<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Hitman: Absolution's Agent 47 reminds us of his O.G. status]]></title><link>http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/</guid><comments>http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/#comments</comments><description><![CDATA[<div style="text-align: center;"><!--[if IE]><object width="599" height="357" id="viddlerOuter-9d80713" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/9d80713/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=57813625&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-9d80713"><video id="viddlerVideo-9d80713" src="//www.viddler.com/file/9d80713/html5mobile?openURL=57813625" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/9d80713/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/9d80713/" height="357" id="viddlerOuter-9d80713" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/9d80713/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=57813625&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-9d80713"><video controls="controls" height="337" id="viddlerVideo-9d80713" poster="//www.viddler.com/thumbnail/9d80713/" src="//www.viddler.com/file/9d80713/html5mobile?openURL=57813625" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" style="width: 530px; height: 317px; display:none" /></div><br />The <a href="http://www.joystiq.com/game/hitman-absolution">Hitman</a> folks probably should've stuck the word "assassin" somewhere in their game title - that way they could avoid embarrassing marketing moments. Take, for instance, the trailer above's insistence that Agent 47 is the "original" assassin. Doesn't his blood-soaked legacy speak for itself?<p><a href="http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/" rel="bookmark">Continue reading <em>Hitman: Absolution's Agent 47 reminds us of his O.G. status</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/">Hitman: Absolution's Agent 47 reminds us of his O.G. status</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20228983/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent-47</category><category>eidos</category><category>eidos-interactive</category><category>gameplay</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 02 May 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Lady Shotgun Games: new studio from Tomb Raider devs, working on iOS game]]></title><link>http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/</guid><comments>http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/ladyshotgungames.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>Lady Shotgun Games is <a href="http://www.gamasutra.com/view/news/166417/Tomb_Raider_veterans_open_new_game_studio.php">a brand new studio</a> being put together by two developers who formerly worked with Eidos on the <a href="http://joystiq.com/game/tomb-raider"><em>Tomb Raider</em></a> franchise, and a number of other studios including Sony and Sega. Anna Marsh and Sarah van Rompaey have decided to leave the big studios and try to go indie. Along with a team of freelancers, they are <a href="http://www.gamasutra.com/view/news/166587/Women_of_Lady_Shotgun_didnt_want_to_be_one_cog_in_the_machine.php">hoping to make a splash </a>with "a great game for mobile on a realistic budget."<br /><br />The name of the company might suggest that it's a girl power thing, but though many of the company's workers are female, Marsh tells <a href="http://www.gamasutra.com/view/news/166587/Women_of_Lady_Shotgun_didnt_want_to_be_one_cog_in_the_machine.php">Gamasutra</a> it's more of a developer power thing. The goal is to create a studio with a remote staff to support "the idea that this could really work with a group of experienced freelance developers who all knew how to manage their own time, work as a remote team and take responsibility for their own work."<br /><br />The studio's first title will be a universal iOS app, with a chance for other platforms later, and Marsh teases that it's a casual title with "a tongue-in-cheek narrative" and "depth in the right places." The game will be revealed later on this summer, and you can see <a href="http://www.am-gamedesign.com/blog/?page_id=78">some early concepts</a> over on the official blog.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/">Lady Shotgun Games: new studio from Tomb Raider devs, working on iOS game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Mar 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20198506/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anna-marsh</category><category>eidos</category><category>ios</category><category>ipad</category><category>iphone</category><category>lady-shotgun-games</category><category>mobile</category><category>sarah-von-rompaey</category><category>sega</category><category>sony</category><category>tomb-raider</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 22 Mar 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution still coming to Mac, ESRB reassures]]></title><link>http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/</guid><comments>http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-reassures-esrb-ra/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/deusexhuman530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 350px; " /></a></div>Square Enix has <a href="http://www.almanac.com/content/first-day-spring-vernal-equinox">a little less than a month</a> to meet the planned <a href="http://www.joystiq.com/2011/09/12/deus-ex-human-revolution-coming-to-mac-this-winter-2011-12/">"winter 2011/2012" release date</a> for <a href="http://joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> on Mac. There's no cybernetic implant that can foresee the future but, thanks to the ESRB, we do have at least one sign that <em>Deus Ex</em> is still on the way to Apple machines.<br /><br />The organization has <a href="http://www.esrb.org/ratings/synopsis.jsp?Certificate=32118">posted a rating</a> for an "Ultimate Edition" of the game for Mac, which is presumably even more ultimate than the Augmented Edition released on other platforms last year. The game has been rated M for egregious pheromone usage. Or killing. Probably killing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/">Deus Ex: Human Revolution still coming to Mac, ESRB reassures</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Feb 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20181535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>deus-ex-human-revolution-ultimate-edition</category><category>Eidos</category><category>esrb</category><category>mac</category><category>square-enix</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 28 Feb 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Square Enix joins Good Old Games with Deus Ex and Hitman]]></title><link>http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/</guid><comments>http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/"><img alt="Day of what?" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/deus.ex.cover.030111-530px.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 320px; " /></a></div>Square Enix has <a href="http://www.gog.com/en/news/introducing_square_enix_on_gog_com">joined</a> the ever-growing list of publishers to bring its classic titles to GOG.com. The first two Square-Enix titles to hit the service are <a href="http://www.gog.com/en/gamecard/hitman/"><em>Hitman: Codename 47</em></a> and <a href="http://www.gog.com/en/gamecard/deus_ex/"><em>Deus Ex: Game of the Year Edition</em></a> (2000 being the year in question). You can pick up either for $5.99 and $9.99 respectively.<br /><br />GOG promises more Square Enix games to come. We'd expect most of those to come from Square's library of Eidos titles (<em>Thief</em>, anyone?), though the PC ports of <em>Final Fantasy VII</em> and <em>VIII</em> are a slim possibility. <em>Slim</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/">Square Enix joins Good Old Games with Deus Ex and Hitman</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jan 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20157352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex</category><category>eidos</category><category>gog</category><category>gog.com</category><category>hitman</category><category>hitman-codename-47</category><category>pc</category><category>square-enix</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 26 Jan 2012 11:00:00 EST</pubDate></item><item><title><![CDATA['Hitman Sniper Challenge' trademarked in Europe]]></title><link>http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/</guid><comments>http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" style="width: 530px; height: 317px; border-width: 1px; border-style: solid; margin: 4px;" /></a></div>Square Enix Europe continues its Hitman trademark spree with <em>Hitman Sniper Challenge</em>. <a href="http://www.siliconera.com/2012/01/25/hitman-sniper-challenge-trademarked-is-a-third-hitman-game-in-development/">Siliconera</a> dug up the latest trademark, which comes a month after the site found a <a href="http://www.joystiq.com/2011/12/26/hitman-profession-trademark-filed-in-europe/"><em>Hitman: Profession</em></a> trademark lurking in the European database.<br /><br />What is <em>Hitman Sniper Challenge</em>? Much like <em>Hitman: Profession</em>, any guess is purely speculative. What we do know is that a new Hitman game is under production (with <a href="http://www.joystiq.com/2011/12/01/io-splitting-focus-tackling-new-ip-after-hitman-absolution/">IO supervision</a>) at the <a href="http://www.joystiq.com/2011/11/21/square-enix-montreal-opening-in-2012-working-on-hitman-eidos-m/">Square Enix studio in Montreal</a>. IO is currently finishing up <a href="http://www.joystiq.com/game/hitman-absolution/"><em>Hitman: Absolution</em></a> for its 2012 launch.<br /><br />Square certainly has plenty of transmedia opportunities for Agent 47 that could cover angles beyond games.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/">'Hitman Sniper Challenge' trademarked in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jan 2012 15:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20156528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>Hitman</category><category>hitman-5</category><category>hitman-absolution</category><category>Hitman-Sniper-Challenge</category><category>IO-Interactive</category><category>Sniper-Challenge</category><category>Square-Enix</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 25 Jan 2012 15:50:00 EST</pubDate></item><item><title><![CDATA[Square Enix may not let Kane and Lynch's 'Sleeping Dogs' lie]]></title><link>http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/</guid><comments>http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kl2neon.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Square Enix has trademarked the name "Sleeping Dogs," which could be a canine-based <em>Final Fantasy</em> title, <em>Hitman</em> with a Scooby-Doo-inspired sidekick, or, most likely, another <em>Kane and Lynch</em> game. Yes, <em>most likely </em>-- we never said most desirably.<br /><br />The previous <em>Kane and Lynch</em> title was <a href="http://www.joystiq.com/game/kane--lynch-2-dog-days"><em>Dog Days</em></a>, and while it struggled to receive critical and commercial praise, Square Enix has hinted that the series may not be dead after all. Eidos "life president" Ian Livingstone said as much at the end of 2010 in an interview with <a href="http://www.eurogamer.net/articles/2010-12-02-videogame-lifer-interview?page=3">Eurogamer</a>: "We haven't made any announcements about Kane &amp; Lynch going forward, but we all know that Kane and Lynch are two amazing characters who have a lot of brand equity," Livingstone hinted. "People like those guys, so they're not going to disappear."<br /><br />Also, developer IO Interactive put out a <a href="http://www.computerandvideogames.com/320440/kane-lynch-3-outed-by-io-job-listing/">suspicious job listing</a> for people to work on an unannounced, third-person, AAA action title in September 2011. Again, "Sleeping Dogs" could be Square's answer to <em>Nintendogs</em>, but for now the evidence is piling up like a stack of old laundry against <em>Kane and Lynch</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/">Square Enix may not let Kane and Lynch's 'Sleeping Dogs' lie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jan 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20155981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>IO-Interactive</category><category>kane-and-lynch-2</category><category>kane-and-lynch-2-dog-days</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 24 Jan 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Report: Ubisoft, Atari, many other publishers requesting payment from German pirates]]></title><link>http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/</guid><comments>http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/babypiratesplank530px.jpg" style="width: 530px; height: 320px; " /></a></div>
Someone in Germany -- perhaps even some <em>people</em> -- illegally pirated a copy of <em>Prison Break: The Conspiracy</em>. Hard to believe as it may be, it appears to be the case according to TorrentFreak, who delved into German public records looking for game publishers who have employed German law to track down (and demand money from) people who allegedly pirated various games. In Germany, Koch Media publishes the Prison Break game, and has been demanding settlements of "several hundred Euros" from offending IP addresses.<br />
<br />
The records indicate that several major publishers, either directly or through subsidiaries/secondary parties, have been sending out letters to German citizens requesting varying levels of payment in return for <em>not being sued</em>. Where things get murky, however, is how the publishers are seeking out the accused pirates, using not always reliable "IP address-only evidence" -- easily circumvented with proxy domains and such. You know, <em>hacker stuff</em>.<br />
<br />
TorrentFreak's report indicates that a variety of publishers and distributors are involved, including (but not limited to): Atari, Koch Media (representing Techland's <em>Dead Island</em> and <em>Prison Break</em>, and Eidos/Square Enix's <em>Deus Ex: Human Revolution</em> as well as <em>Dungeon Siege 3</em> and various Final Fantasy titles), Daedalic Entertainment (representing LucasArts), Codemasters, BitComposer, Ubisoft, Kalypso Media, dtp entertainment, and Aerosoft. It is currently unclear how many settlement notices have been sent out by each company, or if any will continue doing so after these actions have been brought to light.<br />
<br />
<a href="http://www.joystiq.com/game/the-witcher-2"><em>Witcher 2</em></a> developer CD Projekt Red was recently <a href="http://www.joystiq.com/2011/12/15/cd-projekt-demands-witcher-2-pirates-pay-up-100-sure-its-ta/">pursuing similar cases</a> in Germany until it announced the <a href="http://www.joystiq.com/2012/01/12/witcher-2-dev-cd-project-red-ceases-legal-action-against-pirates/">end of the practice</a> last week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/">Report: Ubisoft, Atari, many other publishers requesting payment from German pirates</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jan 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20149473/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aerosoft</category><category>atari</category><category>babypirates</category><category>bitcomposer</category><category>codemasters</category><category>daedalic</category><category>dtp-entertainment</category><category>eidos</category><category>eidos-interactive</category><category>germany</category><category>kalypso-media</category><category>koch-media</category><category>legal</category><category>lucasarts</category><category>mac</category><category>microsoft</category><category>pc</category><category>piracy</category><category>pirates</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>techland</category><category>ubisoft</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 16 Jan 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[ESA members asked individually about SOPA, some respond]]></title><link>http://www.joystiq.com/2012/01/06/sopa-list-esa/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/06/sopa-list-esa/</guid><comments>http://www.joystiq.com/2012/01/06/sopa-list-esa/#comments</comments><description><![CDATA[<div style="text-align: left;">
	<font color="#808080"><a href="http://www.rockpapershotgun.com/esa-members-and-sopa-where-they-stand/">Rock, Paper, Shotgun</a> collaborated in obtaining responses.</font></div>
<hr size="2" style="padding-left: 5px; " width="100%" />
<div style="text-align: center;">
	<a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/sopa1118.jpg" /></a></div>
<center>
	<div style="text-align: left;">
		The Entertainment Software Association's <a href="http://www.joystiq.com/2012/01/03/esa-stands-behind-proposed-sopa-legislation-issues-statement/">support</a> of the "<a href="http://joystiq.com/tag/sopa">Stop Online Piracy Act</a>" has led us to ask every member of the video game industry's lobbying and political group to publicly declare its stance on the bill. The ESA's continued support means every member, by proxy, is a supporter of the bill.<br />
		<br />
		Some companies have <a href="http://www.joystiq.com/2011/12/30/nintendo-ea-and-sony-also-rescind-sopa-support/">pulled their logos</a> from supporting SOPA documentation to dodge ire, while others are hiding behind rhetoric, as you'll see below. Joystiq contacted every member of the ESA and requested a declarative statement on SOPA. After the break we've listed the responses we've received, along with others we found. We continue to seek clarity on this issue from every member of the ESA.<br />
		<br />
		This will become the page we update as we receive responses and clear declarative statements, so feel free to bookmark.<br />
		<br />
		<small>(Joystiq does not support SOPA, <a href="http://boingboing.net/2011/11/16/internet-giants-place-full-pag.html">nor does our parent company</a>.)</small></div>
</center><p><a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/" rel="bookmark">Continue reading <em>ESA members asked individually about SOPA, some respond</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/">ESA members asked individually about SOPA, some respond</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jan 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20141942/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>345-games</category><category>38-studios</category><category>505-games</category><category>capcom</category><category>deep-silver</category><category>disney</category><category>disney-interactive</category><category>ea</category><category>eidos</category><category>eidos-interactive</category><category>electronic-arts</category><category>Entertainment-software-association</category><category>epic-games</category><category>ESA</category><category>future</category><category>her-interactive</category><category>ignition-entertainment</category><category>konami</category><category>level-5</category><category>microsoft</category><category>namco</category><category>natsume</category><category>nexon</category><category>nintendo</category><category>nival</category><category>nvidia</category><category>o-games</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>politics</category><category>sega</category><category>slang</category><category>sony</category><category>sony-online-entertainment</category><category>SOPA</category><category>square-enix</category><category>stop-online-piracy-act</category><category>take-two</category><category>take-two-interactive</category><category>thq</category><category>trion</category><category>ubisoft</category><category>warner-bros-interactive</category><category>wbie</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 06 Jan 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[UK gov't recognizes computer science education is important]]></title><link>http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/</guid><comments>http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/ianlivingstonenot530.jpg" vspace="4" /></a></div>
Eidos "<a href="http://www.joystiq.com/2009/04/29/livingstone-becomes-life-president-of-eidos/">life president</a>" Ian Livingstone's Livingstone-Hope Skills Review has been positively received by the UK government. The paper recommends that the UK's Information and Communications Technology national curriculum be replaced by computer science.<br />
<br />
"The Government looks forward to working with [the games industry], educators and others to develop an attractive computer science offering for schools, so that students are able to develop the rigorous skills needed -- not only to support these industries but also to ensure a digitally literate citizenry," read the government's lengthy <a href="http://www.dcms.gov.uk/publications/8646.aspx">response</a>.<br />
<br />
"I hope common sense and the national interest will prevail," Livingstone told <a href="http://www.gamesindustry.biz/articles/2011-11-28-livingstone-hails-quantum-shift-in-government-thinking-on-computer-skills">GI.biz</a>, recognizing that it would "take a number of years" before any actual reforms occurred.<br />
<br />
And once the UK education system teaches students helpful game industry skills, they'll be off to sunny <a href="http://www.joystiq.com/2010/11/10/warner-bros-montreal-focusing-on-lower-budget-social-mobile-ga/">Canada</a> for jobs, where the games industry isn't slowly crumbling around them. On the bright side, things could be worse ... <a href="http://www.joystiq.com/2011/06/17/australia-passes-1-9-billion-tax-break-for-games-industry-randd/">like in Australia</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/">UK gov't recognizes computer science education is important</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Nov 2011 12:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20116463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>britain</category><category>computer-science</category><category>eidos</category><category>ian-livingstone</category><category>Livingstone-Hope-Skills-Review</category><category>uk</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 29 Nov 2011 12:55:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution, now with 17 minutes of commentary]]></title><link>http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/</guid><comments>http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanagent47header.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 296px; display:none;" /></a><!--[if IE]><object width="530" height="318" id="viddlerOuter-b315e45c" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/b315e45c/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-b315e45c"><video id="viddlerVideo-b315e45c" src="//www.viddler.com/file/b315e45c/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/b315e45c/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/b315e45c/" height="318" id="viddlerOuter-b315e45c" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/b315e45c/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-b315e45c"><video controls="controls" height="298" id="viddlerVideo-b315e45c" poster="//www.viddler.com/thumbnail/b315e45c/" src="//www.viddler.com/file/b315e45c/html5mobile/" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
For those of you out there who appreciate the special, unique combination of baldness, stealth and fine mensware, take note: Square Enix and Eidos have released a seventeen minute long <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a> walkthrough, narrated by Game Director Tore Blystad and Gameplay Director Christian Elverdam.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/">Hitman: Absolution, now with 17 minutes of commentary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 Nov 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20099778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hitman</category><category>hitman-5</category><category>hitman-absolution</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 06 Nov 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Eidos Montreal fesses up to poor boss fights in Deus Ex: Human Revolution]]></title><link>http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/</guid><comments>http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/dxhrscreenshotadameliza_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>
Even though the recent release of "The Missing Link" DLC featured <a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/">a more appropriate boss encounter</a>, the majority of <em>Deus Ex: Human Revolution</em>'s boss fights force players to forgo whichever strategy they employed throughout the game and, you know, just shoot 'em in the face. Unless that <em>is</em> your strategy, in which case all we have to say is: <em>you monster</em>.<br />
<br />
Eidos Montr&eacute;al producer David Anfossi told <a href="http://www.next-gen.biz/news/eidos-montreal-admits-deus-ex-boss-error">Edge</a> that farming out the boss fights to Grip Entertainment was a mistake -- not because Grip failed, but because the implementation and design of boss encounters was poor. "We knew that it would be a weakness for the game, that we had to make a compromise to deliver it [on] two levels. First, the boss fights were forced, which is not the <em>Deus Ex</em> experience. Second, there is no mix [of] solutions to tackle the boss fights, which is not <em>Deus Ex </em>either. We knew that before the release of the game, but there had to be some compromise. It [was] our decision."<br />
<br />
That's not to say Anfossi isn't proud of <em>Deus Ex</em> -- he's quite content with the hacking, stealth, social and combat aspects of the game -- but if he had a chance to do it all again, he'd handle the boss fights differently rather than taking them out entirely. "There are two options: no boss fights, or do boss fights correctly. I'm pretty sure that now we have the knowledge to do it correctly."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/">Eidos Montreal fesses up to poor boss fights in Deus Ex: Human Revolution</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Nov 2011 08:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20098336/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-anfossi</category><category>deus-ex-human-revolution</category><category>Eidos</category><category>eidos-montreal</category><category>grip-entertainment</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 04 Nov 2011 08:40:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution has hardcore mode for masochists]]></title><link>http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/</guid><comments>http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolutione3libraryrevealembargo-june-712pm_530x298.jpg" /></a></div>
Well, okay, you don't technically need to be a masochist, but a hardcore mode in <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman Absolution</em></a>, included specifically for veterans of the series, just may be a real blood-boiler. Producer Hakan Abrak told <a href="http://www.eurogamer.net/articles/2011-10-04-hitman-has-difficulty-just-for-hardcore">Eurogamer</a> that the difficulty setting rewards methodical stealth play with Achievements and/or Trophies.<br />
<br />
"We will get into more details at a later point, but obviously it's linked to the playing style," he said. "It's more pacify your enemies, be undetected, maybe solve the challenges in a smarter way. That will probably give you a stealth assassin achievement." It might also give you an ulcer, depending on how many times you're forced to restart each mission.<br />
<br />
Abrak also hopes to silence critics who say <em>Absolution</em> ditches its stealth roots for the more action-packed gameplay we saw in <a href="http://www.joystiq.com/2011/06/13/hitman-absolution-gameplay-footage-leaked/">the gameplay demo</a> -- don't expect that, Abrak says. "Rest assured, the hardcore fans that like to have replayablity value in the game or want to have this stealth assassin -- you know, I'm the ultimate stealth assassin -- that playing style, those achievements, are very much in the game."<br />
<br />
For more info on <em>Hitman Absolution</em>, be sure to <a href="http://www.joystiq.com/2011/06/07/hitman-absolution-preview-stealth-kills/">check out our preview</a> from back in June.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/">Hitman: Absolution has hardcore mode for masochists</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Oct 2011 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20075900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hardcore</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 07 Oct 2011 02:30:00 EST</pubDate></item><item><title><![CDATA[Tomb Raider Xbox 360 could use a hug]]></title><link>http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/</guid><comments>http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/"><img alt="TomBox 360" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/tombbox.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 432px; " /></a></div>
We've seen a lot of custom Xbox 360s before, but never one that looked like it was in so much pain. The <a href="http://officialtombraiderblog.tumblr.com/post/11060708574/reminder-enter-the-tomb-raider-xbox-360">Official Tomb Raider Blog</a> is currently running a contest to give the Xbox, featuring a bruised and battered Lara Croft, away -- and it's clear that it could use a good home. And just look at that Xbox controller! Poor little guy must have fractured a handle.<br />
<br />
Winning isn't quite as easy as filling out a form, as the blog is asking folks to answer trivia questions, which can only be found via <a href="http://twitter.com/#!/tombraider/statuses/114015018470744064">Twitter</a>, <a href="http://www.facebook.com/notes/tomb-raider/tomb-raider-xbox-360-giveaway/10150295665616158">Facebook</a> and during the last five minutes of <a href="http://officialtombraiderblog.tumblr.com/post/10253876359/thanks-for-listening-this-episode-of-the-crystal">Crystal Habit</a>, the Crystal Dynamics podcast. Once you have the answers, you can enter the contest <a href="http://www.tombraider.com/podcast/">here</a>.<br />
<br />
Do it quickly, because someone needs to get that mistreated console away from those <em>monsters</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/">Tomb Raider Xbox 360 could use a hug</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Oct 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20074556/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contest</category><category>Crystal-Dynamics</category><category>eidos</category><category>microsoft</category><category>square-enix</category><category>tomb-raider-2011</category><category>tomb-raider-2012</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 05 Oct 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Catwoman's Sins in Batman: Arkham City]]></title><link>http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/</guid><comments>http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batmanpreviewdph530px.jpg" style="width: 530px; height: 298px;" /></div>
So, why Catwoman?<br />
<br />
I know it's something nice and extra for the fans, and in the context of <em>Batman: Arkham City's</em> story, I'm all for Catwoman, but why? Why include just about every Batman character ever this time around?<br />
<br />
Dax Ginn, marketing game manager for Rocksteady, told me that players nowadays don't always want to be the good guy. "It's not always fun being the righteous arm of justice, so we wanted to explore what it was like to be a criminal within Arkham City, as well. Catwoman became a great option to explore that."<br />
<br />
But maybe it's simpler than that. "We kind of look around at other games," Ginn said, "and it's obvious that some players like breaking the rules."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/">Batman: Arkham City (9/29/11)</a></strong></p><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489196"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage1xa_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489197"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage2x_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489198"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage3x_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489199"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage5x_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489200"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage6x_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/" rel="bookmark">Continue reading <em>Catwoman's Sins in Batman: Arkham City</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/">Catwoman's Sins in Batman: Arkham City</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Sep 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20067846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Batman-Arkham-Asylum-2</category><category>Batman-Arkham-City</category><category>eidos</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Rocksteady-Studios</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 30 Sep 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Deus Ex DLC fixes boss fights (well, at least this one)]]></title><link>http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/</guid><comments>http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/dxhrtmltubular_599x330.jpg" style="width: 530px; height: 292px; " /></a></div>
As much as we loved <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>, we weren't crazy about being wedged into an irritating shootout whenever a boss reared its cyber-head. While we tried to roleplay as The Rock in <em>The Rundown</em> (you know, vow against guns, relying on our brains and fists), <em>Human Revolution</em> seemed intent on turning us into The Rock in -- well, pretty much every other movie he's in ... and the end of <em>The Rundown</em>, come to think of it.<br />
<br />
Eurogamer reports that all changes in DLC "The Missing Link," which Eidos Montreal developed totally in-house, rather than (as in the case of <em>Human Revolution</em>) farming boss battles out to another studio. Missing Link producer Marc-Andre Dufort said, "You can actually not kill the boss. You can do a non-lethal takedown on him. And you can kill him from afar. You can even kill him without him seeing you. It's more of a bigger challenge than a standard boss fight like we have in many games."<br />
<br />
Fine, Mr. Dufort. But will we be able to <a href="http://www.youtube.com/watch?v=JqnjK79fGSw">steal their teeth while they are asleep</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/">Deus Ex DLC fixes boss fights (well, at least this one)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Sep 2011 11:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20066291/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>dlc</category><category>Eidos</category><category>Eidos-Montreal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 26 Sep 2011 11:35:00 EST</pubDate></item><item><title><![CDATA[Deus Ex website RSS reveals 'Missing Link' DLC details]]></title><link>http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/</guid><comments>http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/"><img alt="What is the missing link?" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/deusex530titlecode.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 297px; " /></a></div>
While Square Enix left clues <a href="http://www.joystiq.com/2011/08/31/deus-ex-human-revolution-conspiracy-hints-at-new-content/">hinting at DLC</a> for <a href="http://joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>, we doubt the publishers expected its plans to be revealed quite <em>this</em> easily. After following a convoluted breadcrumb trail of images and websites hinting at the truth, eager fans have uncovered the official details ... right in the <em>Deus Ex</em> website's RSS.<br />
<br />
Opening up the DeusEx.com <a href="http://www.deusex.com/?func=rss">RSS</a> XML reveals that the DLC will indeed be titled "Missing Link" and will take place during a three day-period in which protagonist Adam Jensen "vanishes," after which he must escape from a freighter. The clincher: His augmentations have been disabled.<br />
<br />
"Hey," you're undoubtedly thinking, "wouldn't that mean his cybernetic arms would just stop working?" You're right, of course, but we're talking about the same game that allows players to knock a guard unconscious without being noticed by the <em>other</em> guard standing two feet away. Some suspension of disbelief is probably in order.<br />
<br />
Assuming the RSS is correct, the DLC will be officially revealed on September 8. We've included the RSS description after the break. Be warned that it contains some minor spoilers.<p><a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/" rel="bookmark">Continue reading <em>Deus Ex website RSS reveals 'Missing Link' DLC details</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/">Deus Ex website RSS reveals 'Missing Link' DLC details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Sep 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20033937/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 02 Sep 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution PC update cuts down loading times]]></title><link>http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/</guid><comments>http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/dx3screenshot--141024x576_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>
Fact: nobody wants to sit through <a href="http://www.joystiq.com/2011/08/22/deus-ex-human-revolution-loading-times-compared/">long loading times</a>. Today's PC patch for <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> should cut down the time. According to <a href="http://store.steampowered.com/news/6146/">the patch notes on Steam</a>, some machines have seen load times decreased by over 50%.<br />
<br />
On top of the load times, a start-up crash affecting certain AMD/ATI hardware configurations has been addressed. Mouse sensitivity has also been tweaked, which should hopefully alleviate that problem you had where you would keep running up to dudes and punching them in the face, over and over again.<br />
<br />
Oh, wait, that's how you're playing the game? Well, carry on then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/">Deus Ex: Human Revolution PC update cuts down loading times</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Aug 2011 21:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20027137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>loading</category><category>loading-times</category><category>patch</category><category>pc</category><category>square-enix</category><category>steam</category><category>update</category><category>valve</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 25 Aug 2011 21:40:00 EST</pubDate></item><item><title><![CDATA[Buy Deus Ex: Human Revolution on PC, get OnLive version free]]></title><link>http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/</guid><comments>http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/"><img alt="Deus Ex PC box" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/deus-onlive.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 350px; " /></a></div>
So maybe a <a href="http://www.joystiq.com/2011/05/19/deus-ex-human-revolution-coming-to-onlive-free-microconsole-an/">free OnLive MicroConsole</a> wasn't incentive enough to pre-order <a href="http://joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> via the cloud gaming service. You, sentimentalist that you are, ordered the retail PC version. "I like having a box <em>thank you very much</em>," you said, to no one in particular.<br />
<br />
Well, guess what? OnLive foiled your little plan because, according to <a href="http://onlivefans.com/news/purchases-of-deus-ex-human-revolution-for-the-pc-receive-a-free-digital-copy-for-onlive/2269/">OnLiveFans.com</a>, the PC version comes with a free pass for the OnLive version anyway. That'll show <em>you</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/">Buy Deus Ex: Human Revolution on PC, get OnLive version free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Aug 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20025034/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>Eidos-Montreal</category><category>onlive</category><category>pc</category><category>square-enix</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 23 Aug 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[This Deus Ex: Human Revolution launch trailer shows a changed man]]></title><link>http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/</guid><comments>http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/deusplay_530x298_530x298.jpg" style="width: 530px; height: 298px; display: none;" /><!--[if IE]><object width="530" height="350" id="viddlerOuter-1bcea9b7" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/1bcea9b7/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-1bcea9b7"><video id="viddlerVideo-1bcea9b7" src="//www.viddler.com/file/1bcea9b7/html5mobile/" type="video/mp4" width="530" height="330" poster="//www.viddler.com/thumbnail/1bcea9b7/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/1bcea9b7/" height="350" id="viddlerOuter-1bcea9b7" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/1bcea9b7/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-1bcea9b7"><video controls="controls" height="330" id="viddlerVideo-1bcea9b7" poster="//www.viddler.com/thumbnail/1bcea9b7/" src="//www.viddler.com/file/1bcea9b7/html5mobile/" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center>
<br />
We're not looking forward to the future, mainly because we'll never be able to afford sweet bionic arms. Lucky for us, we can play video games like <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>, allowing us to experience the future revolution at a fraction of the price.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/">This Deus Ex: Human Revolution launch trailer shows a changed man</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Aug 2011 16:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20024851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 23 Aug 2011 16:28:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution TV spot is fully augmented]]></title><link>http://www.joystiq.com/2011/08/15/deus-ex-human-revolution-tv-spot-is-fully-augmented/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/15/deus-ex-human-revolution-tv-spot-is-fully-augmented/</guid><comments>http://www.joystiq.com/2011/08/15/deus-ex-human-revolution-tv-spot-is-fully-augmented/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/deusplay_530x298.jpg" style="width: 530px; height: 298px; display: none;" /> <!--[if IE]><object width="530" height="350" id="viddlerOuter-bfdca525" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/bfdca525/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-bfdca525"><video id="viddlerVideo-bfdca525" src="//www.viddler.com/file/bfdca525/html5mobile/" type="video/mp4" width="530" height="330" poster="//www.viddler.com/thumbnail/bfdca525/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/bfdca525/" height="350" id="viddlerOuter-bfdca525" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/bfdca525/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-bfdca525"><video controls="controls" height="330" id="viddlerVideo-bfdca525" poster="//www.viddler.com/thumbnail/bfdca525/" src="//www.viddler.com/file/bfdca525/html5mobile/" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center>
<br />
Who wouldn't want badass robot arms? We're pretty sure that's the gist of this TV spot for <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>. Let us answer that question for you: boring people who don't want to bench-press cement trucks, that's who. Does that even sound like <span style="font-style: italic;">an option</span> to you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/15/deus-ex-human-revolution-tv-spot-is-fully-augmented/">Deus Ex: Human Revolution TV spot is fully augmented</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Aug 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/15/deus-ex-human-revolution-tv-spot-is-fully-augmented/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20018111/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/15/deus-ex-human-revolution-tv-spot-is-fully-augmented/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 15 Aug 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution trailer plays catch-up]]></title><link>http://www.joystiq.com/2011/08/03/deus-ex-human-revolution-trailer-plays-catch-up/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/03/deus-ex-human-revolution-trailer-plays-catch-up/</guid><comments>http://www.joystiq.com/2011/08/03/deus-ex-human-revolution-trailer-plays-catch-up/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="Adam Jensen from Deus Ex: Human Revolution" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/deusthumb.jpg" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 300px; " /><object data="//www.viddler.com/simple/1b5f6ef6/" height="318" id="viddlerOuter-1b5f6ef6" type="application/x-shockwave-flash" width="530"><object id="viddlerInner-1b5f6ef6"><video controls="controls" height="298" id="viddlerVideo-1b5f6ef6" poster="//www.viddler.com/thumbnail/1b5f6ef6/" src="//www.viddler.com/file/1b5f6ef6/html5mobile/" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
Have you been busy for the last few months? Is there just no time to peruse Joystiq's veritable mountain of <a href="http://joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> coverage? Good news, then, because the latest trailer will catch you up on just about everything.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/03/deus-ex-human-revolution-trailer-plays-catch-up/">Deus Ex: Human Revolution trailer plays catch-up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Aug 2011 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/03/deus-ex-human-revolution-trailer-plays-catch-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20008434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/03/deus-ex-human-revolution-trailer-plays-catch-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 03 Aug 2011 21:45:00 EST</pubDate></item><item><title><![CDATA[Mega64 thinks Deus Ex: Human Revolution doesn't have enough trench coats]]></title><link>http://www.joystiq.com/2011/07/22/mega64-thinks-deus-ex-human-revolution-doesnt-have-enough-tren/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/22/mega64-thinks-deus-ex-human-revolution-doesnt-have-enough-tren/</guid><comments>http://www.joystiq.com/2011/07/22/mega64-thinks-deus-ex-human-revolution-doesnt-have-enough-tren/#comments</comments><description><![CDATA[<center>
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/dehr530playm64.jpg" style="border-width: 1px; border-style: solid; margin: 4px; display: none;" /><iframe allowfullscreen="" frameborder="0" height="331" src="http://www.youtube.com/embed/Js02m-7qHyE?hd=1" width="530"></iframe></center>
<br />
Presented to the developers of <em>Deus Ex: Human Revolution</em> at Comic-Con, this trailer features all of the hopes, dreams and trench coats of the iconic comedy troupe, <a href="http://www.joystiq.com/tag/mega64">Mega64</a>. It's also a great video if you're wondering what the quickest way to get kicked out of a Best Buy is.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/22/mega64-thinks-deus-ex-human-revolution-doesnt-have-enough-tren/">Mega64 thinks Deus Ex: Human Revolution doesn't have enough trench coats</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jul 2011 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/22/mega64-thinks-deus-ex-human-revolution-doesnt-have-enough-tren/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19998361/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/22/mega64-thinks-deus-ex-human-revolution-doesnt-have-enough-tren/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>mega64</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 22 Jul 2011 23:59:00 EST</pubDate></item><item><title><![CDATA[Visual Works explains how Tomb Raider's big E3 trailer came to be]]></title><link>http://www.joystiq.com/2011/07/14/visual-works-explains-how-tomb-raiders-big-e3-trailer-came-to-b/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/14/visual-works-explains-how-tomb-raiders-big-e3-trailer-came-to-b/</guid><comments>http://www.joystiq.com/2011/07/14/visual-works-explains-how-tomb-raiders-big-e3-trailer-came-to-b/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/tombraiderscreenshot-4-1307418926.jpg" style="width: 530px; height: 298px; display: none " /><!--[if IE]><object width="530" height="318" id="viddlerOuter-6c9efc9b" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://www.viddler.com/simple/6c9efc9b/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=f"><object id="viddlerInner-6c9efc9b"><video id="viddlerVideo-6c9efc9b" src="http://www.viddler.com/file/6c9efc9b/html5mobile/" type="video/mp4" width="530" height="298" poster="http://www.viddler.com/thumbnail/6c9efc9b/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="http://www.viddler.com/simple/6c9efc9b/" height="318" id="viddlerOuter-6c9efc9b" type="application/x-shockwave-flash" width="530"><param name="movie" value="http://www.viddler.com/simple/6c9efc9b/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=f" /><object id="viddlerInner-6c9efc9b"><video controls="controls" height="298" id="viddlerVideo-6c9efc9b" poster="http://www.viddler.com/thumbnail/6c9efc9b/" src="http://www.viddler.com/file/6c9efc9b/html5mobile/" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
If you were capable of watching the <a href="http://www.joystiq.com/2011/06/03/lara-croft-gets-primitive-in-new-tomb-raider-trailer/">E3 2011 <em>Tomb Raider</em> trailer</a> without <em>fully freaking out</em>, well, frankly, we're worried about your health. For the rest of us, Square Enix and Eidos have released a near 15-minute-long "making of" to walk us through all the gory details of its creation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/14/visual-works-explains-how-tomb-raiders-big-e3-trailer-came-to-b/">Visual Works explains how Tomb Raider's big E3 trailer came to be</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jul 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/14/visual-works-explains-how-tomb-raiders-big-e3-trailer-came-to-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19991683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/14/visual-works-explains-how-tomb-raiders-big-e3-trailer-came-to-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cgi</category><category>eidos</category><category>eidos-interactive</category><category>making-of</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>tomb-raider-2011</category><category>tomb-raider-2012</category><category>trailer</category><category>visual-works</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 14 Jul 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[Square Enix going after 15 John Does accused of leaking Deus Ex preview code]]></title><link>http://www.joystiq.com/2011/07/06/square-enix-going-after-15-john-does-accused-of-leaking-deus-ex/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/06/square-enix-going-after-15-john-does-accused-of-leaking-deus-ex/</guid><comments>http://www.joystiq.com/2011/07/06/square-enix-going-after-15-john-does-accused-of-leaking-deus-ex/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/06/square-enix-going-after-15-john-does-accused-of-leaking-deus-ex/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/gamdehrgunner530.jpg" /></a></div>
A recent court document depicts the beginning of a legal battle between Square Enix and 15 unknown "John Does" over the publisher's upcoming action-RPG, <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>, which leaked through an early preview code in late May. The Steam-based early preview code can allegedly be traced back to one specific Italian outlet -- "Giochi per il Mio Computer," owned by Sprea Editori -- though it apparently isn't to blame.<br />
<br />
"On information and belief, one or more Defendants logged into the restricted Steam account hosting the Game Preview code by entering the username and password associated with the authorized GMC reviewer on or about May 29, 2011," the document reads. It then clarifies the breach as "from an IP address that was not associated with Sprea Editori or GMC." Then who's the culprit?<br />
<br />
It seems that even Square doesn't know just yet. Rather than aim its suit at the Italian gaming outlet, the Japanese publisher is instead directing its legal team at 15 unnamed John Does, seeking "monetary damage in excess of $5,000" for the preview's distribution, as well as investigating its breach, any "gains, profits, advantages, and unjust enrichment obtained as a result" of the breach, and any "punitive damages in an amount to be determined at trial." The document will set the stage for potential legal recourse in the future if and when any of the accused Does are identified.<br />
<br />
We've reached out to Square for clarification, since it's unclear from the court document whether or not an investigation is ongoing with Italian officials over the alleged breach. The suit was filed in the US District Court, Seattle specifically, as a result of the leak's origins via Steam (Steam's servers are hosted in Bellevue, Washington). <em>Deus Ex: Human Revolution</em> is intended to officially launch <a href="http://www.joystiq.com/2011/03/08/retail-deus-ex-human-revolution-ignites-august-23/">on August 23</a>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/square-enix-deus-ex-lawsuit-document/">Square Enix Deus Ex lawsuit document</a></strong></p><a href="http://www.joystiq.com/photos/square-enix-deus-ex-lawsuit-document/#4276044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/enixcomplaint-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/square-enix-deus-ex-lawsuit-document/#4276045"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/enixcomplaint-2-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/square-enix-deus-ex-lawsuit-document/#4276047"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/enixcomplaint-3-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/square-enix-deus-ex-lawsuit-document/#4276048"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/enixcomplaint-4-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/square-enix-deus-ex-lawsuit-document/#4276049"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/enixcomplaint-5-copy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/06/square-enix-going-after-15-john-does-accused-of-leaking-deus-ex/">Square Enix going after 15 John Does accused of leaking Deus Ex preview code</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jul 2011 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/06/square-enix-going-after-15-john-does-accused-of-leaking-deus-ex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19984487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/06/square-enix-going-after-15-john-does-accused-of-leaking-deus-ex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-interactive</category><category>giochi-per-il-mio-computer</category><category>lawsuit</category><category>legal</category><category>pc</category><category>sprea-editori</category><category>steam</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 06 Jul 2011 13:15:00 EST</pubDate></item><item><title><![CDATA[Eidos 'life president' Ian Livingstone to be named 'development legend']]></title><link>http://www.joystiq.com/2011/06/24/eidos-life-president-ian-livingstone-to-be-named-development/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/24/eidos-life-president-ian-livingstone-to-be-named-development/</guid><comments>http://www.joystiq.com/2011/06/24/eidos-life-president-ian-livingstone-to-be-named-development/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/24/eidos-life-president-ian-livingstone-to-be-named-development/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/ianliving530px.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Can you imagine? Your name is attached to legendary franchises like <em>Tomb Raider</em> and <em>Hitman</em>; the people sing your praises in the streets. Every day, a small peasant child brings a jug of fresh goat's milk to your door. You're <a href="http://www.joystiq.com/tag/ian-livingstone">Ian Livingstone</a>, Eidos "<a href="http://www.joystiq.com/2009/04/29/livingstone-becomes-life-president-of-eidos/">life president</a>."<br />
<br />
And now you're getting an official accolade from the 2011 Develop Industry Excellence Awards: the Development Legend Award. The award "acknowledges a raft of work done to support games developers and the video games industry across a career lasting over 35 years so far."<br />
<br />
The Develop Industry Excellence Awards take place on July 20 at the Hilton Metropole Hotel in Brighton, UK.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/24/eidos-life-president-ian-livingstone-to-be-named-development/">Eidos 'life president' Ian Livingstone to be named 'development legend'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Jun 2011 05:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/24/eidos-life-president-ian-livingstone-to-be-named-development/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19975283/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/24/eidos-life-president-ian-livingstone-to-be-named-development/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2011-Develop-Industry-Excellence-Awards</category><category>award</category><category>awards</category><category>eidos</category><category>games-workshop</category><category>ian-livingstone</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 24 Jun 2011 05:15:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution trailer, screenshots require no forgiveness]]></title><link>http://www.joystiq.com/2011/06/08/hitman-absolution-trailer-screenshots-require-no-forgiveness/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/08/hitman-absolution-trailer-screenshots-require-no-forgiveness/</guid><comments>http://www.joystiq.com/2011/06/08/hitman-absolution-trailer-screenshots-require-no-forgiveness/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/08/hitman-absolution-trailer-screenshots-require-no-forgiveness/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolutionplay530.jpg" vspace="4" /></a></div>
All we can say is that whoever is playing as Agent 47 in the trailer is definitely not getting the "Silent Assassin" award at the end of the level.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/hitman-absolution-e3-2011/">Hitman: Absolution (E3 2011)</a></strong></p><a href="http://www.joystiq.com/photos/hitman-absolution-e3-2011/#4207406"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolutione3hippiebongembargo-june-712pm_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/hitman-absolution-e3-2011/#4207407"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolutione3librarypillarembargo-june-712pm_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/hitman-absolution-e3-2011/#4207408"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolutione3libraryrevealembargo-june-712pm_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/hitman-absolution-e3-2011/#4207409"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolutione3silhouetteembargo-june-712pm_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/hitman-absolution-e3-2011/#4207410"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolutione3hitman-absolutionlogo_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/08/hitman-absolution-trailer-screenshots-require-no-forgiveness/" rel="bookmark">Continue reading <em>Hitman: Absolution trailer, screenshots require no forgiveness</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/08/hitman-absolution-trailer-screenshots-require-no-forgiveness/">Hitman: Absolution trailer, screenshots require no forgiveness</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Jun 2011 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/08/hitman-absolution-trailer-screenshots-require-no-forgiveness/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19962261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/08/hitman-absolution-trailer-screenshots-require-no-forgiveness/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 08 Jun 2011 23:30:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution screens sneak out of Russia]]></title><link>http://www.joystiq.com/2011/06/05/hitman-absolution-screens-sneak-out-of-russia/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/05/hitman-absolution-screens-sneak-out-of-russia/</guid><comments>http://www.joystiq.com/2011/06/05/hitman-absolution-screens-sneak-out-of-russia/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/05/hitman-absolution-screens-sneak-out-of-russia/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolute530pxheaderimgedited.jpg" /></a></div>
We've spotted Agent 47, and he's over at the Eidos forums, officially outed in <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a> by one Eidos moderator known as "Acid Burn," a la <em>Hackers</em>. There are only two shots, unfortunately, but we've dropped them into a gallery below for your perusal.<p><a href="http://www.joystiq.com/2011/06/05/hitman-absolution-screens-sneak-out-of-russia/" rel="bookmark">Continue reading <em>Hitman: Absolution screens sneak out of Russia</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/05/hitman-absolution-screens-sneak-out-of-russia/">Hitman: Absolution screens sneak out of Russia</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 05 Jun 2011 20:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/05/hitman-absolution-screens-sneak-out-of-russia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19958743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/05/hitman-absolution-screens-sneak-out-of-russia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>eidos-interactive</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sun, 05 Jun 2011 20:16:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution E3 trailer is very snappy]]></title><link>http://www.joystiq.com/2011/06/01/deus-ex-human-revolution-e3-trailer-is-very-snappy/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/01/deus-ex-human-revolution-e3-trailer-is-very-snappy/</guid><comments>http://www.joystiq.com/2011/06/01/deus-ex-human-revolution-e3-trailer-is-very-snappy/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/01/deus-ex-human-revolution-e3-trailer-is-very-snappy/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/deusplay.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 299px; " /></a></div>
It's not like you really need a reason to watch a new <a href="http://joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> trailer. That said, if you <em>want</em> one, we've got you covered. At around 1:20, hero Adam Jensen snaps an enemy's neck, and by "snap," we mean ... well, let's not <em>completely</em> spoil it.<p><a href="http://www.joystiq.com/2011/06/01/deus-ex-human-revolution-e3-trailer-is-very-snappy/" rel="bookmark">Continue reading <em>Deus Ex: Human Revolution E3 trailer is very snappy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/01/deus-ex-human-revolution-e3-trailer-is-very-snappy/">Deus Ex: Human Revolution E3 trailer is very snappy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Jun 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/01/deus-ex-human-revolution-e3-trailer-is-very-snappy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19955580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/01/deus-ex-human-revolution-e3-trailer-is-very-snappy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 01 Jun 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[New voice for Harley Quinn in Batman: Arkham City]]></title><link>http://www.joystiq.com/2011/05/20/new-voice-for-harley-quinn-in-batman-arkham-city/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/20/new-voice-for-harley-quinn-in-batman-arkham-city/</guid><comments>http://www.joystiq.com/2011/05/20/new-voice-for-harley-quinn-in-batman-arkham-city/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/05/20/new-voice-for-harley-quinn-in-batman-arkham-city/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/bac062-joker_530x298.jpg" style="width: 530px; height: 298px; border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Arleen Sorkin pretty much owns the role of Harley Quinn -- well, <em>she did</em>. Sorkin, who helped create the character in the early 90s on <em>Batman: The Animated Series,</em> won't be voicing Harley in this fall's <em><a href="http://www.joystiq.com/game/batman-arkham-city"><em>Batman: Arkham City</em></a></em> (despite <a href="http://www.joystiq.com/2009/04/17/harley-quinn-flips-out-in-latest-batman-arkham-asylum-trailer/">carrying on</a> the role in the first game). Instead, veteran voice actor Tara Strong will take her first stab at Harley.<br />
<br />
Strong has been doing cartoon and video game voice overs since the late 80s. Some of <a href="http://www.imdb.com/name/nm0152839/">her roles</a> include X-23 in <em>Marvel vs. Capcom 3</em>, Rikku in <em>Kingdom Hearts 2</em> and Sheegor in <em>Psychonauts</em>. She also voiced The Huntress in the <em>Batman: The Brave and the Bold</em> animated series.<br />
<br />
A brief <a href="http://community.batmanarkhamcity.com/forums/showthread.php/951-The-Voice-Behind-Harley-Quinn?p=15875">Q&amp;A with Strong</a> has been posted on the official <em>Arkham City</em> site, in which she says she wants to "honor" Harley's established voice -- but until we actually hear her rendition, we can't help but morn the loss of Sorkin.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/20/new-voice-for-harley-quinn-in-batman-arkham-city/">New voice for Harley Quinn in Batman: Arkham City</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 May 2011 15:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/20/new-voice-for-harley-quinn-in-batman-arkham-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19946127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/20/new-voice-for-harley-quinn-in-batman-arkham-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arleen-sorkin</category><category>Batman-Arkham-City</category><category>eidos</category><category>harley-quinn</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rocksteady</category><category>square-enix</category><category>tara-strong</category><category>voice-acting</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 20 May 2011 15:03:00 EST</pubDate></item><item><title><![CDATA[Eidos and Deus Ex websites hacked, resumes and site registration emails obtained [update]]]></title><link>http://www.joystiq.com/2011/05/13/report-eidos-and-deus-ex-websites-hacked-user-information-obta/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/13/report-eidos-and-deus-ex-websites-hacked-user-information-obta/</guid><comments>http://www.joystiq.com/2011/05/13/report-eidos-and-deus-ex-websites-hacked-user-information-obta/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/05/13/report-eidos-and-deus-ex-websites-hacked-user-information-obta/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/deusexhack530.jpg" vspace="4" /></a></div>
This past Wednesday, hackers reportedly broke into the Eidos and <em><a href="http://joystiq.com/game/deus-ex-human-revolution">Deus Ex: Human Revolution</a></em> websites, erecting an "Owned by Chippy1337" banner and signing some names and aliases below (a possible red herring). In IRC chat logs, <a href="http://krebsonsecurity.com/2011/05/anonymous-splinter-group-implicated-in-game-company-hack/">obtained</a> by former Washington Post reporter Brian Krebs, the hackers also claim to have stolen the personal data of "at least" 80,000 users. So, first things first: If you've registered on an Eidos site or with the <em>Deus Ex</em> site, now's the time to change your password (we should all be <a href="http://www.joystiq.com/tag/psn-outage-2011">used to this</a> by now).<br />
<br />
<a href="http://www.eurogamer.net/articles/2011-05-13-deus-ex-hack-game-not-at-risk">Eurogamer</a> has spoken with "Venuism," one of the hackers implicated in the theft, who clarified that the "src" (source code) the hackers allegedly obtained pertains to the <em>Deus Ex</em> website and not the actual game. As of this writing, the <em>Deus Ex</em> website still isn't back to normal, while Eidos.com, which was also apparently compromised, appears fine now. (Venuism maintains that he and the others listed below the banner have been set up by a rival group.)<br />
<br />
Most troubling, Venuism suggested that the stolen user data -- the extent of which is unclear -- had already been leaked. We've contacted Eidos parent company Square Enix for an official comment on the situation.<br />
<br />
<strong>Update</strong>: Square Enix has confirmed that Eidosmontreal.com and two of its product sites were compromised. The company states that 350 job applicant resumes "may have been accessed" and those individuals are being contacted. Furthermore, 25,000 email addresses, which were "not linked to any additional personal information" were obtained. Read the full Square Enix statement after the break.<p><a href="http://www.joystiq.com/2011/05/13/report-eidos-and-deus-ex-websites-hacked-user-information-obta/" rel="bookmark">Continue reading <em>Eidos and Deus Ex websites hacked, resumes and site registration emails obtained [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/13/report-eidos-and-deus-ex-websites-hacked-user-information-obta/">Eidos and Deus Ex websites hacked, resumes and site registration emails obtained [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 May 2011 09:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/13/report-eidos-and-deus-ex-websites-hacked-user-information-obta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19939764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/13/report-eidos-and-deus-ex-websites-hacked-user-information-obta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>Eidos</category><category>hack</category><category>hacks</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>website</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 13 May 2011 09:48:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution revealed in teaser trailer, next stop: E3]]></title><link>http://www.joystiq.com/2011/05/10/hitman-absolution-revealed-in-teaser-trailer-next-stop-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/10/hitman-absolution-revealed-in-teaser-trailer-next-stop-e3/</guid><comments>http://www.joystiq.com/2011/05/10/hitman-absolution-revealed-in-teaser-trailer-next-stop-e3/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/hitman5530pxheaderimg.jpg" /></div>
It wasn't much of a puzzle but we think we've finally got it all put together. Remember that <em>Hitman</em> ARG that <a href="http://www.joystiq.com/2011/03/21/hitman-arg-concludes-with-new-hitman-image/">culminated in the above screen</a>? It's a grab from the game's teaser trailer, which developer IO Interactive just shared with the universe. And the game's official title? Yup, it's <em><a href="http://www.joystiq.com/game/hitman-absolution/">Hitman: Absolution</a></em>, just like that <a href="http://www.joystiq.com/2011/04/22/hitman-absolution-trademark-filed-by-square-enix/">trademark application</a> hinted it would be.<br />
<br />
Lastly, if you're wondering when you're going to learn more about Agent 47's latest, we're going to guess that the highlighted "110706" in the bar code at the end of the teaser strongly suggests a June 7 reveal at this year's E3. Watch out!<br />
<br />
<strong>Update</strong>: Square Enix just shared the press release, which has a couple more details. <em>Hitman: Absolution</em> is being built "from the ground up" on IO's new (and proprietary!) "Glacier 2" tech. That tech is going to power "much-loved classic gameplay with completely new features never seen before in the Hitman franchise." To learn exactly what those new features will be, you'll have to wait until E3 where Square Enix says Absolution will be showcased "by invitation only." How exclusive! <p><a href="http://www.joystiq.com/2011/05/10/hitman-absolution-revealed-in-teaser-trailer-next-stop-e3/" rel="bookmark">Continue reading <em>Hitman: Absolution revealed in teaser trailer, next stop: E3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/10/hitman-absolution-revealed-in-teaser-trailer-next-stop-e3/">Hitman: Absolution revealed in teaser trailer, next stop: E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 May 2011 12:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/10/hitman-absolution-revealed-in-teaser-trailer-next-stop-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19936627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/10/hitman-absolution-revealed-in-teaser-trailer-next-stop-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>square-enix</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 10 May 2011 12:33:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution preview: Patient assault]]></title><link>http://www.joystiq.com/2011/04/28/deus-ex-human-revolution-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/28/deus-ex-human-revolution-preview/</guid><comments>http://www.joystiq.com/2011/04/28/deus-ex-human-revolution-preview/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/04/28/deus-ex-human-revolution-preview-patient-assault/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/image3-1304008580_530x298.jpg" style="width: 530px; height: 298px; border-width: 1px; border-style: solid; margin: 4px;" /></a></center>
Adam Jensen is a man with vengeance on his mind. The <a href="http://www.joystiq.com/2011/02/24/deus-ex-human-revolution-preview-humane-decisions/">last time I met him</a> in <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>, I witnessed his transformation: a change fueled by violence and subsequently bestowing him with a wide range of augmentations and new, metallic body parts. And probably a pretty hefty medical bill. But he's finally found them; he's found the group responsible for doing this to him.<br />
<br />
The complex they're meeting in is an unassuming building on the outskirts of Detroit, easily mistaken for one of the other derelict warehouses in the area that vagrants like to squat in -- if they're not discovered by the numerous armed patrolling guards, of course.<br />
<br />
Being outnumbered, it's apparent that a stealthy approach is required for Jensen to succeed, and he's got some neat augmentations to help him during this particular gameplay segment (about 10 hours into the game). The cloak I so heavily relied on in the past is available, as well as sound-dampening tech for Jensen's footsteps, but there's also a pretty interesting skill I hadn't seen before. It allows Jensen to safely and silently float down from higher vantage points, preventing damage. The animation looks like it was ripped from the book <a href="http://www.eatsleepgeek.com/wp-content/uploads/2009/05/magneto.gif"><em>How to Look Like Magneto</em></a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/deus-ex-human-revolution-4-28-11/">Deus Ex: Human Revolution (4/28/11)</a></strong></p><a href="http://www.joystiq.com/photos/deus-ex-human-revolution-4-28-11/#4095275"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/image1-1304008579_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deus-ex-human-revolution-4-28-11/#4095276"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/image2-1304008580_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deus-ex-human-revolution-4-28-11/#4095277"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/image3-1304008580_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deus-ex-human-revolution-4-28-11/#4095278"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/image4-1304008581_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deus-ex-human-revolution-4-28-11/#4095279"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/image5-1304008581_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/04/28/deus-ex-human-revolution-preview/" rel="bookmark">Continue reading <em>Deus Ex: Human Revolution preview: Patient assault</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/28/deus-ex-human-revolution-preview/">Deus Ex: Human Revolution preview: Patient assault</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Apr 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/28/deus-ex-human-revolution-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19921256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/28/deus-ex-human-revolution-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 28 Apr 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution gets 'very special edition' in select territories]]></title><link>http://www.joystiq.com/2011/04/19/deus-ex-human-revolution-gets-very-special-edition-in-select/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/19/deus-ex-human-revolution-gets-very-special-edition-in-select/</guid><comments>http://www.joystiq.com/2011/04/19/deus-ex-human-revolution-gets-very-special-edition-in-select/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/19/deus-ex-human-revolution-gets-very-special-edition-in-select/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/humanrevolutionmilkingyouformore530px.jpg" /></a></div>
Do you live in Europe, Australia, or New Zealand and long for a super fancy, ultra limited edition of <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>? Square Enix has announced plans for a "very limited Collector's Edition" to launch alongside the regular, old, boring and utterly normal edition when it arrives <a href="http://www.joystiq.com/2011/03/08/retail-deus-ex-human-revolution-ignites-august-23/">this summer</a>.<br />
<br />
The "very limited" iteration of <em>Deus Ex</em> comes packed with a "highly collectable" figure of protagonist Adam Jensen, the "Explosive Mission Pack" (which is also part of <a href="http://www.joystiq.com/2010/11/30/deus-ex-human-revolution-augmented-edition-and-pre-order-pack/">GameStop's pre-order incentive</a>), a smattering of in-game weapons, 10,000 extra in-game credits, a "making of" DVD and soundtrack, and a 40-page art book. How much will all that "very limited" stuff cost you? Square's not saying just yet, though pricing and specifics on availability will be made clear "closer to launch."<p><a href="http://www.joystiq.com/2011/04/19/deus-ex-human-revolution-gets-very-special-edition-in-select/" rel="bookmark">Continue reading <em>Deus Ex: Human Revolution gets 'very special edition' in select territories</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/19/deus-ex-human-revolution-gets-very-special-edition-in-select/">Deus Ex: Human Revolution gets 'very special edition' in select territories</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Apr 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/19/deus-ex-human-revolution-gets-very-special-edition-in-select/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19917582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/19/deus-ex-human-revolution-gets-very-special-edition-in-select/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>collectors-edition</category><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-interactive</category><category>europe</category><category>microsoft</category><category>new-zealand</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 19 Apr 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Eidos taps Nixxes once again for PC port of Deus Ex: Human Revolution]]></title><link>http://www.joystiq.com/2011/03/23/eidos-taps-nixxes-once-again-for-pc-port-of-deus-ex-human-revol/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/23/eidos-taps-nixxes-once-again-for-pc-port-of-deus-ex-human-revol/</guid><comments>http://www.joystiq.com/2011/03/23/eidos-taps-nixxes-once-again-for-pc-port-of-deus-ex-human-revol/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/23/eidos-taps-nixxes-once-again-for-pc-port-of-deus-ex-human-revol/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/deushuman-1276892064.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 298px; " /></a></div>
In a recent interview with <a href="http://www.shacknews.com/article/67899/nixxes-partnering-with-eidos-montreal">Shacknews</a>, <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> director Jean-Fran&ccedil;ois Dugas explained that the PC port of the game was being developed in a "partnership" with Netherlands-based developer Nixxes Software BV. Dugas explained that the partnership was born out of a lack of manpower, adding, "It was more of a logistic problem more than anything else and having enough people to make sure it's all on the same level, all the time."<br />
<br />
The studio is familiar with helping Eidos achieve its multiplatform goals, having developed ports for <a href="http://www.joystiq.com/game/lara-croft-and-the-guardian-of-light"><em>Lara Croft and the Guardian of Light</em></a>, <em>Tomb Raider Underworld</em>, and <a href="http://www.joystiq.com/game/kane-and-lynch-2-dog-days"><em>Kane and Lynch 2: Dog Days</em></a>. Of course, the team also brought <em>Legacy of Kain: Soul Reaver</em> to the Dreamcast, making our faith in its cross-platform development abilities absolutely iron-clad.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/23/eidos-taps-nixxes-once-again-for-pc-port-of-deus-ex-human-revol/">Eidos taps Nixxes once again for PC port of Deus Ex: Human Revolution</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Mar 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/23/eidos-taps-nixxes-once-again-for-pc-port-of-deus-ex-human-revol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19889691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/23/eidos-taps-nixxes-once-again-for-pc-port-of-deus-ex-human-revol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>nixxes-software</category><category>pc</category><category>port</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 23 Mar 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Potential Hitman ARG suggests new announcement is coming in time for E3]]></title><link>http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/</guid><comments>http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" style="width: 530px; height: 317px; border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Some subtle marketing suggests we'll be hearing about a new Hitman game soon. Well, okay, we have been hearing about it -- Hitman 5 isn't exactly a secret at this point, having been mentioned on <a href="http://www.joystiq.com/2010/11/08/hitman-5-mentioned-on-a-few-io-interactive-resumes/">IO Interactive resumes</a> and <a href="http://www.joystiq.com/2010/10/22/agent-47-voice-actor-pleads-the-5th-on-hitman-5/">namedropped by a voice actor</a>. But things are heating up yet again, indicating a full-on reveal isn't far off.<br />
<br />
Some potential subtle marketing is the source of this latest uptick in attention, starting with an ad from Faircount Media Group in a catalog at the Sundance Film Festival depicting a box of Hitman Series brand doughnuts with a bardcode ending in "47." When <a href="http://www.hitmanforum.com/forum/index.php?showtopic=53301">a Hitman Forum user</a> tracked down the agency responsible for the ad and emailed them, he received a response from an account saying "you are on the right track," along with <a href="http://i52.tinypic.com/3590enm.jpg">a new image</a> showing a pair of black gloves, what appears to be a game script, and another barcode ending in "47." Forum users claim some of the random numbers, when deciphered, <a href="http://www.hitmanforum.com/forum/index.php?showtopic=53301&amp;st=720">point to E3</a>.<br />
<br />
Add in the vague responses from an actual IO Interactive employee on the Hitman Forum boards (Nick@IO is his user name) and it would appear we've got the makings of an ARG -- that is, unless it's all just one big, <em>very mean</em> conspiracy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/">Potential Hitman ARG suggests new announcement is coming in time for E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Mar 2011 15:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19881610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent-47</category><category>arg</category><category>eidos</category><category>faircount-media-group</category><category>hitman</category><category>hitman-5</category><category>io-interactive</category><category>square-enix</category><category>square-enix-europe</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 16 Mar 2011 15:36:00 EST</pubDate></item><item><title><![CDATA[OnLive adding Deus Ex, other Square Enix titles to flat-rate service]]></title><link>http://www.joystiq.com/2011/03/01/onlive-adding-deus-ex-other-square-enix-titles-to-flat-rate-ser/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/01/onlive-adding-deus-ex-other-square-enix-titles-to-flat-rate-ser/</guid><comments>http://www.joystiq.com/2011/03/01/onlive-adding-deus-ex-other-square-enix-titles-to-flat-rate-ser/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/01/onlive-adding-deus-ex-other-square-enix-titles-to-flat-rate-ser/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/deus.ex.cover.030111-530px.jpg" vspace="4" /></a></div>
Holding to its vow of regularly arriving content, <a href="http://www.joystiq.com/tag/onlive">OnLive</a> has announced that several Square Enix titles are being added to its flate-rate <a href="http://www.joystiq.com/2010/11/18/onlive-introducing-flat-rate-monthly-plan-for-back-catalog-indi/">PlayPack plan</a>. The cloud gaming service says that games in the <em>Tomb Raider</em>, <em>Deus Ex</em>, <em>Hitman</em>, <em>Thief</em> and <em>Mini Ninja</em> franchises will launch "in the next few weeks."<br />
<br />
The <a href="http://www.joystiq.com/2011/02/01/onlives-flat-rate-playpack-plan-is-live-for-all-debuts-with-38/">PlayPack lineup</a> already features a handful of Square Enix titles, including <em>Tomb Raider: Underworld</em>, while the main pay-per-game service has the likes of <em>Kane &amp; Lynch 2</em>, <em>Just Cause 2</em> and <em>Batman: Arkham Asylum</em>. <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> is slated to hit OnLive once it arrives in stores later this year.<p><a href="http://www.joystiq.com/2011/03/01/onlive-adding-deus-ex-other-square-enix-titles-to-flat-rate-ser/" rel="bookmark">Continue reading <em>OnLive adding Deus Ex, other Square Enix titles to flat-rate service</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/01/onlive-adding-deus-ex-other-square-enix-titles-to-flat-rate-ser/">OnLive adding Deus Ex, other Square Enix titles to flat-rate service</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Mar 2011 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/01/onlive-adding-deus-ex-other-square-enix-titles-to-flat-rate-ser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19863979/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/01/onlive-adding-deus-ex-other-square-enix-titles-to-flat-rate-ser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cloud-gaming</category><category>deus-ex</category><category>eidos</category><category>game-streaming</category><category>mac</category><category>onlive</category><category>onlive-playback</category><category>pc</category><category>square-enix</category><category>thief</category><category>Thief-3</category><category>Thief-Deadly-Shadows</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Tue, 01 Mar 2011 23:00:00 EST</pubDate></item><item><title><![CDATA['The Tomb Raider Trilogy' hits PS3 in March]]></title><link>http://www.joystiq.com/2011/01/06/the-tomb-raider-trilogy-hits-ps3-in-march/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/06/the-tomb-raider-trilogy-hits-ps3-in-march/</guid><comments>http://www.joystiq.com/2011/01/06/the-tomb-raider-trilogy-hits-ps3-in-march/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2011/01/06/the-tomb-raider-trilogy-hits-ps3-in-march/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/tombraider16.jpg" /></a></center>Eidos has opened its vault of classic <em>Tomb Raider</em> games for a new PS3 collection -- it has <em>raided</em> the <em>tomb</em>, if you prefer. The "Tomb Raider Trilogy" seen on <a href="http://www.joystiq.com/2010/12/19/tomb-raider-trilogy-combines-hd-legend-anniversary-and-underwor/">retail websites</a> last month has been described on the <a href="http://blog.us.playstation.com/2011/01/06/the-tomb-raider-trilogy-hd-exclusively-on-ps3-march-22nd/">PlayStation Blog</a> as a PS3-exclusive compilation of Crystal Dynamics' <em>Tomb Raider</em> games. It's due on March 22 at the seemingly standard PS3 trilogy collection price of $39.99.<br />
<br />
According to the announcement, <em>Tomb Raider Legend</em> and <em>Tomb Raider Anniversary</em> are presented in "remastered HD versions" -- odd, considering they already supported HD for Xbox 360 and PC.<em> Tomb Raider Underworld</em> was already a PS3 game, so it's just along for the ride.<br />
<br />
In addition to these three games, the <em>Trilogy</em> includes the slightest <em>dusting</em> of bonus content, in the form of an exclusive static theme, two PlayStation Home avatar outfits, and some behind-the-scenes videos.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/06/the-tomb-raider-trilogy-hits-ps3-in-march/">'The Tomb Raider Trilogy' hits PS3 in March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Jan 2011 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/06/the-tomb-raider-trilogy-hits-ps3-in-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19789747/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/06/the-tomb-raider-trilogy-hits-ps3-in-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crystal-dynamics</category><category>eidos</category><category>playstation</category><category>ps3</category><category>q1-2011</category><category>release-date</category><category>square-enix</category><category>the-tomb-raider-trilogy</category><category>tomb-raider</category><category>tomb-raider-trilogy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 06 Jan 2011 09:45:00 EST</pubDate></item><item><title><![CDATA[Tomb Raider dev seeking multiplayer developers]]></title><link>http://www.joystiq.com/2010/12/22/tomb-raider-dev-seeking-multiplayer-developers/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/22/tomb-raider-dev-seeking-multiplayer-developers/</guid><comments>http://www.joystiq.com/2010/12/22/tomb-raider-dev-seeking-multiplayer-developers/#comments</comments><description><![CDATA[<div style="text-align: center; "><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/tombraiders530pxheaderimgmultiplayer.jpg" /></div>
Among listings for a technical producer and a senior level designer at Crystal Dynamics on the forthcoming <em><a href="http://www.joystiq.com/game/tomb-raider-2011">Tomb Raider</a></em> reboot, two positions popped up that we didn't expect to see: "multiplayer producer" and "senior multiplayer game designer." Though no multiplayer of any kind has been announced for the upcoming <em>TR</em> game, the listings go a long way in confirming it -- the job descriptions explicitly say "Come and work on the new <em>Tomb Raider</em>," for instance. It wouldn't be the first time a game starring Ms. Croft contained multiplayer functionality, as this year's <em><a href="http://www.joystiq.com/game/lara-croft-and-the-guardian-of-light">Lara Croft and the Guardian of Light</a></em> featured co-op play.<br />
<br />
Crystal Dynamics is hoping to fill the multiplayer producer position with an individual who has "demonstrable project management experience," and can "take on a major production role in the multi-player part of an upcoming action adventure title." The senior multiplayer game designer position listing notes some potential info about what the game's multiplayer might have, cursorily detailing it as both co-op and "player vs. player." The latter position will also be "responsible for the overall multiplayer design vision for the game," so, uh, good luck with that, potential employees! A Crystal Dynamics representative gave us an official "No comment," but wouldn't say anything else regarding the listings.<br />
<br />
[Original image: <a href="http://www.gameinformer.com/b/features/archive/2010/12/09/a-survivor-is-born_3a00_-the-new-lara-croft.aspx?PostPageIndex=2">GameInformer.com</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/22/tomb-raider-dev-seeking-multiplayer-developers/">Tomb Raider dev seeking multiplayer developers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Dec 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/22/tomb-raider-dev-seeking-multiplayer-developers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19773595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/22/tomb-raider-dev-seeking-multiplayer-developers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crystal-dynamics</category><category>eidos</category><category>job-listing</category><category>job-listings</category><category>microsoft</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>tomb-raider-2011</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 22 Dec 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Tomb Raider Trilogy combines HD Legend, Anniversary and Underworld on PS3, retail listing says]]></title><link>http://www.joystiq.com/2010/12/19/tomb-raider-trilogy-combines-hd-legend-anniversary-and-underwor/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/19/tomb-raider-trilogy-combines-hd-legend-anniversary-and-underwor/</guid><comments>http://www.joystiq.com/2010/12/19/tomb-raider-trilogy-combines-hd-legend-anniversary-and-underwor/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/rsztombraiderbase2.jpg" /></div>
The PS3 may be home to yet another HD collection. <a href="http://www.amazon.de/Trilogy-Bildschirmtexte-multiling-Sprachausgabe-englisch/dp/B004GKDFOS/ref=sr_1_4?ie=UTF8&amp;s=videogames&amp;qid=1292699078&amp;sr=8-4">Amazon.de</a> has a listing for <em>Tomb Raider Trilogy</em>. According to the listing, the Blu-ray will include <em>Tomb Raider Legend</em>, <em>Tomb Raider Anniversary</em> and <em>Tomb Raider Underworld</em>. The first two games will get an HD makeover (and will likely look similar to the Xbox 360 versions), and all three games will offer PlayStation Network trophies. In addition, the collection will unlock special male and female avatars for use in PlayStation Home.<br />
<br />
While Square Enix has yet to officially announce the collection, we find it a rather likely prospect. It would be a fitting way to close the book on Lara's previous adventures before the <a href="http://www.joystiq.com/game/tomb-raider-2011">upcoming reboot</a>. Oh, and <a href="http://www.joystiq.com/2010/09/21/prince-of-persia-splinter-cell-hd-collections-listed-by-uk-reta/">everyone</a> <a href="http://www.joystiq.com/tag/the-sly-collection">else</a> is doing it too.<br />
<br />
[Thanks, Jose M.!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/19/tomb-raider-trilogy-combines-hd-legend-anniversary-and-underwor/">Tomb Raider Trilogy combines HD Legend, Anniversary and Underworld on PS3, retail listing says</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 19 Dec 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/19/tomb-raider-trilogy-combines-hd-legend-anniversary-and-underwor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19769206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/19/tomb-raider-trilogy-combines-hd-legend-anniversary-and-underwor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crystal-dynamics</category><category>eidos</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>Tomb-Raider-Anniversary</category><category>tomb-raider-legend</category><category>tomb-raider-trilogy</category><category>tomb-raider-underworld</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sun, 19 Dec 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Lara Croft and the Guardian of Light exploring iDevices tomorrow]]></title><link>http://www.joystiq.com/2010/12/15/lara-croft-and-the-guardian-of-light-exploring-idevices-tomorr/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/15/lara-croft-and-the-guardian-of-light-exploring-idevices-tomorr/</guid><comments>http://www.joystiq.com/2010/12/15/lara-croft-and-the-guardian-of-light-exploring-idevices-tomorr/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2010/12/15/lara-croft-and-the-guardian-of-light-exploring-idevices-tomorr/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/lcgolheaderimg530pxoversizedheight.jpg" /></a></div>
New Zealand's iTunes App Store revealed <em><a href="http://www.joystiq.com/game/lara-croft-and-the-guardian-of-light">Lara Croft and the Guardian of Light</a></em> for the iPhone, iPod Touch and iPad well before the game's official announcement in North America -- a <a href="http://twitter.com/CrystalDKarl/status/15047112022556672#">tweet</a> from Crystal Dynamic's global brand director Karl Stewart soon after confirmed its veracity. The game will arrive tomorrow for $6.99 (iPhone) and $9.99 (iPad), and its content is said to be unchanged from the Xbox Live Arcade and PlayStation Network game released to critical fanfare earlier this year.<br />
<br />
Two-player co-op is included, and both Wi-Fi and Bluetooth options will be at your disposal. As far as the <a href="http://www.joystiq.com/tag/lara-croft-and-the-guardian-of-light,dlc">recently released DLC</a> for the game is concerned, however, it's not clear whether or not it'll end up on the App Store version -- we've asked Crystal Dynamics to clarify [see below]. <br />
<br />
Lara and Totec's now mobile adventure will be available to North Americans starting tomorrow morning at 12:01AM EST.<br />
<br />
<strong>Update:</strong> A Crystal Dynamics representative confirmed that the DLC from Xbox Live Arcade and PlayStation Network iterations of the game is not included with the iOS version.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-iphone-ipad/">Lara Croft and the Guardian of Light (iPhone/iPad)</a></strong></p><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-iphone-ipad/#3688739"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/lcgoliphone-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-iphone-ipad/#3688740"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/lcgoliphone-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-iphone-ipad/#3688741"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/lcgoliphone-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-iphone-ipad/#3688742"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/lcgoliphone-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-iphone-ipad/#3688743"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/lcgoliphone-05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/15/lara-croft-and-the-guardian-of-light-exploring-idevices-tomorr/">Lara Croft and the Guardian of Light exploring iDevices tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Dec 2010 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/15/lara-croft-and-the-guardian-of-light-exploring-idevices-tomorr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19763150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/15/lara-croft-and-the-guardian-of-light-exploring-idevices-tomorr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app-store</category><category>crystal-dynamics</category><category>eidos</category><category>eidos-interactive</category><category>itunes-app-store</category><category>lara-croft</category><category>lara-croft-and-the-guardian-of-light</category><category>mobile</category><category>square-enix</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 15 Dec 2010 11:45:00 EST</pubDate></item></channel></rss>
