Follow us on:

Posts tagged InteractiveFiction

The History of Zork examines a legend

The idea of a commercially successful videogame with nary a single picture is, in today's market, absurd. But there was a day when the typed word reigned supreme, and Zork was the undisputed king. Gamasutra has just posted a thorough history of Zork discussing its lasting impact on games and the g...

Continue Reading

Interactive fiction writer Emily Short talks about her craft

Emily Short doesn't design dull or formulaic interactive fiction. Each one of her releases is remarkable in some way, whether it's a technical achievement or artful storytelling. Her 2000 title Galatea centered around player and non-player character interaction, creating one of the most believable N...

Continue Reading

XYZZY interactive fiction awards dispensed

The annual XYZZY awards have been announced, flaunting the gobs of creativity still flowing from the interactive fiction community. Overall best game went to Eric Eve's The Elysium Enigma, a science fiction story that casts you as an Imperial officer charged with contacting a technophobic settlement...

Continue Reading

Hotel Dusk: worth reading or worth playing?

In his attempts to solve the enigma buried within the story of Hotel Dusk: Room 215, Wired's Clive Thompson gets caught up in another mystery entirely. Is Hotel Dusk a game or a novel? While the general consensus is that the DS adventure is somewhat of a novel game (see what we did there?), the cop...

Continue Reading

Interactive phiction: Zork phone demo is online

Remember ZoiP (née Zasterisk), the open source implementation of the text-adventure classic that you play on the phone? Installation required rolling up your sleeves and installing some *NIX-y stuff which, despite my urgent desire to experience this, I never got around to doing. Fine, the rea...

Continue Reading

Stuck on hold? Zork is the new soft jazz

Forget Michael Bolton, Zork is the best hold music ever! From Zasterisk: "I was tinkering with Asterisk and the Festival text-to-speech engine, and wrote some short Asterisk::AGI scripts to read back live weather reports. After that, I thought I needed something more interactive to work with... "Now...

Continue Reading

WoW reimagined as a text adventure

Lore Sjöberg, formerly of Brunching Shuttlecocks, has reimagined massively multiplayer online role-playing juggernaut World of Warcraft as... what else? A text adventure! It begins: "You are standing at the end of a road before a small brick building. Around you is a forest. A small strea...

Continue Reading


Featured Stories

Image

Design ideas we love and want more of in 2015

Posted on Jan 27th 2015 8:15AM

Image

On my iPad: Helix

Posted on Jan 26th 2015 11:00AM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW