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Posts tagged Flower

Journey studio nets $7 million for 'emotionally engaging' game

Journey studio thatgamecompany has raised an additional $7 million in funding for its next project, thanks to a partnership with Capital Today and other investors. Thatgamecompany announced the investment on its blog: "With this new investment, our studio is able to scale up development efforts...

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Joystiq Streams: Flower in winter and glorious 1080p on PS4

Cue the Vince Guaraldi Trio smooth jazz and somber walks down holiday decoration-encrusted streets: Winter is in full effect! That means it's time to pour yourself a cup of hot cocoa and settle in with Joystiq for some streaming games. At 4:30p.m. Eastern, we'll be doling out a healthy dose of...

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Thatgamecompany's flOw swimming to PS4 next week

Thatgamecompany's flOw will launch next Tuesday, December 17 on PS4, Sony Santa Monica announced in a PlayStation Blog post today. The port of the artsy aquatic indie game will cost $5.99, with its lone DLC priced at $1.99. Developed by Jenova Chen and Nicholas Clark as a Flash game in 2006, the...

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Flower, flOw, Sound Shapes, Escape Plan coming to PlayStation 4 in November

Sony announced today that upgraded PlayStation 4 versions of Flower, flOw, Sound Shapes, and Escape Plan will hit the PlayStation Network shortly after the console launches at retail next month. The PlayStation 4 version of thatgamecompany's Flower will run at 60 frames-per-second and in 1080p...

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Breezing through Flower on PlayStation Vita

Having indirectly announced the PlayStation Vita version of thatgamecompany's Flower, the Indiecade booth at this year's E3 went on to hosting a playable version of the game. Flower on the smaller PlayStation suffers no loss in its vibrancy or serenity (provided you have some headphones handy),...

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Flower lands on Vita, viewable at E3's Indiecade exhibit

Flower is coming to Vita after four years as a PS3 exclusive, according to the list of Indiecade games coming to E3. Flower used tilt controls on the PS3, and the Vita version will take advantage of the system's touchscreen and motion-sensing abilities. "Using simple touch or motion controls,...

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thatinterview with thatgamecompany co-founder Jenova Chen

In a relatively quiet, upstairs nook of the rain-soaked Palmer Events Center in Austin, TX, thatgamecompany co-founder Jenova Chen and I sat down to discuss Journey, his company's future and his thoughts on free-to-play business models, among other things. For Chen, 2012 was an auspicious year....

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Journey art director opens new studio, first game to include music from Austin Wintory

Matt Nava, former art director for Journey and Flower, announced that he will be opening a new game development studio, Giant Squid. Nava teamed up wth Los Angeles television and film company Ink Factory to found the studio, and will serve as creative director. Nava is joined by Nicholas Clark, who...

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Journey: Collector's Edition won't make the trip to Europe

European fans hoping to pick up the upcoming collector's edition of Journey may be waiting a long time, possibly forever. It appears that the special boxed edition of Journey won't be available in Europe at all, according to thatgamecompany's Twitter account. "We wish Europeans could get it, but...

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'Journey: Collector's Edition' gets 'exclusive minigames,' all three soundtracks on Aug. 28 for $30

Journey Collector's Edition's contents got a lot clearer this morning, as thatgamecompany revealed the box art and more details on its website. The collection comprises all three thatgamecompany PSN games – Flow, Flower, and Journey – and also includes a one-month PS Plus membership,...

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