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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Crackdown goes gold, demo not so much]]></title><link>http://www.joystiq.com/2007/01/19/crackdown-goes-gold-demo-not-so-much/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/19/crackdown-goes-gold-demo-not-so-much/</guid><comments>http://www.joystiq.com/2007/01/19/crackdown-goes-gold-demo-not-so-much/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/crackdown/" rel="tag">Crackdown</a></p><img width="425" vspace="4" hspace="0" height="239" border="1" alt="" src="http://www.joystiq.com/media/2006/11/crackdown_climber_preview.jpg" /><br />Microsoft announced today that <em>Crackdown</em>, the much anticipated sandbox action game (and golden ticket to the <a href="http://www.joystiq.com/2007/01/03/announcing-two-new-gateways-to-halo-3-beta/"><em>Halo 3</em> beta</a>) has gone gold. In other words, <em>Crackdown</em> has been certified and is ready for production. Microsoft notes that interest in the game is high, citing the game's significant number of pre-orders. While we don't doubt that the game will be a lot of fun, we imagine the high number of pre-orders has <em>something</em> to do with the <em>Halo 3</em> beta invite. Maybe just a little. Still we're excited to get our hands on the demo, which 360 Fanboy readers will <a href="http://www.joystiq.com/2007/01/16/doh-crackdown-demo-delayed/">know</a> is <em>not</em> certified yet, and should arrive some time this month.<em> Crackdown</em> is scheduled to hit shelves February 20.<br /><br />Full press release after the break.<p><a href="http://www.joystiq.com/2007/01/19/crackdown-goes-gold-demo-not-so-much/" rel="bookmark">Continue reading <em>Crackdown goes gold, demo not so much</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/19/crackdown-goes-gold-demo-not-so-much/">Crackdown goes gold, demo not so much</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Jan 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/01/19/crackdown-goes-gold-demo-not-so-much/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/739074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/19/crackdown-goes-gold-demo-not-so-much/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crackdown</category><category>dave jone</category><category>DaveJone</category><category>david jones</category><category>DavidJones</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>real time worlds</category><category>RealTimeWorlds</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 19 Jan 2007 14:00:00 EST</pubDate></item></channel></rss>
