The concept: During the 'Game Design Room 101' session at Develop, several developers brought out props to represent their pet peeves from games. If you've read the novel 1984 by George Orwell, you'll know where the concept comes from. In the UK, Room 101 is a weekly game/talk show presented by Paul ...
Posted on Dec 11th 2013 12:45PM
Posted on Dec 11th 2013 9:34AM
Posted on Dec 11th 2013 9:00AM