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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Dead Rising/ Mega Man creator working on Wii]]></title><link>http://www.joystiq.com/2006/12/28/dead-rising-mega-man-creator-working-on-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/28/dead-rising-mega-man-creator-working-on-wii/</guid><comments>http://www.joystiq.com/2006/12/28/dead-rising-mega-man-creator-working-on-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.jeux-france.com/news18621.html"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/keiji_inafune_wiki_pic_sm.jpg" alt="" /></a>None other than Keiji Inafune, well-known in the gaming world for his excellent contributions whilst at Capcom, has confirmed to Japanese magazine Dorimaga that he has started work on a title for the Wii. <br /><br />He did not provide any other details regarding the exact nature of the title and how it is to utilize the Wii's control scheme, but word that the man who's past titles have been just so <em>excellent</em> is working on one for the Wii is enough for this blogger. Color us <em>jazzed</em>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/28/dead-rising-mega-man-creator-working-on-wii/">Dead Rising/ Mega Man creator working on Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Dec 2006 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news18621.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/28/dead-rising-mega-man-creator-working-on-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/725793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/28/dead-rising-mega-man-creator-working-on-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>deadrising</category><category>keijiinafune</category><category>megaman</category><category>nintendo</category><category>nintendowii</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 28 Dec 2006 10:00:00 EST</pubDate></item><item><title><![CDATA[Joyswag: Get a call from Otis, win Dead Rising -- two days later]]></title><link>http://www.joystiq.com/2006/09/17/joyswag-get-a-call-from-otis-win-dead-rising-two-days-later/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/17/joyswag-get-a-call-from-otis-win-dead-rising-two-days-later/</guid><comments>http://www.joystiq.com/2006/09/17/joyswag-get-a-call-from-otis-win-dead-rising-two-days-later/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/joyswag/" rel="tag">Joyswag</a></p><img width="425" vspace="4" hspace="4" height="229" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/deadrisingcont2_1.jpg" /><br />We've selected Tim Park's groan-inducing "GRAIINS" entry for day two of our <em>Dead Rising</em> giveaway <a href="http://arcade.joystiq.com/2006/09/15/joyswag-get-a-call-from-otis-win-dead-rising/">contest</a>. We've still got two more copies to give away, an army of entries breaking down our barricaded inbox, and only a couple hours left before daylight!<br /><br />Same rules apply. Send your creations in .jpg format to <strong>joyswag [dot] submissions [at] gmail [dot] com</strong>. We'll select one submission each day, over the next two days, with the juiciest brain droppings. You better get started, today's entries must be received by <strong>5:59am EST</strong>. Read on for some more rules and a sampling of some of yesterday's honorable mentions.<p><a href="http://www.joystiq.com/2006/09/17/joyswag-get-a-call-from-otis-win-dead-rising-two-days-later/" rel="bookmark">Continue reading <em>Joyswag: Get a call from Otis, win Dead Rising -- two days later</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/17/joyswag-get-a-call-from-otis-win-dead-rising-two-days-later/">Joyswag: Get a call from Otis, win Dead Rising -- two days later</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 17 Sep 2006 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/17/joyswag-get-a-call-from-otis-win-dead-rising-two-days-later/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/670590/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/17/joyswag-get-a-call-from-otis-win-dead-rising-two-days-later/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Dead RIsing</category><category>DeadRising</category><category>Joyswag</category><category>Xbox-360</category><category>Zombies</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Sun, 17 Sep 2006 23:30:00 EST</pubDate></item><item><title><![CDATA[Joyswag: Get a call from Otis, win Dead Rising -- one day later]]></title><link>http://www.joystiq.com/2006/09/16/joyswag-get-a-call-from-otis-win-dead-rising-one-day-later/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/16/joyswag-get-a-call-from-otis-win-dead-rising-one-day-later/</guid><comments>http://www.joystiq.com/2006/09/16/joyswag-get-a-call-from-otis-win-dead-rising-one-day-later/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/joyswag/" rel="tag">Joyswag</a></p><img width="425" vspace="4" hspace="4" height="263" border="1" src="http://www.dsfanboy.com/media/2006/09/zombieflanders_drswag.jpg" id="vimage_1" alt="" /><br />A reminder that the second day in our four day <span style="font-style: italic;">Dead Rising</span> giveaway <a href="http://arcade.joystiq.com/2006/09/15/joyswag-get-a-call-from-otis-win-dead-rising/">contest</a> is coming to a close (since we're late, we'll give you an extra couple hours to get today's entries in). We've already chosen yesterday's winner -- AJ Bothe's Simpsons meets <span style="font-style: italic;">Dead Rising</span> mashup had us imagining a zombie outbreak in the <a href="http://www.mapofspringfield.com/map/quadthree.html">Springfield Mall</a>, with zombies pouring out of The Leftorium. Nice work, AJ. We've included some other honorable mentions after the break.<br /><br />Send your entries in .jpg format to <strong>joyswag [dot] submissions [at] gmail [dot] com</strong>. We'll select one submission each day, over the next three days, that either makes us laugh the most, or infects us with enough T-Virus to tur ... <em>B R A I N S</em>. You better get started, today's entries must be received by <strong>5:59am EST</strong>. If you win, we'll pack your precious game in a box, put that box in another box, write a magical incantation on its surface and then it'll somehow get to you. Be warned, this can be a very lengthy process, so please allow 3-4 weeks for delivery.<p><a href="http://www.joystiq.com/2006/09/16/joyswag-get-a-call-from-otis-win-dead-rising-one-day-later/" rel="bookmark">Continue reading <em>Joyswag: Get a call from Otis, win Dead Rising -- one day later</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/16/joyswag-get-a-call-from-otis-win-dead-rising-one-day-later/">Joyswag: Get a call from Otis, win Dead Rising -- one day later</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Sep 2006 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/16/joyswag-get-a-call-from-otis-win-dead-rising-one-day-later/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/670212/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/16/joyswag-get-a-call-from-otis-win-dead-rising-one-day-later/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>Dead Rising</category><category>DeadRising</category><category>Joyswag</category><category>Xbox-360</category><category>Zombies</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Sat, 16 Sep 2006 23:30:00 EST</pubDate></item><item><title><![CDATA[Joyswag: Get a call from Otis, win Dead Rising]]></title><link>http://www.joystiq.com/2006/09/15/joyswag-get-a-call-from-otis-win-dead-rising/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/15/joyswag-get-a-call-from-otis-win-dead-rising/</guid><comments>http://www.joystiq.com/2006/09/15/joyswag-get-a-call-from-otis-win-dead-rising/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/joyswag/" rel="tag">Joyswag</a></p><img width="425" vspace="4" hspace="4" height="229" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/dr-otis-template.jpg" /><br />We've been feeling <a href="http://joystiq.com/category/joyswag/">charitable lately</a>. As promised, we've got four more copies of Capcom's zompocalyptic <em>Dead Rising</em> we're just <em>dying</em> to give away. How are we going to do it? We'll run one of our favorite contests! Inspired by Something Awful's <a href="http://www.joystiq.com/2006/08/11/dead-rising-humor-i-hate-you-otis/">rant</a> on Otis, <em>Dead Rising's</em> "helpful" security guard, we've created this caterpillar of an overlay that you can edit (using your Photoshop chops) to make into your own beautiful <em>Dead Rising</em>-inspired butterfly. It's a blank canvas, so feel free to add not only zombies to your mise en sc&egrave;ne.<br /><br />Send the butterflies in .jpeg format to <strong>joyswag [dot] submissions [at] gmail [dot] com</strong>. We'll select one submission each day, over the next four days, that either makes us laugh the most, or infects us with enough T-Virus to tur ... <em>B R A I N S</em>. You better get started, all entries must be received by the witching hour -- our lawyers inform us that we should make that a little more specific, so you've got until <strong>11:59 EST</strong> -- each night, from now until Monday night. If you win, we'll pack your precious game in a box, put that box in another box, write a magical incantation on its surface and then it'll somehow get to you. Be warned, this can be a very lengthy process, so please allow 3-4 weeks for delivery.<br /><br />Big ups to Capcom for the prizes!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/15/joyswag-get-a-call-from-otis-win-dead-rising/">Joyswag: Get a call from Otis, win Dead Rising</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Sep 2006 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/15/joyswag-get-a-call-from-otis-win-dead-rising/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/669541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/15/joyswag-get-a-call-from-otis-win-dead-rising/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Dead Rising</category><category>DeadRising</category><category>Joyswag</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 15 Sep 2006 10:15:00 EST</pubDate></item><item><title><![CDATA[UK sales charts, September 2-9: Dead Rising to top]]></title><link>http://www.joystiq.com/2006/09/13/uk-sales-charts-september-2-9-dead-rising-to-top/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/13/uk-sales-charts-september-2-9-dead-rising-to-top/</guid><comments>http://www.joystiq.com/2006/09/13/uk-sales-charts-september-2-9-dead-rising-to-top/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.chart-track.com/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/j-ukch-dr.jpg" /></a>The UK's fastest-selling Xbox 360 game yet, <a href="http://www.joystiq.com/2006/09/11/dead-rising-patch-chance-lost/"><em>Dead Rising</em></a> has rushed straight to the top of the all-format charts this week. Beating popular newcomers <em>Lego Star Wars II </em>and <em>Test Drive Unlimited </em>to number one, <em>Dead Rising</em>'s debut means a drop in position for last week's high-rankers <em>Cars</em> and <em>Saints Row</em>. A recent expansion pack means <em>The Sims 2</em> is unfortunately still glued to the top-ten list.<br /><br />1. <em>Dead Rising</em><br />2. <em>Saints Row</em><br />3. <em>Lego Star Wars II: The Original Trilogy</em><br />4. <em>Test Drive Unlimited</em><br />5. <em>Cars</em><br />6. <em>The Sims 2: Glamour Life Stuff</em><br />7. <em>Grand Theft Auto: Liberty City Stories</em><br />8. <em>New Super Mario Bros.</em><br />9. <em>The Sims 2</em><br />10. <em>Dr Kawashima's Brain Training</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/13/uk-sales-charts-september-2-9-dead-rising-to-top/">UK sales charts, September 2-9: Dead Rising to top</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Sep 2006 09:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.chart-track.com/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/13/uk-sales-charts-september-2-9-dead-rising-to-top/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/668172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/13/uk-sales-charts-september-2-9-dead-rising-to-top/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>charts</category><category>deadrising</category><category>uk</category><category>uk charts</category><category>UkCharts</category><category>Xbox-360</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Wed, 13 Sep 2006 09:59:00 EST</pubDate></item><item><title><![CDATA[Dead Rising: patch chance lost!]]></title><link>http://www.joystiq.com/2006/09/11/dead-rising-patch-chance-lost/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/11/dead-rising-patch-chance-lost/</guid><comments>http://www.joystiq.com/2006/09/11/dead-rising-patch-chance-lost/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.1up.com/do/newsStory?cId=3153521"><img align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/dead_rising_swarm_inafune.jpg" /></a>How fortuitous that the winner of our <a href="http://www.joystiq.com/2006/09/11/joyswag-most-impressive-console-setup/">first</a> <em>Dead Rising</em> giveaway just <a href="http://www.joystiq.com/2006/09/11/joyswag-most-impressive-console-setup/#c2076476">recently acquired</a> a new HDTV -- on that old set of his, he'd likely have some difficulty reading the annoying edicts coming from security guard and phone etiquette fiend, Otis. After users of non-HD television complained about the unusual amount of squinting required to read the on-screen text, Capcom <a href="http://www.joystiq.com/2006/08/15/capcom-aware-of-dead-rising-standard-definition-woes/">admitted awareness</a> of the problem and doled out a list of <a href="http://www.joystiq.com/2006/08/17/capcom-offers-diy-fixes-for-dead-rising-text-issues">DIY</a> solutions, none of them nearly as effective as a downloadable patch would be. So, what's the word on that?<br /><br />Unfortunately, the word is "no." Speaking to 1UP, a Capcom representative <a href="http://www.1up.com/do/newsStory?cId=3153521">pointed out</a> that "the amount of text and the size of the patch necessary to change the text" were prohibitive in producing a patch. "We had asked the team if it was even possible but ... due to the scope of what a patch would need to cover, it wasn't possible." This is far from a game breaking fault, but it's certainly disappointing that Capcom completely failed to spot a problem that would end up affecting a notable group of players. Coupled with <em>King Kong</em>'s <a href="http://www.joystiq.com/2005/12/14/mea-culpa-for-360s-king-kong/">scenes of SDTV darkness</a>, it seems some developers are a little <em>too</em> eager to rush into the HD era.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/11/dead-rising-patch-chance-lost/">Dead Rising: patch chance lost!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Sep 2006 20:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3153521>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/dead-rising-patch-chance-lost/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/667272/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/dead-rising-patch-chance-lost/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Dead Rising</category><category>DeadRising</category><category>HDTV</category><category>MSFT</category><category>Patch</category><category>Romero</category><category>SDTV</category><category>update</category><category>XBL</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><category>zombies</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 11 Sep 2006 20:10:00 EST</pubDate></item><item><title><![CDATA[Dead Rising secrets to quench that zombie thirst]]></title><link>http://www.joystiq.com/2006/09/02/dead-rising-secrets-to-quench-that-zombie-thirst/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/02/dead-rising-secrets-to-quench-that-zombie-thirst/</guid><comments>http://www.joystiq.com/2006/09/02/dead-rising-secrets-to-quench-that-zombie-thirst/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.gamevideos.com/video/id/5689"><img width="425" vspace="4" hspace="4" height="239" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/deadsecrets.jpg" /></a><br />If you find yourself with nothing to do on this extended Labor Day weekend, why not spend that down time exploring even more secrets hidden inside <em>Dead Rising</em>? There's a good <a href="http://www.gamevideos.com/video/id/5689">walkthrough</a> up on GameVideos of a few of the secrets you may not have found yet while sawing your way through thousands of rotting mall folk.<br /><br />Is it a surprise to anyone else that so much can happen inside of one mall? It seems like every week there's some new nugget of <em>Dead Rising</em> info to ooze out into the gaming public.<p><a href="http://www.joystiq.com/2006/09/02/dead-rising-secrets-to-quench-that-zombie-thirst/" rel="bookmark">Continue reading <em>Dead Rising secrets to quench that zombie thirst</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/02/dead-rising-secrets-to-quench-that-zombie-thirst/">Dead Rising secrets to quench that zombie thirst</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Sep 2006 11:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/5689>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/02/dead-rising-secrets-to-quench-that-zombie-thirst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/662936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/02/dead-rising-secrets-to-quench-that-zombie-thirst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead Rising</category><category>DeadRising</category><category>Xbox-360</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Sat, 02 Sep 2006 11:35:00 EST</pubDate></item><item><title><![CDATA[Saving yourself while killing zombies]]></title><link>http://www.joystiq.com/2006/08/31/saving-yourself-while-killing-zombies/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/31/saving-yourself-while-killing-zombies/</guid><comments>http://www.joystiq.com/2006/08/31/saving-yourself-while-killing-zombies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.wired.com/news/columns/0,71663-0.html"><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/deadrisingdeath.jpg" /></a><br />While <em>Dead Rising</em>'s non-stop zombie-killing action has led the game to <a href="http://www.gamasutra.com/php-bin/news_index.php?story=10695">robust sales</a>, reviewers were <a href="http://www.joystiq.com/2006/08/08/metareview-dead-rising-xbox-360/">lukewarm</a> about the game's punishing save system. <em>Wired</em>'s Clive Thompson has taken a bit of a philosophical look at the effect infrequent saves have on the experience of playing the game. On the one hand, having to backtrack twenty minutes after every death makes the player "constantly on the verge of mind-bending frustration." On the other hand, not having a save-anywhere safety net makes the game a "much more intense and authentic experience."<br /><br />How about this for a compromise: get rid of save systems altogether, forcing gamers to leave their system on for days to beat tougher games. It worked on the NES ...<br /><br />[Via <a href="http://www.gamesetwatch.com/2006/08/dead_risings_groundhog_dayness.php">GameSetWatch</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/31/saving-yourself-while-killing-zombies/">Saving yourself while killing zombies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Aug 2006 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wired.com/news/columns/0,71663-0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/31/saving-yourself-while-killing-zombies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/661905/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/31/saving-yourself-while-killing-zombies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>deadrising</category><category>debate</category><category>save</category><category>Xbox-360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Thu, 31 Aug 2006 13:25:00 EST</pubDate></item><item><title><![CDATA[Play Dead Rising as Mega Man]]></title><link>http://www.joystiq.com/2006/08/30/play-dead-rising-as-mega-man/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/30/play-dead-rising-as-mega-man/</guid><comments>http://www.joystiq.com/2006/08/30/play-dead-rising-as-mega-man/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=NteMiImPn90"><img width="425" vspace="4" hspace="4" height="254" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/megazombie.jpg" /></a><br />Here's yet another great reason to keep on keepin' on in Capcom's major 360 seller <em>Dead Rising</em>. After you've killed 60,000 zombies, the <em>Mega Man</em> suit becomes fully available, allowing players not only the ability to look absolutely awesome but also take advantage of the blue guy's Mega Buster.<br /><br />Check out the video <a href="http://www.youtube.com/watch?v=NteMiImPn90">here</a>. Now, excuse us while we get back to racking up a massive amount of zombie kills.<br /><br />[Via <a href="http://www.destructoid.com/mega-man-pwns-the-zombies">Destructoid</a>]<p><a href="http://www.joystiq.com/2006/08/30/play-dead-rising-as-mega-man/" rel="bookmark">Continue reading <em>Play Dead Rising as Mega Man</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/30/play-dead-rising-as-mega-man/">Play Dead Rising as Mega Man</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Aug 2006 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=NteMiImPn90>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/30/play-dead-rising-as-mega-man/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/661345/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/30/play-dead-rising-as-mega-man/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead Rising</category><category>DeadRising</category><category>Xbox-360</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Wed, 30 Aug 2006 13:25:00 EST</pubDate></item><item><title><![CDATA[Will we ever see Devil May Cry on the 360?]]></title><link>http://www.joystiq.com/2006/08/20/will-we-ever-see-devil-may-cry-on-the-360/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/20/will-we-ever-see-devil-may-cry-on-the-360/</guid><comments>http://www.joystiq.com/2006/08/20/will-we-ever-see-devil-may-cry-on-the-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=3658&amp;Itemid=2"><img width="425" vspace="4" hspace="4" height="239" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/dmc4.jpg" /></a><br />According to Japanese analyst firm NikkoCitiGroup, Capcom's success with <em>Dead Rising</em> has not only been a <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=3658&amp;Itemid=2">surprise</a>, but also a signal of potential PlayStation 3 exclusive Capcom titles migrating to the 360 and PC. The firm says Capcom shipped 320,000 copies of <em>Dead Rising</em> in the first week and has forecasted shipments to reach 450,000 units by today.<br /><br />NikkoCitiGroup analyst Soichiro Fukuda says because of the "healthy sales" of 360 titles, Capcom could take franchises like <em>Devil May Cry</em> and <em>Monster Hunter</em> away from PS3 exclusivity and into multi-platform availability. As 360 hardware and software numbers rise, what's going to stop publishers from letting go of exclusivity with the PS3?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/20/will-we-ever-see-devil-may-cry-on-the-360/">Will we ever see Devil May Cry on the 360?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 20 Aug 2006 15:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=3658&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/20/will-we-ever-see-devil-may-cry-on-the-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/656691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/20/will-we-ever-see-devil-may-cry-on-the-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead Rising</category><category>DeadRising</category><category>PC</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Sun, 20 Aug 2006 15:35:00 EST</pubDate></item><item><title><![CDATA[Capcom aware of Dead Rising standard-definition woes]]></title><link>http://www.joystiq.com/2006/08/15/capcom-aware-of-dead-rising-standard-definition-woes/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/15/capcom-aware-of-dead-rising-standard-definition-woes/</guid><comments>http://www.joystiq.com/2006/08/15/capcom-aware-of-dead-rising-standard-definition-woes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.capcom.com/BBS/showthread.php?s=fd7cc9b5230993c3f5b7d984d00eb7c6&amp;threadid=11123"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/deadrising_sdtv.jpg" id="vimage_1" alt="Dead Rising" /></a><br />Apparently, Capcom wasn't paying attention last December when Ubisoft head honcho <a target="_blank" href="http://www.joystiq.com/2005/12/14/mea-culpa-for-360s-king-kong/">Yves Guillemot publicly admitted that <em>King Kong</em> for Xbox 360 was unplayable</a> on standard-definition televisions. The <em>Dead Rising</em> developer seems to have committed a similar oversight, presumably testing the game on HD monitors only.<br /><br />Over on the Capcom BBS forums, complaints have piled up, prompting one forum administrator to post: "Dear Everyone, I have heard your concerns and passed them to every source within Capcom possible. I feel your pain as I, myself, have a large SDTV and am having trouble reading the mission objectives, item names, etc."<br /><br />Joystiq can confirm that item descriptions, in-game dialogue, and mission objectives (given via text prompts) are unreadable on a 27" standard-definition TV set using component A/V inputs. That this "next-generation" title doesn't provide voiceovers for dialogue and mission objectives is questionable enough, but not testing the game in standard-definition resolution? C'mon Capcom, get to know your consumer base.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/15/capcom-aware-of-dead-rising-standard-definition-woes/">Capcom aware of Dead Rising standard-definition woes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Aug 2006 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom.com/BBS/showthread.php?s=fd7cc9b5230993c3f5b7d984d00eb7c6&amp;threadid=11123>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/15/capcom-aware-of-dead-rising-standard-definition-woes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/654741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/15/capcom-aware-of-dead-rising-standard-definition-woes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Dead Rising</category><category>DeadRising</category><category>HDTV</category><category>SDTV</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 15 Aug 2006 12:25:00 EST</pubDate></item><item><title><![CDATA[Britain OKs Dead Rising violence]]></title><link>http://www.joystiq.com/2006/08/10/britain-oks-dead-rising-violence/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/10/britain-oks-dead-rising-violence/</guid><comments>http://www.joystiq.com/2006/08/10/britain-oks-dead-rising-violence/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/deadrisingweapons.jpg" /><br />The extreme man-on-zombie violence of Capcom's recent <span style="font-style: italic;">Dead Rising</span> has caused some problems for the game internationally. The game was <a href="http://www.gamesindustry.biz/content_page.php?aid=18407">denied a rating in Germany</a>, and has been <a href="http://www.insertcredit.com/archives/001222.html">changed slightly in Japan</a> to prevent the death of innocent human characters. This British Board of Film Classification (BBFC) has gone against this trend, though, confirming to GamesIndustry.biz that the game will be <a href="http://gamesindustry.biz/content_page.php?aid=18817">available uncut throughout Great Britain</a>.<br /><br />More important than the decision itself, perhaps, was the justification the film board used in allowing the game to be released with an 18 rating. According to a BBFC spokesperson, "there is no clear evidence that playing games leads to copycat behaviour." In other words, the film board thinks the game is unlikely to cause players to run on down to their local malls to attack the undead with a variety of inventive weapons. "We would only intervene if a game was going further than any other game in terms of interactivity and the 'thrills' it offers a gamer," the spokesman added.<br /><br />On its policy page, the BBFC states that "adults should as far as possible be free to choose what they see, providing that it remains within the law and is not potentially harmful to society." The basis for <a href="http://www.bbfc.co.uk/policy/policy-rejects.php">refusing a game classification</a> to a game usually depends on graphic sexual content, although "sadistic violence or terrorisation" is also considered "of particular concern." Good to know that slaughtering the undead isn't too sadistic for England's adults.<a href="http://www.insertcredit.com/archives/001222.html"></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/10/britain-oks-dead-rising-violence/">Britain OKs Dead Rising violence</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Aug 2006 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamesindustry.biz/content_page.php?aid=18817>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/10/britain-oks-dead-rising-violence/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/653225/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/10/britain-oks-dead-rising-violence/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>dead rising</category><category>deadrising</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Thu, 10 Aug 2006 17:45:00 EST</pubDate></item><item><title><![CDATA[Capcom asks: how about Dead Rising 2?]]></title><link>http://www.joystiq.com/2006/08/10/capcom-asks-how-about-dead-rising-2/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/10/capcom-asks-how-about-dead-rising-2/</guid><comments>http://www.joystiq.com/2006/08/10/capcom-asks-how-about-dead-rising-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><img vspace="16" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/dead-rising-2-fake-art.jpg" id="vimage_1" alt="" />With <em>Dead Rising</em> only a week old, Capcom is already breaking out the age-old question: how about a sequel? Eight questions into a survey on the title, Capcom poses the following question:<br /><br /><strong>If a sequel to this game were to be released, would you buy it?</strong><br />
<ol>
    <li>I would even buy a new console to play a sequel on if I had to.</li>
    <li>I would buy it if it came out on a console I own.</li>
    <li>I would wait and see how it is received first.</li>
    <li>I would want to play it, but wouldn't want to buy it.</li>
    <li>I wouldn't buy it.</li>
</ol>
Don't take this to mean they are already working on a sequel, because this is just a standard query. However, with the <a href="http://www.joystiq.com/2006/08/08/metareview-dead-rising-xbox-360/">positive reviews</a> it's received (harnessed mostly by a gripes of stringent story structure and save system) and the brisk sales we predict it will have, <em>Dead Rising 2</em> is inevitable.<br /><br />If you take the survey, be sure to ask for online co-op. We'd love to see it.<br /><br />[via <a href="http://www.1up.com/do/newsStory?cId=3152773">1UP</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/10/capcom-asks-how-about-dead-rising-2/">Capcom asks: how about Dead Rising 2?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Aug 2006 01:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ww2.capcom.com/deadrisingsurvey/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/10/capcom-asks-how-about-dead-rising-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/652948/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/10/capcom-asks-how-about-dead-rising-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>dead rising</category><category>DeadRising</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 10 Aug 2006 01:55:00 EST</pubDate></item><item><title><![CDATA[Dead Rising creator fends off fans at mall]]></title><link>http://www.joystiq.com/2006/08/09/dead-rising-creator-fends-off-fans-at-mall/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/09/dead-rising-creator-fends-off-fans-at-mall/</guid><comments>http://www.joystiq.com/2006/08/09/dead-rising-creator-fends-off-fans-at-mall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/inafune_mall_1.jpg" /><br />You could say a lot of things about Capcom's Keiji Inafune ("he looks youthful"), but you can't say he's without a sense of humor. Why else would the creator of a video game about a man trapped in a shopping mall fending off swarms of brain-hungry zombies <a href="http://www.joystiq.com/2006/08/07/swarm-dead-rising-producer-at-signing-tomorrow/">trap himself</a> in a shopping mall to fend off swarms of autograph-hungry fans? <br /><br />Despite the veiled insult, fans lined up for a chance to get some of Inafune's brain droppings scribbled on various things. Fans like Joystiq VIP Philip Palermo, creator of the super limited-edition <a href="http://www.joystiq.com/2006/04/21/the-2006-joystiq-t-shirt/">Joystiq-zilla tee</a>. Philip managed to make it out alive, but not before taking some great snaps of the mayhem, Frank West-style, and sending us in his observations of the event.<p><a href="http://www.joystiq.com/2006/08/09/dead-rising-creator-fends-off-fans-at-mall/" rel="bookmark">Continue reading <em>Dead Rising creator fends off fans at mall</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/09/dead-rising-creator-fends-off-fans-at-mall/">Dead Rising creator fends off fans at mall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Aug 2006 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/09/dead-rising-creator-fends-off-fans-at-mall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/652580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/09/dead-rising-creator-fends-off-fans-at-mall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Dead Rising</category><category>DeadRising</category><category>Keiji Inafune</category><category>KeijiInafune</category><category>Mall</category><category>Redmond</category><category>sightings</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 09 Aug 2006 10:15:00 EST</pubDate></item><item><title><![CDATA[A Dead Rising weapons guide [update 1]]]></title><link>http://www.joystiq.com/2006/08/08/a-dead-rising-weapons-guide/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/08/a-dead-rising-weapons-guide/</guid><comments>http://www.joystiq.com/2006/08/08/a-dead-rising-weapons-guide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.gamevideos.com/video/id/4893"><img width="425" vspace="4" hspace="4" height="180" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/deadrisingweapons.jpg" /></a><br />We know a lot of you are foaming at the mouth to play <em>Dead Rising</em>, so how 'bout a little weapons guide to help nudge you along once you get your hands on it, huh? Check out this <a href="http://www.gamevideos.com/video/id/4893">video</a> that will walk you through a wide variety of goods found in the game.<br /><br />Not only does the vid show you where some weapons are, but also some of the hilarious violence they unleash on mindless zombies. Our favorite weapon shown in this walkthrough? The jar of bees, easily. The chainsaw is an easy second, of course.<br /><br /><em>[Update: <a href="http://www.gamevideos.com/video/id/5086">Here</a> is the second weapons video.]</em><p><a href="http://www.joystiq.com/2006/08/08/a-dead-rising-weapons-guide/" rel="bookmark">Continue reading <em>A Dead Rising weapons guide [update 1]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/08/a-dead-rising-weapons-guide/">A Dead Rising weapons guide [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Aug 2006 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/4893>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/08/a-dead-rising-weapons-guide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/652428/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/08/a-dead-rising-weapons-guide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead Rising</category><category>DeadRising</category><category>Xbox-360</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Tue, 08 Aug 2006 22:15:00 EST</pubDate></item><item><title><![CDATA[Metareview - Dead Rising (Xbox 360)]]></title><link>http://www.joystiq.com/2006/08/08/metareview-dead-rising-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/08/metareview-dead-rising-xbox-360/</guid><comments>http://www.joystiq.com/2006/08/08/metareview-dead-rising-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/metareviews/" rel="tag">Metareviews</a></p><img width="225" vspace="4" hspace="4" height="320" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/deadrising_boxart_225p.jpg" />The summer gaming slump shuffles on, slowly, lifelessly, with vacant eyes, targeting the pile of grey meat residing in your skull. It's been a tough summer, and Capcom's <em>new </em>zombie-killing/shopping simulator aims to spread (through a post brain-chomp exchange of bodily fluids) its unique brand of humor and action throughout the 360 nation. So, will <em>Dead Rising</em> take its place in the zombie gaming pantheon next to Capcom's <em>Resident Evil</em> series? <br />
<ul>
    <li><a href="http://www.gamespot.com/xbox360/action/deadrising/review.html">Gamespot</a> <strong>(84/100)</strong> - points out the repetition elephant in the innovation room: "As a departure from the zombie games of old, <em>Dead Rising</em> is a great success, wonderfully blending campy undertones and visceral, zombie-killing action into something highly playable. It suffers from structural faults, and the game does find itself leaning heavier on repetition than you'd probably like, but <em>Dead Rising</em> overcomes these shortcomings by being a lot of fun to play.</li>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3152674&amp;did=1">1UP</a> <strong>(80/100)</strong> - also praises the title's inventiveness while noting the "typical" problems , writing, "<span id="intelliTxt"><span class="bodytext"><em>Dead Rising</em> brings to mind memories of other ambitious games that tried to expand the survival-horror genre (like <em>Blue Stinger</em> on Dreamcast back in the day). It has all the hallmarks -- new play styles, a decidedly different pace from the <em>Resident Evil</em> franchise, and (in theory at least) next-generation graphics. And while it suffers from some typical early-generation pitfalls, it's a feverishly inventive game that triumphs over the very shortcomings that threaten to hold it back."</span></span></li>
    <li><a href="http://xbox360.ign.com/articles/723/723910p1.html">IGN</a> <strong>(83/100)</strong> - reiterates the fun factor, and credits said fun with saving the game from its other problems: "With a better save system, more intelligent NPCs, a more forgiving story progression, and tighter controls, <em>Dead Rising</em> could have been even more fun than it already is. Even despite those issues, after several times through it's impossible to deny the appeal inherent in slaughtering Willamette's zombified shoppers."</li>
</ul>
Sounds like we have a game where you kill zombies over and over and over and over and, despite being repetitive, manages to be inventive and ambitious all at the same time. Killing hoards of zombies in a shopping mall is pure fun? Who'da thunk?<br /><br /><strong>See Also:</strong><br /> <a href="http://www.joystiq.com/category/metareviews/">Joystiq Metareviews</a><br /><br /><a href="http://www.metacritic.com/games/platforms/xbox360/deadrising">Read</a> - Metacritic<br /><a href="http://www.gamerankings.com/htmlpages2/928326.asp">Read</a> - Game Rankings<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/08/metareview-dead-rising-xbox-360/">Metareview - Dead Rising (Xbox 360)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Aug 2006 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/08/metareview-dead-rising-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/652199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/08/metareview-dead-rising-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Dead Rising</category><category>DeadRising</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 08 Aug 2006 19:15:00 EST</pubDate></item><item><title><![CDATA[Swarm Dead Rising producer at signing tomorrow]]></title><link>http://www.joystiq.com/2006/08/07/swarm-dead-rising-producer-at-signing-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/07/swarm-dead-rising-producer-at-signing-tomorrow/</guid><comments>http://www.joystiq.com/2006/08/07/swarm-dead-rising-producer-at-signing-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/dead_rising_swarm_inafune.jpg" />Despite his name, Keiji Inafune clearly isn't the wary type, opting to appear in public tomorrow and openly inviting gamers to inundate him with requests to sign their copies of <em>Dead Rising</em>. The esteemed developer's latest game, yet <em>another </em>entry into the zombie-ridden shopping mall sim genre, has already generated a great deal of <a href="http://www.joystiq.com/2006/08/04/dead-rising-demo-here-gears-demo-not-coming/">buzz</a>, possibly because it allows you to beat undead cretons to a pulp with baseball bats, benches and finely matured wheels of cheese. <br /><br />If you plan on attending the signing event tomorrow, here's what you need to know:<br />
<ul>
    <li><strong>Date: </strong>Tuesday, August 8, 2006 <br /></li>
    <li><strong>Time: </strong>4:00PM - 6:00PM</li>
    <li><strong>Location:</strong> EB Games, Redmond Town Center<br />16495 NE 74th Street<br />Redmond, Washington 98052 (Tel. 425-895-8331)</li>
    <li><strong>Demeanor: </strong>Approachable, but may unexpectedly and infrequently lunge</li>
</ul>
And don't forget, you'll <em>actually</em> have to purchase a copy of the game in order to have it signed. There will be plenty of free Xbox t-shirts, however, no doubt meant to distract the crowd's inherent urge to tear Mr. Inafune limb from limb and devour his brain.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/07/swarm-dead-rising-producer-at-signing-tomorrow/">Swarm Dead Rising producer at signing tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Aug 2006 21:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/07/swarm-dead-rising-producer-at-signing-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/651887/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/swarm-dead-rising-producer-at-signing-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Autographs</category><category>Capcom</category><category>Dead Rising</category><category>DeadRising</category><category>George Romero</category><category>GeorgeRomero</category><category>Horror</category><category>Keiji Inafune</category><category>KeijiInafune</category><category>Signing</category><category>Xbox-360</category><category>Zombies</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 07 Aug 2006 21:25:00 EST</pubDate></item><item><title><![CDATA[How to get the most out of your Dead Rising demo]]></title><link>http://www.joystiq.com/2006/08/06/how-to-get-the-most-out-of-your-dead-rising-demo/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/06/how-to-get-the-most-out-of-your-dead-rising-demo/</guid><comments>http://www.joystiq.com/2006/08/06/how-to-get-the-most-out-of-your-dead-rising-demo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://boards.ign.com/dead_rising/b8413/123942546/p1/"><img width="425" vspace="4" hspace="4" height="239" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/deadrisingfaq.jpg" /></a><br />Thekmillion, a very helpful IGN poster, has done all who downloaded that massive <em>Dead Rising</em> <a href="http://www.joystiq.com/2006/08/04/dead-rising-demo-here-gears-demo-not-coming/">demo</a> a service. He has put together a very well-done <a href="http://boards.ign.com/dead_rising/b8413/123942546/p1/?0">walkthrough</a> for those looking to maximize the pleasure out of their 15 minutes of zombie slaying.<br /><br />From the post, you'll learn how to find the katana, submachine gun, and put together certain blender drinks to give you advantages. If you put down the demo and haven't explored half this stuff, it's time to go back in and kick some major undead butt!<br /><br />Check after the break for the full FAQ.<p><a href="http://www.joystiq.com/2006/08/06/how-to-get-the-most-out-of-your-dead-rising-demo/" rel="bookmark">Continue reading <em>How to get the most out of your Dead Rising demo</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/06/how-to-get-the-most-out-of-your-dead-rising-demo/">How to get the most out of your Dead Rising demo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 Aug 2006 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boards.ign.com/dead_rising/b8413/123942546/p1/?0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/06/how-to-get-the-most-out-of-your-dead-rising-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/651320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/06/how-to-get-the-most-out-of-your-dead-rising-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead Rising</category><category>DeadRising</category><category>Xbox-360</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Sun, 06 Aug 2006 12:30:00 EST</pubDate></item><item><title><![CDATA[Dead Rising demo here, Gears demo not coming]]></title><link>http://www.joystiq.com/2006/08/04/dead-rising-demo-here-gears-demo-not-coming/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/04/dead-rising-demo-here-gears-demo-not-coming/</guid><comments>http://www.joystiq.com/2006/08/04/dead-rising-demo-here-gears-demo-not-coming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><img width="425" vspace="4" hspace="4" height="264" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/demo_noandyes.jpg" /><br />You know what time it is, don't you? It's time to clear out your 360 hard drive, swollen from demo after demo, turgid and bloated. We've got yet another (Friday) demo, this time Capcom's <em>new </em>zombie-killing title, and she's a big girl. Weighing in at 1014MB, the demo might appear large, but with a 15-minute time limit, it's really just supposed to whet your appetite for zombie gore (just a taste, you're not supposed to swallow it). That's the good news. <br /><br />The bad news: all that room we cleared out for yesterday's "<a href="http://www.joystiq.com/2006/08/03/emergence-day-emerges-as-gasp-nov-12/">BIG</a>" announcement is gonna be used for the <em>Dead Rising</em> demo. Emergence Day <em>was </em>it, folks. There won't be any face-melting <em>Gears of War</em> demo coming out prior to <strike>the retail launch</strike> Emergence Day, so <a href="http://gearsforums.epicgames.com/showpost.php?p=7822717&amp;postcount=145">says</a> Epic's resident party pooper, Mark Rein: <br /><em><br />"I don't see any way we could do a demo before the game comes out. We've said that before. Demos take a long time to create and polish and we can't afford to get derailled like that if we want to have the game in stores by Thanksgiving."</em><br /><br />What about that super-polished E3 multiplayer demo everyone keeps gabbing about? We'd settle for that, y'know. <br /><br />[Thanks for all the <a href="http://joystiq.com/tips/">tips</a>!]<br /><br /><a href="http://www.majornelson.com/archive/2006/08/04/Dead-Rising-Demo.aspx">Read</a> - <em>Dead Rising</em> demo on XBLM<br /><a href="http://gearsforums.epicgames.com/showpost.php?p=7822717&amp;postcount=145">Read</a> - No <em>Gears</em> demo pre-release<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/04/dead-rising-demo-here-gears-demo-not-coming/">Dead Rising demo here, Gears demo not coming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Aug 2006 09:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/04/dead-rising-demo-here-gears-demo-not-coming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/650667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/04/dead-rising-demo-here-gears-demo-not-coming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead Rising</category><category>DeadRising</category><category>Demo</category><category>Demos</category><category>Gears of War</category><category>GearsOfWar</category><category>XBLM</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 04 Aug 2006 09:28:00 EST</pubDate></item><item><title><![CDATA[The Xbox 360 summer showcase]]></title><link>http://www.joystiq.com/2006/08/03/the-xbox-360-summer-showcase/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/03/the-xbox-360-summer-showcase/</guid><comments>http://www.joystiq.com/2006/08/03/the-xbox-360-summer-showcase/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/competitive-gaming/" rel="tag">Competitive Gaming</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><img width="425" vspace="4" hspace="4" height="239" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/gow2.jpg" id="vimage_1" alt="" /><br />Over the past couple of days here in New York City, Microsoft has been in town playing host to a few NYC game journos, giving us the opportunity to test drive all the latest titles you'll be seeing soon and even some peripherals, like the Xbox 360 camera.<br /><br />The games I'll talk about are <em>Gears of War</em>, <em>The World Series of Poker: Tournament of Champions</em>, <em>Dead Rising</em>, <em>Call of Duty 3</em>, <em>NBA 2K7</em>, <em>WWE: Smackdown vs. Raw</em>, and <em>Tony Hawk's Project 8</em>. Check out my impressions after the break.<p><a href="http://www.joystiq.com/2006/08/03/the-xbox-360-summer-showcase/" rel="bookmark">Continue reading <em>The Xbox 360 summer showcase</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/03/the-xbox-360-summer-showcase/">The Xbox 360 summer showcase</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Aug 2006 17:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/03/the-xbox-360-summer-showcase/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/650390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/03/the-xbox-360-summer-showcase/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Call of Duty 3</category><category>CallOfDuty3</category><category>Dead Rising</category><category>DeadRising</category><category>Gears of War</category><category>GearsOfWar</category><category>NBA 2K7</category><category>Nba2k7</category><category>PS3</category><category>PSP</category><category>Tony Hawk's Project 8</category><category>TonyHawk'sProject8</category><category>Wii</category><category>World Series of Poker: Tournament of Champions</category><category>WorldSeriesOfPoker:TournamentOfChampions</category><category>WWE: SmackDown vs. Raw</category><category>Wwe:SmackdownVs.Raw</category><category>Xbox-360</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Thu, 03 Aug 2006 17:50:00 EST</pubDate></item><item><title><![CDATA[Dead Rising demo news coming within the next 48 hours?]]></title><link>http://www.joystiq.com/2006/08/01/dead-rising-demo-coming-within-the-next-48-hours/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/01/dead-rising-demo-coming-within-the-next-48-hours/</guid><comments>http://www.joystiq.com/2006/08/01/dead-rising-demo-coming-within-the-next-48-hours/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.computerandvideogames.com/article.php?id=143688"><img width="425" vspace="4" hspace="4" height="206" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/deadrisinghappy.jpg" /></a><br />A spokesperson for Capcom Europe has <a href="http://www.computerandvideogames.com/article.php?id=143688">informed</a> CVG that an announcement on when a demo version of the upcoming 360 zombie slasher <em>Dead Rising</em> will be hitting Xbox Live will come in the next 48 hours.<br /><br />While it has been rumored to be coming shortly to Xbox Live on various gaming sites, this is the first time we have seen this sort of confirmation of when an official announcement will be made. And, man, we hope this demo comes quickly. Ever since E3, we've been salivating at the chance to finally play this at home.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/01/dead-rising-demo-coming-within-the-next-48-hours/">Dead Rising demo news coming within the next 48 hours?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Aug 2006 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=143688>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/01/dead-rising-demo-coming-within-the-next-48-hours/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/649515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/01/dead-rising-demo-coming-within-the-next-48-hours/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead Rising</category><category>DeadRising</category><category>Xbox-360</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Tue, 01 Aug 2006 17:55:00 EST</pubDate></item><item><title><![CDATA[Dead Rising not banned, facing unique 'unrated' status in Germany]]></title><link>http://www.joystiq.com/2006/07/21/dead-rising-not-banned-facing-unique-unrated-status-in-german/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/21/dead-rising-not-banned-facing-unique-unrated-status-in-german/</guid><comments>http://www.joystiq.com/2006/07/21/dead-rising-not-banned-facing-unique-unrated-status-in-german/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.dreisechzig.net/wp/archives/566"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/toddler_scratching_head.jpg" id="vimage_1" alt="Confused yet?" /></a>Over on his blog, Xbox Live Germany's Boris Schneider-Johne breaks down the peculiar circumstances surrounding <em>Dead Rising's</em> status in Germany. Earlier this week, <a href="http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/" target="_blank">reports</a> suggested that Germany's software rating organization, USK, had outright banned the title. Schneider-Johne explains that it's more complicated than that.<br /><br />In Germany, a game can't be banned until it's released. And it's not USK that bans the game, it's Bundespr&uuml;fstelle f&uuml;r jugendgef&auml;hrdende Medien (a.k.a. Federal Department for Media Harmful to Young Persons) -- or 'BPjM' for short. But BPjM can't ban a game that's rated, so, in order for a game to be banned, USK must decide not to rate it. In other words, only 'unrated' games can be banned. But again, banning can't be applied until a game is released, and BPjM will only consider banning a title after a youth organization has applied for the ban. However, even if a game is banned, retailers can still sell it legally to adults, they just can't advertise the game. The catch is, Microsoft will not permit 'unrated' games to be published because it undermines the Xbox 360's built-in parental control system. So ... Schneider-Johne concludes, "<em>Dead Rising</em> could be legally sold in Germany, but won't be published." Confused yet?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/21/dead-rising-not-banned-facing-unique-unrated-status-in-german/">Dead Rising not banned, facing unique 'unrated' status in Germany</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Jul 2006 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dreisechzig.net/wp/archives/566>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/21/dead-rising-not-banned-facing-unique-unrated-status-in-german/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/645515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/21/dead-rising-not-banned-facing-unique-unrated-status-in-german/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ban</category><category>BPjM</category><category>Capcom</category><category>Dead Rising</category><category>DeadRising</category><category>USK</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 21 Jul 2006 12:25:00 EST</pubDate></item><item><title><![CDATA[Dead Rising banned in Germany]]></title><link>http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/</guid><comments>http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.gamingbits.com/content/view/890/2/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/dead_rising-snip.jpg" id="vimage_1" alt="Dead Rising" /></a>Gaming Bits reports that Germany's software rating organization, the Unterhaltungssoftware Selbstkontrolle (USK), would not approve Capcom's upcoming zombie hack-n-slasher <em>Dead Rising</em>. If upheld, this would mark the first instance in which an Xbox 360 game has been banned in any territory/region.<br /><br />As of this post's publishing time, <em>Dead Rising</em> is <a href="http://www.xbox.com/de-DE/games/d/deadrising/" target="_blank">still listed</a> on the German version of Xbox.com, although the release date (or 'Ver&ouml;ffentlichungsdatum') has been changed to "TBD."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/">Dead Rising banned in Germany</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Jul 2006 14:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamingbits.com/content/view/890/2/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/643805/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Dead Rising</category><category>DeadRising</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 17 Jul 2006 14:55:00 EST</pubDate></item></channel></rss>
