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Posts tagged Erik-Wolpaw

How Cave Johnson's talking head got cut from Portal 2

Cave Johnson, the eccentric, unstable president of Aperture Science, was going to have a more purposeful role in Portal 2, writer Erik Wolpaw said during the Plot vs. Play panel (co-hosted by Joystiq's Ben Gilbert) at PAX Prime today. Wolpaw described the following scene, which was cut from the...

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Watch a live stream of Joystiq's PAX panel with Erik Wolpaw, Tim Schafer, Kotaku [Update: It's over!]

Joystiq's Ben Gilbert is sitting down with Valve's Erik Wolpaw (writer on the Portal series), Double Fine's Tim Schafer (company president and fundraising maven) and Kotaku's Jason Shreier at PAX Prime today, to talk "Plot vs. Play." This ragtag group will dissect the importance of narrative over...

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The importance of playtesting: What Portal 2 could have been

When Erik Wolpaw and Chet Faliszek first sat down to write Portal 2, they went mad. It certainly appears that way now, when the final version of Portal 2 that shipped in 2011 was such a resounding success, especially for a highly anticipated sequel. The first iteration Wolpaw and Faliszek...

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Watch Valve's Erik Wolpaw lecture on Portal 2 development, nixed ideas

If you missed Valve writer Erik Wolpaw's talk on Portal 2 at New York University's Game Center lecture series event last Thursday, don't worry -- we've got you covered. NYU has uploaded the entirety of Wolpaw's massive, hour-plus talk and the Q&A session that followed in video form (which...

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NYC: Portal 2 writer Erik Wolpaw speaking at NYU Game Center

You know that wonderful, memorable, hilarious experience you just had with Portal 2? Wouldn't you like to shake the hand of the dude who helped shape that excellent narrative arc? Well, we can't promise you'll be able to do just that at next Thursday's New York University lecture series talk with...

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Portal 2's wall-walking gel would have made you sick

Portal 2's combination of slippery, bouncy, and portal-enabling gel was more than enough to keep our brains confounded during our second rendezvous at Aperture Science, but apparently yet another gel was planned for the game's many puzzles. Valve lead writer Erik Wolpaw reveals as much to EA.com...

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Portal 2's (canceled) competitive multiplayer detailed

The biggest addition to Portal 2 is arguably the new two-player co-op campaign. But did you know that Valve was also working on competitive multiplayer? Valve's Erik Wolpaw told 1UP that they "had something up and running -- the best way to describe it is sort of speedball meets Portal. You know, a...

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Video Interview: Portal 2's Erik Wolpaw

Although Portal was just a simple story of a girl and her cake, it was one of the most memorable gaming experiences of the generation thus far. Its sequel goes into more ambitious territory, and we chatted with writer Erik Wolpaw about the co-op and how Portal 2 ties into the greater Half-Life...

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Valve explains why Portal's Companion Cube had to die

When we cursed the heavens and asked tearfully why our beloved labradoodle, Cagney, had to die in a horrific snow plow accident, leaving behind her best friend (our maltipoo Lacey), the only answer we received was the stony ambivalence of a silent autumnal sky. When we cursed Valve and asked...

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GDC Quest Quiz IV: Erik Wolpaw

We did a terrible thing at last week's Game Developer's Conference. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- just for laughs. This is what happens when you hunt down...

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