Posts with tag GameBoyAdvance
by Scott Jon Siegel Dec 6th 2007 6:55AM
Filed under: Nintendo DS, Portable, Peripherals
A new glucose monitor targeted at children with Juvenile Diabetes hopes to entice its young users by
doubling as a video game. The
GlucoBoy tests small amounts of blood for glucose levels, just like a normal glucose self-diagnosis device. Upon plugging it into a Game Boy Advance or DS, however, GlucoBoy rewards players for routine glucose checks or having correct blood sugar levels by giving them points, which can be used to unlock mini-games on the cartridge.
Interestingly, we originally reported about GlucoBoy
way back in 2005, with Engadget having reported on it
first in 2004. Due to the device's small market, its inventor Paul Wessel has spent three years trying to get approval from Nintendo to produce the device. GlucoBoy launched in Australia on World Diabetes Day, with plans to bring the glucose-testing device to more regions soon.
[Via
Next-Gen]
by Kyle Orland Jun 22nd 2007 12:29PM
Filed under: Nintendo DS, Portable, Retro, Business
The drive to catch all 493 beasts in
Pokémon Diamond and Pearl is causing a surge in demand for old
Pokémon games. JJGames' used video games
price tracker shows the average price for used, classic
Pokémon games rising over 20 percent since early Feburary. Used game prices in general went down nearly 20 percent during the same period.
As the above graph shows, the
Pokémon prices largely track with the market through the end of February, when they surged ahead of the DS games' April 22 release. The prices take a downward turn for the month after
Diamond and Pearl's release, then shoot up again after Memorial Day, the traditional start of summer.
While this meteoric rise might encourage you to invest all your savings into used
Pokémon games, we encourage caution. A well-diversified portfolio of used games is the only way to avoid fiascos like
this one.
by James Ransom-Wiley Jan 26th 2007 7:25AM
Filed under: Portable, Retro, RPGs

Siliconera notes that upcoming GBA port
Final Fantasy VI Advance is sorta like a director's cut. When the game appeared some years ago on Super NES, as
Final Fantasy III, localization efforts toned down some of the
stronger language. Thus, "death" became "doom," "pub" became "cafe," and "holy" became "pearl" (
huh?). Even instances of minor nudity, pixelated as they were, got covered up.
Pictured above, "Doomgaze" (SNES version name) has been properly restored to "Deathgaze" in
FFVI Advance. Could the final release retain all of the original Japanese creation's edginess? Will "Terra" --
*gasp* -- be rightfully named "Tina"?
Update: corrected Terra/Tina mix-up.
by Kyle Orland Jan 11th 2007 11:05AM
Filed under: Hacks, Portable, Nintendo Wii
While Nintendo is quick to tout the Wii's extensive backward-compatibility with all GameCube software, the sleek white system is a pretty bad fit for the Cube's Game Boy Player hardware add-on. Rather than leaving that clunky old Cube out in the entertainment center, Wii News recommends the Datel Advance Game Port, a sleek-looking accessory that plugs into the GameCube/Wii memory card slot and lets you play Game Boy Advance games on the big screen.
What Wii News doesn't tell you is that the Datel Advance Game Port is a buggy mess. In our reviews of the discontinued hardware, games ran with inconsistent slowdown, laggy controls and audio problems. What's more, the port only plays Game Boy Advance games, unlike the official Game Boy Player, which works with games dating all the way back to the black-and-white classic portable.
If you're really desperate for Game Boy games on your TV, spring for the Nintendo-approved solution and not this third-party knock-off. Or just sit around and wait for the oft-rumored addition of Game Boy support for the Virtual Console.
by James Ransom-Wiley Jan 5th 2007 1:45PM
Filed under: Culture, Portable
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Nintendo of Europe has offered its condolences to the family of Connor O'Keefe, the seven-year-old UK boy who was electrocuted and tragically killed last Saturday when unplugging his Game Boy power supply. Connor was vacationing with his family in Thailand when the fatal accident occurred. The UK (230V/50Hz) and Thailand (220V/50Hz) use similar voltage standards.
Nintendo did not issue any further comments, claiming that details of the incident were still unclear. Police have declared the tragedy an accident. "No blame has been attached," said Lt. Colonel Sopol Borirok.
by James Ransom-Wiley Dec 5th 2006 8:55PM
Filed under: Culture, Portable

What ever happened to the ol' lump of coal punishment? A South Carolina woman decided her son was so out of line when he stole the Game Boy Advance she had purchased as his Christmas present that she had the 12 year-old arrested. He was charged, as a juvenile, with petty larceny.
The GBA theft follows an alleged string of offenses carried out by the boy, including shoplifting, stealing from mom's wallet, and punching a cop. At his court appearance, the mother will seek to turn her son over to the state Department of Juvenile Justice.
by James Ransom-Wiley Aug 1st 2006 3:55PM
Filed under: Nintendo DS, Nintendo GameCube, PC, Portable, Nintendo Wii, RPGs, Sports, Business

DSmeet.com reports that Camelot Software, best known for the
Golden Sun series on GBA, has announced plans to stop developing titles for Nintendo. Joining forces with Eleven-Up Inc., Camelot will now work exclusively on the PC platform.
Besides both
Golden Sun titles, Camelot is responsible for
Mario Tennis: Power Tour (GBA), as well as
Mario Power Tennis and
Mario Golf: Toadstool Tour on GameCube. Camelot's departure from the Nintendo scene officially puts to rest rumors that the studio will release a new
Golden Sun installment for Wii.
Update: Looks like we jumped the gun. Most sources, including Camelot's
official website, seem to indicate that the studio is merely branching out onto the PC platform with '
I LOVE GOLF!' A Wii RPG should still be in the works.
by Christopher Grant Jul 3rd 2006 5:55PM
Filed under: Portable, Retro

The good news: the
website for Nintendo's retro, budget
bit Generations (née
Digistylish) series has gone live, featuring mini-pages for each of the three games contained in the series 1 package,
Dotstream,
Boundish, and
Dialhex. The bad news: it's in Japanese. What we can extract from the site: the series 1 package, which includes the aforementioned three titles, will launch on July 13th in Japan for 2000 ¥ (about $17); the series 2 package, which includes
Coloris,
Digidrive,
Orbital, and
Soundvoyager, launches two weeks later for the same price.
More good news: we've embeddded a trailer after the break, so if you're unable (or unwilling) to navigate the Japanese page, keep reading to get a glimpse of some GBA-goodness.
[Via
4cr]
Continue reading Tour Nintendo.co.jp's bit Generations site
by Dan Choi Mar 8th 2006 6:05AM
Filed under: Portable, RPGs, Strategy

Atlus is bringing two
Super Robot Taisen
titles to North America for the GBA this year.
According to the official press release linked,
"
Super Robot Taisen: Original Generation is scheduled for release in the summer of 2006, followed by
Original Generation 2 in the fall of 2006." The original
Original Generation was released in
Japan in 2002, while the
Original follow-up arrived in early 2005.
While the super-deformed
strategy RPGs will feature Banpresto's original pilots and mechs, the
Original Generation titles unfortunately
leave out
SRT's traditional mash-up of Japanese anime robot warriors from
Mazinger Z to
Neon
Genesis Evangelion. At least GBA and DS owners with a love for SRPGs will have something extra to look forward to
later this year.
[Via
GameSpot;
image taken from
AdvancedMN]
See also: