Posts tagged Max-Schaefer 
Runic's post-Torchlight 2 plans: Mac port, patches, and a trip to the mountains
Runic's CEO Max Schaefer seems both simultaneously relieved and nervous as he sits in the Torchlight 2 booth at PAX Prime 2012. Relieved, because his company finally announced a release date for its long-awaited game, and slightly nervous, because he knows the community's judgment is finally ...
Torchlight 2 'probably' delayed to July, Runic says
Speaking to Digital Spy, Runic CEO Max Schaefer revealed that Torchlight 2 will likely miss its original May–June release window. According to Schaefer, the game will now "probably" be released this July. Apparently the time Runic had to spend on the extra interface design for the upcoming ...
Torchlight 3 out before Diablo 3, Runic CEO hypothesizes
Runic Games CEO Max Schaefer respectfully believes that a third Torchlight game could be out before Blizzard's Diablo 3 -- a joke we'd made when the second Torchlight was recently announced. The executive tells us that the efficient size of the Runic team, which has a corporate goal to never grow ...
Torchlight 'hopefully' out on XBLA and PSN by holidays, has sold 750,000 units
Runic Games had dreams of putting Torchlight on Xbox Live Arcade, then it put "serious effort" into a console version, and now the studio is hoping to have the game out by this holiday for PSN and XBLA. Runic CEO Max Schaefer told Joystiq at Gamescom today, "We're trying, we're talking [to Sony and ...
Torchlight dev speaks about Blizzard competition, MMO plans
Max Schaefer, co-founder of Torchlight developer Runic Games (and former Blizzard North staffer) recently sat down for the most terrifying interview of his life. In an interview with German gaming news site PCGames.de, Schaefer was buffeted with strongly-worded interrogatives, at one point being ...
Just to be clear: Flagship Studios is dead
Despite playing along like nothing was wrong not too long ago (making the image above more than appropriate), Flagship Studio's co-founder Max Schaefer tells Gamasutra that "for all intents and purposes" the company is closed down. It is no more. It has ceased to be. It's expired and gone to meet ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
