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Dave Perry: Selling Earthworm Jim was the 'dumbest move ever'

Dave Perry has been feeling a twinge of seller's remorse since washing his hands of former platforming icon, Earthworm Jim. More than that, actually, as the Shiny Entertainment founder admits in a recent interview that, in hindsight, selling off the rights to annelid-made-superhero was probably the "dumbest move ever."

The outspoken Wii detractor lays the blame for the miscue largely on the industry's transition away from 2D and into the third dimension in the 90s, his animators at the time unwilling to lay down their pencils in favor of the almighty polygon. Of course, the team eventually went on to create the fabulously tongue-in-cheek action epic, MDK. Now, like Perry, we're left to sit and wonder what might have been as we wait for Interplay to push Jim up from the soil once more.

GameTap Thursday: The return of Earthworm Jim


After re-acquiring the rights to many Interplay titles last month, GameTap welcomes the return of several Earthworm Jim games with this week's update. Other titles expected in the future from the Interplay deal are MDK and Fallout.
  • Earthworm Jim (Genesis) - An invertebrate finds a special suit -- action ensues.
  • Earthworm Jim 2 (Genesis) - Bigger, badder and wormier than the original.
  • Earthworm Jim 3D (Windows) - The transition to 3D was not kind on the hero.
  • Earthwo ... Sacred Gold - A Baldur's Gate/Diablo-style game that stood out from the glut of clones based on the aforementioned titles.
GameTap's list of free games can be found after the break. This week, arcade classic Burger Time joins the lineup. If you've never played, you'll never turn your back on eggs or sausage again without fearing it's trying to kill you.

Continue reading GameTap Thursday: The return of Earthworm Jim

Earthworm Jim begins long crawl back to relevance

Earthworm Jim is sort of an anomaly. It's been 13 years since he last starred in a good game, but people still call out for his return. If Kid Icarus had been a good game, he'd be the Pit of the annelid world. Now, after breaking our hearts with the 2007 cancellation of his PSP game, it seems that Jim is finally poised to make his return. Interplay has announced a new deal with original creator Douglas TenNapel to revive Jim.

So far, plans reportedly include "an animated series and feature film to expand the well known brand" and, most importantly, Earthworm Jim 4 for unspecified consoles (which we sort of knew about already). As much as we'd like to be excited, after being strung along on Jim's hook for more than a decade, "cautiously optimistic" is the best we can muster.

[Via X3F]

Foundation 9 melts together Collective and Shiny into Double Helix


Whatever last remnants of identity clung to by both Shiny and The Collective were lost today as the duo were merged together by owner Foundation 9, creating a new, wholly unfamiliar entity known as Double Helix. Studio head Michael Saxs Persson calls the new name and logo, which were chosen from a pool of employee submissions, a "perfect" match for the company, adding that "making games is in our DNA."

The founding follows the initial merger, announced last October, and according to Foundation 9 creates a studio "that is now able to build upon its previous experience to gain new heights in quality and efficiency." And all it cost us was our fond memories of a simpler time spent playing the likes of MDK and Earthworm Jim. While the company remains coy regarding what it's up to currently, today's announcement notes that Double Helix is developing a trio of multi-platform licensed games, one of which we assume to be the already announced Silent Hill V.

Dave Perry honored by Queen's University Belfast


Outspoken developer and former Shiny founder Dave Perry has found himself on the receiving end of an honorary degree by the UK's Queen's University Belfast, to be awarded as part of the school's centenary year celebration this July.

While the degree would be equally served for recognizing Perry's unceremonious commentary on the Wii's questionable longevity when compared to the competition, the architect behind MDK and others has instead received a diploma in science engineering for distinction in computer game development and design. Perry shares the honorary spotlight with some distinguished company as well, with former British Prime Minister Tony Blair, Taioseach Bertie Ahern, actors Joanna Lumley and James Ellis and others filling out the university's honorary graduate list, though we doubt any of those can boast having breathed live into a gun-toting earthworm.

PSP's Earthworm Jim gets the bird, goes 'on hold'

Earthworm Jim for PSP has been put "on hold" as Atari focuses on other projects. Sister site PSPFanboy reveals that the game they thought was coming along fine with "sharp graphics, and awesome 2D gameplay potential" is no longer in the works, but an Atari spokesperson says it "may be revisited in the future."

Optimistically, there's still 60 reasons to own a PSP. Maybe some information will shake out at Min-E3 over why Earthworm Jim got the bird. Atari still has other titles coming out for the PSP, but a lot of their energy (and money) is currently going into upcoming potential hits like the return of Alone in the Dark.

'The Neverhood' may head to the silver screen

The Neverhood, a stop-motion clay-animated adventure game from 1996 (used copies of which can go for $100 on eBay), may well become a feature film, according to Neverhood (and Earthworm Jim) creator Doug TenNapel on his official message board. TenNapel wryly notes that this time, there will be "no game to get in the way" -- in case you don't remember, The Neverhood got mixed-to-bad reviews as a game, though everyone agreed it looked absolutely gorgeous. Anyway, TenNapel says, "Don't speculate on the feature." So, seriously, no speculating in the comments section, okay? Doug wouldn't like it.

[Thanks, B]

Earthworm Jim fans receive glimmer of hope

Good news for dirt-lovin' annelid fans. Shiny Entertainment founder Dave Perry has hinted that a new Earthworm Jim game will "happen eventually." The development team has been re-formed and is interested in reviving the wiggly space-suit-clad hero for a new generation of gamers.

The original run-and-gun platformers were packed with strange enemies, lush graphics (for 1994, anyway), and a wacky sense of humor. After all, when you're launching cows as a worm in a space suit, it's hard to be serious.

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