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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[ESA 2011 'Essential Facts' note rise in women, adult gamers]]></title><link>http://www.joystiq.com/2011/06/08/esa-2011-essential-facts-note-rise-in-women-adult-gamers/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/08/esa-2011-essential-facts-note-rise-in-women-adult-gamers/</guid><comments>http://www.joystiq.com/2011/06/08/esa-2011-essential-facts-note-rise-in-women-adult-gamers/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/08/esa-2011-essential-facts-note-rise-in-women-adult-gamers/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/esaessentialfacts2530.jpg" vspace="4" /></a></div>
The <a href="http://joystiq.com/tag/esa">Entertainment Software Association</a>'s annual (<em>dry name alert!</em>) "Essential Facts About the Computer and Video Game Industry" [<a href="http://esa.createsend5.com/t/y/l/vdjdly/xkibykyd/i/">PDF link</a>] is available now for public perusal. The latest report shows a slight increase in the average age of game players, inching closer to a midlife crisis age of 37 from <a href="http://www.joystiq.com/2010/10/31/esa-publishes-2010-essential-facts-for-canadian-game-industry/">last year</a>'s age of 34. There was also a two percent increase in the female demographic, which now accounts for 42 percent of players.<br />
<br />
The report also mentioned that purchases of digitally distributed titles now account for 24 percent of the market, generating $5.9 billion in revenue. Consumers spent $25.1 billion on game content, hardware and accessories in 2010.<p><a href="http://www.joystiq.com/2011/06/08/esa-2011-essential-facts-note-rise-in-women-adult-gamers/" rel="bookmark">Continue reading <em>ESA 2011 'Essential Facts' note rise in women, adult gamers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/08/esa-2011-essential-facts-note-rise-in-women-adult-gamers/">ESA 2011 'Essential Facts' note rise in women, adult gamers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Jun 2011 08:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/08/esa-2011-essential-facts-note-rise-in-women-adult-gamers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19960507/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/08/esa-2011-essential-facts-note-rise-in-women-adult-gamers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>Entertainment-software-association</category><category>ESA</category><category>essential-facts</category><category>Essential-Facts-About-the-Computer-and-Video-Game-Industry</category><category>microsoft</category><category>mobile</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>psp</category><category>sony</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 08 Jun 2011 08:40:00 EST</pubDate></item></channel></rss>