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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>PS3 video store not coming to PAL regions in 2008</title><link>http://www.joystiq.com/2008/07/19/ps3-video-store-not-coming-to-pal-regions-in-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/19/ps3-video-store-not-coming-to-pal-regions-in-2008/</guid><comments>http://www.joystiq.com/2008/07/19/ps3-video-store-not-coming-to-pal-regions-in-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><a href="http://www.eurogamer.net/article.php?article_id=189385"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/gam_psnvideostoree3_490.jpg" /></a><br />PS3-owning movie buffs across the globe were exuberant upon <a href="http://www.joystiq.com/2008/07/15/psns-video-content-is-open-for-business-to-all-studios/">the unveiling of the PlayStation Network's video delivery service</a>, and the announcement that it would be made available, well, now. Unless, of course, <a href="http://www.joystiq.com/2008/07/16/ps3s-psn-video-store-is-region-locked/">you live in Europe, Australia, or one of the many other PAL regions</a> of the world -- according to Sony Europe exec David Reeves, <a href="http://www.eurogamer.net/article.php?article_id=189385">Sony won't be <em>getting their Blockbuster on</em></a> in PAL territories in 2008.<br /><br />Reeves promised that "dates and content for the video download service will be announced later this year," somewhat ensuring a lengthy delay. However, he did mention the launch of <a href="http://www.pspfanboy.com/2008/07/14/go-view-launched-in-uk-and-ireland/">Go!View, the recently released European television and movie download service</a> for the PSP, as something of a consolation. We would have preferred a promise to exclude any films <a href="http://www.youtube.com/watch?v=4vxUys8MSek">written and directed by the Wayans brothers</a> from the service's PAL incarnation.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=189385>Read</a> | <a href="http://www.joystiq.com/2008/07/19/ps3-video-store-not-coming-to-pal-regions-in-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1261164/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/19/ps3-video-store-not-coming-to-pal-regions-in-2008/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>delay</category><category>PAL</category><category>playstation-3</category><category>Playstation-network</category><category>ps3</category><category>PSN</category><category>sony</category><category>video</category><category>video-store</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-07-19T16:00:00+00:00</dc:date></item><item><title>Resident Evil 5 to offer online co-op, delayed to March 2009</title><link>http://www.joystiq.com/2008/07/14/resident-evil-5-to-offer-online-co-op-delayed-to-march-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/resident-evil-5-to-offer-online-co-op-delayed-to-march-2009/</guid><comments>http://www.joystiq.com/2008/07/14/resident-evil-5-to-offer-online-co-op-delayed-to-march-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/4325620080709_083445_0_big.jpg" /><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <iframe height="80" frameborder="0" width="52" scrolling="no" src="http://digg.com/tools/diggthis.php?u=http://digg.com/gaming_news/Resident_Evil_5_to_offer_online_co_op_delayed_until_March"> </iframe></span>When <a href="http://www.joystiq.com/tag/resident-evil-5"><em>Resident Evil 5</em></a> drops, you won't be alone against the legions of zombies -- a second player will be able to join in the gory fun as well. The online co-op mode is confirmed at E3, with another player taking control of Sheva, Chris' female companion.<br /><br />Unfortunately, you'll have to wait a while -- Microsoft says that it won't be available until a worldwide simultaneous release on Friday the 13th, March 2009. "Please hang on just a bit longer," they say, "we'll have it to you shortly."<br /><br /><span style="font-weight: bold;">Update:</span> Press conference walkthrough video embedded after the cut.<br /><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36197"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=36197" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object></center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/07/14/resident-evil-5-to-offer-online-co-op-delayed-to-march-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1255072/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/14/resident-evil-5-to-offer-online-co-op-delayed-to-march-2009/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chris</category><category>confirmed</category><category>delay</category><category>e3-2008</category><category>march</category><category>online-coop</category><category>release</category><category>resident-evil-5</category><category>sheva</category><category>simultaneous</category><category>worldwide</category><dc:creator>Mike Schramm</dc:creator><dc:date>2008-07-14T13:44:00+00:00</dc:date></item><item><title>Burnout Paradise 'Cagney' update for Xbox 360 delayed until July 14</title><link>http://www.joystiq.com/2008/07/05/burnout-paradise-cagney-update-for-xbox-360-delayed-until-july/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/05/burnout-paradise-cagney-update-for-xbox-360-delayed-until-july/</guid><comments>http://www.joystiq.com/2008/07/05/burnout-paradise-cagney-update-for-xbox-360-delayed-until-july/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><a href="http://www.xbox360fanboy.com/2008/07/05/burnouts-cagney-update-delayed-a-few-days/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/stunt_run_online.jpg"  alt="" /></a><br />Fans of Criterion's vehicular vehicleslaughter sim <em>Burnout Paradise</em> were supposed to receive <a href="http://www.joystiq.com/2008/06/09/criterion-dates-burnout-paradise-cagney-update/">the title's third major update this coming Thursday</a>, codenamed "Cagney". The <a href="http://en.wikipedia.org/wiki/James_Cagney">vaudevillian actor</a>-turned-downloadable content <a href="http://www.joystiq.com/2008/04/16/burnout-paradise-cagney-update-to-include-three-new-online-mod/">will give Paradisians the opportunity to play</a> through more than 70 events online in FreeBurn mode -- unfortunately, Paradisians of the Xbox 360 variety will have to wait a bit longer than their PS3 counterparts to enjoy the free update.<br /><br />Unsurprisingly, the source of the hold-up is the rigorous Xbox Live certification process, which took longer than Criterion had expected. <a href="http://www.xbox360fanboy.com/2008/07/05/burnouts-cagney-update-delayed-a-few-days/">Their new release date for "Cagney"</a> is the following Monday, July 14 -- though this delay won't affect <a href="http://www.joystiq.com/2008/07/01/burnout-paradise-to-receive-retroactive-playstation-trophies/">PS3 owners</a>. Nor will it affect DS owners, restaurant entrepreneurs, professional poker players, the current Dalai Lama, or the actual James Cagney, who is, in fact, deceased.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox360fanboy.com/2008/07/05/burnouts-cagney-update-delayed-a-few-days/>Read</a> | <a href="http://www.joystiq.com/2008/07/05/burnout-paradise-cagney-update-for-xbox-360-delayed-until-july/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1246461/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/05/burnout-paradise-cagney-update-for-xbox-360-delayed-until-july/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>burnout</category><category>burnout-paradise</category><category>cagney</category><category>criterion</category><category>criterion-games</category><category>delay</category><category>dlc</category><category>freeburn</category><category>james-cagney</category><category>racing</category><category>update</category><category>xbox-live</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-07-05T19:30:00+00:00</dc:date></item><item><title>Oh craps! This is Vegas delayed until 2009</title><link>http://www.joystiq.com/2008/07/02/oh-craps-this-is-vegas-delayed-until-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/02/oh-craps-this-is-vegas-delayed-until-2009/</guid><comments>http://www.joystiq.com/2008/07/02/oh-craps-this-is-vegas-delayed-until-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.gamespot.com/news/6193290.html"><img width="490" vspace="4" hspace="0" height="322" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/this-is-vegas-delay.jpg" alt="" /></a><br /></div>
Not saying we were taking bets on this but, surprising exactly <em>no one</em>, Midway's "lifestyle action experience" <em><a href="http://www.joystiq.com/tag/This-is-Vegas/">This is Vegas</a></em> has been delayed until 2009 for all three platforms in development. Midway tells GameSpot that developer Surreal Software - the team behind <em>The Suffering</em> games - is being "given the development time needed in order to make <em>This is Vegas</em> a triple-A videogame and a must-have for all PlayStation 3, Xbox 360 and PC owners." The game will be playable at E3 in a couple weeks so we'll be sure to let you know how close it is to a "must-have" then.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/this-is-vegas/">This is Vegas</a></strong></p><a href="http://www.joystiq.com/photos/this-is-vegas/897777/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/this_is_vegas_e33_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/this-is-vegas/897776/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/this_is_vegas_e32_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/this-is-vegas/897775/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/this_is_vegas_e31_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/this-is-vegas/758709/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/tiv7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/this-is-vegas/758708/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/tiv6_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/07/02/oh-craps-this-is-vegas-delayed-until-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1243934/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/02/oh-craps-this-is-vegas-delayed-until-2009/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>delay</category><category>Midway</category><category>Surreal-Software</category><category>This-is-Vegas</category><dc:creator>Christopher Grant</dc:creator><dc:date>2008-07-02T17:29:00+00:00</dc:date></item><item><title>Gamestop says SOCOM: Confrontation delayed to Oct 14</title><link>http://www.joystiq.com/2008/06/30/gamestop-says-socom-confrontation-delayed-to-oct-14/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/30/gamestop-says-socom-confrontation-delayed-to-oct-14/</guid><comments>http://www.joystiq.com/2008/06/30/gamestop-says-socom-confrontation-delayed-to-oct-14/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=71727"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/socomconfrontationnewinfoegm.jpg" /></a></div>
<strong>Update: </strong>New release date <a href="http://socom.us.playstation.com/post/2008/07/SOCOM-US-Navy-SEALs-Confrontation-Release-Date.aspx">confirmed</a>.<br /><br />Last we <a href="http://www.joystiq.com/2008/03/27/socom-confrontation-deploys-sept-16-on-ps3-community-site-laun/">heard in March</a>, <em>SOCOM: Confrontation </em>was coming September 16 to PS3. If <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=71727">Gamestop</a> is to be believed, that release date has been pushed back a month to October 14. We wouldn't be surprised if it was true, as our <a href="http://www.ps3fanboy.com/2008/06/27/ps3-fanboy-hands-on-socom-confrontation/">hands-on time with the game</a> recently showed there was still a lot of work to be done. We've put in a call to developer Slant Six for an official response.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/socom-confrontation-ps3/">SOCOM Confrontation</a></strong></p><a href="http://www.joystiq.com/photos/socom-confrontation-ps3/929345/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/socomconf07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/socom-confrontation-ps3/929344/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/socomconf06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/socom-confrontation-ps3/929343/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/socomconf05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/socom-confrontation-ps3/929342/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/socomconf04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/socom-confrontation-ps3/929341/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/socomconf03_thumbnail.jpg" alt="" title="" /></a></div><br />[Via <a href="http://boardsus.playstation.com/playstation/board/message?board.id=confrontation&amp;thread.id=191156&amp;view=by_date_ascending&amp;page=1">PS Forums</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=71727>Read</a> | <a href="http://www.joystiq.com/2008/06/30/gamestop-says-socom-confrontation-delayed-to-oct-14/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1241437/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/30/gamestop-says-socom-confrontation-delayed-to-oct-14/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>delay</category><category>gamestop</category><category>rumor</category><category>slant-six</category><category>socom</category><category>socom-confrontation</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-06-30T17:30:00+00:00</dc:date></item><item><title>EA: Byron regulations may delay games for UK</title><link>http://www.joystiq.com/2008/06/25/ea-byron-regulations-may-delay-games-for-uk/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/25/ea-byron-regulations-may-delay-games-for-uk/</guid><comments>http://www.joystiq.com/2008/06/25/ea-byron-regulations-may-delay-games-for-uk/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/ea-ratings-plan-will-cause-delays-to-uk-release-dates"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/parliament-inspection-490.jpg" alt="" /></a><br /></div>
Electronic Arts' UK general manager, Keith Ramsdale, tells <a href="http://www.gamesindustry.biz/articles/ea-ratings-plan-will-cause-delays-to-uk-release-dates">GI.biz</a> that the proposed game rating alterations asked for in the <a href="http://www.joystiq.com/2008/03/27/uk-byron-review-recommends-expanded-games-ratings/">Byron Review</a> will delay game releases in the country. Ramsdale believes the changes are an "unnecessary layer of administration" to the process. The main change requested in the Byron Review is that any game above a 12+ certification would need to be reviewed by the BBFC; currently the organization only takes on games flagged to have sex, violence or criminal activity. <br /><br />Ramsdale asks that the government poll consumers on the matter. Meanwhile, publishers continue to back the continent-covering <a href="http://www.joystiq.com/tag/pegi">PEGI</a> system. As it has stated before, the <a href="http://joystiq.com/tag/bbfc">BBFC</a> is <a href="http://www.joystiq.com/2008/05/01/bbfc-defends-against-pegi-supporters/">financially compensated by publishers</a> for its work, and so doesn't expect to encounter problems when hiring more staff to keep up with a greater influx of games. So, not only will the group hire more people to keep up with the work load, but the new rules would also be a cash boom for the organization.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesindustry.biz/articles/ea-ratings-plan-will-cause-delays-to-uk-release-dates>Read</a> | <a href="http://www.joystiq.com/2008/06/25/ea-byron-regulations-may-delay-games-for-uk/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1236303/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/25/ea-byron-regulations-may-delay-games-for-uk/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bbfc</category><category>byron</category><category>byron-report</category><category>delay</category><category>pegi</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-06-25T18:15:00+00:00</dc:date></item><item><title>Ninja Gaiden II demo sneaks into North America</title><link>http://www.joystiq.com/2008/06/07/ninja-gaiden-ii-demo-sneaks-into-north-america/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/07/ninja-gaiden-ii-demo-sneaks-into-north-america/</guid><comments>http://www.joystiq.com/2008/06/07/ninja-gaiden-ii-demo-sneaks-into-north-america/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.xbox360fanboy.com/2008/06/07/ninja-gaiden-ii-demo-slashes-north-america/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/gam_ninjagaiden2beheading_490.jpg" /></a><br /></div>
Ever since the passing of controversial anti-Ninja legislation, importing Japan's deadliest natural resource into the States is a near-impossible process. Luckily, the Federal Trade Commission has recognized that <em><a href="http://www.joystiq.com/search/?q=Ninja%20Gaiden%20II">Ninja Gaiden II</a></em> is not an <em>actual</em> ninja, but instead, a circular platter of polycarbonate encapsulated in a decorated box and an irritating plastic sheath. They also noted that the ninja on the cover is an <em>illustrated ninja</em>, who poses little to no risk of flipping out and killing you in your sleep.<br /><br />Thus, <em>Ninja Gaiden II</em> was cleared to launch in North America just in time for its June 3 release date -- though it took Team Ninja much longer to convince the FTC that the game's demo was not some sort of digital assassin, sent to kill the internets. Luckily, that bit of confusion was resolved today, and <a href="http://www.xbox360fanboy.com/2008/06/07/ninja-gaiden-ii-demo-slashes-north-america/">the <em>Ninja Gaiden II</em> demo is now available on Xbox Live</a>. Conveniently enough, we can think of no better way of venting our anger over <a href="http://www.joystiq.com/2008/06/02/ninja-gaiden-2-demo-finally-flips-out-of-japan-tomorrow/">the demo's North American delay</a> than to dismember some minions with frightening bladed weaponry.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox360fanboy.com/2008/06/07/ninja-gaiden-ii-demo-slashes-north-america/>Read</a> | <a href="http://www.joystiq.com/2008/06/07/ninja-gaiden-ii-demo-sneaks-into-north-america/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1218677/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/07/ninja-gaiden-ii-demo-sneaks-into-north-america/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>delay</category><category>demo</category><category>microsoftgamestudios</category><category>ninja</category><category>ninja-gaiden</category><category>ninja-gaiden-2</category><category>ninjagaiden</category><category>northamerica</category><category>team-ninja</category><category>xbox</category><category>xbox360</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-06-07T13:00:00+00:00</dc:date></item><item><title>Splinter Cell Conviction team now coy about development</title><link>http://www.joystiq.com/2008/05/30/splinter-cell-conviction-team-now-coy-about-development/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/30/splinter-cell-conviction-team-now-coy-about-development/</guid><comments>http://www.joystiq.com/2008/05/30/splinter-cell-conviction-team-now-coy-about-development/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://forums.ubi.com/eve/forums/a/tpc/f/5271091065/m/8541001366"><img width="490" vspace="4" hspace="0" height="283" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/splintercellconvicationsam.jpg" alt="" /></a><br /></div>
And the <em>Splinter Cell Conviction</em> delay rumor-mill keeps on grinding. The latest non-conclusive statement about the possibility of a <em>Conviction</em> delay was made on the official <a href="http://forums.ubi.com/eve/forums/a/tpc/f/5271091065/m/8541001366">Ubisoft forums</a> in the form of an open letter from the development team. The group says that development is continuing well and they'll start showing the game in the "forthcoming months."<br /><br /><a href="http://www.joystiq.com/2008/05/20/rumor-splinter-cell-conviction-delayed-until-2009-10/">Rumors</a> of <em>Splinter Cell Conviction</em>'s possible late 2009 -10 delay began after an article was written in<em> Xbox World 360</em>. At the time, Ubisoft just made a "no comment." Then when the game didn't get shown at <a href="http://joystiq.com/tag/ubidays-2008">UbiDays</a>, the publisher <a href="http://www.joystiq.com/2008/05/29/ubisoft-coy-about-splinter-cell-conviction-delay-rumors/">danced around the issue</a>, but stuck with a <a href="http://www.joystiq.com/2008/01/23/splinter-cell-conviction-still-an-xbox-exclusive/">release window</a> of this fiscal year (April '08 - March '09). Well, E3 is in July -- also known as a "forthcoming month" -- and we'll be sure to pay attention if <em>Splinter Cell Conviction</em> makes an appearance.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://forums.ubi.com/eve/forums/a/tpc/f/5271091065/m/8541001366>Read</a> | <a href="http://www.joystiq.com/2008/05/30/splinter-cell-conviction-team-now-coy-about-development/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1210622/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/30/splinter-cell-conviction-team-now-coy-about-development/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>delay</category><category>splinter-cell-conviction</category><category>ubisoft</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-05-30T12:30:00+00:00</dc:date></item><item><title>THQ delays Saints Row 2 until October 14</title><link>http://www.joystiq.com/2008/05/28/thq-delays-saints-row-2-until-october-14/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/28/thq-delays-saints-row-2-until-october-14/</guid><comments>http://www.joystiq.com/2008/05/28/thq-delays-saints-row-2-until-october-14/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.reuters.com/article/marketsNews/idINN2844790320080528?rpc=44"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/saintsrow2artmain.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/tag/thq">THQ</a> has broken our gold-plated hearts (and teeth) by announcing that it will delay the launch of <a href="http://www.joystiq.com/tag/saintsrow2/"><em>Saints Row 2</em></a> until the company's third quarter, from the August 26 release date announced <a href="http://www.joystiq.com/2008/04/04/saints-row-2-pimp-slaps-consoles-aug-26/">just last month</a> until October 14. <br /><br />According to Reuters, THQ cited marketing issues and product quality as the reasons for the delay, making us hope that the nearly two extra months of development will give Volition enough time to stamp out <a href="http://www.joystiq.com/2008/03/05/developer-admits-saints-row-2-will-have-bugs/">those remaining bugs</a>. Additionally, while THQ believes that the delay will not have a negative impact on the company's fiscal 2009 performance, given the publisher's recent <a href="http://www.joystiq.com/2008/05/07/thq-axing-200-people-to-leave-the-company/">pink slip party</a> and <a href="http://www.joystiq.com/2008/05/06/notes-from-thq-fiscal-2008-q4-and-year-end-results-conference-ca/">$35.3 million loss</a> in fiscal 2008, there's really nowhere else to go but up.<br /><br />[Thanks Bo]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.reuters.com/article/marketsNews/idINN2844790320080528?rpc=44>Read</a> | <a href="http://www.joystiq.com/2008/05/28/thq-delays-saints-row-2-until-october-14/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1208720/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/28/thq-delays-saints-row-2-until-october-14/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Breaking-News</category><category>delay</category><category>saints-row-2</category><category>saintsrow2</category><category>thq</category><category>Volition</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-05-28T23:29:00+00:00</dc:date></item><item><title>Bionic Commando Rearmed's May deployment delayed</title><link>http://www.joystiq.com/2008/05/27/bionic-commando-rearmeds-may-deployment-delayed/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/27/bionic-commando-rearmeds-may-deployment-delayed/</guid><comments>http://www.joystiq.com/2008/05/27/bionic-commando-rearmeds-may-deployment-delayed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://bioniccommando.com/en/pages/Communicator"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/bionic-commando-delay.jpg"  alt="" /></a></div>
Attention, soldiers! It looks like the <em>Bionic Commando Rearmed</em> remake is going AWOL for a little bit longer. According to a message on the <a href="http://bioniccommando.com/en/pages/Communicator"><em>BC </em>website's Communicator</a>, the game is complete but missing its scheduled May release date. The game is reportedly done but has a few bug fixes and submissions procedures to battle.<br /><br />To spare you the hassle of clicking through a whole lot of retro text boxes (and it was a pain), we've provided transcription of the message after the break.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bionic-commando-rearmed/">Bionic Commando Rearmed</a></strong></p><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698078/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/superjoe1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698077/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/spencer1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698076/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/spencer2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698075/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/killt1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698074/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/beetle1_thumbnail.jpg" alt="" title="" /></a></div>"This is MA-1. Sir, we know you've been waiting to get your hands on the finished Bionic Commando Rearmed, but it appears we've run into a few problems in the closing stages. I regret to inform you that we have received confirmation that the game won't be making its scheduled May release. <br /> <br /> "This is always the hardest part of any battle, sir. All we can tell you is that the game is done and is more awesome than pure liquid awesome sir! Our troops right now are in the trenches, battling with bugs and submission procedures. Fatigue is starting to set in but they won't give up until that game is on the shelves! <br /> <br /> "What's that, sir? There are no shelves, it's a downloadable title? You sure told me, sir. What a world we live in!"<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://bioniccommando.com/en/pages/Communicator>Read</a> | <a href="http://www.joystiq.com/2008/05/27/bionic-commando-rearmeds-may-deployment-delayed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1207237/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/27/bionic-commando-rearmeds-may-deployment-delayed/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>breakingnews</category><category>delay</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-05-27T15:55:00+00:00</dc:date></item><item><title>Metal Gear Online beta delayed</title><link>http://www.joystiq.com/2008/04/21/metal-gear-online-beta-delayed-more-info-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/metal-gear-online-beta-delayed-more-info-tomorrow/</guid><comments>http://www.joystiq.com/2008/04/21/metal-gear-online-beta-delayed-more-info-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.konami.jp/mgo/us/"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/mgo-delayed-490.jpg" alt="" /></a></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/playstation/Metal_Gear_Online_beta_delayed_More_info_on_April_22'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>On the eve of its debut, the <a href="http://www.joystiq.com/tag/metal-gear-online"><em>Metal Gear Online</em></a> US public beta has gone AWOL. More accurately, Konami has announced that the beta has been delayed due to "extraordinary levels of traffic from all around the globe" causing service problems.<br /><br />Konami did not give a new starting date for the beta, only to say that more information will be coming tomorrow, April 22. The end date, however, has been pushed back from May 5 to May 11. (Update: fixed date.) For those who need a fix desperately can peep the <a href="http://www.konami.jp/mgo/us/manual/manual.php">online manual</a> for the game, including a listing of the <a href="http://www.konami.jp/mgo/us/manual/manual.php?env_sessionID=8&amp;sid=&amp;keystr=&amp;host=">16 skills</a> you can choose from to enhance your stealth killer.<br /><br /><strong>Update:</strong> Konami has set a tentative start date and time: 04/25/2008 24:00 (PDT) -- <a href="http://www.joystiq.com/2008/04/21/metal-gear-online-beta-planned-for-april-25-late-night/">more here</a>!<br /><br />[Thanks to everyone who sent this in!]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.konami.jp/mgo/us/>Read</a> | <a href="http://www.joystiq.com/2008/04/21/metal-gear-online-beta-delayed-more-info-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1172971/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/21/metal-gear-online-beta-delayed-more-info-tomorrow/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>beta</category><category>breakingnews</category><category>delay</category><category>konami</category><category>metal-gear-online</category><category>mgo</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-04-21T02:54:00+00:00</dc:date></item><item><title>Haze gets May demo, slightly earlier release</title><link>http://www.joystiq.com/2008/04/15/haze-gets-may-demo-slightly-earlier-release/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/15/haze-gets-may-demo-slightly-earlier-release/</guid><comments>http://www.joystiq.com/2008/04/15/haze-gets-may-demo-slightly-earlier-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.shacknews.com/onearticle.x/52223"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/hazelatest.jpg" /></a><br /></div>
<em>Haze</em>'s hazy path to becoming an actual, released game became a little more concrete today, with Ubisoft's <a href="http://www.shacknews.com/onearticle.x/52223">announcement</a> of a May PSN demo and yet another new release date for the <a href="http://www.joystiq.com/2008/03/17/joystiq-hands-on-haze/">somewhat issue-prone</a> first-person shooter. Surprisingly enough, the new May 20 date is actually three days <span style="font-style: italic;">earlier </span>than the <a href="http://www.joystiq.com/2008/04/10/haze-definitely-coming-may-23-says-ubisoft/">previously "definite" May 23 release</a> (though that may have applied to Europe only). It might not seem like much, but after <a href="http://www.joystiq.com/2008/01/23/haze-release-clouds-over-ubisoft-pushes-game-into-next-year/">more</a> <a href="http://www.joystiq.com/2007/11/20/haze-delayed-until-2008-brings-rainbow-six-vegas-2-with-it/">delays</a> <a href="http://www.joystiq.com/2007/11/13/haze-on-track-for-december-release/">than</a> <a href="http://www.joystiq.com/2007/05/23/haze-coming-2007-for-ps3-may-only-be-timed-exclusive/">we</a> <a href="http://www.joystiq.com/2008/01/08/haze-release-still-hazy-but-ubisoft-says-before-april/">can</a> <a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-haze-splinter-cell-raving-rabbids-2-more/">count</a> (not literally), any move in the other direction is a welcome announcement. Will this release date be the final one? As the Magic 8-Ball might say: "Outlook hazy, try again later."<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.shacknews.com/onearticle.x/52223>Read</a> | <a href="http://www.joystiq.com/2008/04/15/haze-gets-may-demo-slightly-earlier-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1168528/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/15/haze-gets-may-demo-slightly-earlier-release/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>co-op</category><category>co-operative</category><category>coop</category><category>delay</category><category>free-radical</category><category>haze</category><category>ubisoft</category><dc:creator>Kyle Orland</dc:creator><dc:date>2008-04-15T19:00:00+00:00</dc:date></item><item><title>Mass Effect PC slips to May 28</title><link>http://www.joystiq.com/2008/04/08/mass-effect-pc-slips-to-may-28/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/08/mass-effect-pc-slips-to-may-28/</guid><comments>http://www.joystiq.com/2008/04/08/mass-effect-pc-slips-to-may-28/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://masseffect.bioware.com/forums/viewtopic.html?topic=625304&amp;forum=125"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/s27907_360_55.jpg" /></a><br /></div>
BioWare's community coordinator, Chris Priestly, has announced via the official <a href="http://www.joystiq.com/tag/mass-effect"><em>Mass Effect</em></a> forum that the <a href="http://www.joystiq.com/2008/02/12/mass-effect-to-drop-for-the-pc-in-may-ea-to-publish/">PC version</a> of the interstellar RPG has experienced a slight delay. Originally scheduled for release on <a href="http://www.joystiq.com/2008/02/26/more-specifically-mass-effect-pc-coming-may-6/">May 6th</a>, <em>Mass Effect</em>'s <a href="http://www.joystiq.com/2008/02/21/gdc08-mass-effect-pc-demo/">retooled conversion</a> will now arrive on May 28th in North America and June 6th in Europe.<br /><br />Reasons given for the extra development time include the incorporation of further play-testing feedback, the tuning of additional features and, of course, the ever-popular application of "extra polish." Trust us, PC gamers, the wait will be worth it. You'll forget all about these extra few weeks once you're having a gas with our old pal, Saren.<br /><br />[Thanks, Matt]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://masseffect.bioware.com/forums/viewtopic.html?topic=625304&amp;forum=125>Read</a> | <a href="http://www.joystiq.com/2008/04/08/mass-effect-pc-slips-to-may-28/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1161418/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/08/mass-effect-pc-slips-to-may-28/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BioWare</category><category>BreakingNews</category><category>Delay</category><category>EA</category><category>Mass-Effect</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-04-08T10:30:00+00:00</dc:date></item><item><title>Alan Wake 'media blackout' still in effect [Update 1]</title><link>http://www.joystiq.com/2008/04/07/alan-wake-media-blackout-could-be-ending-soon/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/07/alan-wake-media-blackout-could-be-ending-soon/</guid><comments>http://www.joystiq.com/2008/04/07/alan-wake-media-blackout-could-be-ending-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.alanwake.com/forum/showpost.php?p=28174&amp;postcount=5"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/alan-wake-site-logo-490.jpg" alt="" /></a></div>
<strong>Update: </strong>From the moderator: "I do not know when the blackout will end ... When we hear anything from Remedy or Microsoft regarding any kind of new information, we will post it loud and clear. There are no tricks up our sleeves at the moment." Original post is still below.<br /><br />When was the last time you heard anything concrete about <a href="http://www.joystiq.com/tag/alanwake"><em>Alan Wake</em></a>? (Aside from when it announced that it <a href="http://www.joystiq.com/2007/11/13/fable-2-alan-wake-not-cancelled-either/">wasn't canceled</a>, of course.) Other than a confirmed <a href="http://www.joystiq.com/2008/01/07/fable-2-alan-wake-and-more-confirmed-for-2008/">2008 release window</a>, the last details we got from the game look to be from <a href="http://www.joystiq.com/2006/09/28/x06-alan-wake-bioshock-mass-effect-demos/">September 2006</a>. <br /><br />That's what makes this posting from the official <a href="http://www.alanwake.com/forum/showpost.php?p=28174&amp;postcount=5"><em>Alan Wake</em> forums</a>, from "Super Moderator" Morry, so tantalizing. Responding to a thread aptly titled "Still no updates, its 2008 for crying out loud" (sic), Morry said, "Patience. The media 'blackout' won't continue for too much longer."<br /><br />We're hoping that's not a relative phrasing of "too much longer," as it's been almost 19 months since the last scrap of information.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/04/07/alan-wakes-media-blackout-should-end-soon/">X3F</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.alanwake.com/forum/showpost.php?p=28174&amp;postcount=5>Read</a> | <a href="http://www.joystiq.com/2008/04/07/alan-wake-media-blackout-could-be-ending-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1160456/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/07/alan-wake-media-blackout-could-be-ending-soon/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>alan-wake</category><category>alanwake</category><category>delay</category><category>remedy</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-04-07T14:00:00+00:00</dc:date></item><item><title>Alone in the Dark delayed until June</title><link>http://www.joystiq.com/2008/04/03/alone-in-the-dark-delayed-until-june/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/03/alone-in-the-dark-delayed-until-june/</guid><comments>http://www.joystiq.com/2008/04/03/alone-in-the-dark-delayed-until-june/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=129886"><img width="490" vspace="4" hspace="0" height="275" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/aitd-another-delay2.jpg"  alt="" /></a><br /></div>
<a href="http://www.eurogamer.net/article.php?article_id=129886">Eurogamer</a> reports that Atari's <a href="http://www.joystiq.com/2008/01/22/latest-alone-in-the-dark-trailer-is-impressive-empty/">technically impressive</a> horror, <a href="http://www.joystiq.com/tag/alone-in-the-dark"><em>Alone in the Dark</em></a>, will be missing its previously planned May release, instead creeping out of its dingy corner the following month. The Xbox 360, PC, Wii and PS2 versions are now scheduled to arrive in the US on June 24th, with Europe getting them a tad earlier on June 20th. The PlayStation 3 edition suffers no such delay, but that's one of the benefits of having a nebulous, "<a href="http://www.joystiq.com/2008/01/17/alone-in-the-dark-delayed-until-may-ps3-even-later/">sometime in 2008</a>" release date.<br /><br />Atari and developer Eden are reportedly utilizing the extra time to further polish the game, no doubt to match the shine emitted by one of Atari's new heads, <a href="http://www.joystiq.com/2008/03/04/infogrames-attracted-harrison-with-giant-magnet/">Phil Harrison</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=129886>Read</a> | <a href="http://www.joystiq.com/2008/04/03/alone-in-the-dark-delayed-until-june/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1157156/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/03/alone-in-the-dark-delayed-until-june/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Alone-In-The-Dark</category><category>Atari</category><category>Delay</category><category>Eden</category><category>Survival-Horror</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-04-03T08:45:00+00:00</dc:date></item><item><title>Ubisoft reneges on Haze release date</title><link>http://www.joystiq.com/2008/03/27/ubisoft-reneges-on-haze-release-date/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/27/ubisoft-reneges-on-haze-release-date/</guid><comments>http://www.joystiq.com/2008/03/27/ubisoft-reneges-on-haze-release-date/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=128646"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/hazemain.jpg" /></a><br /></div>
Forget what Ubisoft announced yesterday about <em>Haze</em> clearing for a <a href="http://www.joystiq.com/2008/03/26/haze-officially-coming-may-22/">May 22 release</a>; now the game's release is back to <a href="http://www.eurogamer.net/article.php?article_id=128646">the full month of May</a>. It's become so convoluted that we can't keep <em>Haze</em>'s release date saga straight anymore, but at least there are firm answers about the game's <a href="http://www.joystiq.com/2008/03/17/ubisoft-rep-haze-is-staying-on-ps3/">PS3 exclusivity</a> ... <a href="http://www.joystiq.com/2008/03/19/haze-ps3-exclusivity-clouds-over-again/">oh, wait</a>.<br /><br />We're starting to wonder if the marketing department at Ubisoft isn't on its own form of Nectar (the psychotropic drug in <em>Haze</em>). It really shouldn't be this hard to craft a message on one game's release date and exclusivity.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=128646>Read</a> | <a href="http://www.joystiq.com/2008/03/27/ubisoft-reneges-on-haze-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1150566/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/27/ubisoft-reneges-on-haze-release-date/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>delay</category><category>free-radical</category><category>freeradical</category><category>haze</category><category>ubisfot</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-03-27T12:30:00+00:00</dc:date></item><item><title>Return to Dark Castle demo returns</title><link>http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/</guid><comments>http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://superhappyfunfun.com/games/gam_returntodc.html"><img vspace="4" hspace="0" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/return_to_dc490.jpg" alt="" /></a><br /></div> Mac gamers can finally play a new demo for <em>Return to Dark Castle</em>, the game that keeps <strike>crying wolf about</strike> delaying its release date. The <a href="http://www.joystiq.com/2007/03/29/indie-mac-title-return-to-dark-castle-still-hasnt-returned/">delays</a> have gone on for <a href="http://en.wikipedia.org/wiki/Return_To_Dark_Castle">so long</a> that Mac gamers might see this as their personal <a href="http://www.joystiq.com/tag/duke-nukem"><em>Duke Nukem Forever</em></a>. Teases picked up again <a href="http://www.tuaw.com/2008/02/01/in-pursuit-of-the-black-knight-again/">a month ago</a>, and the game's <a href="http://superhappyfunfun.com/games/gam_returntodc.html">website</a> uses caps and italics to stress that it'll release "<em>very, VERY soon</em>."<br /><br />Even if the game never ships, the just-released <a href="http://superhappyfunfun.com/games/demos/DarkCastle3Demo.dmg">demo</a> is worth a quick play. It feels almost identical to its Mac <a href="http://en.wikipedia.org/wiki/Dark_Castle">gaming</a> <a href="http://en.wikipedia.org/wiki/Beyond_Dark_Castle">canon</a> ancestors, with the same sharp controls. The old sound effects we remember from 1986 and 1987 are back. And while we would have lightly updated some of the basics -- like rats that disappear after being hit with a rock -- the unchanged action holds up surprisingly well.<br /><br />Look, <em>Return to Dark Castle</em>, stop being such a tease. Even after all these years, your demo makes us miss you again. Come back <em>very VERY soon</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://superhappyfunfun.com/games/gam_returntodc.html>Read</a> | <a href="http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1128872/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>classic</category><category>dark-castle</category><category>darkcastle</category><category>delay</category><category>demo</category><category>mac</category><category>return-to-dark-castle</category><category>returntodarkcastle</category><category>tease</category><dc:creator>Zack Stern</dc:creator><dc:date>2008-03-01T15:30:00+00:00</dc:date></item><item><title>Haze clearing for May release</title><link>http://www.joystiq.com/2008/02/26/haze-clearing-for-may-release/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/26/haze-clearing-for-may-release/</guid><comments>http://www.joystiq.com/2008/02/26/haze-clearing-for-may-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://ps3.ign.com/articles/854/854877p1.html"><img width="490" vspace="4" hspace="0" height="159" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/hazemain.jpg" alt="" /></a><br /></div>
Today Ubisoft gave PS3 "<a href="http://www.joystiq.com/2007/05/23/haze-coming-2007-for-ps3-may-only-be-timed-exclusive/">exclusive</a>" <em>Haze</em> a release window of May according to <a href="http://ps3.ign.com/articles/854/854877p1.html">IGN</a>. This takes the <a href="http://www.joystiq.com/2008/01/23/haze-release-clouds-over-ubisoft-pushes-game-into-next-year/">previous release window</a> of Ubisoft's fiscal year '09 (starting in April) and cuts it down just a bit.<br /><br /><em>Haze</em> has certainly lived up to its name between questions of PS3 exclusivity and its ever-floating release date. Not to rain on the <a href="http://www.joystiq.com/2007/06/05/the-haze-is-slowly-lifting-from-haze/">Nectar</a> parade, but this would be the second time <em>Haze</em> was given a <a href="http://www.joystiq.com/2007/11/13/haze-on-track-for-december-release/">fairly firm release date</a>. With any luck Haze will make its release date this time and add to the PS3's "<a href="http://www.joystiq.com/2008/02/20/sony-stock-jumps-on-blu-ray-win-tretton-calls-2008-PS3-breakth/">breakthrough</a>" year.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://ps3.ign.com/articles/854/854877p1.html>Read</a> | <a href="http://www.joystiq.com/2008/02/26/haze-clearing-for-may-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1125069/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/26/haze-clearing-for-may-release/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>delay</category><category>haze</category><category>ps3</category><category>release</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-02-26T14:55:00+00:00</dc:date></item><item><title>Drone Tactics to bug DS owners April 8</title><link>http://www.joystiq.com/2008/02/18/drone-tactics-to-bug-ds-owners-april-8/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/18/drone-tactics-to-bug-ds-owners-april-8/</guid><comments>http://www.joystiq.com/2008/02/18/drone-tactics-to-bug-ds-owners-april-8/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="http://www.computerandvideogames.com/article.php?id=182641"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/beee_gone_drinkin.jpg" /></a><br /></div>
Players eager to harness their inner mesothorax in Atlus' <a href="http://www.joystiq.com/2007/12/21/insect-mecha-to-swarm-nintendo-ds-in-drone-tactics/">recently announced</a> <em>Drone Tactics</em> for the Nintendo DS will have to keep their antenna and compound eyes in check, as the game has been pushed back from its previously announced March 25 release. The turn-based strategy game, which promises to give players "a deeply customizable army of mechanized insects," is now expected to land and pollinate Nintendo's handheld on April 8. We'd be upset, but honestly this gives us another two weeks to come up with new ways to shoehorn entomology terms into posts while we wait. Excited <em>yet</em>?<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/drone-tactics-1/">Drone Tactics</a></strong></p><a href="http://www.joystiq.com/photos/drone-tactics-1/647883/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dt_storyscreens--40_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/drone-tactics-1/647882/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dt_storyscreens--35_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/drone-tactics-1/647881/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dt_storyscreens--33_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/drone-tactics-1/647880/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dt_storyscreens--21_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/drone-tactics-1/647879/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dt_storyscreens--15_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.computerandvideogames.com/article.php?id=182641>Read</a> | <a href="http://www.joystiq.com/2008/02/18/drone-tactics-to-bug-ds-owners-april-8/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1117719/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/18/drone-tactics-to-bug-ds-owners-april-8/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>atlus</category><category>delay</category><category>drone-tactics</category><category>dronetactics</category><category>niche</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-02-18T11:15:00+00:00</dc:date></item><item><title>Analyst: Spore 'likely' delayed until later in '08; EA guidance incorrect</title><link>http://www.joystiq.com/2008/01/29/analyst-spore-delayed-until-later-in-08-ea-guidance-incorrect/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/29/analyst-spore-delayed-until-later-in-08-ea-guidance-incorrect/</guid><comments>http://www.joystiq.com/2008/01/29/analyst-spore-delayed-until-later-in-08-ea-guidance-incorrect/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/spore-delay-until-late-08-likely-says-analyst/19241/?biz=1"><img width="490" vspace="4" hspace="0" height="243" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/doctorspore.jpg" /></a><br /></div>
Before Electronic Arts lays down its third quarter earnings in a couple days, Janco Partners analyst Mike Hickey believes it "likely" that <em>Spore</em> will move from the guidance EA gave of a March/April release to the second half of '08. This also is corroborated by reports earlier this month when <em>Spore</em> was announced for <a href="http://www.joystiq.com/2008/01/15/spore-coming-to-mac-simultaneous-release-with-pc-this-year/">simultaneous release on Mac and PC</a>.<br /><br />But what's another <a href="http://www.joystiq.com/tag/spore"><em>Spore</em></a> <a href="http://www.joystiq.com/2007/06/20/spore-delayed-until-fiscal-year-2009/">delay</a> at this point? We were a bit surprised (and skeptical) when <a href="http://www.joystiq.com/2007/10/24/will-wright-says-spore-around-six-months-out/">Will Wright said <em>Spore</em> was six months from release</a> last October. Maybe Hickey is totally wrong and Wright will pull a six-legged exoskeletoned gelatinopod from his hat?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamedaily.com/articles/news/spore-delay-until-late-08-likely-says-analyst/19241/?biz=1>Read</a> | <a href="http://www.joystiq.com/2008/01/29/analyst-spore-delayed-until-later-in-08-ea-guidance-incorrect/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1100981/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/29/analyst-spore-delayed-until-later-in-08-ea-guidance-incorrect/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>delay</category><category>ea</category><category>janco-partners</category><category>mike-hickey</category><category>spore</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-01-29T18:00:00+00:00</dc:date></item></channel></rss>