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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Return to Quest Quiz: Tim Schafer]]></title><link>http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/</guid><comments>http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="499" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/tim-schafer-ascii-490px.jpg" alt="" /><br /></div>
Alright, Tim Schafer, you win. After targeting various industry folks with a typically contrived adventure game puzzle and then assembling their responses in our <a href="http://www.joystiq.com/tag/gdc-quest-quiz"><span style="font-style: italic;">GDC Quest Quiz</span></a> feature, we simply weren't prepared for your relentless response to our silly challenge. Not only did you trick us into doing all the hard work, but you successfully navigated through our made-up-as-we-went-along chicane of bizarre logic. But don't grow complacent in your victory -- we'll get you next time.<br /><br /><strong><span style="text-decoration: underline;">The Player</span><br /></strong><a href="http://www.doublefine.com">Double Fine</a>'s Tim Schafer, designer of <span style="font-style: italic;">Full Throttle</span>, <span style="font-style: italic;">Grim Fandango</span>, <span style="font-style: italic;"><a href="http://www.joystiq.com/tag/Psychonauts/">Psychonauts</a></span> and upcoming god of gwar epic, <a href="http://www.joystiq.com/tag/brutallegend"><span style="font-style: italic;">Br&uuml;tal Legend</span></a>. Prior to the release of those games, he worked on <span style="font-style: italic;">The Secret of Monkey Island</span>, <span style="font-style: italic;">Monkey Island 2</span> and <span style="font-style: italic;">Maniac Mansion: Day of the Tentacle</span>.<br /><br /><strong><span style="text-decoration: underline;">The Puzzle</span><br /></strong>You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the <em>ferocious robot bear</em> guarding the entrance first.<br /><br /><u><strong>The Inventory<br /></strong></u>
<ul>
    <li>(1) perforated parasol</li>
    <li>(1) rubber chicken with a pulley in the middle</li>
    <li>(1) sealed manila envelope</li>
    <li>(1) miniature macaroni Tim Schafer statue</li>
</ul>
Make your way past the break to read our adventurous e-mail exchange.<p><a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/" rel="bookmark">Continue reading <em>Return to Quest Quiz: Tim Schafer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/">Return to Quest Quiz: Tim Schafer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Mar 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1132531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brutal-Legend</category><category>BrutalLegend</category><category>Double-Fine</category><category>DoubleFine</category><category>Full-Throttle</category><category>gdc-quest-quiz</category><category>Grim-Fandango</category><category>Psychonauts</category><category>Tim-Schafer</category><category>TimSchafer</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 07 Mar 2008 20:30:00 EST</pubDate></item><item><title><![CDATA[GDC Quest Quiz V: Ragnar Tørnquist]]></title><link>http://www.joystiq.com/2008/02/26/gdc-quest-quiz-v-ragnar-tornquist/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/26/gdc-quest-quiz-v-ragnar-tornquist/</guid><comments>http://www.joystiq.com/2008/02/26/gdc-quest-quiz-v-ragnar-tornquist/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/gdc-quest-quiz-ragnar.jpg" alt="" />We did a terrible thing at last week's <a href="http://www.joystiq.com/tag/gdc08">Game Developer's Conference</a>. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- <em>just for laughs</em>. <a href="http://www.joystiq.com/tag/gdc-quest-quiz">This is what happens</a> when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle.<br /><br style="text-decoration: underline;" /><strong><span style="text-decoration: underline;">The Player</span><br /></strong>Ragnar T&oslash;rnquist, designer of <span style="font-style: italic;">The Longest Journey</span> and writer and director of <em>Dreamfall</em>, <em>Anarchy Online</em> and upcoming MMO, <a href="http://www.joystiq.com/2007/05/11/funcom-unveils-the-secret-world-mmo-for-xbox-360-pc/"><em>The Secret World</em></a>.<br /><br /><strong><span style="text-decoration: underline;">The Puzzle</span><br /></strong>You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the <em>ferocious robot bear</em> guarding the entrance first.<br /><br /><u><strong>The Inventory<br /></strong></u>
<ul>
    <li>(1) perforated parasol</li>
    <li>(1) rubber chicken with a pulley in the middle</li>
    <li>(1) sealed manila envelope</li>
    <li>(1) miniature macaroni Tim Schafer statue</li>
</ul>
Check out Ragnar's thoroughly realized reasoning after the break.<p><a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-v-ragnar-tornquist/" rel="bookmark">Continue reading <em>GDC Quest Quiz V: Ragnar Tørnquist</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-v-ragnar-tornquist/">GDC Quest Quiz V: Ragnar Tørnquist</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Feb 2008 21:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-v-ragnar-tornquist/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1125070/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-v-ragnar-tornquist/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dreamfall</category><category>Funcom</category><category>GDC</category><category>GDC-Quest-Quiz</category><category>GDC08</category><category>Ragnar-Tornquist</category><category>RagnarTornquist</category><category>TheLongestJourney</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 26 Feb 2008 21:55:00 EST</pubDate></item><item><title><![CDATA[GDC Quest Quiz IV: Erik Wolpaw]]></title><link>http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iv-erik-wolpaw/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iv-erik-wolpaw/</guid><comments>http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iv-erik-wolpaw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/gdc-quest-quiz-wolpaw.jpg" />We did a terrible thing at last week's <a href="http://www.joystiq.com/tag/gdc08" style="">Game Developer's Conference</a>. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- <em>just for laughs</em>. <a href="http://www.joystiq.com/tag/gdc-quest-quiz">This is what happens</a> when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle.<br /><br style="text-decoration: underline;" /><strong><span style="text-decoration: underline;">The Player</span><br /></strong>Erik Wolpaw, co-author of the now-defunct <a href="http://www.oldmanmurray.com">Old Man Murray</a>. He's written for games such as <em>Psychonauts</em> and <em>Portal</em>, and once accused the adventure genre of <a href="http://www.oldmanmurray.com/features/77.html">committing suicide</a>.<em><br /></em><br /><strong><span style="text-decoration: underline;">The Puzzle</span><br /></strong>You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the <em>ferocious robot bear</em> guarding the entrance first.<br /><br /><u><strong>The Inventory<br /></strong></u>
<ul>
    <li>(1) perforated parasol</li>
    <li>(1) rubber chicken with a pulley in the middle</li>
    <li>(1) sealed manila envelope</li>
    <li>(1) miniature macaroni Tim Schafer statue<br /></li>
</ul>
<span style="text-decoration: underline;"><span style="font-weight: bold;">The Solution<br /></span></span> "How is the pulley attached to the rubber chicken? See, this is why I hate adventure games. I think you're expecting a joke answer, and I'm actually trying to figure it out. OK, type 'quit.' That's what I would do. Go to the menu and type 'quit.'"<br /><br />(Catch the rest of our interview with Wolpaw later this week!)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iv-erik-wolpaw/">GDC Quest Quiz IV: Erik Wolpaw</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Feb 2008 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iv-erik-wolpaw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1125009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iv-erik-wolpaw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Erik-Wolpaw</category><category>GDC</category><category>GDC-Quest-Quiz</category><category>GDC08</category><category>Portal</category><category>Psychonauts</category><category>Valve</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 26 Feb 2008 17:55:00 EST</pubDate></item><item><title><![CDATA[GDC Quest Quiz III: Mike Stemmle]]></title><link>http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iii-mike-stemmle/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iii-mike-stemmle/</guid><comments>http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iii-mike-stemmle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/gdc-quest-quiz-mike.jpg" alt="" />We did a terrible thing at last week's <a href="http://www.joystiq.com/tag/gdc08">Game Developer's Conference</a>. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- <em>just for laughs</em>. <a href="http://www.joystiq.com/tag/gdc-quest-quiz">This is what happens</a> when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle.<br /> <br style="text-decoration: underline;" /> <strong><span style="text-decoration: underline;">The Player</span></strong><em><br /></em>Recent <a href="http://www.joystiq.com/2008/02/19/telltale-games-joined-by-adventure-veteran-mike-stemmle/">Telltale Games addition</a> Mike Stemmle, co-designer of <em>Sam &amp; Max Hit the Road</em> and <em>Escape from Monkey Island,</em> and designer on the ill-fated <em>Sam &amp; Max Freelance Police</em>. He also worked on <em>Afterlife</em>, but he doesn't think you remember it. <br /><br /> <strong><span style="text-decoration: underline;">The Puzzle</span><br /></strong>You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the <em>ferocious robot bear</em> guarding the entrance first.<br /> <br /> <u><strong>The Inventory<br /></strong></u>
<ul>
    <li>(1) perforated parasol</li>
    <li>(1) rubber chicken with a pulley in the middle</li>
    <li>(1) sealed manila envelope</li>
    <li>(1) miniature macaroni Tim Schafer statue</li>
</ul>
Peek hard at Mike Stemmle's <em>Star Trek</em> strategy after the break.<p><a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iii-mike-stemmle/" rel="bookmark">Continue reading <em>GDC Quest Quiz III: Mike Stemmle</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iii-mike-stemmle/">GDC Quest Quiz III: Mike Stemmle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Feb 2008 15:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iii-mike-stemmle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1124211/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/26/gdc-quest-quiz-iii-mike-stemmle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>GDC</category><category>GDC-Quest-Quiz</category><category>GDC08</category><category>Mike-Stemmle</category><category>Sam-and-Max</category><category>SamandMax</category><category>Star-Trek</category><category>Telltale</category><category>Telltale-Games</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 26 Feb 2008 15:25:00 EST</pubDate></item><item><title><![CDATA[GDC Quest Quiz II: Steve Purcell]]></title><link>http://www.joystiq.com/2008/02/25/gdc-quest-quiz-ii-steve-purcell/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/25/gdc-quest-quiz-ii-steve-purcell/</guid><comments>http://www.joystiq.com/2008/02/25/gdc-quest-quiz-ii-steve-purcell/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/gdc-quiz-quest-steve.jpg" alt="" />We did a terrible thing at last week's <a href="http://www.joystiq.com/tag/gdc08">Game Developer's Conference</a>. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- <em>just for laughs</em>. <a href="http://www.joystiq.com/tag/gdc-quest-quiz">This is what happens</a> when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle.<br /><br style="text-decoration: underline;" /><strong><span style="text-decoration: underline;">The Player</span><br /></strong>Steve Purcell, illustrator and writer best known as the creator of <a href="http://www.joystiq.com/tag/samandmax"><span style="font-style: italic;">Sam &amp; Max</span></a>. We're surprised he even talked to us after last year's <a href="http://www.joystiq.com/2007/03/06/joystiq-interviews-sam-and-max-creator-steve-purcell/">drunken debacle</a>. <br /><br /><strong><span style="text-decoration: underline;">The Puzzle</span><br /></strong>You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the <em>ferocious robot bear</em> guarding the entrance first.<br /><br /><u><strong>The Inventory<br /></strong></u>
<ul>
    <li>(1) perforated parasol</li>
    <li>(1) rubber chicken with a pulley in the middle</li>
    <li>(1) sealed manila envelope</li>
    <li>(1) miniature macaroni Tim Schafer statue</li>
</ul>
Find Steve Purcell's solution to the "meta-puzzle" after the break.<p><a href="http://www.joystiq.com/2008/02/25/gdc-quest-quiz-ii-steve-purcell/" rel="bookmark">Continue reading <em>GDC Quest Quiz II: Steve Purcell</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/25/gdc-quest-quiz-ii-steve-purcell/">GDC Quest Quiz II: Steve Purcell</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Feb 2008 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/25/gdc-quest-quiz-ii-steve-purcell/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1124184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/25/gdc-quest-quiz-ii-steve-purcell/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>GDC</category><category>GDC-quest-quiz</category><category>GDC08</category><category>Sam-and-Max</category><category>SamandMax</category><category>Steve-Purcell</category><category>Telltale</category><category>Telltale-Games</category><category>TelltaleGames</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 25 Feb 2008 17:45:00 EST</pubDate></item><item><title><![CDATA[GDC Quest Quiz I: Ron Gilbert]]></title><link>http://www.joystiq.com/2008/02/25/gdc-quest-quiz-i-ron-gilbert/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/25/gdc-quest-quiz-i-ron-gilbert/</guid><comments>http://www.joystiq.com/2008/02/25/gdc-quest-quiz-i-ron-gilbert/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/gdc-quiz-quest-ron.jpg" />We did a terrible thing at last week's <a href="http://www.joystiq.com/tag/gdc08">Game Developer's Conference</a>. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- <em>just for laughs</em>. <a href="http://www.joystiq.com/tag/gdc-quest-quiz">This is what happens</a> when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle.<br />
<br style="text-decoration: underline;" />
<strong><span style="text-decoration: underline;">The Player</span><br />
</strong>Ron Gilbert, designer of <em>The Secret of Monkey Island</em> (amongst other LucasArts adventures), consultant on <a href="http://www.joystiq.com/tag/pennyarcadeadventures"><em>Penny Arcade Adventures</em></a> and designer of Hothead's upcoming episodic series, <em><a href="http://www.joystiq.com/2008/01/09/hothead-games-to-publish-ron-gilberts-deathspank/">Deathspank</a>.<br />
</em><br />
<strong><span style="text-decoration: underline;">The Puzzle</span><br />
</strong>You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the <em>ferocious robot bear</em> guarding the entrance first.<br />
<br />
<u><strong>The Inventory<br />
</strong></u>
<ul>
    <li>(1) perforated parasol</li>
    <li>(1) rubber chicken with a pulley in the middle</li>
    <li>(1) sealed manila envelope</li>
    <li>(1) miniature macaroni Tim Schafer statue</li>
</ul>
Find Ron Gilbert's surprisingly direct solution after the break.<p><a href="http://www.joystiq.com/2008/02/25/gdc-quest-quiz-i-ron-gilbert/" rel="bookmark">Continue reading <em>GDC Quest Quiz I: Ron Gilbert</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/25/gdc-quest-quiz-i-ron-gilbert/">GDC Quest Quiz I: Ron Gilbert</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Feb 2008 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/25/gdc-quest-quiz-i-ron-gilbert/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1119119/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/25/gdc-quest-quiz-i-ron-gilbert/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Deathspank</category><category>GDC</category><category>GDC-Quest-Quiz</category><category>GDC08</category><category>Hothead</category><category>Monkey-Island</category><category>Penny-Arcade-Adventures</category><category>Ron-Gilbert</category><category>The-Secret-of-Monkey-Island</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 25 Feb 2008 15:45:00 EST</pubDate></item></channel></rss>