<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Director of next Mortal Kombat movie talks 're-envisioning']]></title><link>http://www.joystiq.com/2008/02/09/director-of-next-mortal-kombat-movie-talks-re-envisioning/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/09/director-of-next-mortal-kombat-movie-talks-re-envisioning/</guid><comments>http://www.joystiq.com/2008/02/09/director-of-next-mortal-kombat-movie-talks-re-envisioning/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/DT4nmnr6fWk&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/DT4nmnr6fWk&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><br />We'd be surprised if anyone saw "Mortal Kombat movie" in the headline and decided to keep reading, regardless, we will continue on, if only for our own amusement. <a href="http://www.moviehole.net/news/20080208_director_talks_mortal_kombat_r.html">Entertainment news site Moviehole</a> recently had the ... opportunity, we guess, to sit down with the director of the third chapter in the esteemed "Mortal Kombat" film franchise, <a href="http://www.imdb.com/name/nm1367563/">a grown man who goes by the name of 'mink'</a>. Yes, if there were anyone we could trust to revitalize this already sterling series of movies, a man with <a href="http://en.wikipedia.org/wiki/Mink">a penchant for weasels</a> and poor capitalization skills would be first on our list.<br /><br />mink mentioned that the film (which is still in pre-production) will not actually be a sequel, but instead, a "<span class="bodytextarial">re-envisioning of the Mortal Kombat franchise from top to bottom." He also promises that the film will be an "A plus plus" title to try and "<a href="http://en.wikipedia.org/wiki/Mortal_Kombat_(film)">capture the magic of the first film</a>." We're not convinced -- between Christopher Lambert's oddly effeminate portrayal of Raiden and Cary-Hiroyuki Tagawa's frequent, impassioned delivery of "YOUR SOUL ... IS MINE," we don't think that kind of lightning is capable of striking twice.</span><a href="http://www.imdb.com/name/nm0846480/"><br /></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/09/director-of-next-mortal-kombat-movie-talks-re-envisioning/">Director of next Mortal Kombat movie talks 're-envisioning'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Feb 2008 12:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.moviehole.net/news/20080208_director_talks_mortal_kombat_r.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/09/director-of-next-mortal-kombat-movie-talks-re-envisioning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1110859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/09/director-of-next-mortal-kombat-movie-talks-re-envisioning/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mink</category><category>mortal kombat</category><category>MortalKombat</category><category>movie</category><category>raiden</category><category>shangtsung</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 09 Feb 2008 12:35:00 EST</pubDate></item><item><title><![CDATA[Test your might online this November]]></title><link>http://www.joystiq.com/2007/06/28/test-your-might-online-this-november/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/28/test-your-might-online-this-november/</guid><comments>http://www.joystiq.com/2007/06/28/test-your-might-online-this-november/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://ds.ign.com/articles/799/799910p1.html"><img vspace="4" hspace="4" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/puzzlekombat062807.jpg" alt="" /></a><br /></div>
We haven't been this excited about <em>Mortal Kombat </em>since the first time <em>Ultimate Mortal Kombat 3</em> came out, and we've never had any reason to be excited about a portable <em>Kombat.</em> But this is just too cool. <em>Mortal Kombat</em> co-creator Ed Boon told IGN that a version of the classic fighting game will be coming to the DS-- with <em>online play.</em> Attention, developers: this is how you do a port on the DS.<br /><br />It'll also include <a href="http://deception.davesmk.com/puzzle/"><em>Puzzle Kombat</em></a>, the <a href="http://en.wikipedia.org/wiki/Super_Puzzle_Fighter_II_Turbo"><em>Super Puzzle Fighter II Turbo</em></a> clone found in <a href="http://www.mkdeception.com/"><em>Mortal Kombat Deception</em></a>, which will also be playable online. The game will be out in November, and we look forward to eviscerating all of you at <a href="http://www.joystiq.com/category/game-night">Game Night</a>.<br /><br />In the game, we mean. We aren't planning to come to your houses and eviscerate any of you. We wouldn't even know how.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/28/test-your-might-online-this-november/">Test your might online this November</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2007 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.ign.com/articles/799/799910p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/test-your-might-online-this-november/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/928362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/test-your-might-online-this-november/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>ds lite</category><category>DsLite</category><category>fatality</category><category>fighting</category><category>kombat</category><category>midway</category><category>mk</category><category>mk3</category><category>mortal</category><category>mortal kombat</category><category>MortalKombat</category><category>nintendo</category><category>online</category><category>puzzle</category><category>puzzle combat</category><category>PuzzleCombat</category><category>ultimate mortal kombat 3</category><category>UltimateMortalKombat3</category><category>umk</category><category>umk3</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 28 Jun 2007 09:50:00 EST</pubDate></item><item><title><![CDATA[X3F Achievements 101: Bots, Bosses and Babalities]]></title><link>http://www.joystiq.com/2007/06/11/x3f-achievements-101-bots-bosses-and-babalities/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/11/x3f-achievements-101-bots-bosses-and-babalities/</guid><comments>http://www.joystiq.com/2007/06/11/x3f-achievements-101-bots-bosses-and-babalities/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img width="415" vspace="4" hspace="4" height="96" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/a1010603.jpg" /></div>
<a href="http://www.joystiq.com//tag/achievements101">X3F Achievements 101</a> is back, and on its regularly scheduled time slot of Sundays. Initial response to our first edition was rather positive, so we're glad you like the concept and hope you enjoy reading, and even participating in the column. Emails with Achievement tips also came in at a good pace, and I look forward to playing and trading with you. One particular email stood out, which came from Casey over at <a href="http://www.brains-n-brawn.com/">brains-N-brawn.com</a>, and the steps he took to get Achievements in one of the most time consuming Arcade games, <em>Bejeweled 2</em>.<p><a href="http://www.joystiq.com/2007/06/11/x3f-achievements-101-bots-bosses-and-babalities/" rel="bookmark">Continue reading <em>X3F Achievements 101: Bots, Bosses and Babalities</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/11/x3f-achievements-101-bots-bosses-and-babalities/">X3F Achievements 101: Bots, Bosses and Babalities</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jun 2007 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/11/x3f-achievements-101-bots-bosses-and-babalities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/914804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/11/x3f-achievements-101-bots-bosses-and-babalities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Achievement</category><category>Achievement Unlocked</category><category>Achievement Whore</category><category>Achievements</category><category>Achievements 101</category><category>Achievements101</category><category>AchievementUnlocked</category><category>AchievementWhore</category><category>Action</category><category>Crack Down</category><category>CrackDown</category><category>Gamer score</category><category>GamerScore</category><category>Gamerscore Whore</category><category>GamerscoreWhore</category><category>Microsoft-Game-Studios</category><category>Mortal Kombat</category><category>MortalKombat</category><category>Pac Man</category><category>Pac Man CE</category><category>Pac Man Championship Edition</category><category>Pac-Man</category><category>Pac-Man CE</category><category>Pac-Man Championship Edition</category><category>Pac-manCe</category><category>Pac-manChampionshipEdition</category><category>PacMan</category><category>PacManCe</category><category>PacManChampionshipEdition</category><category>Realtime-Worlds</category><category>Riot-Act</category><category>Saints Row</category><category>SaintsRow</category><category>Sandbox</category><category>Shadow run</category><category>ShadowRun</category><category>U M K 3</category><category>Ultimate Mortal Kombat 3</category><category>UltimateMortalKombat3</category><category>UMK3</category><category>X3F Achievements 101</category><category>X3fAchievements101</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 11 Jun 2007 01:30:00 EST</pubDate></item><item><title><![CDATA[European PSN releases for June 8th]]></title><link>http://www.joystiq.com/2007/06/09/european-psn-releases-for-june-8th/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/09/european-psn-releases-for-june-8th/</guid><comments>http://www.joystiq.com/2007/06/09/european-psn-releases-for-june-8th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a></p><img hspace="4" border="1" vspace="4" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/mk2_notice.jpg" alt="" />Those of you who enjoy your beat-em-ups will no doubt be pleased with the recent European PSN update. As well as a couple of trailers for upcoming PS3 games, Sony gave us <a href="http://www.joystiq.com/tag/mortalkombat"><em>Mortal Kombat 2</em></a>. The full release list is as follows.<br />
<br />
<ul>
    <li><em>Mortal Kombat 2 </em>(&pound;1.99)</li>
    <li><a href="http://www.joystiq.com/tag/dirt"><em>Colin McRae: DiRT</em></a> trailer (free)</li>
    <li><a href="http://www.joystiq.com/tag/ninjagaiden"><em>Ninja Gaiden Sigma</em></a> trailer (free)</li>
</ul>
<br />
Isn't it is nice to finally get some playable content with a name that doesn't start with "<a href="http://www.joystiq.com/2007/06/01/european-psn-releases-for-june-1st/">Go!</a>"? <em>MK2</em> is a worthwhile purchase, especially considering the low price. We <a href="http://www.joystiq.com/2007/05/06/metareview-our-take-mortal-kombat-ii/">reviewed it</a> in May (back when the Americans got it), giving it a score of nothing-to-write-home-about out of ten. Things can only get better for the PSN though, with upcoming releases of <a href="http://www.joystiq.com/tag/callingallcars"><em>Calling All Cars</em></a> and <em><a href="http://www.joystiq.com/tag/superstardusthd">Super Stardust HD</a>. </em>Will removing the spines of our friends over the internet keep us occupied until then? We hope so.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/09/european-psn-releases-for-june-8th/">European PSN releases for June 8th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Jun 2007 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/09/european-psn-releases-for-june-8th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/914445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/09/european-psn-releases-for-june-8th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Colin Mcrae</category><category>Colin Mcrae Dirt</category><category>ColinMcrae</category><category>ColinMcraeDirt</category><category>Dirt</category><category>euro releases</category><category>euroreleases</category><category>Mortal Kombat</category><category>MortalKombat</category><category>Ninja-Gaiden</category><category>Ninja-Gaiden-Sigma</category><category>PSN</category><category>psn releases</category><category>PsnReleases</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Sat, 09 Jun 2007 20:30:00 EST</pubDate></item><item><title><![CDATA[Totally visceral presentation of Mortal Kombat fatalities]]></title><link>http://www.joystiq.com/2007/06/01/totally-visceral-presentation-of-mortal-kombat-fatalities/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/01/totally-visceral-presentation-of-mortal-kombat-fatalities/</guid><comments>http://www.joystiq.com/2007/06/01/totally-visceral-presentation-of-mortal-kombat-fatalities/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://joeygadget.com/2007/06/01/mortal-kombat-armageddon-fatality-moves-for-wii-players/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/mk060107.jpg" /></a><br />
<div align="left">What's more <em><a href="http://www.adultswim.com/shows/metal/">brutal</a> </em>than seeing gruesome fatalities performed before your eyes, while blood and bone spill all around and the hopeless fake cries of voice actors echo in your head? <em>A list of moves in the PDF format.</em> Those with weak stomachs should look away from the <em>rawness.</em><br /></div>
</div>
<br />While this isn't as <a href="http://www.youtube.com/watch?v=8ipbdxiJU2k"><em>MORTAL KOMBAAAAAAAAAAT</em></a> as, say, <a href="http://www.joystiq.com/2007/05/15/new-mortal-kombat-armageddon-screens/">screenshots</a> or video would be, we admit that we were pretty curious about how the moves in <a href="http://www.joystiq.com/tag/mortalkombat"><em>Mortal Kombat Armageddon</em></a> were going to be pulled off (not curious enough to <em>buy it, </em>but certainly curious enough to read a thing on the Internet.) We knew waggling would be involved, but it's cool to learn what the specific waggles will be.<br /><br />This totally reminds us of downloading <em>Mortal Kombat</em> FAQs from Compuserve and leaving them to print from our dot-matrix printer overnight. Sometimes we'd wake up in the morning only to find that our pet dinosaur had shredded all the pages, forcing us to start over.<br /><br />[Via <a href="http://www.joystiq.com/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/01/totally-visceral-presentation-of-mortal-kombat-fatalities/">Totally visceral presentation of Mortal Kombat fatalities</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Jun 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://joeygadget.com/2007/06/01/mortal-kombat-armageddon-fatality-moves-for-wii-players/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/01/totally-visceral-presentation-of-mortal-kombat-fatalities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/908879/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/01/totally-visceral-presentation-of-mortal-kombat-fatalities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fatalities</category><category>fatality</category><category>kombat</category><category>midway</category><category>mk</category><category>mortal</category><category>mortal kombat</category><category>MortalKombat</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>pdf</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 01 Jun 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[Wii releases for the week of May 28th]]></title><link>http://www.joystiq.com/2007/05/28/wii-releases-for-the-week-of-may-28th/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/28/wii-releases-for-the-week-of-may-28th/</guid><comments>http://www.joystiq.com/2007/05/28/wii-releases-for-the-week-of-may-28th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=14104"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/mario_party_8-box.jpg" /></a>Can you believe it? This week, we have a <em>list</em> of Wii releases -- an actual <em>list</em>, which means <em>more than one title</em>. Brilliant! At least, it seems that way until we head out to the shops and peer into our wallets, which immediately shrivel in the face of the<em> epic</em> list of games we want to buy. But we're greedy like that. <br /><br />So what's it for you this week? Will you bear the brunt of multiple game purchases? Are you going to wait awhile before making any decisions?<br />
<ul>
    <li><em>Mario Party 8</em></li>
    <li><em>Mortal Kombat: Armageddon</em></li>
    <li><em>Surf's Up</em></li>
    <li><em>Tamagotchi: Party On!</em></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/28/wii-releases-for-the-week-of-may-28th/">Wii releases for the week of May 28th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 May 2007 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=14104>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/28/wii-releases-for-the-week-of-may-28th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/905494/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/28/wii-releases-for-the-week-of-may-28th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario party 8</category><category>MarioParty8</category><category>May</category><category>mortal kombat</category><category>MortalKombat</category><category>nintendo</category><category>releases</category><category>surf's up</category><category>Surf'sUp</category><category>tamagotchi</category><category>wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 28 May 2007 14:20:00 EST</pubDate></item><item><title><![CDATA[Rampage World Tour tears up the PS3 tonight]]></title><link>http://www.joystiq.com/2007/05/17/rampage-world-tour-tears-up-the-ps3-tonight/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/17/rampage-world-tour-tears-up-the-ps3-tonight/</guid><comments>http://www.joystiq.com/2007/05/17/rampage-world-tour-tears-up-the-ps3-tonight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a></p><div align="center"><img vspace="4" hspace="4" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/rampage_425.jpg" alt="" /><br /></div>
Sony has announced that tonight they are releasing the SOE remake of the arcade classic, <em>Rampage World Tour</em>, through the North American PLAYSTATION Store. Priced at the standard rate of a mere $4.99, the downloadable title allows you to play as any of the three classic <em>Rampage </em>characters as you tear down skyscapers and generally terrorize the city. The game also offers multiplayer action for up to three people, online or local - no word on if it supports voice chat though.<br /><br />I'm pretty stoked about this title myself. I liked <em>Mortal Kombat II</em> a lot, but <em>Gauntlet II </em>was kind of lacking in the fun department. <em>Rampage </em>looks solid though, graphics held up surprisingly well and something about the simple, destructive nature of the gameplay of the original always entertained me.<br /><br />[Via Press Release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/17/rampage-world-tour-tears-up-the-ps3-tonight/">Rampage World Tour tears up the PS3 tonight</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/17/rampage-world-tour-tears-up-the-ps3-tonight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/898526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/17/rampage-world-tour-tears-up-the-ps3-tonight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gauntlet II</category><category>GauntletIi</category><category>guantlet</category><category>midway</category><category>mortal kombat</category><category>mortal kombat II</category><category>MortalKombat</category><category>MortalKombatIi</category><category>rampage</category><category>thursday</category><category>world tour</category><category>WorldTour</category><dc:creator><![CDATA[Colin Torretta]]></dc:creator><pubDate>Thu, 17 May 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[New Mortal Kombat Armageddon screens]]></title><link>http://www.joystiq.com/2007/05/15/new-mortal-kombat-armageddon-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/15/new-mortal-kombat-armageddon-screens/</guid><comments>http://www.joystiq.com/2007/05/15/new-mortal-kombat-armageddon-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/kombat051507001.jpg" id="img2" alt="" /><br />It's a little weird to release <em>new screens</em> of a port that looks pretty much identical to the versions that have been out since October, but that's <a href="http://www.joystiq.com/tag/re4">okay</a>! We're following <a href="http://www.joystiq.com/tag/kombat"><em>Mortal Kombat Armageddon</em></a> with interest, just because of the waggle. We are <em>very</em> curious about trying a waggle-fortified fighting game.<br /><br />One thing is certain from these screens: Nintendo is <em>definitely</em> not insisting on replacing the blood in this game with viscous grey sweat. Unless they're saying that in the Outworld, people sweat red-- by the gallon, out of gaping neck wounds. We've posted a gallery containing new screens-- FINISH THEM! Uh, by which we mean LOOK AT THEM!<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mortal-kombat-armageddon/">Mortal Kombat Armageddon</a></strong></p><a href="http://www.joystiq.com/photos/mortal-kombat-armageddon/#243054"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/mk051507004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mortal-kombat-armageddon/#243053"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/mk051507003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mortal-kombat-armageddon/#243052"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/mk051507002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mortal-kombat-armageddon/#243051"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/mk051507001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mortal-kombat-armageddon/#243050"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/mk051507005_thumbnail.jpg" alt="" title="" /></a></div><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/15/new-mortal-kombat-armageddon-screens/">New Mortal Kombat Armageddon screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 May 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/wii/action/mortalkombatarmageddon/images.html?sid=6170740&amp;om_act=convert&amp;om_clk=gumballs&amp;tag=gumballs;img;0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/15/new-mortal-kombat-armageddon-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/896686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/15/new-mortal-kombat-armageddon-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kombat</category><category>mk</category><category>mortal</category><category>mortal kombat</category><category>MortalKombat</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 15 May 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat Wii lacks online mode, developer blames Nintendo]]></title><link>http://www.joystiq.com/2007/05/11/mortal-kombat-for-wii-has-no-online-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/11/mortal-kombat-for-wii-has-no-online-gameplay/</guid><comments>http://www.joystiq.com/2007/05/11/mortal-kombat-for-wii-has-no-online-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://wii.advancedmn.com/article.php?artid=9696"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/mortal-kombat-wii-kontrol.jpg" /></a>The Wii version of <em><a href="http://www.joystiq.com/tag/mortalkombat">Mortal Kombat:</a> <a href="http://www.joystiq.com/tag/armageddon">Armageddon</a></em> producer Shaun Himmerick has confirmed that the title will have no online functionality whatsoever. This is despite previous versions of the game having online play (on PlayStation 2 and Xbox One) and despite the <a href="http://www.nintendowiifanboy.com/2007/03/21/mortal-kombat-gets-previewed-offers-video-as-well/">developer's wishes</a> to include online play.<br /><br />The reason, as Himmerick explains in an interview with Advanced Media Network, was not a technology issue but that "Nintendo didn't have their online system ready for us when we would have needed to implement it," he said. Himmerick said they instead focused on improving the single player aspect: creating an Endurance mode, including a new character and fine tuning the Wii remote controls.<br /><br />The news comes as further anecdotal evidence that Nintendo is not letting <a href="http://www.joystiq.com/2006/08/25/no-online-support-for-3rd-party-wii-devs-until-2007/">third-party</a> <a href="http://www.joystiq.com/2007/03/05/no-online-capabilities-for-3rd-party-wii-games-in-2007-says-s/">developers</a> put online in their gameplay. <em>Mortal Kombat: Armageddon</em>, takes out its aggression on the Wii on May 29.<br /><br />[Via <a href="http://www.nintendowiifanboy.com/2007/05/09/mortal-kombat-performs-fatality-on-wi-fi-functionality/">Nintendo Wii Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/11/mortal-kombat-for-wii-has-no-online-gameplay/">Mortal Kombat Wii lacks online mode, developer blames Nintendo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 May 2007 19:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.advancedmn.com/article.php?artid=9696>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/mortal-kombat-for-wii-has-no-online-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/894621/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/mortal-kombat-for-wii-has-no-online-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armageddon</category><category>mid way</category><category>MidWay</category><category>mortal kombat</category><category>MortalKombat</category><category>nintendo</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 11 May 2007 19:25:00 EST</pubDate></item><item><title><![CDATA[Metareview + Our Take: Mortal Kombat II]]></title><link>http://www.joystiq.com/2007/05/06/metareview-our-take-mortal-kombat-ii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/06/metareview-our-take-mortal-kombat-ii/</guid><comments>http://www.joystiq.com/2007/05/06/metareview-our-take-mortal-kombat-ii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a></p><img vspace="4" hspace="12" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/230px-cagefriendship.png" />Today gives us the opportunity to look at the reviews given to the PS Store's downloadable <em>Mortal Kombat II</em>. Before we get into our impressions, we'll do as we always do and cite the big-name review sites. Their scores for this game were surprising. There aren't too many reviews on the game, though. Without further ado, here are some of the scores given to <em>MKII</em>. <br /><br />
<ul>
    <li>IGN: 7.3 / 10</li>
    <li>GameSpot: 7.9 / 10</li>
</ul>
<br />What we noticed in these reviews is that the reviewers didn't actually review the title as what it is, rather, as what it was. "Oh, this game was great in 1993!" were slapped over both reviews, listing what the game offered <em>back then</em> and how it still does all those things. What our impressions were entailed how that doesn't matter two kicks of the donkey -- the game as it is now really sucks. Read on to listen to our reasoning, or just flame away for no reason now.<p><a href="http://www.joystiq.com/2007/05/06/metareview-our-take-mortal-kombat-ii/" rel="bookmark">Continue reading <em>Metareview + Our Take: Mortal Kombat II</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/06/metareview-our-take-mortal-kombat-ii/">Metareview + Our Take: Mortal Kombat II</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 May 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/06/metareview-our-take-mortal-kombat-ii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/875269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/06/metareview-our-take-mortal-kombat-ii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Midway</category><category>Mortal Kombat</category><category>MortalKombat</category><category>PlayStation 3</category><category>PlayStation Network</category><category>PlayStation Store</category><category>Playstation3</category><category>PlaystationNetwork</category><category>PlaystationStore</category><category>PS Store</category><category>PS3</category><category>PSN</category><category>PsStore</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sun, 06 May 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Midway reports $11 million sales, $19 million loss]]></title><link>http://www.joystiq.com/2007/05/04/midway-reports-11-million-sales-19-million-loss/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/04/midway-reports-11-million-sales-19-million-loss/</guid><comments>http://www.joystiq.com/2007/05/04/midway-reports-11-million-sales-19-million-loss/#comments</comments><description><![CDATA[<a href="http://www.gamasutra.com/php-bin/news_index.php?story=13789"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/midway.png"  alt="" /></a>So it would seem the release of <em>Mortal Kombat II</em> on the <a href="http://www.joystiq.com/tag/PSStore/">PS Store</a> actually contributed to helping out Midway's Q1 numbers. We'll be reviewing that title this weekend and here's a teaser -- we aren't pleased. Sales for <a href="http://www.joystiq.com/tag/Midway/">Midway</a> this first quarter were a reported $11.1 million, down from the previous quarter's $15.4 million. Their net loss is teetering on $19.8 million, which is better than last year and better than anticipated. Most of Midway's killer titles are due out later this year.<br /><br />CEO David Zucker was pleased, saying the company's performance "exceeded our expectations during the first quarter primarily due to the continuing sales of our holiday 2006 releases and other catalog titles." Heck, those random-number-generating analysts snidely remarked that Midway would only see $8 million in sales by the end of the first quarter.<br /><br />Still, Midway isn't making that many games -- they're creating a few new titles on the PSP and DS, but the Wii will be getting a remake of <em>MK: Armageddon</em>, the 360 will snag <em>Hour of Victory</em>, and continued sales of <em>Lord of the Rings Online</em> will probably bear the brunt of sales for the rest of the year. We'd like to see more from these guys on the PS3 -- maybe a new IP. We'll keep you posted if anyone gets talked up, but for now, we'll just continue to shrug at these numbers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/04/midway-reports-11-million-sales-19-million-loss/">Midway reports $11 million sales, $19 million loss</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 May 2007 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=13789>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/midway-reports-11-million-sales-19-million-loss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/888775/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/midway-reports-11-million-sales-19-million-loss/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Midway</category><category>Mortal Kombat</category><category>MortalKombat</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 04 May 2007 23:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat wants to get "real serious"]]></title><link>http://www.joystiq.com/2007/04/23/mortal-kombat-wants-to-get-real-serious/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/23/mortal-kombat-wants-to-get-real-serious/</guid><comments>http://www.joystiq.com/2007/04/23/mortal-kombat-wants-to-get-real-serious/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.computerandvideogames.com/article.php?id=162372"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/real_world_logo.jpg"  alt="" /></a>What happens when an undisclosed number of game developers stop making the same blood-drenched fighting games and start getting real? A terrible Real World special. That's what. After <em>Armageddon</em>, <em>MK</em> creator <a href="http://www.computerandvideogames.com/article.php?id=162372">Ed Boon said the next title in the franchise will be more realistic-looking</a> and "<span class="text_article_body">not going to be like jokes." Indeed. It'll be an edgier move, grittier, dirtier. Darker? Whatever they plan, they're planning from scratch. Other than the idea of it being a fighting game, anything after that is open for consideration. No kart-racing, please.<br /><br />Boon added this about the upcoming (read: end of 2008) game: "</span><span class="text_article_body">We're not putting any restrictions like we HAVE to keep weapons or we HAVE to keep fighting styles and stuff like that... we're going to... try to introduce as many new characters as possible, new features, new stuff like that and take advantage of the amazing presentation, graphics that all of a sudden you can do, things that are a lot more real." New characters are always welcome, really. As far as features go, Boon and his Boonies (teehee, it's like Goonies) will try to incorporate the <a href="http://www.joystiq.com/tag/SIXAXIS">SIXAXIS</a> controls in there and use the next-gen consoles as fully as possible. We look forward to seeing what gets revealed... next year.<br /></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/23/mortal-kombat-wants-to-get-real-serious/">Mortal Kombat wants to get "real serious"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2007 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=162372>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/23/mortal-kombat-wants-to-get-real-serious/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/880230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/23/mortal-kombat-wants-to-get-real-serious/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ed Boon</category><category>EdBoon</category><category>Midway</category><category>Mortal Kombat</category><category>MortalKombat</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 23 Apr 2007 18:15:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat II gets downloadable April 12th]]></title><link>http://www.joystiq.com/2007/04/11/mortal-kombat-ii-gets-downloadable-april-12th/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/11/mortal-kombat-ii-gets-downloadable-april-12th/</guid><comments>http://www.joystiq.com/2007/04/11/mortal-kombat-ii-gets-downloadable-april-12th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a>, <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a></p><div align="center"><img width="425" vspace="4" hspace="4" height="239" border="1" align="top" alt="Mortal Kombat 2" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/mortalkombat.jpg" /><br /></div>
<br />Oh yeah! This brings back the old-school memories. Button mashing never got any better than <em>Mortal Kombat II</em>, and now you can experience it all over again on your PS3 this week. From the press release:<br /><br />"Get ready to re-live all of the classic arcade action that made <em>Mortal Kombat II</em> a beloved classic. Brought back and available for download exclusively on the PS3, re-experience the classic head-to-head fighting game featuring classic characters such as Sub-Zero or Goro. Players will fight their way through the Outworld and defeat Shang Tsung or battle hidden characters including Jade and Smoke!"<br /><br />Ten new levels, online multiplayer and smack-talk inducing leaderboards will likely make this the best $5 you've spent in a long, long time. Get ready to download it on the PLAYSTATION Store this Thursday. And try not to break your SIXAXIS ... that thing is not made for prolonged thumb attacks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/11/mortal-kombat-ii-gets-downloadable-april-12th/">Mortal Kombat II gets downloadable April 12th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/11/mortal-kombat-ii-gets-downloadable-april-12th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/871517/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/mortal-kombat-ii-gets-downloadable-april-12th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mortal kombat</category><category>mortal kombat ii</category><category>MortalKombat</category><category>MortalKombatIi</category><category>network</category><category>playstation network</category><category>playstation store</category><category>PlaystationNetwork</category><category>PlaystationStore</category><category>ps3</category><category>store</category><dc:creator><![CDATA[Ed Stasick]]></dc:creator><pubDate>Wed, 11 Apr 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat II heading to Playstation Network this March]]></title><link>http://www.joystiq.com/2007/02/27/mortal-kombat-ii-heading-to-playstation-network-this-march/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/27/mortal-kombat-ii-heading-to-playstation-network-this-march/</guid><comments>http://www.joystiq.com/2007/02/27/mortal-kombat-ii-heading-to-playstation-network-this-march/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.station.sony.com/ps3downloads/mk/index.vm?game=mk&amp;page=Overview"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/mk2_guide.jpg" alt="" /></a>When <em>Ultimate Mortal Kombat 3</em> <a href="http://www.joystiq.com/2006/10/21/mortal-kombat-spears-xbox-live-in-the-chest/">appeared</a> on Xbox Live Arcade this past October, folks cried out for the prequel, <em>Jax Vs Mile</em>- err, we mean, <em>Mortal Kombat 2</em>. Playstation 3 owners win this round as Sony Online Entertainment will be bringing classic kombat to the Playstation Network this March.<br /><br /><em>Mortal Kombat 2</em> will be available for $4.99 and is being handled by the team behind <em>UMK3</em> for Xbox Live Arcade, Digital Eclipse. The <a href="http://www.station.sony.com/ps3downloads/mk/index.vm?game=mk&amp;page=Overview">site</a> for the game itself is slim on details, but if we're to believe this <a href="http://www.gamespot.com/ps3/action/mortalkombat2/news.html?sid=6163911">preview</a> from CES, it will support online multiplayer and a 720p resolution.<br /><br />Enjoy the screenshots and the quick-look strategy guide provided above.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mortal-kombat-ii-psn/">Mortal Kombat II (PSN)</a></strong></p><a href="http://www.joystiq.com/photos/mortal-kombat-ii-psn/#169779"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/screenshot_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mortal-kombat-ii-psn/#169778"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/screenshot_5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mortal-kombat-ii-psn/#169777"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/screenshot_8_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mortal-kombat-ii-psn/#169776"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/screenshot_4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mortal-kombat-ii-psn/#169774"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/screenshot_3_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/27/mortal-kombat-ii-heading-to-playstation-network-this-march/">Mortal Kombat II heading to Playstation Network this March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Feb 2007 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.station.sony.com/ps3downloads/mk/index.vm?game=mk&amp;page=Overview>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/mortal-kombat-ii-heading-to-playstation-network-this-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/841949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/mortal-kombat-ii-heading-to-playstation-network-this-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mortal kombat</category><category>MortalKombat</category><category>playstation network</category><category>PlaystationNetwork</category><category>PS3</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Tue, 27 Feb 2007 16:40:00 EST</pubDate></item><item><title><![CDATA[PREPARE YOURSELF for new Mortal Kombat Armageddon screens]]></title><link>http://www.joystiq.com/2007/02/18/prepare-yourself-for-new-mortal-kombat-armageddon-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/18/prepare-yourself-for-new-mortal-kombat-armageddon-screens/</guid><comments>http://www.joystiq.com/2007/02/18/prepare-yourself-for-new-mortal-kombat-armageddon-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.jeux-france.com/news19237_mortal-kombat-wii-plus-d-images.html"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/56111520070216_155259_1_big.jpg" alt="" /></a><br /><br />Is it okay to get nostalgic about <em>Mortal Kombat</em>? We know the series isn't <em>that old, </em>and, in fact, still exists. But, for example, we can't help but reference the old "PREPARE YOURSELF" slogan from the <a href="http://www.gamesetwatch.com/column_game_ads_agogo/">1993 print ads</a> when we're talking about any <em>MK </em>game. We miss the old games, and it took the new one to put us in that state.<br /><br />Looking at the big, empty environments of the new Wii version of <em>Mortal Kombat Armageddon</em> makes us long for the detail-filled stages of the old games, and the sort-of-plain character models remind us of how amusingly hokey the digitized sprites used to be. Those were the days, when we didn't need <em>fancy polygons</em> to enjoy virtually ripping some dude's spine out. We had <a href="http://en.wikipedia.org/wiki/Image:Goro_Mortal_Kombat.PNG">Claymation bosses</a> and we liked it. It was a simpler time-- a <a href="http://en.wikipedia.org/wiki/Dan_Forden">TOASTY!!</a> time.<br /><br />Screens, with obligatory Wii-gesture diagrams, after the break.<p><a href="http://www.joystiq.com/2007/02/18/prepare-yourself-for-new-mortal-kombat-armageddon-screens/" rel="bookmark">Continue reading <em>PREPARE YOURSELF for new Mortal Kombat Armageddon screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/18/prepare-yourself-for-new-mortal-kombat-armageddon-screens/">PREPARE YOURSELF for new Mortal Kombat Armageddon screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 18 Feb 2007 21:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19237_mortal-kombat-wii-plus-d-images.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/18/prepare-yourself-for-new-mortal-kombat-armageddon-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/756225/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/18/prepare-yourself-for-new-mortal-kombat-armageddon-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armageddon</category><category>fatality</category><category>fighting</category><category>kombat</category><category>midway</category><category>mortal</category><category>mortal kombat</category><category>mortal kombat armageddon</category><category>MortalKombat</category><category>nintendo wii</category><category>toasty</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sun, 18 Feb 2007 21:31:00 EST</pubDate></item><item><title><![CDATA[MK8 gets new spine: Unreal Engine 3]]></title><link>http://www.joystiq.com/2007/02/06/mk8-gets-new-spine-unreal-engine-3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/06/mk8-gets-new-spine-unreal-engine-3/</guid><comments>http://www.joystiq.com/2007/02/06/mk8-gets-new-spine-unreal-engine-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gameinformer.com/News/Story/200701/N07.0126.1420.01117.htm?Page=2"><img width="225" vspace="4" hspace="4" height="195" border="1" align="right" alt="" src="http://www.joystiq.com/media/2007/02/mkmarcusfenix.jpg" /></a>In an interview with <a href="http://www.gameinformer.com/News/Story/200701/N07.0126.1420.01117.htm?Page=2">Game Informer</a>, <em>Mortal Kombat</em> maestro, Ed Boon, revealed that <em>Mortal Kombat 8</em> will use the Unreal Engine 3. Boon realized that UE3 would be perfect for the next <em>Mortal Kombat</em> after playing <a href="http://www.joystiq.com/tag/gow"><em>Gears of War</em></a>. "To me, when I saw <em>Gears of War</em>, I was like, 'Holy shit! That's the look that we've been talking about" (last we checked, the look you were talking about was people leaving behind 8 rib cages and 12 femurs when they explode). Beyond visual aesthetics, Boon states that his team will be throwing out all the recent iterations of <em>MK</em> and starting again from the ground up. Boon promises a new control scheme and play style. The changeable fighting stances, for instance, will not be returning.<br /><br />We're excited by the prospects of new <em>Mortal Kombat</em>. The last time Boon and company rebuilt <em>Mortal Kombat</em>, the series received a much needed kick in the pants. Here's hoping the newly redesigned version will become a similarly fresh experience. Don't get too excited though, the game isn't expected to ship until 2008.<br /><br />[Via <a href="http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/06/mk8-gets-new-spine-unreal-engine-3/">MK8 gets new spine: Unreal Engine 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Feb 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameinformer.com/News/Story/200701/N07.0126.1420.01117.htm?Page=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/06/mk8-gets-new-spine-unreal-engine-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/749086/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/06/mk8-gets-new-spine-unreal-engine-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>midway</category><category>mk</category><category>mortal kombat</category><category>mortal kombat 8</category><category>MortalKombat</category><category>MortalKombat8</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 06 Feb 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat 8 inspired by Gears of War, using Unreal Engine 3]]></title><link>http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/</guid><comments>http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><a href="http://www.gameinformer.com/News/Story/200701/N07.0126.1420.01117.htm?Page=2"><img vspace="4" hspace="4" border="0" align="right" alt="fatality" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/mkmarcusfenix.jpg" /></a>Speaking with <a target="_blank" href="http://www.gameinformer.com/News/Story/200701/N07.0126.1420.01117.htm?Page=2"><em>Game Informer</em></a>, Ed Boon described an opportunity to start anew with the next version of <em>Mortal Kombat</em>, the eighth in the series. Boon revealed that <em>MK8</em> will be built using Unreal Engine 3, inspired by Epic's recent engine showcase <a target="_blank" href="http://www.joystiq.com/search/?q=Gears+of+War"><em>Gears of War</em></a>. "To me, when I saw <em>Gears of War</em>, I was like, 'Holy shit! That's the look that we've been talking about.' Visually, that's what we want to do," explained Boon.<em> Visually</em>.<br /><em><br />MK8</em> is still a fighter at heart, and Boon and the team hope that by starting from scratch, <em>Mortal Kombat</em> can inspire the genre as it did more than a decade ago. "We're not going to have three fighting styles, we're not going to have the same punches and kicks and the same kind of control scheme. Everything is getting trashed. We're reinventing everything from the ground up," promised Boon. Don't expect any solid details for some time; Boon admitted that <em>MK8</em> is currently not in a playable state, supposing that its release won't come until the end of 2008.<br /><br />While Boon hinted at the possibility of <em>MK8</em> on PlayStation 3, Xbox 360, and Wii, it should be noted that Epic's Mark Rein recently told <a href="http://www.wired.com/news/culture/games/0,72616-0.html?tw=rss.index" target="_blank">Wired</a> that "it's not in [Epic's] plans to bring Unreal Engine 3 to the Wii. It's really designed for next-gen, high-definition." <em>Oh snap!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/">Mortal Kombat 8 inspired by Gears of War, using Unreal Engine 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Feb 2007 23:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameinformer.com/News/Story/200701/N07.0126.1420.01117.htm?Page=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/748828/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Ed Boon</category><category>EdBoon</category><category>Epic</category><category>Gears of War</category><category>GearsOfWar</category><category>Midway</category><category>Mortal Kombat</category><category>Mortal Kombat 8</category><category>MortalKombat</category><category>MortalKombat8</category><category>PS3</category><category>Unreal Engine 3</category><category>UnrealEngine3</category><category>Wii</category><category>Xbox 360</category><category>Xbox-360</category><category>Xbox360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 05 Feb 2007 23:25:00 EST</pubDate></item><item><title><![CDATA[DS Daily: On franchises]]></title><link>http://www.joystiq.com/2007/02/03/ds-daily-on-franchises/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/03/ds-daily-on-franchises/</guid><comments>http://www.joystiq.com/2007/02/03/ds-daily-on-franchises/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/katamari_0203.jpg" alt="" />Despite the fact that some franchises just don't port well, the subject of whether or not any given property should make an appearance on the DS inevitably comes up. Square Enix is bringing their big franchises to the handheld. <a href="http://www.joystiq.com/2007/01/31/mortal-kombat-coming-to-the-ds/"><em>Mortal Kombat</em></a> will be making an appearance. <em>Katamari Damacy</em>, however, rolled on by. We could go on, but we figure you get the drift. What we <a href="http://dsfanboy.com/tag/dsd">want to know</a> is -- which franchises do you really want to see on the DS, and which ones do you hope stay far, far away?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/03/ds-daily-on-franchises/">DS Daily: On franchises</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Feb 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/02/03/ds-daily-on-franchises/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/747531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/03/ds-daily-on-franchises/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dragon Quest</category><category>DragonQuest</category><category>DS</category><category>dsd</category><category>Final Fantasy</category><category>FinalFantasy</category><category>Katamari</category><category>Mortal Kombat</category><category>MortalKombat</category><category>Nintendo</category><category>wish list</category><category>WishList</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sat, 03 Feb 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo holds key to franchise longevity, profitability]]></title><link>http://www.joystiq.com/2007/01/10/nintendo-holds-key-to-franchise-longevity-profitability/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/10/nintendo-holds-key-to-franchise-longevity-profitability/</guid><comments>http://www.joystiq.com/2007/01/10/nintendo-holds-key-to-franchise-longevity-profitability/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://news.independent.co.uk/world/science_technology/article2141636.ece"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/smbcroppedcover.jpg" alt="super mario" /></a>As <a href="http://www.joystiq.com/2007/01/10/japan-based-games-dominate-list-of-all-time-best-sellers/" target="_blank">noted earlier</a>, a list published by UK newspaper <em>The Independent</em> reveals what many already assume; Nintendo's <em>Mario</em> is the best-selling franchise of all time. Coupled with the second best-selling franchise <em>Pok&eacute;mon</em> (also a Nintendo property), the two series, which have sold a combined 348 million games worldwide, account for nearly 34% of the total sales of the top-twenty best-selling franchises; which include two additional Nintendo IPs ranked in the top ten, <span style="font-style: italic;">Donkey Kong</span> and <span style="font-style: italic;">Zelda</span>. So what's Nintendo's secret?<br /><br />Cross-culture appeal, spin-offs (e.g., racers, sports titles, puzzlers), brand saturation (e.g., apparel, card games, TV shows), and E-ratings all appear part of a profitable formula built for the long haul.<p><a href="http://www.joystiq.com/2007/01/10/nintendo-holds-key-to-franchise-longevity-profitability/" rel="bookmark">Continue reading <em>Nintendo holds key to franchise longevity, profitability</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/10/nintendo-holds-key-to-franchise-longevity-profitability/">Nintendo holds key to franchise longevity, profitability</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Jan 2007 18:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.independent.co.uk/world/science_technology/article2141636.ece>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/10/nintendo-holds-key-to-franchise-longevity-profitability/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/733351/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/10/nintendo-holds-key-to-franchise-longevity-profitability/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Crash Bandicoot</category><category>CrashBandicoot</category><category>Donkey Kong</category><category>DonkeyKong</category><category>Dragon Quest</category><category>DragonQuest</category><category>EA</category><category>Eidos</category><category>Electronic Arts</category><category>Electronic-Arts</category><category>ElectronicArts</category><category>Final Fantasy</category><category>FinalFantasy</category><category>Franchise</category><category>Gran Turismo</category><category>Grand Theft Auto</category><category>GrandTheftAuto</category><category>GranTurismo</category><category>GTA</category><category>James Bond</category><category>JamesBond</category><category>Legend of Zelda</category><category>LegendOfZelda</category><category>Lineage</category><category>Mario</category><category>Mega Man</category><category>MegaMan</category><category>Midway</category><category>Mortal Kombat</category><category>MortalKombat</category><category>NCsoft</category><category>Nintendo</category><category>Pokemon</category><category>Resident Evil</category><category>ResidentEvil</category><category>Rockstar</category><category>Sega</category><category>Sonic</category><category>Square Enix</category><category>SquareEnix</category><category>Street Fighter</category><category>StreetFighter</category><category>The Sims</category><category>TheSims</category><category>Tomb Raider</category><category>TombRaider</category><category>Zelda</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 10 Jan 2007 18:23:00 EST</pubDate></item><item><title><![CDATA[SOE to bring six Midway classics to Playstation Network]]></title><link>http://www.joystiq.com/2007/01/08/soe-to-bring-six-midway-classics-to-playstation-network/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/08/soe-to-bring-six-midway-classics-to-playstation-network/</guid><comments>http://www.joystiq.com/2007/01/08/soe-to-bring-six-midway-classics-to-playstation-network/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="left"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/joy_ramp.jpg" alt="" />In an effort to ensure that <em>Joust </em>will grace just about every console known to humankind, Sony Online Entertainment announced today that <em>Mortal Kombat II,</em> <em>Gauntlet II</em>, <em>Rampart</em>, <em>Rampage World Tour</em>, <em>Championship Spirit </em>and yes, <em>Joust</em>, will all be making their way to the Playstation Network.<br /><br />These six titles, chosen based upon their specific multiplayer strengths, will be playable online and developed by SOE themselves as opposed to a third-party company along the lines of Digital Eclipse who handled the Xbox Live Arcade ports for Midway. Dates and prices have yet to be announced beyond "early 2007," so we should have but a short wait ahead of us before we find out if someone out there listened to our own Vlad's <a href="http://www.joystiq.com/2006/12/30/quarter-gobblers-are-broken-on-xbla/">whacky ideas</a> concerning these classic quarter gobblers. <br /> </div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/08/soe-to-bring-six-midway-classics-to-playstation-network/">SOE to bring six Midway classics to Playstation Network</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Jan 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://prnewswire.com/news/index_mail.shtml?ACCT=104&amp;STORY=/www/story/01-08-2007/0004501832&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/08/soe-to-bring-six-midway-classics-to-playstation-network/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/731615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/08/soe-to-bring-six-midway-classics-to-playstation-network/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>championship spirit</category><category>ChampionshipSpirit</category><category>digital downloads</category><category>digital eclipse</category><category>DigitalDownloads</category><category>DigitalEclipse</category><category>gauntlet</category><category>joust</category><category>midway</category><category>mortal kombat</category><category>MortalKombat</category><category>playstation 3</category><category>playstation network</category><category>Playstation3</category><category>PlaystationNetwork</category><category>PS3</category><category>rampage world tour</category><category>RampageWorldTour</category><category>rampart</category><category>sony online entertainment</category><category>SonyOnlineEntertainment</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Mon, 08 Jan 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[Today in Joystiq: January 3, 2007]]></title><link>http://www.joystiq.com/2007/01/03/today-in-joystiq-january-3-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/03/today-in-joystiq-january-3-2007/</guid><comments>http://www.joystiq.com/2007/01/03/today-in-joystiq-january-3-2007/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/tag/dailyrecap/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/claymation-subzero_425.jpg" /></a><br />
<div align="left">Awesome custom figures of Sub-Zero, Kabal, and quite a few others can be found at <a href="http://flickr.com/photos/39627156@N00/">The Gil-Monster's</a> Flickr page. Check out the highlights for today:<br /></div>
</div>
<br /><strong>Joystiquery<br /></strong><a href="http://www.joystiq.com/2007/01/03/todays-hottest-game-video-wii-roundtable/" title="View Today's hottest game video: Wii roundtable on Joystiq" target="_blank">Today's hottest game video: Wii roundtable</a><br /><br /><strong>News<br /></strong><a href="http://www.joystiq.com/2007/01/03/trick-sony-download-tekken-5/" title="View Trick Sony, download Tekken 5 on Joystiq" target="_blank">Trick Sony, download Tekken 5</a><br /><a href="http://www.joystiq.com/2007/01/03/tribulation-knights-a-christian-stealth-game/" title="View Tribulation Knights, a Christian stealth game on Joystiq" target="_blank">Tribulation Knights, a Christian stealth game</a><br /><a href="http://www.joystiq.com/2007/01/03/gasp-mgs-portable-ops-may-see-sequel/" title="View Gasp: MGS Portable Ops may see sequel on Joystiq" target="_blank">Gasp: MGS Portable Ops may see sequel</a><br /><a href="http://www.joystiq.com/2007/01/03/tom-clancy-infiltrates-euro-ps3-launch/" title="View Tom Clancy infiltrates Euro PS3 launch on Joystiq" target="_blank">Tom Clancy infiltrates Euro PS3 launch</a><br /><a href="http://www.joystiq.com/2007/01/03/thompson-threatens-microsoft-over-gta4-ignores-sony/" title="View Thompson threatens Microsoft over GTA4, ignores Sony on Joystiq" target="_blank">Thompson threatens Microsoft over GTA4, ignores Sony</a><br /><a href="http://www.joystiq.com/2007/01/03/white-ps3-maker-expands-line-to-red-silver/" title="View White PS3 maker expands line to red, silver on Joystiq" target="_blank">White PS3 maker expands line to red, silver</a><br /><a href="http://www.joystiq.com/2007/01/03/ps3-violence-spreads-to-hawaii/" title="View PS3 violence spreads to Hawaii on Joystiq" target="_blank">PS3 violence spreads to Hawaii</a><br /><a href="http://www.joystiq.com/2007/01/03/rockstar-appoints-old-friend-as-new-coo/" title="View Rockstar appoints old friend as new COO on Joystiq" target="_blank">Rockstar appoints old friend as new COO</a><br /><a href="http://www.joystiq.com/2007/01/03/promogames-another-kind-of-advertising/" title="View Promogames: another kind of advertising on Joystiq" target="_blank">Promogames: another kind of advertising</a><br /><a href="http://www.joystiq.com/2007/01/03/big-brother-taps-psp-in-uk/" title="View Big Brother taps PSP, in UK on Joystiq" target="_blank">Big Brother taps PSP, in UK</a><br /> <a href="http://www.joystiq.com/2007/01/03/cg-cutscenes-and-gaming-culture/" title="View CG cutscenes and gaming culture on Joystiq" target="_blank">CG cutscenes and gaming culture</a><br /><a href="http://www.joystiq.com/2007/01/03/comedian-jimmy-carr-takes-act-into-second-life/" title="View Comedian Jimmy Carr takes act into Second Life on Joystiq" target="_blank">Comedian Jimmy Carr takes act into Second Life</a><br /><a href="http://www.joystiq.com/2007/01/03/gametap-vp-of-content-episodic-games-should-reflect-tv-shows/" title="View GameTap VP of Content: Episodic games should reflect TV shows on Joystiq" target="_blank">GameTap VP of Content: Episodic games should reflect TV shows</a><br /><a href="http://www.joystiq.com/2007/01/03/phil-harrison-on-rares-decline/" title="View Phil Harrison on Rare's decline on Joystiq" target="_blank">Phil Harrison on Rare's decline</a><br /><a href="http://www.joystiq.com/2007/01/03/play-halo-2-get-invited-to-halo-3-beta/" title="View Play Halo 2, get invited to Halo 3 beta on Joystiq" target="_blank">Play Halo 2, get invited to Halo 3 beta</a><br /><a href="http://www.joystiq.com/2007/01/03/human-head-ceo-quit-in-nov-talks-now/" title="View Human Head CEO quit in Nov, talks now on Joystiq" target="_blank">Human Head CEO quit in Nov, talks now</a><br /><a href="http://www.joystiq.com/2007/01/03/emptiness-fills-the-xbox-live-arcade-void/" title="View Emptiness fills the Xbox Live Arcade void on Joystiq" target="_blank">Emptiness fills the Xbox Live Arcade void</a><br /><a href="http://www.joystiq.com/2007/01/03/wii-optimized-internet-radio-site-surfaces/" title="View Wii optimized internet radio site surfaces on Joystiq" target="_blank">Wii optimized internet radio site surfaces</a><br /><a href="http://www.joystiq.com/2007/01/03/strong-lineup-to-boost-pc-gaming-in-07/" title="View Strong lineup to boost PC gaming in '07 on Joystiq" target="_blank">Strong lineup to boost PC gaming in '07</a><br /><br /><strong>Rumors &amp; Speculation<br /></strong><a href="http://www.joystiq.com/2007/01/03/katamari-damacy-xbla-rumor-is-total-crap/" title="View Katamari Damacy XBLA rumor is " total="" crap="" on="" joystiq="" target="_blank">Katamari Damacy XBLA rumor is "total crap"</a><br /><a href="http://www.joystiq.com/2007/01/03/rumorang-nights-returning-on-the-wii/" title="View Rumorang: NiGHTS returning on the Wii on Joystiq" target="_blank">Rumorang: NiGHTS returning on the Wii</a><br /><a href="http://www.joystiq.com/2007/01/03/ps3-will-win-the-console-war-so-say-the-stars/" title="View PS3 will win the console war, so say the stars on Joystiq" target="_blank">PS3 will win the console war, so say the stars</a><br /><br /><strong>Culture<br /></strong><a href="http://www.joystiq.com/2007/01/03/typo-vibration-function-cited-in-ps3s-nba-2k7-booklet/" title="View Typo: vibration function cited in PS3's NBA 2K7 booklet on Joystiq" target="_blank">Typo: vibration function cited in PS3's NBA 2K7 booklet</a><strong><br /></strong><a href="http://www.joystiq.com/2007/01/03/art-exhibit-brings-analog-tech-to-digital-games/" title="View Art exhibit brings analog tech to digital games on Joystiq" target="_blank">Art exhibit brings analog tech to digital games</a><br /><a href="http://www.joystiq.com/2007/01/03/ds-doubles-as-tour-guide/" title="View DS doubles as tour guide on Joystiq" target="_blank">DS doubles as tour guide</a><br /><a href="http://www.joystiq.com/2007/01/03/make-your-own-sprite-coasters/" title="View Make your own sprite coasters on Joystiq" target="_blank">Make your own sprite coasters</a><br /><a href="http://www.joystiq.com/2007/01/03/videogame-violence-documentary-trailer/" title="View Video game violence documentary trailer on Joystiq" target="_blank">Video game violence documentary trailer</a><br /><a href="http://www.joystiq.com/2007/01/03/this-is-what-happens-when-you-photoshop-a-psp-and-game-boy/" title="View This is what happens when you Photoshop a PSP and Game Boy on Joystiq" target="_blank">This is what happens when you Photoshop a PSP and Game Boy</a><br /><a href="http://www.joystiq.com/2007/01/03/top-5-fan-made-game-commercials/" title="View Top 5 fan-made game commercials on Joystiq" target="_blank">Top 5 fan-made game commercials</a><br /><a href="http://www.joystiq.com/2007/01/03/lego-halo-building-an-elite/" title="View LEGO Halo: building an Elite on Joystiq" target="_blank">LEGO Halo: building an Elite</a><a href="http://www.joystiq.com/2007/01/03/cg-cutscenes-and-gaming-culture/" title="View CG cutscenes and gaming culture on Joystiq" target="_blank"></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/03/today-in-joystiq-january-3-2007/">Today in Joystiq: January 3, 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Jan 2007 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/01/03/today-in-joystiq-january-3-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/728846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/03/today-in-joystiq-january-3-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daily recap</category><category>DailyRecap</category><category>mortal kombat</category><category>MortalKombat</category><category>sub zero</category><category>SubZero</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 03 Jan 2007 23:59:00 EST</pubDate></item><item><title><![CDATA[Pre-huzzah: Psychonauts spotted on back-compat list]]></title><link>http://www.joystiq.com/2006/12/12/pre-huzzah-psychonauts-spotted-on-back-compat-list/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/12/pre-huzzah-psychonauts-spotted-on-back-compat-list/</guid><comments>http://www.joystiq.com/2006/12/12/pre-huzzah-psychonauts-spotted-on-back-compat-list/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><img vspace="4" hspace="4" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/psychonauts_xbox360_disc.jpg" /><br />For a brief moment in time, an updated version of the Xbox 360's <a href="http://www.xbox.com/en-GB/games/backwardcompatibilitygameslist.htm">backwards compatibility list</a> was exposed for all the internet to see. Though it was yanked in a matter of minutes, one new entry <a href="http://www.joystiq.com/2006/06/19/psychonauts-will-be-playable-on-xbox-360/">stood out</a> like an atomic mushroom cloud in a serene, children's playground. Not to imply that <em>Psychonauts</em> is capable of <em>melting children</em> or flooding large masses of land with deadly radiation, but its <a href="http://www.joystiq.com/2006/06/20/psychonauts-still-not-guaranteed-to-be-xbox-360-compatible/">presence</a> was rather <em>devastating</em> to the psyche. <br /><br />In case you weren't aware (and clearly you aren't much of the time), Tim Schafer and his team at <a href="http://www.doublefine.com">Double Fine</a> did extraordinary things with <em>Psychonauts</em>, managing to take the seemingly incompatible platformer and adventure genres and mash them together like two pieces of clay. That's <em>before</em> they twisted the whole mess into a variety of amusing shapes.<br /><br />Oh, there's a whole bunch of other new games too. However, when asked about the exact release date of this December update, Microsoft warned us that the list is <strong>not final</strong>. "We'll have more news soon -- as I'm sure you're aware with any software development, things can change at any time so we want to make an announcement when we're sure we've got the final, solid list."<br /><br />View the non-final, slightly wobbly list of additions after the break.<br /><br />[Thanks Nick! Thanks to Richard from <a href="http://www.xbox360fanboy.com">Xbox 360 Fanboy</a> for remembering to take a <a href="http://www.joystiq.com/media/2006/12/psychonauts-back-compat.jpg">screenshot</a>.]<p><a href="http://www.joystiq.com/2006/12/12/pre-huzzah-psychonauts-spotted-on-back-compat-list/" rel="bookmark">Continue reading <em>Pre-huzzah: Psychonauts spotted on back-compat list</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/12/pre-huzzah-psychonauts-spotted-on-back-compat-list/">Pre-huzzah: Psychonauts spotted on back-compat list</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Dec 2006 18:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/12/12/pre-huzzah-psychonauts-spotted-on-back-compat-list/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/717505/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/12/pre-huzzah-psychonauts-spotted-on-back-compat-list/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backwards compatibility</category><category>BackwardsCompatibility</category><category>Emulation</category><category>Emulator</category><category>Mortal Kombat</category><category>MortalKombat</category><category>Psychonauts</category><category>Shenmue</category><category>XBL</category><category>XBLA</category><category>Xbox</category><category>Xbox back compat</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxBackCompat</category><category>XboxLive</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 12 Dec 2006 18:55:00 EST</pubDate></item><item><title><![CDATA[PSP dominates on list of games for parents to avoid]]></title><link>http://www.joystiq.com/2006/11/29/psp-dominates-on-list-of-games-for-parents-to-avoid/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/29/psp-dominates-on-list-of-games-for-parents-to-avoid/</guid><comments>http://www.joystiq.com/2006/11/29/psp-dominates-on-list-of-games-for-parents-to-avoid/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/software/" rel="tag">Software</a></p><a href="http://abcnews.go.com/GMA/ChristmasCountdown/story?id=2685790"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/tmpphp8jxwhf.jpg" id="vimage_1" alt="" /></a>The National Institute on Media and the Family has just released their annual Report Card, and are advising parents <a href="http://abcnews.go.com/GMA/ChristmasCountdown/story?id=2685790">to avoid buying certain games</a> for their kids. All of the titles feature "M" ratings, but meh... parents are too busy to actually look at ratings! Here are the games to avoid, with PSP titles bolded:<br /><br /><span class="storytext"><img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> <strong>Gangs of London *</strong><br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> The Sopranos <br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> <strong>Grand Theft Auto: Vice City Stories  *</strong><br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> Reservoir Dogs <br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> <strong>Mortal Kombat: Unchained *</strong><br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> <strong>Scarface: The World is Yours</strong><br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> <strong>The Godfather: Mob Wars *</strong><br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> Saints Row <br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> Dead Rising <br />   <img src="http://abcnews.go.com/images/site/img_bullet_orangedot.gif" alt="" /> Just Cause<br /><br />This list tells me one thing: the PSP really is for the mature crowd. Four of those titles are either exclusive, or enhanced on the PSP, making this system easily much more evil than the childish DS counterpart. At least the Institute recommends <em>Loco Roco</em> for the holidays, which should distract the kids from <a href="http://www.joystiq.com/2006/11/08/psp-for-porn-pedophiles-and-nazis-according-to-fox/">downloading porn</a> onto their systems.<br /><br /></span>[Via <a href="http://www.joystiq.com/2006/11/29/gears-of-war-escapes-media-watchdogs-blacklist-appears-kid-saf/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/29/psp-dominates-on-list-of-games-for-parents-to-avoid/">PSP dominates on list of games for parents to avoid</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Nov 2006 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://abcnews.go.com/GMA/ChristmasCountdown/story?id=2685790>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/29/psp-dominates-on-list-of-games-for-parents-to-avoid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/709746/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/29/psp-dominates-on-list-of-games-for-parents-to-avoid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>esrb</category><category>gangs of london</category><category>GangsOfLondon</category><category>godfather</category><category>grand theft auto</category><category>GrandTheftAuto</category><category>gta</category><category>media and the family</category><category>MediaAndTheFamily</category><category>mob wars</category><category>MobWars</category><category>mortal kombat</category><category>MortalKombat</category><category>parents</category><category>psp</category><category>report card</category><category>ReportCard</category><category>scarface</category><category>vice city stories</category><category>ViceCityStories</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 29 Nov 2006 13:45:00 EST</pubDate></item><item><title><![CDATA[Jack Thompson in new Mortal Kombat]]></title><link>http://www.joystiq.com/2006/10/25/jack-thompson-in-new-mortal-kombat/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/25/jack-thompson-in-new-mortal-kombat/</guid><comments>http://www.joystiq.com/2006/10/25/jack-thompson-in-new-mortal-kombat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><a href="http://www.gamingtarget.com/article.php?artid=6154"><img vspace="4" hspace="4" border="0" align="right" alt="Jackie-boy" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/mkjackt.jpg" /></a>In the early 90s the <em>Mortal Kombat</em> series set the bar for hidden characters. So when we caught wind of a Jack Thompson sighting in <em>Armageddon</em> we figured Midway was at it again. Alas, it was too good to be true, and the Thompson appearance was simply the result of some clever work in <em>Armageddon's</em> Kreate-A-Fighter mode.<br /><br />The good news is that you can easily recreate the Thompson clone with Gaming Target's detailed guide. But the fun doesn't stop there, there's instructions for molding an eclectic band of misfits that includes <em>Evil Dead's</em> Ash, <em>Friday the 13th's</em> Jason, Hulk Hogan, and Silent Bob. That squad's a good foundation for a solid fighter in and of itself. <em>Toasty!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/25/jack-thompson-in-new-mortal-kombat/">Jack Thompson in new Mortal Kombat</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Oct 2006 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamingtarget.com/article.php?artid=6154>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/25/jack-thompson-in-new-mortal-kombat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/690944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/25/jack-thompson-in-new-mortal-kombat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Armageddon</category><category>Jack Thompson</category><category>JackThompson</category><category>Midway</category><category>Mortal Kombat</category><category>MortalKombat</category><category>PS2</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 25 Oct 2006 18:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat spears Xbox Live in the chest]]></title><link>http://www.joystiq.com/2006/10/21/mortal-kombat-spears-xbox-live-in-the-chest/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/21/mortal-kombat-spears-xbox-live-in-the-chest/</guid><comments>http://www.joystiq.com/2006/10/21/mortal-kombat-spears-xbox-live-in-the-chest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><em><center><a href="http://www.majornelson.com/archive/2006/10/21/Arcade-Ultimate-Mortal-Kombat-3.aspx"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/umk3-scorp-and-reptile.jpg" id="vimage_1" alt="" /></a></center>Ultimate Mortal Kombat 3</em> is now available on Xbox Live. The gore-fest made a <a href="http://www.joystiq.com/2006/10/20/ultimate-mk3-pops-up-and-vanishes-on-xbox-live/">brief appearance</a> last night and promptly vanished with a puff of smoke, only to reappear sometime after midnight. We suspect the decision was made following its accidental release last night, though those among us with tinfoil hats purport that Microsoft is orchestrating the entire mishap to keep our minds off of more <a href="http://www.joystiq.com/2006/10/20/ms-laments-lumines-confusion-new-packs-in-2007/">luminary</a> XBLA headlines.<br /><br />Costing 800 MS points, <em>UMK3</em> is sporting current-week and all-time leaderboards, online two-on-two multiplayer, and four player "winner-stays-on" online tournaments. According to Major Nelson, many people are not seeing the game show up, to which he assures us that he is "escalating." Which likely means that he is telling his superiors, and not riding escalators up and down over and over again to his little heart's content.<br /><br />[Thanks to every one who sent this in.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/21/mortal-kombat-spears-xbox-live-in-the-chest/">Mortal Kombat spears Xbox Live in the chest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Oct 2006 12:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2006/10/21/Arcade-Ultimate-Mortal-Kombat-3.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/21/mortal-kombat-spears-xbox-live-in-the-chest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/688661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/21/mortal-kombat-spears-xbox-live-in-the-chest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mortal kombat</category><category>MortalKombat</category><category>x b l a</category><category>XBLA</category><category>xbox live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Sat, 21 Oct 2006 12:37:00 EST</pubDate></item><item><title><![CDATA[Ultimate MK3 pops up -- and vanishes -- on Xbox Live [update 1]]]></title><link>http://www.joystiq.com/2006/10/20/ultimate-mk3-pops-up-and-vanishes-on-xbox-live/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/20/ultimate-mk3-pops-up-and-vanishes-on-xbox-live/</guid><comments>http://www.joystiq.com/2006/10/20/ultimate-mk3-pops-up-and-vanishes-on-xbox-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><center><a href="http://www.xboxic.com/news/1836"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/xbl-toasty-umk3.jpg" id="vimage_1" alt="" /></a></center>Like <a href="http://en.wikipedia.org/wiki/Dan_Forden">Dan Forden</a> (pictured) before it, <em>Ultimate Mortal Kombat 3 </em>showed up on Xbox Live and promptly disappeared. Since XBLA games are historically released on Wednesdays, we're betting an (now possibly unemployed) Xbox Live employee hit the wrong key.<br /><br />We now know that <em>UMK3</em> will be 43.62 MB in size, cost 800 MS points, and feature 2-4 player multiplayer. A few lucky gamers (not us) managed to purchase and download the full game, and show off their <a href="http://forum.xboxic.com/showpost.php?p=20340&amp;postcount=4">gamertags</a> as proof. Something tells us, regardless of earlier plans, that next Wednesday will be rather fatalistic. Not to be confused with fatality-istic, that's just lame.<br /><br />[Update 1: <em>UMK3</em> is <a href="http://www.joystiq.com/2006/10/21/mortal-kombat-spears-xbox-live-in-the-chest/">now available</a> on Xbox Live.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/20/ultimate-mk3-pops-up-and-vanishes-on-xbox-live/">Ultimate MK3 pops up -- and vanishes -- on Xbox Live [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Oct 2006 22:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxic.com/news/1836>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/20/ultimate-mk3-pops-up-and-vanishes-on-xbox-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/688528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/20/ultimate-mk3-pops-up-and-vanishes-on-xbox-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Mortal Kombat</category><category>MortalKombat</category><category>x b l a</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 20 Oct 2006 22:45:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat on XBLA in November, reveals Midway]]></title><link>http://www.joystiq.com/2006/10/10/mortal-kombat-on-xbla-in-november-reveals-midway/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/10/mortal-kombat-on-xbla-in-november-reveals-midway/</guid><comments>http://www.joystiq.com/2006/10/10/mortal-kombat-on-xbla-in-november-reveals-midway/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.gamespot.com/news/6159523.html"><img vspace="4" hspace="4" border="0" align="right" alt="Ultimate Mortal Kombat 3" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/umk3fighterselect.jpg" /></a>When my dad was coming up, one's identity was forged in this simple distinction: The Beatles or the Stones? In my day it became: <em>Street Fighter</em> or <em>Mortal Kombat</em>? This "classic" debate should enjoy a bit of a revival when Midway's <em>Ultimate Mortal Kombat 3</em> is hoisted onto Xbox Live Arcade alongside <em>Street Fighter II' Hyper Fighting</em> next month. Which franchise do you tend to ally with?<br /><br />Note: Midway has not announced <em>UMK3's</em> price or disclosed online multiplayer details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/10/mortal-kombat-on-xbla-in-november-reveals-midway/">Mortal Kombat on XBLA in November, reveals Midway</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Oct 2006 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6159523.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/10/mortal-kombat-on-xbla-in-november-reveals-midway/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/682510/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/10/mortal-kombat-on-xbla-in-november-reveals-midway/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>download</category><category>Midway</category><category>Mortal Kombat</category><category>MortalKombat</category><category>Street Fighter</category><category>StreetFighter</category><category>Ultimate Mortal Kombat 3</category><category>UltimateMortalKombat3</category><category>UMK3</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 10 Oct 2006 13:25:00 EST</pubDate></item><item><title><![CDATA[Next-Gen Mortal Kombat opens a whole new chapter]]></title><link>http://www.joystiq.com/2006/09/13/next-gen-mortal-kombat-opens-a-whole-new-chapter/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/13/next-gen-mortal-kombat-opens-a-whole-new-chapter/</guid><comments>http://www.joystiq.com/2006/09/13/next-gen-mortal-kombat-opens-a-whole-new-chapter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://ps3.ign.com/articles/732/732421p1.html"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/mortal-kombat-next-gen-untitled-20060912060905936-000.jpg" id="vimage_1" alt="" /></a>If you've been following the <em>Mortal Kombat</em> universe, you know that the latest installment, <em>Mortal Kombat: Armageddon</em>, saw the end of many storylines and characters. It's the final battle between good and evil! That's the end of it, right? No more krazy kombat? Nah. It's just the end of this console generation and in the minds of the <em>MK</em> team, the end of the fighting mechanics we're used to.<br /><br />On the next game, we've been told to expect "a bunch of brand new characters, a whole new fighting system, a new presentation with the new graphics for the new consoles, as well as a new control scheme to take advantage of some of the new technology available." This is coming from Ed Boon, creative director of the <em>MK</em> team. So it's all going to be new! Well, a few of the old character may stick around, but even so, this is great news! This intrepid blogger always enjoys new installments of a series where the slate is wiped clean, so to speak.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/13/next-gen-mortal-kombat-opens-a-whole-new-chapter/">Next-Gen Mortal Kombat opens a whole new chapter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Sep 2006 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/732/732421p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/13/next-gen-mortal-kombat-opens-a-whole-new-chapter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/668122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/13/next-gen-mortal-kombat-opens-a-whole-new-chapter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Mortal Kombat</category><category>MortalKombat</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 13 Sep 2006 10:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat Armageddon interview]]></title><link>http://www.joystiq.com/2006/09/12/mortal-kombat-armageddon-interview/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/12/mortal-kombat-armageddon-interview/</guid><comments>http://www.joystiq.com/2006/09/12/mortal-kombat-armageddon-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><p><a href="http://wii.ign.com/articles/731/731841p1.html"><img id="vimage_1" height="225" alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/mka.jpg" width="225" align="right" vspace="4" border="1" /></a>Ed Boon likes the Wii. This makes us smile since he had made comments before that the Wii isn't a great place for fighting games. He has taken those hurtful comments back stating that it will be a good challenge to fit the game for the system.</p>
<p><em>Mortal</em> <em>Kombat</em> happens to be one of our favorite fighting games (entering the blood code while our parents weren't watching gave us quite the adrenaline rush) and we are thrilled to hear that the king of fighting gore is appearing on the Wii, especially when it brings every single <em>MK</em> character with it in <em>Mortal Kombat: Armageddon</em>.</p>
<p>Anyway, <em>MK</em> god Ed Boon had a lot of nice things to say about the Wii including pearls like:</p>
<p><em>"I hope the Wii is going to carve out its own market and will be very successful. As budgets for game development keeps going up and the prices for each system does the same, the Wii will become a more and more attractive option for both gamers as well as developers."</em></p>
<p>When it came to talking about <em>Mortal Kombat: Armageddon</em>, he let us know that they are currently trying to find a way to fully utilize the Wiimote in this rather sticky transition. After all, we doubt you will find solace from fatalities with the usual combo breaker. </p>
<p>Boon also stated that he would love to see classic <em>Mortal Kombat</em> games be a part of the Virtual Console. Again, we can't help but smile and twist our fingers in anticipation for <em>Armageddon</em> to reach our bloodthirsty fingers.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/12/mortal-kombat-armageddon-interview/">Mortal Kombat Armageddon interview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Sep 2006 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/731/731841p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/12/mortal-kombat-armageddon-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/666289/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/12/mortal-kombat-armageddon-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armageddon</category><category>mk</category><category>MK Wii</category><category>MKA</category><category>MkWii</category><category>mortal kombat</category><category>mortal kombat armageddon</category><category>MortalKombat</category><category>MortalKombatArmageddon</category><category>nintendo wii</category><category>NintendoWii</category><dc:creator><![CDATA[Nikki Inderlied]]></dc:creator><pubDate>Tue, 12 Sep 2006 19:00:00 EST</pubDate></item><item><title><![CDATA[Speculating on the Virtual Console [Update 1]]]></title><link>http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/</guid><comments>http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><strong><a href="http://www.play-nintendo.com/news/06090902.html"><img hspace="4" border="1" vspace="4" align="middle" alt="LOLsecrets." src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/msgirlwhisper2boy.jpg" /></a><br />
</strong><a href="http://www.play-nintendo.com/news/06090902.html">Play-Nintendo</a> has a "reliable list" (yeah, we know how those are) of games that are rumored to be on the Virtual Console. But it looks reasonable, and in fact, some of the titles are already confirmed by various sources. Their list is packed with classic titles, and some of them (oh, <span style="font-style: italic;">Castlevania</span>, how we love you) are expected but still exciting, and others many of us <em>still</em> play on lazy Sunday afternoons (<span style="font-style: italic;">Ocarina of Time</span>, anyone?) If this list turns out to be the real deal, we may have to take some extended breaks from our actual Wii games. A fanboy's life is full of difficult choices.<br />
<br />
Play-Nintendo also reports that their "source" confirmed five brand new games for the Virtual Console, but they couldn't reveal the details. We'll see.<br />
<br />
What are you dying to see? Frankly, we think <span style="font-style: italic;">Super Mario Bros. 3</span> is a necessity, if only because we know there'd be videos <em>everywhere</em> of fanboys reenacting scenes from <em>The Wizard</em>. <br />
<br />
If you could add any three games to this list, what would you choose?<br />
<br />
Full list after the jump.<p><a href="http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/" rel="bookmark">Continue reading <em>Speculating on the Virtual Console [Update 1]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/">Speculating on the Virtual Console [Update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Sep 2006 07:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.play-nintendo.com/news/06090902.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/666645/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania</category><category>Mario</category><category>Mortal Kombat</category><category>MortalKombat</category><category>Ninja-Gaiden</category><category>Nintendo</category><category>Rayman</category><category>Sonic</category><category>Star Fox</category><category>StarFox</category><category>Super Mario</category><category>Super Mario Brothers</category><category>SuperMario</category><category>SuperMarioBrothers</category><category>Virtual Console</category><category>VirtualConsole</category><category>Wii</category><category>Zelda</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 11 Sep 2006 07:01:00 EST</pubDate></item><item><title><![CDATA[Rampage confirmed, first screenshots]]></title><link>http://www.joystiq.com/2006/08/03/rampage-confirmed-first-screenshots/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/03/rampage-confirmed-first-screenshots/</guid><comments>http://www.joystiq.com/2006/08/03/rampage-confirmed-first-screenshots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://wii.ign.com/articles/722/722879p1.html"><strong><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/rampage.jpg" id="vimage_1" alt="Apologies for the ugly watermark. Boo, IGN!" /></strong></a>So, you'll remember an <a href="http://www.joystiq.com/2006/07/26/get-ready-for-a-rampage/">unofficial confirmation</a> that Midway would be bringing <em>Rampage: Total Destruction</em> to the Wii. Now, we have an <em>official</em> confirmation. That's right: coming this winter, you'll be able to unleash your pent-up rage on various architectural structures. Play as <em>monstrous beasts</em> such as George, Lizzie, or Ralph, or...my God...<em>Fifi the Rabid French Poodle</em>. Awesome.<br /> <br /> Midway is also bringing the <a href="http://www.joystiq.com/2006/08/02/on-wii-fatality-mortal-kombat-confirmed/">recently announced</a> <em>Mortal Kombat: Armageddon</em> to the Wii, and has also confirmed an additional four titles in development for release sometime next year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/03/rampage-confirmed-first-screenshots/">Rampage confirmed, first screenshots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Aug 2006 06:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/722/722879p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/03/rampage-confirmed-first-screenshots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/650027/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/03/rampage-confirmed-first-screenshots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Fifi</category><category>Midway</category><category>Mortal Kombat</category><category>Rabid Poodle</category><category>Rampage</category><category>Total Destruction</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Thu, 03 Aug 2006 06:12:00 EST</pubDate></item><item><title><![CDATA[You got Sega Saturn in my 360!]]></title><link>http://www.joystiq.com/2006/07/19/you-got-sega-saturn-in-my-360/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/19/you-got-sega-saturn-in-my-360/</guid><comments>http://www.joystiq.com/2006/07/19/you-got-sega-saturn-in-my-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/hacks-mods/" rel="tag">Hacks / mods</a></p><embed src="http://www.youtube.com/v/CiP0WLx7V7Q" width="425" height="350" type="application/x-shockwave-flash"></embed><br />Twistedsypmphony, head moderator guy over at <a href="http://www.xbox-scene.com/">Xbox-Scene</a>, tipped us off to his Frankensteinian project, the <a href="http://www.xbox-scene.com/xbox1data/sep/EEVFklVVpZSmZEjAjY.php">Sat-2-360 Controller Adapter</a>. The adapter allows players to use a Sega Saturn control on the 360. Considered by many to have the best d-pad and button layout ever, the Saturn controller is perfect for <em>Street Fighter II</em> or the upcoming <em>Mortal Kombat</em>. The adapter is still a prototype -- and <a href="http://pictures.xbox-scene.com/xbox360/saturn-controller/proto2a.jpg">ugly</a> as sin -- but the functionality is promising. The unit is (technically) wireless, though I'd pay for the same thing with a USB adapter.<br /><br />If you'd like to learn more about it -- or make one yourself -- check out the <a href="http://forums.xbox-scene.com/index.php?showtopic=509748&amp;st=165&amp;p=3546461&amp;#entry3546461">forums</a> at Xbox-Scene. For some X-tra credit, who wants to build me one? Anybody?<br /><br />Now, if SEGA would get cracking on the Live Arcade version of <em>Virtua Fighter 2</em>...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/19/you-got-sega-saturn-in-my-360/">You got Sega Saturn in my 360!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Jul 2006 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox-scene.com/xbox1data/sep/EEVFklVVpZSmZEjAjY.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/19/you-got-sega-saturn-in-my-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/644593/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/19/you-got-sega-saturn-in-my-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mortal kombat</category><category>MortalKombat</category><category>sat 2 360</category><category>sat-2-360</category><category>Sat2360</category><category>sega saturn</category><category>SegaSaturn</category><category>street fighter ii</category><category>StreetFighterIi</category><category>virtua fighter 2</category><category>VirtuaFighter2</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 19 Jul 2006 09:30:00 EST</pubDate></item><item><title><![CDATA[Midway goes all the way to lend a shoulder to Sony [Update]]]></title><link>http://www.joystiq.com/2006/07/11/midway-goes-all-the-way-to-lend-a-shoulder-to-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/11/midway-goes-all-the-way-to-lend-a-shoulder-to-sony/</guid><comments>http://www.joystiq.com/2006/07/11/midway-goes-all-the-way-to-lend-a-shoulder-to-sony/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://ps3.ign.com/articles/718/718053p1.html"><img vspace="4" hspace="12" border="0" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/midwayb.gif" /></a>Over at <a href="http://ps3.ign.com/articles/718/718053p1.html">IGN</a>, an interview was covered between GamesIndustry.biz and Midway CEO David Zucker. Zucker stood behind Sony's ever popular pricing decision with many points given similar to the <a href="http://www.joystiq.com/2006/07/10/the-playstation-3-a-bargain-explained/">breakdown of a bargain</a> posted the other day. He mentioned the very inclusion of a Blu-Ray player and all features that come with that makes it worth the price. If the market for Blu-Ray takes off and it becomes the norm, it helps not only the PS3 all the more, but the Blu-Ray world as well.<br /><br />While PS3 does gather a lot of bad press, this is yet another very large, recognizable company name that does indeed lend support to Sony. Just a basic checklist of companies (well, person/persons in a company, but for generalization) that support Sony so far include, but aren't limited to: Square-Enix, Konami, EA, Midway and Activision. It may not seem like much, but it's better than being surrounded by flame.<br /><br /><em>[Update: Fixed a typo.]</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/11/midway-goes-all-the-way-to-lend-a-shoulder-to-sony/">Midway goes all the way to lend a shoulder to Sony [Update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Jul 2006 23:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/718/718053p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/11/midway-goes-all-the-way-to-lend-a-shoulder-to-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/641912/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/11/midway-goes-all-the-way-to-lend-a-shoulder-to-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>David Zucker</category><category>DavidZucker</category><category>Midway games</category><category>MidwayGames</category><category>Mortal Kombat</category><category>MortalKombat</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 11 Jul 2006 23:45:00 EST</pubDate></item><item><title><![CDATA[Mortal Kompat: Petition]]></title><link>http://www.joystiq.com/2006/07/02/mortal-kompat-petition/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/02/mortal-kompat-petition/</guid><comments>http://www.joystiq.com/2006/07/02/mortal-kompat-petition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.mortalkombatonline.com/content/News/xboxpetition.cds?site=trmk"><img width="225" vspace="4" hspace="4" height="173" border="0" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/07/mortalkombat.jpg" /></a>Several <em>Mortal Kombat </em>fansites have banded together and started a <a href="http://www.mortalkombatonline.com/content/News/xboxpetition.cds?site=trmk">petition</a> to get <em>Mortal Kombat: Deception</em> and <em>Mortal Kombat: Armageddon</em> added (or in <em>MK:D</em>'s case, re-added) to the ever-growing library of backwards compatible games.&nbsp; I'm pretty cynical about online petitions, but Microsoft <a href="http://www.joystiq.com/2006/06/19/psychonauts-will-be-playable-on-xbox-360/">actually responds</a> to earnest pleading when it comes to their back compat efforts. By all means sign it if you want to see some fatalities down the road.<br /><br />[Thanks <a href="http://www.gearsrealm.com">Patrick</a>]<br /><br /><font size="2" face="Arial"><em></em></font><em><em><br /></em></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/02/mortal-kompat-petition/">Mortal Kompat: Petition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Jul 2006 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalkombatonline.com/content/News/xboxpetition.cds?site=trmk>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/02/mortal-kompat-petition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/638965/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/02/mortal-kompat-petition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back compat</category><category>BackCompat</category><category>backwards compatibility</category><category>BackwardsCompatibility</category><category>mortal kombat</category><category>MortalKombat</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Sun, 02 Jul 2006 02:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat song, a lesson in discretion]]></title><link>http://www.joystiq.com/2006/01/19/mortal-kombat-song-a-lesson-in-discretion/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/19/mortal-kombat-song-a-lesson-in-discretion/</guid><comments>http://www.joystiq.com/2006/01/19/mortal-kombat-song-a-lesson-in-discretion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><a href="http://video.google.com/videoplay?docid=-6149754563453670209"><img width="225" vspace="4" hspace="4"height="167" border="1" align="right" alt="" src="http://www.joystiq.com/media/2006/01/mortal_kombat.jpg" /></a>Here'sanother video in the proud tradition of young men, <a href="http://en.wikipedia.org/wiki/Chin2">often shirtless</a>,lip-syncing <a href="http://en.wikipedia.org/wiki/Numa_Numa">funny songs</a> in their bedroom, to be captured by acrappy webcam, then uploaded to the Internet for the entire world to watch, speechless. I can't believe there's morethan one of these! <br /><br />Nevertheless, this one has a video game twist. Instead of singing some random song,they're singing along to the unmistakable beats of <span style="font-style: italic;">Mortal Kombat</span>. While wecan't begrudge their enthusiasm, we want to remind any potential webcam superstars that the Internet <spanstyle="font-style: italic;">will be around</span> for a long time. Search capabilities <span style="font-style:italic;">will only</span> improve. <br /><br />If you want your fellow Marines, during the bloody spacewars of 2037battling the Zebesian Space Pirates, to do a quick Google[TM] search during a late night game of cards and come upwith a video of their sergeant dancing around, wrestling, mouthing the lyrics to <span style="font-style:italic;">Mortal Kombat</span> during a stirring performance -- complete with costume changes -- of <spanstyle="font-style: italic;">Le Kombat Mortal</span>, then be my guest. I encourage everyone else to exercisediscretion. In the meantime: "Fight!"<br /><br />This has been a Joystiq public service announcement.<br/><br /><em>(Note: For the curious: the guy in the background of the picture, with his shorts down, appears to beurinating into his closet, while the guy in the foreground is doing his best Sonya. And for the REALLY curious...there's <a href="http://www.smosh.com/videos.php">more</a>.)</em><br /> <br />[Thanks, Rob]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/19/mortal-kombat-song-a-lesson-in-discretion/">Mortal Kombat song, a lesson in discretion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jan 2006 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://video.google.com/videoplay?docid=-6149754563453670209>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/19/mortal-kombat-song-a-lesson-in-discretion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/582962/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/19/mortal-kombat-song-a-lesson-in-discretion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Mortal Kombat</category><category>MortalKombat</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 19 Jan 2006 12:45:00 EST</pubDate></item><item><title><![CDATA[Blind Gamer preps for Kombat in Japan]]></title><link>http://www.joystiq.com/2006/01/09/blind-gamer-preps-for-kombat-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/09/blind-gamer-preps-for-kombat-in-japan/</guid><comments>http://www.joystiq.com/2006/01/09/blind-gamer-preps-for-kombat-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><a href="http://www.journalstar.com/articles/2006/01/09/local/doc43c1d4abb1afc086867574.txt"><img width="225" vspace="4"hspace="4" height="258" border="1" align="right" alt="" src="http://www.joystiq.com/media/2006/01/blind_gamer.jpg"/></a>Brice Mellen is one of the best players at the <a href="http://www.dogtagsgc.com/brice_mellen.asp">DogTags</a>gaming center in Lincoln, Nebraska. And he's blind. We've written about the 18-year old gamer and his peculiar talent<a href="http://www.joystiq.com/2005/08/23/blind-man-to-play-mortal-kombat-on-tv/">before</a> and now it looks like hisfame is spreading around the globe. By using sound to gauge his performance in the game, Brice has been able to defeathis challengers, as he did on Sunday in a best out of three competition. He has been invited to travel to Japan laterthis month to compete with some of Japan's best <span style="font-style: italic;">Mortal Kombat</span> players for aspecial on Nippon TV. <br /><br />There has to be some kind of psych-out factor at play too. Sort of like getting beatat <span style="font-style: italic;">Soul Calibur</span> by a little kid... not that I have... 'cause I wouldn't... butsome other people have...<br /><br />[Thanks, Todd]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/09/blind-gamer-preps-for-kombat-in-japan/">Blind Gamer preps for Kombat in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jan 2006 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.journalstar.com/articles/2006/01/09/local/doc43c1d4abb1afc086867574.txt>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/09/blind-gamer-preps-for-kombat-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/579371/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/09/blind-gamer-preps-for-kombat-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mortal kombat</category><category>MortalKombat</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Mon, 09 Jan 2006 12:45:00 EST</pubDate></item><item><title><![CDATA[Mortal Kombat ad deemed irresponsible in the UK]]></title><link>http://www.joystiq.com/2005/12/22/mortal-kombat-ad-deemed-irresponsible-in-the-uk/</link><guid isPermaLink="true">http://www.joystiq.com/2005/12/22/mortal-kombat-ad-deemed-irresponsible-in-the-uk/</guid><comments>http://www.joystiq.com/2005/12/22/mortal-kombat-ad-deemed-irresponsible-in-the-uk/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2005/12/kombat.jpg" alt=""/>
<basefont></basefont>
A viral advert for <ahref="http://www.joystiq.com/2004/12/17/yet-another-mortal-kombat-game/"><em>Mortal Kombat: Shaolin Monks</em></a> hasbeen banned by the UK's Advertising Standards Authority after the watchdog found it "irresponsible" since it"caused serious distress". The ad appeared on two websites, and despite the owners having no complaints, theywere made to pull the ad.
<div>&nbsp;</div>
<div>The "shocking" content of the advert involved a fight at aboard meeting, with one man having his heart ripped out and another being decapitated--both sights that modern gamersare increasingly familiar with, and <ahref="http://www.joystiq.com/2005/12/08/study-reports-violent-gaming-is-desensitizing/">unlikely to find</a>particularly offensive. With this advertisement being pulled, will the ASA start monitoring other Flash creations onthe web? It would keep them very busy if they did, as there are far more shocking animations out there.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/12/22/mortal-kombat-ad-deemed-irresponsible-in-the-uk/">Mortal Kombat ad deemed irresponsible in the UK</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Dec 2005 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bbc.co.uk/2/hi/uk_news/4547680.stm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/22/mortal-kombat-ad-deemed-irresponsible-in-the-uk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/573516/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/22/mortal-kombat-ad-deemed-irresponsible-in-the-uk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advertising</category><category>europe</category><category>mortal kombat</category><category>MortalKombat</category><category>uk</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Thu, 22 Dec 2005 15:30:00 EST</pubDate></item></channel></rss>
