Lord-of-the-Rings-Online posts (Subscribe to this feed)
Next Lord of the Rings Online expansion coming in June
... Wait, that's seriously the name? Jeez, no wonder we haven't kept up.
Former Glu Mobile exec Nate Jones joins Turbine
The position should be familiar to Jones, who previously served as Glu Mobile's vice prez of strategy and corporate development, a role which to our untrained ears sounds very much the same as his new duties at Turbine. Granted we're sometimes not up to speed on the latest corporate speak, so while this all sounds impressive in truth this could just be a fancy way of describing Jones' work as Turbine's newest sandwich artist. He picked a hell of a day to quit working at Glu.
Rumorang: Lord of the Rings Online could carry a monthly fee on 360
According to GameDaily's report, the survey also inquires as to what respondees believe would be reasonable real-money prices for various microtransaction items -- armor and weapons, additional areas, new classes, etc. -- from the game.
This development comes one week after Turbine's VP of Product Development, Craig Alexander, said the company is developing its games for consoles during the MIT Business in Gaming conference. When contacted regarding the survey, the company's director of public relations, Adam Mersky, replied, "Turbine has always been focused on the customer and one of the ways we do that is through extensive consumer research. We won't comment on this research or any of our future plans at this time." Mersky previously told Joystiq that Turbine would have something to show for consoles "by summer," with more news due in "a couple of months." That was April; E3 is in June ... a couple of months later. Coincidence? Survey says: "no."
Rumor: Lord of the Rings Online bound for Xbox 360

We contacted Turbine for comment and spoke with its director of public relations, Adam Mersky. "We saw that rumor, too," he told us, adding, "We're not talking about what we're working on specifically, only that we're making a console MMO and actively working with Microsoft and Sony."
Mersky said Turbine is "making good progress" on the title, but any rumors that a console version of LOTRO is close to finished are false. "We plan to make more noise in a couple of months," he responded when asked about its plans to unveil the title. Will it be at E3? "We'll definitely have something to show by summer," said Mersky.
Turbine names travel mogul as operations VP
Surdan's duties will be many in the new role, from fostering customer relations to overseeing the global operations of each of Turbine's franchises, including The Lord of the Rings Online, Dungeons & Dragons Online and Asheron's Call. Now, looking over his resume, he doesn't have much -- well, okay any game industry experience. Still, the 15 year corporate vet has served in a number of high profile positions at such travel companies as TripAdvisor Media Network and National Leisure Group, making him the one to call on when execs want to get away ... even if he doesn't know his experience point from a platinum piece.
Massively week in Review

| Massively's exclusive pre-launch Moria interview with Jeffrey Steefel Massively chats with Jeffrey Steefel, Executive Producer for Lord of the Rings Online the night before the release of LotRO's first expansion. Mines of Moria is now live, and from the sounds of things the servers and players are having a great time of it. |
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| Massively's ArenaNet interview: The past, present and future of Guild Wars PvP Massively catches up with ArenaNet Game Designer Isaiah "Izzy" Cartwright for a brief interview regarding the past, present and future state of PvP in Guild Wars. Follow along after the cut for the full interview and some exclusive PvP screenshots supplied to us by ArenaNet. |
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| Massively checks in on The Agency with Lead Designer Hal Milton Massively talks over the current state of The Agency's development with the animated and always-interesting lead designer Hal Milton. Hal shares with us a bit of insight into what they're currently working on, give us a few fun facts to chew on, and makes us actually look forward to next year's summer con season. |
Massively week in Review

| Lord of the Rings Online: Mines of Moria launches! The official patch notes are up on the forums, and the servers went live at midnight with all the new content! We've collected up all of our best pieces of news and information on Turbine's latest ... check it out! |
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| EverQuest II: The Shadow Odyssey Launches! Massively has been following the expansion's lifecycle since it was announced at this year's SOE Fan Faire, and today we've put together the best of all our content touching on this brand-new chapter in the EQ2 saga. Read on for all the details! |
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| And the first World of Warcraft player to reach level 80 is... Nymh, Human Warlock of the EU server Drek'thar (and the real-world country of France) became the first World of Warcraft player to reach level 80. |
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| Further details emerge on the canceled Halo MMO Shacknews had the chance to speak with Ensemble director of technology Dave Pottinger, who had quite a bit to say about the Halo MMO. The biggest surprise revealed was that the game had gotten a green light and was in development for a good length of time before leadership changed at Microsoft, and the title was canceled. |
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| Cryptic may be porting Champions / Star Trek Online to the PS3 Cryptic Studios has shown their superhero game playing quite well on Microsoft's console at events all through the summer con season. Now it seems as though they're looking to bring those games to the PlayStation 3 as well. |
Massively week in Review

| Warhammer Online's party hits 750,000 players It seems like the forces of Order and Destruction have been busy recruiting, because Gamasutra is reporting that Warhammer Online is now partying hard at 750,000 subscribers strong. |
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| Champions Online announces Closed Beta signups Cryptic Studios has just announced that players can now sign up for a chance to participate in the first Closed Beta of their forthcoming superhero MMO, Champions Online, with the Beta beginning in mid-November 2008. Applications can be made at the official website. The Beta is for PC only. |
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| Mines of Moria gets a November 18th release date Mines of Moria, the first expansion for Lord of the Rings Online, has been given a release date of November 18th for both the NA and EU today. That means we're only about a month away from ten new levels, two new classes, legendary weapons, angry Balrogs and the under-mountain Dwarf kingdom of Khazad-dum. |
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| Massively in Metropolis: DC Universe Online goes beyond questing The folks at SOE Austin are looking to change the playing field fairly substantially with their superhero MMO title. In fact, in a number of ways they're looking to re-examine a lot of the basic elements we think of as part and parcel with the MMO package. One great example is the concept of questing. |
Ex-Flagship execs recruited for new Turbine studio
The pair is joined by industry vet and former Sniper Studios president and CEO, Matt McKnight, who will serve as the new studio's Director, while Brevik and Lind will take on roles as creative director and engineering director respectively. We offer congratulations and best of luck to all three gentlemen, though we're particularly interested in seeing what Brevik does with his new position. Creative director marks a change from his previous role as Flagship's chief visionary officer, a wise course correction given that his foresight apparently stopped just short of predicting his former employer's impending doom.
LotRO expansion Mines of Moria coming Nov. 18

Just how the $39.99 expansion will make its way to your computer is up to you. There's an early digital upgrade and two different retail SKUs, each with their own perks and bonuses, all of which you can read about right here.
Massively week in Review

| The Digital Continuum: Rock Band, the MMO I've actually entertained the idea for a long time now, only to shove it aside as a crazy notion. But the thing kept popping back into the forefront of my mind so often that I couldn't discount it as happenstance. I've become enamored with the idea, because let's face it; a Rock Band MMO has the potential to ooze- no, to gush pure liquid awesome. |
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| Massively's exclusive Mines of Moria dev tour Earlier last month, Massively was invited to get a hands-on look at Mines of Moria, the first-ever expansion for Lord of the Rings Online with Turbine's Adam Mersky and Moria Producer Mike Jablonn. During this special dev tour, we were treated to many of the features of the new environments, new creatures, certain landmarks and the Legendary Item system. |
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| Is LotRO coming to the console? According to a job posting on Turbine's website, they're looking to hire a Senior User Interface Engineer who "may be refactoring existing user interfaces or implementing completely new user interfaces for systems such as combat, skills, inventory, treasure, and social systems." Does this mean LotRO? |
See first footage of LOTRO: Mines of Moria

It doesn't hurt that the music makes us feel like we could punch an orc's head off with our bare hands, which, even for the beefiest Joystiq staffers, is a pretty tall order.
Turbine working on console MMO
According to Turbine Communications Director Adam Mersky, the company intends to fill 100 new positions in 2008, with 60 slots already filled thus far this year. A significant investment from media giant Time Warner is largely the cause of this sudden growth, which proves promising for the MMO developer.
[Via Gamasutra]
April Fools' Alert #9: Middle-Earth invaded by fowl creatures
[Via Massively]
LotRO expansion takes players to Mines of Moria
What's new? Well, the level cap's being raised from 50 to 60, so that's ... higher. Also you've got two new classes (the Warden and Runekeeper) and look for a brand new 'legendary' loot system, which will allow your items to evolve with a character as they're used. If you're choking on your Lembas bread with excitement, you might be able to track down some more details at this teaser site.
[Via Massively]

















