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Posts tagged Fail-States

Putting an end to fail states

Welcome to The Level Grind, a column hell-bent on asking questions about video game design from the gamer's perspective. This week we examine scary games, in celebration of Halloween! Linear storytelling isn't inherently a bad thing. Some of my favorite games of this generation have stories that a...

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Design ideas we love and want more of in 2015

Posted on Jan 27th 2015 8:15AM

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On my iPad: Helix

Posted on Jan 26th 2015 11:00AM

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