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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Uncharted brunette has more fun as blonde]]></title><link>http://www.joystiq.com/2007/09/05/uncharted-brunette-has-more-fun-as-blonde/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/05/uncharted-brunette-has-more-fun-as-blonde/</guid><comments>http://www.joystiq.com/2007/09/05/uncharted-brunette-has-more-fun-as-blonde/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gamesradar.com/us/ps3/game/news/article.jsp?sectionId=1006&amp;articleId=20070831123727468096&amp;releaseId=2006051916508490090"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/uncharted_blonde.jpg" /></a><br /></div>
Elena Fisher, from <a href="http://www.joystiq.com/tag/uncharted/"><em>Uncharted: Drake's Fortune</em></a>, may look like your average Sara plain and tall, but she's got a wild side too. How do we know? Well, it seems as if she's up and gone on a shopping spree at the local hair salon and neighboring plastic surgeon! Just a little bit of bleaching and a little bit of chin work, and voila! The makeover is complete, and just in time too. Her friends at Naughty Dog say that they "just preferred her blonde". Hopefully she can handle all the <a href="http://en.wikipedia.org/wiki/Blonde_jokes">blonde jokes</a> that come with the territory.<br /><br />[via <a href="http://www.joystiq.com/2007/09/04/uncharted-sidekick-gets-a-dye-job/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/05/uncharted-brunette-has-more-fun-as-blonde/">Uncharted brunette has more fun as blonde</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Sep 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesradar.com/us/ps3/game/news/article.jsp?sectionId=1006&amp;articleId=20070831123727468096&amp;releaseId=2006051916508490090>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/uncharted-brunette-has-more-fun-as-blonde/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/981111/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/uncharted-brunette-has-more-fun-as-blonde/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughtydog</category><category>uncharted</category><dc:creator><![CDATA[Jedwin Celestino]]></dc:creator><pubDate>Wed, 05 Sep 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Naughty Dog director lured to Ready At Dawn by new IP]]></title><link>http://www.joystiq.com/2007/08/03/naughty-dog-director-lured-to-ready-at-dawn-by-new-ip/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/03/naughty-dog-director-lured-to-ready-at-dawn-by-new-ip/</guid><comments>http://www.joystiq.com/2007/08/03/naughty-dog-director-lured-to-ready-at-dawn-by-new-ip/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=14962"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/daxter-wave.jpg" alt="dax" /></a>Former Naughty Dog creative director Daniel Arey has joined the gang at Ready At Dawn to assume a similar role for an unannounced original IP. "When I first got the chance to hear about this new property, I immediately knew I had to be a part of it and get a chance to join forces with the ... talent over at Ready At Dawn," said Arey of the job change.<br /><br />Already compromised of a few former Naughty Dogs, Ready At Dawn should prove an easy transition for Arey, whose 10 years of work at his former studio yielded a pair of successful franchises in <em>Crash Bandicoot</em> and <em>Jak &amp; Daxter</em>. While Ready At Dawn has quickly established itself as a leading developer for PSP (<em>Daxter</em>, <a target="_blank" href="http://www.joystiq.com/tag/ChainsOfOlympus"><em>God of War: Chains of Olympus</em></a>), the California-based studio has not revealed which platform it's targeted for this new project.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/03/naughty-dog-director-lured-to-ready-at-dawn-by-new-ip/">Naughty Dog director lured to Ready At Dawn by new IP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Aug 2007 16:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=14962>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/03/naughty-dog-director-lured-to-ready-at-dawn-by-new-ip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/957366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/03/naughty-dog-director-lured-to-ready-at-dawn-by-new-ip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DanielArey</category><category>NaughtyDog</category><category>ReadyAtDawn</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 03 Aug 2007 16:22:00 EST</pubDate></item><item><title><![CDATA[Ready at Dawn finishing God of War, moving on to new IP]]></title><link>http://www.joystiq.com/2007/08/03/ready-at-dawn-finishing-god-of-war-moving-on-to-new-ip/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/03/ready-at-dawn-finishing-god-of-war-moving-on-to-new-ip/</guid><comments>http://www.joystiq.com/2007/08/03/ready-at-dawn-finishing-god-of-war-moving-on-to-new-ip/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://kotaku.com/gaming/ready-at-dawn-hires-naughty-dogy.s-arey/studio-working-on-original-title-285654.php"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/tmpphpnlj9os.jpg" alt="" /></a><br /></div>
Ready at Dawn instantly hit it big when it released <em>Daxter</em> on PSP. Now, it appears they're putting the finishing touches on their upcoming PSP game, <em>God of War: Chains of Olympus</em>. After <em>God of War</em> is completed, what will Ready at Dawn work on next?<br /><br />It appears they plan on working on <a href="http://kotaku.com/gaming/ready-at-dawn-hires-naughty-dogy.s-arey/studio-working-on-original-title-285654.php">a new IP</a>. Whether or not it will arrive on PSP is unclear. However, considering their technical know-how with the platform, we hope that they'll continue developing for Sony's handheld.<br /><br />Dan Arey, former Creative Director of Naughty Dog, has joined Ready at Dawn to work on the new project. Under Arey, Naughty Dog has worked on games such as <em>Crash Bandicoot</em>, <em>Jak &amp; Daxter</em>, and the upcoming <em>Uncharted</em>. "It was actually a very easy decision to make," said Dan Arey, "because when I first got the chance to hear about this new property, I immediately knew I had to be a part of it and get a chance to join forces with the incredible talent over at Ready At Dawn Studios. These guys have taken the time to mature their team, their technology and this new concept. Believe me, this is going to be something special." We can't wait to find out more.<br /><br />[<strong>Update:</strong> In an <a href="http://www.gamesindustry.biz/content_page.php?aid=27281">interview with GI.biz</a>, Arey talks about Ready at Dawn's multiplatform capabilities. Is he hinting that Ready at Dawn is ready to move on? "With a data driven engine that's platform agnostic, these guys are now in the amazing position to work on any platform they choose ... The great thing about the RAD development pipeline is that it has been cross-platform - PSP / Windows - from the beginning, which means the technology can migrate to any platform."]<br /><br />[Thanks, Joe!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/03/ready-at-dawn-finishing-god-of-war-moving-on-to-new-ip/">Ready at Dawn finishing God of War, moving on to new IP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Aug 2007 14:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/gaming/ready-at-dawn-hires-naughty-dogy.s-arey/studio-working-on-original-title-285654.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/03/ready-at-dawn-finishing-god-of-war-moving-on-to-new-ip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/957444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/03/ready-at-dawn-finishing-god-of-war-moving-on-to-new-ip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>danarey</category><category>naughtydog</category><category>readyatdawn</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 03 Aug 2007 14:50:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Uncharted]]></title><link>http://www.joystiq.com/2007/07/16/hands-on-uncharted/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/16/hands-on-uncharted/</guid><comments>http://www.joystiq.com/2007/07/16/hands-on-uncharted/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/udf425.jpg" alt="" /><br /></div>
What happens when you mix one part <em>Gears of War</em>, one part <em>Tomb Raider</em>, and one part <em>Prince of Persia</em>? You get one potentially awesome game. We really want to like Naughty Dog's upcoming PS3 exclusive, <em>Uncharted</em>, but technical issues seriously hindered our enjoyment of the title.<br /><br />If there's one thing everyone has been talking about with <em>Uncharted</em>, it's the complex animation system. Thousands of animations are blended together in real-time to create a visually complex world that feels alive. Drake responds to his surroundings: you'll see him look at points of interest, struggling to keep his footing, and more. In one heated gunfight, we had him take cover fire and could see the worried look on his face as he breathed heavily The animation system helps make Drake not only a more believable character, but one we can relate to.<br /><br />Drake is supposed to be a normal guy in an extraordinary situation, and the platforming sequences deliver upon the feeling of overcoming overwhelming obstacles. Drake will have to climb along rocky ledges, or jump from a shaky pillar to the next. Seeing what Drake can interact with the environment is intuitive due to Drake's focus on where he must go next. By observing what Drake wants to do, players will be able to navigate tricky areas with relative ease. Swinging from a rope and jumping to a ledge feels intuitive and empowering. We love the feeling we get when exploring the environment.<br /><br /><p><a href="http://www.joystiq.com/2007/07/16/hands-on-uncharted/" rel="bookmark">Continue reading <em>Hands-on: Uncharted</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/16/hands-on-uncharted/">Hands-on: Uncharted</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jul 2007 13:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/16/hands-on-uncharted/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/941722/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/hands-on-uncharted/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>drake's fortune</category><category>Drake'sFortune</category><category>e307</category><category>naughtydog</category><category>uncharted</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 16 Jul 2007 13:56:00 EST</pubDate></item><item><title><![CDATA[Does Uncharted play as good as it looks?]]></title><link>http://www.joystiq.com/2007/06/30/does-uncharted-play-as-good-as-it-looks/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/30/does-uncharted-play-as-good-as-it-looks/</guid><comments>http://www.joystiq.com/2007/06/30/does-uncharted-play-as-good-as-it-looks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a></p><center><a href="http://ps3.ign.com/articles/800/800586p1.html"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/jungle-balance-fall.jpg" alt="" /></a></center>You probably read about and watched the <a href="http://www.joystiq.com/2007/06/30/this-uncharted-video-takes-our-breath-away/">incredible video for <em>Uncharted: Drake's Fortune</em></a> earlier today, but we're going to take a more critical look at the actual gameplay from a demo released to some individuals, <a href="http://ps3.ign.com/articles/800/800586p1.html">like IGN</a>. This side of the story isn't all roses and chocolate boxes, we're afraid. While the game looks gorgeous and fluid, there seems to be an issue with some mechanics. Luckily, combat is saucy and fun, the AI is boasted as being smart and difficult, so those aren't a concern.<br /><br />What was IGN complaining about? Some pretty important stuff, if you ask us. While the demo they played was an early, but polished graphically, build, there are a few concerns worth noting. First, they mentioned a strange sort of linearity in a jungle. Sure, it's probably made that way on purpose for demo reasons, but we hope there isn't a linear "jungle path" you have to stay on, or invisible walls will nudge you along. Grabbing onto things was hit or miss, and Drake had difficulty judging which action to take when two objects of different sizes were close to one another. Also, timing your jumps isn't a problem, but the game often did the wrong thing and allowed Drake to plummet to his doom.<br /><br />It sounds like pain, we know, we wanted this game to be perfect, too. But that's why it's an early build and these kinks can be ironed out with ease. Hopefully we'll be back in another month with more hands-on impressions about how the game has turned itself around and everything works beautifully.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/30/does-uncharted-play-as-good-as-it-looks/">Does Uncharted play as good as it looks?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 30 Jun 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/800/800586p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/30/does-uncharted-play-as-good-as-it-looks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/929930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/30/does-uncharted-play-as-good-as-it-looks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty dog</category><category>NaughtyDog</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>sony</category><category>uncharted</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sat, 30 Jun 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Naughty Dog wants Uncharted ready for the holidays]]></title><link>http://www.joystiq.com/2007/06/04/naughty-dog-wants-uncharted-ready-for-the-holidays/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/04/naughty-dog-wants-uncharted-ready-for-the-holidays/</guid><comments>http://www.joystiq.com/2007/06/04/naughty-dog-wants-uncharted-ready-for-the-holidays/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://games.kikizo.com/features/naughtydog_udf_may07_p1.asp"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/take-cover.jpg"  alt="" /></a>While the actual interview <a href="http://games.kikizo.com/features/naughtydog_udf_may07_p1.asp">over at Kikizo</a> is a lot longer than what we'll be talking about (so you can check out any details you're curious about yourself), they've gathered enough surprising info about Naughty Dog's high-profile title <em>Uncharted: Drake's Fortune</em> to merit a nod. We'll cut the chatter and summarize the important points for you.<br /><br />
<ul>
    <li>Realistic nuances in human facial features are a large concern for Naughty Dog -- they want every muscle in their character's faces to reflect their emotions.</li>
    <li>Nathan Drake, the main character, was drawn from many different personalities to grow into a unique character. He's a bit Indiana Jones, a bit "random hiker in Thailand" among other things.</li>
    <li>No damned crate puzzles here! Thank goodness.</li>
    <li>The island is the only mentioned location for the game (we expect one or two others, but it's doubtful), but with the PS3's streamless-level system, the entire island is accessible at once. So, while there may be a multitude of places, it all loads as one. Which is awesome.</li>
    <li>Some special online components are planned, but nothing specific.</li>
    <li>Only Nathan is playable, but expect some <em>Resident Evil 4</em> style buddy system ... or protection system, whichever you prefer.</li>
    <li>There will be content for <em>Home</em> and some special trophies to acquire!</li>
    <li>Sixaxis controller mechanics so far include: balance beam mechanics, grenade throwing, steering, and crazy dancing (we made that one up).</li>
    <li>Naughty Dog is working very hard to make this game ready for shelves this holiday season.</li>
</ul>
<br />We were very surprised to hear the game would hit retailers this holiday season. The game is shaping up to be incredible, so we hope they don't do anything foolish like rush production just to get those holiday sales. What do you guys think? Since <em>Metal Gear Solid 4</em> and <em>Final Fantasy XIII</em> have been pushed into next year, will this game be <em>the game</em> to buy this holiday?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/04/naughty-dog-wants-uncharted-ready-for-the-holidays/">Naughty Dog wants Uncharted ready for the holidays</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Jun 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.kikizo.com/features/naughtydog_udf_may07_p1.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/04/naughty-dog-wants-uncharted-ready-for-the-holidays/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/910191/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/04/naughty-dog-wants-uncharted-ready-for-the-holidays/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Naughty Dog</category><category>NaughtyDog</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>Uncharted</category><category>Uncharted: Drake's Fortune</category><category>Uncharted:Drake'sFortune</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 04 Jun 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[SGD '07: This Uncharted gallery defines next-gen]]></title><link>http://www.joystiq.com/2007/05/17/sgd-07-this-uncharted-gallery-defines-next-gen/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/17/sgd-07-this-uncharted-gallery-defines-next-gen/</guid><comments>http://www.joystiq.com/2007/05/17/sgd-07-this-uncharted-gallery-defines-next-gen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><center><img vspace="4" hspace="12" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/punch-punch.jpg" /></center>While we're not accustomed to saying this, the gallery we've gathered up for <em>Uncharted: Drake's Fortune</em> is pretty much videogame porn. Not that it's lewd or sexual, but because when you look at it, your little synapses that regulate your excitement for a game go off like crazy, sending you into a schoolgirl-like shrill-fest. Thus, this gallery. The game looks brilliant and exactly what we'd expect from Naughty Dog. The game might turn into a better showcase for the PS3 than many other anticipated titles. We can't be sure yet, though. So ... we'll keep you posted. Until then, check out a video after the cut.<br /><br /><p><a href="http://www.joystiq.com/2007/05/17/sgd-07-this-uncharted-gallery-defines-next-gen/" rel="bookmark">Continue reading <em>SGD '07: This Uncharted gallery defines next-gen</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/17/sgd-07-this-uncharted-gallery-defines-next-gen/">SGD '07: This Uncharted gallery defines next-gen</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2007 03:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/17/sgd-07-this-uncharted-gallery-defines-next-gen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/898079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/17/sgd-07-this-uncharted-gallery-defines-next-gen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Drake's Fortune</category><category>Drake'sFortune</category><category>Gamer's Day</category><category>Gamer'sDay</category><category>Naughty Dog</category><category>NaughtyDog</category><category>SGS '07</category><category>Sgs'07</category><category>Sony Gamer's Day</category><category>SonyGamer'sDay</category><category>Uncharted</category><category>Uncharted: Drake's Fortune</category><category>Uncharted:Drake'sFortune</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 17 May 2007 03:01:00 EST</pubDate></item><item><title><![CDATA['Crash' of the Titans headed to Nintendo systems]]></title><link>http://www.joystiq.com/2007/04/18/crash-of-the-titans-headed-to-nintendo-systems/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/18/crash-of-the-titans-headed-to-nintendo-systems/</guid><comments>http://www.joystiq.com/2007/04/18/crash-of-the-titans-headed-to-nintendo-systems/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.revogamers.net/fullNews.php?newsId=1055"><img vspace="4" hspace="4" border="" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/ak2007-04-18_13-17-56win.jpg" /></a>Is it wrong to have loved <em>Crash Bandicoot</em> back in the day? If it is, we'll just have to settle for being wrong ... but we will say that this news seems to have come out of nowhere. We're not going to ask any awkward questions about Sony (that would be the big elephant in the room here), but instead, we'll just quietly raise an eyebrow and hope that this game brings a fun and frenetic experience to Nintendo systems. <br /><br />There's also a hint of DS-Wii functionality here, and even if Crash himself doesn't excite you, perhaps that will. According to a Spanish gaming magazine, <em>Crash of the Titans</em> will hit shelves in October, though we're guessing that's a European date.<br /><br />As usual, you can see the scan after the break.<p><a href="http://www.joystiq.com/2007/04/18/crash-of-the-titans-headed-to-nintendo-systems/" rel="bookmark">Continue reading <em>'Crash' of the Titans headed to Nintendo systems</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/18/crash-of-the-titans-headed-to-nintendo-systems/">'Crash' of the Titans headed to Nintendo systems</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Apr 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.revogamers.net/fullNews.php?newsId=1055>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/18/crash-of-the-titans-headed-to-nintendo-systems/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/877274/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/18/crash-of-the-titans-headed-to-nintendo-systems/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>connectivity</category><category>Crash Bandicoot</category><category>CrashBandicoot</category><category>DS</category><category>GBA</category><category>Naughty Dog</category><category>NaughtyDog</category><category>Nintendo</category><category>platform</category><category>Sony</category><category>Wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 18 Apr 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Jak coming to PSP?]]></title><link>http://www.joystiq.com/2007/03/27/rumor-jak-coming-to-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/27/rumor-jak-coming-to-psp/</guid><comments>http://www.joystiq.com/2007/03/27/rumor-jak-coming-to-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><em><a href="http://en.wikipedia.org/wiki/Jak_and_Daxter#Jak_PSP"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/tmpphpmicglx.jpg" /></a><a href="http://www.joystiq.com/category/daxter/">Daxter</a> </em>was a tremendous success on PSP, even without the presence of his broody, angsty teen co-star, Jak. Well, a rumor is circulating around the web, speaking about the possibility of a PSP <em>Jak</em> game. The (warning) oft-unreliable <a href="http://en.wikipedia.org/wiki/Jak_and_Daxter#Jak_PSP">Wikipedia</a> appears to have a record of the rumor: it began when the resume of voice actor Robin Atkins Downes revealed two unannounced titles: <em>Jak </em>PSP and <em>Big</em>. Since then, <em>Big </em>has turned into Naughty Dog's upcoming PS3 title, <a href="http://www.joystiq.com/2007/03/25/more-screens-from-drakes-fortune/"><em>Uncharted: Drake's Fortune</em></a>. Could <em>Jak </em>PSP be far behind?<br /><br />The only other evidence supporting this rumor comes from a previous job opening at Naughty Dog, requesting PSP-specific developers. With <a href="http://www.joystiq.com/tag/readyatdawn">Ready at Dawn</a> working on <a href="http://www.joystiq.com/category/god-of-war/"><em>God of War</em></a>, it could be possible that Naughty Dog is working on a PSP <em>Jak </em>game internally. However, with no concrete evidence available right now, this rumor remains exactly that. But, a new <em>Jak</em> game would certainly be a good part of a <a href="http://www.joystiq.com/2007/03/26/sony-admits-focus-on-ps3-finally-going-back-to-psp/">revived effort</a> to make the platform successful.<br /><br />[Via <a href="http://boards.1up.com/zd/board/message?board.id=sonypsp&amp;message.id=65953">1UP</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/27/rumor-jak-coming-to-psp/">Rumor: Jak coming to PSP?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Mar 2007 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://en.wikipedia.org/wiki/Jak_and_Daxter#Jak_PSP>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/rumor-jak-coming-to-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/861461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/rumor-jak-coming-to-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daxter</category><category>jak</category><category>naughty dog</category><category>NaughtyDog</category><category>robin atkins downes</category><category>RobinAtkinsDownes</category><category>rumor</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 27 Mar 2007 14:15:00 EST</pubDate></item><item><title><![CDATA[Some details about Naughty Dog and Drake's Fortune]]></title><link>http://www.joystiq.com/2007/03/19/some-details-about-naughty-dog-and-drakes-fortune/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/19/some-details-about-naughty-dog-and-drakes-fortune/</guid><comments>http://www.joystiq.com/2007/03/19/some-details-about-naughty-dog-and-drakes-fortune/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=146776"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/drakesfortune.jpg"  alt="" /></a>The recently not-so-secret Naughty Dog title for the PS3: <em>Uncharted: Drake's Fortune</em> has come up on the latest issue of Game Informer. Here's what the folks at the <a href="http://www.neogaf.com/forum/showthread.php?t=146776">NeoGAF forums have discerned from the article</a>.<br /><br />
<ul>
    <li>Winter '07 release</li>
    <li>Single-player, apparently</li>
    <li>So far, 50 minutes of cinematics (GI said that the game's presentation actually makes the PS3's price not as difficult to understand... or... something. It's impressive, they say)</li>
    <li>Animation scheme allows for unique ways of doing things -- an example used was for taking cover behind a pillar. There were nine screenshots of Drake hiding behind the same pillar, each time in a completely different stance. The final game is said to have 3,000 animation modifications for doing such actions.</li>
    <li>SIXAXIS allows for balancing stuff, like crossing a narrow log or whatever</li>
    <li>Drake will visibly grow tired when running, shown in his running animation and facial features. How neat, I grow visibly tired from running too!</li>
    <li>Soundtrack, graphics, special effects... all are looking insanely gorgeous.</li>
</ul>
<br />Game Informer sums up the premise and gameplay this way: "It's Die Hard meets Indiana Jones, with gameplay that goes back to Prince of Persia and Tomb Raider and gun segments like Gears of War. Ultimately however, it's a new genre that's unclassifiable at this point." They talked about their hands-on time with the game, too. It sounds like a lot of fun. Probably because I'm biased about exploring ancient ruins. Awesome stuff. Looking forward to this one!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/19/some-details-about-naughty-dog-and-drakes-fortune/">Some details about Naughty Dog and Drake's Fortune</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=146776>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/some-details-about-naughty-dog-and-drakes-fortune/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/855425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/some-details-about-naughty-dog-and-drakes-fortune/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Drake's Fortune</category><category>Drake'sFortune</category><category>Naughty Dog</category><category>NaughtyDog</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 19 Mar 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Uncharted: Drake's Fortune images leak, Naughty Dog's latest exposed]]></title><link>http://www.joystiq.com/2007/02/07/uncharted-drakes-fortune-images-leak-naughty-dogs-latest-exp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/07/uncharted-drakes-fortune-images-leak-naughty-dogs-latest-exp/</guid><comments>http://www.joystiq.com/2007/02/07/uncharted-drakes-fortune-images-leak-naughty-dogs-latest-exp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.playfrance.com/news-images-drake-s-fortune-illustre.html"><img vspace="4" hspace="4" border="0" alt="uncharted: drake's fortune" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/uncharteddrakesfortune.jpg" /></a><br /><a target="_blank" href="http://www.playfrance.com/news-images-drake-s-fortune-illustre.html">Play France</a> went digging into Naughty Dog background modeler Rob Adams' online resume and turned up some new images from the studio's upcoming adventure game, now (unofficially) confirmed to carry the uninspired title <em>Uncharted: Drake's Fortune</em>. A trademark and logo for that name <a target="_blank" href="http://www.neogaf.com/forum/showthread.php?t=141243">turned up</a> earlier this week and were quickly tied to the Naughty Dog project; an E3 trailer for the game alluded to infamous English navigator Sir Francis Drake's lost treasure. Predictably, Sony has responded with: "We don't comment on rumors and speculation. Nothing has been announced." Not sure this classifies as rumor and speculation any longer...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/07/uncharted-drakes-fortune-images-leak-naughty-dogs-latest-exp/">Uncharted: Drake's Fortune images leak, Naughty Dog's latest exposed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Feb 2007 21:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playfrance.com/news-images-drake-s-fortune-illustre.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/07/uncharted-drakes-fortune-images-leak-naughty-dogs-latest-exp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/750237/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/07/uncharted-drakes-fortune-images-leak-naughty-dogs-latest-exp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Naughty Dog</category><category>NaughtyDog</category><category>PS3</category><category>Uncharted: Drake's Fortune</category><category>Uncharted:Drake'sFortune</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 07 Feb 2007 21:25:00 EST</pubDate></item><item><title><![CDATA[Naughty Dog's PS3 game revealed, kind of]]></title><link>http://www.joystiq.com/2006/08/16/naughty-dogs-ps3-game-revealed-kind-of/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/16/naughty-dogs-ps3-game-revealed-kind-of/</guid><comments>http://www.joystiq.com/2006/08/16/naughty-dogs-ps3-game-revealed-kind-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://ps3.ign.com/articles/725/725696p1.html"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/3198.jpg" id="vimage_1" alt="" /></a>Naughty Dog has kept a pretty tight lid on its PS3 project, as of yet unnamed. Not anymore. Sort of. Voice actor Robin Atkin Downs has posted an online resume and on it are listed his past and current projects, including: <em>Halo 2</em>, <em>Dirge of Cerberus</em>, and a Naughty Dog project called "Big". This is interesting because Naughty Dog hasn't released any information of a game called "Big" for any platform.<br /><br />So is this title related to the PS3 Caribbean-centric project? After <a href="http://ps3.ign.com/articles/725/725696p1.html">IGN contacted Sony representatives</a>, it was confirmed that at the very least, "Big" is an internal name for the PS3 Naughty Dog project. So it's not an official name, but the boys (and girls) at Naughty Dog believe the game to be... well, sizable. If the name is indicative of their prediction for the game, let's expect some exciting news in the near future. Tokyo Game Show, please.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/16/naughty-dogs-ps3-game-revealed-kind-of/">Naughty Dog's PS3 game revealed, kind of</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Aug 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/725/725696p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/16/naughty-dogs-ps3-game-revealed-kind-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/654976/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/16/naughty-dogs-ps3-game-revealed-kind-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Big project</category><category>BigProject</category><category>Naughty Dog</category><category>NaughtyDog</category><category>PLaystation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 16 Aug 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[Developers dish next-gen game prices]]></title><link>http://www.joystiq.com/2006/06/28/developers-dish-next-gen-game-prices/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/28/developers-dish-next-gen-game-prices/</guid><comments>http://www.joystiq.com/2006/06/28/developers-dish-next-gen-game-prices/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=9892"><img width="225" vspace="16" hspace="4" height="264" border="0" align="right" src="http://www.joystiq.com/media/2006/06/dollahbiol.jpg" alt="" id="vimage_1" /></a>We've all heard about the supposed pricing of the next generation of games. Kaz says we're getting off easy when it comes to <a href="http://www.joystiq.com/2006/06/28/the-price-ceiling-is-under-construction-for-ps3-games/">PS3 games</a>. But what about the developers making these games? </p>
<p>Recently, Brian Eddy (Midway Games), Todd Howard (Bethesda Software), and Evan Wells (Naughty Dog) <a href="http://www.gamasutra.com/php-bin/news_index.php?story=9892">discussed</a> their take, as developers, over the pricing issues on the latest Gamasutra podcast. Evan Wells says that games are still a bargain at $60, claiming that "a small [price]&nbsp;increase is completely warranted" in regard to price. Could Wells' position be tied to Sony's stance on higher game prices, since he is currently the lead designer on Naughty Dog's PS3 title <em>Naughty Dog</em> (c'mon guys, name that thing something else already).</p>
<p>Brian Eddy and Todd Howard disagree, saying games are too expensive as is. Eddy says that as game prices go up, gamers "simply can't afford that many games" and this may reduce sales numbers. Howard agrees and adds "I'm a proponent of a $19 price point."</p>
<p>With these differences of opinion between developers, do you think that game prices will really affect third-party support on our next-gen consoles? If the games are more expensive, will developers be attracted to the chance to make large amounts of money quickly, or conversely, if they are cheap, will developers tend toward higher sales numbers instead? </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/28/developers-dish-next-gen-game-prices/">Developers dish next-gen game prices</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jun 2006 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=9892>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/28/developers-dish-next-gen-game-prices/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/637929/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/28/developers-dish-next-gen-game-prices/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>expensive games</category><category>ExpensiveGames</category><category>game</category><category>game price</category><category>GamePrice</category><category>games</category><category>midway</category><category>naughty dog</category><category>NaughtyDog</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 28 Jun 2006 21:30:00 EST</pubDate></item><item><title><![CDATA[Daxter previewed at CES]]></title><link>http://www.joystiq.com/2006/01/06/daxter-previewed-at-ces/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/06/daxter-previewed-at-ces/</guid><comments>http://www.joystiq.com/2006/01/06/daxter-previewed-at-ces/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://psp.ign.com/articles/679/679363p1.html"><img vspace="4" hspace="4" border="1" align="right" alt=""src="http://www.joystiq.com/media/2006/01/daxter.jpg" /></a>Seeing as I had the misfortune of blowing my entire nestegg in Las Vegas over the New Year, it was either get back to work in the real world or beg for change to attend theConsumer Electronics Show. Sadly, reality (and nagging hunger pains) prevailed, and so we here at PSP Fanboy had toleave the games previewin' to the ever-present gaming gurus of IGN.<br /><br />They only have good things to report on<em>Daxter</em>, the by-far PSP-exclusive spinoff of Naughty Dog's trademark platformer franchise, <em>Jak andDaxter</em>. The bi-pedaled smart-alecky sidekick gets his own game this time around, and IGN reports that the portableversion seems to suffer no shortcomings even when compared to its home console brethren. Considering that bad framerates and other acts of corner cutting seem to be commonplace in our expectations of handheld games, it's nice to beable to look forward to a blissfully full-bodied rendition of one of gaming's most beloved pairings.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/06/daxter-previewed-at-ces/">Daxter previewed at CES</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jan 2006 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/679/679363p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/06/daxter-previewed-at-ces/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/578781/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/06/daxter-previewed-at-ces/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Daxter</category><category>Jak</category><category>Naughty Dog</category><category>NaughtyDog</category><category>Sony</category><dc:creator><![CDATA[Rafael Espiritu]]></dc:creator><pubDate>Fri, 06 Jan 2006 23:30:00 EST</pubDate></item></channel></rss>
