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Forza 2 goes gold, reaches stores on May 29th


In a politely worded e-mail, Microsoft has announced that seriously simmy sequel, Forza Motorsport 2, has at last gone gold. Having hit Ctrl+S for the final time, the team at Turn 10 Studios has sent the finished code off to the disc pressers, shortly before collapsing into a nearby and distinctly unhygienic pool of blood, sweat and oil.

A demo of Forza 2 is currently available on the Xbox Live Marketplace and the full game can be expected to arrive on 29 May. UK retailers currently list a June 8th release date for those that enjoy driving on the wrong side of the road.

[Via Microsoft press release]

Final Forza 2 car list rev-vealed, headline writer shot


A just punishment for such a terrible mangling of words, not to mention the trickery of "Final Forza 2" leading people to believe that Microsoft was releasing a bizarre automotive RPG, complete with mutant mechanics and bottles of restorative oil. No, the relevant game is Forza 2, simmy sequel to 2005's foray into car customization, reckless racing and all-round Gran Turismo-ing.

The official Forza Motorsport 2 website has unveiled the full list of cars to be included in the final game when it screeches into stores this May. Numbering 310 and representing enough reflective metal to burn holes through the back of your head, the list of cars is sure to please fans unsatisfied by the forthcoming demo's comparatively meager offering of 24 vehicles. It's noted that seven of the 310 cars have been deemed "special," with some only being available to pre-order deals and the game's collectors edition. The "controversial unicorn cars" will also be exclusively available for a limited time in the game's online auction house.

Racing enthusiasts are encouraged to look, use the Forza page and inspect the list closely as they attempt to answer the question, "Is there vroom for improvement?"

Update: Article author shot as well.

[Via Xbox 360 Fanboy]

Forza 2 demo a reality, says Microsoft

After popping up in a scanned page of Official Xbox Magazine, the Forza 2 demo has been given the official and unrelentingly green light by the Microsoft pit crew. The Redmond giant tells Eurogamer that further details regarding the demo, including its time of arrival on the Xbox Live Marketplace "will be confirmed in the coming weeks."

As if sensing the impatience surrounding Forza 2's May release, Microsoft also doled out another list of cars set to be featured in the final product. Though you might better judge them after the break, we feel confident in confirming them all to be fast, shiny and the sort of expensive that demands the use of words like "ludicrously," "disgustingly," "outrageously" and "quite."

Continue reading Forza 2 demo a reality, says Microsoft

Forza 2 hitting the track in May


In a brief and somewhat enthusiastic e-mail, Microsoft has today announced that Forza Motorsport 2 is expected to come roaring out of the development pits in May, straight into the open arms of driving enthusiasts. It could get messy, but getting down to the nitty-gritty and tweaking speeding hunks of metal until they reach peak performance is what the game is all about.

The official site has also been updated with a full track listing, which includes such exotically named locales as Nürburgring Nordschleife, Sunset Peninsula Infield and, err, Test Track. If you still crave satisfaction and insist on doing everything you can for za motorsport (OOF!), consider purchasing two more Xbox 360s and indulging in ludicrous, triple screen immersion (as seen above).

Forza 2 delayed, release date in limbo


After several days of internet murmurings and a noticeable lack of response from Microsoft, a delay in Forza 2's holiday release has manifested in that cruel place often referred to as "reality." Posting on the official Forza Motorsport forums, community manager Che Chou (username "chespace") revealed that the speedy sim sequel would overtake the 2006 holiday period and that the team would not "announce a new date until X06. Gotta do what you gotta do to get things right, y'know?"

Oh, we know. Given the game's relatively brief development time (the first Forza hit the Xbox last year), lofty goals and glut of prerendered promotional trailers, the news will likely disappoint more than it surprises. The few weeks leading up to Microsoft's X06 event are sure to be filled with speculation regarding the new release date -- we hear March 2007 is pretty popular these days. In the meantime, Microsoft expects you to gaze upon the latest screenshots, one of which features a rather exciting wall.

[Via Xbox 360 Fanboy]

See also: Forza 2 jacks PGR3 technology

Continue reading Forza 2 delayed, release date in limbo

Forza 2 jacks PGR3 technology

As much as we'd like to envision Microsoft programmers bursting into the UK offices of Bizarre Games, waving oversized pistols around and demanding that employees dump their precious code onto an external hard drive, the word "sharing" is the one used to describe the technology deal between the Project Gotham Racing 3 developer and the Forza Motorsport 2 team. In an Xbox World Australia love letter interview, lead designer Dan Greenawalt explains that the upcoming Xbox 360 racing sim will include an online TV mode, much like the one found in PGR3.

"In Forza Motorsport 2, you won't just be watching a bunch of Ferraris racing together. You'll be watching completely customized Ferraris racing in a simulation environment. The personality of the driver emerges in Forza Motorsport TV. Paint schemes and physics mastery add to the excitement and diversity of the 'telecasts'." Exciting news, certainly if you've discovered that watching is the best part of playing a game.

All joking aside, it is heartening to see PGR3's solid online implementation finding its way into another flagship franchise. Greenawalt goes on to highlight the game's 60 frames-per-second graphical glory,  its more nuanced Drivatar AI system and a photo mode that -- get this -- may allow you to share your virtual snaps with friends. Let's hope Microsoft remembers to share that marvelous technology with the Project Gotham team.

Well, maybe not all joking then.

[Via Eurogamer]

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