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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rampant Speculation Theatre presents: THQ trademarks 'Evolve']]></title><link>http://www.joystiq.com/2012/03/03/rampant-speculation-theatre-presents-thq-trademarks-evolve/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/03/rampant-speculation-theatre-presents-thq-trademarks-evolve/</guid><comments>http://www.joystiq.com/2012/03/03/rampant-speculation-theatre-presents-thq-trademarks-evolve/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/03/rampant-speculation-theatre-presents-thq-trademarks-evolve/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/thqlogo.png" style="width: 530px; height: 246px; " /></a></div>THQ has filed a trademark for "Evolve" with the United States Patent &amp; Trademark Office, according to <a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&amp;entry=85549319">an application</a> dug up by <a href="http://www.gamespot.com/news/thq-seeking-evolve-trademark-6363928">Gamespot</a>. The trademark's classification is rather wordy and all encompassing, ranging from what you'd expect ("computer game software") to what you might not ("providing entertainment services, in the nature of a site featuring entertainment information, discussion groups, non-downloadable video games, and downloads relating to video games").<br /><br />Here on Rampant Speculation Theatre, it's our job to take news that is particularly svelte and jazz it up with <strike>lies</strike> <em>predictions</em>, so let's get to it: <em>Evolve</em> will be a <em>Spore</em>-esque artificial life simulator, covering the evolution of all planetary life from single-celled organisms through modern man. <em>Evolve</em>'s differentiating factor will be the fact that all evolution takes place in real time; at 6 billion years long, it offers players excellent value for money.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/03/rampant-speculation-theatre-presents-thq-trademarks-evolve/">Rampant Speculation Theatre presents: THQ trademarks 'Evolve'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Mar 2012 00:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/03/rampant-speculation-theatre-presents-thq-trademarks-evolve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20184899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/03/rampant-speculation-theatre-presents-thq-trademarks-evolve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Evolve</category><category>Patent</category><category>THQ</category><category>Trademark</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 03 Mar 2012 00:01:00 EST</pubDate></item><item><title><![CDATA[The future of console hardware design]]></title><link>http://www.joystiq.com/2007/06/05/the-future-of-console-hardware-design/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/05/the-future-of-console-hardware-design/</guid><comments>http://www.joystiq.com/2007/06/05/the-future-of-console-hardware-design/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.techonline.com/product/underthehood/199900956"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/hardware.jpg" alt="" /></a>The next generation has just barely become the <a href="http://www.joystiq.com/2006/12/05/so-long-next-gen-and-good-riddance/">new generation</a>, but the folks at <a href="http://www.semiconductor.com">Semiconductor Insights</a> are already thinking about what might be under the hood of the next generation of consoles. In an <a href="http://www.techonline.com/product/underthehood/199900911?pgno=2">article at TechOnline</a>, SI manager Allan Yogasingam discusses how the focus of system design has tilted from simple cosmetics for the <a href="http://www.techonline.com/product/underthehood/199900956">Atari 2600</a> to "cost, heat [management], cooling and [efficiency] test." in the 30 years since.<br /><br />That cost bit might be the most important -- SI manager Greg Quirk predicts Sony and Microsoft will soon introduce 65 nanometer processors to reduce the costs associated with their current, 90-nanometer-chip systems. Yogasingam also predicts that the drive for cost reduction might lead console makers to look towards "second- and third-tier chip and software vendors " for the next generation. Someone better warn IBM that their <a href="http://www.joystiq.com/2006/11/13/and-the-next-gen-winner-is/">gravy train</a> might be in jeopardy. <br /><br />What else is likely to be in the next generation of hardware? The SI team thinks 802.11n wireless, tilt-sensitive MEMS controller sensors and other entertainment features are likely to stay hot, but that's not exactly rocket science. Where are the bold predictions for things like <a href="http://en.wikipedia.org/wiki/Laser_cannon">laser cannon attachments</a> and <a href="http://en.wikipedia.org/wiki/Holodeck">Holodeck</a>-style projectors.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/05/the-future-of-console-hardware-design/">The future of console hardware design</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jun 2007 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.techonline.com/product/underthehood/199900911?pgno=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/the-future-of-console-hardware-design/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/the-future-of-console-hardware-design/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chip</category><category>chips</category><category>CPU</category><category>design</category><category>evolve</category><category>hardware</category><category>IBM</category><category>motherboard</category><category>PS3</category><category>semicodnuctor</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Tue, 05 Jun 2007 23:30:00 EST</pubDate></item><item><title><![CDATA[Divineo 'evolves' PSP face plates]]></title><link>http://www.joystiq.com/2006/10/11/divineo-evolves-psp-face-plates/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/11/divineo-evolves-psp-face-plates/</guid><comments>http://www.joystiq.com/2006/10/11/divineo-evolves-psp-face-plates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mods/" rel="tag">Mods</a></p><a href="http://www.divineo.cn/cgi-bin/div-cn/process.html" target="_self"><img width="425" vspace="4" hspace="4" height="212" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/divineo.jpg" id="vimage_1" alt="Divineo evolves PSP face plates" /></a><br />If Divineo's <a href="http://www.joystiq.com/2006/08/20/get-your-bling-on-with-a-chrome-psp-face-plate/">chrome PSP faceplate</a> wasn't your bag, the <a href="http://www.divineo.cn/cgi-bin/div-cn/process.html" target="_self">Talismoon Evolve series</a> might be.<br /><br />According to <a href="http://divineo.com">Divineo</a>, everything needed to create a new-look PSP is included in a single package, consisting of the faceplate color of your choice, an illustrated diagram, hardened steel jeweler's screwdriver, a dazzling set of diamond series buttons as well as a finely made polishing cloth to preserve the appearance of your PSP for years to come. <br /> <br />If you want a custom look for your PSP but can't afford one of <a href="http://www.joystiq.com/tag/signature">Sony's Signature PSPs</a>, this may be an excellent way to go. And for only $15, you won't be out too much if you don't end up liking it. However, keep in mind that removing your face plate will void your PSP's warranty.<br /><br />[Via <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?t=38621">DCEmu</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/11/divineo-evolves-psp-face-plates/">Divineo 'evolves' PSP face plates</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Oct 2006 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.divineo.cn/cgi-bin/div-cn/process.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/11/divineo-evolves-psp-face-plates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/682716/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/11/divineo-evolves-psp-face-plates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>divineo</category><category>evolve</category><category>face plate</category><category>FacePlate</category><category>hacking</category><category>hacks</category><category>modding</category><category>mods</category><category>signature</category><category>talismoon</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Wed, 11 Oct 2006 13:30:00 EST</pubDate></item><item><title><![CDATA[Intense first Pokemon Diamond/Pearl footage: walking around]]></title><link>http://www.joystiq.com/2006/07/07/intense-first-pokemon-diamond-pearl-footage-walking-around/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/07/intense-first-pokemon-diamond-pearl-footage-walking-around/</guid><comments>http://www.joystiq.com/2006/07/07/intense-first-pokemon-diamond-pearl-footage-walking-around/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><object width="425" height="350">
<param value="http://www.youtube.com/v/V785FfR7CmA" name="movie" /><embed width="425" height="350" type="application/x-shockwave-flash" src="http://www.youtube.com/v/V785FfR7CmA"></embed></object> <br />No, it's not the most amazing of clips. Still, we get to see the new pseudo-3D art style and hear a bitchin' remix of a traditional Pokemon fanfare. Nintendo has been relatively tight-lipped about its sure-to-sell-a-million-units franchise, but <em>Pokemon Diamond and Pearl </em>are well on their way to becoming yet another triple-A DS title. There are a lot of those, these days.<br /><br />[Thanks, Dwarpdesign!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/07/intense-first-pokemon-diamond-pearl-footage-walking-around/">Intense first Pokemon Diamond/Pearl footage: walking around</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Jul 2006 18:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=V785FfR7CmA>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/07/intense-first-pokemon-diamond-pearl-footage-walking-around/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/640662/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/07/intense-first-pokemon-diamond-pearl-footage-walking-around/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Clip</category><category>Evolve</category><category>Gameplay</category><category>Pokemon Diamond</category><category>Pokemon Pearl</category><category>PokemonDiamond</category><category>Walking</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Fri, 07 Jul 2006 18:04:00 EST</pubDate></item></channel></rss>
