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TGS 2009: Kojima toyed with shocking, 'transforming' controllers for MGS4

In one of a series of videos released by Microsoft of developers offering their thoughts on Project Natal, Kenichiro Imaizmu, producer of the Metal Gear Solid series at Kojima Productions, revealed that Hideo Kojima had been leading the design of a custom controller for use with Metal Gear Solid 4.
As Imaizumi described, the ideas were figuratively -- and literally -- shocking. "We tried running electric shock waves, install a pulse reader ... we also tried to build a controller that's receptive to the strength of the [player's] grip," he divulged. "We tried a lot, even a transforming controller." While it's too bad the truly shocking DualShock will never see the light of day, at least we may now know where Nintendo got the idea for its pulse reader: Kojima's dumpster ...
Back to the video, Imaizumi also extolled the virtues of Project Natal, mentioning its ability for gesture, voice and color-based interaction. But, as far as we know, Natal doesn't have the ability to zap players with electric shocks. That's just never gonna happen. (Uh-oh ... did we just say -- yep. Never say never again.)
As Imaizumi described, the ideas were figuratively -- and literally -- shocking. "We tried running electric shock waves, install a pulse reader ... we also tried to build a controller that's receptive to the strength of the [player's] grip," he divulged. "We tried a lot, even a transforming controller." While it's too bad the truly shocking DualShock will never see the light of day, at least we may now know where Nintendo got the idea for its pulse reader: Kojima's dumpster ...
Back to the video, Imaizumi also extolled the virtues of Project Natal, mentioning its ability for gesture, voice and color-based interaction. But, as far as we know, Natal doesn't have the ability to zap players with electric shocks. That's just never gonna happen. (Uh-oh ... did we just say -- yep. Never say never again.)
MGS4 / Killzone 2 PS3 bundle available ... now!
As per the deluge of tips we received regarding an 80GB PlayStation 3 bundle with Killzone 2 and Metal Gear Solid 4, the Best Buy website is now reflecting the deal. The bundle retains the price of a regular ol' 80GB PS3 ($400), but will include both of the PS3 exclusive titles. Rumors surrounding the 80GB bundles suggest it's an effort to make space for an upcoming PS3 Slim on store shelves -- and considering the $90 worth of free games Sony is throwing at consumers, it's quite possible that shelf space will open for the next console iteration.
[Via Engadget]
[Via Engadget]
Buy Metal Gear Solid 4 for a bargain price of $1,000
We get pretty nervous when publishers start testing the waters with higher price points, so we like to think our sticker shock at seeing this $1,000 listing for Metal Gear Solid 4 is forgivable. But it is a pretty good game and we would like to have a second copy, just in case. Plus, there's only one left in stock!
But just as we were about the make the purchase, we noticed that shipping price. $7.99?! What, are we made of money?
[Thanks, Christopher]
But just as we were about the make the purchase, we noticed that shipping price. $7.99?! What, are we made of money?
[Thanks, Christopher]
Metal Gear Online gets '!' worthy bikini pack
Konami has a whole week of "surprises" lined up for the one-year anniversary of Metal Gear Solid 4: Guns of the Patriots' release. So, surprise: Metal Gear Online has received an unlikely update in the form of bikini-clad babes. Rather than draw form the series' pool of female characters, the pack lets players roll their own originals, complete with sultry -- even scandalous! -- "taunts."
The DLC is free for players who already have the GENE expansion pack purchased and installed. No amount of money will get your dignity back after friends catch you testing the ladies' over-the-top "jiggle simulation." (Or simply watching the video of others doing it after the break.)
The DLC is free for players who already have the GENE expansion pack purchased and installed. No amount of money will get your dignity back after friends catch you testing the ladies' over-the-top "jiggle simulation." (Or simply watching the video of others doing it after the break.)
MGS4, Ratchet, others $30 as PS3 'Greatest Hits' starting June 16

- Army of Two
- Battlefield Bad Company
- Devil May Cry 4
- Gran Turismo 5 Prologue
- Metal Gear Solid 4: Guns of the Patriots
- Ratchet & Clank Future: Tools of Destruction
Joystiq live from Hideo Kojima's GDC 2009 keynote

Head past the break for complete coverage of the Kojima keynote (updated from bottom to top).
Metal Gear Online makes a SCENE (expansion) March 17

Konami has revealed -- via the PlayStation Blog -- that Metal Gear Online's latest expansion, "SCENE," will be available in North America beginning March 17. (Hold on, we'll type louder so you can hear us over the cricket sounds.) Alright. So, the pack will be available via PSN and Konami's own online shop for $9.99; with the previous "MEME" expansion for $14.99; or as part of the full add-on pack -- "MEME," "GENE" and "SCENE" -- for $17.99.
The expansion, which adds MGS4 characters to the mix along with new maps and a "Solo Capture" mode, can be pre-ordered via Konami's e-store, which is offering an exclusive in-game cardboard box headgear (sure not to get you noticed) for those who make the early comittment. Of course, you get a whole bunch'a wacky stuff just for buying the pack. Clown paint, anyone? Anyone? Crickets?
The expansion, which adds MGS4 characters to the mix along with new maps and a "Solo Capture" mode, can be pre-ordered via Konami's e-store, which is offering an exclusive in-game cardboard box headgear (sure not to get you noticed) for those who make the early comittment. Of course, you get a whole bunch'a wacky stuff just for buying the pack. Clown paint, anyone? Anyone? Crickets?
SEE Metal Gear Online SCENE in action
Gallery: Metal Gear Online: SCENE Expansion
Monster Hunter tops Japan's 100 best-sellers list in '08, MGS4 best-selling PS3 game
The results are in for Japan's Top 100 software sellers for 2008 and the data is certainly unsurprising. Rising to claim the #1 spot is Monster Hunter Portable 2nd G. The PSP phenomenon has been topping the Japanese software charts for most of last year, and is, in fact, still selling hotly in Japan.
The PS3's best-selling game in Japan, Metal Gear Solid 4, barely scratched the top ten as it ranked in at #11. It was knocked out of the top ten by nine Nintendo exclusives, which include the likes of Super Smash Bros. Brawl at #5. But wait, Solid Snake is also in that title ... In a way, you could say he infiltrated the top ten. Back to your old tricks, Snake? And here we thought you had retired.
The PS3's best-selling game in Japan, Metal Gear Solid 4, barely scratched the top ten as it ranked in at #11. It was knocked out of the top ten by nine Nintendo exclusives, which include the likes of Super Smash Bros. Brawl at #5. But wait, Solid Snake is also in that title ... In a way, you could say he infiltrated the top ten. Back to your old tricks, Snake? And here we thought you had retired.
Metal Gear Solid 4 going Platinum on March 5

Hopefully, the game will follow suit by qualifying for Greatest Hits status in North America, an honor that brings a similar discount to $29.99, as well as a provocative crimson jewel case. We've begun growing our unsettling math teacher moustaches in feverish anticipation.
Kojima to speak at GDC for first time
Hideo Kojima will sneak into the 2009 Game Developers Conference this year and get his keynote on, according to Gamasutra. It'll be the designer's first presentation at the event, with his debut titled "Solid Game Design: Making the 'Impossible' Possible."
GDC Event Director Meggan Scavio notes that the group has asked Kojima to keynote almost every year "for as long as [she] can remember." She's curious to see how the "revered and elusive" creator will inspire attendees. The presentation is scheduled for an hour, but given the designer's inability to edit, don't be surprised if it lasts 8 hours, with two 90-minute cutscenes and a couple of codec conversations included.
GDC Event Director Meggan Scavio notes that the group has asked Kojima to keynote almost every year "for as long as [she] can remember." She's curious to see how the "revered and elusive" creator will inspire attendees. The presentation is scheduled for an hour, but given the designer's inability to edit, don't be surprised if it lasts 8 hours, with two 90-minute cutscenes and a couple of codec conversations included.
Konami game revenue up in Q3
Whipping up some numbers to report, Konami announced that its net income for the games division during the first three quarters of the fiscal year reached ¥13.3 billion ($148.3 million). The figure represents a 5% increase from the same time last year; however, for its full fiscal year, the company estimates to bring in ¥18 billion ($200M), a slight decrease from last year's ¥18.5 billion ($206.3M).
The financial fortunes in the division were driven by (gasp!) Metal Gear Solid 4 and the Pro Evolution Soccer series. With all the negative news coming out of other publishers, Konami's ability to weather the current global financial crisis is about as good as it gets.
The financial fortunes in the division were driven by (gasp!) Metal Gear Solid 4 and the Pro Evolution Soccer series. With all the negative news coming out of other publishers, Konami's ability to weather the current global financial crisis is about as good as it gets.
[Image]
NPD: Console exclusives performed with mixed results in '08
According to the NPD, a good exclusive does not necessarily equal good sales. The group has collected data for 2008's exclusives on each platform and, well, there have been some under-performers. On the Xbox 360 side, Banjo-Kazooie: Nuts & Bolts was a disappointment, selling only 140,000 units. The other exclusive on Microsoft's console, Fable 2 (Joystiq's GOTY), was more of your traditional success story with a respectable 1.2 million copies sold.
And what about the industry-leading PS3? We already know MGS4 sold extremely well, but the same cannot be said (yet) for LittleBigPlanet and Resistance 2, both of which seemed to perform lower than expectations; LBP sold 611,000 copies in North America while R2 unloaded 600,000 units.
As for Nintendo, well ... it won. It always does. Last we heard, Nintendo stopped making games and was in the process of building a Kirby-shaped Death Star to orbit the planet.
And what about the industry-leading PS3? We already know MGS4 sold extremely well, but the same cannot be said (yet) for LittleBigPlanet and Resistance 2, both of which seemed to perform lower than expectations; LBP sold 611,000 copies in North America while R2 unloaded 600,000 units.
As for Nintendo, well ... it won. It always does. Last we heard, Nintendo stopped making games and was in the process of building a Kirby-shaped Death Star to orbit the planet.
LittleBigPlanet leads in AIAS award nominations
The game industry's closest approximation of Hollywood's Academy Awards has to be the Interactive Achievement Awards. The Academy of Interactive Arts & Sciences (AIAS) has revealed its nominees for 2008, and LittleBigPlanet has managed to run away with ten category nominations, the most of any game this year.
Ahem. And the nominees are:
See the rest, after the break.
Ahem. And the nominees are:
Overall Game of the Year:
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Console Game of the Year:
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NPD: MGS4 sells over 1 million in US, Tomb Raider left undiscovered
Now that we've seen the real list for 2008's top-selling games, Gamasutra has taken a look at some of the high-profile titles that didn't make the cut. Thanks to data from the NPD, we now know Metal Gear Solid 4 has passed the one-million threshold in the US with 1.08M in sales -- 775K in June, 301K since then. It's worth noting that the figure doesn't include copies sold in the MGS4 PlayStation 3 bundle. Globally, Old Snake has enlisted over 4 million soldiers. As for LittleBigPlanet and Resistance 2, they sold 611K and 598K stateside in 2008, respectively.
Here's the bad news: Tomb Raider: Underworld has managed only 246K across three platforms since launching mid-November -- indeed a disappointment, but also a lowered bar for Naughty Dog's Nathan Drake vs. Lara Croft claim. To its credit, TRU has done better elsewhere, selling 1.5 million worldwide. Meanwhile, Prince of Persia did 483K in December, with at least 213K of those going to the PS3 version. While that puts it on par with Sony's first-party titles last month, it also means the Xbox 360 version saw relatively disappointing sales.
Metal Gear Solid 4 and LittleBigPlanet were both "honored" (if you can call it that) in our Best of 2008 awards. See what else made the list.
Here's the bad news: Tomb Raider: Underworld has managed only 246K across three platforms since launching mid-November -- indeed a disappointment, but also a lowered bar for Naughty Dog's Nathan Drake vs. Lara Croft claim. To its credit, TRU has done better elsewhere, selling 1.5 million worldwide. Meanwhile, Prince of Persia did 483K in December, with at least 213K of those going to the PS3 version. While that puts it on par with Sony's first-party titles last month, it also means the Xbox 360 version saw relatively disappointing sales.
Metal Gear Solid 4 and LittleBigPlanet were both "honored" (if you can call it that) in our Best of 2008 awards. See what else made the list.























