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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Neill Blomkamp would still like to do that Halo movie]]></title><link>http://www.joystiq.com/2013/04/10/neill-blomkamp-would-still-like-to-do-that-halo-movie-actually/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/10/neill-blomkamp-would-still-like-to-do-that-halo-movie-actually/</guid><comments>http://www.joystiq.com/2013/04/10/neill-blomkamp-would-still-like-to-do-that-halo-movie-actually/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/10/neill-blomkamp-would-still-like-to-do-that-halo-movie-actually/"><img alt="Neill Blomkamp would still like to do that Halo movie, if given control" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/halo3landfall.jpg" /></a></div>Even though Neill Blomkamp already <a href="http://www.joystiq.com/2009/08/06/neill-blomkamp-put-5-months-into-canceled-halo-film/">put five months of work</a> into the stalled <em>Halo</em> film project, he's not bitter. In fact, he's still down to work on the film - that is, if he's in control.<br /><br />"I still really love the world and the universe and the mythology of Halo. If I was given control, I would really like to do that film," Blomkamp told <a href="http://www.ign.com/articles/2013/04/10/elysiums-neill-blomkamp-would-still-love-to-make-a-halo-movie">IGN</a>. "But that's the problem. When something pre-exists, there's this idea of my own interpretation versus 150 other people involved with the film's interpretation of the same intellectual property. Then the entire filmgoing audience has their interpretation. You can really live up to or fail in their eyes. That part isn't appealing to me, but the original pieces are appealing."<br /><br />Blomkamp went on record back in 2009 to say that he wouldn't do the Halo film, even if <a href="http://www.joystiq.com/2009/07/24/blomkamp-i-probably-wouldn-t-do-halo-if-it-was-offered-to-me/">it was offered to him</a>. Blomkamp drew attention for his trio of <em>Halo 3</em> short films, eventually all collected in <a href="http://www.youtube.com/watch?v=BKGhoJ1mgQY"><em>Halo 3: Landfall</em></a>. The <em>Halo</em> movie was <a href="http://www.joystiq.com/2006/10/31/halo-movie-officially-postponed/">officially postponed</a> in late 2006 after Fox and Universal both <a href="http://www.joystiq.com/2006/10/20/halo-movie-denied-hollywood-pulls-out/">pulled out of the project</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/10/neill-blomkamp-would-still-like-to-do-that-halo-movie-actually/">Neill Blomkamp would still like to do that Halo movie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Apr 2013 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/10/neill-blomkamp-would-still-like-to-do-that-halo-movie-actually/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20536471/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/10/neill-blomkamp-would-still-like-to-do-that-halo-movie-actually/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>Halo-3</category><category>microsoft</category><category>Neill-Blomkamp</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 10 Apr 2013 17:15:00 EST</pubDate></item><item><title><![CDATA[Halo 3: ODST 'Campaign Edition' drops on Games on Demand]]></title><link>http://www.joystiq.com/2013/04/09/halo-3-odst-campaign-edition-drops-on-games-on-demand/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/09/halo-3-odst-campaign-edition-drops-on-games-on-demand/</guid><comments>http://www.joystiq.com/2013/04/09/halo-3-odst-campaign-edition-drops-on-games-on-demand/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/09/halo-3-odst-campaign-edition-drops-on-games-on-demand/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/odst_firefight_rallypoint-day_01_530x298.jpg" /></a></div>A stripped-down version of Bungie's <a href="http://www.joystiq.com/game/halo-3-odst"><em>Halo 3: ODST</em></a> is now available on Games on Demand for $15.<br /><br /><em>Halo 3: ODST "Campaign Edition"</em> includes both the campaign and the co-op <a href="http://www.joystiq.com/2009/08/25/sgt-johnson-shows-off-halo-3-odsts-firefight-mode/">Firefight mode</a>, the latter of which is a survival variant where four players take on waves of attacking Covenant enemies.<br /><br />When <em>Halo 3: ODST</em> first launched in 2009, it included the <a href="http://www.joystiq.com/2009/09/20/review-halo-3-odst/#multiplayer"><em>Halo 3</em> multiplayer component</a> with additional maps exclusive to the <em>ODST</em> package. If you find yourself desperate for <em>Halo 3</em> multiplayer, you can <a href="http://marketplace.xbox.com/en-US/Product/Halo-3/66acd000-77fe-1000-9115-d8024d5307e6">buy it</a> through Xbox Live for $20 now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/09/halo-3-odst-campaign-edition-drops-on-games-on-demand/">Halo 3: ODST 'Campaign Edition' drops on Games on Demand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Apr 2013 22:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/09/halo-3-odst-campaign-edition-drops-on-games-on-demand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20535450/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/09/halo-3-odst-campaign-edition-drops-on-games-on-demand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>firefight</category><category>firefight-mode</category><category>games-on-demand</category><category>halo-3</category><category>Halo-3-ODST</category><category>halo-3-odst-campaign-edition</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 09 Apr 2013 22:20:00 EST</pubDate></item><item><title><![CDATA[Halo games tumble in opening day of Xbox Live's Ultimate sale [update: and more]]]></title><link>http://www.joystiq.com/2013/02/26/halo-games-tumble-in-opening-day-of-xbox-lives-ultimate-sale/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/26/halo-games-tumble-in-opening-day-of-xbox-lives-ultimate-sale/</guid><comments>http://www.joystiq.com/2013/02/26/halo-games-tumble-in-opening-day-of-xbox-lives-ultimate-sale/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/26/halo-games-tumble-in-opening-day-of-xbox-lives-ultimate-sale/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/h4campaignforerunnerthirdperson06_530x298.jpg" /></a></div>Microsoft's <a href="http://www.joystiq.com/2013/02/22/huge-xbox-games-on-demand-sale-next-week/">week-long Ultimate Game Sale</a> for Games on Demand content makes its opening pitch today, and first up to the plate is Master Chief of the Halo Space Marines. We'll let you be the judge of whether or not the green giant knocks it out of the park with today's offers.<br /><br />Three games slide down from $29.99 to $9.99 in the form of <a href="http://marketplace.xbox.com/en-us/Product/Halo-3/66acd000-77fe-1000-9115-d8024d5307e6"><em>Halo 3</em></a>, <a href="http://marketplace.xbox.com/en-us/Product/Halo-Reach/66acd000-77fe-1000-9115-d8024d53085b?nosplash=1"><em>Halo: Reach</em></a>, and real-time strategy black sheep <em><a href="http://marketplace.xbox.com/en-us/Product/Halo-Wars/66acd000-77fe-1000-9115-d8024d530808">Halo Wars</a>. </em>It's not quite as big a discount for the Chief's most recent adventure; <a href="http://marketplace.xbox.com/en-US/Product/Halo-4/66acd000-77fe-1000-9115-d8024d530919?NoSplash=1"><em>Halo 4</em></a> shifts its price to $39.99 for a 33 percent discount.<br /><br /><b>Update: </b>A number of other games are also <a href="http://marketplace.xbox.com/en-US/Promotion/ultimate-game-sale-0226-0305">on sale</a>, including <em>Grid</em>, <em>Call of Juarez</em>, <em>BioShock</em>, and <em>Tomb Raider: Legend</em>. It's not wholly clear, but the wording suggests these particular games are staying discounted through to the end of the Ultimate Game Sale on March 5.<br /><ul> <li>  <em>Dirt 2</em> - $4.99</li> <li>  <em>Grid</em> - $4.99</li> <li>  <em>Dark Messiah of Might and Magic: Elements</em> - $2.99</li> <li>  Rayman Raving Rabbids - $2.99</li> <li>  <em>Tom Clancy's H.A.W.X </em>- $4.99</li> <li>  <em>Tom Clancy's Rainbow Six Vegas</em> - $4.99</li> <li>  <em>Kane and Lynch: Dead Men</em> - $4.99</li> <li>  <em>Call of Juarez</em> - $4.99</li> <li>  <em>Tomb Raider: Legend</em> - $4.99</li> <li>  <em>Tom Clancy's Ghost Recon Advanced Warfighter</em> - $4.99</li> <li>  <em>Tom Clancy's Ghost Recon Advanced Warfighter 2 </em>- $4.99</li> <li>  <em>Virtua Fighter 5</em> - $4.99</li> <li>  <em>BioShock</em> - $4.99</li> <li>  <em>El Shaddai</em> - $2.99</li> <li>  <em>The Darkness</em> - $4.99</li></ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/26/halo-games-tumble-in-opening-day-of-xbox-lives-ultimate-sale/">Halo games tumble in opening day of Xbox Live's Ultimate sale [update: and more]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Feb 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/26/halo-games-tumble-in-opening-day-of-xbox-lives-ultimate-sale/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20478054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/26/halo-games-tumble-in-opening-day-of-xbox-lives-ultimate-sale/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>games-on-demand</category><category>halo-3</category><category>halo-4</category><category>halo-reach</category><category>halo-wars</category><category>microsoft</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 26 Feb 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Steam database fills out with Halo 2, 3, Fez, Dyad, King of Fighters, more [Update: MS says no plans for Halo]]]></title><link>http://www.joystiq.com/2013/02/04/steam-database-fills-out-with-halo-2-3-fez-dyad-king-of-figh/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/04/steam-database-fills-out-with-halo-2-3-fez-dyad-king-of-figh/</guid><comments>http://www.joystiq.com/2013/02/04/steam-database-fills-out-with-halo-2-3-fez-dyad-king-of-figh/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/04/steam-database-fills-out-with-halo-2-3-fez-dyad-king-of-figh/"><img alt="Halo 2, 3 get Community pages in Steam database, more games pop up" data-src-height="314" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/halo-2.png" /></a></div>The Steam database is a dark and convoluted mine, with twisting tunnels of useless content and, every now and then, a diamond. NeoGAF member <a href="http://www.neogaf.com/forum/showthread.php?t=511484">Stumpokapaw</a> braved the database and dusted off a few gems, including the addition of <em>Halo 2</em> and <em>Halo 3</em>.<br /><br />The <em>Halo 2 </em>and <em>3</em> database entries included links to Steam Community pages for each game, according to Stumpokapaw and Redditor <a href="http://www.reddit.com/r/gaming/comments/17thia/halo_3_and_halo_2_community_pages_added_to_steam/">whatsmyPW</a>, who provided the above screenshot. The Community links no longer resolve those pages, and the <em>Halo 3</em> database history shows the app was edited today to remove the website name.<br /><br /><em>Halo 2</em> and <em>3</em>'s existence in the database doesn't mean these games are coming to Steam, but it could point to some form of Community support on Steam in the future. With the <a href="http://www.joystiq.com/tag/steam-box/">Steam Box</a> on the way, anything is possible (yes, even <em>that</em>, you absolute freak). Other games in the database, listed by Stumpokapaw, include <em>Fez, Shadow Warrior Complete, Dyad, The King of Fighters 13</em> (and <em>2002 Unlimited Match </em>and <em>'98 Unlimited Match</em>), <em>Halo: Combat Evolved</em>, <em>Quantum Conundrum 2</em>, <em>The Witness </em>and <em>Second Life</em>.<br /><br /><em>Dyad</em>, at least, is definitely <a href="http://www.joystiq.com/2013/02/04/dyad-makes-a-break-for-steam-targets-march-launch/">on its way to Steam</a>, developer Shawn McGrath tells us.<br /><br /><strong>Update:</strong> Microsoft says, "We currently do not have plans to release any Halo titles on Steam," in a statement to <a href="http://www.eurogamer.net/articles/2013-02-04-the-halo-trilogy-fez-and-dyad-outed-on-the-steam-database">Eurogamer</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/04/steam-database-fills-out-with-halo-2-3-fez-dyad-king-of-figh/">Steam database fills out with Halo 2, 3, Fez, Dyad, King of Fighters, more [Update: MS says no plans for Halo]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Feb 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/04/steam-database-fills-out-with-halo-2-3-fez-dyad-king-of-figh/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20447934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/04/steam-database-fills-out-with-halo-2-3-fez-dyad-king-of-figh/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Halo-2</category><category>Halo-3</category><category>pc</category><category>STEAM</category><category>steam-database</category><category>valve</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 04 Feb 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Halo franchise up to 46 million games sold worldwide]]></title><link>http://www.joystiq.com/2012/10/31/halo-has-made-nearly-3-billion-in-sales-46-million-units-wor/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/31/halo-has-made-nearly-3-billion-in-sales-46-million-units-wor/</guid><comments>http://www.joystiq.com/2012/10/31/halo-has-made-nearly-3-billion-in-sales-46-million-units-wor/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/31/halo-has-made-nearly-3-billion-in-sales-46-million-units-wor/"><img alt="Halo has made 'nearly' $3 billion in sales, 46 million units sold worldwide" data-src-height="334" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/halo3-3-lg.jpg" /></a></div>The Halo franchise is up to 46 million games sold worldwide. Microsoft gave us the impressive figure today ahead of the launch of <a href="http://www.joystiq.com/tag/halo-4"><em>Halo 4</em></a>, which was <a href="http://www.joystiq.com/2012/10/25/spencer-halo-4-is-microsofts-most-expensive-game/">recently revealed</a> as comfortably Microsoft's most expensive game to date.<br /><br />According to Microsoft, Halo has so far generated $3 billion in revenue, there are 120 million pieces of user-generated content in <em>Halo 3</em> to date, and 5 billion hours have been logged into Halo games via Xbox Live. We won't speculate on what all these figures may rise to following <em>Halo 4</em>'s release next week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/31/halo-has-made-nearly-3-billion-in-sales-46-million-units-wor/">Halo franchise up to 46 million games sold worldwide</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Oct 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/31/halo-has-made-nearly-3-billion-in-sales-46-million-units-wor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20366332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/31/halo-has-made-nearly-3-billion-in-sales-46-million-units-wor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>halo</category><category>halo-3</category><category>halo-4</category><category>microsoft</category><category>phil-spencer</category><category>revenue</category><category>sales</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 31 Oct 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Master Chief called in to resolve Syria, reports BBC]]></title><link>http://www.joystiq.com/2012/05/28/master-chief-called-in-to-resolve-syria-reports-bbc/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/28/master-chief-called-in-to-resolve-syria-reports-bbc/</guid><comments>http://www.joystiq.com/2012/05/28/master-chief-called-in-to-resolve-syria-reports-bbc/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/qY2cE_FpOaY" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/05/28/master-chief-called-in-to-resolve-syria-reports-bbc/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/unsc.png" style="display:none; margin: 4px; width: 530px; height: 290px; " /></a></div><br />During a news segment on the United Nations' involvement in the Syrian conflict, the BBC aired an image of the UNSC - the fictitious United Nations Space Command from Halo.<br /><br />The image, shown in the background of the clip above, even gets a special spotlight as the camera zooms in on the anchor as she discusses the very serious, very real issues plaguing Syria over the past year.<br /><br />The BBC has since acknowledged and apologized for airing the Halo logo, telling Eurogamer, "BBC News makes every effort to ensure the accuracy of all images broadcast, however very occasionally mistakes do happen. Unfortunately an incorrect logo was used during a segment on last week's News at One bulletin and we apologise to viewers for the mistake.<br /><br />"The image was not broadcast in our later bulletins."<br /><br />Even if the BBC has stopped airing the USNC logo, the error has of course popped up on YouTube. The most obvious logic behind the mistake is that BBC editors searched Google Images for "<a href="https://www.google.com/search?sugexp=chrome,mod%3D16&amp;q=united+nations+security+council&amp;um=1&amp;ie=UTF-8&amp;hl=en&amp;tbm=isch&amp;source=og&amp;sa=N&amp;tab=wi&amp;ei=46vDT5TgC63ksQLatqHoCQ&amp;biw=1366&amp;bih=667&amp;sei=5avDT-X7D4PM2AW0toRe#um=1&amp;hl=en&amp;tbm=isch&amp;sa=1&amp;q=united+nations+security+council+symbol&amp;oq=united+nations+security+council+symbol&amp;aq=f&amp;aqi=g1&amp;aql=&amp;gs_l=img.3..0.3417.4808.4.5020.8.2.1.5.6.0.157.237.1j1.2.0...0.0.I0vsYW_XYqI&amp;pbx=1&amp;bav=on.2,or.r_gc.r_pw.r_cp.r_qf.,cf.osb&amp;fp=4669864e84b1e04&amp;biw=1366&amp;bih=667">United Nations Security Council symbol</a>" and snagged the Halo UNSC logo that popped up in the results, but we like to think it was a subtle message to focus more efforts on quickly appeasing the situation in Syria - more efforts involving Master Chief.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/28/master-chief-called-in-to-resolve-syria-reports-bbc/">Master Chief called in to resolve Syria, reports BBC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 May 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/28/master-chief-called-in-to-resolve-syria-reports-bbc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20246382/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/28/master-chief-called-in-to-resolve-syria-reports-bbc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bbc</category><category>Halo-3</category><category>master-chief</category><category>microsoft</category><category>united-nations</category><category>united-nations-space-command</category><category>unsc</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 28 May 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Book: Halo film failed because Microsoft doesn't 'get' Hollywood]]></title><link>http://www.joystiq.com/2012/04/19/book-halo-film-failed-because-microsoft-doesnt-get-hollywood/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/19/book-halo-film-failed-because-microsoft-doesnt-get-hollywood/</guid><comments>http://www.joystiq.com/2012/04/19/book-halo-film-failed-because-microsoft-doesnt-get-hollywood/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/19/the-halo-film-failed-because-microsoft-doesnt-get-hollywood/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/halo-movie.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 300px; " /></a></div>Microsoft didn't mess up when it hired a fleet of actors in Spartan armor to deliver the <em>Halo </em>script to potential movie studios, and the deal didn't stall when each production house had a fixed amount of time to read and bid on the screenplay. In the end Microsoft wanted too much, and it didn't know how to ask for it - it only knew how to demand. The industry differences between Microsoft and the film's two production studios, Fox and Universal, eventually led to the project's implosion, Jamie Russell explains in his book, <a href="http://www.wired.com/gamelife/2012/04/halo-movie-generation-xbox/"><em>Generation Xbox: How Video Games Invaded Hollywood</em></a>.<br /><br />Microsoft's terms included $10 million against 15 percent of the box office gross, a budget of at least $75 million and fast-tracked production, as well as creative approval over the director, regular flights from Seattle to L.A. to review post-production footage and 60 first-class plane tickets for Microsoft personnel and guests to attend the premiere, all at the expense of whichever studio picked up the script. Not even <em>Harry Potter</em> was getting this level of concessions, Larry Shapiro of Hollywood talent agency CAA says.<p><a href="http://www.joystiq.com/2012/04/19/book-halo-film-failed-because-microsoft-doesnt-get-hollywood/" rel="bookmark">Continue reading <em>Book: Halo film failed because Microsoft doesn't 'get' Hollywood</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/19/book-halo-film-failed-because-microsoft-doesnt-get-hollywood/">Book: Halo film failed because Microsoft doesn't 'get' Hollywood</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/19/book-halo-film-failed-because-microsoft-doesnt-get-hollywood/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20219719/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/19/book-halo-film-failed-because-microsoft-doesnt-get-hollywood/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>book</category><category>film</category><category>Halo</category><category>Halo-3</category><category>Hollywood</category><category>jamie-russel</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 19 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Halo stats blown out by Bungie as studio moves on]]></title><link>http://www.joystiq.com/2012/04/02/halo-stats-blown-out-by-bungie-as-studio-moves-on/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/02/halo-stats-blown-out-by-bungie-as-studio-moves-on/</guid><comments>http://www.joystiq.com/2012/04/02/halo-stats-blown-out-by-bungie-as-studio-moves-on/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/04/02/halo-stats-blown-out-by-bungie-as-studio-moves-on/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/halostats530.jpg" vspace="4" /></a></div><a href="http://www.joystiq.com/tag/bungie">Bungie</a> is out of the Halo stat-tracking biz, but says "so long and thanks for all the fish" with one last nuke of information. Since 2004, over 20.8 billion Halo matchmaking games have been played, with <em>Halo 3</em> supplying a majority at 11.5 billion, at around 221 million games averaged monthly.<br /><br />The studio gathered all the data up in a <a href="http://www.bungie.net/stats/reach/online.aspx">mega infographic</a>, covering stats of the great battles between humanity and The Covenant, and Red vs. Blue. At the end of Bungie's oversight of the online war, the body count exceeded 136 billion, with over 43 billion assists.<br /><br />Having moved on from Halo, Bungie is currently in a 10-year contract with Activision to produce ... <a href="http://www.joystiq.com/tag/bungie,activision">something</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/02/halo-stats-blown-out-by-bungie-as-studio-moves-on/">Halo stats blown out by Bungie as studio moves on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/02/halo-stats-blown-out-by-bungie-as-studio-moves-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20206389/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/02/halo-stats-blown-out-by-bungie-as-studio-moves-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Halo</category><category>Halo-2</category><category>Halo-3</category><category>Halo-3-ODST</category><category>Halo-Reach</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 02 Apr 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Bungie handing over Halo community services to 343 in March]]></title><link>http://www.joystiq.com/2012/02/01/bungie-handing-over-halo-community-services-to-343-in-march/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/01/bungie-handing-over-halo-community-services-to-343-in-march/</guid><comments>http://www.joystiq.com/2012/02/01/bungie-handing-over-halo-community-services-to-343-in-march/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/31/bungie-handing-over-halo-community-services-to-343-in-march/"><img alt="Oops" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/bnethuh.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>As of March 31, 2012, <a href="http://joystiq.com/tag/bungie">Bungie</a> will <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=32028">no longer host</a> any Halo services on Bungie.net. Current Halo data will be transferred to 343 and, at that time, "all live Halo data will be managed by 343 Industries, and Bungie will no longer be able to update game stats and player service records, to host new user generated content, or to operate the Bungie Pro service." Using a peculiar bit of language, Bungie notes that "any replacement functionality" will be hosted by Halo Waypoint on halo.xbox.com.<br /><br />Notice that Bungie doesn't mention whether or not such functionality <em>will</em> be replaced, though it seems unlikely that Microsoft would allow Halo's community features to disappear. They are, after all, a hallmark of the franchise. Because really, what's the point of playing Halo if you can't show off how <a href="http://youtu.be/eCt3JcCr6dg">awesome</a> you are (or, as the image above illustrates, how funny it looks as your Spartan's limp corpse sails through the air).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/01/bungie-handing-over-halo-community-services-to-343-in-march/">Bungie handing over Halo community services to 343 in March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Feb 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/01/bungie-handing-over-halo-community-services-to-343-in-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20161963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/01/bungie-handing-over-halo-community-services-to-343-in-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>halo</category><category>halo-3</category><category>halo-3-odst</category><category>Halo-Reach</category><category>microsoft</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 01 Feb 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Halo: Eye of the Storm is anything but calm]]></title><link>http://www.joystiq.com/2011/12/30/halo-eye-of-the-storm-is-anything-but-calm/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/30/halo-eye-of-the-storm-is-anything-but-calm/</guid><comments>http://www.joystiq.com/2011/12/30/halo-eye-of-the-storm-is-anything-but-calm/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/xbltop10_050509_530x330.jpg" style="width: 529px; height: 330px; display: none;" /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/JyUdWe90svs?hd=1" width="530"></iframe></center>
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You know, the younger crowd has more ways than ever to pay homage to their favorite games. Back in our day, the only "machinima" we could produce were crude sketches of Chrono and the Battletoads in our Trapper Keeper. Now kids can produce short films about their favorite game using their favorite game!<br />
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And that's pretty much what <em>Halo: Eye of the Storm is</em>. Created under <a href="http://www.xbox.com/en-US/Community/Developer/Rules">Microsoft's Game Content Usage Rules</a> in <em>Halo 3</em>, this 22 minute epic re-imagines the events of The Storm, the game's fifth campaign mission. In his submission email to Joystiq, creator Philip Kang told us it took over two years to create <em>Eye of the Storm</em>. He had to play through the same mission over 100 times trying to get the AI to do specific things necessary for each shot. Actors, <em>right</em>?<br />
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In the end, it was all worth it: Kang's created a video masterpiece, now featured on a website our friend's uncle once called "a website."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/30/halo-eye-of-the-storm-is-anything-but-calm/">Halo: Eye of the Storm is anything but calm</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Dec 2011 02:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/30/halo-eye-of-the-storm-is-anything-but-calm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20137439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/30/halo-eye-of-the-storm-is-anything-but-calm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>halo</category><category>Halo-3</category><category>halo-eye-of-the-storm</category><category>machinima</category><category>microsoft</category><category>philip-kang</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 30 Dec 2011 02:02:00 EST</pubDate></item><item><title><![CDATA[PSA: Canadian 250GB Xbox 360 bundle with 5 games now available]]></title><link>http://www.joystiq.com/2011/08/25/psa-canadian-250gb-xbox-360-bundle-with-5-games-now-available/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/25/psa-canadian-250gb-xbox-360-bundle-with-5-games-now-available/</guid><comments>http://www.joystiq.com/2011/08/25/psa-canadian-250gb-xbox-360-bundle-with-5-games-now-available/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/25/psa-canadian-250gb-xbox-360-bundle-with-5-games-now-available/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/canadian-bundle.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Do you come from the school of thought that equates "free stuff" with "money saved"? Is a $20 gift card as good as $20 off? Did you buy that useless robotic vacuum dog because it was so steeply discounted you'd practically <em>lose money not buying it</em>? We understand your plight, friend. And if you're Canadian, we think we've got a deal for you.<br />
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<a href="http://www.joystiq.com/2011/08/24/xbox-250gb-bundle-throws-in-alan-wake-gears-2-and-3-more/">News broke yesterday</a> that our gentle neighbors to the north would be alone in getting the above limited edition Xbox 360 bundle which, while still $300, manages to throw enough free stuff in there that we're actively considering a pricey Canadian road trip --- we'd practically lose money if we didn't buy it! Your $300 nets you a 250GB Xbox 360 S console, and full game downloads of <em>Halo 3</em>, <em>Gears of War 2</em>, <em>Fable 3</em>, <em>Halo Wars</em>, and the excellent <em>Alan Wake</em>. And, beginning today, it's available at Canadian retailers like Future Shop and Best Buy.<br />
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It's not a <a href="http://www.joystiq.com/2011/08/24/european-xbox-boss-not-feeling-pressured-to-cut-360-price/">price cut</a>, but who needs cash off when you could get that much <em>free stuff</em>?<br />
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[Thanks, MakoXL.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/25/psa-canadian-250gb-xbox-360-bundle-with-5-games-now-available/">PSA: Canadian 250GB Xbox 360 bundle with 5 games now available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Aug 2011 10:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/25/psa-canadian-250gb-xbox-360-bundle-with-5-games-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20026552/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/25/psa-canadian-250gb-xbox-360-bundle-with-5-games-now-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alan-Wake</category><category>Canada</category><category>Fable-3</category><category>gears-of-war-2</category><category>halo-3</category><category>halo-wars</category><category>microsoft</category><category>northern-neighbor</category><category>oh-canada</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 25 Aug 2011 10:06:00 EST</pubDate></item><item><title><![CDATA[Xbox 250GB bundle throws in Alan Wake, Gears 2, and 3 more [update: Canada only]]]></title><link>http://www.joystiq.com/2011/08/24/xbox-250gb-bundle-throws-in-alan-wake-gears-2-and-3-more/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/24/xbox-250gb-bundle-throws-in-alan-wake-gears-2-and-3-more/</guid><comments>http://www.joystiq.com/2011/08/24/xbox-250gb-bundle-throws-in-alan-wake-gears-2-and-3-more/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/08/24/xbox-250gb-bundle-throws-in-alan-wake-gears-2-and-3-more/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/xbox824.jpg" vspace="4" /></a></center>
Reader Darren Christie tweeted a rather official-looking image of a new Xbox 360 bundle. According to the picture, taken at the Future Shop store in which Christie works, the new package includes a 250GB Xbox 360 console and download codes for five of its biggest games: <em><a href="http://joystiq.com/game/alan-wake">Alan Wake</a>, <a href="http://joystiq.com/game/halo-3">Halo 3</a>, <a href="http://joystiq.com/game/halo-wars">Halo Wars</a>, <a href="http://joystiq.com/game/fable-3">Fable 3</a></em>, and <a href="http://joystiq.com/game/gears-of-war-2"><em>Gears of War 2</em></a>. In addition to being big in terms of profile, they're also big in terms of file size, with the box warning that these games will occupy 29.51 GB on the hard drive.<br />
<br />
Christie told us that the bundle will be released tomorrow for $299.99. He is located in Canada, so it's possible this hardware package is a Canadian-only promotion. We've checked in with Microsoft to get the details. Just to be safe, maybe you should wait a day or so before buying an Xbox.<br />
<br />
<strong>Update:</strong> <a href="http://www.shacknews.com/article/69881/xbox-360-250gb-bundle-includes-five-games-in-canada-299">Shacknews</a> received confirmation from Microsoft that this bundle is exclusive to Canada, out tomorrow, and available for a limited time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/24/xbox-250gb-bundle-throws-in-alan-wake-gears-2-and-3-more/">Xbox 250GB bundle throws in Alan Wake, Gears 2, and 3 more [update: Canada only]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Aug 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/24/xbox-250gb-bundle-throws-in-alan-wake-gears-2-and-3-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20025951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/24/xbox-250gb-bundle-throws-in-alan-wake-gears-2-and-3-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>250gb</category><category>Alan-Wake</category><category>bundle</category><category>canada</category><category>fable-3</category><category>gears-of-war-2</category><category>halo-3</category><category>halo-wars</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 24 Aug 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Half-Minute Halo: An Interview with Jaime Griesemer]]></title><link>http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/</guid><comments>http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/"><em><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/xbltop10_050509_530x330.jpg" style="width: 529px; height: 330px; " /></em></a></div>
<em>"In Halo 1, there was maybe 30 seconds of fun that happened over and over and over and over again. And so, if you can get 30 seconds of fun, you can pretty much stretch that out to be an entire game."</em><br />
<br />
Or maybe even five games. The succinct secret to <em>Halo</em>'s success, that half minute of fun, has long been a mantra repeated by developer Bungie, <a href="http://www.joystiq.com/2010/09/23/bulletstorm-preview/">repurposed</a> by game critics, and presumably whispered by Master Chief himself before he tosses a plasma grenade into a gathering of grunts. It's inoffensive, catchy and it sounds about right. Doesn't it?<br />
<br />
"Yeah, it's probably the most famous thing I ever said," says game designer Jaime Griesemer. "For some reason it really resonated with the community and got quoted and repeated to the point where I would hear it from people that didn't realize where it had come from in the first place! Especially with journalists." Like many of you, Griesemer has heard the phrase on podcasts (yes, including The Joystiq Podcast) and read it in several articles, such as Clive Thompson's examination of <em>Halo 3 </em>playtesting in <a href="http://www.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo?currentPage=all">Wired</a>. "Some of the guys at Bungie were calling me 'Mr. Thirty Seconds' for a while ... heh."<br />
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If only we had paid attention to Mr. Thirty Seconds for about, oh, 30 seconds longer.<p><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/" rel="bookmark">Continue reading <em>Half-Minute Halo: An Interview with Jaime Griesemer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/">Half-Minute Halo: An Interview with Jaime Griesemer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jul 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19976157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>halo</category><category>halo-2</category><category>halo-3</category><category>halo-3-odst</category><category>halo-combat-evolved</category><category>halo-combat-evolved-anniversary</category><category>halo-reach</category><category>jaime-griesemer</category><category>microsoft</category><category>sucker-punch</category><category>sucker-punch-productions</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 14 Jul 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Bungie on developing the character of Master Chief]]></title><link>http://www.joystiq.com/2011/02/01/bungie-on-developing-the-character-of-master-chief/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/01/bungie-on-developing-the-character-of-master-chief/</guid><comments>http://www.joystiq.com/2011/02/01/bungie-on-developing-the-character-of-master-chief/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/01/bungie-on-developing-the-character-of-master-chief/"><img width="530" vspace="0" hspace="0" height="298" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/masterchiefsadface580_530x298.jpg" alt="" /></a></div>
Speaking to <a href="http://www.industrygamers.com/news/be-yourself-or-not-halo/">IndustryGamers</a>, Bungie's <a href="http://www.joystiq.com/tag/joseph-staten">Joseph Staten</a> shared some insight on the studio's character choices for <em>Halo</em>'s enigmatic <a href="http://joystiq.com/tag/master-chief">Master Chief</a>. According to Staten, it was a conscious design choice to keep players in the dark about specific details from the Chief's life. It helped immerse players in the role, said Staten, adding, "The less players knew about the Chief, we believed, the more they would feel like the Chief."<br />
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Staten shared a few other details, notably that Cortana began solely as a "functional design requirement," namely a guide for the player; however, as she evolved, said Staten, she grew to highlight the Chief's humanity. Check out the full article for more on Bungie's design choices, including how the team introduced themes of loneliness and abandonment in order to help players "feel the weight of the Chief's heavy responsibilities" throughout the series.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/01/bungie-on-developing-the-character-of-master-chief/">Bungie on developing the character of Master Chief</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Feb 2011 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/01/bungie-on-developing-the-character-of-master-chief/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19824252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/01/bungie-on-developing-the-character-of-master-chief/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>Halo-3</category><category>joseph-staten</category><category>master-chief</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 01 Feb 2011 22:15:00 EST</pubDate></item><item><title><![CDATA[Weta offers new Halo helmet replicas, earns even more ire from cats everywhere]]></title><link>http://www.joystiq.com/2010/11/03/weta-offers-new-halo-helmet-replicas-earns-even-more-ire-from-c/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/03/weta-offers-new-halo-helmet-replicas-earns-even-more-ire-from-c/</guid><comments>http://www.joystiq.com/2010/11/03/weta-offers-new-halo-helmet-replicas-earns-even-more-ire-from-c/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/03/weta-offers-new-halo-helmet-replicas-earns-even-more-ire-from-c/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/halo3helms1122010.jpg" /></a></div>
Let's be honest, it's not like that replica Spartan helmet is going to sit on your desk, right? These things were made for cats, the inevitable conclusion of the unholy tryst between feline and fandom eventually available for all to see on flickr. It's just what people do and you can now expand the contents of your cat's <span><span id="hotword"><span name="hotword" id="hotword" style="cursor: default; background-color: transparent;">chiffonier</span></span></span> with three new quarter-scale helmets: <a href="http://www.wetanz.com/c-q-b-helmet/">CQB</a>, <a href="http://www.wetanz.com/e-v-a-helmet/">EVA</a> and the <a href="http://www.wetanz.com/master-chief-s-mark-vi-spartan-helmet/">Mark VI</a>. Each will set you back $60.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/03/weta-offers-new-halo-helmet-replicas-earns-even-more-ire-from-c/">Weta offers new Halo helmet replicas, earns even more ire from cats everywhere</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Nov 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/03/weta-offers-new-halo-helmet-replicas-earns-even-more-ire-from-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19700335/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/03/weta-offers-new-halo-helmet-replicas-earns-even-more-ire-from-c/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>cat-helmet</category><category>halo</category><category>Halo-3</category><category>halo-cat</category><category>halo-cat-helmet</category><category>Halo-Reach</category><category>microsoft</category><category>seriously-its-a-cat-helmet</category><category>what-else-are-you-going-to-use-it-for-seriously</category><category>whatidonteven</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 03 Nov 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Bungie discusses the Halo beyond Halo]]></title><link>http://www.joystiq.com/2010/10/20/bungie-discusses-the-halo-beyond-halo/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/20/bungie-discusses-the-halo-beyond-halo/</guid><comments>http://www.joystiq.com/2010/10/20/bungie-discusses-the-halo-beyond-halo/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/20/bungie-discusses-the-halo-beyond-halo/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/halobeyond.jpg" alt="" /></a></div>
Even if you've never touched a <em>Halo</em> game, you're likely familiar with the basic story. But as only the devout know, there's another, deeper fiction behind Bungie's baby that predates even the series itself. Today IGN encapsulates that daunting mythology <a href="http://xbox360.ign.com/articles/112/1126799p1.html">in a new feature</a> that's well worth a read.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/20/bungie-discusses-the-halo-beyond-halo/">Bungie discusses the Halo beyond Halo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Oct 2010 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/20/bungie-discusses-the-halo-beyond-halo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19682684/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/20/bungie-discusses-the-halo-beyond-halo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>cortana</category><category>halo</category><category>halo-2</category><category>halo-3</category><category>halo-reach</category><category>microsoft</category><category>pc</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 20 Oct 2010 22:30:00 EST</pubDate></item><item><title><![CDATA[New Halo novels to continue Ghosts of Onyx story]]></title><link>http://www.joystiq.com/2010/07/23/new-halo-novels-to-continue-ghosts-of-onyx-story/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/23/new-halo-novels-to-continue-ghosts-of-onyx-story/</guid><comments>http://www.joystiq.com/2010/07/23/new-halo-novels-to-continue-ghosts-of-onyx-story/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/23/new-halo-novels-to-continue-ghosts-of-onyx-story/"><img border="1" align="middle" width="530" vspace="0" hspace="0" height="249" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ghosts-of-onyx-traviss-1.jpg" /></a></div>
Tor Books has announced that a new series of <em>Halo </em>novels are on the way. Not to be confused with the <a href="http://www.joystiq.com/2009/04/06/greg-bear-writing-new-halo-forerunner-trilogy/">upcoming trilogy</a> by Greg Bear, these will be penned by Karen Traviss, author of the <a href="http://www.joystiq.com/2009/06/30/gears-of-war-jacintos-remnant-coming-next-month/"><em>Gears of War</em> novels</a> as well as the short story "Human Weakness" from the 2009 <a href="http://joystiq.com/tag/halo-evolutions"><em>Halo Evolutions</em></a> collection.<br />
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The first new novel to be penned by Traviss will serve as a sequel to <a href="http://www.joystiq.com/2007/04/06/halo-novel-ghosts-of-onyx-now-in-paperback/"><em>Ghosts of Onyx</em></a>, and will reveal the fate of its team of Spartans. The series promises to "explore the <em>Halo</em> Universe in the wake of the final events of <em>Halo 3</em>." Presumably, the novels will also contain a heavy does of <em>alien murder</em>. We've contacted Tor in hopes of pinning down a release window for the new novels. Meanwhile, Bear's trilogy is set to debut this year.<br />
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Find the press release after the break.<p><a href="http://www.joystiq.com/2010/07/23/new-halo-novels-to-continue-ghosts-of-onyx-story/" rel="bookmark">Continue reading <em>New Halo novels to continue Ghosts of Onyx story</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/23/new-halo-novels-to-continue-ghosts-of-onyx-story/">New Halo novels to continue Ghosts of Onyx story</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/23/new-halo-novels-to-continue-ghosts-of-onyx-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19565272/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/23/new-halo-novels-to-continue-ghosts-of-onyx-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Culture</category><category>Halo</category><category>Halo-3</category><category>Karen-Traviss</category><category>microsoft</category><category>Novel</category><category>Tor</category><category>Tor-Books</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 23 Jul 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[Halo Elite costume sets the bar for DIY]]></title><link>http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/</guid><comments>http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/haloelitedevice535.jpg" /></a></div>
Oh, you've made <a href="http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/">your own assault rifle</a> from <em>Halo</em>? That's cute. Wait, you've made <a href="http://www.joystiq.com/2006/11/02/guy-in-spartan-suit-wins-2-000/">your own Spartan suit</a>? Meh, it's okay, we guess. See, the dudes at <a href="http://petemanderfx.com/">Peter Mander FX</a> have ruined us <em>forever</em>, because they've produced about the best homage to <em>Halo</em> one could ever hope for: the ultra-realistic Elite suit you see above.<br />
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Largely comprised of plastic, TLC and <em>dark magicks</em>, the suit not only looks impressive, but it's animatronic. We can't imagine the blood, sweat and/or tears it took to produce such a lifelike recreation of this Covenant class, but we can get some idea from the video documenting the creation of this behemoth, which you can find past the break.
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[Image source: <a href="http://www.devicemag.com/2010/06/26/animatronic-halo-elite-costume-will-have-you-screaming-wart-wart-wart/">Device Magazine</a>]</div><p><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/" rel="bookmark">Continue reading <em>Halo Elite costume sets the bar for DIY</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/">Halo Elite costume sets the bar for DIY</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Jun 2010 04:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19535696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>DIY</category><category>Elite</category><category>Halo</category><category>Halo-2</category><category>Halo-3</category><category>Halo-3-ODST</category><category>Halo-Combat-Evolved</category><category>Halo-Reach</category><category>Microsoft-Game-Studios</category><category>Peter-Mander-FX</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 30 Jun 2010 04:05:00 EST</pubDate></item><item><title><![CDATA[Fan totally Nerfs the Halo assault rifle]]></title><link>http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/</guid><comments>http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://405th.com/forums/index.php?showtopic=26372"><img width="580" vspace="0" align="middle" hspace="0" height="350" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/h-assault-rifle-nerf-1.jpg" /></a></div>
The <a href="http://joystiq.com/tag/halo"><em>Halo</em></a> assault rifle has had a difficult time earning respect. It was totally outshined by the pistol in <em>Halo: CE</em>, ditched entirely for <em>Halo 2</em> and brought back again in <em>Halo 3</em> -- only to lose the spotlight to the battle rifle. Now, thanks to a creative <em>Halo </em>fan, the assault rifle has been <a href="http://405th.com/forums/index.php?showtopic=26372">brought to life</a> ... and completely <em>nerfed</em>. (Like, it's actually a Nerf gun -- get it?)<br />
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Taking a stock Nerf rifle and an "infamous knock off dollar store assault rifle," a modder known as Moz cobbled together this <em>Halo </em>assault rifle, adding custom pieces and paint. The best part: It actually works; albeit with a <em>slightly</em> lower rate of fire than an actual assault rifle. See it in action after the break.<br />
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[Via <a href="http://kotaku.com/5547963/the-real-halo-rifle-that-shoots-nerf-darts">Kotaku</a>]<p><a href="http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/" rel="bookmark">Continue reading <em>Fan totally Nerfs the Halo assault rifle</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/">Fan totally Nerfs the Halo assault rifle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 May 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://405th.com/forums/index.php?showtopic=26372>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19492714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>assault-rifle</category><category>bungie</category><category>cosplay</category><category>halo</category><category>halo-3</category><category>halo-3-odst</category><category>halo-reach</category><category>mod</category><category>mods</category><category>weapons</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 26 May 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[Halo 3's 'Believe' and PS2's 'Mountain' make 'epic ad' list]]></title><link>http://www.joystiq.com/2010/05/05/halo-3s-believe-and-ps2s-mountain-make-epic-ad-list/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/05/halo-3s-believe-and-ps2s-mountain-make-epic-ad-list/</guid><comments>http://www.joystiq.com/2010/05/05/halo-3s-believe-and-ps2s-mountain-make-epic-ad-list/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://adweek.blogs.com/adfreak/the-25-most-epic-ads-that-arent-1984.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/halo3believe580.jpg" alt="" /></a></div>
<em>Halo 3</em>'s amazing "Believe" campaign and the less well-known PlayStation "Mountain" ad have found a place on <a href="http://adweek.blogs.com/adfreak/2010/05/25-epic-commercials-that-arent-called-1984.html">AdFreak</a>'s list of "The 25 most epic ads that aren't [Apple's] '1984.'" The <em>Halo 3</em> campaign made it all the way to the eighth spot, while "Mountain," with its 1,500 extras, climbed to 17th place. The PS2 spot just barely beat out the incredibly memorable US Marine Corp "Chess" ad -- <em>yeah</em>, the one with the <a href="http://www.youtube.com/watch?v=vHm8MeNzadQ&amp;feature=player_embedded">wizards and knights</a>.<br />
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<em>Halo 3</em>'s ad campaign was certainly an achievement, with atmosphere that eclipsed anything the game eventually provided. "Believe" had all those memorable elements: the diorama (<em>wow</em>, that diorama), the old men reminiscing, the History Channel feel of it all. It was the type of pretentious that works -- which is more than we can say for <em>Halo: Reach</em>'s <a href="http://www.joystiq.com/2010/04/29/full-halo-reach-live-action-short-is-longer/">Nair boy and his Gatorade injections</a>. Check out the "Believe" campaign and "Mountain" ad after the break.<p><a href="http://www.joystiq.com/2010/05/05/halo-3s-believe-and-ps2s-mountain-make-epic-ad-list/" rel="bookmark">Continue reading <em>Halo 3's 'Believe' and PS2's 'Mountain' make 'epic ad' list</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/05/halo-3s-believe-and-ps2s-mountain-make-epic-ad-list/">Halo 3's 'Believe' and PS2's 'Mountain' make 'epic ad' list</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 May 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://adweek.blogs.com/adfreak/the-25-most-epic-ads-that-arent-1984.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/halo-3s-believe-and-ps2s-mountain-make-epic-ad-list/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19465473/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/halo-3s-believe-and-ps2s-mountain-make-epic-ad-list/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adfreak</category><category>ads</category><category>believe</category><category>commercial</category><category>commercials</category><category>halo-3</category><category>microsoft</category><category>mountain</category><category>playstation-2</category><category>sony</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 05 May 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta now available through ODST]]></title><link>http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/</guid><comments>http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bungie.net/projects/reach/article.aspx?ucc=faq&amp;cid=25854"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/reachbetadph04212010.jpg" /></a></div>
Fly -- don't run -- to your Xbox 360 and cram that <a href="http://www.joystiq.com/tag/halo-3-odst"><em>Halo 3: ODST</em></a> disc into the drive, because it's time to play some <a href="http://www.joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a>. Bungie has just informed us that the beta, which runs until May 19, is now live. Have you watched <a href="http://www.joystiq.com/2010/05/03/aisha-tyler-halo-reach-beta-tester-and-teacher/">Aisha Tyler's informative introduction</a> yet? You don't want to waste time fiddling with the controls on your first day.<br />
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Let us know how the download process goes and what you think of the game once you're set -- assuming it all goes smoothly. You're not preparing <a href="http://www.joystiq.com/2007/05/16/bungie-i-am-so-mad-at-you/">another outrageous letter</a>, are you?<br />
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Some quick <a href="http://www.bungie.net/projects/reach/article.aspx?ucc=faq&amp;cid=25854">words of warning</a> from Bungie: "The download process may be subject to extended wait times. Server load is expected to be extremely high, especially during the first few hours and days of Beta availability. Please bear with us and stay tuned to Bungie.net for news and information."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/">Halo: Reach beta now available through ODST</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 May 2010 13:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/projects/reach/article.aspx?ucc=faq&amp;cid=25854>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19462476/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-3</category><category>Halo-3-ODST</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 03 May 2010 13:05:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta visually dissected by Digital Foundry]]></title><link>http://www.joystiq.com/2010/05/01/halo-reach-beta-visually-dissected-by-digital-foundry/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/01/halo-reach-beta-visually-dissected-by-digital-foundry/</guid><comments>http://www.joystiq.com/2010/05/01/halo-reach-beta-visually-dissected-by-digital-foundry/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.eurogamer.net/articles/digitalfoundry-vs-halo-reach-beta-article"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/reachwithghosting580pxheaderimg.jpg" /></a></div>
Well, we knew it was bound to happen sooner or later, right? First things first: Yes, <em><a href="http://www.joystiq.com/tag/halo-reach">Halo: Reach</a></em> is apparently running at a full 720p according to <a href="http://www.eurogamer.net/articles/digitalfoundry-vs-halo-reach-beta-article">Digital Foundry</a>'s review of the beta thus far (so many Ps!). And, like <em><a href="http://www.joystiq.com/tag/halo-3">Halo 3</a></em> before it, the <em>Reach</em> beta achieves a near constant 30 frames-per-second of highly frenetic gameplay, albeit dropping a few every now and then during, um ... <em>explosive</em> situations (let us once again remind you that the game is still in <em>beta</em>).<br />
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In fact, aside from the occasional screen tear and a bit of a "ghosting" issue ("frame bending" -- two or more images being blurred together -- can sometimes result in objects on screen not appearing solid, as seen in <a href="http://images.eurogamer.net/assets/articles//a/1/0/8/2/6/5/7/badmotion_2.jpg.jpg">this image</a>), DF is quite impressed with the beta's visual presentation, not to mention the gameplay. The three pages on the beta go into far more detail than we've dropped into this post, and, well, we've got a lot more <em>Reach</em> to play, so we'd encourage you to read more <a href="http://www.eurogamer.net/articles/digitalfoundry-vs-halo-reach-beta-article">right here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/01/halo-reach-beta-visually-dissected-by-digital-foundry/">Halo: Reach beta visually dissected by Digital Foundry</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 01 May 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/digitalfoundry-vs-halo-reach-beta-article>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/01/halo-reach-beta-visually-dissected-by-digital-foundry/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19461322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/01/halo-reach-beta-visually-dissected-by-digital-foundry/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>digital-foundry</category><category>frames-per-second</category><category>ghosting</category><category>halo</category><category>halo-3</category><category>halo-reach</category><category>microsoft</category><category>microsoft-game-studios</category><category>screen-tearing</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 01 May 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Xbox Live Top 20: Modern Warfare 2, After Burner Climax reign supreme]]></title><link>http://www.joystiq.com/2010/04/28/xbox-live-top-20-modern-warfare-2-after-burner-climax-reign-su/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/28/xbox-live-top-20-modern-warfare-2-after-burner-climax-reign-su/</guid><comments>http://www.joystiq.com/2010/04/28/xbox-live-top-20-modern-warfare-2-after-burner-climax-reign-su/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://majornelson.com/archive/2010/04/27/live-activity-for-week-april-19.aspx"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/afterburnerclimaxheadermqs.jpg" /></a></div>
Microsoft's Major Nelson has released his weekly report of Xbox Live activity today, featuring Infinity Ward's <a href="http://www.joystiq.com/tag/Modern-Warfare-2/"><em>Modern Warfare 2</em></a> and Sega's <a href="http://www.joystiq.com/tag/After-Burner-Climax/"><em>After Burner Climax</em></a> in the top spot. With one last activity update to be released before the <a href="http://www.joystiq.com/tag/Halo-Reach/"><em>Halo: Reach</em></a> beta, we anticipate an upcoming fight in Xbox Live list's top three. Bungie's 2010 release <em>Halo 3</em> secured second place for the sixteenth week in a row with EA's <a href="http://www.joystiq.com/tag/Battlefield-Bad-Company-2/"><em>Battlefield: Bad Company 2</em></a> closing out this week's three-hole.<br />
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On the Xbox Live Arcade list, the collective biomass of classic arcade titles solidified Game Room in second place for a second week in a row while Capcom's <em>Final Fight: Double Impact </em>closing out the top three. Other notable highlights include Ubisoft's <a href="http://www.joystiq.com/tag/Splinter-Cell-Conviction/"><em>Splinter Cell: Conviction</em></a> jumping from ninth spot to sixth and EA Sports' <a href="http://www.joystiq.com/tag/FIFA-10/"><em>FIFA 10</em></a> overtaking <em>Call of Duty: World at War</em> for fourth spot. The full breakdown can be found at <a href="http://majornelson.com/archive/2010/04/27/live-activity-for-week-april-19.aspx">Major Nelson's blog</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/28/xbox-live-top-20-modern-warfare-2-after-burner-climax-reign-su/">Xbox Live Top 20: Modern Warfare 2, After Burner Climax reign supreme</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Apr 2010 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/04/27/live-activity-for-week-april-19.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/28/xbox-live-top-20-modern-warfare-2-after-burner-climax-reign-su/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19457562/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/28/xbox-live-top-20-modern-warfare-2-after-burner-climax-reign-su/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefield-bad-company-2</category><category>bungie</category><category>dice</category><category>ea</category><category>ea-sports</category><category>fifa-10</category><category>halo-3</category><category>infinity-ward</category><category>Major-Nelson</category><category>modern-warfare-2</category><category>sega</category><category>splinter-cell-conviction</category><category>ubisoft</category><category>XBLA</category><category>xbox-live</category><category>xbox-live-activity</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Wed, 28 Apr 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach 'Pre-Beta' video walkthroughs, gameplay footage]]></title><link>http://www.joystiq.com/2010/04/26/halo-reach-pre-beta-video-walkthroughs-gameplay-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/26/halo-reach-pre-beta-video-walkthroughs-gameplay-footage/</guid><comments>http://www.joystiq.com/2010/04/26/halo-reach-pre-beta-video-walkthroughs-gameplay-footage/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_e02080c2"><param name="movie" value="http://www.viddler.com/simple/e02080c2/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/e02080c2/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_e02080c2"></embed></object><br />
<small>Note: This footage is best viewed in high definition. Click 'HD' to enable it.<br />
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<em>Halo</em> fanatics will finally get their hands on <a href="http://www.joystiq.com/tag/Halo-Reach/"><em>Halo: Reach</em></a> when the multiplayer beta, included with the purchase of <em><a href="http://www.joystiq.com/tag/Halo-3-ODST/">Halo 3: ODST</a>, </em>is activated next week. You've already <a href="http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/">read our impressions</a> but now you get to see some of the action, with hours of <em>Halo: Reach</em> Pre-Beta footage carefully trimmed down to the essentials.<br />
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By showing the new armor customization options, control changes, comparisons to <a href="http://www.joystiq.com/tag/Halo-3/"><em>Halo 3</em></a> and <em>Halo 3: ODST</em> and full gameplay matches in high definition, we're hoping to answer as many of your questions as we can before you get your own quality time with <a href="http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/"><em>Reach</em> on May 3</a>.<p><a href="http://www.joystiq.com/2010/04/26/halo-reach-pre-beta-video-walkthroughs-gameplay-footage/" rel="bookmark">Continue reading <em>Halo: Reach 'Pre-Beta' video walkthroughs, gameplay footage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/26/halo-reach-pre-beta-video-walkthroughs-gameplay-footage/">Halo: Reach 'Pre-Beta' video walkthroughs, gameplay footage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Apr 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/26/halo-reach-pre-beta-video-walkthroughs-gameplay-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19453509/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/26/halo-reach-pre-beta-video-walkthroughs-gameplay-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>boneyard</category><category>bungie</category><category>bungie-studios</category><category>halo-3</category><category>halo-3-odst</category><category>halo-reach</category><category>microsoft</category><category>microsoft-game-studios</category><category>multiplayer-beta</category><category>pre-beta</category><category>sword-base</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Mon, 26 Apr 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Master Chief Sings: a 19-disc set of John 117's best]]></title><link>http://www.joystiq.com/2010/04/21/master-chief-sings-a-19-disc-set-of-john-117s-best/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/21/master-chief-sings-a-19-disc-set-of-john-117s-best/</guid><comments>http://www.joystiq.com/2010/04/21/master-chief-sings-a-19-disc-set-of-john-117s-best/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://video.ign.com/dor/articles/958530/best-of-the-web/videos/bestofweb_prt_masterchief_41910.html?show=hi"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/mcsings04212010580.jpg" /></a></div>
With all of that space travel going on, there's got to be plenty of downtime for the last Spartan in existence. Sure, Master Chief can just hop into a cryo-chamber and saw some wood between <em><a href="http://www.joystiq.com/tag/halo">Halo</a> </em>games -- but every now and then, when nobody's around, MC likes to exercise the old pipes. You would not believe how dynamic his range is, clearly exhibited in the video past the break from <a href="http://video.ign.com/dor/articles/958530/best-of-the-web/videos/bestofweb_prt_masterchief_41910.html?show=hi">IGN</a>.<br />
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Oh, and before you watch the video (and inevitably call that number to order your own set), know that we think we've finally figured out John 117's identity: <a href="http://www.youtube.com/watch?v=OKsHFvdbFjY">Michael McDonald</a>.<br />
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[Via <a href="http://www.lazygamer.co.za/xbox-360/master-chief-sings-get-this-deep-soulful-compilation-now/">LazyGamer</a>]<p><a href="http://www.joystiq.com/2010/04/21/master-chief-sings-a-19-disc-set-of-john-117s-best/" rel="bookmark">Continue reading <em>Master Chief Sings: a 19-disc set of John 117's best</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/21/master-chief-sings-a-19-disc-set-of-john-117s-best/">Master Chief Sings: a 19-disc set of John 117's best</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Apr 2010 20:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://video.ign.com/dor/articles/958530/best-of-the-web/videos/bestofweb_prt_masterchief_41910.html?show=hi>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/21/master-chief-sings-a-19-disc-set-of-john-117s-best/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19448821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/21/master-chief-sings-a-19-disc-set-of-john-117s-best/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>halo</category><category>halo-2</category><category>halo-3</category><category>ign</category><category>master-chief</category><category>master-chief-sings</category><category>Microsoft</category><category>microsoft-game-studios</category><category>parody</category><category>satire</category><category>spoof</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 21 Apr 2010 20:27:00 EST</pubDate></item><item><title><![CDATA[Halo 3 available on Games on Demand, load times may be affected [update]]]></title><link>http://www.joystiq.com/2010/04/21/halo-3-available-on-games-on-demand/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/21/halo-3-available-on-games-on-demand/</guid><comments>http://www.joystiq.com/2010/04/21/halo-3-available-on-games-on-demand/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" height="336" width="580" vspace="0" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/masterchiefsadface580.jpg" /></div>
<a href="http://joystiq.com/tag/halo-3"><em>Halo 3</em></a> was recently <a href="http://majornelson.com/archive/2010/04/20/games-on-demand-halo-3-saints-row-and-more.aspx">added</a> to Xbox 360's Games on Demand service, but Microsoft has not confirmed that the longer-than-normal load times present on a hard drive installation were fixed for the digital release. Developer Bungie had previously been quite clear that <em>Halo 3</em>'s design functioned best when <a href="http://www.joystiq.com/2008/11/19/bungie-just-say-no-to-nxe-install-of-halo-3/"><em>not </em>installed</a> on the Xbox 360's HDD. Bungie Community Director Brian Jarrard told <a href="http://kotaku.com/5520693/halo-3-now-downloadable-to-xbox-360-but-with-an-asterisk">Kotaku</a> yesterday that to the developer's knowledge there was no additional work "done on the code to optimize the game for HDD installation."<br />
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We've patiently been awaiting a response from Microsoft on this issue and will update as soon as we receive one. In the meantime, we'd steer those <em>Halo 3 </em>latecomers toward a brick-and-mortar retailer.<br />
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<strong>Update</strong>: Microsoft's official response can be found after the break.<p><a href="http://www.joystiq.com/2010/04/21/halo-3-available-on-games-on-demand/" rel="bookmark">Continue reading <em>Halo 3 available on Games on Demand, load times may be affected [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/21/halo-3-available-on-games-on-demand/">Halo 3 available on Games on Demand, load times may be affected [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Apr 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/21/halo-3-available-on-games-on-demand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19446879/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/21/halo-3-available-on-games-on-demand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>games-on-demand</category><category>halo-3</category><category>loading-times</category><category>microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 21 Apr 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Interview: Bungie's Lars Bakken on Halo: Reach and the franchise]]></title><link>http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/</guid><comments>http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/full/#2911216"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaboneyardinvasion2-1271782390580w.jpg"  alt="" /></a></div>
Following my extensive <a href="http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/">hands-on preview</a> of the <em>Halo: Reach</em> multiplayer beta at Bungie's Seattle area offices last week, I spoke with Lars Bakken, lead multiplayer designer, to discuss how <em>Reach</em> fits into the studio's long term strategy, how community feedback affects design decisions and the future of the <em>Halo</em> franchise.<br />
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<strong>Joystiq: </strong><strong>What did you learn from how you conducted the <em>Halo 3</em> multiplayer beta? What are you doing differently for the <em>Reach</em> beta?</strong><br />
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Lars Bakken: I think one of the things we learned from the <em>Halo 3</em> beta is that we want to keep this thing focused and that might mean less playlists initially. But that's really to keep the people focused and keep them playing the same thing, so we'll be turning on things and turning off other things as the beta progresses. And that's something we really learned from <em>Halo 3,</em> because we wanted to make sure that we were getting all the relevant information that we needed to get -- all the data -- and make decisions and changes on the final game.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/">Halo: Reach (Multiplayer Beta)</a></strong></p><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910977"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetapostgame_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910976"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetachallenges_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910971"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmorychest01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910972"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmoryhelm01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910973"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmoryhelm02_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/" rel="bookmark">Continue reading <em>Interview: Bungie's Lars Bakken on Halo: Reach and the franchise</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/">Interview: Bungie's Lars Bakken on Halo: Reach and the franchise</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Apr 2010 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19446071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-3</category><category>halo-reach</category><category>halo-reach-beta</category><category>interview</category><category>lars-bakken</category><category>Microsoft</category><category>multiplayer</category><category>Xbox-360</category><dc:creator><![CDATA[Cory Banks]]></dc:creator><pubDate>Wed, 21 Apr 2010 09:30:00 EST</pubDate></item><item><title><![CDATA[GamePro looks at Halo's influence on gaming]]></title><link>http://www.joystiq.com/2010/04/15/gamepro-looks-at-how-halo-influenced-gaming/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/15/gamepro-looks-at-how-halo-influenced-gaming/</guid><comments>http://www.joystiq.com/2010/04/15/gamepro-looks-at-how-halo-influenced-gaming/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamepro.com/article/features/214833/5-ways-halo-influenced-gaming/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/halomultiplayer580.jpg" /></a></div>
We'd explain that <a href="http://www.joystiq.com/tag/halo"><em>Halo</em></a> influenced gaming in that it <em>influenced</em> many to play it, but that's hardly a secret. It's a cash juggernaut; an epic tale of dudes in space suits that cost more than it does for us to go to space <em>right now</em>. And, of course, bags of tea.<br />
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But <a href="http://www.gamepro.com/article/features/214833/5-ways-halo-influenced-gaming/">GamePro</a> offers its own, more poignant analysis of Microsoft's biggest franchise. There are the obvious effects of Bungie's success -- such as regenerative shields and the popular control scheme mimicked by many of <em>Halo's</em> successors -- but one of the biggest is the emergence of online multiplayer in the console FPS. The series has helped pave the way for some of console gamers' favorites.<br />
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We can't help but point out that GamePro is neglecting one crucial item: Theater mode. Before <a href="http://www.joystiq.com/tag/halo-3"><em>Halo 3</em></a>, just about everyone's crazy stories of conquest or humiliation were suspect and impossible to prove. Now every console player on the message boards can see how awesome you are, and you can't really put a price on that now, can you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/15/gamepro-looks-at-how-halo-influenced-gaming/">GamePro looks at Halo's influence on gaming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Apr 2010 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/article/features/214833/5-ways-halo-influenced-gaming/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/15/gamepro-looks-at-how-halo-influenced-gaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19441990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/15/gamepro-looks-at-how-halo-influenced-gaming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>fps</category><category>halo</category><category>halo-2</category><category>halo-3</category><category>microsoft</category><category>multiplayer</category><category>regenerative-shields</category><category>shields</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 15 Apr 2010 20:45:00 EST</pubDate></item><item><title><![CDATA[Xbox Live April schedule: Final Fight, Mega Man 10 DLC]]></title><link>http://www.joystiq.com/2010/04/06/xbox-live-april-schedule-final-fight-mega-man-10-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/06/xbox-live-april-schedule-final-fight-mega-man-10-dlc/</guid><comments>http://www.joystiq.com/2010/04/06/xbox-live-april-schedule-final-fight-mega-man-10-dlc/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://gamerscoreblog.com/press/archive/2010/04/06/ws186.aspx"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/ffdilogo04062010580.jpg" /></a></div>
Microsoft has unfurled some of its <a href="http://gamerscoreblog.com/press/archive/2010/04/06/ws186.aspx">plans</a> for Xbox Live downloadable content for April, including new additions to Games on Demand and Deals of the Week, as well as the <a href="http://www.joystiq.com/2010/03/18/finally-final-fight-double-impact-arrives-april-14-and-15/">April 14th</a> release of <em><a href="http://www.joystiq.com/tag/final-fight-double-impact">Final Fight: Double Impact</a>.</em><br />
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On top of that, look for a half-priced <a href="http://www.joystiq.com/tag/the-maw"><em>The Maw</em></a> on the week of April 12 and two add-ons for <em>Mega Man 10</em> this week: <a href="http://www.joystiq.com/2010/03/01/wiiware-mega-man-10-gets-dlc-bass-character-on-april-5/">Bass</a> and <a href="http://www.joystiq.com/2010/03/23/mega-man-10-special-stages-bring-back-obscure-bosses/">Special Stage 1</a>. Head past the break for the full list.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/final-fight-double-impact/">Final Fight: Double Impact</a></strong></p><a href="http://www.joystiq.com/photos/final-fight-double-impact/#2493666"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/1a5ac04ef998238339df8da8273069e5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fight-double-impact/#2493667"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/3b317f55b7327a8a314b025c643e38aa_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fight-double-impact/#2493668"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/85b1d64365df7470d5e160fac1c071c0_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fight-double-impact/#2493669"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/478be7328bd472a7923084eb43620aed_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fight-double-impact/#2493671"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/b1b9d201d0cf97c387cae8aa3e42751a_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/06/xbox-live-april-schedule-final-fight-mega-man-10-dlc/" rel="bookmark">Continue reading <em>Xbox Live April schedule: Final Fight, Mega Man 10 DLC</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/06/xbox-live-april-schedule-final-fight-mega-man-10-dlc/">Xbox Live April schedule: Final Fight, Mega Man 10 DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Apr 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/press/archive/2010/04/06/ws186.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/06/xbox-live-april-schedule-final-fight-mega-man-10-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19428493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/06/xbox-live-april-schedule-final-fight-mega-man-10-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>avatar</category><category>avatar-marketplace</category><category>bass</category><category>borderlands</category><category>bungie</category><category>Capcom</category><category>crash-course</category><category>deal-of-the-week</category><category>Devil-May-Cry</category><category>devil-may-cry-4</category><category>dlc</category><category>Final-Fight</category><category>Final-Fight-Double-Impact</category><category>forza-motorsport</category><category>forza-motorsport-3</category><category>games-on-demand</category><category>gearbox</category><category>gearbox-software</category><category>halo</category><category>halo-3</category><category>left-4-dead</category><category>left-4-dead-crash-course</category><category>mega-man</category><category>mega-man-10</category><category>Microsoft</category><category>Proper-Games</category><category>PSN</category><category>saints-row</category><category>splinter-cell-conviction</category><category>the-maw</category><category>thq</category><category>tom-clancys-splinter-cell</category><category>tomb-raider</category><category>tomb-raider-legend</category><category>twisted-pixel</category><category>valve</category><category>XBLA</category><category>xblm</category><category>Xbox-360</category><category>xbox-live</category><category>xbox-live-arcade</category><category>xbox-live-deal-of-the-week</category><category>xbox-live-marketplace</category><category>zombie-island-of-dr-ned</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 06 Apr 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Get your big break in Pro Gaming thanks to Doritos]]></title><link>http://www.joystiq.com/2010/02/23/get-your-big-break-in-pro-gaming-thanks-to-doritos/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/23/get-your-big-break-in-pro-gaming-thanks-to-doritos/</guid><comments>http://www.joystiq.com/2010/02/23/get-your-big-break-in-pro-gaming-thanks-to-doritos/#comments</comments><description><![CDATA[<a href="http://combine.mlgpro.com/"><img vspace="0" hspace="0" border="1" align="right" alt="" style="padding-left: 5px;" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/progaming223.jpg" /></a>Do you want to get in fighting shape for your pro gaming debut? Turn to Doritos! The "bold, intense snack brand" <a href="http://www.prnewswire.com/news-releases/doritos-and-major-league-gaming-turn-consumer-dreams-of-becoming-video-game-professionals-into-reality-with-new-pro-gaming-combine-85030262.html">announced</a> a "Pro-Gaming Combine" -- essentially a training camp for kids who want to play <em>Halo 3</em> for a living. During the three-day event, players who show promise in the areas of "slaying power, teamwork/communication, leadership, objective play and support play" will undergo further evaluation by the "MLG Scout Team," just like in sports! One four-person team and four individuals from each location winning a trip to the <a href="http://joystiq.com/tag/major-league-gaming">Major League Gaming</a> Pro Circuit Event and National Championship Competition.<br />
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Team passes for the first event, in Nashville, Tennessee, go on sale at 7PM EST tonight, with individual passes available tomorrow at the same time. The full schedule of Combines is available after the break.<p><a href="http://www.joystiq.com/2010/02/23/get-your-big-break-in-pro-gaming-thanks-to-doritos/" rel="bookmark">Continue reading <em>Get your big break in Pro Gaming thanks to Doritos</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/23/get-your-big-break-in-pro-gaming-thanks-to-doritos/">Get your big break in Pro Gaming thanks to Doritos</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Feb 2010 09:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://combine.mlgpro.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/23/get-your-big-break-in-pro-gaming-thanks-to-doritos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19369613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/23/get-your-big-break-in-pro-gaming-thanks-to-doritos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>doritos</category><category>halo-3</category><category>major-league-gaming</category><category>Microsoft</category><category>pro-gaming</category><category>pro-gaming-combine</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 23 Feb 2010 09:27:00 EST</pubDate></item><item><title><![CDATA[Amazon: 360 Platinum Hits are buy 2, get 1 free for a limited time]]></title><link>http://www.joystiq.com/2010/02/08/amazon-360-platinum-hits-are-buy-2-get-1-free-for-a-limited-ti/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/amazon-360-platinum-hits-are-buy-2-get-1-free-for-a-limited-ti/</guid><comments>http://www.joystiq.com/2010/02/08/amazon-360-platinum-hits-are-buy-2-get-1-free-for-a-limited-ti/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.amazon.com/gp/feature.html/ref=br_lf_m_1000480581_pglink_prev?ie=UTF8&amp;plgroup=1&amp;docId=1000480581&amp;plpage=1"><img width="580" vspace="0" hspace="0" height="325" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/platinum-hits.jpg" /></a></div>
Just in time for Valentine's Day, <a href="http://www.amazon.com/gp/feature.html/ref=br_lf_m_1000480581_pglink_prev?ie=UTF8&amp;plgroup=1&amp;docId=1000480581&amp;plpage=1">Amazon</a> is now offering a special buy two, get one free deal on Xbox 360 Platinum Hits titles. The deal is fairly straightforward: just pop three Platinum Hits games into your cart and the cheapest of the three will be knocked down to the wallet-friendly price of <em>zero dollars</em>. It's really the perfect excuse to pick up some great games you might have missed, especially considering many of them have sequels out this year -- notably <a href="http://joystiq.com/tag/fable-3"><em>Fable II</em></a>, <a href="http://joystiq.com/tag/halo-reach"><em>Halo 3</em></a>, <a href="http://joystiq.com/tag/fallout-new-vegas"><em>Fallout 3</em></a>, <a href="http://joystiq.com/tag/mass-effect-2"><em>Mass Effect</em></a>, <a href="http://joystiq.com/tag/bioshock-2"><em>BioShock</em></a> and <a href="http://joystiq.com/tag/dead-rising-2"><em>Dead Rising</em></a>. You'd better do it quick though, as the offer is only valid through February 13 and only while supplies last.<br />
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[Thanks, <a href="http://www.cheapcollegegamers.com/">Goldenchild</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/amazon-360-platinum-hits-are-buy-2-get-1-free-for-a-limited-ti/">Amazon: 360 Platinum Hits are buy 2, get 1 free for a limited time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/gp/feature.html/ref=br_lf_m_1000480581_pglink_prev?ie=UTF8&amp;plgroup=1&amp;docId=1000480581&amp;plpage=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/amazon-360-platinum-hits-are-buy-2-get-1-free-for-a-limited-ti/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19348159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/amazon-360-platinum-hits-are-buy-2-get-1-free-for-a-limited-ti/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>amazon</category><category>Bethesda</category><category>Bethesda-Game-Studios</category><category>Bethesda-Softworks</category><category>bioshock</category><category>buy-two-get-one</category><category>dead-rising</category><category>deal</category><category>fable-2</category><category>fallout-3</category><category>halo-3</category><category>Lionhead</category><category>Lionhead-Studios</category><category>mass-effect</category><category>MGS</category><category>Microsoft</category><category>Microsoft-Game-Studios</category><category>platinum-hits</category><category>RPG</category><category>sale</category><category>sales</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 08 Feb 2010 03:00:00 EST</pubDate></item><item><title><![CDATA[This is what it has come to: Halo 3 Legendary for $30]]></title><link>http://www.joystiq.com/2010/02/02/this-is-what-it-has-come-to-halo-3-legendary-for-30/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/02/this-is-what-it-has-come-to-halo-3-legendary-for-30/</guid><comments>http://www.joystiq.com/2010/02/02/this-is-what-it-has-come-to-halo-3-legendary-for-30/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://1saleaday.com/"><img hspace="0" height="305" border="0" width="580" vspace="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/halo-3-legendary-edition.jpg" /></a></div>
Ever since the supposedly limited run of the <em>Halo 3 Legendary Edition</em> was first released, we've watched its price <a href="http://www.joystiq.com/2007/11/24/canada-halo-3-legendary-with-lost-planet-for-99/">slowly</a> <a href="http://www.joystiq.com/2008/02/01/deal-time-halo-3-legendary-edition-for-60/">tumble</a>. Originally sporting <a href="http://www.joystiq.com/2007/03/16/halo-3-legendary-edition-officially-129-99/">a hefty $129.99</a> price tag, we've seen the price slide ever lower as retailers, desperate for shelf space, slashed the price again and again. Now, <a href="http://1saleaday.com/">1saleaday.com</a> is selling copies of the <em>Legendary Edition</em> for the absolute rock-bottom price of $30. That's thirty bones for <a href="http://joystiq.com/tag/halo-3"><em>Halo 3</em></a>, your very own cat helmet and more behind-the-scenes bonus features than you can shake a plasma sword at. The item is listed as "new," although it's hard to imagine the packaging has survived nearly three years without acquiring a few bumps and bruises.<br />
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Keep in mind that we have no idea how reliable 1 Sale A Day is, but you're not likely to find a better price than this. There are only a few hours left on the sale, so both of you remaining <em>Legendary</em> fence-sitters had better hop to it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/02/this-is-what-it-has-come-to-halo-3-legendary-for-30/">This is what it has come to: Halo 3 Legendary for $30</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Feb 2010 16:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://1saleaday.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/02/this-is-what-it-has-come-to-halo-3-legendary-for-30/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19342135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/02/this-is-what-it-has-come-to-halo-3-legendary-for-30/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bargains</category><category>bungie</category><category>halo-3</category><category>halo-3-legendary-edition</category><category>microsoft-game-studios</category><category>sales</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 02 Feb 2010 16:39:00 EST</pubDate></item><item><title><![CDATA['Splosion Man 'splores $5 price point next week]]></title><link>http://www.joystiq.com/2010/01/26/splosion-man-splores-5-price-point-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/26/splosion-man-splores-5-price-point-next-week/</guid><comments>http://www.joystiq.com/2010/01/26/splosion-man-splores-5-price-point-next-week/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://majornelson.com/archive/2010/01/26/xbox-live-marketplace-release-schedule-jan-25-2009.aspx"><img hspace="0" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/splosion.man.040209-580px.jpg" /></a></div>
Twisted Pixel's highly combustible Xbox Live Arcade platformer and object of Joystiq <a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-splosion-man/">adoration</a>,<em> <a href="http://www.joystiq.com/tag/splosion-man">'Splosion Man</a></em>, will headline the upcoming Marketplace schedule (as relayed by <a href="http://majornelson.com/archive/2010/01/26/xbox-live-marketplace-release-schedule-jan-25-2009.aspx">Major Nelson</a>) with a temporary 50-percent price reduction. After dropping to 400<span class="album_title"><img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /></span> ($5) for the week of February 1, <em>'Splosion Man</em> should prove more challenging to blow <em>off</em> than up. <br />
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Other highlights include <a href="http://www.joystiq.com/tag/chime"><em>Chime</em></a>, February 3's non-profit Xbox Live Arcade release from Zoe Mode and OneBigGame, the <a href="http://www.joystiq.com/2010/01/20/halo-3-mythic-2-map-pack-coming-to-xbox-live-marketplace-on-feb/"><em>Halo 3 Mythic 2 Map Pack</em></a>, and the first part of <em>Assassin's Creed 2</em> downloadable content, "<a href="http://www.joystiq.com/tag/battle-of-forli">Battle of Forli</a>." Expect a Joystiq review on that closer to its January 28 launch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/26/splosion-man-splores-5-price-point-next-week/">'Splosion Man 'splores $5 price point next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jan 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/01/26/xbox-live-marketplace-release-schedule-jan-25-2009.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/26/splosion-man-splores-5-price-point-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19332213/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/26/splosion-man-splores-5-price-point-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed-2</category><category>battle-of-forli</category><category>chime</category><category>deal-of-the-week</category><category>halo-3</category><category>Microsoft</category><category>mythic-2-map-pack</category><category>splosion-man</category><category>twisted-pixel</category><category>xbl-deal-of-the-week</category><category>xbla</category><category>Xbox-360</category><category>xbox-live</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 26 Jan 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach 'bending the Xbox as far as it'll bend,' Bungie assures]]></title><link>http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/</guid><comments>http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.edge-online.com/news/halo-reach-%E2%80%9Cbending-the-xbox-as-far-as-itll-bend%E2%80%9D"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/haloreachnataloriginal580.jpg" /></a></div>
Much like <a href="http://www.joystiq.com/tag/uncharted-2"><em>Uncharted 2: Among Thieves</em></a> demonstrated in 2009, <a href="http://www.joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a> will be expected to deliver an experience that not only speaks highly of its developer, but also of the technological capabilities and commercial identity of its home platform. Whereas <em>Halo 3: ODST</em> was built upon Bungie's 2007 space hoop outing (has it already been that long?), the developer tells <a href="http://www.edge-online.com/news/halo-reach-%E2%80%9Cbending-the-xbox-as-far-as-itll-bend%E2%80%9D"><em>Edge</em></a> that its next shooter is already "bending the Xbox as far as it'll bend." Surely that voids the warranty?<br />
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"We are... taking every advantage of everything on the CPU and GPU, and every bit of memory in order to produce the look of <em>Reach</em> beyond anything of <em>Halo 3</em>, " creative director Marcus Lehto noted, attributing the evolution -- which also benefits the size of environments and complexity of the AI -- to increased understanding of the hardware. "We're pushing it as far as we can go," Lehto said. "With every iteration we understand what more we can exploit with the hardware."<br />
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Chalk up another win for longer console life cycles -- and for long-running franchises.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/">Halo: Reach 'bending the Xbox as far as it'll bend,' Bungie assures</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jan 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/halo-reach-%E2%80%9Cbending-the-xbox-as-far-as-itll-bend%E2%80%9D>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19328025/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>fps</category><category>halo</category><category>halo-3</category><category>halo-reach</category><category>Microsoft</category><category>microsoft-game-studios</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 22 Jan 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Halo 3: Mythic 2 Map Pack coming to Xbox Live Marketplace on Feb. 2]]></title><link>http://www.joystiq.com/2010/01/20/halo-3-mythic-2-map-pack-coming-to-xbox-live-marketplace-on-feb/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/20/halo-3-mythic-2-map-pack-coming-to-xbox-live-marketplace-on-feb/</guid><comments>http://www.joystiq.com/2010/01/20/halo-3-mythic-2-map-pack-coming-to-xbox-live-marketplace-on-feb/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bungie.net/News/content.aspx?type=news&amp;cid=24404"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/halo-3-odst-longshore-bd-01-580px.jpg" /></a></div>
Do you love <em>Halo</em> enough to purchase new multiplayer maps, but not enough to buy new <em>Halo</em> games? If that's the case, you'll be pleased to learn that the <em>Mythic 2 Map Pack</em>, which was previously available with 2009's <a href="http://www.joystiq.com/tag/halo-3-odst"><em>Halo 3: ODST</em></a>, will be sold separately as <em>Halo 3</em> (sans overly descriptive subtitle treatment) content on the Xbox Live Marketplace starting February 2.<br />
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For 800 MS Points ($10) you'll gain access to three distinct kill zones, namely <a href="http://www.joystiq.com/2009/07/07/odsts-halo-3-maps-revealed/">Heretic, Citadel and Longshore</a>. And if winning on any of them seems like a long shot, why not <a href="http://www.joystiq.com/2010/01/16/bungie-asking-halo-3-players-to-show-their-hearts-for-haiti/">practice online today and Thursday</a> in benefit of Haiti relief efforts?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-3-heretic-citadel-longshore/">Halo 3 Multiplayer: Citadel, Heretic, Longshore</a></strong></p><a href="http://www.joystiq.com/photos/halo-3-heretic-citadel-longshore/#2129856"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/halo-3-odst-citadel-bd-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-3-heretic-citadel-longshore/#2129857"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/halo-3-odst-longshore-bd-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-3-heretic-citadel-longshore/#2129858"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/halo-3-odst-heretic-bd-01_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/20/halo-3-mythic-2-map-pack-coming-to-xbox-live-marketplace-on-feb/">Halo 3: Mythic 2 Map Pack coming to Xbox Live Marketplace on Feb. 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jan 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=news&amp;cid=24404>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/20/halo-3-mythic-2-map-pack-coming-to-xbox-live-marketplace-on-feb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19324482/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/20/halo-3-mythic-2-map-pack-coming-to-xbox-live-marketplace-on-feb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>citadel</category><category>dlc</category><category>fps</category><category>halo</category><category>halo-3</category><category>heretic</category><category>longshore</category><category>Microsoft</category><category>mythic-2-map-pack</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 20 Jan 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Bungie asking Halo 3 players to show their hearts for Haiti]]></title><link>http://www.joystiq.com/2010/01/16/bungie-asking-halo-3-players-to-show-their-hearts-for-haiti/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/16/bungie-asking-halo-3-players-to-show-their-hearts-for-haiti/</guid><comments>http://www.joystiq.com/2010/01/16/bungie-asking-halo-3-players-to-show-their-hearts-for-haiti/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BeAHero"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gamhalobeahero580.jpg" alt="" /></a></div>
If you haven't got any cash to donate to charitable organizations who're currently lending a hand with recovery efforts in Haiti, don't fret -- Bungie's <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BeAHero">organizing a free method</a> for you to show your support. All you have to do is change your <a href="http://www.joystiq.com/tag/halo-3"><em>Halo 3</em></a> (or <a href="http://www.joystiq.com/tag/halo-3-odst"><em>ODST</em></a>) emblem to the heart seen in the image above, and play any of the games' online modes this coming Wednesday and Thursday. Bungie's donating a dime for every person who does so to the Red Cross (up to a maximum donation of $77,000). Check out <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BeAHero">Bungie's blog</a> for more information about the event.<br />
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If you're wanting to make a slightly larger contribution, you could also purchase <a href="http://www.bungiestore.com/category/38961761361/1/Be-a-Hero.htm">a special version of the Superintendent t-shirt </a>from the Bungie store -- all of the proceeds from which will also go directly to the Red Cross.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/16/bungie-asking-halo-3-players-to-show-their-hearts-for-haiti/">Bungie asking Halo 3 players to show their hearts for Haiti</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Jan 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BeAHero>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/16/bungie-asking-halo-3-players-to-show-their-hearts-for-haiti/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19319483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/16/bungie-asking-halo-3-players-to-show-their-hearts-for-haiti/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>charity</category><category>haiti</category><category>halo</category><category>halo-3</category><category>halo-3-odst</category><category>Microsoft</category><category>red-cross</category><category>superintendent</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 16 Jan 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft reveals the top Xbox Live games of 2009]]></title><link>http://www.joystiq.com/2010/01/11/microsoft-reveals-the-top-xbox-live-games-of-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/11/microsoft-reveals-the-top-xbox-live-games-of-2009/</guid><comments>http://www.joystiq.com/2010/01/11/microsoft-reveals-the-top-xbox-live-games-of-2009/#comments</comments><description><![CDATA[<div style="text-align: center;"><img width="580" vspace="4" hspace="0" height="326" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/trials-hd-down.jpg" alt="" /></div>
Now that the new year is in full swing, Microsoft has decided to take a look back at the top games of 2009. Specifically, Major Nelson has released a <a href="http://majornelson.com/archive/2010/01/10/the-top-20-live-games-of-2009.aspx">breakdown</a> of the most popular games on Xbox Live during 2009. The overall top twenty list seems pretty standard with <a href="http://joystiq.com/tag/halo-3"><em>Halo 3</em></a> at the top, followed by <em>Call of Duty 4</em>. What's amazing, though, is that after releasing in November, <a href="http://joystiq.com/tag/modern-warfare-2"><em>Modern Warfare 2</em></a> managed to snag third place for the <em>entire year</em>. So, pretty popular game, then.<br />
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On the downloadable front, <a href="http://joystiq.com/tag/battlefield-1943"><em>Battlefield 1943</em></a> takes top XBLA honors, followed by <a href="http://joystiq.com/tag/castle-crashers"><em>Castle Crashers</em></a> and <a href="http://joystiq.com/tag/trials-hd"><em>Trials HD</em></a>. Indie Games are topped by <em>I MAED A GAM3 W1TH Z0MB1ES!!!1N IT!!!1</em> (it <em>is</em> <a href="http://www.joystiq.com/2009/08/20/ska-maed-an-indie-game-and-put-z0mb1es-1-in-it/">just a dollar</a>), followed by <em>Avatar Drop</em> and <em>RC-AirSim</em>. Unsurprisingly, the top original Xbox game is still <em>Halo 2</em>, while <em>Star Wars: Battlefront 2</em> and the original <em>Fable</em> take second and third place, respectively. Head over to Major Nelson for the full list.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/11/microsoft-reveals-the-top-xbox-live-games-of-2009/">Microsoft reveals the top Xbox Live games of 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jan 2010 11:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/01/10/the-top-20-live-games-of-2009.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/11/microsoft-reveals-the-top-xbox-live-games-of-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19311764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/11/microsoft-reveals-the-top-xbox-live-games-of-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>halo-3</category><category>live-top-ten</category><category>modern-warfare-2</category><category>trials-hd</category><category>xbla</category><category>xbox-live-indie-games</category><category>xbox-live-top-ten</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 11 Jan 2010 11:35:00 EST</pubDate></item><item><title><![CDATA[17 Spartans bust a move at the Philly Mummers Parade]]></title><link>http://www.joystiq.com/2010/01/04/17-spartans-bust-a-move-at-the-philly-mummers-parade/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/04/17-spartans-bust-a-move-at-the-philly-mummers-parade/</guid><comments>http://www.joystiq.com/2010/01/04/17-spartans-bust-a-move-at-the-philly-mummers-parade/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://kotaku.com/5439288/master-chiefs-dancing-spartan-parade"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/dancingspartans_010410.jpg" /></a></div>
<div style="text-align: right;"><small>[Image: Kotaku]</small> <a href="http://en.wikipedia.org/wiki/Flash_mob"><br />
</a></div>
<a href="http://en.wikipedia.org/wiki/Flash_mob"> Flash mobs</a> are all the rage now, but the above image actually comes from the <a href="http://www.phillymummers.com/">Philadelphia Mummers Parade</a> this year. Kotaku reader Justin managed to snag video of the choreographed event which, if it were real cyborg human heroes and not a bunch of faux-Spartans, would probably end up costing taxpayers about $814 gajillion -- and that's in today's dollars, not even accounting for 500 years of inflation.<br />
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To check out video of the dance routine, <a href="http://kotaku.com/5439288/master-chiefs-dancing-spartan-parade">head on over</a> to Kotaku.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/04/17-spartans-bust-a-move-at-the-philly-mummers-parade/">17 Spartans bust a move at the Philly Mummers Parade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Jan 2010 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5439288/master-chiefs-dancing-spartan-parade>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/04/17-spartans-bust-a-move-at-the-philly-mummers-parade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19302006/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/04/17-spartans-bust-a-move-at-the-philly-mummers-parade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>flash-mob</category><category>halo</category><category>halo-3</category><category>master-chief</category><category>microsoft</category><category>mummers</category><category>parade</category><category>philadelphia-mummers-parade</category><category>spartan</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 04 Jan 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[Wife makes hubby a Halo screenshot quilt]]></title><link>http://www.joystiq.com/2009/12/28/wife-makes-hubby-a-halo-screenshot-quilt/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/28/wife-makes-hubby-a-halo-screenshot-quilt/</guid><comments>http://www.joystiq.com/2009/12/28/wife-makes-hubby-a-halo-screenshot-quilt/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.ironworks-gaming.com/forums/viewtopic.php?f=11&amp;t=1262"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/haloquilt580.jpg" /></a></div>
<a href="http://www.ironworks-gaming.com/forums/viewtopic.php?f=11&amp;t=1262">Ironworks Gaming Crew</a> user WillyQ has a great wife, as evidenced by the <em>Halo</em> quilt she made him for the holidays. The winter quilt features 20 of WillyQ's screenshots, along with game emblems and his name at the top (just in case someone tries to take it).<br />
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This is a good time to mention that the divorce rate in America is <a href="http://en.wikipedia.org/wiki/Divorce">between 40-50 percent</a>. If spouses did more thoughtful stuff like this we could easily reduce it by ... 1-2 percent, maybe?<br />
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[Via <a href="http://hawtymcbloggy.com/2009/12/28/a-halo-quilt-fit-for-the-king-of-your-hill/">Hawtymcbloggy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/28/wife-makes-hubby-a-halo-screenshot-quilt/">Wife makes hubby a Halo screenshot quilt</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Dec 2009 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ironworks-gaming.com/forums/viewtopic.php?f=11&amp;t=1262>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/28/wife-makes-hubby-a-halo-screenshot-quilt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19295729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/28/wife-makes-hubby-a-halo-screenshot-quilt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Halo-3</category><category>halo-3-odst</category><category>ironworks-gaming-crew</category><category>love</category><category>Microsoft-Game-Studios</category><category>willyq</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 28 Dec 2009 15:45:00 EST</pubDate></item><item><title><![CDATA[Xbox Live Top Ten: Call of Duty holds 3 of top 5 slots]]></title><link>http://www.joystiq.com/2009/12/23/xbox-live-top-ten-call-of-duty-holds-3-of-top-5-slots/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/23/xbox-live-top-ten-call-of-duty-holds-3-of-top-5-slots/</guid><comments>http://www.joystiq.com/2009/12/23/xbox-live-top-ten-call-of-duty-holds-3-of-top-5-slots/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://majornelson.com/archive/2009/12/22/live-activity-for-week-of-dec-14th.aspx"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_cod4mw_580.jpg" alt="" /></a></div>
You know what we want for Christmas? A more interesting <a href="http://majornelson.com/archive/2009/12/22/live-activity-for-week-of-dec-14th.aspx">Xbox Live Activity top ten</a> to write about. Just as it did the <a href="http://www.joystiq.com/2009/11/18/xbox-live-top-10-people-apparently-played-cod4-world-at-war/">week of Nov. 9</a>, the <em>Call of Duty</em> franchise has held up three of the top five slots this week, with <a href="http://www.joystiq.com/tag/halo-3"><em>Halo 3</em></a> in second place and <a href="http://www.joystiq.com/tag/grand-theft-auto-iv"><em>Grand Theft Auto IV</em></a> taking the spot formerly held by the <em>Left 4 Dead 2</em> demo.<br />
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As hard as we might wish for a shakeup in the new year, we're not sure what title's going to be the one to do it. Surely we won't see four CoD games in the top five in 2010. Surely.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/23/xbox-live-top-ten-call-of-duty-holds-3-of-top-5-slots/">Xbox Live Top Ten: Call of Duty holds 3 of top 5 slots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Dec 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2009/12/22/live-activity-for-week-of-dec-14th.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/23/xbox-live-top-ten-call-of-duty-holds-3-of-top-5-slots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19292445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/23/xbox-live-top-ten-call-of-duty-holds-3-of-top-5-slots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call-of-duty</category><category>call-of-duty-4</category><category>call-of-duty-modern-warfare-2</category><category>Call-of-Duty-World-at-War</category><category>grand-theft-auto-iv</category><category>halo-3</category><category>infinity-ward</category><category>treyarch</category><category>xbox-live-top-ten</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 23 Dec 2009 15:00:00 EST</pubDate></item></channel></rss>