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BioWare, Pandemic creating 10 new franchises for EA


Electronic Arts has dropped a cold, emotionless reminder of its late-2007 acquisition of both BioWare and Pandemic Studios, announcing that the pair have now been officially digested by the EA collective. While we remain cynical of the whole affair – it is, after all, what we do – EA has announced that the pair has been tapped to create a whopping ten new franchises for EA, based on six different "wholly-owned" properties. 10? Seriously? BioWare alone hasn't touched that much code in nearly a decade, though to be fair EA hasn't laid out a time line for how often these games will emerge.

Both BioWare and Pandemic will be overseen by EA Games' top cheese Locutus...erm, Frank Gibeau, and according to the executive the acquisition will broaden EA's game portfolio in the RPG, action and adventure genres. A cloud of mystery continues to hang over the bulk of these new projects, though EA has confirmed that BioWare remains hard at work on Dragon Age and the DS Sonic RPG, while Pandemic is chugging along developing Mercenaries 2: World in Flames and Saboteur. At least it seems as though the assimilation hasn't freed the developers of independent thought, though granted it does take some time before the implants take hold.

Godfather 2 in development, it breaks our heart


Just when you think you're out, they pull you back in. In a stockholder meeting yesterday Frank Gibeau, head of EA Games, said Godfather 2 is currently in development. Fredo Corleone better watch out. Although, he's still got time to make up his mind if going fishing is a smart idea, the game currently has no official announcement or release date.

We expect Godfather II to have a more expansive San Andreas feel to it compared to the original. Godfather II the film not only had many more locations than The Godfather, but it also had two different time periods. It may actually be cool if the developers allow you to play a character who skips back and forth through time working for Vito and Michael. An official announcement should explain much more in the coming months, but considering The Godfather for Wii was made by using a scaled down version of the PS3 game, it looks like all console owners will be able to enjoy the sequel.

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