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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Red vs. Blue season 10 premieres tomorrow]]></title><link>http://www.joystiq.com/2012/05/27/red-vs-blue-season-10-premieres-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/27/red-vs-blue-season-10-premieres-tomorrow/</guid><comments>http://www.joystiq.com/2012/05/27/red-vs-blue-season-10-premieres-tomorrow/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/TN1IwxXU748" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/05/27/red-vs-blue-season-10-premieres-tomorrow/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/redblue.png" style="display:none; margin: 4px; width: 530px; height: 288px; " /></a></div><br />We can barely believe we just wrote that headline. When we watched the first few episodes of <em>Red vs. Blue</em> in 2003, we thought they were pretty hilarious, but that the show would fade like so many other online parodies do. And now we're writing about the show's tenth season. Thanks for making us feel old and wrong, Rooster Teeth.<br /><br />Season 10 of<em> Red vs. Blue</em> kicks off tomorrow, May 28, and features the vocal talents of Elijah Wood as an AI program called Sigma. This season will complete the Project Freelancer story line, as shown in the above, mature-language-filled trailer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/27/red-vs-blue-season-10-premieres-tomorrow/">Red vs. Blue season 10 premieres tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/27/red-vs-blue-season-10-premieres-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20246046/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/27/red-vs-blue-season-10-premieres-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Halo</category><category>Halo-Combat-Evolved</category><category>pc</category><category>Red-vs-Blue</category><category>rooster-teeth</category><category>season-10</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 27 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA['Halo Infinity' domains registered by Microsoft brand manager]]></title><link>http://www.joystiq.com/2012/04/04/halo-infinity-domains-registered-by-microsoft-brand-manager/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/04/halo-infinity-domains-registered-by-microsoft-brand-manager/</guid><comments>http://www.joystiq.com/2012/04/04/halo-infinity-domains-registered-by-microsoft-brand-manager/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/04/halo-infinity-domains-registered-by-microsoft-brand-manager/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/553px-halocombatevolved-infinity.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 333px; " /></a></div>It appears Microsoft has registered a handful of domains containing the phrase "Halo Infinity" and "Halo Infinity Multiplayer," leading us to believe that Microsoft is planning to reveal a new line of anti-aging skin-care products in the near future.<br /><br />The names are registered through domain manager MarkMonitor, who handles a few of Microsoft's other franchises, including Microsoft.com, Fusible reports. MarkMonitor grabbed most "dot" iterations of "Halo Infinity Multiplayer," including .net and .org, but <a href="http://haloinfinity.com/">Haloinfinity.com</a> is already in use as a Japanese site to help people cope with baldness, Google Translate reveals. MarkMonitor also registered spartanops.org and morethanjustamap.com this week, Fusible finds.<br /><br />"Infinity" is a map exclusive to the PC version of <a href="http://www.joystiq.com/game/halo-combat-evolved"><em>Halo: Combat Evolved</em></a>. So far Microsoft hasn't made any announcements about the potential map or its SPF 72 moisturizing cream.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/04/halo-infinity-domains-registered-by-microsoft-brand-manager/">'Halo Infinity' domains registered by Microsoft brand manager</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Apr 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/04/halo-infinity-domains-registered-by-microsoft-brand-manager/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20208746/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/04/halo-infinity-domains-registered-by-microsoft-brand-manager/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>domain</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>MarkMonitor</category><category>microsoft</category><category>pc</category><category>registration</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 04 Apr 2012 19:00:00 EST</pubDate></item><item><title><![CDATA['Grenade!': Take a look at Halo Anniversary's Kinect functionality]]></title><link>http://www.joystiq.com/2011/10/15/grenade-take-a-look-at-halo-anniversarys-kinect-functionali/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/15/grenade-take-a-look-at-halo-anniversarys-kinect-functionali/</guid><comments>http://www.joystiq.com/2011/10/15/grenade-take-a-look-at-halo-anniversarys-kinect-functionali/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/halokinect530pxheaderimgwmed.jpg" style="width: 530px; height: 302px; display:none" /> <iframe id="viddler-eda058a3" src="//www.viddler.com/embed/eda058a3/?f=1&amp;autoplay=0&amp;player=simple&amp;disablebranding=0&amp;loop=0&amp;hd=0" width="599" height="357" frameborder="0"></iframe></div>
<br />
As <a href="http://www.joystiq.com/2011/10/15/halo-anniversary-adding-analyze-mode-with-kinect/">promised</a>, we've got a quick and dirty video of <a href="http://www.joystiq.com/game/halo-combat-evolved-anniversary"><em>Halo: Combat Evolved Anniversary</em></a>'s Kinect functionality, straight from the Halo/343 Industries panel at New York Comic Con. Are you prepared to shout "Grenade!" and have Master Chief straight throw a grenade, all willy nilly? We sure hope so!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/15/grenade-take-a-look-at-halo-anniversarys-kinect-functionali/">'Grenade!': Take a look at Halo Anniversary's Kinect functionality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 15 Oct 2011 22:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/15/grenade-take-a-look-at-halo-anniversarys-kinect-functionali/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20082576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/15/grenade-take-a-look-at-halo-anniversarys-kinect-functionali/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>halo</category><category>halo-combat-evolved</category><category>halo-combat-evolved-anniversary</category><category>kinect</category><category>microsoft</category><category>microsoft-studios</category><category>nycc</category><category>nycc-2011</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 15 Oct 2011 22:34:00 EST</pubDate></item><item><title><![CDATA[Halo Anniversary adding 'Analyze Mode' with Kinect [update]]]></title><link>http://www.joystiq.com/2011/10/15/halo-anniversary-adding-analyze-mode-with-kinect/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/15/halo-anniversary-adding-analyze-mode-with-kinect/</guid><comments>http://www.joystiq.com/2011/10/15/halo-anniversary-adding-analyze-mode-with-kinect/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/15/halo-anniversary-adding-analyze-mode-with-kinect/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/halokinect530pxheaderimg23432.jpg" /></a></div>
Yes, <a href="http://www.joystiq.com/game/halo-combat-evolved-anniversary"><em>Halo: Combat Evolved Anniversary</em></a> is getting Kinect functionality -- but you knew that already. Despite a bit of news <a href="http://www.joystiq.com/2011/09/16/halo-anniversarys-kinect-functionality-partially-explained/">escaping Tokyo Game Show</a> earlier this year about what the functionality entails, we were promised a fuller reveal "this October." And here we are: 343 Industries reps told Halo panel attendees tonight at NY Comic Con that the game will include a variety of new Kinect features, such as analyzing world items.<br />
<br />
When in Anniversary mode (read: fancy new graphics mode), players can use Kinect voice commands to "Analyze" various enemies, which will then add said enemies into a readable in-game database ("The Library" -- no, not <em>that</em> Library). What's more, you can also shout "grenade!" and, well, Master Chief will totally throw a grenade. "Reload weapon!" does ... you get the idea. A video showcasing the additions was shown off and we'll have it up for you as soon as possible. It'll arrive in fuller form on Halo Waypoint this coming Monday.<br />
<br />
<strong>Update:</strong> Analyze Mode is only available with Kinect, 343 says, and won't work if you've only got a controller. Sorry folks!<br />
<br />
[Image credit: '<a href="http://www.youtube.com/watch?v=i0Xu6EN6mlQ&amp;feature=player_embedded#">Laugh Pong</a>']<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/15/halo-anniversary-adding-analyze-mode-with-kinect/">Halo Anniversary adding 'Analyze Mode' with Kinect [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 15 Oct 2011 19:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/15/halo-anniversary-adding-analyze-mode-with-kinect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20082536/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/15/halo-anniversary-adding-analyze-mode-with-kinect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>halo-combat-evolved</category><category>halo-combat-evolved-anniversary</category><category>kinect</category><category>microsoft</category><category>microsoft-studios</category><category>nycc</category><category>nycc-2011</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 15 Oct 2011 19:54:00 EST</pubDate></item><item><title><![CDATA[A whole fleet of LEGO Halo vehicles, ready for deployment]]></title><link>http://www.joystiq.com/2011/08/10/a-whole-fleet-of-lego-halo-vehicles-ready-for-deployment/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/10/a-whole-fleet-of-lego-halo-vehicles-ready-for-deployment/</guid><comments>http://www.joystiq.com/2011/08/10/a-whole-fleet-of-lego-halo-vehicles-ready-for-deployment/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/09/a-whole-fleet-of-lego-halo-vehicles-ready-for-deployment/"><img alt="Benny Brickster's Halo vehicles made out of LEGO" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/halovehiclespelican.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
<em>LEGO Halo</em> is, unfortunately, <a href="http://www.joystiq.com/2008/03/01/lego-halo-in-the-works-at-bungie/">still an April Fool's joke</a>. But if Bungie or Microsoft ever do want to put it together, maybe Benny Brickster can help. He's modeled <a href="http://www.flickr.com/photos/origin-of-the-brick/">a number of different <em>Halo</em> vehicles</a>, from the Covenant's Ghost all the way up to the gigantic Pelican, in the excellent and versatile LEGO medium.<br />
<br />
<a href="http://www.flickr.com/photos/origin-of-the-brick/6017549021/in/photostream">The Pelican</a> is quite a feat in itself, sitting over 26 inches long, with wings so heavy they need their own stands. The back door even opens and closes. Next up, Brickster plans to expand the Covenant forces, building a Wraith, a Phantom, and possibly even a seven-foot long full-scale Assault Carrier. We won't lie: Building something like that would make him a real master, chief.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/10/a-whole-fleet-of-lego-halo-vehicles-ready-for-deployment/">A whole fleet of LEGO Halo vehicles, ready for deployment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Aug 2011 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/10/a-whole-fleet-of-lego-halo-vehicles-ready-for-deployment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20014821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/10/a-whole-fleet-of-lego-halo-vehicles-ready-for-deployment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>benny-brickster</category><category>fan</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>lego</category><category>legos</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 10 Aug 2011 23:00:00 EST</pubDate></item><item><title><![CDATA[Half-Minute Halo: An Interview with Jaime Griesemer]]></title><link>http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/</guid><comments>http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/"><em><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/xbltop10_050509_530x330.jpg" style="width: 529px; height: 330px; " /></em></a></div>
<em>"In Halo 1, there was maybe 30 seconds of fun that happened over and over and over and over again. And so, if you can get 30 seconds of fun, you can pretty much stretch that out to be an entire game."</em><br />
<br />
Or maybe even five games. The succinct secret to <em>Halo</em>'s success, that half minute of fun, has long been a mantra repeated by developer Bungie, <a href="http://www.joystiq.com/2010/09/23/bulletstorm-preview/">repurposed</a> by game critics, and presumably whispered by Master Chief himself before he tosses a plasma grenade into a gathering of grunts. It's inoffensive, catchy and it sounds about right. Doesn't it?<br />
<br />
"Yeah, it's probably the most famous thing I ever said," says game designer Jaime Griesemer. "For some reason it really resonated with the community and got quoted and repeated to the point where I would hear it from people that didn't realize where it had come from in the first place! Especially with journalists." Like many of you, Griesemer has heard the phrase on podcasts (yes, including The Joystiq Podcast) and read it in several articles, such as Clive Thompson's examination of <em>Halo 3 </em>playtesting in <a href="http://www.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo?currentPage=all">Wired</a>. "Some of the guys at Bungie were calling me 'Mr. Thirty Seconds' for a while ... heh."<br />
<br />
If only we had paid attention to Mr. Thirty Seconds for about, oh, 30 seconds longer.<p><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/" rel="bookmark">Continue reading <em>Half-Minute Halo: An Interview with Jaime Griesemer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/">Half-Minute Halo: An Interview with Jaime Griesemer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jul 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19976157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>halo</category><category>halo-2</category><category>halo-3</category><category>halo-3-odst</category><category>halo-combat-evolved</category><category>halo-combat-evolved-anniversary</category><category>halo-reach</category><category>jaime-griesemer</category><category>microsoft</category><category>sucker-punch</category><category>sucker-punch-productions</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 14 Jul 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Halo: Combat Evolved Anniversary vs Halo: Combat Evolved: FIGHT!]]></title><link>http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/</guid><comments>http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halo1vshalo1anniversary530px15125.jpg" /></a></div>
You've seen <a href="http://www.joystiq.com/game/halo-combat-evolved"><em>Halo: Combat Evolved</em></a>. You've seen <a href="http://www.joystiq.com/game/halo-combat-evolved-anniversary"><em>Halo: Combat Evolved Anniversary</em></a>. But have you seen the two compared side-by-side? We've got you covered! As seen above and in the gallery below, the remastered version of the original <em>Halo</em> has seen some pretty enormous updates. Check out that lighting!<p><a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/" rel="bookmark">Continue reading <em>Halo: Combat Evolved Anniversary vs Halo: Combat Evolved: FIGHT!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/">Halo: Combat Evolved Anniversary vs Halo: Combat Evolved: FIGHT!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Jun 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19960136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>bungie-studios</category><category>halo-combat-evolved</category><category>halo-combat-evolved-anniversary</category><category>microsoft</category><category>microsoft-game-studios</category><category>microsoft-studios</category><category>saber-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 07 Jun 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[Square working on some slick, pricey new Halo figures]]></title><link>http://www.joystiq.com/2011/06/03/square-working-on-some-slick-pricey-new-halo-figures/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/03/square-working-on-some-slick-pricey-new-halo-figures/</guid><comments>http://www.joystiq.com/2011/06/03/square-working-on-some-slick-pricey-new-halo-figures/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/03/square-working-on-some-slick-pricey-new-halo-figures/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/squarechief.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 350px; " /></a></div>
Following on its <a href="http://www.joystiq.com/2010/07/22/square-enix-making-halo-reach-action-figures/"><em>Halo: Reach</em> figures</a>, Square-Enix has announced plans to release more products based on the <em>Halo</em> franchise. In conjunction with the upcoming tenth anniversary of the series, Square is producing a pair of "re-envisioned" figures, one of a Spartan V and one of the Master Chief himself. As Square notes, the figures have been updated with "sleek lines" and "minor alterations," all resulting in "a sense of fictional reality and massiveness present in Japanese sci-fi entertainment." Or, to put it a little more delicately, <em>dayum</em>.<br />
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A release is planned for later this year, with a retail price of $54.99 each. The figures will also be shown at Square-Enix's booth during E3. We'll be sure to stop by and steal ... er ... <em>take</em> some pictures. Check out hi-res photos of both figures in the gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-combat-evolved-play-arts-kai-figures/">Halo: Combat Evolved Play Arts Kai figures</a></strong></p><a href="http://www.joystiq.com/photos/halo-combat-evolved-play-arts-kai-figures/#4187620"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halo6301_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-combat-evolved-play-arts-kai-figures/#4187621"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halo6302_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/03/square-working-on-some-slick-pricey-new-halo-figures/" rel="bookmark">Continue reading <em>Square working on some slick, pricey new Halo figures</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/03/square-working-on-some-slick-pricey-new-halo-figures/">Square working on some slick, pricey new Halo figures</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Jun 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/03/square-working-on-some-slick-pricey-new-halo-figures/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19957619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/03/square-working-on-some-slick-pricey-new-halo-figures/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>culture</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>Halo-Reach</category><category>microsoft</category><category>square-enix</category><category>toys</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 03 Jun 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[343 Industries' Frank O'Connor on Halo's 10th anniversary, Grunt plushies]]></title><link>http://www.joystiq.com/2011/05/02/343-industries-frank-oconnor-on-halos-10th-anniversary-grunt/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/02/343-industries-frank-oconnor-on-halos-10th-anniversary-grunt/</guid><comments>http://www.joystiq.com/2011/05/02/343-industries-frank-oconnor-on-halos-10th-anniversary-grunt/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/02/343-industries-frank-oconnor-on-halos-10th-anniversary-grunt/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/dangerousplush.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 296px; " /></a></div>
Speaking to <a href="http://www.gamasutra.com/view/feature/6365/a_decade_on_halo_charts_its_course.php">Gamasutra</a>, <a href="http://joystiq.com/tag/343-industries">343 Industries</a>' Frank O'Connor explained just what the studio has in store for <em>Halo</em> now that previous developer Bungie has moved on to other things. While O'Connor noted that 343's main priority is "making sure that <em>Reach</em> is well-tended, and cultivated, and taken care of," there are certainly other projects in the pipeline.<br />
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Specifically, O'Connor mentioned the upcoming 10th anniversary of the release of the first <em>Halo</em>. O'Connor referred to the celebration as 343's "main high-level task" for the year adding that the studio will be "doing a lot of things to celebrate that, and there's going to be a lot of cool surprises in this year." Honestly, we'll <a href="http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/">try to act surprised</a>.<br />
<br />
The rest of the interview focuses on how 343 has chosen to expand the <em>Halo</em> universe, branching out into different areas like books and toys. O'Connor stated that everything <em>Halo</em> branded has satisfied a community demand. In other words, fans wanted books or action figures, and 343 capitulated. Perhaps the most surprising demand O'Connor's team is considering: Grunt plushies. While O'Connor admitted that such a product would undoubtedly sell, he defended it by saying, "it's the single most-demanded item that we haven't fulfilled in the franchise history."<br />
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Head over to Gamasutra for the full interview.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/02/343-industries-frank-oconnor-on-halos-10th-anniversary-grunt/">343 Industries' Frank O'Connor on Halo's 10th anniversary, Grunt plushies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 May 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/02/343-industries-frank-oconnor-on-halos-10th-anniversary-grunt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19929857/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/02/343-industries-frank-oconnor-on-halos-10th-anniversary-grunt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>frank-o-connor</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>halo-combat-evolved-anniversary</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 02 May 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Combat Evolved remake coming this holiday]]></title><link>http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/</guid><comments>http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/halocombatevolved530.jpg" vspace="4" /></a></div>
Joystiq has learned that the previously <a href="http://www.joystiq.com/2010/12/01/microsoft-has-nothing-to-announce-at-this-time-regarding-halo/">rumored</a> remake of <em>Halo: Combat Evolved</em> will indeed launch this holiday season for Xbox 360 with a full visual overhaul. Sources explain that the re-release is not Bungie's 2001 Xbox game simply running at a higher resolution -- it's being remade with new art assets. While <em>Halo</em>'s audio will likely remain unaltered, the controls will allow for more recent <em>Halo</em> configurations.<br />
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The <em>Halo: Combat Evolved</em> remake is allegedly being developed by New Jersey-based Saber Interactive, the company behind <a href="http://www.joystiq.com/tag/timeshift"><em>TimeShift</em></a> and Namco's upcoming <a href="http://www.joystiq.com/game/inversion"><em>Inversion</em></a>, but we've been unable to confirm the nature of the engine powering it. We understand that it's something other than the <a href="http://joystiq.com/game/Halo-Reach"><em>Reach</em></a> engine.<br />
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The <em>Halo: Combat Evolved</em> update, one of two <em>Halo</em> games currently in development under the watchful eye of 343 Industries, is expected to support 1080p resolution and 3D televisions. Details on multiplayer are supposedly still being worked out, but we understand the remake will likely feature online co-op (the original game supported two-player split-screen co-op).<br />
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The game is expected to re-evolve on November 15, 2011, ten years after <em>Halo: Combat Evolved </em>launched alongside the Xbox. Our sources didn't know of any plans to similarly upgrade the <a href="http://www.joystiq.com/2010/04/14/bungies-funny-farewell-to-halo-2-online-multiplayer/">recently disconnected</a> <em>Halo 2</em>, but it's hard to imagine Microsoft playing favorites with its biggest franchise.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/">Halo: Combat Evolved remake coming this holiday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Feb 2011 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19828650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>halo-combat-evolved-anniversary</category><category>microsoft</category><category>saber</category><category>saber-interactive</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 04 Feb 2011 09:15:00 EST</pubDate></item><item><title><![CDATA[Microsoft has 'nothing to announce at this time' regarding Halo remake rumors]]></title><link>http://www.joystiq.com/2010/12/01/microsoft-has-nothing-to-announce-at-this-time-regarding-halo/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/01/microsoft-has-nothing-to-announce-at-this-time-regarding-halo/</guid><comments>http://www.joystiq.com/2010/12/01/microsoft-has-nothing-to-announce-at-this-time-regarding-halo/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2010/12/01/microsoft-has-nothing-to-announce-at-this-time-regarding-halo/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/halocombatevolved530.jpg" vspace="4" /></a></div>
Microsoft has responded to European chatter surrounding a <em>Halo: Combat Evolved</em> high-definition remake by saying, "Right now our focus is on supporting <em>Halo: Reach</em>. We have nothing to announce at this time." Putting that through the Joystiq PR Translation Machine pops out one thing: "42." <em>Clearly</em>, we need to call maintenance.<br />
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<a href="http://www.eurogamer.net/articles/2010-12-01-ms-responds-to-halo-1-hd-remake-rumour">Eurogamer</a> published the quote from Microsoft after <em>Games Master</em> magazine implied that a <em>Halo</em> remake was underway at 343 Industries (the current <em>Halo</em> custodian), using the <a href="http://www.joystiq.com/game/halo-reach"><em>Reach</em></a> engine. Allegedly, the HD <em>Halo</em> would drop next November, to celebrate the 10-year anniversary of the original Xbox shooter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/01/microsoft-has-nothing-to-announce-at-this-time-regarding-halo/">Microsoft has 'nothing to announce at this time' regarding Halo remake rumors</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Dec 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/01/microsoft-has-nothing-to-announce-at-this-time-regarding-halo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19739878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/01/microsoft-has-nothing-to-announce-at-this-time-regarding-halo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>halo-combat-evolved-anniversary</category><category>Halo-HD</category><category>halo-reach</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 01 Dec 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[Halo: Combat Evolved and the battle for boats]]></title><link>http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/</guid><comments>http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"> </div>
<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/imonahaloboat530px942010.jpg" /></a></div>
During development of the original <a href="http://www.joystiq.com/game/halo-combat-evolved"><em>Halo: Combat Evolved</em></a>, Bungie actually created a working boat. One map in particular was discussed during today's Bungie panel at PAX 2010 -- an area with several islands where the player would have to navigate from one to the other via watercraft. Bungie showed a video of an early rendering of the craft in use, which very much looked like a futuristic version of <a href="http://en.wikipedia.org/wiki/Go-fast_boat">a cigarette boat</a>. <br />
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In the end, it was cut from the game -- not because it didn't handle well, but because "it wasn't fun." Personally, we would've liked to try our hand at aquatic <em>Halo</em>ing, but then again we're <em>huge</em> fans of <a href="http://www.youtube.com/watch?v=LGkurWAXgZs"><em>Miami Vice</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/">Halo: Combat Evolved and the battle for boats</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Sep 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19621444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boat</category><category>bungie</category><category>Bungie-Studios</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 04 Sep 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Halo Elite costume sets the bar for DIY]]></title><link>http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/</guid><comments>http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/haloelitedevice535.jpg" /></a></div>
Oh, you've made <a href="http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/">your own assault rifle</a> from <em>Halo</em>? That's cute. Wait, you've made <a href="http://www.joystiq.com/2006/11/02/guy-in-spartan-suit-wins-2-000/">your own Spartan suit</a>? Meh, it's okay, we guess. See, the dudes at <a href="http://petemanderfx.com/">Peter Mander FX</a> have ruined us <em>forever</em>, because they've produced about the best homage to <em>Halo</em> one could ever hope for: the ultra-realistic Elite suit you see above.<br />
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Largely comprised of plastic, TLC and <em>dark magicks</em>, the suit not only looks impressive, but it's animatronic. We can't imagine the blood, sweat and/or tears it took to produce such a lifelike recreation of this Covenant class, but we can get some idea from the video documenting the creation of this behemoth, which you can find past the break.
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[Image source: <a href="http://www.devicemag.com/2010/06/26/animatronic-halo-elite-costume-will-have-you-screaming-wart-wart-wart/">Device Magazine</a>]</div><p><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/" rel="bookmark">Continue reading <em>Halo Elite costume sets the bar for DIY</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/">Halo Elite costume sets the bar for DIY</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Jun 2010 04:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19535696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>DIY</category><category>Elite</category><category>Halo</category><category>Halo-2</category><category>Halo-3</category><category>Halo-3-ODST</category><category>Halo-Combat-Evolved</category><category>Halo-Reach</category><category>Microsoft-Game-Studios</category><category>Peter-Mander-FX</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 30 Jun 2010 04:05:00 EST</pubDate></item><item><title><![CDATA[XBLM Deal of the Week: Halo]]></title><link>http://www.joystiq.com/2008/12/22/xblm-deal-of-the-week-halo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/22/xblm-deal-of-the-week-halo/</guid><comments>http://www.joystiq.com/2008/12/22/xblm-deal-of-the-week-halo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://majornelson.com/archive/2008/12/22/this-weeks-deal-halo-combat-evolved.aspx"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/halo.ce.490.jpg" alt="" /></a><br />
<div align="left">The fourth and final of Microsoft's weekly Xbox Live Marketplace <a href="http://www.joystiq.com/tag/xblm-holiday-deal-of-the-week">holiday deals</a> is none other than the original <a href="http://en.wikipedia.org/wiki/Halo:_Combat_Evolved"><em>Halo: Combat Evolved</em></a>. Major Nelson has <a href="http://majornelson.com/archive/2008/12/22/this-weeks-deal-halo-combat-evolved.aspx">announced</a> that the franchise-launching, system-selling FPS will be available for 600<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($7.50) starting tomorrow, Tuesday, December 23 for Xbox Live Gold members. Its usual going price is 1200<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($15). <br /><br />When the history of video games eventually becomes mainstream college curriculum, <em>Halo </em>will the "required playing" equivalent of <em>War and Peace</em>. You can get ahead of the curve - or make sure you're as hip as <em>those young whippersnappers</em> - for one week only. Last week's deal, <a href="http://www.joystiq.com/tag/bomberman-live"><em>Bomberman Live</em></a>, is available until midnight tonight at the half-price sum of 600<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($7.50).</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/22/xblm-deal-of-the-week-halo/">XBLM Deal of the Week: Halo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Dec 2008 22:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/12/22/this-weeks-deal-halo-combat-evolved.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/xblm-deal-of-the-week-halo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1409356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/xblm-deal-of-the-week-halo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>halo</category><category>halo-combat-evolved</category><category>microsoft-game-studio</category><category>xblm-holiday-deal-of-the-week</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 22 Dec 2008 22:51:00 EST</pubDate></item><item><title><![CDATA[Holiday Deal of the Week: Halo: Combat Evolved]]></title><link>http://www.joystiq.com/2008/12/22/holiday-deal-of-the-week-halo-combat-evolved/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/22/holiday-deal-of-the-week-halo-combat-evolved/</guid><comments>http://www.joystiq.com/2008/12/22/holiday-deal-of-the-week-halo-combat-evolved/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><div align="center"><a href="http://majornelson.com/archive/2008/12/22/this-weeks-deal-halo-combat-evolved.aspx"><img hspace="0" border="0" align="top" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/haloceclassic.jpg" /></a><br />
<div align="left">Continuing the ho, ho holiday tradition of discounting a piece of Xbox Live Marketplace content every seven days, <a href="http://majornelson.com/archive/2008/12/22/this-weeks-deal-halo-combat-evolved.aspx">Major Nelson</a> just informed us that <em><a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024d53084c">Halo: Combat Evolved</a> </em>is this week's Holiday Deal of the Week!</div>
</div>
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Starting tomorrow, the <em>Halo: Combat Evolved</em> <a href="http://www.joystiq.com/tag/xbox-originals">Xbox Originals</a> title will be 50% off and only cost you 600 Microsoft points. Usually we'd put up a fuss about Xbox Originals, their lack of achievements and overpriced nature, but 600 points for a gaming classic? We just don't have the heart to fuss about that. Enjoy teh dizcounted <em>Haloz</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/22/holiday-deal-of-the-week-halo-combat-evolved/">Holiday Deal of the Week: Halo: Combat Evolved</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Dec 2008 20:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/12/22/this-weeks-deal-halo-combat-evolved.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/holiday-deal-of-the-week-halo-combat-evolved/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1409366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/holiday-deal-of-the-week-halo-combat-evolved/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>Bungie</category><category>Bungie-Studios</category><category>deal-of-the-week</category><category>evolved</category><category>halo</category><category>halo-combat</category><category>Halo-Combat-Evolved</category><category>holiday-deal-of-the-week</category><category>Microsoft-Game-Studios</category><category>x3f-twitter</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 22 Dec 2008 20:55:00 EST</pubDate></item><item><title><![CDATA[Fall Update brings downloadable Xbox games December 2]]></title><link>http://www.joystiq.com/2007/11/13/fall-update-brings-downloadable-xbox-games-december-2/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/13/fall-update-brings-downloadable-xbox-games-december-2/</guid><comments>http://www.joystiq.com/2007/11/13/fall-update-brings-downloadable-xbox-games-december-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.computerandvideogames.com/article.php?id=175527"><img hspace="4" height="232" border="1" align="middle" width="415" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/xbladashboardfall07dlhalo.jpg" /></a><br />
And here we were hoping our favorite console was going to learn how to make julienne fries. Alas, no. Instead, the <a href="http://www.joystiq.com/tag/fall-update">Fall Dashboard Update</a> for the Xbox 360 brings with it the ability to download original Xbox games. The news comes from <em>Official Xbox Magazine</em> (by way of CVG, whose <a href="http://www.computerandvideogames.com/article.php?id=175527">article</a> has since been pulled), which reports that the update will be available December 2nd. The first round of Xbox titles up for grabs are <a href="http://www.joystiq.com/tag/halo"><em>Halo: Combat Evolved</em></a> (duh), <span class="text_article_body"><a href="http://www.joystiq.com/tag/fable"><em>Fable</em></a>, <a href="http://www.joystiq.com/tag/indigoprophecy"><em>Indigo Prophecy</em></a>, <em>Crimson Skies: High Road To Revenge</em>, <a href="http://www.joystiq.com/tag/crash-bandicoot"><em>Crash Bandicoot: The Wrath Of Cortex</em></a>, and <a href="http://www.joystiq.com/tag/burnout"><em>Burnout 3</em></a>.</span><br />
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Microsoft apparently plans to make as much of the original Xbox catalogue available as possible (can we get to work on <em>Panzer Dragoon Orta</em>, please?). Games are expected to cost 1200 MS Points ($15 U.S.).<br />
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Of course, there are still some unanswered questions. How much space will the games take up? Will they be upscaled to HD (we're betting yes)? Will <em>Halo: Combat Evolved</em> fans <em>finally</em> get Live enabled multiplayer? All the games on the list have 360 sequels already out or in the works except <em>Crimson Skies</em> and <em>Indigo Prophecy. </em>Is this a hint that the <a href="http://www.joystiq.com/2007/04/26/crimson-skies-may-fly-high-again/">rumored <em>Crimson Skies</em> sequel</a> is real? Is <em>Indigo Prophecy</em> getting a much deserved sequel? Only time will tell, but at least you shouldn't have to wait too long.<br />
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[Via <a href="http://www.joystiq.com/2007/11/13/fall-xbox-360-dashboard-update-revealed-download-halo-december/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/13/fall-update-brings-downloadable-xbox-games-december-2/">Fall Update brings downloadable Xbox games December 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Nov 2007 09:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=175527>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/13/fall-update-brings-downloadable-xbox-games-december-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1038733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/13/fall-update-brings-downloadable-xbox-games-december-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>Bungie</category><category>Bungie-Studios</category><category>dash-update</category><category>fall-update</category><category>fallupdate</category><category>FPS</category><category>halo</category><category>Halo-Combat-Evolved</category><category>Microsoft-Game-Studios</category><category>xbox-games</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 13 Nov 2007 09:56:00 EST</pubDate></item><item><title><![CDATA[Playing Halo PC with a ... guitar?]]></title><link>http://www.joystiq.com/2007/04/10/playing-halo-pc-with-a-guitar/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/10/playing-halo-pc-with-a-guitar/</guid><comments>http://www.joystiq.com/2007/04/10/playing-halo-pc-with-a-guitar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/guitar-hero-ii/" rel="tag">Guitar Hero II</a></p><embed height="350" width="425" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/rBXaqP7CVcs"></embed><br />
Trying to use the <em>Guitar Hero II</em> guitar controller for other applications may be a tad difficult, especially if you try to play a first person shooter with it. But <a href="http://www.youtube.com/profile?user=AMarineVideos">AMarine</a> decided to do just that and setup his guitar to control Master Chief on <em>Halo</em> PC. After mapping the buttons and demoing it in game we're going to say it seems ... awkward. But that's expected. We totally give AMarine props for taking the jump and trying it out, but would love to see someone crazy enough to master the use of the guitar in <em>Halo</em>. That's the challenge guys, get twenty kills in a ranked <em>Halo</em> PC game using the <em>Guitar Hero II</em> guitar as a controller and send us the vid. Anyone up for the challenge?<br />
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[Via <a href="http://www.360style.net/news145.html">360style.net</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/10/playing-halo-pc-with-a-guitar/">Playing Halo PC with a ... guitar?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/10/playing-halo-pc-with-a-guitar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/871195/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/10/playing-halo-pc-with-a-guitar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>Bungie</category><category>Bungie-Studios</category><category>FPS</category><category>guitar</category><category>guitar hero</category><category>guitar hero ii</category><category>GuitarHero</category><category>GuitarHeroIi</category><category>halo</category><category>halo pc</category><category>Halo-Combat-Evolved</category><category>HaloPc</category><category>Microsoft-Game-Studios</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 10 Apr 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Halo &amp; Halo 2 soundboard is unfreakin believable]]></title><link>http://www.joystiq.com/2006/12/29/halo-and-halo-2-soundboard-is-unfreakin-believable/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/29/halo-and-halo-2-soundboard-is-unfreakin-believable/</guid><comments>http://www.joystiq.com/2006/12/29/halo-and-halo-2-soundboard-is-unfreakin-believable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://media.putfile.com/Halo--70"><img border="0" align="top" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/hh2soundboard.jpg" alt="" /></a><br />
You know those annoying soundboards that litter the internet? Yeah, those ones. We actually found a soundboard that is less than annoying, it's more along the lines of being cool and amazing. Check out the <em>Halo</em> and <em>Halo 2</em> multiplayer <a href="http://media.putfile.com/Halo--70">soundboard</a> over at Pufile. They are even conveniently color coded, blue is <em>Halo 2</em> and red is <em>Halo</em>. Not only can you use the multiplayer sounds for crank calls, but as a bonus you'll feel violent doing it! And can someone back us up on this one, it's called "unfreakin believable" not "unfrickin believable" ... right guys?<br />
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[Via <a href="http://www.digg.com/playable_web_games/Halo_Kill_Soundboard">Digg</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/29/halo-and-halo-2-soundboard-is-unfreakin-believable/">Halo &amp; Halo 2 soundboard is unfreakin believable</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Dec 2006 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.putfile.com/Halo--70>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/29/halo-and-halo-2-soundboard-is-unfreakin-believable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/726569/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/29/halo-and-halo-2-soundboard-is-unfreakin-believable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>bungie</category><category>Bungie-Studios</category><category>halo</category><category>halo 2</category><category>Halo-2</category><category>Halo-Combat-Evolved</category><category>Halo2</category><category>Microsoft-Game-Studios</category><category>soundboard</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 29 Dec 2006 20:15:00 EST</pubDate></item><item><title><![CDATA[Halo: Combat Evolved on XBLM?]]></title><link>http://www.joystiq.com/2006/03/17/orginal-halo-on-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/17/orginal-halo-on-xblm/</guid><comments>http://www.joystiq.com/2006/03/17/orginal-halo-on-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><img hspace="4" height="321" border="1" align="right" width="225" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/03/halo225.jpg" alt="" />The April issue of <em>Electronic Gaming Monthly</em> has yet another <em>Halo</em> rumor to report (p. 67):<br />
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<em>In last issue's Rumor Mill, I mentioned that Xbox 360 owners will soon be able to buy full Xbox 1 games via Microsoft's Xbox Live Marketplace. And now I've got the juicy scoop on the first game that Bill Gates' crew will make available. Look for Bungie's epic first-person shooter Halo on the Marketplace sometime before this summer. I only hope the developer makes this version's multiplayer mode Xbox Live compatible."<br />
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</em>Not a bad way to fill up a couple gigs worth of HD space and sort of believable given Sony and Nintendo's plans to release old games online. How many people think this will come to pass? If they can can make <em>Halo</em> available via XBLM, why not <em>Halo</em> 3?<br />
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[Thanks, Zilazapper]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/17/orginal-halo-on-xblm/">Halo: Combat Evolved on XBLM?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Mar 2006 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/03/17/orginal-halo-on-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/600547/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/17/orginal-halo-on-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>Bungie</category><category>Bungie-Studios</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>Microsoft-Game-Studios</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Fri, 17 Mar 2006 23:15:00 EST</pubDate></item><item><title><![CDATA[Halo 1 &amp; 2 to be "upgraded" on Xbox 360]]></title><link>http://www.joystiq.com/2005/10/24/halo-1-amp-2-to-be-upgraded-on-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2005/10/24/halo-1-amp-2-to-be-upgraded-on-xbox-360/</guid><comments>http://www.joystiq.com/2005/10/24/halo-1-amp-2-to-be-upgraded-on-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><p><img hspace="4" height="198" border="0" align="right" width="225" vspace="16" src="http://img.engadget.com/common/images/3060000000047628.jpg.47997905429139454" alt="Arbiter (Halo 2)" />1up has pointed out an interesting quote in the latest Bungie Weekly <a href="http://www.bungie.net/News/TopStory.aspx?story=weeklyupdateoct21&amp;p=5117012">update</a>. Besides detailing the new <em>Dead or Alive 4</em> addition, Spartan 458, the update also alludes to "how Halo one and two look on 360, and it's all good news." While no other information was mentioned, it does sound like the <em>Halos</em> might be getting a few technical tweaks in their transition to the next generation Xbox console.<br />
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Crisper models? Faster frame rates? HDTV support? It'd be interesting to see if the improvements are anything to shout about, but imagine what else companies could do when they bring their Xbox games over to the 360. How about, for example, making <em>Halo 1</em> Xbox Live-compatible?</p>
<p>[via <a href="http://www.1up.com/do/newsStory?cId=3144985">1up</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/10/24/halo-1-amp-2-to-be-upgraded-on-xbox-360/">Halo 1 &amp; 2 to be "upgraded" on Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Oct 2005 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/TopStory.aspx?story=weeklyupdateoct21&amp;p=5117012>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/10/24/halo-1-amp-2-to-be-upgraded-on-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/75739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/10/24/halo-1-amp-2-to-be-upgraded-on-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>Bungie</category><category>Bungie-Studios</category><category>FPS</category><category>Halo</category><category>Halo-2</category><category>Halo-Combat-Evolved</category><category>Microsoft</category><category>Microsoft-Game-Studios</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 24 Oct 2005 15:30:00 EST</pubDate></item></channel></rss>