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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Steam Holiday Sale continues with Dishonored, Future Soldier, Darksiders franchise and more]]></title><link>http://www.joystiq.com/2012/12/21/steam-holiday-sale-continues-with-dishonored-future-soldier-da/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/21/steam-holiday-sale-continues-with-dishonored-future-soldier-da/</guid><comments>http://www.joystiq.com/2012/12/21/steam-holiday-sale-continues-with-dishonored-future-soldier-da/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/21/steam-holiday-sale-continues-with-dishonored-future-soldier-da/" target="_self"><img alt="Steam Holiday Sale continue with Dishonored, Future Soldier, Darksiders franchise and more" data-src-height="347" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/steamholidaysaleday2.png" /></a></div>Valve's unceasing quest for the bottom of your bank account continues today with six new daily deals, as part of its ongoing annual <a href="http://www.joystiq.com/tag/steam-holiday-sale/">Steam Holiday Sale</a> promotion.<br /><br />Today's stable of temptations include <a href="http://store.steampowered.com/agecheck/app/205100/"><em>Dishonored</em> for $30</a>, <em>Darksiders</em> and <em>Darksiders 2</em> (plus a wealth of DLC) <a href="http://store.steampowered.com/sale/wintersale2012_darksidersfranchise">for $13.59</a>, <em>Ghost Recon: Future Soldier</em> <a href="http://store.steampowered.com/agecheck/app/212630/">for $15</a> (or as part of a massive <a href="http://store.steampowered.com/sale/wintersale2012_tomclancyfranchise">$68 Tom Clancy's franchise pack</a>), all three FEAR games (plus DLC) <a href="http://store.steampowered.com/sale/wintersale2012_fearfranchise">for $13.71</a>, as well as <a href="http://store.steampowered.com/app/24780/"><em>SimCity 4</em></a> and <a href="http://store.steampowered.com/app/3830/"><em>Psychonauts</em></a> for less than five bucks each.<br /><br />As always, various Flash Sales will come and go throughout the day, so remember to check <a href="http://store.steampowered.com/">the store</a> periodically. Alternatively, add games you're interested in to your wishlist, and Valve will email you if they happen to go on sale. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/21/steam-holiday-sale-continues-with-dishonored-future-soldier-da/">Steam Holiday Sale continues with Dishonored, Future Soldier, Darksiders franchise and more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Dec 2012 14:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/21/steam-holiday-sale-continues-with-dishonored-future-soldier-da/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20409699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/21/steam-holiday-sale-continues-with-dishonored-future-soldier-da/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darksiders</category><category>darksiders-2</category><category>Dishonored</category><category>DLC</category><category>Fear</category><category>FEAR-2</category><category>fear-3</category><category>ghost-recon-future-soldier</category><category>mac</category><category>pc</category><category>psychonauts</category><category>simcity-4</category><category>Steam</category><category>steam-holiday-sale</category><category>Steam-Holiday-Sale-2012</category><category>Valve</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 21 Dec 2012 14:55:00 EST</pubDate></item><item><title><![CDATA[Deadlight story trailer explains the saving powers of fear]]></title><link>http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/</guid><comments>http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/#comments</comments><description><![CDATA[<div style="text-align: center; "><!--[if IE]><object width="530" height="318" id="viddlerOuter-641566fa" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/641566fa/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=73602341&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-641566fa"><video id="viddlerVideo-641566fa" src="//www.viddler.com/file/641566fa/html5mobile?openURL=73602341" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/641566fa/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/641566fa/" height="318" id="viddlerOuter-641566fa" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/641566fa/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=73602341&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-641566fa"><video controls="controls" height="298" id="viddlerVideo-641566fa" poster="//www.viddler.com/thumbnail/641566fa/" src="//www.viddler.com/file/641566fa/html5mobile?openURL=73602341" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/deadlight.png" style="display:none; margin: 4px; width: 530px; height: 270px; " /></a></div><br />"The only thing we have to fear is to fear yourself." We're pretty sure that's what president Franklin D. Roosevelt said to galvanize the American public when he took office in 1933, in the thick of the Great Depression. Nothing says "We can do it!" quite like "You're a monster!"<br /><br />Thankfully <a href="http://www.joystiq.com/game/deadlight"><em>Deadlight</em></a>, which uses the tagline "Fear yourself" in its latest story trailer,<em> </em>isn't a historical-reenactment title, though it may be a simulator of potential future circumstances. If so, we may have a bit more to fear than metabolic reactions or mere humans.<br /><br /><em>Deadlight </em>is set to launch this summer on XBLA.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/">Deadlight story trailer explains the saving powers of fear</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 May 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20245558/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>fear</category><category>microsoft</category><category>Platformer</category><category>summer</category><category>tequila-works</category><category>XBLA</category><category>xbox</category><category>zombie</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Fri, 25 May 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[FEAR 3 review: Scores, not scares]]></title><link>http://www.joystiq.com/2011/06/23/fear-3-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/23/fear-3-review/</guid><comments>http://www.joystiq.com/2011/06/23/fear-3-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/23/fear-3-review"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/fear3review0.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
It must be extremely difficult to truly scare a person who <em>wants</em> to be scared. Sure, at a mechanical level, fear is an involuntary reaction to the perception of threat -- but it's hard to upgrade fear to deep, inexorable terror without the element of surprise. <a href="http://www.joystiq.com/game/fear-3"><em>FEAR 3</em></a>'s capacity for terror has been telegraphed by two predecessors, executive credits for acclaimed horror-makers John Carpenter and Steve Niles ... and also, <em>the game has "fear" in the title</em>. With a combination like that, fear shouldn't just be feared -- it should be expected.<br />
<br />
The most surprising thing about <em>FEAR 3</em>, however, is that those scares never come. For better and for worse, the franchise's latest outing has eschewed the horror classification in favor of a more action-packed, score-centric experience.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fear-3-multiplayer/">FEAR 3 (multiplayer)</a></strong></p><a href="http://www.joystiq.com/photos/fear-3-multiplayer/#4054652"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/fear3multiplayercontractionscommutecultistswarm_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fear-3-multiplayer/#4054653"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/fear3multiplayercontractionscommutefightingcultists_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fear-3-multiplayer/#4054654"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/fear3multiplayercontractionscommuterampbattle_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fear-3-multiplayer/#4054655"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/fear3multiplayerfnrarmacham_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fear-3-multiplayer/#4054656"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/fear3multiplayerfnrscincomingwall04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/23/fear-3-review/" rel="bookmark">Continue reading <em>FEAR 3 review: Scores, not scares</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/23/fear-3-review/">FEAR 3 review: Scores, not scares</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Jun 2011 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/23/fear-3-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19973786/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/23/fear-3-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>day-1-studios</category><category>fear</category><category>Fear-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Warner-Bros-Interactive</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 23 Jun 2011 13:45:00 EST</pubDate></item><item><title><![CDATA[Video: FEAR 3's Paxton Fettel kills things with his mind]]></title><link>http://www.joystiq.com/2010/05/28/video-fear-3s-paxton-fettel-kills-things-with-his-mind/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/28/video-fear-3s-paxton-fettel-kills-things-with-his-mind/</guid><comments>http://www.joystiq.com/2010/05/28/video-fear-3s-paxton-fettel-kills-things-with-his-mind/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_fc9ab5ef"><param name="movie" value="http://www.viddler.com/simple/fc9ab5ef/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/fc9ab5ef/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_fc9ab5ef"></embed></object></div>
So it looks like the team at Warner Bros is sticking with the live-action ads for <a href="http://joystiq.com/tag/fear-3"><em>F.E.A.R. 3</em></a>. Apparently it's just a <em>thing</em> it's doing, so you'd best get used to it. <em>Anyway</em>, the latest trailer for <em>F.E.A.R.3 </em>is all about telekinetic bad boy, Paxton Fettel. The actual gameplay segments of the trailer show off some of Fettel's abilities, including telepathic control of enemy soldiers. He can also lift soldiers in the air, making them easy targets for <em>F.E.A.R.</em>'s perennial protagonist, Point Man.<br />
<br />
He also glows a really pretty orange. After all, there's no reason to murder hapless goons without a little flair, is there?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/28/video-fear-3s-paxton-fettel-kills-things-with-his-mind/">Video: FEAR 3's Paxton Fettel kills things with his mind</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 May 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/28/video-fear-3s-paxton-fettel-kills-things-with-his-mind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19496105/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/28/video-fear-3s-paxton-fettel-kills-things-with-his-mind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>day-1-studios</category><category>fear</category><category>fear-3</category><category>Microsoft</category><category>warner-bros</category><category>Warner-Bros-Interactive</category><category>wbie</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 28 May 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. 3 trailer piles on the cheese]]></title><link>http://www.joystiq.com/2010/05/19/f-e-a-r-3-trailer-piles-on-the-cheese/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/19/f-e-a-r-3-trailer-piles-on-the-cheese/</guid><comments>http://www.joystiq.com/2010/05/19/f-e-a-r-3-trailer-piles-on-the-cheese/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_44fc3b9d"><param name="movie" value="http://www.viddler.com/simple/44fc3b9d/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/44fc3b9d/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_44fc3b9d"></embed></object></center>Dear Warner Bros. Interactive Entertainment,<br />
<br />
Look, we get what you're trying to do here with this <a href="http://www.joystiq.com/tag/fear-3"><em>F.E.A.R. 3</em></a> trailer, but you aren't getting the desired result. The live-action portions don't make the world more believable -- in fact, they do the complete opposite. It just comes off as hokey and low-budget. Did you really watch this before sending it out? Bush league, guys. <br />
<br />
The gameplay portions of the trailer, however, are more our speed. There's slow-mo gunplay, creepy monsters and plenty of that wonderful ragdoll physics we've grown to love. That's the winning formula! Please keep that in mind for next time.<br />
<br />
Sincerely,<br />
<img hspace="0" vspace="4" border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/joylogotinypost5192010a.jpg" alt="" /><br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/19/f-e-a-r-3-trailer-piles-on-the-cheese/">F.E.A.R. 3 trailer piles on the cheese</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 May 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/19/f-e-a-r-3-trailer-piles-on-the-cheese/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19483522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/19/f-e-a-r-3-trailer-piles-on-the-cheese/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>day-1-studios</category><category>fear</category><category>fear-3</category><category>Microsoft</category><category>Monolith</category><category>video</category><category>warner-bros</category><category>Warner-Bros-Interactive</category><category>warner-bros-interactive-entertainment</category><category>wbie</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 19 May 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[FEAR 3 trailer: Is it a boy or a girl?]]></title><link>http://www.joystiq.com/2010/04/09/fear-3-trailer-is-it-a-boy-or-a-girl/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/09/fear-3-trailer-is-it-a-boy-or-a-girl/</guid><comments>http://www.joystiq.com/2010/04/09/fear-3-trailer-is-it-a-boy-or-a-girl/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_bce883e5"><param name="movie" value="http://www.viddler.com/simple/bce883e5/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/bce883e5/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_bce883e5"></embed></object></center> You ever pass by an argumentative couple and think, <em>man, some people just shouldn't have kids?</em> Sure, that may be an overly judgmental conclusion, but, you know, maybe some <em>people</em> just <em>shouldn't</em>. Case in point: Freaky, telepathic demon women and their <strike>obsessed</strike> <em>possessed</em> partners.<br />
<br />
Of all the shouldn't-have-kids candidates, you'd think demon women would be at the top of the list. Alas, having already given birth to <em>F.E.A.R.</em> characters Point Man and Paxton Fettel, Alma is pregnant again and set to have her <em>third</em> child in <a href="http://joystiq.com/tag/fear-3"><em>F.E.A.R. 3</em></a>. They say that the third time's the charm, but something tells us this kid doesn't have a bright future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/09/fear-3-trailer-is-it-a-boy-or-a-girl/">FEAR 3 trailer: Is it a boy or a girl?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Apr 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/dor/objects/45905/fear-3/videos/fear3_trl_announcementtrailer_4710.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/09/fear-3-trailer-is-it-a-boy-or-a-girl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19433236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/09/fear-3-trailer-is-it-a-boy-or-a-girl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>day-1-studios</category><category>day-one-studios</category><category>fear</category><category>fear-3</category><category>Microsoft</category><category>trailer</category><category>video</category><category>warner-bros</category><category>Warner-Bros-Interactive</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 09 Apr 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. 3 announced, John Carpenter crafting cinematics]]></title><link>http://www.joystiq.com/2010/04/08/fear-3-announced-john-carpenter-crafting-cinematics/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/08/fear-3-announced-john-carpenter-crafting-cinematics/</guid><comments>http://www.joystiq.com/2010/04/08/fear-3-announced-john-carpenter-crafting-cinematics/#comments</comments><description><![CDATA[<div style="text-align: center;"> </div>
<div style="text-align: center;"><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100408005463&amp;newsLang=en"><img width="580" vspace="0" hspace="0" height="348" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/f3arlogoflat.jpg" /></a></div>
Hot on the heels of <a href="http://www.joystiq.com/2010/03/24/rumor-f-e-a-r-3-to-be-revealed-by-spanish-magazine-as-f-3-a-r/">rumors of a new title in the first-person franchise</a>, Warner Bros. has <a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100408005463&amp;newsLang=en">made <em>F.E.A.R. 3</em> official</a>. The shooter is scheduled to release this fall on PlayStation 3, Xbox 360 and PC. Freaky devil child Alma is back once again, along with "Point Man," the protagonist from the original <em>F.E.A.R., </em>and even the villainous Paxton Fettel. While the single-player campaign tasks players with controlling Point Man once again, a new "divergent co-op" mode allows a second player to take control of Fettel. The press release also notes that <em>F.E.A.R. 3</em> will feature "an evolved cover system."<br />
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<em>F.E.A.R. 3</em> is being developed by Day 1 Studios, the developer behind the console ports of the original <em>F.E.A.R.</em> as well as the more recent <em>Fracture</em>. Warner Bros. has also enlisted the help of horror director John Carpenter and writer Steve Niles (<em>30 Days of Night</em>). Niles co-wrote the script for the game, while Carpenter "provided his expertise in crafting the in-game cinematics."<br />
<br />
And yes, it's been confirmed that the game's logo is, in fact, <em>F.3.A.R</em>., officially opening the door for its inevitable sequel: <em>F.E.4.R.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/08/fear-3-announced-john-carpenter-crafting-cinematics/">F.E.A.R. 3 announced, John Carpenter crafting cinematics</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Apr 2010 11:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100408005463&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/fear-3-announced-john-carpenter-crafting-cinematics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19431694/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/fear-3-announced-john-carpenter-crafting-cinematics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>day-1-studios</category><category>fear</category><category>fear-3</category><category>fps</category><category>Microsoft</category><category>warner-bros</category><category>Warner-Bros-Interactive</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 08 Apr 2010 11:51:00 EST</pubDate></item><item><title><![CDATA[Rumor: F.E.A.R. 3 to be revealed by Spanish magazine as 'F.3.A.R.']]></title><link>http://www.joystiq.com/2010/03/24/rumor-f-e-a-r-3-to-be-revealed-by-spanish-magazine-as-f-3-a-r/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/24/rumor-f-e-a-r-3-to-be-revealed-by-spanish-magazine-as-f-3-a-r/</guid><comments>http://www.joystiq.com/2010/03/24/rumor-f-e-a-r-3-to-be-revealed-by-spanish-magazine-as-f-3-a-r/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/photos/f-3-a-r-survey-box-art-rumor/full/#2830948"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fear3headerimgboxarts.jpg" /></a></div>
Alright, folks, story time -- about five days ago, a tipster sent us the three box shots in the gallery below, claiming they were asked to take part in a survey that essentially revealed the existence of a third game in the Monolith-developed <em><a href="http://www.joystiq.com/tag/fear">F.E.A.R.</a></em> series. Further, the game's title on the boxes didn't read "F.E.A.R. 3," but rather "F.3.A.R." Fast-forward four days later and one of the box shots turns up on gaming forum <a href="http://www.neogaf.com/forum/showthread.php?t=390998">neoGAF</a> as an image (sans box) alleged to be from an unnamed Spanish magazine, with the words "pr&oacute;ximo n&uacute;mero" ("next number" literally, or, in this case, "next issue") cascading down the left side.<br />
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Normally we wouldn't tell you about any of this, except for the fact that when we contacted publisher Warner Bros. Interactive for comment, we were told by a representative, "We have no info to share at this time." While that's certainly not solid confirmation, the fact that WB didn't outright falsify the images strikes us as notable to say the least. We'll let you know if the publisher decides to be any more candid, but for now we're leaving this one firmly in the rumor bin.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/f-3-a-r-survey-box-art-rumor/">'F.3.A.R.' survey box art (rumor)</a></strong></p><a href="http://www.joystiq.com/photos/f-3-a-r-survey-box-art-rumor/#2830948"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/1f3areyesxb360540_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/f-3-a-r-survey-box-art-rumor/#2830949"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/2f3arcityxb360540_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/f-3-a-r-survey-box-art-rumor/#2830950"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/3f3arnewxb360540-1269469005_thumbnail.jpg" alt="" title="" /></a></div>[Thanks Jan!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/24/rumor-f-e-a-r-3-to-be-revealed-by-spanish-magazine-as-f-3-a-r/">Rumor: F.E.A.R. 3 to be revealed by Spanish magazine as 'F.3.A.R.'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Mar 2010 18:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/24/rumor-f-e-a-r-3-to-be-revealed-by-spanish-magazine-as-f-3-a-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19413277/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/24/rumor-f-e-a-r-3-to-be-revealed-by-spanish-magazine-as-f-3-a-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boxart</category><category>f3ar</category><category>fear</category><category>fear-3</category><category>Microsoft</category><category>monolith</category><category>rumor</category><category>warner-bros</category><category>warner-bros-interactive</category><category>wbie</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 24 Mar 2010 18:25:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: Dave's Picks of 2009]]></title><link>http://www.joystiq.com/2010/01/01/best-of-the-rest-daves-picks-of-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/01/best-of-the-rest-daves-picks-of-2009/</guid><comments>http://www.joystiq.com/2010/01/01/best-of-the-rest-daves-picks-of-2009/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/re5dphbotr_010110.jpg" alt="" /></div>
<a href="http://www.joystiq.com/tag/resident-evil-5"><em><strong>Resident Evil 5</strong></em></a><br />
I've long been a fan of the <em>Resident Evil </em>series, and while the campaign here has problems and should <em>never</em> be played solo, the Mercenaries mode is what kept me coming back. Those action-packed levels spent trying to survive while running low on ammo and health were some of my most chaotic, yet highly enjoyable, experiences of 2009.<p><a href="http://www.joystiq.com/2010/01/01/best-of-the-rest-daves-picks-of-2009/" rel="bookmark">Continue reading <em>Best of the Rest: Dave's Picks of 2009</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/01/best-of-the-rest-daves-picks-of-2009/">Best of the Rest: Dave's Picks of 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Jan 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/01/best-of-the-rest-daves-picks-of-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19297264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/01/best-of-the-rest-daves-picks-of-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>best-of-the-rest-2009</category><category>blazblue</category><category>BlazBlue-Calamity-Trigger</category><category>board-games</category><category>capcom</category><category>DS</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>gears-of-war-2</category><category>king-of-fighters</category><category>king-of-fighters-xii</category><category>left-4-dead-2</category><category>madworld</category><category>mario-and-luigi</category><category>mario-and-luigi-bowsers-inside-story</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>Nintendo</category><category>noby-noby-boy</category><category>resident-evil</category><category>resident-evil-5</category><category>skate-2</category><category>torchlight</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>wet</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 01 Jan 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[Steam Weekend Deal: F.E.A.R. 2 and Reborn DLC]]></title><link>http://www.joystiq.com/2009/09/26/steam-weekend-deal-f-e-a-r-2-and-reborn-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/26/steam-weekend-deal-f-e-a-r-2-and-reborn-dlc/</guid><comments>http://www.joystiq.com/2009/09/26/steam-weekend-deal-f-e-a-r-2-and-reborn-dlc/#comments</comments><description><![CDATA[<div align="center"><a href="http://store.steampowered.com/news/2862/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/fear_2_metareview580.jpg" alt="" /></a></div>
If you've been too frightened by the prospect of Alma's return (or too frightened by the prospect of dropping $50+ on her new game), know that <a href="http://store.steampowered.com/news/2862/">this weekend's Steam deal</a> is none other than <a href="http://www.joystiq.com/tag/fear-2"><em>F.E.A.R. 2</em></a> and the recently released <a href="http://www.joystiq.com/2009/08/12/fear-2-gets-free-slow-mo-deathmatch-dlc-on-september-3/"><em>Reborn </em>DLC</a>. If you fall into the former grouping, we suggest you draw the shades, turn off your computer for the weekend and even take the phone off the hook <em>just to be safe</em>.<br />
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However, if you're in the latter group, now's the time to pounce as Valve has slashed 50% off of the price of each, offering them at a reduced $24.99 and $4.99, respectively. You can't be in both groups though - if you spend the weekend hiding, you'll miss the deal which is available for "this weekend only." <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/26/steam-weekend-deal-f-e-a-r-2-and-reborn-dlc/">Steam Weekend Deal: F.E.A.R. 2 and Reborn DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Sep 2009 01:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://store.steampowered.com/news/2862/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/26/steam-weekend-deal-f-e-a-r-2-and-reborn-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19173989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/26/steam-weekend-deal-f-e-a-r-2-and-reborn-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>steam</category><category>valve</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 26 Sep 2009 01:15:00 EST</pubDate></item><item><title><![CDATA[FEAR 2's 'Reborn' DLC priced at $10]]></title><link>http://www.joystiq.com/2009/09/01/fear-2s-reborn-dlc-priced-at-10/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/01/fear-2s-reborn-dlc-priced-at-10/</guid><comments>http://www.joystiq.com/2009/09/01/fear-2s-reborn-dlc-priced-at-10/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_4ca1ed4"><param name="movie" value="http://www.viddler.com/simple/4ca1ed4/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/4ca1ed4/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_4ca1ed4"></embed></object></center><em><a href="http://joystiq.com/tag/fear-2">FEAR 2</a></em> is almost ready to be <em>Reborn</em> with new DLC, which <a href="http://www.eurogamer.net/articles/f-e-a-r-2-reborn-dlc-priced">Eurogamer</a> notes will set you back 800<img border="0" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> or $10. The addition of <a href="http://joystiq.com/tag/fear-2-reborn"><em>Reborn</em></a> to the supernatural FPS is so momentous, it warranted <a href="http://www.joystiq.com/2009/08/27/new-fight-night-and-fear-2-demos-land-on-live/">a demo</a> last week.<br />
<br />
The single-player add-on, set to be available on Xbox Live Marketplace, PlayStation Store and ... the internet for PC, joins the <a href="http://www.joystiq.com/2009/08/12/fear-2-gets-free-slow-mo-deathmatch-dlc-on-september-3/">free, slo-mo multiplayer update</a> scheduled for September 3rd. Don't let Thursday sneak up on ya.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/01/fear-2s-reborn-dlc-priced-at-10/">FEAR 2's 'Reborn' DLC priced at $10</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Sep 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/f-e-a-r-2-reborn-dlc-priced>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/01/fear-2s-reborn-dlc-priced-at-10/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19147165/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/01/fear-2s-reborn-dlc-priced-at-10/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 01 Sep 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[New Fight Night and FEAR 2 demos land on Live]]></title><link>http://www.joystiq.com/2009/08/27/new-fight-night-and-fear-2-demos-land-on-live/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/27/new-fight-night-and-fear-2-demos-land-on-live/</guid><comments>http://www.joystiq.com/2009/08/27/new-fight-night-and-fear-2-demos-land-on-live/#comments</comments><description><![CDATA[<div style="text-align: center;"><img width="580" vspace="0" hspace="0" height="323" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/ali-vs-alma.jpg" /></div>
We know what you're thinking. "Hey, aren't there <em>already</em> <em>Fight Night Round 4</em> and <em>FEAR 2</em> demos?" The answer to that question is ... yes. However, these are <em>new</em> <a href="http://joystiq.com/tag/fight-night-round-4"><em>Fight Night Round 4</em></a> and <a href="http://www.joystiq.com/tag/fear-2"><em>FEAR 2</em></a> demos. The new <em>Fight Night </em>demo adds the ability to punch using the face buttons instead of the right stick, so it might be worth a look for those who were turned off before. It also features a "body spamming fix." We're not sure what that is, but it sounds gross.<br />
<br />
The <em>FEAR 2</em> demo is actually pretty interesting, as it's a demo for the upcoming single-player DLC pack, "Reborn." It's not very common to see demos for an add-on, but it seems like a pretty good idea. If you're hankering to see what "Reborn" has in store, download the demo and give it a try. The DLC itself was originally <a href="http://www.joystiq.com/2009/07/29/new-f-e-a-r-2-dlc-flips-the-script-in-august/">scheduled to release this month</a>, so it <em>should</em> be available any day now.<br />
<br />
<a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80245410894/?p=1&amp;of=1&amp;sb=1#offers">Add the <em>Fight Night Round 4</em> demo to your Xbox 360 download queue</a><br />
<a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-0000575287f4?cid=SLink">Add the <em>FEAR 2</em> demo to your Xbox 360 download queue</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/27/new-fight-night-and-fear-2-demos-land-on-live/">New Fight Night and FEAR 2 demos land on Live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Aug 2009 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/27/new-fight-night-and-fear-2-demos-land-on-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19142670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/27/new-fight-night-and-fear-2-demos-land-on-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>ea</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>fight-night</category><category>fight-night-round-4</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>xblm</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 27 Aug 2009 12:45:00 EST</pubDate></item><item><title><![CDATA[FEAR 2 gets free Slow-Mo Deathmatch DLC on September 3]]></title><link>http://www.joystiq.com/2009/08/12/fear-2-gets-free-slow-mo-deathmatch-dlc-on-september-3/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/12/fear-2-gets-free-slow-mo-deathmatch-dlc-on-september-3/</guid><comments>http://www.joystiq.com/2009/08/12/fear-2-gets-free-slow-mo-deathmatch-dlc-on-september-3/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_4ca1ed4"><param name="movie" value="http://www.viddler.com/simple/4ca1ed4/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/4ca1ed4/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_4ca1ed4"></embed></object></center> It's been a long time since Monolith Productions unleashed <a href="http://www.joystiq.com/tag/fear-2"><em>FEAR 2: Project Origin</em></a> on the world. Seven months after release, the game is experiencing a rebirth of sorts, through an <a href="http://www.joystiq.com/2009/07/29/new-f-e-a-r-2-dlc-flips-the-script-in-august/">upcoming single-player expansion</a> and brand new multiplayer update. "Slow-Mo Deathmatch," a staple of the first game, is finally coming to <em>FEAR 2</em> through a free update that will be available on September 3rd. Free? A price like that is certainly going to make us revisit the game.<br />
<br />
In addition to toiling on the various <em>FEAR 2</em> updates, Monolith has created this hilarious and thematically-inappropriate trailer for the update. Watch as the magic of "SCIENCE" explains the process behind this DLC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/12/fear-2-gets-free-slow-mo-deathmatch-dlc-on-september-3/">FEAR 2 gets free Slow-Mo Deathmatch DLC on September 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Aug 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/12/fear-2-gets-free-slow-mo-deathmatch-dlc-on-september-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19127021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/12/fear-2-gets-free-slow-mo-deathmatch-dlc-on-september-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 12 Aug 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. 2 maps yanked from XBLM, back in April]]></title><link>http://www.joystiq.com/2009/03/11/f-e-a-r-2-maps-yanked-from-xblm-back-in-april/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/11/f-e-a-r-2-maps-yanked-from-xblm-back-in-april/</guid><comments>http://www.joystiq.com/2009/03/11/f-e-a-r-2-maps-yanked-from-xblm-back-in-april/#comments</comments><description><![CDATA[<center><a href="http://news.bigdownload.com/2009/03/11/f-e-a-r-2-extra-content-coming-in-april/"><img vspace="0" hspace="0" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/fear2unavail.jpg" /></a></center>Microsoft has removed the free <a href="http://www.joystiq.com/tag/fear-2"><em>F.E.A.R. 2</em></a> DLC, released <a href="http://www.joystiq.com/2009/03/10/free-dlc-for-trivial-pursuit-tomb-raider-and-fear-2/">yesterday</a>, from the Xbox Live Marketplace. According to <a href="http://news.bigdownload.com/2009/03/11/f-e-a-r-2-extra-content-coming-in-april/">Big Download</a>, the Toy Soldiers pack will be available again sometime in April, as was Monolith's plan all along. So, no miniature <em>F.E.A.R. 2</em> toy battles for anyone 'til next month. Hey, there's always, um ... the <a href="http://en.wikipedia.org/wiki/Army_Men_%28series%29"><em>Army Men</em> series</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/11/f-e-a-r-2-maps-yanked-from-xblm-back-in-april/">F.E.A.R. 2 maps yanked from XBLM, back in April</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Mar 2009 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bigdownload.com/2009/03/11/f-e-a-r-2-extra-content-coming-in-april/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/11/f-e-a-r-2-maps-yanked-from-xblm-back-in-april/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1484932/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/11/f-e-a-r-2-maps-yanked-from-xblm-back-in-april/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>XBLM</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 11 Mar 2009 12:20:00 EST</pubDate></item><item><title><![CDATA[Trivial Pursuit, Tomb Raider and FEAR 2 receive free DLC]]></title><link>http://www.joystiq.com/2009/03/10/free-dlc-for-trivial-pursuit-tomb-raider-and-fear-2/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/10/free-dlc-for-trivial-pursuit-tomb-raider-and-fear-2/</guid><comments>http://www.joystiq.com/2009/03/10/free-dlc-for-trivial-pursuit-tomb-raider-and-fear-2/#comments</comments><description><![CDATA[<div align="center"><a href="http://majornelson.com/archive/2009/03/10/free-game-add-ons-now-available-trivial-pursuit-tomb-raider-and-f-e-a-r-2.aspx"><img width="580" vspace="4" hspace="0" height="327" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/trivialpursuit580.jpg" /></a></div>
Major Nelson of the clan Hryb <a href="http://majornelson.com/archive/2009/03/10/free-game-add-ons-now-available-trivial-pursuit-tomb-raider-and-f-e-a-r-2.aspx">sends word</a> that free DLC is available on XBLM for three very different types of games.<br />
<ul>
    <li><em>Trivial Pursuit</em>: Hundreds of new questions for movie buffs.</li>
    <li><a href="http://joystiq.com/tag/tomb-raider-underworld"><em>Tomb Raider: Underworld</em></a>: Designer costume pack, created by designers and voted for by <em>Tomb Raider</em> fans.</li>
    <li><em><a href="http://joystiq.com/tag/fear-2">F.E.A.R. 2</a></em>: "Toy Soldiers" Map Pack, where players are inches tall and battle in a "pinball machine, a hospital lab room, and a playground sandbox." OK, that actually sounds cool.</li>
</ul>
Go ahead, grab those and get to thinking, dressing and killing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/10/free-dlc-for-trivial-pursuit-tomb-raider-and-fear-2/">Trivial Pursuit, Tomb Raider and FEAR 2 receive free DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Mar 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2009/03/10/free-game-add-ons-now-available-trivial-pursuit-tomb-raider-and-f-e-a-r-2.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/10/free-dlc-for-trivial-pursuit-tomb-raider-and-fear-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1483837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/10/free-dlc-for-trivial-pursuit-tomb-raider-and-fear-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>tomb-raider-underworld</category><category>trivial-pursuit</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>xblm</category><category>xbox-live</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 10 Mar 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. 2: Project Origin demo now available on the XBLM]]></title><link>http://www.joystiq.com/2009/01/22/f-e-a-r-2-project-origin-demo-now-available-on-the-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/22/f-e-a-r-2-project-origin-demo-now-available-on-the-xblm/</guid><comments>http://www.joystiq.com/2009/01/22/f-e-a-r-2-project-origin-demo-now-available-on-the-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><div align="center"><a href="http://majornelson.com/archive/2009/01/22/f-e-a-r-2-single-player-demo.aspx"><img width="415" vspace="4" hspace="4" height="229" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/fear2demoreleased.jpg" alt="" /></a></div>
Boo! Did we scare you? No? All right, what if we told you a demo for <em><a href="http://www.joystiq.com/tag/FEAR-2">F.E.A.R. 2: Project Origin</a></em> was available for download right now on the Xbox Live Marketplace? A single-player demo for Monolith's latest can be found on the XBLM as of early this morning in all of its <a href="http://majornelson.com/archive/2009/01/22/f-e-a-r-2-single-player-demo.aspx">760MB glory</a>. If you're looking for a scare today it might be worth checking out.<br />
<br />
<em>F.E.A.R. 2: Project Origin</em> takes place [<em>Spoiler Alert!</em> from the original game] post explosion that devastated the city from the original game and stars a brand new protagonist, Special Forces operator Michael Becket. Oh and yes, Alma's <em>still</em> around and she's <em>still</em> looking to put the hurt on those who wronged her in the past. Run!<br />
<br />
<strong><a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d802575207D3?cid=MajorNelson&amp;partner=MajorNelson">Download the demo for F.E.A.R. 2: Project Origin</a></strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/22/f-e-a-r-2-project-origin-demo-now-available-on-the-xblm/">F.E.A.R. 2: Project Origin demo now available on the XBLM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Jan 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2009/01/22/f-e-a-r-2-single-player-demo.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/22/f-e-a-r-2-project-origin-demo-now-available-on-the-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1437172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/22/f-e-a-r-2-project-origin-demo-now-available-on-the-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>XBLM</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Thu, 22 Jan 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. 2 demo to cause soiled pants January 22]]></title><link>http://www.joystiq.com/2009/01/16/f-e-a-r-2-demo-to-cause-soiled-pants-january-22/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/16/f-e-a-r-2-demo-to-cause-soiled-pants-january-22/</guid><comments>http://www.joystiq.com/2009/01/16/f-e-a-r-2-demo-to-cause-soiled-pants-january-22/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><div align="center"><img width="415" vspace="4" hspace="4" height="274" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/projectoriginfreakychildgirl.jpg" alt="" /></div>
We thought we would warn you so you can prepare the extra pair of trousers now. You'll need it, because Alma and the gang are headed back to your Xbox 360 in a new <a href="http://www.joystiq.com/2009/01/16/f-e-a-r-2-scares-up-demo-january-22/">F.E.A.R. 2: Project Origin demo</a> that arrives on <a href="http://www.joystiq.com/tag/XBLM/">XBLM</a> next Thursday, January 22. We don't know what the demo will contain, but we're guessing it will involve (virtual) shooting, (virtual) hallucinations and (very, very real) abject terror. What would you expect? It's <a href="http://www.joystiq.com/tag/fear-2"><em>F.E.A.R. 2</em></a>. Twice the fear, half the calories.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/16/f-e-a-r-2-demo-to-cause-soiled-pants-january-22/">F.E.A.R. 2 demo to cause soiled pants January 22</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Jan 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2009/01/16/f-e-a-r-2-scares-up-demo-january-22/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/f-e-a-r-2-demo-to-cause-soiled-pants-january-22/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1432255/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/f-e-a-r-2-demo-to-cause-soiled-pants-january-22/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 16 Jan 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. 2: Project Origin demo now in Qore, free for all next week]]></title><link>http://www.joystiq.com/2009/01/16/f-e-a-r-2-project-origin-demo-now-in-qore-free-for-all-next-w/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/16/f-e-a-r-2-project-origin-demo-now-in-qore-free-for-all-next-w/</guid><comments>http://www.joystiq.com/2009/01/16/f-e-a-r-2-project-origin-demo-now-in-qore-free-for-all-next-w/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/fear2demoxmb.jpg" /></div>
Annual subscribers to Qore will be able to download an exclusive demo of <em>Project Origin</em> right now. Simply load the <a href="http://www.joystiq.com/2009/01/08/qore-episode-8-brings-a-heavy-rain-of-f-e-a-r-into-the-killzone/">latest issue</a> and download it from the Download Center.<br />
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Those that don't have a Qore subscription will be able to get it for free in next week's PlayStation Store update. The horror-themed M-rated shooter has you fighting Alma, a girl with mysterious and overwhelming powers. You'll be able to download it on January 23rd.<br />
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[Image Credit: <a href="http://www.flickr.com/photos/pspgadgetz/3201003582/sizes/o/">PSP GadgetZ</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/16/f-e-a-r-2-project-origin-demo-now-in-qore-free-for-all-next-w/">F.E.A.R. 2: Project Origin demo now in Qore, free for all next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Jan 2009 12:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/16/f-e-a-r-2-project-origin-demo-now-in-qore-free-for-all-next-w/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1431946/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/f-e-a-r-2-project-origin-demo-now-in-qore-free-for-all-next-w/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 16 Jan 2009 12:42:00 EST</pubDate></item><item><title><![CDATA[Qore episode 8 brings a Heavy Rain of F.E.A.R into the Killzone]]></title><link>http://www.joystiq.com/2009/01/08/qore-episode-8-brings-a-heavy-rain-of-f-e-a-r-into-the-killzone/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/08/qore-episode-8-brings-a-heavy-rain-of-f-e-a-r-into-the-killzone/</guid><comments>http://www.joystiq.com/2009/01/08/qore-episode-8-brings-a-heavy-rain-of-f-e-a-r-into-the-killzone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="265" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/4c1002e7" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent" /> <embed src="http://www.viddler.com/simple_on_site/4c1002e7" width="437" height="265" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" wmode="transparent" name="viddler" ></embed></object></center> Ready for another episode of <a href="http://www.joystiq.com/tag/qore"><span style="font-style: italic;">Qore</span></a>? This one is not to be missed as it will have footage and info from two of 2009's biggest PS3 exclusives, <a href="http://www.joystiq.com/tag/killzone-2"><span style="font-style: italic;">Killzone 2</span></a> and <span style="font-style: italic;"><a href="http://www.joystiq.com/tag/heavy-rain">Heavy Rain</a>. </span>Veronica does some globetrotting as she visits the developers from these games (situated in Amsterdam and Paris, respectively). There's also some info on <span style="font-style: italic;">FEAR 2</span> and a look at what <span style="font-style: italic;">Street Fighter </span>fans do to each other behind closed doors.<br />
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If you enjoyed your free Christmas episode last month you can pick up the latest episode on Thursday when it releases on the American PSN Store. It will cost you $2.99 for a single episode or $24.99 for an annual subscription (13 episodes). Check out the trailer for episode 8 above for some more footage of Veronica Belmont in a motion capture suit.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/08/qore-episode-8-brings-a-heavy-rain-of-f-e-a-r-into-the-killzone/">Qore episode 8 brings a Heavy Rain of F.E.A.R into the Killzone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Jan 2009 00:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/01/07/qore-episode-08-tomorrow%e2%80%93-featuring-killzone-2-fear-2-and-heavy-rain/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/08/qore-episode-8-brings-a-heavy-rain-of-f-e-a-r-into-the-killzone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1422610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/08/qore-episode-8-brings-a-heavy-rain-of-f-e-a-r-into-the-killzone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>heavy-rain</category><category>killzone-2</category><category>Monolith</category><category>Monolith-Productions</category><category>qore</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Thu, 08 Jan 2009 00:10:00 EST</pubDate></item><item><title><![CDATA[Monolith designer blames loss of F.E.A.R. fans on expansions]]></title><link>http://www.joystiq.com/2008/12/28/monolith-designer-blames-loss-of-f-e-a-r-fans-on-expansions/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/28/monolith-designer-blames-loss-of-f-e-a-r-fans-on-expansions/</guid><comments>http://www.joystiq.com/2008/12/28/monolith-designer-blames-loss-of-f-e-a-r-fans-on-expansions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://computerandvideogames.com/article.php?id=204906"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/gam_fear2_490.jpg" /></a></div>
The original <em>F.E.A.R.</em> garnered universal critical praise when it launched, but it seems like we've heard less and less about the subsequent installments in the series. In <a href="http://computerandvideogames.com/article.php?id=204906">a recent interview with CVG</a>, Monolith's Dave Matthews, lead art designer for <em><a href="http://www.joystiq.com/search/?q=F.E.A.R.%202%3A%20Project%20Origin">F.E.A.R. 2: Project Origin</a></em>, blamed the <em>Extraction Point</em> and <em>Perseus Mandate</em> expansions (which were created by TimeGate studios) for "[killing] off a few" fans. Later in the interview, he did a positively <em>heart-melting</em> acoustic rendition of "<a href="http://www.youtube.com/watch?v=oQ_Nf7yGxbc">Crash Into Me</a>".<br />
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Matthews' main qualm with the expansions is that TimeGate took the story in a direction that Monolith wouldn't have followed -- they took the focus away from the series' young, unsettling antagonist, Alma. With Monolith behind the PC version and console ports of <em>Project Origin</em>, Matthews is confident that the story will continue "the way we originally intended." This is great news for fans, and terribly unfortunate news for the faint of heart.<br />
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[Via <a href="http://www.xbox360fanboy.com/2008/12/27/matthews-ports-and-expansions-contributed-to-loss-of-fear-fans/">X3F</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/28/monolith-designer-blames-loss-of-f-e-a-r-fans-on-expansions/">Monolith designer blames loss of F.E.A.R. fans on expansions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 28 Dec 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://computerandvideogames.com/article.php?id=204906>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/28/monolith-designer-blames-loss-of-f-e-a-r-fans-on-expansions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1412917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/28/monolith-designer-blames-loss-of-f-e-a-r-fans-on-expansions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>PS3</category><category>timegate</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 28 Dec 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Matthews: Ports and expansions contributed to loss of FEAR fans]]></title><link>http://www.joystiq.com/2008/12/27/matthews-ports-and-expansions-contributed-to-loss-of-fear-fans/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/27/matthews-ports-and-expansions-contributed-to-loss-of-fear-fans/</guid><comments>http://www.joystiq.com/2008/12/27/matthews-ports-and-expansions-contributed-to-loss-of-fear-fans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://computerandvideogames.com/article.php?id=204906"><img width="415" height="191" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/02/creepy_girl_in_fear.jpg" /></a></div>
Monolith's Dave Matthews, lead art designer for <em><a href="http://www.joystiq.com/tag/FEAR-2-Project-Origin/">F.E.A.R. 2: Project Origin</a></em>, says multiple expansions and console ports have likely cost the shooter franchise some fans. In an interview with <a href="http://computerandvideogames.com/article.php?id=204906">CVG</a> a comment was made to Matthews that the TimeGate developed expansions and Day 1 Studios developed <a href="http://www.joystiq.com/tag/fear">console-ports</a> of the critically acclaimed shooter could be responsible for bringing new eyes to the horror-fueled FPS. "<span class="text_article_body">And killed off a few," Matthews noted.<br />
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Matthews primary reason for the comment based on story decisions taken once the series was out of Monolith's hands. </span><span class="text_article_body">"[TimeGate] took the story in a direction that we didn't intend ... We look at <em>Extraction Point </em>and <em>Perseus Mandate</em> as an alternate universe," Matthews told CVG. </span><span class="text_article_body">"</span><span class="text_article_body"><em>F.E.A.R.</em> was about Alma, <em>F.E.A.R. 2</em> is about Alma, and we wanted to continue the story the way we originally intended."<br />
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This time around <a href="http://www.joystiq.com/tag/Monolith/">Monolith</a>, who gained Xbox 360 experience from the <em>Condemned</em> series, has committed to develop all three version of the upcoming sequel. </span><span class="text_article_body">"While there will be some slight variations between the different versions ... our main goal is to make sure the experience is synonymous across all three platforms."</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/27/matthews-ports-and-expansions-contributed-to-loss-of-fear-fans/">Matthews: Ports and expansions contributed to loss of FEAR fans</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 27 Dec 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://computerandvideogames.com/article.php?id=204906>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/27/matthews-ports-and-expansions-contributed-to-loss-of-fear-fans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1412544/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/27/matthews-ports-and-expansions-contributed-to-loss-of-fear-fans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alma</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Sat, 27 Dec 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Trophies: F.E.A.R. 2]]></title><link>http://www.joystiq.com/2008/12/18/trophies-f-e-a-r-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/18/trophies-f-e-a-r-2/</guid><comments>http://www.joystiq.com/2008/12/18/trophies-f-e-a-r-2/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/fear_2_metareview580.jpg" /></div>
<table align="center">
    <tbody>
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            <td width="100"> </td>
            <td width="190">
            <div><span style="font-weight: bold;">1 Platinum<br />
            2 Gold<br />
            7 Silver<br />
            49 Bronze</span></div>
            </td>
            <td width="290">Difficulty: <strong>Very Difficult</strong><br />
            Online Trophies? <strong>Yes</strong><br />
            Time to Completion: <strong>100 hours<br />
            </strong>DLC Trophies?<strong> <span style="font-weight: bold;">Yes*<br />
            </span></strong><small>*Trophies requiring DLC are highlighted in yellow.</small></td>
        </tr>
        <tr>
            <td> </td>
            <td><span style="font-weight: bold;"><a href="http://www.joystiq.com/2008/12/18/trophies-f-e-a-r-2/">View Trophy List</a></span></td>
            <td><span style="font-weight: bold;"><a href="http://www.joystiq.com/tag/fear-2">Read More About the Game</a><br />
            </span></td>
        </tr>
    </tbody>
</table>
<p><a href="http://www.joystiq.com/2008/12/18/trophies-f-e-a-r-2/" rel="bookmark">Continue reading <em>Trophies: F.E.A.R. 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/18/trophies-f-e-a-r-2/">Trophies: F.E.A.R. 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Dec 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/18/trophies-f-e-a-r-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1405827/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/18/trophies-f-e-a-r-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Achievements</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Trophies</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Dec 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. 2 Australia ban lifted, set for 2009]]></title><link>http://www.joystiq.com/2008/12/16/f-e-a-r-2-australia-ban-lifted-set-for-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/16/f-e-a-r-2-australia-ban-lifted-set-for-2009/</guid><comments>http://www.joystiq.com/2008/12/16/f-e-a-r-2-australia-ban-lifted-set-for-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://xbox360.ign.com/articles/938/938700p1.html?RSSwhen2008-12-15_212600&amp;RSSid=938700"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/fear-2-splat-415.jpg" /></a></div>
Australian gamers were struck with relief last month when they learned that <em>F.E.A.R. 2: Project Origin</em> was effectively <a href="http://news.bigdownload.com/2008/11/27/f-e-a-r-2-banned-in-australia-because-of-natch-violent-conten/">banned</a> Down Under, thus protecting them from evil, <a href="http://www.joystiq.com/2008/09/12/f-e-a-r-2-trailer-proves-children-are-creepy/">creepy children</a>. Bad news then, Australian gamers, because it looks like you'll have something to fear after all. IGN reports that Warner Interactive's appeal to the Australian Classification Board <a href="http://xbox360.ign.com/articles/938/938700p1.html?RSSwhen2008-12-15_212600&amp;RSSid=938700">was successful</a>, thus landing the game an MA15+ rating. Even worse, the game remains completely unchanged, meaning every terrifying moment, every grisly bit of gore is intact. The game is even scheduled to hit its original February 2009 release date.<br />
<br />
Sorry, Aussie gamers, the ACB did its best to protect you from Alma, but you will have to suffer her wrath like the rest of us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/16/f-e-a-r-2-australia-ban-lifted-set-for-2009/">F.E.A.R. 2 Australia ban lifted, set for 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Dec 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/938/938700p1.html?RSSwhen2008-12-15_212600&amp;RSSid=938700>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/16/f-e-a-r-2-australia-ban-lifted-set-for-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1402859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/16/f-e-a-r-2-australia-ban-lifted-set-for-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 16 Dec 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[FEAR 2: Project Origin going digital over Steam, Direct2Drive]]></title><link>http://www.joystiq.com/2008/10/27/fear-2-project-origin-going-digital-over-steam-direct2drive/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/27/fear-2-project-origin-going-digital-over-steam-direct2drive/</guid><comments>http://www.joystiq.com/2008/10/27/fear-2-project-origin-going-digital-over-steam-direct2drive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/ca_loki-image238_top.jpg" alt="" /></div>
Alma just won't be contained in a box. Warner Bros. sent word that the <a href="http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/">recently renamed</a> <em>F.E.A.R. 2: Project Origin</em> will be released over both Valve's <a href="http://www.joystiq.com/tag/steam">Steam</a> and IGN's <a href="http://www.joystiq.com/tag/Direct2Drive">Direct2Drive</a> digital distribution services on February 10, 2009. <br />
<br />
If that date sounds familiar, it's the same day the survival horror FPS will scare up PC, Xbox 360 and PS3 retail shelves as well. Just think, now you won't even have to leave your house to get creeped out by Monolith's spooky little girl. <br />
<br />
[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/27/fear-2-project-origin-going-digital-over-steam-direct2drive/">FEAR 2: Project Origin going digital over Steam, Direct2Drive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Oct 2008 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/27/fear-2-project-origin-going-digital-over-steam-direct2drive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1354473/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/27/fear-2-project-origin-going-digital-over-steam-direct2drive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Direct2Drive</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>Steam</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 27 Oct 2008 21:45:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. 2 trailer proves children are creepy]]></title><link>http://www.joystiq.com/2008/09/12/f-e-a-r-2-trailer-proves-children-are-creepy/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/12/f-e-a-r-2-trailer-proves-children-are-creepy/</guid><comments>http://www.joystiq.com/2008/09/12/f-e-a-r-2-trailer-proves-children-are-creepy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="415" height="339"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=39890"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=39890" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="415" height="339"></embed> </object></center>Let's face it. Kids are scary. Think about it. We tell them stories about cooking witches in ovens, tell them that cribs belong in trees and that the babies therein inevitably come tumbling down. Is it any wonder that they wind up so damned creepy? Just think of all the horror movies that use <a href="http://www.youtube.com/watch?v=Rmn6FRgYwBQ&amp;feature=related">children</a>*. The latest <a href="http://www.gametrailers.com/player/39890.html">trailer</a> for <a href="http://www.joystiq.com/tag/project-origin"><em>F.E.A.R. 2</em></a> -- which highlights that the game is now actually <em><a href="http://www.joystiq.com/2008/09/09/project-origin-gets-its-f-e-a-r-back-and-a-release/">called</a> F.E.A.R. 2</em> -- showcases lots of nasty monsters and sweet weapons, but we were particularly struck by Alma, the super creepy girl antagonist. More specifically, we were struck by her whispering "You can't hide from me" at the end of the trailer.<br />
<br />
Now, if you'll excuse us, it's time to hide.<br />
<br />
<em>*Don't click this.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/12/f-e-a-r-2-trailer-proves-children-are-creepy/">F.E.A.R. 2 trailer proves children are creepy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Sep 2008 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/39890.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/12/f-e-a-r-2-trailer-proves-children-are-creepy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1312361/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/12/f-e-a-r-2-trailer-proves-children-are-creepy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 12 Sep 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[Project Origin bringing the F.E.A.R back]]></title><link>http://www.joystiq.com/2008/09/10/project-origin-bringing-the-f-e-a-r-back/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/10/project-origin-bringing-the-f-e-a-r-back/</guid><comments>http://www.joystiq.com/2008/09/10/project-origin-bringing-the-f-e-a-r-back/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/425_po_4_2finals__8_.jpg" /></div>
Did you know that <em>Project Origin</em> was a sequel to <a href="http://www.joystiq.com/tag/fear"><em>F.E.A.R</em></a>? We're guessing there's a chunk of you who probably didn't, but from now on there's no excuse. Monolith Productions and WB Games inc. have purchased the <em>F.E.A.R</em> name off Activision Blizzard, who retained the license after Monolith switched publishers to work on the sequel. Seemingly Actiblizz feel that they don't need it anymore, along with a <a href="http://www.joystiq.com/2008/07/29/actiblizz-drops-ghostbusters-brutal-legend-in-favor-of-spyro-c/">few other Sierra franchises</a>.<br />
<br />
So why not just call it <em>F.E.A.R 2</em> and have done with it? After all the effort they went to with their Name Your Fear contest, it would be a shame not to use the winning name, <a href="http://www.joystiq.com/tag/project-origin"><em>Project Origin</em></a>, in some form or another. As a result the game will now be known as <em>F.E.A.R 2: Project Origin</em>. Lovely. Currently it's set for release worldwide in mid-February. That's around the same time <em>Killzone 2</em> is due to hit, in case you're wondering.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/10/project-origin-bringing-the-f-e-a-r-back/">Project Origin bringing the F.E.A.R back</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Sep 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/10/project-origin-bringing-the-f-e-a-r-back/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1308803/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/10/project-origin-bringing-the-f-e-a-r-back/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Wed, 10 Sep 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Project Origin gets its F.E.A.R. back and a release]]></title><link>http://www.joystiq.com/2008/09/09/project-origin-gets-its-f-e-a-r-back-and-a-release/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/09/project-origin-gets-its-f-e-a-r-back-and-a-release/</guid><comments>http://www.joystiq.com/2008/09/09/project-origin-gets-its-f-e-a-r-back-and-a-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://xbox360.ign.com/articles/908/908394p1.html"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/fear2alma.jpg" alt="" /></a>In a very weird turn of corporate events, Warner and Monolith <a href="http://xbox360.ign.com/articles/908/908394p1.html">just announced</a> that they've acquired the<em> F.E.A.R. </em>name and license back from Sierra who initially was going to create their own non-Monolith involved<em> F.E.A.R.</em> sequel. So, with the new name purchase, <a href="http://www.joystiq.com/tag/project-origin"><em>Project Origin</em></a> will no longer be the spiritual successor to <em>F.E.A.R. </em>but will instead be the official sequel, now titled <em>F.E.A.R. 2: Project Origin</em>.<br />
<br />
Even with the newly acquired<em> F.E.A.R.</em> name, Monolith will be keeping "Project Origin" in the name not only because of the <a href="http://www.joystiq.com/2007/09/06/not-f-e-a-r-2-officially-named-project-origin/">branding</a> they've already being doing, but because they <a href="http://www.joystiq.com/2007/08/08/f-e-a-r-sequel-title-finalists-need-your-vote/">promised the fans</a>. Along with the name change, Lith has confirmed that <em>F.E.A.R. 2: Project Origin</em> will release to retail on February 10th, 2009.<br />
<br />
[Thanks, Rob]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/09/project-origin-gets-its-f-e-a-r-back-and-a-release/">Project Origin gets its F.E.A.R. back and a release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Sep 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/908/908394p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/09/project-origin-gets-its-f-e-a-r-back-and-a-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1308415/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/09/project-origin-gets-its-f-e-a-r-back-and-a-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 09 Sep 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[Name change: 'F.E.A.R. 2: Project Origin']]></title><link>http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/</guid><comments>http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://pc.ign.com/articles/908/908390p1.html"><img vspace="4" hspace="0" border="0" alt="f.e.a.r. 2" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/fear-2-project-origin-490w.jpg" /></a></div>
Monolith and Warner Bros. sure appreciate all the hard work you put in to <a href="http://www.joystiq.com/2007/08/07/vote-on-f-e-a-r-sequel-finalists-no-acronyms-this-time/">deciding</a> <a href="http://www.joystiq.com/2007/09/06/f-e-a-r-2-officially-dubbed-project-origin/">the name</a> of the "spiritual successor" to <em>F.E.A.R.</em>, but let's face it, <em>Project Origin</em> doesn't quite ring like ... <em>F.E.A.R. 2</em>. But, as the backstory goes, Sierra owned the franchise name and, up until the Activision-Blizzard <a href="http://www.joystiq.com/2008/07/08/behold-activision-blizzard-is-born/">merger</a>, the company was supposedly working on its own <em>F.E.A.R.</em> sequel.<br />
<br />
But then, well, Sierra hit <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">a snag</a>. Sensing that all was not well, Warner Bros. sent over a gift basket full of money, and back came the rights to the franchise name. So, here Warner Bros. and Monolith are with the original name and <a href="http://www.joystiq.com/tag/project-origin">the name</a> that's been used in all the marketing to date. Solution? Combine the two. And the final answer is ... <em>F.E.A.R. 2: Project Origin</em>! In stores February 10th, 2009.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/">Name change: 'F.E.A.R. 2: Project Origin'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Sep 2008 16:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/908/908390p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1308011/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>PS3</category><category>sierra</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 08 Sep 2008 16:50:00 EST</pubDate></item><item><title><![CDATA[Alma and Project Origin both need more dev time, game delayed into 2009]]></title><link>http://www.joystiq.com/2008/08/25/alma-and-project-origin-both-need-more-dev-time-game-delayed-in/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/alma-and-project-origin-both-need-more-dev-time-game-delayed-in/</guid><comments>http://www.joystiq.com/2008/08/25/alma-and-project-origin-both-need-more-dev-time-game-delayed-in/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://xbox360.ign.com/articles/902/902024p1.html"><img vspace="4" hspace="0" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/randyoffprojorig.jpg" /></a></center>In <a href="http://www.joystiq.com/2008/08/25/newell-left-4-dead-delayed-a-few-weeks/">other</a> release date delay news, we've just learned that Monlith's <a href="http://www.joystiq.com/tag/project-origin"><em>Project Origin</em></a> (the true sequel to <em>F.E.A.R.</em>) will not make it to retail shelves anytime this year and is tentatively planned for a Q1 2009 release. The <a href="http://xbox360.ign.com/articles/902/902024p1.html">delay news</a> comes from Lith's art lead Dave Matthews who confirmed during Leipzig that they'll release <em>Project Origin</em> on multiple platforms in early '09. Though, you you just can't wait, you can always catch a glimpse of Alma and all the bloody violence later this week during PAX where we're told it'll be <a href="http://www.joystiq.com/2008/08/23/ms-brings-gears-of-war-2-and-halo-wars-to-pax/">demoed on stage</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/25/alma-and-project-origin-both-need-more-dev-time-game-delayed-in/">Alma and Project Origin both need more dev time, game delayed into 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Aug 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/902/902024p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/alma-and-project-origin-both-need-more-dev-time-game-delayed-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294078/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/alma-and-project-origin-both-need-more-dev-time-game-delayed-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 25 Aug 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Project Origin pushed back to early 2009]]></title><link>http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/</guid><comments>http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://pc.ign.com/articles/902/902021p1.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/projectoriginalma.jpg" alt="" /></a></div>
<a href="http://www.joystiq.com/tag/project-origin"><em>Project Origin</em></a>, Monolith's everything-but-the-name follow up to <a href="http://www.joystiq.com/tag/f.e.a.r./"><em>F.E.A.R.</em></a>, has slipped on <a href="http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/">all of that spilled gore</a>, sliding back from the game's previous fall release until sometime in early 2009. The news came from <em>Project Origin</em> art lead, Dave Matthews, who took time during the Leipzig Games Convention to break the news -- and fans' hearts - confirming that players will have to wait until the first quarter of 2009 to find out just what Alma has been up to.<br />
<br />
Softening the blow a bit, new details surrounding the upcoming shooter also emerged from last week's event, including news that the sequel will include more interactive and varied environments than those seen in <em>F.E.A.R.</em>, while enemy A.I. has also been amped up as well. According to Monolith, the story itself will also be improved over the original, giving us all the more reason to think that <a href="http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/">maybe <em>Project Origin</em> is worth waiting for</a> after all. <br />
<br />
Source - <a href="http://pc.ign.com/articles/902/902029p1.html">GC 2008: Project Origin Progress Report, IGN</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/">Project Origin pushed back to early 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Aug 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/902/902021p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1293159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>leipzig-08</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>PS3</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Sat, 23 Aug 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Project Origin's FEARsome E3 trailer]]></title><link>http://www.joystiq.com/2008/07/13/project-origins-fearsome-e3-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/13/project-origins-fearsome-e3-trailer/</guid><comments>http://www.joystiq.com/2008/07/13/project-origins-fearsome-e3-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36137"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=36137" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>A <a href="http://www.gametrailers.com/player/36137.html">new trailer</a> for <em>Project Origin</em> (a.k.a. "The <em>F.E.A.R. </em>sequel) has surfaced in time for E3 2008. It's got everything you expect: in-game cut scenes, bloodied walls, demons climbing on walls, robot war machines, and a girl on a swing. Your date with destiny is embedded above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/13/project-origins-fearsome-e3-trailer/">Project Origin's FEARsome E3 trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 Jul 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/36137.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/13/project-origins-fearsome-e3-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254147/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/13/project-origins-fearsome-e3-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2008</category><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>PS3</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Sun, 13 Jul 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Video: Again, we begin to F.E.A.R. a swinging Alma]]></title><link>http://www.joystiq.com/2008/07/13/video-again-we-begin-to-f-e-a-r-a-swinging-alma/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/13/video-again-we-begin-to-f-e-a-r-a-swinging-alma/</guid><comments>http://www.joystiq.com/2008/07/13/video-again-we-begin-to-f-e-a-r-a-swinging-alma/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><center><a href="http://www.gametrailers.com/player/36137.html"><img vspace="4" hspace="0" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/almaswingingbyswing.jpg" alt="" /></a></center>Late yesterday, <a href="http://www.joystiq.com/tag/monolith">Monolith</a> release a dark and fresh <a href="http://www.gametrailers.com/player/36137.html"><span style="font-style: italic;">Project Origin</span> trailer</a> especially for E3. And while we're sure the main focus of the trailer is supposed to be the in-game footage, gory visuals and explosive action, we couldn't help but focus on Alma and her creepy as hell swing. Seriously. An evil supernatural being is scary enough, but when that evil entity is a little girl AND she's swinging on a swing under moonlight ... now that's messed up. Check out the new <span style="font-style: italic;">Project Origin</span> E3 trailer after the break as we hope to get our hands on the game sometime during E3 this week and gauge whether or not swing sets play a major role in the storyline.<p><a href="http://www.joystiq.com/2008/07/13/video-again-we-begin-to-f-e-a-r-a-swinging-alma/" rel="bookmark">Continue reading <em>Video: Again, we begin to F.E.A.R. a swinging Alma</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/13/video-again-we-begin-to-f-e-a-r-a-swinging-alma/">Video: Again, we begin to F.E.A.R. a swinging Alma</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 Jul 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/36137.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/13/video-again-we-begin-to-f-e-a-r-a-swinging-alma/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/13/video-again-we-begin-to-f-e-a-r-a-swinging-alma/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 13 Jul 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Scared stiff: Why should we care about Project Origin?]]></title><link>http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/</guid><comments>http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div style="text-align: center;"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/ca_loki-image238_top.jpg" alt="" /></div>
If <a href="http://www.joystiq.com/tag/silenthill"><span style="font-style: italic;">Silent Hill</span></a> taught us to be afraid of fog and <a href="http://www.joystiq.com/tag/fatal-frame"><span style="font-style: italic;">Fatal Frame</span></a> was quite clear in its mandate that ghosts are not to be screwed with, Monolith proved with a little acronym called <a href="http://www.joystiq.com/tag/fear"><span style="font-style: italic;">F.E.A.R</span>.</a> that little girls are truly freaky. The much vaunted PC shooter married run-and-gun gameplay with survival horror in a way that, while not being terribly unique, still managed to achieve a synergy wholly uncommon in video games. <br />
<br />
However, shortly after <span style="font-style: italic;">F.E.A.R</span>. landed on retail shelves in 2005, Monolith parted ways with BFF publisher Vivendi, a move that left all but the game's name in the hands of the developer, forcing the studio to re-brand its IP. And in 2007, Monolith <a href="http://www.joystiq.com/2007/08/07/vote-on-f-e-a-r-sequel-finalists-no-acronyms-this-time/">turned to the gamer community</a>, asking for creative types to submit ideas for what the sequel should be called. <br />
<br />
The result, as it turned out, was <a href="http://www.joystiq.com/2007/09/06/f-e-a-r-2-officially-dubbed-project-origin/"><span style="font-style: italic;">Project Origin</span></a>. But even with a name for its new baby, the question remained, and admittedly still lingers, as to if Monolith can recapture the lightning in a bottle that was <span style="font-style: italic;">F.E.A.R.</span> To this end, we recently cornered designers Craig Hubbard and John Mulkey to ask them both <a href="http://www.joystiq.com/tag/scared-stiff/">why we should care</a> about their latest offering.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/project-origin-3/">Project Origin</a></strong></p><a href="http://www.joystiq.com/photos/project-origin-3/#885600"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/ca_loki-image227_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/project-origin-3/#885601"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/ca_loki-image238_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/project-origin-3/#885602"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/po_4_2finals__6__thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/project-origin-3/#885603"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/po_4_2finals__16__thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/project-origin-3/#885604"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/po_4_2finals__21__thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/" rel="bookmark">Continue reading <em>Scared stiff: Why should we care about Project Origin?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/">Scared stiff: Why should we care about Project Origin?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jun 2008 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1237029/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>PS3</category><category>Scared-Stiff</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Thu, 26 Jun 2008 21:30:00 EST</pubDate></item><item><title><![CDATA[New Project Origin video compares, gushes blood]]></title><link>http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/</guid><comments>http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.projectorigincommunity.com/node/159"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/po_blood.jpg" /></a></div>
While some may look to water and its undulating physics as the standard for current gen eye candy, developer Monolith's yardstick is apparently a tad more crimson. The studio has released a new video for its <em>F.E.A.R.</em> follow-up, <em><a href="http://www.joystiq.com/tag/project-origin/">Project Origin</a></em>, showing off the way blood will be handled in the upcoming sequel by comparing the previous game's visceral cherry mist to what can be best described as <em>Project Origin</em>'s syrupy goop.<br />
<br />
On the game's <a href="http://www.joystiq.com/2008/03/14/project-origin-community-website-launched/">recently launched</a> community website, Monolith FX guru Mark Wood <a href="http://www.projectorigincommunity.com/node/159">explains</a> some of the work that went into the project's interesting, if messy, take on in-game gore. Writes Wood, the team is working to make the blood "visible from far away, while still feeling meaty and satisfying at closer range," something he concedes was lacking in the original <em>F.E.A.R.</em> The end result looks a bit like blasting strawberry jelly out of a bad guy, which in all honesty should be reason enough to get you to watch the video below.<p><a href="http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/" rel="bookmark">Continue reading <em>New Project Origin video compares, gushes blood</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/">New Project Origin video compares, gushes blood</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 May 2008 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.projectorigincommunity.com/node/159>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1201362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>PS3</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 21 May 2008 01:00:00 EST</pubDate></item><item><title><![CDATA[Project Origin video blowout]]></title><link>http://www.joystiq.com/2008/05/02/project-origin-video-blowout/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/02/project-origin-video-blowout/</guid><comments>http://www.joystiq.com/2008/05/02/project-origin-video-blowout/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="415" height="339"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=33484"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=33484" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="415" height="339"></embed> </object></center>Monolith has dropped not one, not two, not three, but <em>four</em> new <a href="http://www.joystiq.com/tag/project-origin"><em>Project Origin</em></a> <a href="http://www.gametrailers.com/game/5453.html">trailers</a> for gamers everywhere to ogle. The first, embedded above, deals with the Replica Elite Powered Armor. It is, quite simply, a mech capable of laying waste to all in its path. The video make sure to drive this point home, destroying buildings and vaporizing soldiers that stand in its way (or even in the general vicinity of its way). The second video (embedded after the break along with the other two) concerns the return of one of the enemies in the original <em>F.E.A.R.</em>, the Assassin. The Assassin is an acrobatic, pseudo-invisible badass with a penchant for killing. Sound fun? Of course it does. The final two videos are fly-throughs that show off <em>Project Origin</em>'s spooky environments. Be the first kid on your block to watch them all.<p><a href="http://www.joystiq.com/2008/05/02/project-origin-video-blowout/" rel="bookmark">Continue reading <em>Project Origin video blowout</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/02/project-origin-video-blowout/">Project Origin video blowout</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 May 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/game/5453.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/02/project-origin-video-blowout/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1184840/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/02/project-origin-video-blowout/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 02 May 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Video: Shooting Project Origin's crab people]]></title><link>http://www.joystiq.com/2008/04/04/video-shooting-project-origins-crab-people/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/04/video-shooting-project-origins-crab-people/</guid><comments>http://www.joystiq.com/2008/04/04/video-shooting-project-origins-crab-people/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><center><a href="http://www.gametrailers.com/player/32475.html"><img vspace="4" hspace="0" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/projectoriginsitbooboo.jpg" alt="" /></a></center>Nothing says happy Friday like seeing a twisted and freaky bloody monster-thing doing the crab walk all while he tries to eat off your face. Lovely. Embedded after the break you can view the <a href="http://www.gametrailers.com/player/32475.html">latest "Abomination" trailer</a> for Monolith's <em>F.E.A.R.</em> sequel <a href="http://www.joystiq.com/tag/project-origin"><span style="font-style: italic;">Project Origin</span></a> and between the freaky crab person bits, we get to see actual gameplay. And if we ever mocked <em>Project Origin</em>'s graphics before, we take back those statements because (visually) it looks dandy fine. Okay, back to watching the bloody crab walk ...<p><a href="http://www.joystiq.com/2008/04/04/video-shooting-project-origins-crab-people/" rel="bookmark">Continue reading <em>Video: Shooting Project Origin's crab people</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/04/video-shooting-project-origins-crab-people/">Video: Shooting Project Origin's crab people</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Apr 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/32475.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/04/video-shooting-project-origins-crab-people/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1157696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/04/video-shooting-project-origins-crab-people/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 04 Apr 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Project Origin trailer: Alma just wants to play]]></title><link>http://www.joystiq.com/2008/03/22/project-origin-trailer-alma-just-wants-to-play/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/22/project-origin-trailer-alma-just-wants-to-play/</guid><comments>http://www.joystiq.com/2008/03/22/project-origin-trailer-alma-just-wants-to-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="420" height="343"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=32138"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=32138" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="420" height="343"></embed> </object><br />
After watching the latest <a href="http://www.gametrailers.com/player/32138.html">"Swingset Trailer"</a> for Monolith's upcoming <em><a href="http://www.joystiq.com/tag/project-origin">Project Origin</a></em>, we have absolutely no doubt that the Lith are experts at creating crazy, twisted and totally freaky experiences. Then again, have we ever doubted them? Go ahead, give the latest<em> Project Origin</em> trailer a looksy and try to tell us Alma doesn't send a chill up your spine or that the swingset doesn't freak you out. Yeah, we've been harsh on<em> Project Origin</em> because of its "dated" graphics, but when it comes to building tension and totally messed up story lines ... well, Lith gets our seal of approval.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/22/project-origin-trailer-alma-just-wants-to-play/">Project Origin trailer: Alma just wants to play</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 22 Mar 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/32138.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/22/project-origin-trailer-alma-just-wants-to-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1146463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/22/project-origin-trailer-alma-just-wants-to-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 22 Mar 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Project Origin community website launched]]></title><link>http://www.joystiq.com/2008/03/14/project-origin-community-website-launched/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/14/project-origin-community-website-launched/</guid><comments>http://www.joystiq.com/2008/03/14/project-origin-community-website-launched/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.projectorigincommunity.com/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/projectoriginalma.jpg" alt="" /></a></div>
Since <a href="http://www.joystiq.com/2007/07/16/joystiq-impressions-not-f-e-a-r-2/">delivering on expectations</a> at last E3 and being later <a href="http://www.joystiq.com/2007/09/06/f-e-a-r-2-officially-dubbed-project-origin/">christened with a new, acronym-deficient title</a>, developer Monolith has been eerily quiet regarding its upcoming horror-themed follow up to 2005's <a href="http://www.joystiq.com/tag/FEAR/"><em>F.E.A.R.</em></a> Now the company has launched a <a href="http://www.projectorigincommunity.com/">community website</a> for the game<em>, </em>offering a one-stop buffet if you will for all things<em> <strike>F.E.A.R. 2</strike> <em>Project Origin. </em><br />
<br />
</em>The site is currently light on content, offering just a smattering of developer blog posts (lead engineer Russ P says the game is "coming together nicely") alongside some backstory and information about the game's various weapons. However, it's the included gameplay trailer that proves the most interesting addition to the website, showing an early look at the sorts of nasties <a href="http://feargame.net/wiki/index.php?title=Alma">Alma Wade</a> has in store -- though most of all we just hope that <em>Project Origin</em> will bring the chills that the first game promised but never delivered.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/14/project-origin-community-website-launched/">Project Origin community website launched</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Mar 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.projectorigincommunity.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/14/project-origin-community-website-launched/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1140256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/14/project-origin-community-website-launched/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>PS3</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 14 Mar 2008 21:00:00 EST</pubDate></item><item><title><![CDATA[Lith to improve upon everything with Project Origin]]></title><link>http://www.joystiq.com/2008/03/10/lith-to-improve-upon-everything-with-project-origin/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/10/lith-to-improve-upon-everything-with-project-origin/</guid><comments>http://www.joystiq.com/2008/03/10/lith-to-improve-upon-everything-with-project-origin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://xbox360.ign.com/articles/857/857754p1.html"><img vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/projorigingraffix.jpg" alt="" /></a></center>Now that they've sent <em><a href="http://www.joystiq.com/tag/bloodshot">Condemned 2</a></em> on its merry way, Monolith will now be focusing all its energy towards<em> F.E.A.R.</em>'s not-so sequel <em><a href="http://www.joystiq.com/tag/project-origin">Project Origin</a></em> and that crazy, crazy Alma.<br />
<br />
IGN sat down and <a href="http://xbox360.ign.com/articles/857/857754p1.html">chatted</a> with <em>Project Origin</em> lead designer John Mulkey to get the dirt on how development is progressing, what Monolith's goals are with <em>Origin</em> and what we can look forward to. And the general theme we're hearing is that <em>Origin</em> will take what was offered in<em> F.E.A.R.</em> and add more. More enemy types, more weapons, more locations and more variety. We can't be sure if more variety will equal commercial success or if <em>Origin</em> will still be looked at as <em>F.E.A.R.</em> 1.5, but we can be sure that Monolith is confident and that gives us some comfort for now. Our only gripe thus far is the game's "soft" and "flat" graphics, but maybe that's just us being nit-picky.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/10/lith-to-improve-upon-everything-with-project-origin/">Lith to improve upon everything with Project Origin</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Mar 2008 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/857/857754p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/10/lith-to-improve-upon-everything-with-project-origin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1136316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/10/lith-to-improve-upon-everything-with-project-origin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 10 Mar 2008 14:45:00 EST</pubDate></item><item><title><![CDATA[Zero Punctuation boos F.E.A.R. expansion]]></title><link>http://www.joystiq.com/2007/11/28/zero-punctuation-boos-f-e-a-r-expansion/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/28/zero-punctuation-boos-f-e-a-r-expansion/</guid><comments>http://www.joystiq.com/2007/11/28/zero-punctuation-boos-f-e-a-r-expansion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2675-Zero-Punctuation-F-E-A-R-Perseus-Mandate"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/zero-punctuation-fear.jpg" /></a></div>
Having <a href="http://www.joystiq.com/2007/11/22/yahtzee-travels-to-america-visits-valve/">traipsed</a> through the corridors of Valve's American headquarters, <a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2675-Zero-Punctuation-F-E-A-R-Perseus-Mandate">Zero Punctuation</a>'s <a href="http://www.joystiq.com/tag/yahtzee">Yahtzee</a> is notably unimpressed with the assignment greeting him upon his return. <em>More</em> creepy corridors, this time found in "uninformatively" titled <em>F.E.A.R</em>. expansion, <em>Perseus Mandat</em>e. While he appreciates the infrequent mind-bending sequences (they're rather <em>scares</em>, you see), Yahtzee can't wrap his brain around the developer's constant recycling of environments and combat. As usual, hidden within the rapid-fire rants and elaborately constructed metaphors lies an astute observation -- how is this game supposed to be <em>scary</em> if your character's running around with a bloody bazooka? <br />
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Check out the video after the break... and note the special <strike>threat</strike> message left for last week's <a href="http://www.joystiq.com/2007/11/26/some-punctuation-riffs-on-yahtzees-art-of-theft/">Zero Punctuation imitator</a>.<p><a href="http://www.joystiq.com/2007/11/28/zero-punctuation-boos-f-e-a-r-expansion/" rel="bookmark">Continue reading <em>Zero Punctuation boos F.E.A.R. expansion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/28/zero-punctuation-boos-f-e-a-r-expansion/">Zero Punctuation boos F.E.A.R. expansion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Nov 2007 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2675-Zero-Punctuation-F-E-A-R-Perseus-Mandate>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/28/zero-punctuation-boos-f-e-a-r-expansion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1050352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/28/zero-punctuation-boos-f-e-a-r-expansion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Day-1-Studios</category><category>Escapist</category><category>FEAR</category><category>FEAR-First-Encounter-Assault-Recon</category><category>FPS</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>Vivendi-Universal</category><category>Yahtzee</category><category>Zero-Punctuation</category><category>ZeroPunctuation</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 28 Nov 2007 22:30:00 EST</pubDate></item></channel></rss>