Enemy-Territory-Quake-Wars posts (Subscribe to this feed)
Fable 2 design lead departs for Quake Wars dev
Lionhead's headcount is down by one as Fable 2 lead designer, Richard Ham, has left the company to take on the role of creative director at Splash Damage, the UK-based developer of Enemy Territory: Quake Wars. Ham, who has worked on games such as The Movies and the first two Syphon Filter titles on PSone, will head up development of an as-of-yet unrevealed action game for his new employer.
In a Q&A on Splash Damage's site, Ham talks about his fondness for the original Syphon Filter, calling it his favorite project he's worked on – and it sounds like he's working on something similar now. Speaking about his new project, he said that "what Splash is doing is so cool, I just couldn't turn down the offer," adding, "In fact, there's a lot in it that's similar to what I wanted to do in Syphon Filter 3, back when it was going to be a PS2 launch title, but that I never got the chance to do. So I couldn't turn down the chance to be involved." So ... Funnel Strainer?
[Via develop]
In a Q&A on Splash Damage's site, Ham talks about his fondness for the original Syphon Filter, calling it his favorite project he's worked on – and it sounds like he's working on something similar now. Speaking about his new project, he said that "what Splash is doing is so cool, I just couldn't turn down the offer," adding, "In fact, there's a lot in it that's similar to what I wanted to do in Syphon Filter 3, back when it was going to be a PS2 launch title, but that I never got the chance to do. So I couldn't turn down the chance to be involved." So ... Funnel Strainer?
[Via develop]
Last chance to win Enemy Territory: Quake Wars
This is it, your very last shot at winning Enemy Territory: Quake Wars. If you haven't entered yet (or if you have yet to place your final entry), now is the time. Hurry, seize the moment, mosey on over to the official giveaway post and place your entry. You know you want to. Heck, we want you do. Do it not only for yourself, but because it will make us happy. The giveaway closes at noon Eastern Time, so get to it.
Fanswag Weekly: Enemy Territory: Quake Wars
- We're going to make this one easy. Leave a comment on this post telling us which team you prefer and why. Which is it, humans or Strogg?
- You can leave one comment per calendar day (Eastern time). posters of multiple comments during the same day will be disqualified. We'll accept entries until Friday, June 13 at 12:00PM noon Eastern time. You must be at least 18 years old to enter. This giveaway is open only to residents of the U.S. and Canada (excluding Quebec).
- On Friday, we'll pick one winner via a random drawing
- One winner will receive a copy of Enemy Territory: Quake Wars, worth $60.
- Complete giveaway rules can be found here
Quake Wars demo wages war on the XBLM
Freshly making its way to the Xbox Live Marketplace just as we expected, is a super new Enemy Territory: Quake Wars demo for most everyone (except Japanese Live subscribers) to enjoy. Clocking in at a very manageable 849MB, this Quake Wars demo is said to satisfy your strongest Strogg killing desires and even promises to cure the very worst cases of Projectile Dysfunction ... no joke! Give 'er a download, giver 'er a play and report back here to give us your thumbs up or thumbs down. It's your fanboy duty, now go!Quake Wars demo headed to XBLM any day now
Thanks to an online advertisement that is in rotation over on Gamespot, we're thinking an Enemy Territory: Quake Wars demo will be hitting the Xbox Live Marketplace any day now. We say this not because we love XBLM demos and would actually enjoy playing some Quake Wars, but because the advertisement says that you can "download the demo now from Xbox Live Marketplace". Don't hurt yourself though, we already checked the XBLM and there is not Quake Wars demo to be found. But we say it'll be up soon, because we have faith in online advertisements and their validity. We are trusting fanboys.[Thanks, VIP0R]
Strogg unite! Quake Wars Live Weekend

As part of the Live Weekend fun that starts next Friday, June 6th, there will be a special Quake Wars Play & Win where hourly prizes will be awarded and Xbox 360 Elites will be given away. Also, a few of the id developers will be online Friday evening to participate in a Game with Developers event and show Quake Wars fans how to really play the game. Finally, there will be a weekend long Leaderboard Tournament where even more prizes will be awarded including an all expense paid trip to QUAKECON this July. Now go sign up and be prepared for the Quake funnery that'll be going down next weekend.
Metareview -- Quake Wars vs. Quake Wars
"A Tale of Two (different) Ports" has reached its (anti-) climactic conclusion, as Enemy Territory: Quake Wars was released for PlayStation 3 and Xbox 360 this week. Development of the console ports was fractured between two different studios, and when we checked in on the games six weeks ago, Underground Development's PS3 version was lagging behind -- yet refused to be delayed. And so, broken and stuttering, the port pushed on, crossing the finish line (into the retail market) hand in hand with its Xbox 360 counterpart. A tie then? Clearly not:
Shipping this week: Stroggbad & Akrid
First we should get this out of the way, I'm not Richard. As our American readers know it's Memorial Day and our fearless leader is spending time with his family so he asked Dustin or myself to take care of his weekly "Shipping This Week" post. Considering how well received it was the last time Dustin did one of Richard's regular features, I took the reigns. As a Canadian I'm not entirely sure what Memorial Day is. Okay, you can pretty much guess what it is based on what it's called. According to Dustin it's a day when American's memorialize stuff, but that just makes it sound like there's a lot of scrapbooking involved. Either way, Happy Memorial Day!This week brings us two new, yet old, games. id Software and Splash Damage's class-based PC shooter, Enemy Territory: Quake Wars, hits the Xbox 360 in a port by Nerve Software. While the PC version landed at retail around heavy-hitters like The Orange Box and Call of Duty 4: Modern Warfare, Quake Wars finds itself on the Xbox during a gaming release lull and hopes to catch a wider audience the second time around. Also hitting the Xbox 360 is Capcom's definitive version of Lost Planet with all new content including the ability to play as the evil Akrid. Lost Planet Extreme Condition: Colonies Edition, a game with a name so long I had to eat a sandwich in the middle of typing it for fear of losing strength, lands tomorrow for the price of a platinum release. So there you go, two new/old titles hit the Xbox. Planning on picking up either?
And yes, we promise Richard will be back to tell you about the games of the week next time.
Video: Quake Wars cures 'Projectile Dysfunction'
Did you know 32.6% of Americans and 39.4% of Europeans suffer from a condition doctors now refer to as Projectile Dysfunction? It's a problem that, if not treated, can cause inner turmoil, relationship issues and a loss of interest in the shooter genre. If you know or are one of the millions who suffer from Projectile Dysfunction, we urge you to talk to your doctor about Stroyent. Stroyent is a topical cream that can only be obtained through any Enemy Territory: Quake Wars purchase and promises to cure your disorder by offering up a shootlicious shooter experience. Please, don't be embarrassed, get the help YOU need today. Also, if you're in the market for a new Human Juicifier, then check out the amazing offer after the break!
Video: Quake Wars goes cinematic
There are quite a few different types of video game trailers. You have teaser trailers which usually try to tease viewers without actually showing anything of importance. Then you have gameplay trailers where (you guessed it) actual gameplay is shown, giving gamers a nice sampling of what the game has to offer. Finally, you have cinematic trailers. A trailer that presents the game as if it were an epic six week television mini-series or Summer blockbuster movie. Cinematic video game trailers try to balance mood, visuals and story just enough to get gamers excited and captivated. So, now that you've been informed, here you go. A new Quake Wars cinematic trailer for you to love and enjoy.
Enemy Territory: Quake Wars, a tale of two (different) ports
Huh. Well, this is surprising. Instead of pushing for platform parity in their upcoming console ports of Enemy Territory: Quake Wars – like several other recent multi-platform releases have strived for – id Software has created two relatively unique versions. The practice of using two different developers to handle the ports – Nerve for the Xbox 360 port and Activision's Underground Development (formerly Z-Axis) on the PS3 port – accounts for some of the disparity, but certainly other dual-developed ports have been relatively similar, at least in feature-set if not quality (take Orange Box, for example).
In this case, as revealed to MTV Multiplayer, the Xbox 360 version of Quake Wars has a robust Achievement system that actually includes an entirely separate single-player campaign mode, as well as a training mode and all the Xbox Live integration you would expect from a team-based shooter. Meanwhile, Underground Development "was focusing in on other things like ... making the game look as good as it could on the PS3" and "creating systems that do what Xbox Live [already] does like matchmaking [and] server migration." Unfortunately, as relayed by PlayStation fansite PSU, the "near complete" PS3 port suffers from a hefty 4.1GB mandatory installation and "falls short of expectations, showcasing the same broke visuals we have become accustomed to in deprived PS3 ports, delivering an unpolished experience."
With the title's May 27 release rapidly approaching, it's unlikely the PS3 release will look radically different than it does now. And to think, we thought the era of gimped PS3 ports was at an end.
In this case, as revealed to MTV Multiplayer, the Xbox 360 version of Quake Wars has a robust Achievement system that actually includes an entirely separate single-player campaign mode, as well as a training mode and all the Xbox Live integration you would expect from a team-based shooter. Meanwhile, Underground Development "was focusing in on other things like ... making the game look as good as it could on the PS3" and "creating systems that do what Xbox Live [already] does like matchmaking [and] server migration." Unfortunately, as relayed by PlayStation fansite PSU, the "near complete" PS3 port suffers from a hefty 4.1GB mandatory installation and "falls short of expectations, showcasing the same broke visuals we have become accustomed to in deprived PS3 ports, delivering an unpolished experience."
With the title's May 27 release rapidly approaching, it's unlikely the PS3 release will look radically different than it does now. And to think, we thought the era of gimped PS3 ports was at an end.
Retailers set console Quake Wars release in May













