Posts tagged Memory 
Sony VP in UK and Ireland talks Vita pricing, says bigger memory cards on the way
Sony's Vice President and Managing Director from the UK and Ireland, Fergal Gara, talked with Eurogamer at the PS Vita launch last night in London, and said there's a lot more in store for the new handheld console. The current pricing and memory concerns are the results of "early days." On price, ...
NGP features two proprietary card slots for memory storage, games
The NGP's memory storage capabilities are puzzlingly absent from the hardware specifications released by Sony today. During the PlayStation Meeting 2011 press conference, the company briefly introduced a "new game media" format, a flash memory-based card on which retail titles will be sold ...
Alleged Kinect hardware specs claim two active player limit
During E3, PrimeSense, the company behind the Kinect hardware, told Joystiq that the system it had licensed to Microsoft could only handle a maximum of two active players at a time. PrimeSense couldn't confirm at the time that Kinect could only calculate two players, and Microsoft didn't comment ...
PSA: Scrub your gaming console's memory before selling
Usually, when we label a headline as a "PSA," it's in a joking manner; say, "PSA: Bacon is delicious, good for you." However, we're pretty sure this post constitutes a legitimate public service announcement: Ars Technica recently published an article that the frequent trade-in-ers among us should ...
Datel 'disappointed' by Xbox 360's unofficial memory unit lockout
Outlawed off-white accessory news now, with CVG relaying manufacturer Datel's unenthusiastic response to the the forthcoming Xbox 360 Dashboard update, which intends to kill support for unauthorized, third-party memory units. Datel has said that it's "disappointed" by Microsoft's decision, one ...
NES controller flash drive is Konami Code-protected
Up, up, down, down, left, right, left, right, B, A, Start. It's a powerful string of commands capable of garnering its invoker thirty lives, a gaggle of power-ups or other potent in-game bonuses. However, a technomancer from ProtoDojo.com has figured out a way to give the Konami Code practical ...
Sony: Downloadable PSP titles will average around 700MB
As PlayStation Portable morphs into the all-digital PSP Go system, many consumers might be wondering just how much space they will need to set aside for each future downloadable title. Sony representative Al de Leon spoke to Joystiq recently at an event in NYC about the storage issue, saying most ...
Wii Warm Up: New storage theories
Now that Iwata has said that folks at Nintendo might be considering doing something about the storage crisis, it's time to get our speculation on about what will happen. Will we hear an announcement at E3? Perhaps before, or -- gasp -- after? We would hate to wait! And what'll it be? A new model ...
Away: Shuffle Memory
The official website for Mistwalker's Away: Shuffle Dungeon is up, with something to help pass the time while waiting for the dungeon crawler's eventual release: a Flash minigame based on Concentration/Memory (click on the circle with the word "open" on it). Away: Shuffle Minigame (that's the ...
Wii Warm Up: Channel surfin'
We were intrigued by not only a comment on the VC Monday Madness video wrap-up this week, but also the weekly chore (for this blogger, at least) of rearranging Channels and moving content to and from the SD card. The Wii may have some internal memory, but it's not enough for a console that has to ...
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