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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Report: Details and images of canned Justice League game pop up]]></title><link>http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/</guid><comments>http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/jla530pxheaderimg12512.jpg" /></a></div>The Justice League and its members have shown up in a variety of different games on the current-gen consoles as well as PC, but we've yet to see a straight up Justice League video game for 360 and PS3. That doesn't mean that one was never in production, of course - former Double Helix art director and lead level artist Jon Gwyn reveals one such now canceled work-in-progress on his personal portfolio site, as discovered by <a href="https://twitter.com/#!/supererogatory/status/187200290401943552">Superannuation</a>.<br /><br />"The Justice League" was apparently a tie-in with George Miller's now-defunct <em>Justice League </em>film. The game project continued for another two years before being shut down as well. Few details about the game itself are available, but the images show a variety of superhero locales (Gotham, Metropolis) and Gwyn describes it as a "third-person brawler." A proposed versus mode was also included which put together a quartet of half good guys / half bad guys into an arena for a street fight.<br /><br />Despite the cancelation, Gwyn says that "the team was brought onto another superhero project" rather than being canned - that project appears to be the<em> Green Lantern</em> game from Double Helix that was released in June of last year. Additionally, despite project similarities, no assets from the Justice League project transferred to the Green Lantern one.<br /><br />Gwyn is currently working at Rockstar San Diego as a senior artist on a "confidential AAA title." Unfortunately, between the time it took to write this piece and ping Mr. Gwyn, he's password protected the images. If you'd like to share any information or assets regarding the Justice League game, don't hesitate to <a href="mailto:ben@joystiq.com?subject=Canceled JLA game">get in contact with us</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/">Report: Details and images of canned Justice League game pop up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20207432/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>george-miller</category><category>green-lantern-rise-of-the-manhunters</category><category>griptonite</category><category>griptonite-games</category><category>jon-gwyn</category><category>justice-league</category><category>the-justice-league</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 03 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Shinobi 3DS review: The Atomic Sauce Challenge]]></title><link>http://www.joystiq.com/2011/11/22/shinobi-3ds-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/22/shinobi-3ds-review/</guid><comments>http://www.joystiq.com/2011/11/22/shinobi-3ds-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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It's tough being a ninja. Every time you put your feet up and try to relax after crisscrossing the globe in battle, your master betrays you or your girlfriend gets kidnapped or your village gets torched by a rival clan. Before you know it, you're leaping from rooftops again, sword in hand, dicing up rivals and chucking shurikens at levitating magicians.<br />
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As it was for Joe in Sega's 1987 arcade hit <em>Shinobi</em>, so it is for Jiro, his father, whose arc of the multi-generational plight we follow in Griptonite Games' 3DS prequel. Both games are conveniently titled <a href="http://www.joystiq.com/game/shinobi-3ds"><em>Shinobi</em></a>, and both would like nothing more than to happily accept your money and then kill you. Repeatedly.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/shinobi-3ds-gamescom/">Shinobi 3DS (Gamescom)</a></strong></p><a href="http://www.joystiq.com/photos/shinobi-3ds-gamescom/#4382264"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/605345625522b1dff283b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds-gamescom/#4382265"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/60540057686def4d6ff3b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds-gamescom/#4382266"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/605345630387673aaa3cb_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds-gamescom/#4382267"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/605345633777cb2c75abb_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds-gamescom/#4382268"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/605400584059d6f45a64o_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/11/22/shinobi-3ds-review/" rel="bookmark">Continue reading <em>Shinobi 3DS review: The Atomic Sauce Challenge</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/22/shinobi-3ds-review/">Shinobi 3DS review: The Atomic Sauce Challenge</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Nov 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/22/shinobi-3ds-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20112518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/22/shinobi-3ds-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>Griptonite-Games</category><category>nintendo</category><category>sega</category><category>shinobi</category><category>shinobi-3ds</category><dc:creator><![CDATA[Dave Tach]]></dc:creator><pubDate>Tue, 22 Nov 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Shinobi 3DS clip looks back, sees ninjas]]></title><link>http://www.joystiq.com/2011/11/18/shinobi-3ds-clip-looks-back-sees-ninjas/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/18/shinobi-3ds-clip-looks-back-sees-ninjas/</guid><comments>http://www.joystiq.com/2011/11/18/shinobi-3ds-clip-looks-back-sees-ninjas/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/605345630387673aaa3cb.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-cf7ed37c" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/cf7ed37c/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-cf7ed37c"><video id="viddlerVideo-cf7ed37c" src="//www.viddler.com/file/cf7ed37c/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/cf7ed37c/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/cf7ed37c/" height="357" id="viddlerOuter-cf7ed37c" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/cf7ed37c/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-cf7ed37c"><video controls="controls" height="337" id="viddlerVideo-cf7ed37c" poster="//www.viddler.com/thumbnail/cf7ed37c/" src="//www.viddler.com/file/cf7ed37c/html5mobile/" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
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<em>Ninja Gaiden</em> isn't the only series about a head-scarfed sword swinger fighting off crazy beasts. Check out this <em>Shinobi</em> retrospective that features many silly demons from the ninja series' past.<p><a href="http://www.joystiq.com/2011/11/18/shinobi-3ds-clip-looks-back-sees-ninjas/" rel="bookmark">Continue reading <em>Shinobi 3DS clip looks back, sees ninjas</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/18/shinobi-3ds-clip-looks-back-sees-ninjas/">Shinobi 3DS clip looks back, sees ninjas</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Nov 2011 01:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/18/shinobi-3ds-clip-looks-back-sees-ninjas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20108805/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/18/shinobi-3ds-clip-looks-back-sees-ninjas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>griptonite</category><category>Griptonite-Games</category><category>nintendo</category><category>shinobi</category><category>shinobi-3ds</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 18 Nov 2011 01:15:00 EST</pubDate></item><item><title><![CDATA[A fistful of new Shinobi 3DS screens]]></title><link>http://www.joystiq.com/2011/08/21/a-fistful-of-new-shinobi-3ds-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/21/a-fistful-of-new-shinobi-3ds-screens/</guid><comments>http://www.joystiq.com/2011/08/21/a-fistful-of-new-shinobi-3ds-screens/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/21/a-fistful-of-new-shinobi-3ds-screens/" target="_self"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/605345630387673aaa3cb.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 315px; " /></a></div>
Griptonite's wall crawling, kunai hurling, shuriken throwing ninja action homage <a href="http://www.joystiq.com/game/Shinobi-3DS"><em>Shinobi</em></a> looked <a href="http://www.joystiq.com/2011/06/16/shinobi-preview/">pretty dang good back at E3</a>, and these new screenshots, hot from the <a href="http://www.joystiq.com/tag/gamescom-2011">Gamescom</a> oven, are making us hungry for more.<p><a href="http://www.joystiq.com/2011/08/21/a-fistful-of-new-shinobi-3ds-screens/" rel="bookmark">Continue reading <em>A fistful of new Shinobi 3DS screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/21/a-fistful-of-new-shinobi-3ds-screens/">A fistful of new Shinobi 3DS screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 21 Aug 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/21/a-fistful-of-new-shinobi-3ds-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20022956/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/21/a-fistful-of-new-shinobi-3ds-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>gamescom</category><category>gamescom-2011</category><category>Griptonite</category><category>Griptonite-Games</category><category>nintendo</category><category>Sega</category><category>shinobi</category><category>shinobi-3ds</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 21 Aug 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Learning to play Warlords isn't as easy as you'd expect]]></title><link>http://www.joystiq.com/2011/08/06/learning-to-play-warlords-isnt-as-easy-as-youd-expect/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/06/learning-to-play-warlords-isnt-as-easy-as-youd-expect/</guid><comments>http://www.joystiq.com/2011/08/06/learning-to-play-warlords-isnt-as-easy-as-youd-expect/#comments</comments><description><![CDATA[<center>
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		<img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/warlords329.jpg" style="display: none" vspace="0" /></center>
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We considered ourselves pretty good at the Atari 2600 version of <a href="http://www.joystiq.com/game/warlords"><em>Warlords</em></a>, but that boast required only proficiency at swinging a paddle around to hit a ball into our opponents' corners. So we questioned the necessity for a "how to play" video for the <a href="http://www.joystiq.com/game/warlords">update</a>, until we <em>watched</em> it and remembered this update is ... an update.<br />
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This thing's got actual strategy in it! You have to lead a "Rally Snoot" character to a control point -- a control point! -- and then have him wait for another to arrive in order to capture it. You can boost the shields around your castle, and even <em>aim</em> shots. In other words, there's stuff do do other than frantically moving a paddle around to deflect a single giant pixel.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/06/learning-to-play-warlords-isnt-as-easy-as-youd-expect/">Learning to play Warlords isn't as easy as you'd expect</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Aug 2011 03:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/06/learning-to-play-warlords-isnt-as-easy-as-youd-expect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20010895/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/06/learning-to-play-warlords-isnt-as-easy-as-youd-expect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>griptonite-games</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>warlords</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 06 Aug 2011 03:30:00 EST</pubDate></item><item><title><![CDATA[Shinobi and Crush3D delay3D]]></title><link>http://www.joystiq.com/2011/07/19/shinobi-and-crush3d-delay3d/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/19/shinobi-and-crush3d-delay3d/</guid><comments>http://www.joystiq.com/2011/07/19/shinobi-and-crush3d-delay3d/#comments</comments><description><![CDATA[<center>
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Both of Sega's upcoming 3DS projects have been outfitted with new, later dates, according to a press release issued by Sega's European and American branches today. Griptonite Games' <a href="http://joystiq.com/game/shinobi-3ds"><em>Shinobi</em></a> update, initially due in September, will now be released on November 15.<br />
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<a href="http://joystiq.com/game/crush3d"><em>Crush3D</em></a>, also originally to have been released in September, is now due February 21 of next year. This delay announcement confirms a statement given at a <a href="http://www.gamesindustry.biz/articles/2011-07-14-nights-at-the-roundtable-interview">GamesIndustry.biz</a> roundtable by Zoe Mode's Paul Mottram, who mentioned that "we had to delay the release of that because of the success of the platform."<br />
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The solution to the problem of a platform that doesn't have enough games ... is to hold off on releasing games. Of course.<p><a href="http://www.joystiq.com/2011/07/19/shinobi-and-crush3d-delay3d/" rel="bookmark">Continue reading <em>Shinobi and Crush3D delay3D</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/19/shinobi-and-crush3d-delay3d/">Shinobi and Crush3D delay3D</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jul 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/19/shinobi-and-crush3d-delay3d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19994772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/19/shinobi-and-crush3d-delay3d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crush3d</category><category>delays</category><category>ds</category><category>Griptonite-Games</category><category>nintendo</category><category>release-date</category><category>sega</category><category>shinobi-3ds</category><category>zoe-mode</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 19 Jul 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Shinobi preview: The re-revenge of Shinobi]]></title><link>http://www.joystiq.com/2011/06/16/shinobi-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/16/shinobi-preview/</guid><comments>http://www.joystiq.com/2011/06/16/shinobi-preview/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/06/16/shinobi-preview/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/shinobi616.jpg" vspace="0" /></a></center>
If you've heard that the new 3DS <a href="http://joystiq.com/game/shinobi-3ds"><em>Shinobi</em></a> game feels exactly like the original -- or any <em>Shinobi</em> game to date -- you've heard wrong. Even though it's published by Sega and it's about a ninja, Griptonite's new <em>Shinobi</em> is definitely a modern action game. It does take some inspiration from the series, which makes it recognizable as a descendant of those games, but it's more reimagining than remake.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/shinobi-3ds-e3-2011/">Shinobi 3DS (E3 2011)</a></strong></p><a href="http://www.joystiq.com/photos/shinobi-3ds-e3-2011/#4211158"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/23109shinobiannouncement-screen01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds-e3-2011/#4211159"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/23110shinobiannouncement-screen02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds-e3-2011/#4211160"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/23111shinobiannouncement-screen03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds-e3-2011/#4211161"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/23112shinobiannouncement-screen04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds-e3-2011/#4211162"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/23113shinobiannouncement-screen05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/16/shinobi-preview/" rel="bookmark">Continue reading <em>Shinobi preview: The re-revenge of Shinobi</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/16/shinobi-preview/">Shinobi preview: The re-revenge of Shinobi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Jun 2011 20:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/16/shinobi-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19963436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/16/shinobi-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>e3</category><category>e3-2011</category><category>griptonite-games</category><category>ninja</category><category>nintendo</category><category>sega</category><category>shinobi</category><category>shinobi-3ds</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 16 Jun 2011 20:10:00 EST</pubDate></item><item><title><![CDATA[Shinobi 3DS emerging from the shadows this September]]></title><link>http://www.joystiq.com/2011/05/26/shinobi-3ds/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/26/shinobi-3ds/</guid><comments>http://www.joystiq.com/2011/05/26/shinobi-3ds/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/26/shinobi-3ds/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/shinobesallupinthispiece530pxheaderimg.jpg" /></a></div>
You heard about its existence <a href="http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/">earlier this week</a>, and Nintendo Power took the liberty of <a href="http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/">confirming the title</a> yesterday, but today Sega <em>officially-officially</em> unveiled the 3DS relaunch of the <em>Shinobi</em> series. <em>Shinobi</em> is a mix of original 2D side-scrolling gameplay with -- you guessed it! -- 3D occasionally mixed in.<br />
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This fall's 3DS title will follow Jiro Musashi, progenitor to the original game's main character, as he "becomes a true ninja legend" in the only way he knows how: "by mastering a brand new combo system switching between melee, ranged, and acrobatic attacks." The true ninja way!<br />
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Beyond announcing a September 2011 release window for <em>Shinobi</em>, Sega sent over a mess of new screens and a trailer with gameplay, which we've dropped after the break. Be careful to watch for shurikens as you sneak past the guards!<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/shinobi-3ds/">Shinobi (3DS)</a></strong></p><a href="http://www.joystiq.com/photos/shinobi-3ds/#4165865"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/shinobi52601_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds/#4165866"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/shinobi52602_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds/#4165867"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/shinobi52603_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds/#4165870"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/shinobi52604_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shinobi-3ds/#4165871"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/shinobi52605_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/05/26/shinobi-3ds/" rel="bookmark">Continue reading <em>Shinobi 3DS emerging from the shadows this September</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/26/shinobi-3ds/">Shinobi 3DS emerging from the shadows this September</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 May 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/26/shinobi-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19951022/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/26/shinobi-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>griptonite-games</category><category>nintendo</category><category>q3-2011</category><category>release-date</category><category>sega</category><category>shinobi</category><category>shinobi-3ds</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 26 May 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Nintendo Power cover confirms Sonic Generations 3DS, new Shinobi]]></title><link>http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/</guid><comments>http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/nintendopowersonicgenerations3ds530px12412.jpg" /></a></div>
We've recently seen some evidence of two Sega 3DS projects that have yet to be officially announced: a <a href="http://www.joystiq.com/2011/05/17/sonic-generations-listed-for-3ds-pc-in-earnings-report/">3DS (and PC) version</a> of <em>Sonic Generations</em>, and a <a href="http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/">new <em>Shinobi</em> game</a>. It turns out that the latest issue of Nintendo Power announces them both before Sega has a chance to fire up the press release machine.<br />
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The cover of the June 2011 issue, as found on <a href="http://www.neogaf.com/forum/showthread.php?t=431255">NeoGAF</a>, specifically notes that <em>Sonic Generations</em> "speeds onto the 3DS" just in time for the <em>sometimes</em> pudgy hedgehog's 20th anniversary. <em>Shinobi</em>, however, is only listed as a "classic revival."<br />
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Additionally, a teaser of the forthcoming <em>Shinobi</em> game appears to have leaked on <a href="http://www.youtube.com/watch?v=Ly200T_o41A&amp;feature=player_embedded">YouTube</a>, posted yesterday by user "greatshow482" -- the user's only upload. Beyond affirming Griptonite Games as the developer, the teaser confirms a <em>Shinobi</em> game "re-imagined for the Nintendo 3DS."<p><a href="http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/" rel="bookmark">Continue reading <em>Nintendo Power cover confirms Sonic Generations 3DS, new Shinobi</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/">Nintendo Power cover confirms Sonic Generations 3DS, new Shinobi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 May 2011 10:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19949695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/25/nintendo-power-cover-confirms-sonic-generations-3ds-new-shinobi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>griptonite-games</category><category>nintendo</category><category>nintendo-power</category><category>sega</category><category>shinobi</category><category>shinobi-3ds</category><category>sonic-generations</category><category>sonic-team</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 25 May 2011 10:09:00 EST</pubDate></item><item><title><![CDATA[Resume reveals Griptonite working on 'Shinobi' for 3DS]]></title><link>http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/</guid><comments>http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/shinobiheaderimg530px124124.jpg" /></a></div>
It's been quite some time since Sega's arcade-born ninja series <em>Shinobi</em> sliced up fools on consoles, but a <a href="http://img849.imageshack.us/img849/2408/brandenresume2011.png">recently discovered resume</a> listing indicates that he may be making a return on Nintendo's 3DS. Griptonite Games environmental artist Branden Brushett explains his work on the unannounced title in detail, noting he "created whole levels for 'Shinobi' on the Nintendo 3DS, including many props for use in a variety of environments."<br />
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Unfortunately, aside from the news of the game existing, not much else is known -- the publishing rights holder, Sega, has yet to respond to a request for comment, nor had Mr. Brushett. And other than the news that the game will likely feature "hand painted and photo referenced textures," the resume doesn't illuminate anything else about the game.<br />
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You might say that information about <em>Shinobi 3DS</em> is hiding in the shadows, like a ninja, waiting to strike. And considering how strong our ninja detecting skills are, we'd wager E3 is a likely time for that strike. The "strike," likely, will just be a press release, so don't worry.<br />
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<strong>Update:</strong> Sega told us it isn't offering a comment at this time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/">Resume reveals Griptonite working on 'Shinobi' for 3DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 May 2011 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19948815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/24/resume-reveals-griptonite-working-on-shinobi-for-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>brandon-brushett</category><category>ds</category><category>foundation-9</category><category>griptonite</category><category>griptonite-games</category><category>nintendo</category><category>resume</category><category>sega</category><category>shinobi</category><category>shinobi-3ds</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 24 May 2011 13:55:00 EST</pubDate></item><item><title><![CDATA[Warlords screens are fairly full of fireballs]]></title><link>http://www.joystiq.com/2011/05/11/warlords-screens-are-fairly-full-of-fireballs/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/11/warlords-screens-are-fairly-full-of-fireballs/</guid><comments>http://www.joystiq.com/2011/05/11/warlords-screens-are-fairly-full-of-fireballs/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/11/warlords-screens-are-fairly-full-of-fireballs/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/gamwarlordsscreen530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
The constituent elements in the latest batch of screenshots for Atari's <a href="http://www.joystiq.com/game/warlords"><em>Warlords</em></a> remake are just what you'd expect: Castles, tiny soldiers and more fireballs than could possibly be numbered by anyone, even if they're using some kind of sophisticated fireball-counting apparatus.<p><a href="http://www.joystiq.com/2011/05/11/warlords-screens-are-fairly-full-of-fireballs/" rel="bookmark">Continue reading <em>Warlords screens are fairly full of fireballs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/11/warlords-screens-are-fairly-full-of-fireballs/">Warlords screens are fairly full of fireballs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 May 2011 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/11/warlords-screens-are-fairly-full-of-fireballs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19936736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/11/warlords-screens-are-fairly-full-of-fireballs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>Griptonite-Games</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>remake</category><category>warlords</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 11 May 2011 05:00:00 EST</pubDate></item><item><title><![CDATA[DS and Wii go back to Sesame Street in Ready, Set, Grover!]]></title><link>http://www.joystiq.com/2011/05/05/ds-and-wii-go-back-to-sesame-street-in-ready-set-grover/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/05/ds-and-wii-go-back-to-sesame-street-in-ready-set-grover/</guid><comments>http://www.joystiq.com/2011/05/05/ds-and-wii-go-back-to-sesame-street-in-ready-set-grover/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/05/05/ds-and-wii-go-back-to-sesame-street-in-ready-set-grover/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/grover5411.jpg" vspace="0" /></a></center>
(Warning: there's a monster at the end of this post.)<br />
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Warner Bros. is continuing to get mileage out of its Sesame Street license, announcing a new fitness-themed game for Wii and DS. <em>Sesame Street: Ready, Set, Grover!</em> is a set of exercises designed by Grover himself, "to help his Sesame Street friends get up and go!" Kids will be able to row, jump, and play "Grover Says" along with Elmo and Abby.<br />
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The Wii version comes with a Grover version of the Sesame Street <a href="http://www.joystiq.com/2010/06/08/how-to-get-to-sesame-street-through-your-wii-ds-or-pc/">Wiimote covers</a> introduced last year, which covers all unnecessary buttons. And the DS version includes a "jumbo click stylus." The games are designed to be playable by toddlers on their own, but they also include a "Parent's Page" so parents can see what the little ones did. The Griptonite-developed games will be out this summer.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/sesame-street-ready-set-grover-wii-ds/">Sesame Street: Ready, Set, Grover! (Wii, DS)</a></strong></p><a href="http://www.joystiq.com/photos/sesame-street-ready-set-grover-wii-ds/#4108507"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/grover5401_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sesame-street-ready-set-grover-wii-ds/#4108508"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/grover5402_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sesame-street-ready-set-grover-wii-ds/#4108509"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/grover5403_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/05/05/ds-and-wii-go-back-to-sesame-street-in-ready-set-grover/" rel="bookmark">Continue reading <em>DS and Wii go back to Sesame Street in Ready, Set, Grover!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/05/ds-and-wii-go-back-to-sesame-street-in-ready-set-grover/">DS and Wii go back to Sesame Street in Ready, Set, Grover!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 May 2011 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/05/ds-and-wii-go-back-to-sesame-street-in-ready-set-grover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19931567/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/05/ds-and-wii-go-back-to-sesame-street-in-ready-set-grover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>griptonite-games</category><category>nintendo</category><category>q3-2011</category><category>release-date</category><category>sesame-street</category><category>sesame-street-ready-set-grover</category><category>summer-2011</category><category>warner-bros-interactive</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 May 2011 03:00:00 EST</pubDate></item><item><title><![CDATA[Warlords re-remake coming to XBLA and PSN this summer]]></title><link>http://www.joystiq.com/2011/03/29/warlords-re-remake-coming-to-xbla-and-psn-this-summer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/29/warlords-re-remake-coming-to-xbla-and-psn-this-summer/</guid><comments>http://www.joystiq.com/2011/03/29/warlords-re-remake-coming-to-xbla-and-psn-this-summer/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/03/29/warlords-re-remake-coming-to-xbla-and-psn-this-summer/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/warlords329.jpg" vspace="0" /></a></center>
There's already an <a href="http://www.joystiq.com/2008/05/30/xbla-in-brief-warlords-and-buku-sudoku/">HD version</a> of Atari's classic <em>Warlords</em> on XBLA, but <em>one</em> remake isn't enough to fully explore the possibilities of <em>Warlords</em>' four-player competitive <em>Breakout</em> concept. Atari is giving the vintage combat game a more significant upgrade for an XBLA/PSN version, due this summer.<br />
<br />
While the "Evolved" version found in the previous XBLA release was just HD window dressing for the same game, this adds new elements -- like troops, who will gather powerups and fight each other on the screen even as you're trying to bounce fireballs into enemy castle walls. So it's kind of a strategy game now. It also includes multiple local and online multiplayer moves.<br />
<br />
Honestly, if we're going to see one game remade frequently, we're happy it's this one. Now if only our modern consoles had paddle controllers.<p><a href="http://www.joystiq.com/2011/03/29/warlords-re-remake-coming-to-xbla-and-psn-this-summer/" rel="bookmark">Continue reading <em>Warlords re-remake coming to XBLA and PSN this summer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/29/warlords-re-remake-coming-to-xbla-and-psn-this-summer/">Warlords re-remake coming to XBLA and PSN this summer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Mar 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/29/warlords-re-remake-coming-to-xbla-and-psn-this-summer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19895928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/29/warlords-re-remake-coming-to-xbla-and-psn-this-summer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>griptonite-games</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>release-date</category><category>summer-2011</category><category>warlords</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 29 Mar 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Spider-Man: Shattered Dimensions DS Preview: Hand not held]]></title><link>http://www.joystiq.com/2010/08/31/spider-man-shattered-dimensions-ds-preview-hand-not-held/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/31/spider-man-shattered-dimensions-ds-preview-hand-not-held/</guid><comments>http://www.joystiq.com/2010/08/31/spider-man-shattered-dimensions-ds-preview-hand-not-held/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/31/spider-man-shattered-dimensions-ds-preview-getting-back-to-spi/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/spideydspreview8312010530.jpg" /></a></div>
At a recent preview event for <a href="http://www.joystiq.com/game/spider-man-shattered-dimensions"><em>Spider-Man: Shattered Dimensions</em></a>, Activision had all versions of the game playable but, for the life of me, I just couldn't put the DS game down. Developed by Griptonite, the DS version is heavy on the exploration and features a light, fluid combat system.<br />
<br />
The DS game features only three different dimensions: Amazing, Noir and 2099. Lacking the Ultimate realm, the game also puts less emphasis on the differences between each dimension. Spidey's abilities at the outset of entering each dimension are a tad different, but the mix of climbing and combat remains the same. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/spider-man-shattered-dimensions-ds/">Spider-Man: Shattered Dimensions (DS)</a></strong></p><a href="http://www.joystiq.com/photos/spider-man-shattered-dimensions-ds/#3313834"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/nds209901_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/spider-man-shattered-dimensions-ds/#3313836"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/nds209902_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/spider-man-shattered-dimensions-ds/#3313837"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/ndsamazing01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/spider-man-shattered-dimensions-ds/#3313838"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/ndsamazing02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/spider-man-shattered-dimensions-ds/#3313839"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/ndsamazing03_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/08/31/spider-man-shattered-dimensions-ds-preview-hand-not-held/" rel="bookmark">Continue reading <em>Spider-Man: Shattered Dimensions DS Preview: Hand not held</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/31/spider-man-shattered-dimensions-ds-preview-hand-not-held/">Spider-Man: Shattered Dimensions DS Preview: Hand not held</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Aug 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/31/spider-man-shattered-dimensions-ds-preview-hand-not-held/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19611329/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/31/spider-man-shattered-dimensions-ds-preview-hand-not-held/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>griptonite</category><category>Griptonite-Games</category><category>nintendo</category><category>spider-man</category><category>spider-man-shattered-dimensions</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 31 Aug 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Assassin's Creed 2 mistakenly leaked to App Store, then taken out]]></title><link>http://www.joystiq.com/2010/01/08/assassins-creed-2-mistakenly-leaked-to-app-store-then-taken-ou/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/08/assassins-creed-2-mistakenly-leaked-to-app-store-then-taken-ou/</guid><comments>http://www.joystiq.com/2010/01/08/assassins-creed-2-mistakenly-leaked-to-app-store-then-taken-ou/#comments</comments><description><![CDATA[<center><a href="http://toucharcade.com/2010/01/08/assassins-creed-ii-discovery-sneaks-on-to-the-app-store/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/assassinsiphone10810.jpg" /></a></center>For a while last night and today, there were two ways to check out <em><a href="http://www.joystiq.com/2009/09/09/assassins-creed-ds-sequel-discovered-on-iphone/">Assassin's Creed II: Discovery</a> </em>before its official release on the iPhone App Store:<br />
<br />
<ol>
    <li>Have a <a href="http://www.amazon.com/Assassins-Creed-II-Discovery-Nintendo-DS/dp/B0029ZUPWW/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1262986213&amp;sr=8-1">Nintendo DS</a></li>
    <li>Download the early version that somehow made it to the App Store before the official release date</li>
</ol>
The mistakenly-listed game has since been removed, with Ubisoft reps telling Touch Arcade that it not only was it an early <em>release</em> of <em>Discovery</em>, but it wasn't the final build, and thus may have had some bugs that will be ironed out by release. It was also incorrectly priced at $11.99. Just a big old <em>whoops</em> all around.<br />
<br />
Even if you didn't manage to snag a copy of the game, <a href="http://toucharcade.com/2010/01/08/assassins-creed-ii-discovery-sneaks-on-to-the-app-store/">Touch Arcade</a> did, and the site courteously recorded some footage for us all. You can see that after the break.<p><a href="http://www.joystiq.com/2010/01/08/assassins-creed-2-mistakenly-leaked-to-app-store-then-taken-ou/" rel="bookmark">Continue reading <em>Assassin's Creed 2 mistakenly leaked to App Store, then taken out</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/08/assassins-creed-2-mistakenly-leaked-to-app-store-then-taken-ou/">Assassin's Creed 2 mistakenly leaked to App Store, then taken out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Jan 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://toucharcade.com/2010/01/08/assassins-creed-ii-discovery-sneaks-on-to-the-app-store/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/08/assassins-creed-2-mistakenly-leaked-to-app-store-then-taken-ou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19309581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/08/assassins-creed-2-mistakenly-leaked-to-app-store-then-taken-ou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app-store</category><category>Apple</category><category>assassins-creed-2</category><category>assassins-creed-2-discovery</category><category>griptonite-games</category><category>iPod</category><category>leak</category><category>ubisoft</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 08 Jan 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Impressions: Assassin's Creed: Bloodlines]]></title><link>http://www.joystiq.com/2009/09/18/impressions-assassins-creed-bloodlines/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/18/impressions-assassins-creed-bloodlines/</guid><comments>http://www.joystiq.com/2009/09/18/impressions-assassins-creed-bloodlines/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/acb.psp.091809-580px.jpg" /> <br />
<div align="left">Of all the upcoming titles on display at last night's PSP showcase in San Francisco, we were most eager to check out <a href="http://www.joystiq.com/tag/assassins-creed-bloodlines"><em>Assassin's Creed: Bloodlines</em></a>. After seeing the video from the <a href="http://blog.us.playstation.com/2009/09/first-look-assassins-creed-bloodlines-for-psp/">PlayStation Blog</a>, we just had to confirm that it really looked that amazing in person - and it does. Although our demo was hands-off, it was running on PSP Go hardware and was just about the most impressive thing we've seen on Sony's portable.<br /><br />It looked great, locked in at a nice, smooth 30 frames per second and featured superb character models, textures and lighting. It also seemed to play really well, which, at the end of the day, is what we all know really matters.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/">Assassin's Creed: Bloodlines</a></strong></p><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2299661"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ac_psp_s_12_punchinggut_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2299660"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ac_psp_s_10_throwfromledge_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2299659"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ac_psp_s_11_bulldodge_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2299658"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ac_psp_s_09_sneakingonbeam_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2146959"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/3725962754_4d4abf52b3_o_thumbnail.jpg" alt="" title="" /></a></div></div>
</div><p><a href="http://www.joystiq.com/2009/09/18/impressions-assassins-creed-bloodlines/" rel="bookmark">Continue reading <em>Impressions: Assassin's Creed: Bloodlines</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/18/impressions-assassins-creed-bloodlines/">Impressions: Assassin's Creed: Bloodlines</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Sep 2009 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/18/impressions-assassins-creed-bloodlines/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19166302/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/18/impressions-assassins-creed-bloodlines/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed</category><category>assassins-creed-bloodlines</category><category>griptonite-games</category><category>psp-holiday-showcase-2009</category><category>ubisoft</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 18 Sep 2009 15:15:00 EST</pubDate></item><item><title><![CDATA[Assassin's Creed: Bloodlines' PS3 connectivity, new gameplay detailed]]></title><link>http://www.joystiq.com/2009/09/16/assassins-creed-bloodlines-ps3-connectivity-new-gameplay-deta/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/16/assassins-creed-bloodlines-ps3-connectivity-new-gameplay-deta/</guid><comments>http://www.joystiq.com/2009/09/16/assassins-creed-bloodlines-ps3-connectivity-new-gameplay-deta/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.us.playstation.com/2009/09/first-look-assassins-creed-bloodlines-for-psp/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/altair580pxheadershotthrowing.jpg" /></a></div>
Aside from showing off a mess of impressive gameplay from <a href="http://www.joystiq.com/tag/assassins-creed-bloodlines"><em>Assassin's Creed: Bloodlines</em></a>, a recent <a href="http://blog.us.playstation.com/2009/09/first-look-assassins-creed-bloodlines-for-psp/">PlayStation.Blog</a> interview with <em>Bloodlines</em> producer Dominic Lefran&ccedil;ois and senior producer Dan McAuliffe revealed some interesting facts about the <a href="http://www.joystiq.com/2009/06/02/assassins-creed-2-unlockables-tied-to-psp-version/">interactivity between the PSP game and its PS3 sibling</a>. <br /> <br /> A handful of moves have transferred over from <a href="http://www.joystiq.com/tag/assassins-creed-2"><em>Assassin's Creed 2</em></a>, though Lefran&ccedil;ois would only mention the ledge grab you see above. Additionally, "Templar coins" and weapons earned through assassinations in <em>Bloodlines</em> will transfer to <em>AC2</em>, while health from the codecs in <em>AC2</em> will transfer to <em>Bloodlines</em>. It certainly sounds like a great incentive to purchase both games on both pla -- hey! We're on to you, Ubisoft!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/">Assassin's Creed: Bloodlines</a></strong></p><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2299661"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ac_psp_s_12_punchinggut_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2299660"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ac_psp_s_10_throwfromledge_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2299659"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ac_psp_s_11_bulldodge_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2299658"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ac_psp_s_09_sneakingonbeam_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-bloodlines/#2146959"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/3725962754_4d4abf52b3_o_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/09/16/assassins-creed-bloodlines-ps3-connectivity-new-gameplay-deta/" rel="bookmark">Continue reading <em>Assassin's Creed: Bloodlines' PS3 connectivity, new gameplay detailed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/16/assassins-creed-bloodlines-ps3-connectivity-new-gameplay-deta/">Assassin's Creed: Bloodlines' PS3 connectivity, new gameplay detailed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Sep 2009 15:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/09/first-look-assassins-creed-bloodlines-for-psp/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/16/assassins-creed-bloodlines-ps3-connectivity-new-gameplay-deta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19163870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/16/assassins-creed-bloodlines-ps3-connectivity-new-gameplay-deta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed</category><category>assassins-creed-2</category><category>assassins-creed-bloodlines</category><category>bloodlines</category><category>connectivity</category><category>dan-mcauliffe</category><category>frederic-lefrancois</category><category>griptonite</category><category>griptonite-games</category><category>playstation.blog</category><category>ubisoft</category><category>ubisoft-montreal</category><category>video</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 16 Sep 2009 15:50:00 EST</pubDate></item><item><title><![CDATA[Here's your chance! Win The Urbz for the Nintendo DS]]></title><link>http://www.joystiq.com/2004/11/23/heres-your-chance-win-the-urbz-for-the-nintendo-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2004/11/23/heres-your-chance-win-the-urbz-for-the-nintendo-ds/</guid><comments>http://www.joystiq.com/2004/11/23/heres-your-chance-win-the-urbz-for-the-nintendo-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a></p><img height="126" alt="Urbz Nintendo DS" hspace="4" width="140" align="right" vspace="16" border="1" src="http://www.weblogsinc.com/common/images/5462560713624457.jpg.39811130161536634" />
<p>Just as <a href="http://www.joystiq.com/entry/1234000970021239/">we promised</a> here's your chance to win a free copy of <em>The Urbz: Sims in the City</em> for the brand new <a href="http://www.joystiq.com/entry/8783670602491113/">Nintendo DS</a>. Be the first person to comment on this post with the codeword "circular", and we'll hook you up with a little something to play on your new toy. Like we said before, remember to authenticate your comment via email, and that the contest is limited to residents and the United States and Canada (but you probably haven't read this far yet). Good luck!</p>
<p><strong>UPDATE</strong>: Dennis wins this one! Make sure you check back tomorrow when you'll have a chance to win <em>Madden NFL 2005</em>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/11/23/heres-your-chance-win-the-urbz-for-the-nintendo-ds/">Here's your chance! Win The Urbz for the Nintendo DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Nov 2004 18:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2004/11/23/heres-your-chance-win-the-urbz-for-the-nintendo-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/73382/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/11/23/heres-your-chance-win-the-urbz-for-the-nintendo-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>EA</category><category>Electronic-Arts</category><category>Griptonite-Games</category><category>Maxis</category><category>Nintendo</category><category>Sim</category><category>The-Sims</category><category>The-Urbz-Sims-in-the-City</category><dc:creator><![CDATA[Peter Rojas]]></dc:creator><pubDate>Tue, 23 Nov 2004 18:46:00 EST</pubDate></item><item><title><![CDATA[The Urbz: get hip now!]]></title><link>http://www.joystiq.com/2004/11/12/the-urbz-get-hip-now/</link><guid isPermaLink="true">http://www.joystiq.com/2004/11/12/the-urbz-get-hip-now/</guid><comments>http://www.joystiq.com/2004/11/12/the-urbz-get-hip-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><p style="text-align: center; "><img height="290" alt="Ooh, so urban..." hspace="4" width="425" align="texttop" vspace="4" border="1" src="http://www.weblogsinc.com/common/images/1882323800155312.jpg.9255893422472912" /></p>
<p>It's Sims in the city! Alas, after poor console sales of the Sims, EA decided it needed to get more hip with its latest offering, opting to strip away the basic Sims formula, replacing it with glitz &amp; glamour, and of course, attitude. The Urbz is basically a popularity contest, and not unlike real life, you succeed by wearing the right clothes and telling people what they want to hear (don't worry, for you real life <em>losers</em> EA provides all of the <em>right</em> choices, all of the time). There's little here to appreciate beyond the somewhat entertaining character animations, as the entire game can be unlocked in a matter of hours. Perhaps the greatest lesson the Urbz has to offer is, when you strip away the fashion trends, all social crowds are the same.<br />
<br />
<a target="_blank" href="http://www.metacritic.com/games/platforms/ps2/urbz/">PS2</a><br />
<a target="_blank" href="http://www.metacritic.com/games/platforms/xbox/urbz/">Xbox</a><br />
<a target="_blank" href="http://www.metacritic.com/games/platforms/gamecube/urbz/">GameCube</a></p>
<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/11/12/the-urbz-get-hip-now/">The Urbz: get hip now!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Nov 2004 11:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.urbzsims.com/index_flash.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/11/12/the-urbz-get-hip-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/73919/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/11/12/the-urbz-get-hip-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>EA</category><category>Electronic-Arts</category><category>GameCube</category><category>Griptonite-Games</category><category>Maxis</category><category>Microsoft</category><category>Nintendo</category><category>PS2</category><category>Sim</category><category>The-Sims</category><category>The-Urbz-Sims-in-the-City</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 12 Nov 2004 11:53:00 EST</pubDate></item><item><title><![CDATA[The Urbz: Sims in the City sneaks out]]></title><link>http://www.joystiq.com/2004/11/11/the-urbz-sims-in-the-city-sneaks-out/</link><guid isPermaLink="true">http://www.joystiq.com/2004/11/11/the-urbz-sims-in-the-city-sneaks-out/</guid><comments>http://www.joystiq.com/2004/11/11/the-urbz-sims-in-the-city-sneaks-out/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a></p><img alt="The Urbz" align="right" border="1" height="250" hspace="4" vspace="4" width="155" src="http://www.weblogsinc.com/common/images/8535533665576398.jpg.4191017688577837" />
<p>In all the hubbub about Halo 2, Half-Life 2, Grand Theft Auto: San Andreas and Everquest 2, it sure is easy to lose track of other upcoming titles. Somewhere in this frenzy The Urbz: Sims in the City has been shipped to stores. This would usually cause quite a stir, but these days we had to find a press release to get the scoop. Weird. The marketing guy puts on his shades in this excerpt and inserts the word "cool" (please note the (TM)s)...<br />
<br />
"The Urbz(TM): Sims in the City(TM) is all about three things: cool city style, building your reputation, and living the dream in a 24/7 city that never sleeps. It gives players the opportunity to create and control their sims in a completely unique way and in a very different environment," said Sinjin Bain, Executive Producer and Vice President.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/11/11/the-urbz-sims-in-the-city-sneaks-out/">The Urbz: Sims in the City sneaks out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Nov 2004 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2004/11/11/the-urbz-sims-in-the-city-sneaks-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/69658/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/11/11/the-urbz-sims-in-the-city-sneaks-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>EA</category><category>Electronic-Arts</category><category>Griptonite-Games</category><category>Maxis</category><category>Microsoft</category><category>Nintendo</category><category>Sim</category><category>The-Sims</category><category>The-Urbz-Sims-in-the-City</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Thu, 11 Nov 2004 12:15:00 EST</pubDate></item><item><title><![CDATA[The Black Eyed Peas coming to a Sims game near you]]></title><link>http://www.joystiq.com/2004/10/14/the-black-eyed-peas-coming-to-a-sims-game-near-you/</link><guid isPermaLink="true">http://www.joystiq.com/2004/10/14/the-black-eyed-peas-coming-to-a-sims-game-near-you/</guid><comments>http://www.joystiq.com/2004/10/14/the-black-eyed-peas-coming-to-a-sims-game-near-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a></p><p style="text-align: center"><img height="380" alt="Sims 2" hspace="4" width="425" align="texttop" vspace="4" border="0" src="http://www.weblogsinc.com/common/images/3487263283861362.jpg.9073432526415481" /></p>
<p>If you like The Black Eyed Peas, you'll be happy to know that the band will be making an appearance in The Urbz: Sims in the City. Electronic Arts, A&amp;M Records and iTunes have teamed up to offer the first cross-media album featuring a single band. The band will appear in the game itself, where they'll provide nine tracks that will be available on iTunes with a special download card. The intriguing part of the deal is that the tracks will be recorded in the creepy, but convincing, language of The Sims games - Simlish. That should make the album eligible for the New Age section of your local music store.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/10/14/the-black-eyed-peas-coming-to-a-sims-game-near-you/">The Black Eyed Peas coming to a Sims game near you</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Oct 2004 13:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2004/10/14/the-black-eyed-peas-coming-to-a-sims-game-near-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/69547/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/10/14/the-black-eyed-peas-coming-to-a-sims-game-near-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>EA</category><category>Electronic-Arts</category><category>Griptonite-Games</category><category>Maxis</category><category>Microsoft</category><category>Nintendo</category><category>Sim</category><category>The-Sims</category><category>The-Urbz-Sims-in-the-City</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Thu, 14 Oct 2004 13:41:00 EST</pubDate></item><item><title><![CDATA[Official DS launch titles!]]></title><link>http://www.joystiq.com/2004/10/08/official-ds-launch-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2004/10/08/official-ds-launch-titles/</guid><comments>http://www.joystiq.com/2004/10/08/official-ds-launch-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a></p><p style="text-align: center; "><img height="378" alt="Super Mario 64 DS" hspace="4" width="425" align="top" vspace="4" border="0" src="http://www.weblogsinc.com/common/images/5585927503757815.jpg.5706141372544831" /></p>
<p>Nintendo has announced which games will accompany the DS for its North American launch. The first wave is short, but sweet. You'll have your choice between Super Mario 64 DS, Spider-Man 2, Madden 2005, the Urbz, and Mr. Driller. Also due out by the end of November are: Asphalt Urban GT, Feel the Magic: XY/XX, Metroid Prime: Hunters, Ping Pals, PictoChat (built-in), Rayman DS, Ridge Racer DS, &amp; Tiger Woods PGA Tour 2005.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/10/08/official-ds-launch-titles/">Official DS launch titles!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Oct 2004 09:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/2004/10/07/news_6109936.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/10/08/official-ds-launch-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/73766/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/10/08/official-ds-launch-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>EA</category><category>Electronic-Arts</category><category>Griptonite-Games</category><category>Maxis</category><category>Nintendo</category><category>Sim</category><category>The-Sims</category><category>The-Urbz-Sims-in-the-City</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 08 Oct 2004 09:17:00 EST</pubDate></item><item><title><![CDATA[EA expands its horizons with Urbz toys]]></title><link>http://www.joystiq.com/2004/08/12/ea-expands-its-horizons-with-urbz-toys/</link><guid isPermaLink="true">http://www.joystiq.com/2004/08/12/ea-expands-its-horizons-with-urbz-toys/</guid><comments>http://www.joystiq.com/2004/08/12/ea-expands-its-horizons-with-urbz-toys/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><p><img height="250" alt="The Urbz" hspace="4" width="155" align="right" vspace="4" border="0" src="http://www.weblogsinc.com/common/images/8535533665576398.jpg.05560581134558995" />Taking a hint from the Japanese, EA is cashing in on the game-to-toy phenomenon.  The gaming giant has plans to release a line of Urbz figures to coincide with the release of the game.  EA is looking to market to the large number of females (especially "tweens") who enjoy the original Sims games.  It's a decent scheme (i.e. there's a lot of potential money to be made), as both the game and the toys will help sell each other.  Atomic Toys is set to handle the manufacturing bit.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/08/12/ea-expands-its-horizons-with-urbz-toys/">EA expands its horizons with Urbz toys</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Aug 2004 16:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.spong.com/detail/news.asp?prid=7432>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/08/12/ea-expands-its-horizons-with-urbz-toys/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/73529/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/08/12/ea-expands-its-horizons-with-urbz-toys/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>EA</category><category>Electronic-Arts</category><category>Griptonite-Games</category><category>Maxis</category><category>Microsoft</category><category>Nintendo</category><category>Sim</category><category>The-Sims</category><category>The-Urbz-Sims-in-the-City</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 12 Aug 2004 16:36:00 EST</pubDate></item></channel></rss>