Posts tagged Dan-Connors 
Telltale names new CEO, original property in the works
Telltale Games announced co-founder Kevin Bruner as its new CEO, with former boss Dan Connors taking an advisory role after leading the company since 2004. Telltale also revealed it has "original IP (intellectual property)" in development, a marked change for a studio that built its name on licen...
The Walking Dead: Game of the Year Edition seeks whatever fresh brains are left
Having sold more than 21 million episodes, Telltale Games' phenomenal adaptation of Robert Kirkman's graphic novel The Walking Dead has inevitably been collected in a Game of the Year Edition. Available now for $30 on either Xbox 360, PlayStation 3, PC or Mac platforms, the Walking Dead: GOTY in...
Clementine 'definitely a part of' The Walking Dead Season 2
Telltale Games CEO Dan Connors told San Diego Comic-Con panel attendees that The Walking Dead darling Clementine "will definitely be a part of" the game's second season. Likewise, the fate of another character, Kenny, "will be explored." Further details concerning Season 2 were not offered. The ...
Telltale: The Walking Dead has sold 8.5 million episodes
Telltale's acclaimed episodic series The Walking Dead has sold over 8.5 million episodes, CEO Dan Connors told The Wall Street Journal. Connors said that about 25 percent of the sales come from iOS devices, and "at about $5 per episode, that's roughly more than $40 million in sales, not including a...
Telltale: 'Pilot Program' allows for new ideas at less risk
Telltale recently introduced its "Pilot Program" for episodic games with the reveal of Puzzle Agent, claiming that some of its future franchises (starting with PA) will live or die by the initial episode's reception among players. And last last week, the company's CEO Dan Connors took to G4 to give...
Telltale Games does 40% of its business on consoles
In a new interview with GI.biz, Telltale's Dan Connors gives away some stats that show why his company's expansion to consoles is important : Already, 40 percent of Telltale's sales are to console owners. Connors says that's because it's easier for Telltale to rise above the crowd in the downloa...
Interview: Telltale's Dan Connors talks Sam & Max, episodic subscriptions, and iPad
While it already made its debut earlier this month on the iPad, this week marks the console debut of Sam & Max: Season 3, an occasion made more notable by Telltale's first-ever presale offer on consoles thanks to the flexibility of the PlayStation Network. We had a chance to talk with CEO and...
TV's Lost is most requested Telltale adventure game project
We've all got our own dream projects we'd like adventure game studio Telltale to make, heaven knows we've fanned those flames ourselves. But as for the most requested project, you need look no further than your nerdy friend's Tuesday night Twitter feed, according to company boss Dan Connors. "Yo...
Dan Connors answers 10 Questions from the Academy
And now, 10 Questions from the Academy: A weekly feature from the Academy of Interactive Arts & Sciences wherein significant figures in the video game industry provide their input on past trends, current events, and future challenges and goals for the entertainment software community. Dan Con...
Telltale hoping to push content to new consoles, handhelds & Macs
With more avenues now open between consumers and game creators than ever before, third-party companies like Telltale Games can sell their wares on every platform -- as long as their software runs on it. That's the tricky part, but Telltale CEO and co-founder Dan Connors has told Gamesindustry.biz ...
