Pandemic just released the first trailer for their Star Wars: Battlefront-esque take on Tolkien's beloved fantasy world, Lord of the Rings: Conquest, and despite a few framerate issues, we're as pleased as Miruvor-flavored punch. Though past titles have tried to capture the grand scale of Middle Earth's climactic battles through various methods of interactivity, we've never really felt the exhilaration associated with cutting through swathes of Orcborn adversaries with our trusty Andúril. The familiar Battlefront gameplay formula looks to be just what the doctor ordered -- though PETA might have a few unkind words to say about the Proboscidean homocide apparently featured in the title.
Lord of the Rings: Conquest debut trailer depicts battles, oliphant violence
Pandemic just released the first trailer for their Star Wars: Battlefront-esque take on Tolkien's beloved fantasy world, Lord of the Rings: Conquest, and despite a few framerate issues, we're as pleased as Miruvor-flavored punch. Though past titles have tried to capture the grand scale of Middle Earth's climactic battles through various methods of interactivity, we've never really felt the exhilaration associated with cutting through swathes of Orcborn adversaries with our trusty Andúril. The familiar Battlefront gameplay formula looks to be just what the doctor ordered -- though PETA might have a few unkind words to say about the Proboscidean homocide apparently featured in the title.
Lord of the Rings, SOCOM vet launches Caffeinated Games
Besides giving players a rapid heartbeat and the jitters, Caffeinated Games aims to not only create games, but also act as a social network for developers and gamers in general to interact as well. Comments the former Zipper and Black Label Games dev, "Our approach...is to make the games we want to play and then pitch those games directly to the gamers." The first such pitch is expected next week, with a timer on the site currently ticking down towards next Wednesday.
Pandemic announces Lord of the Rings: Conquest [update]
Just how many people are working at Pandemic anyway? Not only are they still finishing up Mercenaries 2: World in Flames and (maybe) making the next Batman game, but news has come from IGN today that the Lord of the Rings game the studio is currently crafting (called Lord of the Rings: Conquest) will arrive on Xbox 360, PS3 and PC this fall. By the developer's own admission it's an unabashed mash-up of the fantasy property and its own Star Wars Battlefront (read: huge fights in Middle Earth).
The game will incorporate every battle from the movies, a few from the books and some from whole cloth. Conquest's large-scale battles, which will sport up to 150 characters on screen at once, can be waged by eight players online [update: It's apparently 16] against one another or with four players teaming up on the main campaign online or via split screen. Frankly, we got a little burnt out on Lord of the Rings games when a glut of them arrived with Peter Jackson's films, but this sounds like the kind of meaty experience that justifies a return to Middle Earth.
Turbine secures $40 million investment
MMO developer Turbine found its purse a bit heavier this week after securing a $40 million round of financing from a group of investors led by Granite Global Ventures, filling the Lord of the Rings Online creator's total venture capital money bin to around $90 million mark.
According to a report by Private Equity Hub, the investment also saw Granite Global's managing partner Hani Nada take a seat on Turbine's board, presumably in order to make sure the money was put to good use and not slipped into the underwear of Elvish hookers after a night on the town. While we remain in the dark as to what exactly the studio will do with its newfound wealth, Turbine is expected to make an announcement regarding its future plans in the next two weeks.
[Via GI.biz]
According to a report by Private Equity Hub, the investment also saw Granite Global's managing partner Hani Nada take a seat on Turbine's board, presumably in order to make sure the money was put to good use and not slipped into the underwear of Elvish hookers after a night on the town. While we remain in the dark as to what exactly the studio will do with its newfound wealth, Turbine is expected to make an announcement regarding its future plans in the next two weeks.
[Via GI.biz]
April Fools' Alert #14: How the MMOs get their prank on
With only so much time left in the day, we thought we'd fit in a handful of the gros amount of April Fools' pranks found in the various MMOs today.
- Age of Conan announces the Elf class (If you think this is real, check out the creation video)
- Guild War turns everyone into stick figures, making us pine for a Xiao Xiao MMO
- Dungeons & Dragons Online introduces Pimp My Warforged
- The Battle for Middle Earth gets their chicken on
- World of Warcraft developer Blizzard does their usual thing
Turbine, Tolkien to stay in bed together until 2014 (and beyond)
You know what it's like when it's early morning and so toasty under the covers snuggled up against that someone special that you just don't see any reason to get out bed. We imagine that's a lot like the relationship between The Lord of the Rings Online developer Turbine and Tolkien Enterprises, as the pair have agreed to extend their relationship until 2014 -- with an option to work together for three more years after that -- ensuring that players will be able to continue to frolic and grind their way through Middle Earth.
We're very interested to see where Turbine takes the franchise going forward, especially after comments made by executive producer Jeffrey Steefel in January regarding the developer's console-based aspirations for the license. In addition, while no new game announcements have been made, the recent confirmation of a new 2-part Hobbit film finally getting underway would seem to make excellent fodder for the MMO developer, and we expect that the pair will continue to play footsie beneath the sheets for years to come.
We're very interested to see where Turbine takes the franchise going forward, especially after comments made by executive producer Jeffrey Steefel in January regarding the developer's console-based aspirations for the license. In addition, while no new game announcements have been made, the recent confirmation of a new 2-part Hobbit film finally getting underway would seem to make excellent fodder for the MMO developer, and we expect that the pair will continue to play footsie beneath the sheets for years to come.
Pandemic Studios developing new Lord of the Rings game
An EA analyst report and meeting (via ShackNews) has revealed that Pandemic Studios is developing a new Lord of the Rings title. The studio, which was recently acquired by EA along with BioWare, continues to work on the twice-delayed destruction-fest, Mercenaries 2: World in Flames.
Little is known about Pandemic's journey to Middle-Earth, save for EA CEO John Riccitiello's announcement that it will release during the publisher's 2009 fiscal year -- somewhere between April 1, 2008 and March 31, 2009. You'll know more when we know more.
Little is known about Pandemic's journey to Middle-Earth, save for EA CEO John Riccitiello's announcement that it will release during the publisher's 2009 fiscal year -- somewhere between April 1, 2008 and March 31, 2009. You'll know more when we know more.























