitter about non-HDD Xbox 360 Arcade]]></title><link>http://www.joystiq.com/2008/03/04/devs-still-bitter-about-non-hdd-xbox-360-arcade/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/04/devs-still-bitter-about-non-hdd-xbox-360-arcade/</guid><comments>http://www.joystiq.com/2008/03/04/devs-still-bitter-about-non-hdd-xbox-360-arcade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://computerandvideogames.com/article.php?id=183810"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/arcadeduckedtapped.jpg" align="top" vspace="4" border="0" /></a></center>We thought we were in the clear regarding the controversy that surrounded both the hard drive'less Xbox 360 <a href="http://www.joystiq.com/tag/core">Core</a> and <a href="http://www.joystiq.com/tag/arcade">Arcade</a> models, but we've come to accept that sensitive topics like this will never die.<br /><br />In a recent chat with <a href="http://computerandvideogames.com/article.php?id=183810">CVG</a>, <em><a href="http://www.joystiq.com/tag/bourne-conspiracy">Bourne Conspiracy</a></em> lead designer Rory McGuire flat out said that Microsoft made a "mistake" with their decision to not make a hard drive mandatory in all Xbox 360 models. McGuire told CVG that "in retrospect I wish Microsoft had made the choice to have [mandatory] hard drives like Sony did with the PS3." McGuire further went on to explain the development advantages of having a HDD saying that "if you have a hard drive, the whole game loads faster. Obviously you'll be facing a short install time, but the developer benefits from it and you definitely benefit from it as a player." Take that Microsoft!<br /><br />On second analysis, it's entirely possible that Microsoft could make HDDs mandatory in all Xbox 360 consoles by axing the Arcade and taking out another <a href="http://www.joystiq.com/2007/07/20/xbox-loses-1-9-billion-failures-at-fault/">$1.9 billion hit</a> to ship 20GB HDDs to Core and Arcade owners. Makes sense to us.
<p> </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/04/devs-still-bitter-about-non-hdd-xbox-360-arcade/">Devs still bitter about non-HDD Xbox 360 Arcade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Mar 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://computerandvideogames.com/article.php?id=183810>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/04/devs-still-bitter-about-non-hdd-xbox-360-arcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1130870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/04/devs-still-bitter-about-non-hdd-xbox-360-arcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bourne-conspiracy</category><category>core</category><category>hard-drive</category><category>microsoft</category><category>nomorecore</category><category>xbox-360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 04 Mar 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Get learnified: Xbox 360 and its various SKUs]]></title><link>http://www.joystiq.com/2007/11/23/get-learnified-xbox-360-and-its-various-skus/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/23/get-learnified-xbox-360-and-its-various-skus/</guid><comments>http://www.joystiq.com/2007/11/23/get-learnified-xbox-360-and-its-various-skus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><center><a href="http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/compare360sgogogo.jpg" align="top" vspace="4" border="0" /></a></center>If you're new to the Xbox 360 world, have been lurking here at X3F without actually owning a console and have finally summoned up the courage to "<a href="http://www.xbox.com/en-US/hardware/jumpin.htm">jump in</a>" and purchase a new Xbox 360 then we say ... congrats! The Xbox 360 is one sexy gaming machine and you won't regret your decision to own one.<br /><br />But you've also come to realize that purchasing an Xbox 360 isn't as simple as picking up a box and calling it a day. There are numerous versions of the 360 (Core, Arcade, Pro, H3, Elite, etc.) and keeping up to date on what's included in each box can make your brain turn to mush. And that's where our friends over at Joystiq come in with their <a href="http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/">guide to explaining the Xbox 360 SKUs</a>. In their article they lay out all the details, break down each model, give you the prices and tell you what's in the box all on one handy little chart. Their article will not only help you decide on which Xbox 360 console is right for you, but it will also make you informed enough to be able to correct those somewhat delusional sales people who get their 360 facts messed up sometimes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/23/get-learnified-xbox-360-and-its-various-skus/">Get learnified: Xbox 360 and its various SKUs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Nov 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/23/get-learnified-xbox-360-and-its-various-skus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1046317/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/23/get-learnified-xbox-360-and-its-various-skus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>core</category><category>elite</category><category>pro</category><category>xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 23 Nov 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq Holidaze: explaining the Xbox 360 SKUs]]></title><link>http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/</guid><comments>http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/xbox-project-logo-490.jpg" alt="" /></div>
We'd love to say picking up Xbox 360 is as easy as going to the store and grabbing the first box with the console's name on it. For better and worse, this generation of consoles gives consumers many choices at the (potential) expense of causing confusion at the store.<br /><br /> So it's with this in mind that we present you this handy guide for discerning the difference between the various Xbox 360 versions (aka SKUs) out there. Please note that the red and green coloring is not only festive decor for the holiday season but also a subjective highlight of what each version excels in (or subsequently lacks).<br /><br /> <style type="text/css"> #comparechart { border: 2px solid #333; border-collapse: collapse; } #comparechart td { padding: 3px; border: 1px solid #ccc; vertical-align: top; margin: 0; line-height: 1.3em; font-size: 80%} #comparechart th { font-size: 80%; font-weight: bold; text-align: left; padding: 4px; background: #eee; } #comparechart th.mainth { font-size: 100%; border-bottom: 1px solid #333; } #comparechart td.red { background-color: #f08c85; } #comparechart td.green { background-color: #b3e2c4; } </style>
<table width="490" cellspacing="0" id="comparechart">
    <tbody>
        <tr>
            <td> </td>
            <td><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/elite-tn.jpg" alt="" /></td>
            <td><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/halo-tn.jpg" alt="" /></td>
            <td><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/pro-tn.jpg" alt="" /><br /></td>
            <td><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/arcade-tn.jpg" alt="" /><br /></td>
            <td><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/core-tn.jpg" alt="" /><br /></td>
        </tr>
        <tr>
            <th class="mainth"></th> 			<th class="mainth">Elite</th> 			<th class="mainth">Halo<br />Edition</th> 			<th class="mainth">Pro</th> 			<th class="mainth">Arcade</th> 			<th class="mainth">Core</th>
        </tr>
        <tr>
            <th colspan="6">Hardware</th>
        </tr>
        <tr>
            <td>Price</td>
            <td>$449.99</td>
            <td>$399.99</td>
            <td>$349.99</td>
            <td>$279.99</td>
            <td>$199.99*</td>
        </tr>
        <tr>
            <td>Storage</td>
            <td class="green">120GB HDD</td>
            <td>20GB HDD</td>
            <td>20GB HDD</td>
            <td>256MB<br />memory card</td>
            <td class="red">none</td>
        </tr>
        <tr>
            <td>Color</td>
            <td>Black</td>
            <td>Green/Orange</td>
            <td>White</td>
            <td>White</td>
            <td>White</td>
        </tr>
        <tr>
            <td>HDMI port</td>
            <td class="green">Yes</td>
            <td class="green">Yes</td>
            <td>Certain models**</td>
            <td class="green">Yes</td>
            <td>Certain models**</td>
        </tr>
        <tr>
            <th colspan="6">Bundled Accessories</th>
        </tr>
        <tr>
            <td>Ethernet cable</td>
            <td class="green">Yes</td>
            <td class="green">Yes</td>
            <td class="green">Yes</td>
            <td class="red">No</td>
            <td class="red">No</td>
        </tr>
        <tr>
            <td>Headset</td>
            <td class="green">Wired</td>
            <td class="green">Wired</td>
            <td class="green">Wired</td>
            <td class="red">No</td>
            <td class="red">No</td>
        </tr>
        <tr>
            <td>Play &amp;<br />Charge Kit</td>
            <td class="red">No</td>
            <td class="green">Yes</td>
            <td class="red">No</td>
            <td class="red">No</td>
            <td class="red">No</td>
        </tr>
        <tr>
            <td>Video cables</td>
            <td class="green">HDMI 1.2,<br />Component,<br />Composite</td>
            <td class="green">Component,<br />Composite</td>
            <td class="green">Component,<br />Composite</td>
            <td>Composite</td>
            <td>Composite</td>
        </tr>
        <tr>
            <td>Controller</td>
            <td class="green">Wireless</td>
            <td class="green">Wireless </td>
            <td class="green">Wireless </td>
            <td class="green">Wireless </td>
            <td class="red">Wired</td>
        </tr>
        <tr>
            <th colspan="6">Other</th>
        </tr>
        <tr>
            <td>Xbox Live</td>
            <td class="green">Silver,<br />1 Month Gold</td>
            <td class="green">Silver,<br />1 Month Gold</td>
            <td class="green">Silver,<br />1 Month Gold</td>
            <td class="green">Silver,<br />1 Month Gold</td>
            <td>Silver</td>
        </tr>
        <tr>
            <td>Backwards<br />Compatibility</td>
            <td class="green">Yes</td>
            <td class="green">Yes</td>
            <td class="green">Yes</td>
            <td class="red">No***</td>
            <td class="red">No***</td>
        </tr>
    </tbody>
</table>
<br />Notes:<br /><br />* The Core model has been discontinued. The $199.99 price tag is based on the <a href="http://www.gamestop.com/product.asp?product%5Fid=909081">GameStop</a> refurbished price.<br />** See explanation below<br />*** Hard Drive required<br /><br />And just in case you still have questions, we've gone ahead and written up a F.A.Q. after the break.<strong><br /></strong><p><a href="http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/" rel="bookmark">Continue reading <em>Joystiq Holidaze: explaining the Xbox 360 SKUs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/">Joystiq Holidaze: explaining the Xbox 360 SKUs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Nov 2007 08:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1042982/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/22/joystiq-holidaze-explaining-the-xbox-360-skus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>christmas</category><category>core</category><category>elite</category><category>halo</category><category>halo-3</category><category>holidash</category><category>holidaze</category><category>microsoft</category><category>premium</category><category>pro</category><category>shopping</category><category>sku</category><category>xbox-360</category><category>xbox360</category><category>xmas</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 22 Nov 2007 08:01:00 EST</pubDate></item><item><title><![CDATA[Rumorang: New Xbox 360 bundle, Core this holiday]]></title><link>http://www.joystiq.com/2007/09/27/rumorang-new-xbox-360-bundle-core-this-holiday/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/27/rumorang-new-xbox-360-bundle-core-this-holiday/</guid><comments>http://www.joystiq.com/2007/09/27/rumorang-new-xbox-360-bundle-core-this-holiday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://arstechnica.com/journals/thumbs.ars/2007/09/26/mole-report-xbox-360-to-get-forza-2-and-marvel-ultimate-alliance-pack-in"><img vspace="0" hspace="0" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/mole_3a.jpg" alt="" /></a>A "mole" has unearthed a pair of juicy rumors for <a target="_blank" href="http://arstechnica.com/journals/thumbs.ars/2007/09/26/mole-report-xbox-360-to-get-forza-2-and-marvel-ultimate-alliance-pack-in">Opposable Thumbs</a>, detailing not one, but two new Xbox 360 bundles expected just in time for the holiday splurge. <br /><br />The first, described as the Xbox 360 Pro package, will reportedly include a single case featuring both <em>Forza 2</em> and <em>Marvel Ultimate Alliance</em>, much like what was done with the old <em>Sega GT</em>/<em>Jet Set Radio</em> bundle for the original Xbox. Rumors of this bundle <a href="http://www.joystiq.com/2007/08/13/rumor-new-xbox-360-bundles-due-for-the-holidays/">first surfaced last month</a>, and this latest report seems to add a measure of certainty to those claims.<br /><br />This package is expected to drop on October 9, with a similar bundle for the <a href="http://www.joystiq.com/tag/Elite/">Elite</a> coming October 23. Unfortunately, according to the aforementioned mole, there won't be a price drop, but two free games is<em> two free games</em>. <br /><br />The mole's most interesting suggestion, however, is a new Xbox 360 Core model that will arrive "at the end of October," sporting a HDMI port, wireless controller, 256MB memory card, and five <a href="http://www.joystiq.com/tag/XBLA/">XBLA</a> arcade games (B<em>oom-Boom Rocket, Pac-man, Uno, Feeding Frenzy</em>, and <em>Luxor 2</em>) on a single disc. Even better is that, according to the subterranean varmint, the package will carry the standard Core price of $279.99.<br /><br />If true, these deals look to offer a number of options for those still hesitant to dive into the Xbox 360 pool, making October a month to watch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/27/rumorang-new-xbox-360-bundle-core-this-holiday/">Rumorang: New Xbox 360 bundle, Core this holiday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Sep 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://arstechnica.com/journals/thumbs.ars/2007/09/26/mole-report-xbox-360-to-get-forza-2-and-marvel-ultimate-alliance-pack-in>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/27/rumorang-new-xbox-360-bundle-core-this-holiday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/999698/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/27/rumorang-new-xbox-360-bundle-core-this-holiday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>core</category><category>mole</category><category>october</category><category>propackage</category><category>rumorang</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Thu, 27 Sep 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[Europe gets Xbox 360 price cuts this Friday]]></title><link>http://www.joystiq.com/2007/08/20/europe-gets-xbox-360-price-cuts-this-friday/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/20/europe-gets-xbox-360-price-cuts-this-friday/</guid><comments>http://www.joystiq.com/2007/08/20/europe-gets-xbox-360-price-cuts-this-friday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=27804"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/360-system-cut.jpg" align="right" vspace="4" border="0" /></a>Early this morning, Microsoft <a href="http://www.gamesindustry.biz/content_page.php?aid=27804">announced</a> that all of Europe will be jumping in on the Xbox 360 price cut fun this Friday. Europe, being one of the last territories to receive an Xbox 360 price cut, will see price cuts for both 360 versions dropping the Core from 299 EUR / 199 GBP to 279 EUR / 179 GBP and the Premium falling from 399 EUR / 279 GBP to 349 EUR / 249 GBP. Also announced was that the Xbox 360 Elite will be launching this Friday in Europe and retail for 449 EUR / 299 GBP with the 120GB HDD available separately for 179 EUR / 129 GBP.<br /><br />It looks like the Xbox 360 price cut fun has come to an end and is complete friends with <a href="http://www.joystiq.com/2007/08/07/confirmed-xbox-360-gets-price-cut-this-wednesday/">North America</a> covered, <a href="http://www.joystiq.com/2007/08/15/australia-gets-360-price-cut-same-price-as-wii/">Australia</a> getting theirs and now Europe taking the plunge. Get ready to empty those wallets ... empty 'em hard!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/20/europe-gets-xbox-360-price-cuts-this-friday/">Europe gets Xbox 360 price cuts this Friday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Aug 2007 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=27804>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/20/europe-gets-xbox-360-price-cuts-this-friday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/969126/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/20/europe-gets-xbox-360-price-cuts-this-friday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>elite</category><category>europe</category><category>premium</category><category>pricecut</category><category>xbox360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 20 Aug 2007 09:15:00 EST</pubDate></item><item><title><![CDATA[Amazon selling Xbox 360 for $330]]></title><link>http://www.joystiq.com/2007/08/09/amazon-selling-xbox-360-for-330/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/09/amazon-selling-xbox-360-for-330/</guid><comments>http://www.joystiq.com/2007/08/09/amazon-selling-xbox-360-for-330/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.amazon.com/gp/product/B000B43OY4/002-7260261-1587257?ie=UTF8&amp;tag=prey0f&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000B43OY4"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/360225px.jpg" alt="" /></a>Apparently <a href="http://www.joystiq.com/2007/08/07/its-official-xbox-360-price-drop-coming-this-wednesday/">cutting $50 off of the price</a> of the Xbox 360 Pro yesterday just wasn't enough for Amazon.com. Like <a href="http://en.wikipedia.org/wiki/Fancy_%28song%29">Fancy</a>'s mother painting her soon-to-be-harlot daughter's face and jamming her into high heels, the online retailer is doing what it can to unload the systems on well-heeled callers. In this case, they've cut the price an additional $20, selling the systems for $329.99.<br /><br />We don't know exactly why they're trying to clear some 360s out of their stockroom, but, were we in a betting mood, we'd bet that it has something to do with the invading 360s that <a href="http://www.joystiq.com/2007/08/08/hdmi-premium-xbox-360-potentially-caught-on-film/">include HDMI connections</a>. Out with the old, in with the new, as it were. There's no similar sale on Elite or Core models. If you don't yet have a 360 though, it's a fine bargain. We don't know how long it'll last though, so you may want to act fast.<br /><br />[Thanks to everyone who sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/09/amazon-selling-xbox-360-for-330/">Amazon selling Xbox 360 for $330</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Aug 2007 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/gp/product/B000B43OY4/002-7260261-1587257?ie=UTF8&amp;tag=prey0f&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000B43OY4>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/amazon-selling-xbox-360-for-330/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/961920/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/amazon-selling-xbox-360-for-330/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>core</category><category>elite</category><category>hdmi</category><category>pricecut</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 09 Aug 2007 16:20:00 EST</pubDate></item><item><title><![CDATA[Happy Xbox 360 price drop day!]]></title><link>http://www.joystiq.com/2007/08/08/happy-xbox-360-price-drop-day/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/08/happy-xbox-360-price-drop-day/</guid><comments>http://www.joystiq.com/2007/08/08/happy-xbox-360-price-drop-day/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/360-system-cut.jpg" align="right" vspace="4" border="0" />For those who have been living under a rock or have been "busy" the past few days, you should know that today is the day when the Xbox 360 price drop officially goes into effect! So far, Microsoft has announced that <a href="http://www.joystiq.com/2007/08/07/confirmed-xbox-360-gets-price-cut-this-wednesday/">United States</a>, <a href="http://www.joystiq.com/2007/08/07/canada-shares-in-360-price-drop-love/">Canada</a> and (now) <a href="http://www.xbox.com/es-MX/community/news/2007/0708-promociones.htm">Mexico</a> Xbox 360 prices will be effected by the price drop love. Most major retailers have already made the price drop adjustment with <a href="http://www.amazon.com/s/ref=nb_ss_gw/002-5435735-9284007?initialSearch=1&amp;url=search-alias%3Daps&amp;field-keywords=xbox+360+console">Amazon.com</a>, <a href="http://www.bestbuy.com/site/olspage.jsp?_dyncharset=ISO-8859-1&amp;id=pcat17071&amp;type=page&amp;ks=960&amp;st=xbox+360&amp;sc=Global&amp;cp=1&amp;sp=&amp;qp=crootcategoryid%23%23-1%23%23-1%7E%7Eq78626f7820333630%7E%7Eccat02119%23%237%23%236x%7E%7Ecpcmcat62500050034%23%23f%23%2361%7E%7Encpcmcat66900050001%23%230%23%234&amp;list=n&amp;usc=All+Categories&amp;nrp=15&amp;iht=n">Best Buy</a> and <a href="http://www.gamestop.com/productmerch.asp?groupid=419">Gamestop</a> all offering the consoles at their new lower price. But we noticed some retailers (ahem, <a href="http://www.target.com/gp/search.html/601-1027007-2515333?ie=UTF8&amp;index=target&amp;field-browse=1038598&amp;rank=-price&amp;field-keywords=xbox%20360%20console">Target.com</a>) are a little out of the loop, so be patient and be sure to avoid paying the older, more expensive console prices.<br /><br />Go ahead fanboys, buy your first, buy your second or be a nice guy and buy a 360 for a friend, because price drops are where it's at today.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/08/happy-xbox-360-price-drop-day/">Happy Xbox 360 price drop day!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Aug 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/08/happy-xbox-360-price-drop-day/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/960610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/08/happy-xbox-360-price-drop-day/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>elite</category><category>premium</category><category>pricecut</category><category>xbox360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 08 Aug 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[Target ditching the 360 Core system too?]]></title><link>http://www.joystiq.com/2007/08/07/target-ditching-the-360-core-system-too/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/07/target-ditching-the-360-core-system-too/</guid><comments>http://www.joystiq.com/2007/08/07/target-ditching-the-360-core-system-too/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/"><img width="414" vspace="4" hspace="4" height="311" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2007/08/targetxboxcore.jpg" /></a><br />Following last week's rumor that <a href="http://www.joystiq.com/2007/07/30/best-buy-is-axing-the-xbox-360-core/">Best Buy will no longer stock the Xbox 360 Core system</a>, Joystiq has received an anonymous tip that <a href="http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/">Target will be doing the same</a>. The tip was accompanied by several images of the product listing in a store PDA, with the image above regrettably being the clearest. The upper right corner displays the Core system's status as "Discontinued." Coupled with the Best Buy rumor, it's starting to look like the Core is definitely being phased out. The question is whether or not another product will take its place or if the Premium and Elite models will become the only remaining choice.<br /><br />We're curious to see what our readers think about the possibility that the Core is going the way of the dodo. While it would eliminate the cheapest 360 offering, it would also ensure that future 360s would all benefit from a guaranteed hard drive, which would also conceivably allow game developers to utilize the hard drive for more detailed games. What do you think? Should the Core be discontinued or is it better for Microsoft to keep its bottom tier choice?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/07/target-ditching-the-360-core-system-too/">Target ditching the 360 Core system too?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Aug 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/07/target-ditching-the-360-core-system-too/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/960157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/07/target-ditching-the-360-core-system-too/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>coresystem</category><category>nomorecore</category><category>rumors</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 07 Aug 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Target done with Xbox 360 Core model]]></title><link>http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/</guid><comments>http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/targetxboxcore.jpg" alt="" /><br /></div>
Although not mentioned as part of today's Xbox 360 price drop <a href="http://www.joystiq.com/2007/08/07/its-official-xbox-360-price-drop-coming-this-wednesday/">announcement</a>, more evidence is coming in that the Xbox 360 Core model may be finished. An employee of a Target store took multiple images (sadly the clearest one is above) of the store's PDA showing the Core model as "discontinued" in the "status" bar at the top right. <br /><br />This follows last week's <a href="http://www.joystiq.com/2007/07/30/best-buy-done-with-xbox-360-core-model/">Best Buy information</a> that the Core model was finished there as well. The stories are starting to stack up. We've been told by numerous sources that their various stores haven't stocked Core units in a while, this all feels identical to the way the <a href="http://www.joystiq.com/2007/04/11/r-i-p-playstation-3-20gb-is-officially-no-more/">PS3 20GB death</a> occurred earlier this year.<br /><br />[Thanks Anonymous]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/">Rumor: Target done with Xbox 360 Core model</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Aug 2007 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/960021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/07/rumor-target-done-with-xbox-360-core-model/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>discontinued</category><category>target</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 07 Aug 2007 14:45:00 EST</pubDate></item><item><title><![CDATA[Confirmed: Xbox 360 gets price cut this Wednesday]]></title><link>http://www.joystiq.com/2007/08/07/confirmed-xbox-360-gets-price-cut-this-wednesday/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/07/confirmed-xbox-360-gets-price-cut-this-wednesday/</guid><comments>http://www.joystiq.com/2007/08/07/confirmed-xbox-360-gets-price-cut-this-wednesday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.xbox.com/en-US/community/news/2007/0806-consoleprice.htm"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/newpricecut4mo3i9e.jpg" align="top" vspace="4" border="0" /></a></center>All the fanboy <a href="http://www.joystiq.com/tag/pricecut">speculation</a> about leaked ads and rumors of an Xbox 360 price cut can finally be put to rest, because Microsoft has officially come clean. Today, Microsoft <a href="http://www.xbox.com/en-US/community/news/2007/0806-consoleprice.htm">announced</a> that this Wednesday (August 8th) all Xbox 360 console versions will be getting a little cheaper in the United States. Tomorrow, the Core system will retail for $279 (a $20 price cut), the Premium will retail for $349 (a $50 price cut), and the Elite system will be available for $449 (a $30 price cut). Again, the new prices will go into effect this Wednesday and are only planned for the US, but we expect price cuts to spread worldwide soonish. And we know there are a few fanboys out there who've been waiting (nearly two years) for this to happen, so go fanboys go and get your cheaper Xbox 360 this Wednesday. You have our blessing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/07/confirmed-xbox-360-gets-price-cut-this-wednesday/">Confirmed: Xbox 360 gets price cut this Wednesday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Aug 2007 00:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox.com/en-US/community/news/2007/0806-consoleprice.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/07/confirmed-xbox-360-gets-price-cut-this-wednesday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/959518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/07/confirmed-xbox-360-gets-price-cut-this-wednesday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>elite</category><category>premium</category><category>pricecut</category><category>xbox360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 07 Aug 2007 00:45:00 EST</pubDate></item><item><title><![CDATA[Best Buy is axing the Xbox 360 Core]]></title><link>http://www.joystiq.com/2007/07/30/best-buy-is-axing-the-xbox-360-core/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/30/best-buy-is-axing-the-xbox-360-core/</guid><comments>http://www.joystiq.com/2007/07/30/best-buy-is-axing-the-xbox-360-core/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.joystiq.com/2007/07/30/best-buy-done-with-xbox-360-core-model/"><img vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/corediscounted3602.jpg" alt="" /></a></center>Via an anonymous tipster (which are our favorite kinds), Joystiq received <a href="http://www.joystiq.com/2007/07/30/best-buy-done-with-xbox-360-core-model/">picture evidence</a> that electronics retailer Best Buy is getting rid of the Xbox 360 Core system and isn't going to stock anymore. The tipster supplied sheet shows the Core model with a "deleted" status which means Best Buy has discontinued the item with an "out of stock" date of July 27th. The anonymous tipster also mentioned that the Xbox 360 core preference code is set to "y", which means that the retailer isn't expecting any more stock.<br /><br />So, with our rumor hat firmly secure on our heads, we have to speculate to what this exactly means. The most obvious conclusion would be that Microsoft themselves is discontinuing the Core system. But that isn't the case, because Joystiq has since heard back from Redmond since running the story and Microsoft is stating that the Core is still important to the 360 offerings and isn't going anywhere. So, could this just be a case of Best Buy removing the SKU due to inventory sake or could the removal of the Core hint at the rumored <a href="http://www.joystiq.com/2007/07/30/more-proof-toys-r-us-ad-hints-at-360-price-cut/">price cut</a>? You know, using the logic that Best Buy feels a soon to be priced $349 Premium system would sell well enough that there'd be no need for the Core does make sense. No matter what the case is, we don't have any real answer for Best Buy's lack of Core love, but the news does get our heads thinking crazy thoughts.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/30/best-buy-is-axing-the-xbox-360-core/">Best Buy is axing the Xbox 360 Core</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Jul 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/07/30/best-buy-done-with-xbox-360-core-model/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/30/best-buy-is-axing-the-xbox-360-core/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/953633/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/30/best-buy-is-axing-the-xbox-360-core/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>best buy</category><category>BestBuy</category><category>core</category><category>nomorecore</category><category>xbox360</category><category>xbox360core</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 30 Jul 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Guilty Gear waggles into the US, leaving glitches in Japan]]></title><link>http://www.joystiq.com/2007/06/23/guilty-gear-waggles-into-the-us-leaving-glitches-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/23/guilty-gear-waggles-into-the-us-leaving-glitches-in-japan/</guid><comments>http://www.joystiq.com/2007/06/23/guilty-gear-waggles-into-the-us-leaving-glitches-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><em><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/ggxx062307.jpg"  alt="" /></em>Aksys Games, publishers of <em>Hoshigami Remix </em>on the DS, have announced that they're localizing <em><a href="http://www.guiltygearx.com/ggxxac/">Guilty Gear XX Accent Core</a>,</em> the fifth revision of the third entry in Arc System Works' <em>totally metal</em> 2D fighting series. The new version includes 2 new characters, A.B.A. and Holy Order Sol. Aksys claims that A.B.A. has "never      been seen outside of Japan," a claim that is only true if nobody bought <em>Guilty Gear Isuka. <br /><br /></em>In addition, Siliconera <a href="http://www.siliconera.com/index.php/2007/06/22/aksys-officially-announces-guilty-gear-xx-accent-core/">found a post</a> on Aksys's official forums stating that they'll be fixing the <a href="http://www.joystiq.com/2007/06/05/gg-xx-accent-core-on-ps2-is-buggy-wii-owners-benefit/">bugs</a> that were prevalent in the Japanese PS2 release. We consider "not being broken" a significant gameplay feature.<br /><br />Finally, in a decisive victory for Internet linguists everywhere, the official press release advertises, in addition to Gamecube controller and Classic Controller play, "Waggle controls exclusive to the Wii!" It's, like, an <em>official term now.</em><br /><em><br /></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/23/guilty-gear-waggles-into-the-us-leaving-glitches-in-japan/">Guilty Gear waggles into the US, leaving glitches in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Jun 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.aksysgl.com/gg_062207.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/23/guilty-gear-waggles-into-the-us-leaving-glitches-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/924628/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/23/guilty-gear-waggles-into-the-us-leaving-glitches-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accent</category><category>aksys</category><category>core</category><category>fighting</category><category>gear</category><category>guilty</category><category>guilty gear</category><category>guilty gear xx</category><category>GuiltyGear</category><category>GuiltyGearXx</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>waggle</category><category>wii</category><category>xx</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 23 Jun 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Mazeltov! It's an Elite ... and what the heck is that?]]></title><link>http://www.joystiq.com/2007/04/29/mazeltov-its-an-elite-and-what-the-heck-is-that/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/29/mazeltov-its-an-elite-and-what-the-heck-is-that/</guid><comments>http://www.joystiq.com/2007/04/29/mazeltov-its-an-elite-and-what-the-heck-is-that/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/xbox-with-something.jpg" alt="" />Today we celebrate the birth of the Xbox 360 <a href="http://www.joystiq.com/tag/Elite/">Elite</a>. The $479 console comes black as a moonless night is for all you folks who just gotta have those HDMI ports. Other than HDMI, the hard drive upgrade cost is <a href="http://www.joystiq.com/2007/04/04/microsoft-defends-120gb-xbox-hdd-price/">frackin' ridiculous</a> and we've got <a href="http://www.joystiq.com/2007/04/28/colorware-concocts-competent-console-coloring/">far better color options</a> before dropping that kind of money. Hopefully those who decided to purchase the brand new Elite system, which we'd hope <a href="http://www.joystiq.com/2007/04/06/gaygamer-visited-by-the-red-ring-of-death/">wouldn't have the same issues</a> as the non-Elite, won't have the problem found in the <a href="http://www.joystiq.com/2007/04/29/mazeltov-its-an-elite-and-what-the-heck-is-that/">video</a> after the break.<br /><br />As an aside, we really can't help ourselves on this one, what's that thing in the picture? Found in this week's Gamestop/EB Games flyer and sent in earlier this week by one of our tipsters, we didn't know what to think about this. Apparently Microsoft has come out with some kind of Xbox 360 lite: it's shrunk, inverted and altered. Either Gamestop accidentally leaked another Xbox 360 SKU (they've been <a href="http://www.joystiq.com/2006/08/17/mad-catz-goes-retro-with-xbox-live-arcade-stick/">known to do it</a>) or this is a terrible graphic of the HDD-less, wired controller-having Core unit  we all know <strike>and love</strike>. Bring the flyer into the store and demand that model and let us know how it goes!<br /><strong><br />See also:   </strong><br /><a href="http://www.engadget.com/2007/04/26/xbox-360-elite-vs-classic-the-test/">Xbox 360 Elite vs. classic: The test</a>   <br /><a href="http://www.joystiq.com/2007/04/27/xbox-360-elite-qanda/">Xbox 360 Elite Q&amp;A</a>   <br /><a href="http://www.joystiq.com/2007/04/26/joystiq-hands-on-xbox-360-elite/">Joystiq Hands-on: Xbox 360 Elite</a>
<ul> </ul>
    [Via <a href="http://www.xbox360fanboy.com/2007/04/29/happy-xbox-360-elite-launch-day/">Xbox360Fanboy</a>, Thanks Micheal R.]<p><a href="http://www.joystiq.com/2007/04/29/mazeltov-its-an-elite-and-what-the-heck-is-that/" rel="bookmark">Continue reading <em>Mazeltov! It's an Elite ... and what the heck is that?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/29/mazeltov-its-an-elite-and-what-the-heck-is-that/">Mazeltov! It's an Elite ... and what the heck is that?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 29 Apr 2007 16:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamestop.com/gs/weeklyad/current/042907/olfsi_042907-4.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/29/mazeltov-its-an-elite-and-what-the-heck-is-that/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/884912/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/29/mazeltov-its-an-elite-and-what-the-heck-is-that/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core</category><category>elite</category><category>lite</category><category>microsoft</category><category>premium</category><category>xbox 360</category><category>Xbox-360</category><category>Xbox360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sun, 29 Apr 2007 16:50:00 EST</pubDate></item><item><title><![CDATA[Gundam 0079 revealed, Guilty Gear XX Accent Core announced]]></title><link>http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/</guid><comments>http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=152509"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/gundamwii042507.jpg" /></a>We have yet to get the first <span style="font-style: italic;">Gundam </span>game in the US, and <a href="http://www.joystiq.com/tag/bandai">Bandai</a> <a href="http://www.joystiq.com/tag/namco">Namco</a> is already moving on to another one. Whereas <span style="font-style: italic;">SD Gundam SCAD Hammers</span> used the pudgy lil' <span style="font-style: italic;">SD Gundam</span> characters, this one is based on <span style="font-style: italic;">Gundam 0079, </span>which is <a href="http://www.joystiq.com/media/2007/04/seriousbusiness042507.jpg">serious business</a>. We've got a scan featuring the first images from the game after the break.<br /><br />Also announced, but not yet shown, was a Wii version of <span style="font-style: italic;">Guilty Gear XX Accent Core-- </span>this is apparently <a href="http://www.joystiq.com/2007/04/23/snk-bringing-art-of-fighting-anthology-to-wii/">2D Fighter Announcement Week</a><span style="font-style: italic;">. </span>We're a little scared to see how a precise 2d fighting game will use the <a href="http://www.joystiq.com/tag/wiimote">Wiimote</a>, and we're hoping that we can skirt the issue with configurable <a href="http://www.joystiq.com/tag/classiccontroller">Classic Controller</a> functionality. At least until Hori gets around to releasing a wireless <a href="http://www.joystiq.com">joystick</a>.<p><a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/" rel="bookmark">Continue reading <em>Gundam 0079 revealed, Guilty Gear XX Accent Core announced</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/">Gundam 0079 revealed, Guilty Gear XX Accent Core announced</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=152509>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accent</category><category>anime</category><category>arc</category><category>arcsystemworks</category><category>asw</category><category>bandai</category><category>bandainamco</category><category>core</category><category>fighter</category><category>fighters</category><category>fighting</category><category>gear</category><category>guilty</category><category>guiltygear</category><category>guiltygearxx</category><category>guiltygearxxaccentcore</category><category>gundam</category><category>gundam0079</category><category>namco</category><category>namcobandai</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>wii</category><category>xx</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 25 Apr 2007 12:00:00 EST</pubDate></item></channel></rss>