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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Former InstantAction CEO Lou Castle goes to Zynga]]></title><link>http://www.joystiq.com/2011/03/08/former-instantaction-ceo-lou-castle-goes-to-zynga/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/08/former-instantaction-ceo-lou-castle-goes-to-zynga/</guid><comments>http://www.joystiq.com/2011/03/08/former-instantaction-ceo-lou-castle-goes-to-zynga/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/zyngalogo.jpg" vspace="4" /></div>
Lou Castle once founded the legendary Westwood Studios, and <a href="http://www.joystiq.com/2009/08/10/lou-castle-talks-leaving-ea-for-instantaction/">had worked with EA for a while</a> on games like <em>Boom Blox</em> before moving on to browser-based gaming service InstantAction. Now that <a href="http://www.joystiq.com/2010/11/11/instantaction-shutting-down-company-selling-torque-tech/">that service has shut its doors</a>, what's a developer with an extensive game design background and experience in social and browser gaming to do? <a href="http://www.gamasutra.com/view/news/33388/Lou_Castle_Goes_To_Zynga.php">Go to Zynga</a>, of course. Castle has joined the company as a VP of Studios, and will presumably oversee the various development studios at the social giant.<br />
<br />
Castle <a href="http://www.industrygamers.com/news/zyngas-lou-castle-on-why-instantaction-died/">says that InstantAction was on its way</a> to turning itself around, and would have done so in "another six months or so," but that the cost of the operation was too much. Castle says InstantAction wanted to "bridge downloadable and browser-based games," and that "it's understandable that it took a lot of time and energy, but it's also understandable when someone is writing a lot of burn money every month and they don't want to do it anymore."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/08/former-instantaction-ceo-lou-castle-goes-to-zynga/">Former InstantAction CEO Lou Castle goes to Zynga</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Mar 2011 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/08/former-instantaction-ceo-lou-castle-goes-to-zynga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19873100/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/08/former-instantaction-ceo-lou-castle-goes-to-zynga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>budget</category><category>executive</category><category>instantaction</category><category>lou-castle</category><category>pc</category><category>zynga</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 08 Mar 2011 22:30:00 EST</pubDate></item><item><title><![CDATA[InstantAction shutting down, company selling Torque tech]]></title><link>http://www.joystiq.com/2010/11/11/instantaction-shutting-down-company-selling-torque-tech/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/11/instantaction-shutting-down-company-selling-torque-tech/</guid><comments>http://www.joystiq.com/2010/11/11/instantaction-shutting-down-company-selling-torque-tech/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/11/instantaction-shutting-down-company-selling-torque-tech/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/instantaction530.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/instantaction">InstantAction</a>, an Oregon-based web gaming and digital distribution platform, will cease operations. <a href="http://www.gamasutra.com/view/news/31506/Web_Browser_Gaming_Site_InstantAction_Shutting_Down.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+GamasutraNews+%28Gamasutra+News">Gamasutra</a> confirmed the closure, which was announced on the the company's <a href="http://www.torquepowered.com/community/blogs/view/20495">Torque game engine site</a>. <br />
<br />
Director of InstantAction's Torque game engine operations Eric Preisz posted the company's statement: "Today, InstantAction informed employees that it will be winding down operations. While we are shutting down the InstantAction.com website and Instant Jam game, Torquepowered.com will continue to operate while InstantAction explores opportunities with potential buyers for Torque. We thank all of our past and current customers for their support."<br />
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The company had made several smaller games, like <a href="http://www.joystiq.com/2010/08/16/instantaction-announces-instant-jam-a-browser-based-music-game/"><em>Instant Jam</em></a> and <a href="http://www.joystiq.com/2010/03/10/monkey-island-se-coming-to-psn-mac-telltale-instantaction/"><em>Monkey Island</em></a>, available to play using its <a href="http://www.joystiq.com/2008/03/12/reminder-win-a-100-instantaction-account/">browser-based tech</a>. The tech's eventual promise was to make large games playable almost instantly through a browser or full screen as the title was progressively downloaded to the user's PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/11/instantaction-shutting-down-company-selling-torque-tech/">InstantAction shutting down, company selling Torque tech</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Nov 2010 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/11/instantaction-shutting-down-company-selling-torque-tech/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19713356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/11/instantaction-shutting-down-company-selling-torque-tech/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Garage-Games</category><category>InstantAction</category><category>layoffs</category><category>mac</category><category>pc</category><category>torque-game-engine</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 11 Nov 2010 16:40:00 EST</pubDate></item><item><title><![CDATA[InstantAction announces Instant Jam, a browser-based music game]]></title><link>http://www.joystiq.com/2010/08/16/instantaction-announces-instant-jam-a-browser-based-music-game/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/16/instantaction-announces-instant-jam-a-browser-based-music-game/</guid><comments>http://www.joystiq.com/2010/08/16/instantaction-announces-instant-jam-a-browser-based-music-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/08/16/instantaction-announces-instant-jam-a-browser-based-music-game/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/instantjam816.jpg" /></a></center>You're no longer limited to the old strawberries-plus-mallet approach for Instant Jam. Now there's a video game! InstantAction, the company behind the impressive embeddable game service, has announced <em>Instant Jam</em>, an original embeddable <em>Rock Band</em>-style music game for PC, developed by InstantAction's studio in Las Vegas.<br />
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<em>Instant Jam</em> uses the music in your own music library, matching it to note charts for "the world's most popular songs." It supports the keyboard or USB guitar controllers, and allows in-game music purchases through Amazon or iTunes -- its version of DLC, which also happens to enhance your regular music library.<br />
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A beta is currently available through <a href="http://www.facebook.com/apps/application.php?id=108911672482552">Facebook</a>. Versions playable through the website and embeddable elsewhere will be rolled out soon, and the team promises additional features regularly.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/instant-jam-pc/">Instant Jam (PC)</a></strong></p><a href="http://www.joystiq.com/photos/instant-jam-pc/#3265241"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/instantjam81601_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instant-jam-pc/#3265242"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/instantjam81602_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instant-jam-pc/#3265243"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/instantjam81603_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instant-jam-pc/#3265245"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/instantjam81604_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instant-jam-pc/#3265246"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/instantjam81605_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/16/instantaction-announces-instant-jam-a-browser-based-music-game/">InstantAction announces Instant Jam, a browser-based music game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Aug 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/16/instantaction-announces-instant-jam-a-browser-based-music-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19595148/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/16/instantaction-announces-instant-jam-a-browser-based-music-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Browser-game</category><category>Instant-Jam</category><category>InstantAction</category><category>Music</category><category>pc</category><category>Rhythm</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 16 Aug 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[InstantAction CEO: Game retail 'headed for a disaster']]></title><link>http://www.joystiq.com/2010/07/13/instantaction-ceo-game-retail-headed-for-a-disaster/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/13/instantaction-ceo-game-retail-headed-for-a-disaster/</guid><comments>http://www.joystiq.com/2010/07/13/instantaction-ceo-game-retail-headed-for-a-disaster/#comments</comments><description><![CDATA[<div style="text-align: center;"><a id="fck_paste_padding" href="http://www.joystiq.com/2010/07/13/instantaction-ceo-game-retail-headed-for-a-disaster/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/castle.jpg" alt="" /><br />
</a></div>
InstantAction CEO Louis Castle is a big fan of "the kind of big, complicated games that cost a lot of money to make," he says. But he left a job making just those kinds of games at EA's Los Angeles studio in order to focus on finding "a new way to get the money needed to make those games." Without such a solution, Castle says we're "headed for a disaster in the retail space."<br />
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The core cause of this impending disaster, Castle argued in a keynote presentation at the Develop Conference in Brighton today, is the big-budget, hit-driven focus that has overtaken the industry. This mentality has made it hard to make a game with a budget of less than $20 million and hard to profit on a game that doesn't hit the top 20, Castle said. "Really, we're becoming the worst of what Hollywood did become at one point before the independent film festivals and such," he said.<br />
<div> </div><p><a href="http://www.joystiq.com/2010/07/13/instantaction-ceo-game-retail-headed-for-a-disaster/" rel="bookmark">Continue reading <em>InstantAction CEO: Game retail 'headed for a disaster'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/13/instantaction-ceo-game-retail-headed-for-a-disaster/">InstantAction CEO: Game retail 'headed for a disaster'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/13/instantaction-ceo-game-retail-headed-for-a-disaster/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19552969/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/13/instantaction-ceo-game-retail-headed-for-a-disaster/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Develop-2010</category><category>InstantAction</category><category>Louis-Castle</category><category>pc</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Tue, 13 Jul 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Greenhouse implementing InstantAction streaming tech]]></title><link>http://www.joystiq.com/2010/07/07/greenhouse-implementing-instantaction-streaming-tech/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/07/greenhouse-implementing-instantaction-streaming-tech/</guid><comments>http://www.joystiq.com/2010/07/07/greenhouse-implementing-instantaction-streaming-tech/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/07/07/greenhouse-implementing-instantactions-streaming-tech/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/greenhouse7710.jpg" /></a></center>InstantAction, which provides the <a href="http://www.joystiq.com/2010/04/29/instantaction-streaming-launches-play-monkey-island-in-this-pos/">neat embeddable player</a> for games like <em>The Secret of Monkey Island: Special Edition</em>, has teamed up with <a href="http://www.playgreenhouse.com/comingsoon">Greenhouse</a>, Penny-Arcade's <a href="http://www.joystiq.com/tag/greenhouse">indie digital distribution store</a>.<br />
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The good news is that Greenhouse will employ InstantAction's streaming technology on its site, allowing you immediate access to selections from its catalog. "Indie devs think the same way we think about it," Penny-Arcade's Robert Khoo told <a href="http://news.bigdownload.com/2010/07/07/more-on-instantaction-greenhouse-partnership/">Big Download</a>, "which is that since they have the option to embed the games into pretty much anywhere, it's a win-win for everyone involved."<br />
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The bad news is that you'll have to ... wait for that immediate access. The Greenhouse site is currently down while the new InstantAction stuff is being implemented. Khoo said that it would be back up before <a href="http://www.joystiq.com/2010/06/28/pax-prime-2010-performers-and-exhibitors-announced/">PAX</a>, which starts September 3.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/07/greenhouse-implementing-instantaction-streaming-tech/">Greenhouse implementing InstantAction streaming tech</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Jul 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/07/greenhouse-implementing-instantaction-streaming-tech/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19545198/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/07/greenhouse-implementing-instantaction-streaming-tech/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Digital-Distribution</category><category>Greenhouse</category><category>InstantAction</category><category>pc</category><category>Penny-Arcade</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 07 Jul 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[InstantAction streaming service launches: play Monkey Island in this post]]></title><link>http://www.joystiq.com/2010/04/29/instantaction-streaming-launches-play-monkey-island-in-this-pos/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/29/instantaction-streaming-launches-play-monkey-island-in-this-pos/</guid><comments>http://www.joystiq.com/2010/04/29/instantaction-streaming-launches-play-monkey-island-in-this-pos/#comments</comments><description><![CDATA[<center><script type="text/javascript" src="http://2go.instantaction.com/2go/1/embed.js#widgetID=0z1272594789z13004z1922107277&amp;parentWidgetID=0z1269360246z13004z1739966939&amp;game=somi&amp;width=580&amp;height=360"></script> </center>InstantAction's new <a href="http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/">streaming service</a> has debuted, allowing select games to be played not only in a browser window, but in an embeddable applet if desired (for those of you running Windows, anyway). The selection of games is currently limited to just one, <em><a href="http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/">The Secret of Monkey Island: Special Edition</a></em>. The service allows the game to be played for 20 minutes for free, with the option to buy it for $9.99.<br />
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Does it work? See above. You know. The <em>Monkey Island</em> game running directly above this text. Did you realize when you opened Joystiq this evening that you'd be clicking your way into the future?<br />
<br />
<span style=" font-size: 12px; ">[<strong>Update</strong>: We mistakenly called the service "Gaikai-powered," which is inaccurate. Gaikai will provide some limited functionality in certain use cases; however, the embedded game above uses InstantAction's "chunking" technology to feed the actual executable to your computer. How and when will Gaikai be used? Look for our interview with InstantAction CEO Louis Castle later today.]</span><br />
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[Thanks, <a href="http://gamegoal.net/">Matthew</a>!]<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/29/instantaction-streaming-launches-play-monkey-island-in-this-pos/">InstantAction streaming service launches: play Monkey Island in this post</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Apr 2010 22:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/29/instantaction-streaming-launches-play-monkey-island-in-this-pos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19459736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/29/instantaction-streaming-launches-play-monkey-island-in-this-pos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adventure</category><category>casual</category><category>instantaction</category><category>lucasarts</category><category>Monkey-Island</category><category>streaming</category><category>the-secret-of-monkey-island</category><category>the-secret-of-monkey-island-special-edition</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 29 Apr 2010 22:50:00 EST</pubDate></item><item><title><![CDATA[Gaikai and InstantAction team up for streaming, embeddable games]]></title><link>http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/</guid><comments>http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/photos/gaikai-and-instantaction-gdc-2010/full/#2793179"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/instantactionheaderimg580pxgdc2010.jpg" /></a></div>
If InstantAction.com's CEO <a href="http://www.joystiq.com/tag/lou-castle">Lou Castle</a> is to be believed, we're apparently going to be playing games pretty much wherever we want in the not-so-distant future. He's just revealed plans (via <a href="http://www.industrygamers.com/news/gdc-10-gaikai-and-instantaction-team-up-to-fix-broken-game-industry/">IndustryGamers</a>) to relaunch his site with a new business/distribution model and a partnership with game streaming service <a href="http://www.joystiq.com/tag/gaikai">Gaikai</a>. In addition to the already existing model of a quick download (a claimed 4 - 5 minutes) that still somewhat relies on your computer power to process the game's graphics, IA will now offer a streaming option for those who'd prefer a quicker, less hardware reliant gaming experience. "It's the perfect implementation of a thin client solution because when it's available it's brilliant and when it's not available it's ok ... you only have to wait a couple minutes." <br />
<br />
The aforementioned streaming option (employing Gaikai) will also be <em>embedabble</em> on the web, as demonstrated with <em><a href="http://www.joystiq.com/tag/assassins-creed">Assassin's Creed</a></em> (not to mention to us <a href="http://www.joystiq.com/2010/03/11/gaikai-will-be-fee-free-utilize-300-data-centers-in-the-us/">earlier today</a>) "Now if people are reading a review of a game, they don't have to go find it ... they can play it right then and there in the browser."<br />
<br />
And that's just the beginning -- Castle clearly has an eye on digital distribution services when he talks about employing Facebook as "InstantAction's Xbox Live." IA's new distribution model essentially promises to developers/publishers the ability to release games with a variety of payment methods (pay as you go, free-to-play, one-time charge, etc.) while incorporating the aforementioned embed and streaming functionalities. <br />
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So far, the company has inked one deal for distribution (with LucasArts for <em><a href="http://www.joystiq.com/tag/the-secret-of-monkey-island-special-edition">The Secret of Monkey Island: Special Edition</a></em>) and Castle claims to be pursuing others right now. And apparently it won't be too long before we get to check out the new system ourselves, as the revamped digital platform is said to be "launching soon."<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/gaikai-and-instantaction-gdc-2010/">InstantAction (GDC 2010)</a></strong></p><a href="http://www.joystiq.com/photos/gaikai-and-instantaction-gdc-2010/#2793177"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/2go.somiintumblr_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gaikai-and-instantaction-gdc-2010/#2793178"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fb.gm.somi.playtab_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gaikai-and-instantaction-gdc-2010/#2793179"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/lucas-coverflow_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gaikai-and-instantaction-gdc-2010/#2906371"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/100125ialogo_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/">Gaikai and InstantAction team up for streaming, embeddable games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.industrygamers.com/news/gdc-10-gaikai-and-instantaction-team-up-to-fix-broken-game-industry/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19394785/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>digital-distribution</category><category>facebook</category><category>free-to-play</category><category>gaikai</category><category>instantaction</category><category>lou-castle</category><category>lucasarts</category><category>microtransactions</category><category>Monkey-Island</category><category>streaming</category><category>the-secret-of-monkey-island</category><category>the-secret-of-monkey-island-special-edition</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 11 Mar 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[First Monkey Island SE coming to PSN, Mac, Telltale, InstantAction]]></title><link>http://www.joystiq.com/2010/03/10/monkey-island-se-coming-to-psn-mac-telltale-instantaction/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/monkey-island-se-coming-to-psn-mac-telltale-instantaction/</guid><comments>http://www.joystiq.com/2010/03/10/monkey-island-se-coming-to-psn-mac-telltale-instantaction/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/20bucks.jpg" /></div>
At a <a href="http://joystiq.com/tag/gdc-2010">GDC 2010</a> event, <a href="http://www.joystiq.com/tag/LucasArts/">LucasArts</a> announced that <a href="http://www.joystiq.com/2009/07/20/secret-of-monkey-island-has-strong-start-on-steam/"><em>The Secret of Monkey Island: Special Edition</em></a> is headed to a plethora of new platforms and services. First and foremost, it's been ported for both the PlayStation Network and Mac OS. Furthermore, the game is also making the jump to the Telltale games store as well as InstantAction.com. There are currently no details as to when the game will hit the services mentioned above, but rest assured we're following up with LucasArts right now.<br />
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It's worth noting that InstantAction.com is currently down for "<a href="http://blog.instantaction.com/2010/03/upcoming-site-maintenance.html">maintenance</a>," with the site's blog mentioning some "exciting announcements" in the near future. Regardless of when the game does show up, it's definitely good news for adventure fans that have been deprived of the remake thus far.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/monkey-island-se-coming-to-psn-mac-telltale-instantaction/">First Monkey Island SE coming to PSN, Mac, Telltale, InstantAction</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 22:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/10/monkey-island-se-coming-to-psn-mac-telltale-instantaction/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392647/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/monkey-island-se-coming-to-psn-mac-telltale-instantaction/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adventure</category><category>InstantAction</category><category>LucasArts</category><category>Monkey-Island</category><category>psn</category><category>Secret-of-Monkey-Island-Special-Edition</category><category>The-Secret-of-Monkey-Island</category><category>The-Secret-of-Monkey-Island-Special-Edition</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 10 Mar 2010 22:12:00 EST</pubDate></item><item><title><![CDATA[Lou Castle talks leaving EA for InstantAction]]></title><link>http://www.joystiq.com/2009/08/10/lou-castle-talks-leaving-ea-for-instantaction/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/10/lou-castle-talks-leaving-ea-for-instantaction/</guid><comments>http://www.joystiq.com/2009/08/10/lou-castle-talks-leaving-ea-for-instantaction/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.industrygamers.com/news/why-lou-castle-left-ea-for-instantaction/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/instantlou.jpg" alt="" /></a></div>
Even if Lou Castle's name isn't familiar to you, the franchises he's attached to certainly will be. Not only was he instrumental in EA's <em>Boom Blox</em>, the dude founded Westwood and was the driving force behind <em>Command &amp; Conquer</em>. Now, Castle's left EA behind to run InstantAction, the browser-based portal that Castle says is at the vanguard of the industry's future, thanks to their experience with web development and social networking.<br />
<br />
"So I had an opportunity to join a company that was already proficient in the parts I frankly don't have as much experience with," Castle explained to <a href="http://www.industrygamers.com/news/why-lou-castle-left-ea-for-instantaction/">IndustryGamers</a>. Of course, I have a lot of experience making products, and the company I'm joining has a lot of eager and talented people that could really use somebody with a little bit more experience."<br />
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Castle was most recently tied to <a href="http://www.joystiq.com/2008/11/19/report-ea-shuts-down-blueprint-boom-blox-sequel-carries-on/">now-closed EA Blueprint</a>, built around the development of smaller, more social games. InstantAction said that, besides Castle's years of experience, they were mainly paying for the coolness of his name, which sounds like it would be perfect for a hardboiled newspaper editor that moonlights as a private dick with fists of steel and a nose for trouble. Can't say as we blame them.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/10/lou-castle-talks-leaving-ea-for-instantaction/">Lou Castle talks leaving EA for InstantAction</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Aug 2009 16:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.industrygamers.com/news/why-lou-castle-left-ea-for-instantaction/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/10/lou-castle-talks-leaving-ea-for-instantaction/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19124612/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/10/lou-castle-talks-leaving-ea-for-instantaction/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>EA-Blueprint</category><category>Electronic-Arts</category><category>instantaction</category><category>lou-castle</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 10 Aug 2009 16:58:00 EST</pubDate></item><item><title><![CDATA[Fallen Empire: Legions open beta begins in one week]]></title><link>http://www.joystiq.com/2008/06/17/fallen-empire-legions-open-beta-begins-in-one-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/17/fallen-empire-legions-open-beta-begins-in-one-week/</guid><comments>http://www.joystiq.com/2008/06/17/fallen-empire-legions-open-beta-begins-in-one-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><div align="center"><a href="http://blog.instantaction.com/2008/06/countdown-to-le.html"><img width="490" vspace="4" hspace="0" height="148" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/fallen-empire-legions-beta-490.jpg" alt="" /></a><br /></div>
Just like a cartoon character barreling its way through a brick wall, body contorted in a character-shaped chalk outline pose - there's a peculiarly <em>Tribes</em>-shaped hole in our collective heart left when the classic team-based shooter was passed over by a newer, <span style="font-style: italic;">fancier</span> generation of team-based shooters. But while those games have filled all sorts of other random holes in our heart (the thing was a perforated mess!), we find ourselves still <em>Tribes</em>-less.<br /><br />Our best hope for a full recovery comes a week from today, when <em><a href="http://www.joystiq.com/tag/Fallen-Empire-Legions/">Fallen Empire: Legions</a></em> - a spiritual successor of sorts from the original <em>Tribes</em> developers, formerly of Dynamic and now at GarageGames - begins its open beta at InstantAction.com. If you want to get a quick taste of the browser-based FPS, check out <a href="http://www.joystiq.com/2008/03/14/fallen-empire-legions-or-reminder-to-enter-our-instantaction/">our video from GDC </a>embedded after the break or hit up the galleries below.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallen-empire-legions/">Fallen Empire: Legions</a></strong></p><a href="http://www.joystiq.com/photos/fallen-empire-legions/#868181"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/legions_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallen-empire-legions/#868187"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/legions_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallen-empire-legions/#868184"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/legions_03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallen-empire-legions/#868186"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/legions_04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallen-empire-legions/#868183"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/legions_05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/06/17/fallen-empire-legions-open-beta-begins-in-one-week/" rel="bookmark">Continue reading <em>Fallen Empire: Legions open beta begins in one week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/17/fallen-empire-legions-open-beta-begins-in-one-week/">Fallen Empire: Legions open beta begins in one week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Jun 2008 21:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.instantaction.com/2008/06/countdown-to-le.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/17/fallen-empire-legions-open-beta-begins-in-one-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1228585/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/17/fallen-empire-legions-open-beta-begins-in-one-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Fallen-Empire-Legions</category><category>GarageGames</category><category>InstantAction</category><category>PC</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 17 Jun 2008 21:57:00 EST</pubDate></item><item><title><![CDATA[Fallen Empire: Legions (or: Reminder to enter our InstantAction giveaway)]]></title><link>http://www.joystiq.com/2008/03/14/fallen-empire-legions-or-reminder-to-enter-our-instantaction/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/14/fallen-empire-legions-or-reminder-to-enter-our-instantaction/</guid><comments>http://www.joystiq.com/2008/03/14/fallen-empire-legions-or-reminder-to-enter-our-instantaction/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center">  <object type="application/x-shockwave-flash" width="490" height="369" data="http://www.vimeo.com/moogaloop.swf?clip_id=786041&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF">	<param name="quality" value="best" />	<param name="allowfullscreen" value="true" />	<param name="scale" value="showAll" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=786041&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF" /></object>  <br /></div>
<em>Fallen Empire: Legions</em> isn't just the best reason yet to enter our giveaway for one of five $100 InstantAction.com accounts, it's also a spritual successor, if you will, to the fan-favorite <em>Tribes</em> series. You see, a bunch of the guys from Dynamix went on to form GarageGames and - after years of people asking them, "Hey, when are you going to make a <em>Tribes</em>-like game?" - they eventually just hunkered down and out came <em>Legions</em>. Coupled with <em><a href="http://www.joystiq.com/2008/02/20/gdc08-quake-zero-becomes-quake-live/">Quake Live</a></em> and <a href="http://www.joystiq.com/2008/02/29/see-the-battlefield-heroes-debut-trailer/"><em>Battlefield: Heroes</em></a> - all three are free-to-play FPSs - we've got ourselves a full-blown gaming trend here. <br /><br />GarageGames' Tim Aste gave us a brief tour of <em>Fallen Empire: Legions</em> at GDC this year which we've embedded for you above. Also included, a tour of the second-most compelling reason to enter our giveaway: a tour of <em>Cyclomite</em> courtesy of Wideload's Scott Corley. You've got until tomorrow at noon to enter (that's two calendar days, so there's room for two more entries!).<span style="text-decoration: underline;"><br /></span>
<div style="text-align: center;"><a href="http://www.joystiq.com/2008/03/11/joyswag-win-a-100-instantaction-account/2">Joyswag: Win a $100 InstantAction account</a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/14/fallen-empire-legions-or-reminder-to-enter-our-instantaction/">Fallen Empire: Legions (or: Reminder to enter our InstantAction giveaway)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Mar 2008 21:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/14/fallen-empire-legions-or-reminder-to-enter-our-instantaction/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1140750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/14/fallen-empire-legions-or-reminder-to-enter-our-instantaction/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cyclomite</category><category>Fallen-Empire-Legions</category><category>InstantAction</category><category>PC</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 14 Mar 2008 21:46:00 EST</pubDate></item><item><title><![CDATA[Reminder: Win a $100 InstantAction account]]></title><link>http://www.joystiq.com/2008/03/12/reminder-win-a-100-instantaction-account/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/12/reminder-win-a-100-instantaction-account/</guid><comments>http://www.joystiq.com/2008/03/12/reminder-win-a-100-instantaction-account/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/joyswag/" rel="tag">Joyswag</a></p><div align="center">   <object type="application/x-shockwave-flash" width="490" height="369" data="http://www.vimeo.com/moogaloop.swf?clip_id=779862&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF">	<param name="quality" value="best" />	<param name="allowfullscreen" value="true" />	<param name="scale" value="showAll" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=779862&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF" /></object><br /></div>
While we were at GDC, we got a special one-on-one tour of the InstantAction platform from GarageGames CEO Josh Williams. He walked us through much of the site's functionality and answered some questions on the service. Lucky for you, we filmed the whole thing. If you're still not sure how InstantAction is different from other web gaming portals, watch the above video tour, then <a href="http://www.joystiq.com/2008/03/11/joyswag-win-a-100-instantaction-account/">leave a comment here</a> if you're interested in winning one of five $100 InstantAction accounts, courtesy of GarageGames.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/12/reminder-win-a-100-instantaction-account/">Reminder: Win a $100 InstantAction account</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Mar 2008 22:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/12/reminder-win-a-100-instantaction-account/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1134635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/reminder-win-a-100-instantaction-account/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>GarageGames</category><category>InstantAction</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 12 Mar 2008 22:21:00 EST</pubDate></item><item><title><![CDATA[Joyswag: Win a $100 InstantAction account]]></title><link>http://www.joystiq.com/2008/03/11/joyswag-win-a-100-instantaction-account/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/11/joyswag-win-a-100-instantaction-account/</guid><comments>http://www.joystiq.com/2008/03/11/joyswag-win-a-100-instantaction-account/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/joyswag/" rel="tag">Joyswag</a></p><div align="center"><a href="http://www.joystiq.com/media/2008/03/instantaction-tour-01_thumbnail.jpg"><img width="490" vspace="4" hspace="0" height="319" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/instantaction-home-490px.jpg" /></a><br /></div>
<div align="center"><em><small>click for screenshot tour</small></em></div>
<br />GarageGames wants you to reconsider the way you look at "web gaming" and it's hoping its <a href="http://www.joystiq.com/tag/InstantAction/">InstantAction</a> platform will be the lens that shifts your perspective. In short, InstantAction is a free web-based gaming platform with the requisite friends lists, chat rooms, and multiplayer; however, unlike web gaming sites of yore, InstantAction games sport impressive 3D graphics and similarly impressive exclusive games (like the excellent <em>Marble Blast Online</em>, Wideload Shorts' <a href="http://www.joystiq.com/2007/10/11/wideload-shorts-cyclomite-coming-early-2008-via-instant-action/"><em>Cyclomite</em></a>, and the upcoming spiritual successor to <em>Tribes</em>, <em>Fallen Empire: Legion</em>). While the gamesa rare free, everything won't always be; after the beta period, you'll be able to purchase additional maps, levels, weapons, et al for many of the games, and that's where our latest giveaway comes in. <br /><br />GarageGames is already generously dropping 100 ActionTokens (the platform's virtual currency) into every new account sign-up, but they wanted to do a little better for five of our (luckier) readers. You'll have five days to leave comments on this post - one each day - for a chance to win <strong>one of five $100 InstantAction accounts (that's more than 10,000 ActionTokens)</strong>. If you're the cautious type, check out our screenshot tour of the service before you get commenting.<br />
<ul>
    <li>To enter this giveaway, tell us your thoughts on InstantAction.com (<a href="http://www.joystiq.com/2008/03/06/garagegames-instantaction-beta-open-to-the-public-cmon-in/">you're in the beta, right?</a>)<br /></li>
    <li>You must be 18 years or older and a resident of the US or Canada (excluding Quebec; excuse-moi Quebecers). <br /></li>
    <li>Limit 1 entry per person per day. If you enter this giveaway more than once each calendar day you'll be automatically disqualified and forced to play internet solitaire!</li>
    <li>This entry period ends in five days at 12:00pm ET Saturday 3/15/08. We'll randomly select 5 winners at that time (<em>please</em> check your email!)<br /></li>
    <li>For complete rules you can play in a web browser, <a href="http://www.joystiq.com/official-giveaway-rules/">click here</a></li>
</ul>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/instantaction-screenshot-tour/">InstantAction screenshot tour</a></strong></p><a href="http://www.joystiq.com/photos/instantaction-screenshot-tour/#688474"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/instantaction-tour-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instantaction-screenshot-tour/#688510"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/instantaction-tour-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instantaction-screenshot-tour/#688514"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/instantaction-tour-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instantaction-screenshot-tour/#688475"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/instantaction-tour-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instantaction-screenshot-tour/#688494"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/instantaction-tour-05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/11/joyswag-win-a-100-instantaction-account/">Joyswag: Win a $100 InstantAction account</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Mar 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/11/joyswag-win-a-100-instantaction-account/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1136503/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/11/joyswag-win-a-100-instantaction-account/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>GarageGames</category><category>InstantAction</category><category>PC</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 11 Mar 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[GarageGames' InstantAction beta open to the public, c'mon in]]></title><link>http://www.joystiq.com/2008/03/06/garagegames-instantaction-beta-open-to-the-public-cmon-in/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/06/garagegames-instantaction-beta-open-to-the-public-cmon-in/</guid><comments>http://www.joystiq.com/2008/03/06/garagegames-instantaction-beta-open-to-the-public-cmon-in/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><div align="center"><a href="http://www.instantaction.com/"><img width="490" vspace="4" hspace="0" height="304" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/instantaction_main-490.jpg" alt="" /></a><br /></div>
Though it doesn't "officially" launch until tomorrow, the fine folks at GarageGames let us know that you can sign-up for their InstantAction "platform" immediately - great for those of you eager to secure your precious gaming nom de guerre - and then sign-in to check out the service in beta. <br /><br />If you're not familiar with InstantAction, you can check out <a href="http://www.joystiq.com/2007/10/31/joystiq-impressions-instantaction-pc/">our preview of the service from last year</a>, or settle for the following description: 3D "console quality" games in a web browser (note: PC only for now, though Mac and Linux compatibility is under works). Hit up <a href="http://www.instantaction.com/">InstantAction.com</a> and click the giant red "Sign Up" button to get going. We just made an account for ourselves; we'll have a tour of the service up shortly, as well as a giveaway for you starting tomorrow. If you sign up, share your Username with us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/06/garagegames-instantaction-beta-open-to-the-public-cmon-in/">GarageGames' InstantAction beta open to the public, c'mon in</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Mar 2008 14:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.instantaction.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/06/garagegames-instantaction-beta-open-to-the-public-cmon-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1133467/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/06/garagegames-instantaction-beta-open-to-the-public-cmon-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BreakingNews</category><category>GarageGames</category><category>InstantAction</category><category>PC</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 06 Mar 2008 14:07:00 EST</pubDate></item><item><title><![CDATA[Joystiq impressions: InstantAction (PC)]]></title><link>http://www.joystiq.com/2007/10/31/joystiq-impressions-instantaction-pc/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/31/joystiq-impressions-instantaction-pc/</guid><comments>http://www.joystiq.com/2007/10/31/joystiq-impressions-instantaction-pc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/instantaction_home225.jpg" alt="" />Do gamers need yet another platform? <a href="http://garagegames.com">GarageGames</a> hopes so. The company's latest project, the <a href="http://instantaction.com">InstantAction</a> "platform" -- that word was specifically used -- sits inside a web browser, creating a new environment for gaming. And unlike Flash's 2D limit, InstantAction will support a variety of developer-driven technologies and engines, scaling up to first-person-shooters that even utilize video hardware acceleration. (GarageGames had its hand in the <a href="http://en.wikipedia.org/wiki/Tribes"><em>Tribes</em></a> games after all.)<br /><br />Like other browser plugins, InstantAction has cross-platform intentions. It's first launching for PCs in early 2008, Mac support will be coming as soon as possible, and a Linux version is under consideration. Gamers will be able to download several titles at launch with pricing to be determined. (Free content may be an option, while paid titles could follow subscription models, multi-game package sales, or single purchases.)<br /><br />We recently explored an in-development version of InstantAction to wrap our heads around the platform-in-a-browser concept. The execution impressed us, but we're still unsure if InstantAction attempts to solve a problem nobody has. Will 3D and developer-driven environments be enough to displace Flash, as GarageGames hopes?<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/instantaction/">InstantAction</a></strong></p><a href="http://www.joystiq.com/photos/instantaction/#465901"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/instantaction_think_tank_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instantaction/#465900"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/instantaction_-metal_drift_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instantaction/#465899"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/instantaction_windowed_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instantaction/#465898"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/instantaction_home_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/instantaction/#465897"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/instantaction_screen_cylcomite_menu_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2007/10/31/joystiq-impressions-instantaction-pc/" rel="bookmark">Continue reading <em>Joystiq impressions: InstantAction (PC)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/31/joystiq-impressions-instantaction-pc/">Joystiq impressions: InstantAction (PC)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Oct 2007 07:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/10/31/joystiq-impressions-instantaction-pc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1025982/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/31/joystiq-impressions-instantaction-pc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>downloadable</category><category>engine</category><category>flash</category><category>game-download</category><category>garagegames</category><category>instantaction</category><category>Mac</category><category>online</category><category>PC</category><category>platform</category><category>plug-in</category><category>plugin</category><category>torque</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Wed, 31 Oct 2007 07:04:00 EST</pubDate></item><item><title><![CDATA[Full-priced F.E.A.R. port is no treat]]></title><link>http://www.joystiq.com/2006/10/25/full-priced-f-e-a-r-port-is-no-treat/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/25/full-priced-f-e-a-r-port-is-no-treat/</guid><comments>http://www.joystiq.com/2006/10/25/full-priced-f-e-a-r-port-is-no-treat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.gamespot.com/news/6160449.html"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/scaryfeargirl.jpg" id="vimage_1" alt="Trick or treat?" /></a>Sierra has confirmed that <em>F.E.A.R.</em> for Xbox 360 is gold and will ship out on Halloween. Aside from last year's PC game, the port will include some new levels (apparently, not the <em>Extraction Point </em>expansion), <a href="http://www.joystiq.com/2006/05/11/xbox-360-impressions-f-e-a-r/" target="_blank">Instant Action</a> mode, and 16-player Xbox Live support.<br /><br />While it's the competitive price, we were surprised to see that <em>F.E.A.R.</em> will retail for $60, given that the meat of the game has been ported from a year-old PC title. Despite an early jump, <em>F.E.A.R.</em> is competing in a shooter-jammed holiday and a $50 -- or dare we say, $40 -- price tag would have been more inviting. Where does <em>F.E.A.R. </em>rank on your priorities list?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/25/full-priced-f-e-a-r-port-is-no-treat/">Full-priced F.E.A.R. port is no treat</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Oct 2006 12:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6160449.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/25/full-priced-f-e-a-r-port-is-no-treat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/690661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/25/full-priced-f-e-a-r-port-is-no-treat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>F.E.A.R.</category><category>Instant Action</category><category>InstantAction</category><category>port</category><category>Sierra</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 25 Oct 2006 12:10:00 EST</pubDate></item></channel></rss>
