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Microsoft bans sexy Xbox 360 theme


Apparently the 360 Queenz theme was a bit too hot and "provocative" for Microsoft, and they have been quashing the theme and asking people to take down the images of it on various websites. It must have ruffled someone's feathers along the way, or maybe it was just too hot to handle?

For our two cents on the matter ... if we have M-rated video games, then why not M-rated themes? A gamer picture is one thing, since anybody can see it, but the only person seeing your theme is you, so what's all the hubbub? Based on the pictures we saw, the theme wasn't all that racy to begin with. You'll see more skin on the cover of Dead or Alive Xtreme 2.

There's always the DIY option, and we've seen some pretty over-the-top self-made themes out there. What do you have on yours?

DOA's bouncing breasts to test "sex sells" cliche

DOAX2Team Ninja's latest Dead or Alive Xtreme 2 trailer (available on Xbox Live Marketplace) has been called "too bouncy." Indeed, if you care to watch, you'll be transported to a fantasy island where unreal beauties frolic and dance, wrestle and massage, read and relax -- and bounce.

Big boobs and bikinis are enlisted to sell all kinds of products, from magazines to music to beer. But can they sell games? Should we consider DOAX2's gross exaggeration of the adage "sex sells" to be pioneering?

TGS: DOAX2 passes the "one hand" test

Let's be honest: there is no reason to play Dead or Alive Xtreme 2 other than to gawk at the pixelated softcore porn. The gameplay is Xtremely simplistic to the point of boredom. With that perspective in mind, we can safely say that DOAX2 is easily playable using only one hand (we'll let you make the next logical step about what your idle hand can do).

We first tried our hand (har har) at the main game. With our middle and index finger we moved around our bubbly player, and our thumb moved between A and B buttons. To our knowledge, the shoulder buttons serve no purpose -- that, or they weren't needed to return the serves.

After that we moved on to water sports. The Jet Ski minigame (image after the break) is a simplified Wave Race. You move between yellow and red buoys trying to stay in between in order to earn boosts, which is not hard to do as the buoys are widely spread apart. Again, our fingers used the joystick to turn. This time, A is accelerate and B moves the camera in front of you so you can stare at the player's other assets to make sure no one is tailing you. Because of the buttons' respective placement, we could simply lay our thumb down on both A and B at same time, saving us the effort of having to win the race in order to gaze longingly into the racer's exaggerated cleavage.

Controlling your character takes about as much effort as fast forwarding through dialogue on a Skinemax film, which is only appropriate. DOAX2 fails as a game, but passes admirably as an interactive wet dream.

Continue reading TGS: DOAX2 passes the "one hand" test

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