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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[2K Australia studio head resigns in the middle of XCOM; 2K responds]]></title><link>http://www.joystiq.com/2011/02/28/2k-australia-studio-head-resigns-in-the-middle-of-xcom-2k-respo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/28/2k-australia-studio-head-resigns-in-the-middle-of-xcom-2k-respo/</guid><comments>http://www.joystiq.com/2011/02/28/2k-australia-studio-head-resigns-in-the-middle-of-xcom-2k-respo/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/02/28/2k-australia-studio-head-resigns-in-the-middle-of-xcom-2k-respo/"><img alt="XCOM" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/xcom-pre-1.jpg" style="width: 530px; height: 298px;" /></a></div>
Earlier this month, internet snoop <a href="http://twitter.com/supererogatory/status/37737224606973952#">supererogatory noticed</a> 2K Australia's studio head Martin Slater resigned, right in the middle of development on the upcoming <em><a href="http://www.joystiq.com/game/xcom">XCOM</a></em> reboot. That news was paired with <a href="http://twitter.com/supererogatory/status/37739959947370496">another tweet</a> saying, "FWIW, there's a rumor that <em>XCOM's</em> undergone some big changes since it was announced." Sounds plausible, especially if the studio head of one half of 2K Marin (yeah, it's confusing) is no longer with the company.<br />
<br />
"Over the course of a project, development teams do change and evolve from time-to-time," a 2K spokesperson told Joystiq. "While we can confirm that Martin Slater is no longer with the studio, there have been no changes to the way in which <em>XCOM</em> is being developed. The project continues to involve strong collaboration between our California and Australia locations and continues to be led by creative director Jonathan Pelling, a longstanding member of the talented team that worked on <em>BioShock</em>, <em>BioShock 2</em>, <em>Freedom Force</em> and <em>Tribes</em>."<br />
<br />
While Slater's departure may not have caused changes in the way, or the process, that <em>XCOM</em> is being developed, that doesn't mean the game itself hasn't undergone changes <a href="http://www.joystiq.com/2010/06/16/preview-xcom/">since we saw it last, at E3 2010</a>. We'll know for sure the next time we get our hands on the title. Probably E3 this year, right 2K?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/28/2k-australia-studio-head-resigns-in-the-middle-of-xcom-2k-respo/">2K Australia studio head resigns in the middle of XCOM; 2K responds</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Feb 2011 16:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/28/2k-australia-studio-head-resigns-in-the-middle-of-xcom-2k-respo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19846352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/28/2k-australia-studio-head-resigns-in-the-middle-of-xcom-2k-respo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2K-Australia</category><category>2K-Games</category><category>2K-Marin</category><category>Martin-Slater</category><category>microsoft</category><category>pc</category><category>Windows</category><category>xbox</category><category>XCOM</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Mon, 28 Feb 2011 16:10:00 EST</pubDate></item></channel></rss>