Posts tagged Crush 
Crush developer Zoe Mode opening new office in London
Did you play the game Crush? We did -- and we loved it. Now the developers, Zoe Mode (previously Kuju Brighton), are expanding their offices into London and are seeking new faces to help their staff grow. They've got two projects lined up already for their new office opening in September. It's not l...
Crush gets smashed to $15
Unfortunately, the incredibly innovative 2D/3D PSP-exclusive puzzle game Crush never met the sales it quite deserved. That's a shame, because we really enjoyed the detailed graphics, the quirky story, the impeccable presentation ... and most importantly, the gameplay. Check out our review, and s...
Playboy: Crush one of '07's most innovative games
There is perhaps no other PSP title as innovative and quirky as Zoe Mode's Crush, a puzzler that successfully implemented 2D and 3D gameplay like we've never seen before. And although the game never sold as well as it should have (Boo Sega's marketing department!), it has received the proper recogni...
DS Daily: Video game crushes
Warning: This video contains spoilers While playing Phoenix Wright: Trials and Tribulations, we came across this hilarious scene in which the game pokes fun at the "frothing female masses" devoted to Miles Edgeworth (which, sadly, includes this blogger). We know that they're embarrassing to admit...
Zoe Mode further explains their name
We've talked about Kuju Brighton's Zoe Mode name change before, but a new interview with studio head Ed Daly sheds even more light on the decision. Ed knew that some gamers (and even some staff members) would find a girl's name as company moniker a bit silly, but he wanted to have a drastic re-brand...
Crush wins Develop Award, is best New Handheld IP
Congratulations to Zoe Mode and Crush -- the game just scored the best New Handheld IP award from the Develop Awards. The Develop Awards are focused on European companies and were judged by almost 100 "industry experts." In addition to Crush, PSP fans will be glad to hear that Sony Computer Ente...
Metareview: Crush
It's obvious from our review of Crush, that we think it'll be a worthwhile experience. Does the game press agree with us, or do they think Crush is a bomb? Let's find out! GameSpy (90/100) got certifiably addicted: "With levels that build on each other in terms of complexity (and, thusly, diffic...
Crush developer open to Wii sequel
Crush, the PSP's 2D/3D puzzle platformer, may have waggling in its future, according to an interview with Paul Mottram, senior producer at Crush developer Zoë Mode. We're talking faint "may" and distant future, since this was all idle speculation on his part. When asked the weirdly pointed q...
Crush producer considers multiplatform release, level editor
Sixty reasons not enough to convince you to buy a PSP? This interview with Crush senior producer Paul Mottram will only serve to justify your stubbornness. Speaking to Sega Nerds, Mottram expresses interest in taking the game to other platforms. "There is no reason why it couldn't be transferred...
Level editor abandoned in Crush (but could appear in sequel)
This awkwardly-worded headline does a horrible job at conveying the incredible excitement that surged through me when reading Sega Nerds' interview with Zoe Mode. Paul Mottram, producer of Crush, revealed that there was an in-game level editor used by the developers, but it couldn't be finished in ...
