Posts with tag Echochrome
by Randy Nelson Jul 31st 2008 8:20PM
Filed under: Sony PlayStation 3, Puzzle
During the Develop conference in Brighton, England, Sony Japan Studio producer Tatsuya Suzuki
told Eurogamer that there are no plans to create a sequel to the PS3 and PSP puzzler
Echochrome. Instead, he and Jun Fujiki, the Kyushu University researcher who helped develop the game, confirmed that they will expand on Fujiki's work in "3D trick imagery" in a completely new title.
Those hoping for more
Echochrome shouldn't feel totally forgotten; the duo
also mentioned that the original game is being remimagined in two dimensions exlusively for
PlayStation Home. The game will appear in the virtual space as an "arcade game" along with titles
previously announced by Namco.
[Via
PS3 Fanboy]
Source – Eurogamer
Source – Develop
by Griffin McElroy Jun 29th 2008 5:00PM
Filed under: Sony PSP, Puzzle
For most of our younger readers, school's no longer in session in observation of the midsummer months -- though we're certain that our studious readers won't allow their minds become dull as rusty butter knives during their valuable vacation time. That's why we turn your attention to
a fascinating article written by PS3 Fanboy's newest columnist, Ph.D candidate and gaming enthusiast Kylie Prymus, who examines the effect that the Escher-esque
Echochrome can have on our perception of our own three-dimensional world.
Prymus posits that
Echochrome's unique, manipulatable 2D perspective is not only jarring when compared to the robust 3D engines we've become accustomed to seeing in most games, but it also points out the "frailty of our own perceptual apparatus", which is
fundamentally two-dimensional. Those who still possess unblown minds might want to
give the article a read -- if only to give you some
Hawking-quality discussion material with which to impress your gaming cohorts.
by Alexander Sliwinski May 14th 2008 11:30PM
Filed under: Sony PlayStation 3, Online, Puzzle
The
PlayStation Blog announced today that 20 new user-generated levels will be available in
echochrome between May 15-21, and those new levels may be replaced with even more content the following week. Despite our mixed feelings on the idea that the puzzles are replaced rather than added to a mega-list, it's still great to see how quick the
promise of free extra content for the $10 Escher-iffic puzzler was fulfilled.
The additional levels will appear randomly in freeform mode if the difficulty is set to level 2 or 3 and there's also been a
Flickr page created to give some recognition to the level designers. Definitely check out
the demo for the game if you haven't tried it,
by Alexander Sliwinski May 5th 2008 10:00AM
Filed under: Sony PlayStation 3, Puzzle
Kumi Yuasa, associate producer of
echochrome, has revealed on the
PlayStation Blog that future
free updates of the title will add hand-picked
user-generated content selected by the developers. The new levels will be available on a "regular basis" by signing in online with the game; however, these levels will only be available until the next group goes up. The PlayStation Blog details how players can create and submit levels for consideration.
It's too bad about the time limit on the content, but it all depends on the frequency of the updates. Of course, for some people it'll be too short, while for
echochrome addicts aficionados even a weekly update would be too rare. We'll try to give warning about the new content in our
PSN Thursday posts.
by Alexander Sliwinski Apr 30th 2008 5:30PM
Filed under: Sony PlayStation 3, Online, Puzzle
This is not a good week in games for anyone who has finals or works from home. The
PlayStation Blog announced this afternoon the full version of
echochrome will be available tomorrow from the PlayStation Store, which is just one glorious week after the
demo release gave the general populace a taste of the game's MC Escher-inspired addictive madness.
The game is available on the PS3 and PSP for $10, and comes with 56 levels on PS3, along with 56 "completely different" levels for PSP. The game will also feature a "Canvas mode," allowing players to create their own levels and share them online. In the parlance of the internets, "Do want now!"
by Alexander Sliwinski Apr 23rd 2008 7:30PM
Filed under: Sony PlayStation 3, Online, Puzzle
The
PlayStation Blog twisted our perceptions today with the announcement that an
Echochrome demo will be contorting PSN tomorrow. Of course, enterprising individuals have already played the demo
via the intertubes, but here's the opportunity for us less tech savvy plebs to get in on (a sample of) the
Echochrome fun.
Prepare to savor every MC Escher inspired level of the demo for now. There's still no actual date for the full version of
Echochrome, but it's apparently due sometime in
May.
by Ludwig Kietzmann Apr 3rd 2008 3:45PM
Filed under: Sony PlayStation 3, Sony PSP, Puzzle
At last, the PSP version of Sony's Escher-esque puzzler,
Echochrome, is no longer
"up in the air" for the North American market. When it comes down to earth, however, it'll strictly be in the form of a digital download.
Newsweek's N'Gai Croal confirms that the game will only be available through the
PlayStation Network store, thereby ruling out a retail-bound UMD like that released in Japan. The PSP version will come with 56 unique levels, a number roughly in line with the (PSN-only) PlayStation 3 version.
So, what about those 100 levels on the Japanese Echochrome UMD? For now, it looks like they'll only be obtainable if you import the game. Echochrome is out in North America
this May.
by James Ransom-Wiley Mar 28th 2008 6:15PM
Filed under: Sony PlayStation 3
Sony recently showed off near-final builds of its next wave of original PSN games, and even committed to release time frames, according to
MTV Multiplayer. Though
weekly releases on the PS Store are largely kept behind the big, black curtain until showtime, it appears that Sony is trying to steal some attention away from the recent bevy of
WiiWare boloney "buildup" and the well-oiled
Xbox Live Arcade machine by generating
previews of its own. So how 'bout those dates:
by Justin McElroy Mar 6th 2008 11:50AM
Filed under: Sony PSP, Puzzle
You're heard the critics lavish praise on the monochromatic, perspective-twisting goodness of
echochrome, and now you PSP owners can finally take the game for a spin. How, you ask? Why, with a free, downloadable demo of course. Our friends at PSP Fanboy have
all the instructions.
We hope you dig the demo, because without
a release date for the game currently, there's not telling how long you'll need to make this sliver of
echochrome last. Enjoy.
by Ross Miller Mar 4th 2008 3:00PM
Filed under: Features, Sony PlayStation 3
Sony is expecting a big year for PlayStation 3 -- it might even
turn a profit in the next fiscal year, according to SCEI President and CEO Kaz Hirai. The folks at PS3 Fanboy think it's got a fighting chance, and
here are ten reasons we expect a better year for the console.
by Griffin McElroy Feb 20th 2008 9:15PM
Filed under: Sony PlayStation 3, Sony PSP
North American gamers who wish to live out their long held fantasies of frolicking through
Escher's world of Relativity will get their chance this
summer, when
Echochrome, Sony's perspective swapping puzzle platformer, will be made
available for download on the PlayStation Network. In the usual fashion for Sony developed games, Japanese gamers will be able to pick up the game long before the rest of us -- some time in March.
No news has been heard about a stateside release date for the
pricier PSP version of the game, though
Siliconera is claiming that a Sony rep told them the handheld edition is "up in the air". This isn't a death knell for the portable port -- we don't know why they'd cancel the U.S. version, considering that Japan's March release date is for the PSP as well. We'll let you know when we know a more definite release date for the two versions, until then, we suggest enrolling into some sort of MENSA organization in order to garner the massive, genius brain you'll need to navigate these
impossible constructions.
Update: The PS3 version is
on track for a Spring release.
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