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TGS 2009: Hands-on: Echoshift

I think that if I hadn't played Yoshio Ishii's Cursor*10, I wouldn't have had any idea what was going on in Echoshift. But because I have played both Cursor*10 and its sequel, I had no problem playing Echoshift, because the Echochrome sequel is that game, but side-scrolling. This is not a complaint. Echoshift was one of the most engrossing games at Tokyo Game Show. There's far more room for exploration in the still-fresh time-loop genre.

Continued →

SCEA trademarks Echoshift (Echochrono rebranding?)


Trademark digger Superannuation has taken note of Echoshift, a new trademark filing by Sony Computer Entertainment America with the US trademark office. So, is it a new Echochrome title or, as some are speculating, a sexier name for PSP's Echochrono stateside?

We asked SCEA for comment and a company rep replied, "We do not have any official announcements at this time."

Soon-to-release echochrome patch adds PS Eye support, public level sharing

Along with fellow PSN downloadable title The Last Guy, echochrome is receiving a sizable update in Japan. The PS3 version of the Escher-inspired puzzler will receive a new patch this Thursday, May 21, bringing to the game PS Eye support and a brand-new, public space for user-created levels.

Previously, echochrome did not have an open online space for players to share their level creations (or abominations), but instead user-created levels were screened and selected by Sony. Thankfully, this is changing now. The inclusion of PS Eye support is, suffice it to say, odd. In case you've ever played echochrome and wondered, "Gee, I really wish I could use my PS Eye to record how dumb and frustrated I look when trying to solve these mind-bending puzzles. Oh, and hey, I'd really like to put it up on YouTube, too." ... then, this is for you. You can watch yourself as you solve puzzles via a picture-in-picture screen (also pictured above). No word yet about other regions, but we've got a good feeling that this will be heading our way, too.

[Via Siliconera]

PS3 echochrome gets Trophies, 1,000 custom stages


Soon monochrome puzzlers will have more than just the satisfaction (and ensuing headache) that comes from a job well done, as Sony has added Trophy support to the PS3 version of echochrome. Available today, this downloadable patch will finally give Escher enthusiasts something to talk about with friends other than who got lost this week on the upside down staircase.

Additionally, while up until now user-designed stages have been released at a meager 10 levels at a time, Sony adds that beginning with today's update it will make a mind-numbing 1,000 user-generated puzzles available for Freeform play. Our brains, they hurt.

To see which Trophies you can unlock, visit PS3 Fanboy.

Today's echochrome patch brings Trophies and new levels

It's probably been a little while since you played echochrome but today you'll have two new reasons to go back and enjoy the mind-bending puzzler. The Trophy patch will be released today, allowing you to get PSN recognition for your mad Escher skills. Not only that, but a bunch of new user generated levels will be available to try out.

"A bunch" may be a bit of an understatement. There will actually be a thousand new levels for you to play. So even if you have exhausted the developer levels already, there are plenty more hours of gameplay being added to the game, completely free of charge. These levels, and the Trophies, will be made available in a patch later today. The patch also includes an in-game screenshot feature and the PlayStation Blog post hints at more features coming at a later date. Check out the video above for a sneak peek at all 1,000 new stages.

Blast Factor, echochrome to get Trophy patches


Surprisingly, two PSN games will be getting Trophy patches in the immediate future. Blast Factor, one of the earliest PSN games, will be getting a patch which adds DualShock 3 support and Trophy support. The game and its expansions will get 25 Trophies, although there's no word on what the Trophies are (yet!). The patch will be available for free tomorrow. Those that don't have the game will be able to buy it off the PlayStation Store for $10, or $13 with both add-ons.

echochrome will also receive Trophy support, although a date hasn't been revealed. You can check out the Trophy list for this puzzle game here. The recently released Brain Challenge also has Trophy support.

Those that have been following the Trophy Portal may have also noticed we've stealthily added a few other games and guides. Check out our Warhawk and Buzz! Quiz TV guides, if you haven't yet.

Trophies: echochrome


0 Platinum
2 Gold
1 Silver
7 Bronze
Difficulty: Moderate
Online Trophies? Yes
Time to Completion: 10 hours
DLC Trophies? No
View Trophy List Read More About the Game

Gallery: echochrome

Continued →

Some prices halved at the PSN Store


People come up to me and they say, "Ken, ol' buddy, aren't you doin' anything since you gave Kaz your old gig?" and I tell them, "Friend, I don't know how I still have enough hours in the day!" So, what's been keepin' me busier than a classroom of dung beetles on a field trip to the doody factory? Well, just findin' the best video game savings and passin' 'em on to you, the consumer.

Why just today, I checked the PSN Store and it's is just crammed with games that simply must go to make room for our 2009 stock. People think that digital games don't take up space and I think those people are idiots who don't have the sense that god gave an avocado. But God bless 'em, I'd still sell 'em a copy of Echochrome or PixelJunk Eden for $4.99! I hear you sayin', "But Ken, what if I don't want those games? What if I want something different?" Well, friend, I may think you're dumber than a bag of hammers, but I'll still sell you something else from my stock at half price, there's plenty to go around! Have you heard about these before? Sure! But never let it be said that Ken Kutaragi would miss an opportunity to move a couple extra units.

You can see my whole stock, just just come out to Krazy Ken's Digital Distribution and Tanning Salon, just 4 miles past Purcellville off the I-64 Turnpike. Or, you know, just click on this link. Either way, just remember what we always say: "If It Don't Say Ken, You Probably Overpaid For The Product You Purchased!"

... Yeah, we're still workin' on that.

Readers pick best webcomic: Echochrome Auditions

It's a rare-yet-joyous day when the gaming comic we really want to see win actually does earn the popular vote. Joystiq readers, thank you for picking 2P Start's Echochrome Auditions. No, really, we think you made the right choice. You should consider doing that more often.

Second and third place both went to Penny Arcade (Magnum Opus and The Great Divide, respectively, although the commenters are right that all three of their comics last week were gold). Thanks to everyone who voted, and be sure to let us know of any game-related webcomics you stumble upon this week! (Protip: It's best to use the comments field for that kind of stuff, or if you go via our tip line be sure to include "webcomic" in the subject or it will likely get ignored.)

PSP Brite is now available in North America

The third PSP redesign is now available in retail stores across the US and the rest of North America. The first PSP Brite pack, which is out now starting today, is the silver Ratchet & Clank bundle. It's a Silver PSP with a copy of Ratchet & Clank: Size Matters, a National Treasure 2 UMD movie, 1GB memory stick and an online download voucher for echochrome. The price remains the same as the older bundles at MSRB $199.99.

If you're looking for that other bundle which is the black PSP Brite with the 4GB memory stick, you'll still have to wait for next month in order to get that. The silver pack will be available in all European countries except the UK a day later on October 15. EU countries will also have to wait for the black bundle in November.

Expansion pack for echochrome PSP available today


Today's PSN update will see the release of a $5 expansion pack for echochrome on PSP. The PlayStation Blog states that the PSN's mind-bending puzzler will receive an additional 40 stages for the doll to survive.

The expansion pack will also be offered in a bundle with the original game, though no price was set. There is also no mention of an expansion for the PS3 version, which released the same day as the PSP version back in May.

echochrome gets $5 PSP expansion today


Although PS3 owners have been enjoying dozens of free levels in the perspective-bending echochrome, PSP owners are not as fortunate. They'll have to shell out $5 on the PLAYSTATION Store today to get an expansion pack which adds 40 new levels to the game -- that's (according to the PS.blog) 71% more content.

The blog entry also reveals a few interesting facts about the PSP version of echochrome, notably that the simple-looking title is surprisingly stressful on the hardware. It may surprise you to hear this, but the game takes up all 333MHz of processing power the PSP can take advantage of.

Echochrome re-tooled in 2D for Home, creators working on new project

During the Develop conference in Brighton, England, Sony Japan Studio producer Tatsuya Suzuki told Eurogamer that there are no plans to create a sequel to the PS3 and PSP puzzler Echochrome. Instead, he and Jun Fujiki, the Kyushu University researcher who helped develop the game, confirmed that they will expand on Fujiki's work in "3D trick imagery" in a completely new title.

Those hoping for more Echochrome shouldn't feel totally forgotten; the duo also mentioned that the original game is being remimagined in two dimensions exlusively for PlayStation Home. The game will appear in the virtual space as an "arcade game" along with titles previously announced by Namco.

[Via PS3 Fanboy]
Source – Eurogamer
Source – Develop

Home virtual arcade now includes Dig Dug, Galaga, Pac-Man, echochrome


If you're one of the few that's already in the Home beta, you may have already experienced the underwhelming virtual arcade, located in the Games Space within Home. The new version being released for Japan will expand the arcade offerings, and the new choices look yummy. Namco Bandai is offering seven games within Home, with four revealed already: Dig Dug, Galaga, Pac-Man and Xevious. Three more "secret" games will be revealed later.

More intriguing, a 2D Home-exclusive version of echochrome can also be accessed from within Home. With more and more game offerings being added to the online service, we're confident that everyone will want to access the virtual world at least once -- if only to play these games.

[Via Joystiq & Siliconera]

echochrome team working on new puzzler, not sequel


When echochrome debuted earlier this year, it was praised for its innovative use of perspective. Players had to manipulate their perspective to guide the on-screen avatar to various echoes. The Escher-inspired game quickly became a fan-favorite hit. However, don't expect a sequel to this celebrated game. Producer Tatsuya Suzuki and Kyushu University's Jun Fujiki from Japan Studios told the Develop audience "we're not doing a sequel - we're not doing echochrome 2".

Instead, Fujiki is working with Japan Studio on an entirely different game that uses yet another method of "trick imagery." What does that mean? We're not entirely certain, but considering the incredible fascination we have with echocrhome, we can't wait to see what surprises they'll have in store for us.

[Thanks, Kyle P.!]

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