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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>PS3 Guitar Hero III getting free God of War track in June [update]</title><link>http://www.joystiq.com/2008/05/22/ps3-guitar-hero-iii-getting-free-god-of-war-track-in-june/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/22/ps3-guitar-hero-iii-getting-free-god-of-war-track-in-june/</guid><comments>http://www.joystiq.com/2008/05/22/ps3-guitar-hero-iii-getting-free-god-of-war-track-in-june/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://www.ps3fanboy.com/2008/05/22/guitar-hero-meets-god-of-war-on-june-5th/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/r433to2wont_joy_top.jpg" alt="" /></a><br /></div>
With Xbox 360 players getting a <a href="http://www.joystiq.com/2007/11/21/rock-the-halo-theme-free-for-guitar-hero-3-tomorrow/"><em>Halo 3</em> musical number</a> for free last Thanksgiving, the gods of rock have now smiled down on PS3 owners as well. Tucked away in the latest PlayStation Underground newsletter comes word that PS3 armchair rockers will be able to download a free <a href="http://www.joystiq.com/tag/godofwar"><em>God of War</em></a>-themed track for <a href="http://www.joystiq.com/tag/gh3"><em>Guitar Hero III</em></a> to rock out to on Thursday, June 5. <br /><br /><strike>No other details have been revealed, including what selection exactly will be released.</strike> Even so, free is <em>free, </em>though honestly we're racking our brains trying to come up with a single piece of <em>God of War</em> music that's memorable enough to warrant a living room encore.<br /><br /><strong>Update:</strong> It has a name! "The End Begins (to Rock)." [Thanks, Dan; via <a href="http://community.guitarhero.com/news_posts/31">Guitar Hero Community</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ps3fanboy.com/2008/05/22/guitar-hero-meets-god-of-war-on-june-5th/>Read</a> | <a href="http://www.joystiq.com/2008/05/22/ps3-guitar-hero-iii-getting-free-god-of-war-track-in-june/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1202928/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/22/ps3-guitar-hero-iii-getting-free-god-of-war-track-in-june/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>free</category><category>gh3</category><category>god-of-war</category><category>godofwar</category><category>guitar-hero-iii</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-05-22T09:40:00+00:00</dc:date></item><item><title>Amazon and Gamestop offering God of War III pre-orders, claim March 2 release</title><link>http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/</guid><comments>http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.amazon.com/Sony-God-of-War-III/dp/B000ZK9QCS/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1210348865&amp;sr=8-1"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/gam_gow3amazonboxart_490.jpg"  alt="" /></a><br />We know that a vast majority of the gaming media consumers out there have a fairly negative outlook when it comes to pre-orders for popular titles (did anyone really have a hard time finding <em>Halo 3</em> last September?), but that's not why we're writing about the recent pre-order listings on <a href="http://www.amazon.com/Sony-God-of-War-III/dp/B000ZK9QCS/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1210348865&amp;sr=8-1">Amazon</a> and <a href="http://www.gamestop.com/browse/search.aspx?N=0&amp;Ntk=TitleKeyword&amp;Ntx=mode+matchallpartial&amp;Ntt=god+of+war+iii">Gamestop</a> for the <a href="http://www.joystiq.com/2008/01/03/cory-barlog-says-god-of-war-iii-in-good-hands/">next (Barlog-less) installment</a> in the well-received  <em><a href="http://www.joystiq.com/search/?q=God%20of%20War">God of War</a></em> franchise. What we find intriguing is the March 2 release date listed on both websites -- <a href="http://www.joystiq.com/2008/01/23/rumor-god-of-war-iii-waits-until-christmas-2009/">three quarters earlier than the last rumored launch window</a> for the title. Is this wishful thinking from these two gaming retailers, or could the further adventures of everyone's favorite ashy Spartan hit shelves much sooner than expected?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamestop.com/browse/search.aspx?N=0&amp;Ntk=TitleKeyword&amp;Ntx=mode+matchallpartial&amp;Ntt=god+of+war+iii>Read</a> | <a href="http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1192349/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>amazon</category><category>barlog</category><category>gamestop</category><category>god-of-war-3</category><category>godofwar</category><category>kratos</category><category>playstation3</category><category>preorder</category><category>ps3</category><category>sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-05-11T18:00:00+00:00</dc:date></item><item><title>Zero Punctuation takes on the God of War</title><link>http://www.joystiq.com/2008/04/30/zero-punctuation-takes-on-the-god-of-war/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/30/zero-punctuation-takes-on-the-god-of-war/</guid><comments>http://www.joystiq.com/2008/04/30/zero-punctuation-takes-on-the-god-of-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><div style="text-align: center;"><a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/4862-Zero-Punctuation-God-of-War-Chains-of-Olympus"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/zeropuncgowcop.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/tag/zero-punctuation">Zero Punctuation</a>'s Yahtzee isn't content with taking on just <em>God of War: Chains of Olympus</em> this week. No, he takes on the whole bloody franchise. What we end up getting is almost four minutes of Yahtzee admitting that he's nitpicking and that the series helps give us relief from our <strike>9</strike> 8:30 to <strike>5</strike> 6 (with a half-hour lunch break) lives. The trademark Yahtzee anger just isn't there in this review, but considering it was overflowing in <a href="http://www.joystiq.com/2008/04/23/zero-punctuation-beats-up-smash-bros-brawl-youre-surprised/">last week's <em>Smash Bros.</em> piece</a>, an easing of tension might be good for a week.<br /><br /><a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/4845-Zero-Punctuation-Super-Smash-Bros-Brawl">This week's</a> NSFW review eviscerating <em>God of War: Chains of Olympus </em>can be found after the break. <span style="font-style: italic;"></span><br /><br /> <center><embed width="490" height="411" align="middle" src="http://update.videoegg.com/flash/proxy.swf?jsver=1.4" flashvars="gc=c2hvd0FkPXRydWUmYWRWYXJzPWFyZWE9Z2FtZXMmc2l0ZT1lc2NhcGlzdG1hZ2F6aW5lJmZpbGU9aHR0cCUzQSUyRiUyRnNlbGZzZXJ2ZTMwMCUyRWRvd25sb2FkJTJFdmlkZW9lZ2clMkVjb20lMkZnaWQzODklMkZjaWQxMzg5JTJGQVQlMkZIVyUyRjEyMDk1NjUwMzR0ekt5d2NLWWp2SFRaSjZ1eTlrMCZzd2ZwYXRoPWh0dHAlM0ElMkYlMkZ1cGRhdGUlMkV2aWRlb2VnZyUyRWNvbSUyRmZsYXNoJTJGcHJveHklMkVzd2YlM0Zqc3ZlciUzRDElMkU0JmF1dG9QbGF5PWZhbHNlJnNob3dBZFByaW1hcnk9dHJ1ZSZ3bW9kZT13aW5kb3cmYWxsb3dGbGFzaDlGdWxsc2NyZWVuPXRydWU=" quality="high" allowfullscreen="true" allowscriptaccess="always" scale="noscale" wmode="window" name="VE_Player" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/4862-Zero-Punctuation-God-of-War-Chains-of-Olympus>Read</a> | <a href="http://www.joystiq.com/2008/04/30/zero-punctuation-takes-on-the-god-of-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1182139/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/30/zero-punctuation-takes-on-the-god-of-war/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>escapist</category><category>god-of-war</category><category>god-of-war-chains-of-olympus</category><category>godofwar</category><category>yahtzee</category><category>zero-punctuation</category><category>zeropunctuation</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-30T16:00:00+00:00</dc:date></item><item><title>The God of War PSP bundle looks like this</title><link>http://www.joystiq.com/2008/03/26/the-god-of-war-psp-bundle-looks-like-this/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/26/the-god-of-war-psp-bundle-looks-like-this/</guid><comments>http://www.joystiq.com/2008/03/26/the-god-of-war-psp-bundle-looks-like-this/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.pspfanboy.com/photos/god-of-war-psp-2000-1/718589/full/"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/gow-psp-bundle-box-490.jpg" alt="" /></a><br /><em><small>Click to enlarge<br /></small></em>
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<div align="left">We consider packaging to be quite effective when you can tell at a glance just what awaits you inside of it. Take this <em>God of War Entertainment Pack</em>, for example. There's the <a href="http://www.joystiq.com/2008/02/26/destination-playstation-god-of-war-bundle-with-red-psp-in-june/">"Deep Red" PSP</a>, the Superbad UMD, the <a href="http://www.joystiq.com/2008/02/28/metareview-god-of-war-chains-of-olympus-psp/">critically praised</a> <em>God of War: Chains of Olympus</em> and ... well, there's also a <a href="http://www.joystiq.com/tag/PSN/">PSN</a> voucher for <em>Syphon Filter: Combat Ops</em>, which isn't pictured. To be fair, that's simply due to the lack of excitement incurred by a piece of paper with some obscure code on it.<br /><br />Also not pictured is the price tag of $199.99 and, perhaps most importantly, a disappointing label which reads, "Not for sale until June."<br /></div>
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</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.pspfanboy.com/photos/god-of-war-psp-2000-1/718589/full/>Read</a> | <a href="http://www.joystiq.com/2008/03/26/the-god-of-war-psp-bundle-looks-like-this/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1148995/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/26/the-god-of-war-psp-bundle-looks-like-this/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Chains-of-Olympus</category><category>God-of-War</category><category>GodofWar</category><category>PSP-2000</category><category>PSPlite</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-03-26T01:00:00+00:00</dc:date></item><item><title>Nega-review: God of War: Chains of Olympus</title><link>http://www.joystiq.com/2008/03/04/nega-review-god-of-war-chains-of-olympus/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/04/nega-review-god-of-war-chains-of-olympus/</guid><comments>http://www.joystiq.com/2008/03/04/nega-review-god-of-war-chains-of-olympus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/chains1.jpg" /></div>
"<em>Chains of Olympus</em> doesn't quite live up to the other <em>God of War</em> games." (4) "Ready at Dawn didn't mess with the franchise's proven formula whatsoever, which is ... one of our ... gripes for the game." (3) "Gameplay-wise, nothing much has changed ... You still run around and beat the beejezus [sic] out of enemies and then meet up with the occasional boss fight." (5) "I wish that Ready at Dawn had added something new the canon rather than just re-using what's been done in the past." (7)<br /><br />"The game feels a bit too familiar ... [and] at times you do feel like you've played the game before." (7) That said, "the game is missing some of the features from other <em>God of War</em> games. ... you won't find the ability to use your blades on grappling points, the Icarus Wings, Rage of the Gods, rope traversal, rope swinging, a fourth magic, etc." (4) "I find myself disappointed ... that the game doesn't quite have the same feeling of showing you something new around every corner that the previous games did." (4)<br /><br /> "The game is also brutally linear: you're constantly running from point A to point B, stopping to administer the occasional beatdown." (5) It could also be described as "a very linear experience, (3) that "may be a touch linear." (9) "Toward the end, combat got pretty repetitious, relying really heavily on the mechanic of blocking you into a room and not letting you out until you finished taking down the waves of enemies." (1) "It would have been nice to have seen a little experimentation here or there to mix things up. (3) "Altogether, ... the game feels like a bit less of an adventure and more of a straightforward action game." (4)<br /><br />Control-wise, "the more intricate attack moves are simply lost to the somewhat 'floaty' control nub on the PSP. There are times that I'm sure I nailed a combo only to watch it come apart mid-attack." (8) "Kratos' rolling dodge... [is] still a little awkward," (6) and "some things, like accidentally setting off magic spells, can ... be off-setting." (2) "I didn't like ... the quick-time events requiring analog nub action ... that analog nub just can't measure up to an analog stick.." (1) <br /> <strong><br /></strong>"The puzzles were for the most part a little too easy," (1) "very simple," (4) and "on the simple side." (9) No, the puzzles "aren't all that difficult by and large." (3) "They tend to either have obvious solutions or -- in a couple of cases -- be so obtuse that you'll spend hours just trying to figure out how to get out of one stupid room." (6) "There's a puzzle that's not particularly intuitive thanks to the fixed camera and lack of cues," (2) and "one -- which involved dragging around a lot of very heavy statues that were incredibly slow to move -- got downright irritating. (1)<br /><br />
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<strong><br /> </strong>As far as enemies, "if you can imagine lining up the creatures from previous installments and then mixing and matching their abilities a tad, you pretty much know what to expect." (3) "Towards the end of the game the developers increase the difficulty by forcing you to take on more enemies in a smaller space rather than introducing newer/harder enemies." (7) Put simply, "the enemies weren't as varied as before," (5) and "it would have been nice to have seen something a little more inventive here, even if it was only one wholly unique creature." (3)<br />  <strong><br /></strong>"Playing through this title there is certainly something missing - bosses." (8) "I'm slightly disappointed with ... the short list of boss fights." (3) "The game could have used more unique boss fights and big memorable moments to put it on par with <em>God of War</em> <span style="font-style: italic;">I</span> and <span style="font-style: italic;">II</span>." (4) "While there are bosses punctuating the overall 'levels', there are few that are the size and scale of the large statue in <em>God of War II</em>, or Ares in the first <em>God of War</em>." (8)<br /> <br />  "The game is a smaller overall package than we've come to expect from the series." (4) "The game is relatively short in length," (9) and "not as long as the console counterparts. (1) "The story is short ... between five and six hours the first time through," (4) or "probably seven or eight hours." (1) Either way, "it'll be a brief experience for the voraciously hardcore." (2) and "another level or two wouldn't have hurt." (6)<br /><br />
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<br /> Otherwise, "there are a few more frustrating moments that take some patience to get through. (2) "The smaller screen cuts into some of the game's graphical prowess," and "there aren't as many neat-o fatality animations either." (5) "Enemy AI is a bit mixed in the game. ... I did have a few times when I could walk up to some of the archers without them attacking."<strong> </strong>(7) "There are a whole lot of unskippable cutscenes littered throughout the game ... we really don't need to see the same scenes play out again every time we're unlucky enough to die before the next checkpoint." (6) "The storyline ... isn't as strong as in previous games," (2) and "it isn't quite up to the par set by the other titles in terms of an expansive and cohesive storyline." (8)<br /> <br /><em>Welcome, greek mythology fans, to the latest installment in <a href="http://www.joystiq.com/tag/negareview">Joystiq's Nega-review series</a>. As always, this Nega-review takes the small, negative points from many overwhelmingly positive reviews and compiles them together into a horribly scathing whole. While positive context may have been removed from some excerpts, everything inside the quote marks was indeed intended as a negative in the original review.<br /><br /><span style="font-style: italic;">While you might think it would be hard to put together a review for a game that many are calling the best PSP game ever made, it was surprisingly not that difficult. Reviewers tended to agree that the game's linearity, familiarity, and simplistic puzzles were the weakest points. Much of the small criticism of the game came largely in comparing it to the hugely successful PS2 versions -- perhaps an unfair standard for a PSP game, but one that shows just how high the title stands above others on the same system.</span></em><br /><br />Also see: <a href="http://www.joystiq.com/2008/02/28/metareview-god-of-war-chains-of-olympus-psp/"><span style="font-style: italic;">Chains of Olympus</span> Meta-review</a><br /><br /><span style="font-weight: bold;">Sources:</span><br />(1) <a href="http://www.gametap.com/home/read/article/4399">GameTap</a><br />(2) <a href="http://psp.gamespy.com/playstation-portable/ready-at-dawn-psp-project-2/856102p1.html">GameSpy</a><br />(3) <a href="http://psp.ign.com/articles/852/852821p1.html">IGN</a><br />(4) <a href="http://www.1up.com/do/reviewPage?cId=3166395">1UP</a><br />(5) <a href="http://www.gamepro.com/sony/psp/games/reviews/162468.shtml">GamePro</a><br />(6) <a href="http://www.gamesradar.com/psp/god-of-war-chains-of-olympus/review/god-of-war-chains-of-olympus/a-2008022832725771097/g-20070313123126803037">GamesRadar</a><br />(7) <a href="http://www.gamingnexus.com/Default.aspx?Section=Article&amp;I=1765">GamingNexus</a><br />(8) <a href="http://gamingtrend.com/Reviews/review/review.php?ReviewID=997">GamingTrend</a><br /> (9) <a href="http://psp.gamezone.com/gzreviews/r32048.htm">GameZone</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/tag/negareview>Read</a> | <a href="http://www.joystiq.com/2008/03/04/nega-review-god-of-war-chains-of-olympus/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1130169/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/04/nega-review-god-of-war-chains-of-olympus/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chains of olympus</category><category>chains-of-olympus</category><category>ChainsOfOlympus</category><category>CoO</category><category>god of war</category><category>god-of-war</category><category>GodOfWar</category><category>negareview</category><category>PSP</category><category>Ready at Dawn</category><category>ReadyAtDawn</category><category>Sony</category><dc:creator>Kyle Orland</dc:creator><dc:date>2008-03-04T08:00:00+00:00</dc:date></item><item><title>God of War III confirmed on Chains of Olympus manual</title><link>http://www.joystiq.com/2008/03/01/god-of-war-iii-confirmed-on-chains-of-olympus-manual/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/01/god-of-war-iii-confirmed-on-chains-of-olympus-manual/</guid><comments>http://www.joystiq.com/2008/03/01/god-of-war-iii-confirmed-on-chains-of-olympus-manual/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://ps3.ign.com/articles/856/856008p1.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/gam_godofwariiiinstruction_225.jpg" alt="" /></a>We know that most of you haven't read an instruction manual since <a href="http://www.ffstv.com/avg/episode13.html">the days of </a><em><a href="http://www.ffstv.com/avg/episode13.html">Gyromite</a></em> -- not that we can judge you. Aside from the occasional steamy <em>Sonic the Hedgehog</em> fanfiction, we try to avoid video game literature as well. Lucky for us, <a href="http://ps3.ign.com/articles/856/856008p1.html">IGN recently cracked the narrow spine</a> of the <span style="font-style: italic;">God of War: Chains of Olympus</span> instruction manual and discovered this treat on the back cover -- an advertisement for a new <span style="font-style: italic;">God of War</span> game for the PS3, presumably the third chapter in the series.<br /><br />While the series' tremendous sales success and <span style="font-style: italic;">God of War II</span>'s cliffhanger ending didn't leave much room for doubt that the threequel was on it's way, we didn't think we'd be hearing from our good pal Kratos so "soon" after <a href="http://www.joystiq.com/2008/02/28/metareview-god-of-war-chains-of-olympus-psp/">the release of <em>Chains</em></a>. Ah, well; no rest for the familicidal, as they say.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://ps3.ign.com/articles/856/856008p1.html>Read</a> | <a href="http://www.joystiq.com/2008/03/01/god-of-war-iii-confirmed-on-chains-of-olympus-manual/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1128814/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/01/god-of-war-iii-confirmed-on-chains-of-olympus-manual/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chains-of-olympus</category><category>chainsofolympus</category><category>god-of-war</category><category>godofwar</category><category>godofwarchainsofolympus</category><category>godofwariii</category><category>PS3</category><category>PSP</category><category>sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-03-01T11:00:00+00:00</dc:date></item><item><title>God of War: Chains of Olympus goes gold</title><link>http://www.joystiq.com/2008/02/12/god-of-war-chains-of-olympus-goes-gold/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/12/god-of-war-chains-of-olympus-goes-gold/</guid><comments>http://www.joystiq.com/2008/02/12/god-of-war-chains-of-olympus-goes-gold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><a href="http://www.readyatdawn.com/news.php"><img width="490" vspace="4" hspace="0" height="254" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/readyatdawngoldmain.jpg" alt="" /></a><br /></div>
We typically don't do posts when games go gold, but Ready at Dawn's <a href="http://www.readyatdawn.com/news.php">declaration</a> that <em>God of War: Chains of Olympus</em> is ready to print on UMDs has two things going for it. First, <em>GoW: Chains of Olympus</em> is arguably the most high-profile PSP release outside Japan <em>EVAR</em>. Second, well, there are just some <a href="http://www.flickr.com/photos/63895719@N00/sets/72157603893295687/">awesomely fun photos</a> of the team's celebration after the game was finally done.<br /><br />Ready at Dawn's jamboree also means that <em>Chains of Olympus</em> should most definitely make its <a href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/">March 4 release date</a>. Don't have a PSP and still need to get your Kratos on? If the <a href="http://www.joystiq.com/2008/02/05/rumor-psp-god-of-war-being-ported-to-ps2/">rumor mill holds true</a> the game will see its day on the PS2 at some point in the future. Congrats to the team at Ready at Dawn, may your hangovers be kind and gentle.<br /><br />[Via <a href="http://www.pspfanboy.com/2008/02/11/ready-at-dawn-staff-gets-wasted-as-god-of-war-goes-gold/">PSP Fanboy</a>]<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/">God of War: Chains of Olympus (PSP)</a></strong></p><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533075/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_cs_46_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533074/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_combat_31_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533073/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_combat_23_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533072/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_combat_16_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533071/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_combat_09_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.readyatdawn.com/news.php>Read</a> | <a href="http://www.joystiq.com/2008/02/12/god-of-war-chains-of-olympus-goes-gold/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1113007/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/12/god-of-war-chains-of-olympus-goes-gold/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chains-of-olympus</category><category>chainsofolympus</category><category>god-of-war-chains-of-olympus</category><category>godofwar</category><category>godofwarchainsofolympus</category><category>kratos</category><category>port</category><category>ready-at-dawn</category><category>readyatdawn</category><category>trend</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-02-12T13:29:00+00:00</dc:date></item><item><title>Rumor: PSP God of War being ported to PS2</title><link>http://www.joystiq.com/2008/02/05/rumor-psp-god-of-war-being-ported-to-ps2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/05/rumor-psp-god-of-war-being-ported-to-ps2/</guid><comments>http://www.joystiq.com/2008/02/05/rumor-psp-god-of-war-being-ported-to-ps2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><a href="http://www.1up.com/do/newsStory?cId=3165866"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/godofwarpspmain.jpg" alt="" /></a><br /></div>
Although EGM's Quarterman rumor column in the March issue whispers sweet nothings about <a href="http://www.joystiq.com/tag/deadrising2"><em>Dead Rising 2</em></a> and a PS2 Wiimote, the most credible rumor is that <em>God of War: Chains of Olympus</em> may be heading to PS2. <a href="http://www.1up.com/do/newsStory?cId=3165866">EGM</a>'s resident man of mystery writes that <a href="http://www.joystiq.com/tag/chainsofolympus/"><em>Chains of Olympus</em></a> may head to the PS2 later down the line, sometime after its <a href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/">release on PSP</a>. It's worth wondering how much of this is rumor reporting, as opposed to "common expectation" at this point.<br /><br />Many high-profile PSP games have <a href="http://www.joystiq.com/2007/02/07/gta-vice-city-stories-available-for-playstation-2-in-march/">made the jump to PS2</a> in recent years, and <em>GoW: Chains of Olympus</em> could  certainly fit that category. Just recently, <a href="http://01/"><em>Silent Hill Origins</em></a> and <a href="http://www.joystiq.com/2008/01/21/ratchet-and-clank-size-matters-set-for-march-ps2-release/"><em>Ratchet and Clank: Size Matters</em></a> made the leap from portable to big screen. We'll be sure to welcome Kratos from a safe distance if he ever decides to make the jump.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/newsStory?cId=3165866>Read</a> | <a href="http://www.joystiq.com/2008/02/05/rumor-psp-god-of-war-being-ported-to-ps2/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1106995/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/05/rumor-psp-god-of-war-being-ported-to-ps2/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chains-of-olympus</category><category>chainsofolympus</category><category>god-of-war-chains-of-olympus</category><category>godofwar</category><category>godofwarchainsofolympus</category><category>kratos</category><category>port</category><category>trend</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-02-05T10:00:00+00:00</dc:date></item><item><title>Rumor: God of War III waits until Christmas 2009</title><link>http://www.joystiq.com/2008/01/23/rumor-god-of-war-iii-waits-until-christmas-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/23/rumor-god-of-war-iii-waits-until-christmas-2009/</guid><comments>http://www.joystiq.com/2008/01/23/rumor-god-of-war-iii-waits-until-christmas-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.gamesradar.com/us/ps3/game/news/article.jsp?sectionId=1006&amp;articleId=20080122154849397077&amp;releaseId=20060713144458560042"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/kratosmain.jpg" alt="" /></a></div>
After flexing his muscle in last year's <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-09-god-of-war-2/"><em>God of War 2</em></a>, Kratos may need to take a little break. <a href="http://www.gamesradar.com/us/ps3/game/news/article.jsp?sectionId=1006&amp;articleId=20080122154849397077&amp;releaseId=20060713144458560042">Games Radar</a> is claiming (via <em>Games World UK</em>) that inside sources tell them <em>God of War 3</em> won't be released until at the earliest Christmas 2009. That date seems to fall under common sense, given that two years passed between the first two <em>God of War </em>titles and the next iteration is taking a leap to the more technically-proficient PlayStation 3. <br /><br />An <a href="http://www.1up.com/do/newsStory?cId=3163790">earlier rumor</a> from EGM suggested the game would come out this Christmas alongside an also-rumored release of <em>Gears of War 2</em>. The third <em>God of War</em>, sans outgoing lead developer <a href="http://www.joystiq.com/2008/01/03/cory-barlog-says-god-of-war-iii-in-good-hands/">Cory Barlog</a>, is expected to feature ultra-fancy graphics, motion controls and rumble.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesradar.com/us/ps3/game/news/article.jsp?sectionId=1006&amp;articleId=20080122154849397077&amp;releaseId=20060713144458560042>Read</a> | <a href="http://www.joystiq.com/2008/01/23/rumor-god-of-war-iii-waits-until-christmas-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1094202/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/23/rumor-god-of-war-iii-waits-until-christmas-2009/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>god-of-war-3</category><category>god-of-war-iii</category><category>godofwar</category><category>gow3</category><category>kratos</category><category>rumor</category><category>sony</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-01-23T09:45:00+00:00</dc:date></item><item><title>Cory Barlog says God of War III in good hands</title><link>http://www.joystiq.com/2008/01/03/cory-barlog-says-god-of-war-iii-in-good-hands/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/03/cory-barlog-says-god-of-war-iii-in-good-hands/</guid><comments>http://www.joystiq.com/2008/01/03/cory-barlog-says-god-of-war-iii-in-good-hands/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://corybarlog.blogspot.com/2008_01_01_archive.html"><img width="490" vspace="4" hspace="0" height="154" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/kratosmain.jpg"  alt="" /></a><br /></div>
Cory Barlog, lead developer on <em>God of War II</em>, wrote in his blog today that <em>God of War III</em> is in good hands. Barlog says Sony's Santa Monica team is very talented and he already did the story and design for the third game before <a href="http://playstation3.joystiq.com/2007/11/06/god-of-wars-cory-barlog-leaving-scea/">parting ways with Sony</a>, he says Kratos' finale will end with a "very big, very epic bang though."<br /><br />Barlog doesn't give any indication what he's currently working on, simply saying he's "cooking up several things." Poor Kratos seems to chew up and spit out his <a href="http://www.joystiq.com/tag/DavidJaffe/">lead developers</a>. All we need now is the <a href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/">Ready at Dawn</a> lead on <em>God of War: Chains of Olympus</em> to quit after production and we'll have a bona fide curse on our hands -- it'll be the <a href="http://www.joystiq.com/2006/09/26/alexander-sidelined-madden-curse-to-blame/">Madden curse</a> of action games.<br /><br />[Via <a href="http://www.gamedaily.com/articles/news/barlog-god-of-war-iii-in-good-hands/18977/?biz=1">GameDaily</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://corybarlog.blogspot.com/2008_01_01_archive.html>Read</a> | <a href="http://www.joystiq.com/2008/01/03/cory-barlog-says-god-of-war-iii-in-good-hands/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1076903/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/03/cory-barlog-says-god-of-war-iii-in-good-hands/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>barlod</category><category>cory-barlon</category><category>god-of-war</category><category>god-of-war-iii</category><category>godofwar</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-01-03T22:00:00+00:00</dc:date></item><item><title>Joystiq's Top 10 of 2007: God of War II</title><link>http://www.joystiq.com/2008/01/01/game-of-the-year-09-god-of-war-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/01/game-of-the-year-09-god-of-war-2/</guid><comments>http://www.joystiq.com/2008/01/01/game-of-the-year-09-god-of-war-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/god-of-war-2-goty-09.jpg" /><br />
<div align="left">QTE. <a href="http://en.wikipedia.org/wiki/QTE">Quick Time Events</a>. It stands proud as one of the most annoying video game design clich&eacute;s in use today. You might remember them from games like <em>Resident Evil 4</em> and the original <em>God of War</em>, described by game developers as a device that makes you feel like you're <em>playing</em> a cutscene, as opposed to watching it. It was so cool when we first saw it -- but when <em><a href="http://www.joystiq.com/tag/heavenly-sword">every</a> <a href="http://www.joystiq.com/tag/tomb-raider">single</a> <a href="http://www.joystiq.com/tag/uncharted">game</a> <a href="http://www.joystiq.com/tag/jericho">ever</a></em> decided to add QTE, it became less ... welcome.<br /><br />So, how did <em>God of War II</em> trick us into having so much fun with its QTE-riddled cinematics? Probably because the game remembered exactly what made these sequences fun. There was the all-important feeling of empowerment from these moment, where every button pressed felt like it had consequence. When we cracked <a href="http://en.wikipedia.org/wiki/Theseus">Theseus</a>' head open by slamming it into a door over and over again, we felt the same blood thirst that Kratos must have undeniably felt. We weren't pressing buttons simply because the game told us to. Rather, we pressed buttons because it intrinsically made so much sense. We were <em>one</em> with Kratos.<em> RARGH!</em><br /><br />
<div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/god-of-war-2-goty-09b.jpg" /><br /><br /></div>
Some may argue that <span style="font-style: italic;">God of War II</span> doesn't innovate enough to warrant any GOTY accolades. Hey, it's not like the first one really broke new ground either. (And that didn't stop the original from <a href="http://www.joystiq.com/2006/02/10/dice-god-of-war-wins-game-of-the-year-award/">winning</a> GOTY.) Instead, <span style="font-style: italic;">God of War II</span> so finely executes what has already been done before. Giant boss battles are nothing new to video games, but those found here are exceptionally well placed (and paced!) throughout the game. Even the first level's backdrop is a giant animated statue that you ultimately go sword-to-face with. Each battle is filled with a ferocity, a viciousness that reminds you that these are very powerful gods and demons you're fighting.<br /><br /><span style="font-style: italic;">God of War II</span> shows that the PS2 is still capable of producing wonderful gaming experiences. It highlights the true value of excellent design over <a href="http://www.joystiq.com/tag/heavenly-sword">pure technology</a>, and offers so much of that all-important commodity we seek from games: fun.<br /><br /></div>
</div>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/god-of-war-ii/">God of War II</a></strong></p><a href="http://www.joystiq.com/photos/god-of-war-ii/158027/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/02/god-of-war-ii-00_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-ii/157993/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/02/god-of-war-ii-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-ii/158029/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/02/god-of-war-ii-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-ii/158035/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/02/god-of-war-ii-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-ii/158059/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/02/god-of-war-ii-04_thumbnail.jpg" alt="" title="" /></a></div><br /><br />
<div style="text-align: right;"><strong><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/">Extreme fever! -&gt;</a></strong></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-09-god-of-war-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1074385/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-09-god-of-war-2/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Game-of-The-Year</category><category>God-of-War</category><category>GodofWar</category><category>GodofWar2</category><category>GOTY-2007</category><category>GoW</category><category>GoW2</category><category>Kratos</category><category>SCEA</category><dc:creator>Andrew Yoon</dc:creator><dc:date>2008-01-01T12:00:00+00:00</dc:date></item><item><title>PSP God of War's boosted clock speed comparison</title><link>http://www.joystiq.com/2007/12/16/psp-god-of-wars-boosted-clock-speed-comparison/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/16/psp-god-of-wars-boosted-clock-speed-comparison/</guid><comments>http://www.joystiq.com/2007/12/16/psp-god-of-wars-boosted-clock-speed-comparison/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="490" height="473" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16611%26ordinal%3D1197820359690%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16611%26ordinal%3D1197820359690%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="473" width="490"/></object><span style="font-style: italic;"><br />God of War</span> and its sequel for the PS2 had a reputation for being the dreamiest guy in school -- the Zack Morris of the system, if you will. So it makes sense that developer Ready at Dawn would want their latest project, <a style="font-style: italic;" href="http://www.joystiq.com/tag/GodofWarChainsofOlympus/">God of War: Chains of Olympus</a>, to hold a similar honor for the PSP -- and since the release of firmware update 3.50 for the system earlier this year, Sony has made their job much, much easier.<br /><br />The firmware update unlocks the system's true capabilities, upping the system's measly 222MHz processing speed to a respectable 333MHz. It doesn't make your old games look any better, but developers of new games on the system can reap the rewards of the 50 percent processing speed boost. Just check out the video comparison of the game running at the two different clock speeds above, and see how Ready at Dawn gussied up their handheld take on the PS2 swan song.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.pspfanboy.com/2007/12/11/god-of-war-222mhz-versus-333mhz/>Read</a> | <a href="http://www.joystiq.com/2007/12/16/psp-god-of-wars-boosted-clock-speed-comparison/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1064093/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/16/psp-god-of-wars-boosted-clock-speed-comparison/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>GodofWar</category><category>GodofWarChainsofOlympus</category><category>PSP</category><category>ReadyatDawn</category><category>Sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2007-12-16T12:00:00+00:00</dc:date></item><item><title>Ready at Dawn drawn to current-gen consoles</title><link>http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/</guid><comments>http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><a href="http://www.1up.com/do/previewPage?cId=3164925"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/godofwarchains_490.jpg" alt="" /></a><br /></div>
With work on <a href="http://www.joystiq.com/2007/07/15/joystiq-hands-on-god-of-war-chains-of-olympus/"><em>God of War: Chains of Olympus</em></a> coming to an end <a href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/">in March</a>, developer Ready at Dawn is already planning an excursion beyond the PSP's portable realm. In a lengthy interview with <a href="http://www.1up.com/do/previewPage?cId=3164925">1UP</a>, the studio discusses how easily the Greek-on-the-go got the green light thanks to the hard work put into the well-received <em><a href="http://www.joystiq.com/tag/Daxter/">Daxter</a></em>. "The first meeting just went like 'we should make a <em>God of War</em> PSP game' and they were like 'yeah you should.' And that was pretty much it," quipped the game's director,   Ru Weerasuriya.<br /><br />Once Kratos is out of the way, Ready at Dawn hopes to put on a similarly impressive show on that system you currently have chained to your television. "This team is ready to move onto something pretty big, and we've [been] planning it for quite a while, and this team needs to show what they're capable of doing on next-gen or current-gen." Expect to hear more about <em>Something Pretty Big</em> as soon as the team gives <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em> its <a href="http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/">deserved second chance</a> on the Wii. <br /><br />[Via <a href="http://www.pspfanboy.com/2007/12/12/god-of-war-may-be-the-last-psp-game-from-ready-at-dawn/">PSP Fanboy</a>]<br /><br /><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/previewPage?cId=3164925>Read</a> | <a href="http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1061529/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Chains-of-Olympus</category><category>God-of-War</category><category>God-of-War-Chains-of-Olympus</category><category>God-of-War-PSP</category><category>GodofWar</category><category>Kratos</category><category>Okami</category><category>Ready-At-Dawn</category><category>ReadyAtDawn</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-12-13T08:30:00+00:00</dc:date></item><item><title>GOW:COO-SE:BOADD now shipping</title><link>http://www.joystiq.com/2007/09/28/gow-coo-se-boadd-now-shipping/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/28/gow-coo-se-boadd-now-shipping/</guid><comments>http://www.joystiq.com/2007/09/28/gow-coo-se-boadd-now-shipping/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://blog.us.playstation.com/2007/09/27/god-of-war-chains-of-olympus-special-edition-demo-disc/"><img vspace="4" hspace="0" border="0" alt="god of war" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/gow-demo-disc.jpg" /></a></div>
The wait is finally over ... for your demo. As <a target="_blank" href="http://www.joystiq.com/2007/06/06/god-of-war-chains-of-olympus-psp-demo-in-september/">promised</a>, <em>God of War: Chains of Olympus - Special Edition: Battle of Attica Demo Disc</em> -- or simply, '<em>GoWCoOSEBoADD'</em> -- has been pressed, printed, and popped in the mail. In just a matter of days you'll be tearing off the plastic seal and enjoying a full fifteen minutes of gameplay! But don't rush it -- you gotta make this one last. <a target="_blank" href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/">March 4th</a> is still 158 days away.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://blog.us.playstation.com/2007/09/27/god-of-war-chains-of-olympus-special-edition-demo-disc/>Read</a> | <a href="http://www.joystiq.com/2007/09/28/gow-coo-se-boadd-now-shipping/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1000556/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/09/28/gow-coo-se-boadd-now-shipping/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chains-of-olympus</category><category>ChainsOfOlympus</category><category>demo</category><category>god-of-war</category><category>god-of-war-psp</category><category>GodOfWar</category><category>psp</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-09-28T12:30:00+00:00</dc:date></item><item><title>God of War: Chains of Olympus UMD-capitates March 4, '08</title><link>http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/</guid><comments>http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.gamespot.com/news/6178390.html?part=rss&amp;tag=gs_news&amp;subj=6178390"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/godofwarchains_490.jpg"  alt="" /></a><br /></div>
Kratos gets ready to <a href="http://www.gamespot.com/news/6178390.html?part=rss&amp;tag=gs_news&amp;subj=6178390">break free</a> from the <em>Chains of Olympus</em> on March 4, 2008 according to Gamespot. They were given the information while on a visit to developer Ready at Dawn today. The game still has no price or rating, but thank Olympus we can finally grasp a release date. Hopefully the launch of <em>God of War: Chains of Olympus</em> will herald the <em>God of War III </em>announcement.<br /><br />Ready at Dawn is also aware that March is a long way off. Beyond the game's demo <a href="http://www.joystiq.com/2007/06/06/god-of-war-chains-of-olympus-psp-demo-in-september/">releasing sometime this month</a>, which we had a <a href="http://www.joystiq.com/2007/07/15/joystiq-hands-on-god-of-war-chains-of-olympus/">chance to get some hands-on with</a> at E3, those who already signed up for the demo on the <a href="http://www.us.playstation.com/godofwar_chainsofolympus/">official website</a> will receive "a special-edition demo UMD containing a portion of a playable level as well as additional content, including a behind-the-scenes video of the game's development." Those who didn't sign up for the demo UMD can get their hands on a standard demo featuring only the level portion later this year. Although we're a little bummed that <em>Chains of Olympus </em>won't be out this year, at this point we take games coming out early '08 as a <a href="http://www.joystiq.com/2007/09/04/mercenaries-2-slips-to-08-happy-delay/">blessing</a>.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/">God of War: Chains of Olympus (PSP)</a></strong></p><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533075/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_cs_46_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533074/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_combat_31_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533073/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_combat_23_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533072/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_combat_16_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-chains-of-olympus-psp/533071/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/helios_temple_combat_09_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamespot.com/news/6178390.html?part=rss&amp;tag=gs_news&amp;subj=6178390>Read</a> | <a href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/984174/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chainsofolympus</category><category>godofwar</category><category>psp</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-09-07T19:35:00+00:00</dc:date></item><item><title>Contest: Cosplay as Kratos, win a PSP</title><link>http://www.joystiq.com/2007/08/29/contest-cosplay-as-kratos-win-a-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/29/contest-cosplay-as-kratos-win-a-psp/</guid><comments>http://www.joystiq.com/2007/08/29/contest-cosplay-as-kratos-win-a-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/wireless/" rel="tag">Wireless</a>, <a href="http://www.joystiq.com/category/joyswag/" rel="tag">Joyswag</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="377" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/kratos-bus-stop-490.jpg" alt="" /><br /></div>
[<font color="red">Update</font>: Submission period is over! We'll be picking the winner soon.]<br /><br />To help promote Kratos' first portable outing, Sony has offered us a PSP to give away to one lucky reader. But it's not so simple. Now that <em>God of War</em> has gone mobile in <em><a href="http://www.joystiq.com/tag/godofwarbetrayal/">God of War: Betrayal</a></em>, we thought we'd ask readers to, well, go mobile as the god of war. Wherever you're likely to break out your cellphone to <strike>eviscerate some minotaurs</strike> kill some time, we're asking you to:
<ul>
    <li>Take a picture of yourself dressed as Kratos in a mundane location; think: bus stop, DMV, waiting in line, etc.</li>
    <li>Submit your image in .jpg format, no smaller than 800px wide, to joyswag.submissions+kratos AAT gmail DAWT com between now and 5pm on 9/5/07<br /></li>
    <li>You may submit one entry each day, giving you more chances to win<br /></li>
    <li>Winners will be selected based on creativity, uniqueness, and humor</li>
    <li>Please, no real weapons, we don't want anyone to get hurt. Try cardboard or styrofoam instead!</li>
</ul>
Please consult <a href="http://www.joystiq.com/god-of-war-photo-contest/">the official rules</a> for more details. You can purchase <em>God of War: Betrayal</em> on <a href="http://products.vzw.com/search_games.aspx?id=search_games&amp;appSearchText=betrayal&amp;appSearchParentCategoryId=247&amp;appSearchCategoryId=0">Verizon Wireless</a>, <a href="http://mediamall.wireless.att.com/sf/storefront/endUserHTMLDir.jsp?trail=CFWEB1459&amp;c3=CFWEB1459&amp;c2=CFWEB1459&amp;c1=CFWEB702&amp;resourceIndex=7&amp;sf=CFHTML&amp;dc=0">AT&amp;T</a>, <a href="https://manage.sprintpcs.com/Manage/portal/!ut/p/_s.7_0_A/7_0_AFHH/.cmd/ad/.ar/sa.spf_ActionListener/.c/6_0_310/.ce/7_0_50NJ/.p/5_0_18L/.d/0?PC_7_0_50NJ_spf_strutsAction=%212fselectProduct.do%213fproductId%3DPCS592562#7_0_50NJ">Sprint</a>, or by texting KRATOS to 4SONY.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.station.sony.com/mobile/godofwar/>Read</a> | <a href="http://www.joystiq.com/2007/08/29/contest-cosplay-as-kratos-win-a-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/976791/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/08/29/contest-cosplay-as-kratos-win-a-psp/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Contest</category><category>GodofWar</category><category>GodofWarBetrayal</category><dc:creator>Christopher Grant</dc:creator><dc:date>2007-08-29T17:00:00+00:00</dc:date></item><item><title>Phil Cohen talks up God of War: Betrayal</title><link>http://www.joystiq.com/2007/08/29/phil-cohen-talks-up-god-of-war-betrayal/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/29/phil-cohen-talks-up-god-of-war-betrayal/</guid><comments>http://www.joystiq.com/2007/08/29/phil-cohen-talks-up-god-of-war-betrayal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wireless/" rel="tag">Wireless</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/05/gow.mainmenu.2007_04_19.1-copy.jpg" /><span style="font-style: italic;">We never thought we'd have a canonical </span><em style="font-style: italic;">God of War</em><span style="font-style: italic;"> game on the cell phone but that's exactly what happened. We asked Phil Cohen, producer and designer of </span><em style="font-style: italic;">God of War: Betrayal</em><span style="font-style: italic;">, what it was like to squeeze such a huge franchise into such a limited platform.</span><br /><br /><strong>How hard is it to get a high-paced action game onto a mobile device like a phone with limited memory and processing power?<br /></strong><br />"Hard" is a relative term. Every project is hard in its own way. For <em>God of War</em>, that had to do with getting all of Kratos' look, animations, combat and abilities that everyone expects to see, the variety of enemies and their deaths, and the isometric look to the environment. It really comes down to the tools, and our developer, Javaground, has the best mobile toolset that we've ever used. Of course, with every project you try to push certain perceived limits of the handsets and try to figure a way around them ... be it <em>God of War</em> or a casual game like <em>Spider-Man 3 Puzzle</em>. That's always a hard, but fun part of the development process.<br /><br /><strong>What struggles did you and your development team encounter upon creating the visual aspect of this title?</strong><br /><br />With just a few hundred kb and much less on most handsets, we spent a lot of time coming up with a single tileset and palette swapping scheme that was diverse enough to portray multiple environments and lived up to the SCEA <em>God of War</em> team's high standards. That was probably the hardest part. Our Art Director, Nathan Leland, did a fantastic job.<br /><br /><strong>How long was the development process for <em>God of War: Betrayal</em>?</strong><br /><br />I wrote the initial design document between September and October 2005 when I first got hired on, then it sat and stewed for a year before revisiting it in August 2006, the same month development started. The versions for high-end handsets were completed 9 months later in April. We wrapped up the final versions for low-end handset over the next 2 months, completing the 1st 6 handsets in June 2007. After that, the porting team took the game to over 200 handsets in a matter of weeks.<strong><br /></strong><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/05/gow.mainmenu.2007_04_19.1-copy.jpg" /><span style="font-style: italic;">We never thought we'd have a canonical </span><em style="font-style: italic;">God of War</em><span style="font-style: italic;"> game on the cell phone but that's exactly what happened. We asked Phil Cohen, producer and designer of </span><em style="font-style: italic;">God of War: Betrayal</em><span style="font-style: italic;">, what it was like to squeeze such a huge franchise into such a limited platform.</span><br /><br /><strong>How hard is it to get a high-paced action game onto a mobile device like a phone with limited memory and processing power?<br /></strong><br />"Hard" is a relative term. Every project is hard in its own way. For <em>God of War</em>, that had to do with getting all of Kratos' look, animations, combat and abilities that everyone expects to see, the variety of enemies and their deaths, and the isometric look to the environment. It really comes down to the tools, and our developer, Javaground, has the best mobile toolset that we've ever used. Of course, with every project you try to push certain perceived limits of the handsets and try to figure a way around them ... be it <em>God of War</em> or a casual game like <em>Spider-Man 3 Puzzle</em>. That's always a hard, but fun part of the development process.<br /><br /><strong>What struggles did you and your development team encounter upon creating the visual aspect of this title?</strong><br /><br />With just a few hundred kb and much less on most handsets, we spent a lot of time coming up with a single tileset and palette swapping scheme that was diverse enough to portray multiple environments and lived up to the SCEA <em>God of War</em> team's high standards. That was probably the hardest part. Our Art Director, Nathan Leland, did a fantastic job.<br /><br /><strong>How long was the development process for <em>God of War: Betrayal</em>?</strong><br /><br />I wrote the initial design document between September and October 2005 when I first got hired on, then it sat and stewed for a year before revisiting it in August 2006, the same month development started. The versions for high-end handsets were completed 9 months later in April. We wrapped up the final versions for low-end handset over the next 2 months, completing the 1st 6 handsets in June 2007. After that, the porting team took the game to over 200 handsets in a matter of weeks.<strong><br /></strong><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/08/29/phil-cohen-talks-up-god-of-war-betrayal/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/967920/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/08/29/phil-cohen-talks-up-god-of-war-betrayal/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>godofwar</category><category>godofwarbetrayal</category><category>joystiqfeatures</category><category>philcohen</category><dc:creator>Andrew Yoon</dc:creator><dc:date>2007-08-29T16:38:00+00:00</dc:date></item><item><title>GoW: Chains of Olympus developer buys God of War PSP for $1725</title><link>http://www.joystiq.com/2007/08/16/gow-chains-of-olympus-developer-buys-god-of-war-psp-for-1725/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/16/gow-chains-of-olympus-developer-buys-god-of-war-psp-for-1725/</guid><comments>http://www.joystiq.com/2007/08/16/gow-chains-of-olympus-developer-buys-god-of-war-psp-for-1725/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><a href="http://www.readyatdawn.com/news.php"><img width="425" vspace="4" hspace="4" height="317" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/gowpspawesome.jpg"  alt="" /></a><br /></div>
Late last month we <a href="http://www.joystiq.com/2007/07/24/god-of-war-psp-rules-mt-olympus/">posted</a> a story on a PSP designed to be the ultimate piece of <em>God of War</em> modded art. Turns out the eventual winner of that auction, with a bid of $1725 (with 15% going to <a href="http://www.childsplaycharity.org/">Child's Play</a> charity), was Ready at Dawn Studio, the company behind <em>God of War: Chains of Olympus</em>. But the story doesn't stop there.<br /><br />Turns out that Ready at Dawn <a href="http://www.readyatdawn.com/news.php">decided</a> to fly the guy who created the <em>GoW</em> PSP out to Southern California to hand-deliver it himself. Ramon Stokes, who created the PSP, then got to play the Chains of Olympus demo and hang out for a bit. Sure, this is one of those over-the-top PR sorts of things that y'all can be bitter and jaded about, but it's still cool to see someone make a piece of art and have it be recognized.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/">God of War modded PSP</a></strong></p><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323793/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00643_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323792/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00636r_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323791/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00633_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323790/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00631r_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323789/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00618r_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.readyatdawn.com/news.php>Read</a> | <a href="http://www.joystiq.com/2007/08/16/gow-chains-of-olympus-developer-buys-god-of-war-psp-for-1725/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/967176/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/08/16/gow-chains-of-olympus-developer-buys-god-of-war-psp-for-1725/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>auction</category><category>godofwar</category><category>gow</category><category>psp</category><category>stokes</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-08-16T18:25:00+00:00</dc:date></item><item><title>Today in Joystiq: July 24, 2007</title><link>http://www.joystiq.com/2007/07/24/today-in-joystiq-july-24-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/24/today-in-joystiq-july-24-2007/</guid><comments>http://www.joystiq.com/2007/07/24/today-in-joystiq-july-24-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/gowpspawesome.jpg" alt="" /></div>
Another shot of this gorgeous <em>God of War-</em>themed Sony PSP. Here's hoping the artist makes another one for the <a href="http://www.joystiq.com/tag/PSPLite/">PSP Lite</a>. Check out the highlights for today:<br /><br /><strong>Joystiquery<br /></strong><a target="_blank" title="View Readers pick best webcomic: Worms! on Joystiq" href="http://www.joystiq.com/2007/07/24/readers-pick-best-webcomic-worms/">Readers pick best webcomic: Worms!</a><br /><a target="_blank" title="View Today's most Bowie video: Rock Band's Suffragette City on Joystiq" href="http://www.joystiq.com/2007/07/24/todays-most-bowie-video-rock-bands-suffragette-city/">Today's most Bowie video: Rock Band's Suffragette City</a><br /><br /><strong>News<br /></strong><a target="_blank" title="View Sony updates PS3 to 1.90, PSP to 3.52 on Joystiq" href="http://www.joystiq.com/2007/07/24/sony-updates-ps3-to-1-90-psp-to-3-52/">Sony updates PS3 to 1.90, PSP to 3.52</a><br /><a target="_blank" title="View New Metal Gear digital graphic novel bound for PSP on Joystiq" href="http://www.joystiq.com/2007/07/24/new-metal-gear-digital-graphic-novel-bound-for-psp/">New Metal Gear digital graphic novel bound for PSP</a><br /><a target="_blank" title="View Konami announces Metal Gear Solid for mobile phones on Joystiq" href="http://www.joystiq.com/2007/07/24/konami-announces-metal-gear-solid-for-mobile-phones/">Konami announces Metal Gear Solid for mobile phones</a><br /><a target="_blank" title="View Metal Gear Online beta starts in Japan this August on Joystiq" href="http://www.joystiq.com/2007/07/24/metal-gear-solid-online-beta-starts-in-japan-this-august/">Metal Gear Online beta starts in Japan this August</a><br /><a target="_blank" title="View All-Pro Football demo on Xbox Live despite bum hip on Joystiq" href="http://www.joystiq.com/2007/07/24/all-pro-football-demo-on-xbox-live-despite-bum-hip/">All-Pro Football demo on Xbox Live despite bum hip</a><br /><a target="_blank" title="View Xbox Live having some issues [Updated] on Joystiq" href="http://www.joystiq.com/2007/07/24/xbox-live-having-some-issues/">Xbox Live having some issues</a><br /><a target="_blank" title="View Video of Metal Gear Solid 4 demo is predictably awesome on Joystiq" href="http://www.joystiq.com/2007/07/24/metal-gear-solid-4-gameplay-demo-is-predictably-awesome/">Video of Metal Gear Solid 4 demo is predictably awesome</a><br /><a target="_blank" title="View New tunes from Tanguy Ukulele Orchestra: Alex Kidd, Double Dragon, Duck Tales on Joystiq" href="http://www.joystiq.com/2007/07/24/new-tunes-from-tanguy-ukulele-orchestra-alex-kidd-double-drago/">New tunes from Tanguy Ukulele Orchestra: Alex Kidd, Double Dragon, Duck Tales</a><br /><a target="_blank" title="View Early Butterfly Garden screens have us curious on Joystiq" href="http://www.joystiq.com/2007/07/24/early-butterfly-garden-screens-have-us-curious/">Early Butterfly Garden screens have us curious</a><br /><a target="_blank" title="View Nintendo uses beach nurses to promote Brain Age in Greece on Joystiq" href="http://www.joystiq.com/2007/07/24/nintendo-uses-beach-nurses-to-promote-brain-age-in-greece/">Nintendo uses beach nurses to promote Brain Age in Greece</a><br /><a target="_blank" title="View Army of Two dated for November 15 in NA and Europe on Joystiq" href="http://www.joystiq.com/2007/07/24/army-of-two-dated-for-november-15-in-na-and-europe/">Army of Two dated for November 15 in NA and Europe</a><br /><a target="_blank" title="View Activision overtakes EA as top third party publisher on Joystiq" href="http://www.joystiq.com/2007/07/24/activision-overtakes-ea-as-top-third-party-publisher/">Activision overtakes EA as top third party publisher</a><br /><a target="_blank" title="View Non-'spastic' Mario Party 8 returns Aug. 8 to Europe on Joystiq" href="http://www.joystiq.com/2007/07/24/non-spastic-mario-party-8-returns-aug-8-to-europe/">Non-'spastic' Mario Party 8 returns Aug. 8 to Europe</a><br /><a target="_blank" title="View Puzzle Quest rated for PS3, Mac by ESRB on Joystiq" href="http://www.joystiq.com/2007/07/24/puzzle-quest-rated-for-ps3-macs-by-esrb/">Puzzle Quest rated for PS3, Mac by ESRB</a><br /><a target="_blank" title="View Video of how Activision became number one on Joystiq" href="http://www.joystiq.com/2007/07/24/video-of-how-activision-became-number-one/">Video of how Activision became number one</a><br /><a target="_blank" title="View No Splinter Cell Conviction until 2008 on Joystiq" href="http://www.joystiq.com/2007/07/24/no-splinter-cell-conviction-until-2008/">No Splinter Cell Conviction until 2008</a><br /><a target="_blank" title="View 9 Million smoking the Warcraft pipe on Joystiq" href="http://www.joystiq.com/2007/07/24/9-million-smoking-the-warcraft-pipe/">9 Million smoking the Warcraft pipe</a><br /><a target="_blank" title="View Cartoon Network MMO debuting at Comic-Con on Joystiq" href="http://www.joystiq.com/2007/07/24/cartoon-network-fashioning-an-mmo/">Cartoon Network MMO debuting at Comic-Con</a><br /><a target="_blank" title="View Condemned 2 developers working closely with ESRB on Joystiq" href="http://www.joystiq.com/2007/07/24/condemned-2-developers-working-closely-with-esrb/">Condemned 2 developers working closely with ESRB</a><br /><a target="_blank" title="View Shane Kim: RE5 was 360's 'big announcement' at keynote on Joystiq" href="http://www.joystiq.com/2007/07/24/shane-kim-resident-evil-5-was-xbox-360s-big-announcement-at/">Shane Kim: RE5 was 360's 'big announcement' at keynote</a><br /><a target="_blank" title="View James Cameron selects Ubisoft for MMO project Avatar on Joystiq" href="http://www.joystiq.com/2007/07/24/james-cameron-selects-ubisoft-for-mmo-project-avatar/">James Cameron selects Ubisoft for MMO project Avatar</a><br /><a target="_blank" title="View Halo 2 tournament at library causes ire on Joystiq" href="http://www.joystiq.com/2007/07/24/halo-2-tournament-at-library-causes-ire/">Halo 2 tournament at library causes ire</a><br /><strong><br />Culture &amp; Community<br /></strong><a target="_blank" title="View Finally, Lara Croft papercraft! on Joystiq" href="http://www.joystiq.com/2007/07/24/finally-lara-croft-papercraft/">Finally, Lara Croft papercraft!</a><br /><a target="_blank" joystiq="" on="" ebay="" hit="" games="" arcade="" handheld="" title="View " href="http://www.joystiq.com/2007/07/24/classic-handheld-arcade-games-hit-ebay/">"Handheld" arcade games hit eBay</a><br /><a target="_blank" title="View German S.T.A.L.K.E.R. players go on strike on Joystiq" href="http://www.joystiq.com/2007/07/24/german-s-t-a-l-k-e-r-players-go-on-strike/">German S.T.A.L.K.E.R. players go on strike</a><br /><a target="_blank" title="View Rock Band playable at PAX on Joystiq" href="http://www.joystiq.com/2007/07/24/rock-band-playable-at-pax/">Rock Band playable at PAX</a><br /><a target="_blank" title="View God of War-themed PSP rules Mt. Olympus on Joystiq" href="http://www.joystiq.com/2007/07/24/god-of-war-psp-rules-mt-olympus/">God of War-themed PSP rules Mt. Olympus</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/07/24/today-in-joystiq-july-24-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/948503/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/07/24/today-in-joystiq-july-24-2007/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dailyrecap</category><category>godofwar</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-07-24T23:59:00+00:00</dc:date></item><item><title>God of War-themed PSP rules Mt. Olympus</title><link>http://www.joystiq.com/2007/07/24/god-of-war-psp-rules-mt-olympus/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/24/god-of-war-psp-rules-mt-olympus/</guid><comments>http://www.joystiq.com/2007/07/24/god-of-war-psp-rules-mt-olympus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;ih=003&amp;sspagename=STRK%3AMESE%3AIT&amp;viewitem=&amp;item=130136837678&amp;rd=1&amp;rd=1"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/gowpspawesome.jpg" /></a><br /></div>
We really wish this wasn't an eBay <a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;ih=003&amp;sspagename=STRK%3AMESE%3AIT&amp;viewitem=&amp;item=130136837678&amp;rd=1&amp;rd=1">auction item,</a> but it's still incredibly cool nonetheless -- and 15% of the final sale goes to <a href="http://www.childsplaycharity.org/">Child's Play</a>, so we don't feel that guilty featuring it. Anyway, this is an actual modded PSP which, beyond the accoutrements, was painted in an "18-step process" and then tarnished to match Kratos' armor. Currently the system is up to $590 so it's inching to the combined cost of four PSPs; but it's the labor, detail and charity aspect that make it a nice deal.<br /><br />Beyond the paint job, the unit also features red LEDs in the shoulder buttons which stay lit through playing and charging time. The modder says he used Sony's premium rechargeable power pack so the accent lighting didn't hurt the battery life. Beyond that there's a bunch of hand sculpted elements so that it fits "comfortably in the hands." It also comes with a second faceplate which mimics Kratos' tattoos. Certainly a nice piece of art and an obvious, albeit nerdy, conversation piece. <br /><br />[Via <a href="http://www.pspfanboy.com">PSP Fanboy</a>]<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/">God of War modded PSP</a></strong></p><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323793/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00643_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323792/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00636r_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323791/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00633_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323790/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00631r_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/god-of-war-modded-psp-1/323789/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/dsc00618r_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;ih=003&amp;sspagename=STRK%3AMESE%3AIT&amp;viewitem=&amp;item=130136837678&amp;rd=1&amp;rd=1>Read</a> | <a href="http://www.joystiq.com/2007/07/24/god-of-war-psp-rules-mt-olympus/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/947935/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/07/24/god-of-war-psp-rules-mt-olympus/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>auction</category><category>childsplay</category><category>ebay</category><category>godofwar</category><category>psp</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-07-24T14:45:00+00:00</dc:date></item></channel></rss>