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Chris Taylor talks Dungeon Siege 3

Miraculously, it appears that Gas Powered Games' Dungeon Siege franchise has survived a Boll-ocalypse -- that is to say, it's getting another game even after being "adapted" into a hilariously calamitous Uwe Boll film. Speaking to Eurogamer Germany (English version), Gas Powered Games boss Chris Taylor has divulged some of his plans for a third orc-killing romp.

"There will be some things that are very much like Dungeon Siege 1 and 2, but some things will be simplified," he said. "I am done with multi-character parties; I really think that it's all going to be about a single hero. It's too much to manage." We can certainly get behind the idea of having fewer people to manage, as long as our hero has enough to do by his lonesome. For instance, it would be nice to be granted a choice in whether we'd like to hack or slash any given enemy.

We expect to hear more on the topic once Gas Powered Games completes work on Space Siege. Which is a lot like Dungeon Siege ... but in space.

[Via Big Download]

No more big-budget bombs for Boll

Bad news for Uwe Boll love-to-haters: the infamous German director and pouting pugilist will see his future endeavors financially constrained after his latest $70 million video game adaptation, "In the Name of the King: A Dungeon Siege Tale," set the box-office alight with all the effectiveness of two moist fish furiously rubbed together. The $3 million weekend opening marked the director's third consecutive failure to Boll audiences over, and with no more German tax shelter funds to rely on, it looks to be his last big-budget bomb.

Not willing to throw in the raggedy towel just yet, Uwe Boll (pronounce it correctly, please!) told The Hollywood Reporter that he plans to focus on smaller cinematic explosives. Like grenades. "These are films that represent my true passion, and they can be done with small budgets," said Boll. Bad movie lovers (or lovers of bad movies) need not fear -- if this director's proven adept at anything in the last few years, it's working around a complete deficit of worthwhile resources.

[Thanks, David]

CES 2008: Hands-on with first public showing of Space Siege

sapce siege
The last Dungeon Siege update came out almost 18 months ago. Chris Taylor and his Gas Powered Games have had plenty of time to mull the next move, reflecting on half a dozen titles in the fantasy world, and even a major motion picture. The move they've made – a quick hyperspace jump away from the fantasy setting – shouldn't surprise anyone. With the Games for Windows initiative ramping up to full power it's the perfect time for the unveiling of Space Siege.

Even in pre-alpha state, Space Siege is already exactly what you'd expect. Instead of a hard-jawed warrior wading through waste-deep goblin blood with sword clenched, the protagonist is a hard-jawed space marine wading through waste-deep alien blood with a big gun clenched in his hands. There isn't a lot of game to actually play on the CES show floor, but what there is reminds us of how much fun it is to mindlessly click creatures to death. Despite the similar-sounding nature of the game, there were actually a number of changes to the formula on display; enough that we think some folks are going to be surprised.

Continue reading CES 2008: Hands-on with first public showing of Space Siege

New Dungeon Siege movie trailer is incredible


You may have seen an ad on this very site for Uwe Boll's upcoming In the Name of the King: A Dungeon Siege Tale. Do yourself a favor: Head to the official website, go straight to the "Trailer" section and buckle in for the ride of your life. There's so much to enjoy here, we simply don't know where to begin. Should start by marveling at how Ray Liotta's main display of power seems to be making books spin around? Or is that too obvious?

Should we mention some of the classic lines like "Those who you fight, we will help you fight them" and "Tomorrow we gouge evil from its shell"? Or should we note that while cool in movies like The Transporter, seeing Jason Statham (who's name is misspelled on the "Cast" page, natch) using martial arts in a medieval fantasy setting is totally rad? Honestly, we don't even know what you're still reading this for: You're about to witness the edge of reality.

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