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Quake Wars to rage on Macs in 2007
Multiplatform game publisher, Aspyr Media, will stay current with its Mac roots by publishing that version of Enemy Territory: Quake Wars sometime this year. (Aspyr had previously mentioned those plans but today's statement marks the official announcement.) Aspyr has already released Doom 3-engine games on the Mac, and its port is being developed by in-house coders.Quake Wars will be a tactical- and objective-based first-person shooter instead of the traditional Quake deathmatch. No release date has been named, but assuming that Aspyr is accurate when saying the Mac version will be out this year, PC and console versions may be out by the fall.
Gallery: Enemy Territory: Quake Wars
Behold! The GOW collector's tin

Xboxygen sends us this purty picture of the Gears of War collector's tin. The collector's edition, for those who don't know, contains a hardbound art book and a DVD full of extra features. It's interesting to note that this case is different from the cases we've grown to love for games like Halo 2 and DOOM 3. It looks like a normal plastic case could actually fit inside that tin (and maybe it does?). Yeah, yeah, we know, it's not exactly mind rattling news, but we can't resist even the tiniest Gears of War development. So, do you like the case? Will you fork over 70 bucks to get it?
MetaDoom: play Doom inside of Doom 3

Regardless of what it says about the merits of id's latest creepy corridor crawler, it is possible to play Doom 1 inside Doom 3. Why, you ask? It's not because Doom 3 is so dark, you'd rather play Doom 1 in the glow of a terminal screen; rather, the Terminal Doom project is a proof of concept study of "fully interactive surfaces." To that end, the mod creator writes, "In more than one respect, Terminal Doom itself is a dead end."
Awww, but that doesn't mean you can't try it out. All you'll need is the retail version of Doom 3, either the shareware or retail version of Doom 1, and some patches and you're set to go. The in game arcade cabinets are pretty great also.
[Via Waxy.org]
Couch co-op gives way to internet teamplay
Co-op mode in video games is often a very popular feature, probably because of the added intensity of competing with A.I. in partnership with a friend. Games like Halo and Splinter Cell: Chaos Theory become entirely different (and better) games when played in co-operative mode. Of course, the early innovator was Contra, which, without a co-op mode, would have been just another side scrolling shooter. With the greats of the co-op gaming genre in mind, Vic over at Bits & bytes & pixels & sprites has written up a feature calling for a next-generation renaissance in co-operative games.Couch co-op has never been an assured feature with games, especially recently. Since 2000, developers on the PC platform have clearly ignored the co-op mode in favor of dedicated multiplayer modes with big name first person shooters like Half-Life 2, Doom 3 and Quake 4 skipping on the mode. Games with teamplay orientated multiplayer modes like Counter-Strike and Call of Duty have picked up the fundamentals of co-op based games and thanks to their easy accessibility over the internet, have become wildly popular as a result (especially in comparison to the limit of 2-4 players in a usual co-op game).
There will always be developers that include couch co-op modes in their games (Bungie, Blizzard and Ubisoft come to mind), but there's unlikely to be a massive resurgence in the number of couch co-op games mainly due to an internet based takeover of team based gameplay.
[Thanks, Daniel Zuccarelli]
360 BC update "in the next few weeks"

Thanks to the folks at the Gamerscore Blog, we've learned that the next Xbox back compat update "should be out in the next few weeks."
In his earlier blast against BC, Peter Moore proclaimed that nobody is concerned about it anymore, but thankfully the gentler Gamerscore peeps have set the record straight, stating: "We know for a fact that there are lots of people who continue to care about backwards compatibility, including the 'Emulation Ninjas' who are working full time on the updates. And those of us posting on this blog. And, of course, many of you."
We suppose quarterly updates to the BC list aren't TOO bad (hey, they sure beat semiannual dashboard updates), but getting more than a dozen titles to work each time would definitely help a lot more for those with original Xbox favorites they'd prefer to play on their new machines. Personally, this blogger would like to see the following titles added to the list: Dead or Alive Ultimate, Doom 3, Capcom vs. SNK 2, Marvel vs. Capcom 2, Project Gotham Racing 2, LEGO Star Wars, Street Fighter Anniversary Collection, Soul Calibur II, and Capcom Classics Collection. It may not be realistic to expect Street Fighter support when Hyper Fighting is set to hit Live Arcade sometime in the near future, but one can (vainly) hope.
[Via Major Nelson's blog]
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