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Japan's new Virtual Console is a retro rarity


Wii in Japan is getting a new Virtual Console in October, and it's a rare one. The NEC SuperGrafx, a beefed-up PC-Engine (TurboGrafx-16 here in the States), saw a whopping five games released for it before NEC cut its losses.

You can still get your hands on one via eBay or by scouring Tokyo's second-hand game market (we found this one, new-in-box, for about $250 at the Akihabara Super Potato). Thankfully, Wii owners won't have to embark on a treasure hunt for a SuperGrafx or its games, the first of which to appear on VC is the console's launch title, a superb port of Capcom's Daimakaimura (Ghouls n' Ghosts).

Nintendo hasn't announced when (or if) this rare treat will reach US Wiis, but, given the fact that we're already seeing NEC console imports on the Shop Channel, it should only be a matter of time.

TurboGrafx-16 comes to iPhone (unofficially)

Attention "jailbroken" iPhone owners: Touch Arcade reports that it's now perfectly okay to Bonk your wunderphone without having to worry about its purty glass screen cracking. Emulator author ZodTTD (shall we kneel before him?) has ported the nifty TurboGrafx-16 emu, Temper, to iPhone as – wait for it – temper4iphone.

Temper was originally developed for the South Korean GamePark 2X handheld and ran ROM- and CD-Based titles designed for NEC's 16-bit system, which was a smash in Japan (as the PC-Engine) but enjoyed modest success in the West under its Turbo-fied moniker. As you can see from the embedded video, the emu is already plenty impressive. Unlike its GP2X counterpart, there's no support (yet) for CD-based game images, but compatibility with TG-16 ROMs (if you don't own the game, don't download em, 'kay?) is said to be high. Like previous emulators ported to iPhone, the retro console's controls are recreated on the touch screen.

Apple is expected to launch its "2.0" refresh of the iPhone along with the iPhone App Store in just a couple of weeks, and we'd be jazzed to see a proper Virtual Console-esque suite of "sanctioned" emulators offered for download via the service.

[Via TUAW]

TurboGrafx-CD games coming to Virtual Consoles worldwide

The news leaked out of Japan late last week, and now Hudson has officially announced its worldwide plans for TurboGrafx-CD games on the Wii's Virtual Console. In a press release today, Hudson announced the games will be available starting in October in Japan and "soon thereafter" in Europe, North America and Australia for 800 Wii Shop points.

The release promises over five TG-CD games in 2007 and over ten in 2008, but doesn't go into any details on which specific games will be available. Even so, we're relatively sure that Japanese shooter Cho Aniki won't be among those classics coming across the pond. It's a shame really -- if there's one thing guaranteed to shake up the American shmup market, it's a game full of homoerotic shots of shirtless, musclebound men.

Previously: TurboGrafx-CD games coming to Japanese Wii VC

Profile: foreign systems that America missed

MSX & PC-FX1UP profiles four systems that never made it to the US:
  • MSX (1983) - Metal Gear and Dragon Quest debuted on this platform, which had a enough support to compete with Nintendo's Famicom in Japan.
  • X68000 (Sharp, 1987) - its power came with a price: $4,000; it did feature some impressive ports of Castlevania, Ghosts 'n Goblins, and Strider.
  • PC-FX (NEC, 1994) - TurboGrafx-16's successor; easily trumped by PlayStation, degrading into "a breeding ground for crappy anime and porn games."
  • WonderSwan (Bandai, 1999) - Bandai had an exclusive license to port the original Final Fantasy titles ... until the games eventually landed on GBA.
Good news is Americans didn't miss much.

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