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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Preview: Dead Space Ignition]]></title><link>http://www.joystiq.com/2010/07/21/preview-dead-space-ignition/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/21/preview-dead-space-ignition/</guid><comments>http://www.joystiq.com/2010/07/21/preview-dead-space-ignition/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ds-ignition-hack-2-530px.jpg" /></div>
By now you know that <em><a href="http://www.joystiq.com/game/Dead-Space-Ignition">Dead Space Ignition</a> </em>is, essentially, a downloadable motion comic recounting the events immediately leading up to <a href="http://www.joystiq.com/game/Dead-Space-2"><em>Dead Space 2</em></a>. It's made interactive via the inclusion of three hacking minigames, one of which, <em>Trace Route</em>, I tried out at EA's Studio Showcase yesterday.<br />
<br />
As we mentioned in our original news post, it's a play-alike of Nintendo's <em><a href="http://www.joystiq.com/game/Art-Style-Light-Trax">Light Trax</a> </em>for WiiWare with the exception that it features slightly deeper gameplay -- and is really pretty challenging. It's also going to support leaderboards and two players when released, and will unlock content (including a new suit for protagonist Isaac Clarke) in <em>Dead Space 2.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-space-ignition/">Dead Space Ignition (first screens)</a></strong></p><a href="http://www.joystiq.com/photos/dead-space-ignition/#3190325"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ds-ignition-hack-1-7202010-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-space-ignition/#3190326"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ds-ignition-hack-2-7202010-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-space-ignition/#3190327"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ds-ignition-story-1-7202010-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-space-ignition/#3190328"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ds-ignition-story-2-7202010-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-space-ignition/#3190329"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ds-ignition-story-3-7202010-1_thumbnail.jpg" alt="" title="" /></a></div><br />
</em><p><a href="http://www.joystiq.com/2010/07/21/preview-dead-space-ignition/" rel="bookmark">Continue reading <em>Preview: Dead Space Ignition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/21/preview-dead-space-ignition/">Preview: Dead Space Ignition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jul 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/21/preview-dead-space-ignition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19562264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/21/preview-dead-space-ignition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-space-ignition</category><category>EA</category><category>EA-Studio-Showcase-2010</category><category>Electronic-Arts</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>Visceral-Games</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 21 Jul 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[EA Sports Active goes to NFL Training Camp this November]]></title><link>http://www.joystiq.com/2010/07/20/ea-sports-active-goes-to-nfl-training-camp-this-november/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/20/ea-sports-active-goes-to-nfl-training-camp-this-november/</guid><comments>http://www.joystiq.com/2010/07/20/ea-sports-active-goes-to-nfl-training-camp-this-november/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/nfltrainingcamp-1279640626-1279660387.jpg" alt="" /></center>The <a href="http://www.joystiq.com/2009/12/29/rumor-ea-sports-working-on-manly-football-fitness-game-for-men/">rumors</a> were true: The latest version of <em>EA Sports Active</em> is going to get you <a href="http://www.youtube.com/watch?v=oBG98ksQAg4">ready for some football</a>! <em>EA Sports Active NFL Training Camp</em> for the Wii uses <a href="http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/"><em>Active 2.0</em></a><em>'s</em> heart rate monitor and the Wii's motion interface to lead players through "authentic NFL football drills."<br />
<br />
Guided by a virtual coach, players will perform more than 70 drills and challenges in an effort to "improve strength, power and conditioning, as well as reaction skills, agility and first step quickness, which are key areas NFL players focus on." Trainees will be able to work out in their favorite teams' stadiums, alongside recreations of their favorite players. And then, on game day, when the real players take the field, you get to rest! Or play <em><a href="http://www.joystiq.com/game/madden-nfl-11">Madden</a>!</em><br />
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<em>NFL Training Camp</em> will touch down November 16 for $100.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/20/ea-sports-active-goes-to-nfl-training-camp-this-november/">EA Sports Active goes to NFL Training Camp this November</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jul 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/20/ea-sports-active-goes-to-nfl-training-camp-this-november/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19561980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/20/ea-sports-active-goes-to-nfl-training-camp-this-november/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>EA-Sports</category><category>EA-Sports-Active</category><category>ea-sports-active-nfl-training-camp</category><category>EA-Studio-Showcase-2010</category><category>Electronic-Arts</category><category>nintendo</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 20 Jul 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Dead Space Ignition detailed at EA press event]]></title><link>http://www.joystiq.com/2010/07/20/dead-space-ignition-detailed-at-ea-press-event/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/20/dead-space-ignition-detailed-at-ea-press-event/</guid><comments>http://www.joystiq.com/2010/07/20/dead-space-ignition-detailed-at-ea-press-event/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/07/20/dead-space-ignition-detailed-at-ea-press-event/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dsignition720.jpg" alt="" /></a></center>At an EA press event today, a <em><a href="http://joystiq.com/game/dead-space-2">Dead Space 2</a></em> producer showed the first footage of the downloadable interactive comic<em> <a href="http://joystiq.com/game/dead-space-ignition">Dead Space Ignition</a></em>. The story, a prequel to the sequel, is delivered via lightly animated comic book-style art and follows an engineer on the Sprawl space station. Between the uniforms, the voices and the semi-animated look, <em>Ignition</em> reminds us of <a href="http://www.adultswim.com/shows/sealab-2021/"><em>Sealab 2021</em></a> -- bizarro!<br />
<br />
The engineer's job, of course, is to fix electronics, and that's where the main <em>interactive</em> part comes into play, in the form of three minigames: "Hardware Crack," "System Override," and "Trace Route." Only Trace Route was shown today -- a hacking-themed riff on the abstract line racer, <em><a href="http://www.joystiq.com/2010/05/24/nintendoware-weekly-art-style-light-trax-viral-survival-metal/">Light Trax</a></em>.<br />
<br />
<em>Ignition</em> is coming to Xbox Live Arcade and PlayStation Network this fall.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/20/dead-space-ignition-detailed-at-ea-press-event/">Dead Space Ignition detailed at EA press event</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jul 2010 17:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/20/dead-space-ignition-detailed-at-ea-press-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19561929/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/20/dead-space-ignition-detailed-at-ea-press-event/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead-Space</category><category>dead-space-ignition</category><category>EA-Studio-Showcase-2010</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>PSN</category><category>Visceral-Games</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 20 Jul 2010 17:10:00 EST</pubDate></item><item><title><![CDATA[Shank dated for late August, priced at $15; adds co-op mission [update: new screens, video]]]></title><link>http://www.joystiq.com/2010/07/20/shank-dated-for-late-august-priced-15-adds-co-op-mission/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/20/shank-dated-for-late-august-priced-15-adds-co-op-mission/</guid><comments>http://www.joystiq.com/2010/07/20/shank-dated-for-late-august-priced-15-adds-co-op-mission/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/shank-co-op/#/0"><img hspace="4" height="298" border="1" width="530" vspace="4" alt="Shank co-op" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/coop6-shank-530.jpg" /></a></div>
One half of EA Partners' <a href="http://www.joystiq.com/2010/03/04/ea-publishing-deathspank-and-shank-on-psn-xbla/">downloadable duo</a> has already been released -- <a href="http://www.joystiq.com/game/deathspank"><em>DeathSpank</em></a> came out last week and was greeted by Joystiq <a href="http://www.joystiq.com/2010/07/16/review-deathspank/">with open arms</a>-- and now we know when the second half will be released. Klei Entertainment's slick arcade brawler <a href="http://www.joystiq.com/game/Shank/"><em>Shank</em></a> will be released on PlayStation Network and Xbox Live Arcade on August 24 and 25, respectively, for $15.<br />
<br />
In addition to those pesky details, a press release also reveals a new gameplay mode: "a special co-operative mission, designed to be played with a friend locally [...] This prequel mission allows players to play as Shank or his partner-in-crime Falcone, with deadly double-team moves and gameplay that encourages teamwork."<br />
<br />
It sounds like the co-op is limited to a single, "prequel" mission, which is a bummer; however, <em>Shank's</em> charm has always been its good looks, and you can enjoy that all by yourself.<br />
<br />
<strong>Update</strong>: By way of <a href="http://www.shacknews.com/onearticle.x/64811.">Shack</a>, it looks like the <a href="http://shankgame.com/news/shank-backstory-told-in-co-op-campaign/">official Shank site</a> has added some details about the co-op campaign, which they say has levels and bosses really designed around cooperative play. The official site also <a href="http://shankgame.com/news/shank-release-date-announced/">dates the PC release</a> as "fall 2010" so, that's something, right PC gamers? Check out some co-op screens in the gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/shank-co-op/">Shank (co-op)</a></strong></p><a href="http://www.joystiq.com/photos/shank-co-op/#3189823"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/coop6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-co-op/#3189824"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/coop5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-co-op/#3189825"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/coop4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-co-op/#3189826"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/coop3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-co-op/#3189827"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/coop2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/07/20/shank-dated-for-late-august-priced-15-adds-co-op-mission/" rel="bookmark">Continue reading <em>Shank dated for late August, priced at $15; adds co-op mission [update: new screens, video]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/20/shank-dated-for-late-august-priced-15-adds-co-op-mission/">Shank dated for late August, priced at $15; adds co-op mission [update: new screens, video]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jul 2010 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/20/shank-dated-for-late-august-priced-15-adds-co-op-mission/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19561940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/20/shank-dated-for-late-august-priced-15-adds-co-op-mission/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA-Studio-Showcase-2010</category><category>Klei-Entertainment</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>PSN</category><category>release-date</category><category>shank</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 20 Jul 2010 16:55:00 EST</pubDate></item><item><title><![CDATA[The Sims 3: Late Night Expansion takes your Sim out on the town this fall]]></title><link>http://www.joystiq.com/2010/07/20/the-sims-3-late-night-expansion-takes-your-sim-out-on-the-town/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/20/the-sims-3-late-night-expansion-takes-your-sim-out-on-the-town/</guid><comments>http://www.joystiq.com/2010/07/20/the-sims-3-late-night-expansion-takes-your-sim-out-on-the-town/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/20/the-sims-3-late-night-expansion-takes-your-sim-out-on-the-town/#continued"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/sims3latenight7202010530.jpg" alt="" /></a></div>
Looking for a virtual metropolis in which your Sim can <em>par-tay</em> down? EA just announced the next expansion for <a href="http://www.joystiq.com/game/the-sims-3"><em>The Sims 3</em></a>, called the "Late Night Expansion." The add-on will include an "active downtown scene" where players can "become a local celebrity, member of a music band, mixologist, director, and more." You can also apparently become a vampire, but if the announcement trailer past the break is any indication, you'll just loiter around a lot of alleys. We imagine it's kinda like being a teenager ... <em>forever</em>.<br />
<br />
<em>The Sims 3: Late Night Expansion</em> launches this fall.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-sims-3-late-night/">The Sims 3 (Late Night expansion)</a></strong></p><a href="http://www.joystiq.com/photos/the-sims-3-late-night/#3189528"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsthesims3latenightbartender_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-sims-3-late-night/#3189529"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsthesims3latenightcelebrity_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-sims-3-late-night/#3189530"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsthesims3latenightpartytime_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-sims-3-late-night/#3189531"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsthesims3latenightpenthousespa_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-sims-3-late-night/#3189532"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsthesims3latenightstreetpiano_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/07/20/the-sims-3-late-night-expansion-takes-your-sim-out-on-the-town/" rel="bookmark">Continue reading <em>The Sims 3: Late Night Expansion takes your Sim out on the town this fall</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/20/the-sims-3-late-night-expansion-takes-your-sim-out-on-the-town/">The Sims 3: Late Night Expansion takes your Sim out on the town this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jul 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/20/the-sims-3-late-night-expansion-takes-your-sim-out-on-the-town/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19561894/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/20/the-sims-3-late-night-expansion-takes-your-sim-out-on-the-town/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>EA-Studio-Showcase-2010</category><category>expansion</category><category>late-night</category><category>late-night-expansion</category><category>pc</category><category>The-Sims-3</category><category>the-sims-studio</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 20 Jul 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Preview: Darkspore, Maxis' 'Spore meets Diablo' action RPG; coming Feb 2011]]></title><link>http://www.joystiq.com/2010/07/20/darkspore-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/20/darkspore-preview/</guid><comments>http://www.joystiq.com/2010/07/20/darkspore-preview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;">
	<a href="http://www.joystiq.com/2010/07/20/darkspore-preview/"><img alt="Darkspore" border="1" height="350" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dark.spore.071910-530px.jpg" vspace="0" width="530" /></a></div>
Last week saw the release of <a href="http://www.joystiq.com/game/DeathSpank"><em>DeathSpank</em></a>, a game I wasn't alone in likening to "<em>Monkey Island </em>meets <em>Diablo</em>." Presumably in an attempt to avoid missing the "meets <em>Diablo</em>" bus, Maxis is preparing to give the PC gaming world <em>Darkspore --</em> a.k.a. "<em>Spore </em>meets <em>Diablo</em>" -- in February 2011.<br />
<br />
It's a new <em><a href="http://www.joystiq.com/game/Spore">Spore</a> </em>game, albeit one focused on combat. It's described by publisher Electronic Arts as a "sci-fi action-RPG," but you might describe it as "not really what you were hoping for from Maxis." Still, the studio Will Wright built (and later left) seems to be trying its best to work the idea - an idea it's had since wrapping the original <em>Spore</em>, we're told <em>- </em>into something that will satisfy a more hardcore, multiplayer-focused PC gamer.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/darkspore/">Darkspore (first screens)</a></strong></p><a href="http://www.joystiq.com/photos/darkspore/#3186169"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/darksporeshared-1-1279576043_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/darkspore/#3186170"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/darksporeshared-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/darkspore/#3186171"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/darksporeshared-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/darkspore/#3186172"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/darksporeshared-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/darkspore/#3186173"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/darksporeshared-5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/07/20/darkspore-preview/" rel="bookmark">Continue reading <em>Preview: Darkspore, Maxis' 'Spore meets Diablo' action RPG; coming Feb 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/20/darkspore-preview/">Preview: Darkspore, Maxis' 'Spore meets Diablo' action RPG; coming Feb 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jul 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/20/darkspore-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19560236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/20/darkspore-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action-RPG</category><category>Darkspore</category><category>EA</category><category>EA-Studio-Showcase-2010</category><category>Electronic-Arts</category><category>Maxis</category><category>pc</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Tue, 20 Jul 2010 16:00:00 EST</pubDate></item><item><title><![CDATA['Alice: Madness Returns' revealed [update: new screens, video]]]></title><link>http://www.joystiq.com/2010/07/20/alice-madness-returns/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/20/alice-madness-returns/</guid><comments>http://www.joystiq.com/2010/07/20/alice-madness-returns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/07/20/alice-madness-returns/"><img hspace="4" height="349" border="1" width="530" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alice-2-art-530.jpg" alt="Alice: Madness Returns" /></a></center>Twitter account <a href="http://twitter.com/thewhiterabbit">@thewhiterabbit</a> is teasing news related to "the mad world of Alice," a note that EA's own Twitter account relayed. This is about 100 percent likely to be the announcement of <em>Alice: Madness Returns</em>, the sequel to <em>American McGee's Alice</em>. For one thing, the background of the Twitter page includes the "alicemadnessreturns.com" URL, which currently redirects to <a href="http://www.ea.com/alice">EA.com/alice</a>.<br />
<br />
"Alice: Madness Returns" was <a href="http://www.joystiq.com/2010/06/23/alice-madness-returns-trademarked-by-ea/">trademarked</a> earlier this year by EA, and an <em>Alice</em> sequel was announced way back at <a href="http://www.joystiq.com/2009/02/19/dice-2009-ea-announces-american-mcgees-alice-2/">DICE 2009</a>, followed that year by an "unofficial" Alice-related <a href="http://www.joystiq.com/2009/11/04/alice-2-teaser-not-officially-sanctioned/">video</a> produced by someone with ties to developer Spicy Horse. EA is holding a press event in about ten minutes to announce several games, so we'll find out soon enough! Unless, like the White Rabbit, EA is late.<br />
<br />
<strong>Update:</strong> It's official, and the game is coming in 2011 for Xbox 360, PS3, and PC. Catch the terrifying teaser after the break, and the press release <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=490045">here</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/alice-madness-returns-first-screens/">Alice: Madness Returns (first screens)</a></strong></p><a href="http://www.joystiq.com/photos/alice-madness-returns-first-screens/#3189535"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/amr-05screen_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alice-madness-returns-first-screens/#3189536"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/amr-01screen_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alice-madness-returns-first-screens/#3189538"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/amr-03screen_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alice-madness-returns-first-screens/#3189539"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/amr-02screen_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alice-madness-returns-first-screens/#3189540"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/amr-04screen_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/07/20/alice-madness-returns/" rel="bookmark">Continue reading <em>'Alice: Madness Returns' revealed [update: new screens, video]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/20/alice-madness-returns/">'Alice: Madness Returns' revealed [update: new screens, video]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jul 2010 15:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/20/alice-madness-returns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19561834/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/20/alice-madness-returns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alice</category><category>Alice-2</category><category>Alice-Madness-Returns</category><category>american-mcgee</category><category>american-mcgees-alice</category><category>EA</category><category>EA-Studio-Showcase-2010</category><category>Electronic-Arts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Spicy-Horse</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 20 Jul 2010 15:50:00 EST</pubDate></item></channel></rss>